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  • Sending a file to uCLinux

    - by Mike
    I have a board running uClinux, and I need to send a file to it, but I'm not sure how... I have a RS232 port, and Ethernet port with an IP address at my disposal, I can telnet to the board, but uCLinux doesn't have a built in FTP client. What sort of options do I have here for transferring files from my Windows 7 (or OpenSUSE) machine(s) to this board? EDIT I just found I have a TFTP server on it: # tftp BusyBox v0.60.5 (2012.07.09-14:05+0000) multi-call binary Usage: tftp [OPTION]... HOST [PORT] But I can't find any good information on how to use TFTP. And looking around google I'm seeing it's good for loading binary images, so I'm assume anything could be sent, but I'm not sure.

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  • Does windows mobile broadcase a WM_CLOSE message?

    - by glutz78
    I've heard that Windows Mobile will broadcast a WM_CLOSE message to all inactive (?) windows if system memory falls below a certain threshold. I think I'm seeing this occur with my app too. But I cannot find any documentation to confirm this. Anyone know about this? Or know where I can find doc on it? Thanks for any help.

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  • grep only returns help text

    - by Pete Mancini
    Well, I am perplexed. I am working with an Ubuntu server and I type in grep 'bash' *.sh BUT fgrep 'bash' *.sh works like a champ. which grep and which fgrep both point to their respective executables in /bin. I am perplexed as to what I am doing wrong. EXAMPLE output: $ grep -F 'grounding' repl.clj Usage: grep [OPTION]... PATTERN [FILE]... Search for PATTERN in each FILE or standard input. PATTERN is, by default, a basic regular expression (BRE). Example: grep -i 'hello world' menu.h main.c $ fgrep 'grounding' repl.clj (p/concepts-for-grounding-term imp1 "PERSON" "summary") See? grep is failing but fgrep is working fine. That is why I am perplexed.

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  • Setting up Amazon Cloudwatch to get an alert when you server is down

    - by Saif Bechan
    I have an instance running on Amazon EC2 that I turned into a webserver. Now I have been looking at cloudwatch, but I do not know if it is the correct tool for the job. Basically I want to get informed when the server is down, for whatever reason. Maybe the server got hacked, or the server shut down for whatever reason, I want to get a notification on that. I have enabled clouwatch, and tried to set up a alert, but I only see things like network in-out or cpu usage, an d metrix. Now I do not know if these will do the trick.

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  • Dynamic Dispatch without Virtual Functions

    - by Kristopher Johnson
    I've got some legacy code that, instead of virtual functions, uses a kind field to do dynamic dispatch. It looks something like this: // Base struct shared by all subtypes // Plain-old data; can't use virtual functions struct POD { int kind; int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); }; enum Kind { Kind_Derived1, Kind_Derived2, Kind_Derived3 }; struct Derived1: POD { Derived1(): kind(Kind_Derived1) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived2: POD { Derived2(): kind(Kind_Derived2) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived3: POD { Derived3(): kind(Kind_Derived3) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; and then the POD class's function members are implemented like this: int POD::GetFoo() { // Call kind-specific function switch (kind) { case Kind_Derived1: { Derived1 *pDerived1 = static_cast<Derived1*>(this); return pDerived1->GetFoo(); } case Kind_Derived2: { Derived2 *pDerived2 = static_cast<Derived2*>(this); return pDerived2->GetFoo(); } case Kind_Derived3: { Derived3 *pDerived3 = static_cast<Derived3*>(this); return pDerived3->GetFoo(); } default: throw UnknownKindException(kind, "GetFoo"); } } POD::GetBar(), POD::GetBaz(), POD::GetXyzzy(), and other members are implemented similarly. This example is simplified. The actual code has about a dozen different subtypes of POD, and a couple dozen methods. New subtypes of POD and new methods are added pretty frequently, and so every time we do that, we have to update all these switch statements. The typical way to handle this would be to declare the function members virtual in the POD class, but we can't do that because the objects reside in shared memory. There is a lot of code that depends on these structs being plain-old-data, so even if I could figure out some way to have virtual functions in shared-memory objects, I wouldn't want to do that. So, I'm looking for suggestions as to the best way to clean this up so that all the knowledge of how to call the subtype methods is centralized in one place, rather than scattered among a couple dozen switch statements in a couple dozen functions. What occurs to me is that I can create some sort of adapter class that wraps a POD and uses templates to minimize the redundancy. But before I start down that path, I'd like to know how others have dealt with this.

