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  • Programming curricula

    - by davidk01
    There are a lot of schools that teach Java and C++ but whenever I see the syllabus for one of these classes it's almost always some cut and dry OO stuff with possibly some boring end of class project. With all the little gadgets and emulators for those gadgets why aren't more schools re-purposing those classes so that the students work their way up to building android or meego applications? That way students get to experience first hand what it takes to engineer/build a piece of software instead of doing finger exercises with syntax. Practically every self-taught programmer that I know started programming because they wanted to make their gadgets do things for them. They didn't learn a programming language with an abstract conception of using it on some far distant project so I don't understand why schools don't emulate this style of teaching.

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  • How should I determine direction from a phone's orientation & accelerometer?

    - by Manoj Kumar
    I have an Android application which moves a ball based on the orientation of the phone. I've been using the following code to extract the data - but how do I use it to determine what direction the ball should actually travel in? public void onSensorChanged(int sensor, float[] values) { // TODO Auto-generated method stub synchronized (this) { Log.d("HIIIII :- ", "onSensorChanged: " + sensor + ", x: " + values[0] + ", y: " + values[1] + ", z: " + values[2]); if (sensor == SensorManager.SENSOR_ORIENTATION) { System.out.println("Orientation X: " + values[0]); System.out.println("Orientation Y: " + values[1]); System.out.println("Orientation Z: " + values[2]); } if (sensor == SensorManager.SENSOR_ACCELEROMETER) { System.out.println("Accel X: " + values[0]); System.out.println("Accel Y: " + values[1]); System.out.println("Accel Z: " + values[2]); } } }

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  • Using Feature to apply themes in SharePoint 2013 Preview

    - by panjkov
    In my previous post I wrote about applying custom theme to SharePoint 2013 site using new theming engine. I also mentioned that one approach for implementing this functionality could be to encapsulate this code in Feature receiver. In this post, I will demonstrate and explain this approach for applying custom theme to SPWeb. Our custom theming Feature will On Feature Activated create and apply new theme to the existing web, while preserving information about current theme On Feature Deactivating...(read more)

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  • Portable class libraries and fetching JSON

    - by Jeff
    After much delay, we finally have the Windows Phone 8 SDK to go along with the Windows 8 Store SDK, or whatever ridiculous name they’re giving it these days. (Seriously… that no one could come up with a suitable replacement for “metro” is disappointing in an otherwise exciting set of product launches.) One of the neat-o things is the potential for code reuse, particularly across Windows 8 and Windows Phone 8 apps. This is accomplished in part with portable class libraries, which allow you to share code between different types of projects. With some other techniques and quasi-hacks, you can share some amount of code, and I saw it mentioned in one of the Build videos that they’re seeing as much as 70% code reuse. Not bad. However, I’ve already hit a super annoying snag. It appears that the HttpClient class, with its idiot-proof async goodness, is not included in the Windows Phone 8 class libraries. Shock, gasp, horror, disappointment, etc. The delay in releasing it already caused dismay among developers, and I’m sure this won’t help. So I started refactoring some code I already had for a Windows 8 Store app (ugh) to accommodate the use of HttpWebRequest instead. I haven’t tried it in a Windows Phone 8 project beyond compiling, but it appears to work. I used this StackOverflow answer as a starting point since it’s been a long time since I used HttpWebRequest, and keep in mind that it has no exception handling. It needs refinement. The goal here is to new up the client, and call a method that returns some deserialized JSON objects from the Intertubes. Adding facilities for headers or cookies is probably a good next step. You need to use NuGet for a Json.NET reference. So here’s the start: using System.Net; using System.Threading.Tasks; using Newtonsoft.Json; using System.IO; namespace MahProject {     public class ServiceClient<T> where T : class     {         public ServiceClient(string url)         {             _url = url;         }         private readonly string _url;         public async Task<T> GetResult()         {             var response = await MakeAsyncRequest(_url);             var result = JsonConvert.DeserializeObject<T>(response);             return result;         }         public static Task<string> MakeAsyncRequest(string url)         {             var request = (HttpWebRequest)WebRequest.Create(url);             request.ContentType = "application/json";             Task<WebResponse> task = Task.Factory.FromAsync(                 request.BeginGetResponse,                 asyncResult => request.EndGetResponse(asyncResult),                 null);             return task.ContinueWith(t => ReadStreamFromResponse(t.Result));         }         private static string ReadStreamFromResponse(WebResponse response)         {             using (var responseStream = response.GetResponseStream())                 using (var reader = new StreamReader(responseStream))                 {                     var content = reader.ReadToEnd();                     return content;                 }         }     } } Calling it in some kind of repository class may look like this, if you wanted to return an array of Park objects (Park model class omitted because it doesn’t matter): public class ParkRepo {     public async Task<Park[]> GetAllParks()     {         var client = new ServiceClient<Park[]>(http://superfoo/endpoint);         return await client.GetResult();     } } And then from inside your WP8 or W8S app (see what I did there?), when you load state or do some kind of UI event handler (making sure the method uses the async keyword): var parkRepo = new ParkRepo(); var results = await parkRepo.GetAllParks(); // bind results to some UI or observable collection or something Hopefully this saves you a little time.

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  • Implementing Ads on any page in your Windows 8 XAML app–part 2

    - by nmarun
    In my previous article , you saw how you can start implementing ads on some of the page templates. In this one, we’ll see how we can add something called ‘interstitial ads’ – ads that appear as part of the content in your app. I have added a Grouped Items page to my project. My data model is set to show a few appliances. I have a BaseModel class and the ApplianceModel that inherits the BaseModel class has two properties to represent an appliance. The ProductHolder acts as a container for a list of...(read more)

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  • Configuring Site Policy in SharePoint 2013 using server code

    - by panjkov
    When you create Site Policy in SharePoint, you can configure its options using browser, which is particularly convenient when you have that policy configured for publishing in Content Type Hub. But, when you need to configure multiple sites with same policy, and you for any reason have to deploy multiple instances of same site policy, this browser-based editing process is not something that you would want to use. In that case, some way of configuring policy options automatically would be helpful...(read more)

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  • Changes to myApp.js files are reverted back to normal when the project is build - Cocos2dx

    - by Mansoor
    I am trying to do some changes to my myApp.js file of coco2dx project for android in eclipse but I am not able to do it. I am actually trying to change the default background image of my app. But when I run my project all the changes goes back to before values For Eg: This is the default line wer we are setting our background image this.sprite = cc.Sprite.create("res/HelloWorld.png"); I am changing it to the following line: this.sprite = cc.Sprite.create("res/CloseNormal.png"); But when I run my project CloseNormal.png goes back to HelloWorld.png I am using: OS: Win7 Cocos2d Ver: cocos2dx 2.2.2 Why is this happening. Can anybody help me?

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  • Is an in-app purchase required to unlock game in order to bypass pirating acceptable?

    - by digitaljoel
    I'm considering writing a mobile game and looking at distribution. The game will have a server requirement, which means I will have to pay for bandwidth, hosting, processor time, etc. Because of that I'll need to make at least a little money off this thing. According to the press piracy is rampant in the android community. To get around this, I'm thinking of implementing a simple model where the game is free, perhaps allowing play for X number of turns or something, and then requiring an in-app purchase to continue to play. I would clearly explain this in the app description, and the in-app purchase would be managed per account so it would be linked to your google play account so you wouldn't have to re-purchase every time you get a new device. Would gamers accept this model or see it as unreasonable?

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  • Cross-Platform Automated Mobile Application UI Testing

    - by thetaspark
    My dissertation is about developing a tool for testing mobile applications from the GUI. Primary device is Android, but it should support Blackberry or iOs etc. I found some frameworks using Google, e.g MonkeyTalk. I am not so sure, but what I want to develop might be a mini MonkeyTalk, with minimal functionality, focused on the GUI of the application(s) to be tested. My questions: What framework(s)? I am good with Java. Can I use the xUnit family for this, and how? What should I be reading/studying? Any suggestions, links for tutorials, documentations, howtos, etc., would be very helpful. Thanks in advance.

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  • Does HTML5 have a feature that enables a user to add an icon to the Apps screen when "installing", and if not, when are they planning to add it?

    - by Jason Livesay
    I know that the mobile bookmark bubble might sort of work for iOS, but it isn't going in the same section. And for Android, bookmarking is really not going to cut it for a mobile HTML5 application install since users just don't think to go to their bookmarks and that bookmark process takes two or three steps. To me this issue of getting the application (bookmark) installed pretty much makes the rest of the HTML 5 features aimed at mobile HTML much less useful. I can't realistically expect users to prefer the bookmark install and launch process over regular apps, so I can realistically expect them to ignore my mobile HTML5 application and use a native app. The groups behind mobile HTML 5 features do seem to be pushing for HTML 5 apps adoption with things like Application Cache etc. To me it seems obvious that the bookmark bubble is not going to cut it. Someone please tell me they have addressed this or at least are working on it?