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  • Do I use the FV function in Excel correctly?

    - by John
    My task: Create a table: Calculate what the revenues of e-trading will be after five years at 15 percent interest rate if we now have 15 000 EUR. Use the FV function from the Financial Group in Excel. My resolution: =FV( 15%; 5; 0; -15000). My question: Is it correct? I know the task lacks information whether the interest rate is per month or per year. I calculate it as 'per year'. My question is orientated more on the usage of the FV function. I, for example, do not understand why '-15000' and not '15000'. Also why the third parameter has to be 0? Maybe I do it wrong. Please help me solve it! Thanks in advance.

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  • with "viewDidLoad" my viewController take much time to appear!

    - by dingua
    hi, when i load my viewController i used "viewDidLoad"method to init my view ,but this take much time to make the view appeared .So i had the idea to use "viewDidAppear" method to accelerate the appearance of my view but the load of the informations about my view are now loaded to the memory every time that i push my view (which is normal) or i pop to it(and there is my problem) Have you an idea?

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  • What are possible causes of IDirect3DVertexBuffer9::Lock failing?

    - by Suma
    In error reports from some I have quite often seen following behaviour: IDirect3DVertexBuffer9::Lock fails, returned error code is D3DERR_NOTAVAILABLE. Once this happens, quite frequently (but not always) it is followed by CreateTexture or CreateVertexBuffer failing with error D3DERR_OUTOFVIDEOMEMORY. What are possible reasons for vertex buffer lock failure? Could virtual memory address space exhausted, or what?

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  • "Use of uninitialised value" despite of memset

    - by Framester
    Hi there, I allocate a 2d array and use memset to fill it with zeros. #include<stdio.h> #include<string.h> #include<stdlib.h> void main() { int m=10; int n =10; int **array_2d; array_2d = (int**) malloc(m*sizeof(int*)); if(array_2d==NULL) { printf("\n Could not malloc 2d array \n"); exit(1); } for(int i=0;i<m;i++) { ((array_2d)[i])=malloc(n*sizeof(int)); memset(((array_2d)[i]),0,sizeof(n*sizeof(int))); } for(int i=0; i<10;i++){ for(int j=0; j<10;j++){ printf("(%i,%i)=",i,j); fflush(stdout); printf("%i ", array_2d[i][j]); } printf("\n"); } } Afterwards I use valgrind [1] to check for memory errors. I get following error: Conditional jump or move depends on uninitialised value(s) for line 24 (printf("%i ", array_2d[i][j]);). I always thought memset is the function to initialize arrays. How can I get rid off this error? Thanks! Valgrind output: ==3485== Memcheck, a memory error detector ==3485== Copyright (C) 2002-2009, and GNU GPL'd, by Julian Seward et al. ==3485== Using Valgrind-3.5.0-Debian and LibVEX; rerun with -h for copyright info ==3485== Command: ./a.out ==3485== (0,0)=0 (0,1)===3485== Use of uninitialised value of size 4 ==3485== at 0x409E186: _itoa_word (_itoa.c:195) ==3485== by 0x40A1AD1: vfprintf (vfprintf.c:1613) ==3485== by 0x40A8FFF: printf (printf.c:35) ==3485== by 0x8048724: main (playing_with_valgrind.c:39) ==3485== ==3485== ==3485== ---- Attach to debugger ? --- [Return/N/n/Y/y/C/c] ---- ==3485== Conditional jump or move depends on uninitialised value(s) ==3485== at 0x409E18E: _itoa_word (_itoa.c:195) ==3485== by 0x40A1AD1: vfprintf (vfprintf.c:1613) ==3485== by 0x40A8FFF: printf (printf.c:35) ==3485== by 0x8048724: main (playing_with_valgrind.c:39) [1] valgrind --tool=memcheck --leak-check=yes --show-reachable=yes --num-callers=20 --track-fds=yes --db-attach=yes ./a.out [gcc-cmd] gcc -std=c99 -lm -Wall -g3 playing_with_valgrind.c

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  • Virtualbox crashes quite often in Windows 8

    - by user1776158
    I just installed Windows 8 on my computer. I got the ISO and the product key from my university so the software itself is sound. I use alot of virtual box. And ever since I moved to Windows 8, I have noticed that virtual box crashes more often. In particular, it is very very bad at opening multiple guests. My CPU usage will be at like 20% and I only have 3 guests open and my entire computer just freezes. Cursor and all. In Windows 7, I was able to open like 6 (not that I ever needed to) and really push my CPU. I havent experience any other issues with Windows 8 yet. Has anyone encountered this? Thanks!

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  • extern and static variable storage ???

    - by Riyaz
    when will memory created for extern and static variable. Is it in stack or heap. Since its life time is till the program end, it cant be in stack it must be in heap. But size of the heap will known only at the run time. So somewhat confusion here ......

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  • Do I need more RAM for programming if I switch to a 64 Bit OS?

    - by Buttercup
    Hi, Given that today (for performance reasons?) variables are usually aligned to the "bit-width" (I wanted to use "word-width" here, but on x86 a "word" is still 16 bits right?) of the processor, would switching from a 32 bit OS to its 64 bit version double the RAM usage? Would this then in turn mean that to do the same work a 32 bit OS can do with 4 GB RAM (well, the 3.x GB actually...) with a 64 bit OS I would need 8 GB of RAM for programming? Please note that I'm only talking about everyday x86 computers here.

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  • df-h command in ubuntu

    - by Esha Sharma
    I am a new user of Ubuntu. When I type df -h in terminal , it gives me list of all storage devices and space usage. In my system I get this. Filesystem Size Used Avail Use% Mounted on /cow 934M 173M 761M 19% / udev 925M 4.0K 925M 1% /dev tmpfs 374M 856K 373M 1% /run /dev/sdb1 7.5G 2.8G 4.8G 37% /cdrom /dev/loop0 1.5G 1.5G 0 100% /rofs tmpfs 934M 16K 934M 1% /tmp none 5.0M 0 5.0M 0% /run/lock none 934M 76K 934M 1% /run/shm /dev/sda 299G 74M 299G 1% /media/q I understand that /dev/sda is my hard drive which is 320 gb(in gib it is 299 and hopefully that is what is being displayed) and /dev/sdb1 is pendrive of 8gb from which I am running the live cd. My question is what are the other folders and what is the physical location of these folders if complete memory is taken by the device dev/sda?

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  • Lots of artifacts while streaming HD content with VLC 0.9.9 on CentOS

    - by Zsub
    I'm trying to stream (multicast) a x264 encoded file using VLC. This in itself succeeds, but the stream has a huge lot of artifacts. This seems to suggest that the data cannot be transported fast enough. If I check network usage, though, it's only using about 15 mbit. I have a similar SD stream which functions perfectly. I think I could improve stream performance by not streaming the raw data, but I cannot seem to get this working. It seems that on keyframes all artifacts are removed for a short while (less than a second). This is the command I use: vlc -vv hdtest.mkv --sout '#duplicate{dst=rtp{dst=ff02::1%eth1,mux=ts,port=5678,sap,group="Testgroup",name="TeststreamHD"}}' --loop Which is all one long line.

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  • Log with iptalbes which user is delivering email to port 25

    - by Maus
    Because we got blacklisted on CBL I set up the following firewall rules with iptables: #!/bin/bash iptables -A OUTPUT -d 127.0.0.1 -p tcp -m tcp --dport 25 -j ACCEPT iptables -A OUTPUT -p tcp -m tcp --dport 25 -m owner --gid-owner mail -j ACCEPT iptables -A OUTPUT -p tcp -m tcp --dport 25 -m owner --uid-owner root -j ACCEPT iptables -A OUTPUT -p tcp -m tcp --dport 25 -m owner --uid-owner Debian-exim -j ACCEPT iptables -A OUTPUT -p tcp -m limit --limit 15/minute -m tcp --dport 25 -j LOG --log-prefix "LOCAL_DROPPED_SPAM" iptables -A OUTPUT -p tcp -m tcp --dport 25 -j REJECT --reject-with icmp-port-unreachable I'm not able to connect to port 25 from localhost with another user than root or a mail group member - So it seems to work. Still some questions remain: How effective do you rate this rule-set to prevent spam coming from bad PHP-Scripts hosted on the server? Is there a way to block port 25 and 587 within the same statement? Is the usage of /usr/sbin/sendmail also limited or blocked by this rule-set? Is there a way to log the username of all other attempts which try to deliver stuff to port 25?

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  • Efficient storage in C#.net App

    - by Tommy
    I'm looking for the fastest, least memory consuming, stand alone storage method available for large amounts of data for my C# app. My initial thoughts: Sql: no. not stand alone XML in flat file: no. takes too long to parse large amounts of data Other Options? Basically what i'm looking for, is a way that i can load with my applications load, keep all the data in my app, and when the data in my app changes just update the storage location.

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  • Shortening large CSV on debian

    - by Unkwntech
    I have a very large CSV file and I need to write an app that will parse it but using the 6GB file to test against is painful, is there a simple way to extract the first hundred or two lines without having to load the entire file into memory? The file resides on a Debian server.

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  • Difference among STLPort and SGI STL

    - by Yan Cheng CHEOK
    Recently, I was buzzed by the following problem STL std::string class causes crashes and memory corruption on multi-processor machines while using VC6. I plan to use an alternative STL libraries instead of the one provided by VC6. I came across 2 libraries : STLPort and SGI STL I was wondering what is the difference between the 2. Which one I should use? Which one able to guarantee thread safety? Thanks.

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  • Should a MobiTex service with a highly resilient website offer content over WAP?

    - by makerofthings7
    I'm trying to offer services over the MobiTex network (also see wiki) and want to reduce double-work. I'm trying to understand if it is a good idea to WAP enable my website. Given that WAP usage is increasing (since MMS is a hybrid of SMS + WAP), and the FCC has required every operator in the 700Mhz range to implement it I'd like to fully understand if there are benefits to the technology for certain critical applications. For example, if GPRS allows SMS traffic, voice, and Data, presumably they are handled by different Gateways. If there is another gateway for WAP traffic I would think that it would act as a backup if the data gateway was overloaded. Are there resiliency benefits to using WAP on a critical website? i.e. Content delivery (push or pull)

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  • OpenGL ES Polygon with Normals rendering (Note the 'ES!')

    - by MarqueIV
    Ok... imagine I have a relatively simple solid that has six distinct normals but actually has close to 48 faces (8 faces per direction) and there are a LOT of shared vertices between faces. What's the most efficient way to render that in OpenGL? I know I can place the vertices in an array, then use an index array to render them, but I have to keep breaking my rendering steps down to change the normals (i.e. set normal 1... render 8 faces... set normal 2... render 8 faces, etc.) Because of that I have to maintain an array of index arrays... one for each normal! Not good! The other way I can do it is to use separate normal and vertex arrays (or even interleave them) but that means I need to have a one-to-one ratio for normals to vertices and that means the normals would be duplicated 8 times more than they need to be! On something with a spherical or even curved surface, every normal most likely is different, but for this, it really seems like a waste of memory. In a perfect world I'd like to have my vertex and normal arrays have different lengths, then when I go to draw my triangles or quads To specify the index to each array for that vertex. Now the OBJ file format lets you specify exactly that... a vertex array and a normal array of different lengths, then when you specify the face you are rendering, you specify a vertex and a normal index (as well as a UV coord if you are using textures too) which seems like the perfect solution! 48 vertices but only 8 normals, then pairs of indexes defining the shapes' faces. But I'm not sure how to render that in OpenGL ES (again, note the 'ES'.) Currently I have to 'denormalize' (sorry for the SQL pun there) the normals back to a 1-to-1 with the vertex array, then render. Just wastes memory to me. Anyone help? I hope I'm missing something very simple here. Mark

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