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  • Units in tile world

    - by Vilzow
    I've started to make a 2D sidescroller, the camera and world rendering works as I expect, but now comes the physics part of world. What I need is that one tile in x direction (or y direction) should correspond to 1 meter. Since I have a variable time step (android mobile game), I can't figure it out, since the timing and velocity always will be dependent of the device. So, is there any good way to make one tile to correspond 1 meter? This would be good, otherwise the physics implementation would later be weird.

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  • T9 patented while QWERTY is not?

    - by Marco W.
    I've seen that there are lots of custom keyboards for Android, but all are QWERTY keyboards. I couldn't find any keyboard with T9 layout. Is this because T9 is patented and the QWERTY layout is not? So if I made a T9 keyboard, I would have to pay patent fees? So what does the patent protect when you look at T9? Only the layout? Or the prediction engine? The problem is, this way of predicting words is the only one that makes sense for this layout ...

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  • Add Reference with Search!

    - by vga
    Adds a "Search" textbox to the lovely "Add Reference" dialog allowing you to quickly find the assemblies you're looking for. Search for references, save time!  Go give it a try!

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  • Implementing Ads on any page in your Windows 8 XAML app–part 1

    - by nmarun
    Let’s look at how you can implements ads on any page in your win 8 app. Before you get to your application, you need to create Ad Units in the MS Pubcenter site. Once you have set up your account with payout and tax details, go to the Setup tab and you’ll see something like below. There are a few options for the sizes of the ad units as shown on the Pubcenter site. Remember that these screenshots are just to give you some reference. The actual positioning of the ads in your apps is decided by you...(read more)

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  • Asynchrony in C# 5 (Part II)

    - by javarg
    This article is a continuation of the series of asynchronous features included in the new Async CTP preview for next versions of C# and VB. Check out Part I for more information. So, let’s continue with TPL Dataflow: Asynchronous functions TPL Dataflow Task based asynchronous Pattern Part II: TPL Dataflow Definition (by quote of Async CTP doc): “TPL Dataflow (TDF) is a new .NET library for building concurrent applications. It promotes actor/agent-oriented designs through primitives for in-process message passing, dataflow, and pipelining. TDF builds upon the APIs and scheduling infrastructure provided by the Task Parallel Library (TPL) in .NET 4, and integrates with the language support for asynchrony provided by C#, Visual Basic, and F#.” This means: data manipulation processed asynchronously. “TPL Dataflow is focused on providing building blocks for message passing and parallelizing CPU- and I/O-intensive applications”. Data manipulation is another hot area when designing asynchronous and parallel applications: how do you sync data access in a parallel environment? how do you avoid concurrency issues? how do you notify when data is available? how do you control how much data is waiting to be consumed? etc.  Dataflow Blocks TDF provides data and action processing blocks. Imagine having preconfigured data processing pipelines to choose from, depending on the type of behavior you want. The most basic block is the BufferBlock<T>, which provides an storage for some kind of data (instances of <T>). So, let’s review data processing blocks available. Blocks a categorized into three groups: Buffering Blocks Executor Blocks Joining Blocks Think of them as electronic circuitry components :).. 1. BufferBlock<T>: it is a FIFO (First in First Out) queue. You can Post data to it and then Receive it synchronously or asynchronously. It synchronizes data consumption for only one receiver at a time (you can have many receivers but only one will actually process it). 2. BroadcastBlock<T>: same FIFO queue for messages (instances of <T>) but link the receiving event to all consumers (it makes the data available for consumption to N number of consumers). The developer can provide a function to make a copy of the data if necessary. 3. WriteOnceBlock<T>: it stores only one value and once it’s been set, it can never be replaced or overwritten again (immutable after being set). As with BroadcastBlock<T>, all consumers can obtain a copy of the value. 4. ActionBlock<TInput>: this executor block allows us to define an operation to be executed when posting data to the queue. Thus, we must pass in a delegate/lambda when creating the block. Posting data will result in an execution of the delegate for each data in the queue. You could also specify how many parallel executions to allow (degree of parallelism). 5. TransformBlock<TInput, TOutput>: this is an executor block designed to transform each input, that is way it defines an output parameter. It ensures messages are processed and delivered in order. 6. TransformManyBlock<TInput, TOutput>: similar to TransformBlock but produces one or more outputs from each input. 7. BatchBlock<T>: combines N single items into one batch item (it buffers and batches inputs). 8. JoinBlock<T1, T2, …>: it generates tuples from all inputs (it aggregates inputs). Inputs could be of any type you want (T1, T2, etc.). 9. BatchJoinBlock<T1, T2, …>: aggregates tuples of collections. It generates collections for each type of input and then creates a tuple to contain each collection (Tuple<IList<T1>, IList<T2>>). Next time I will show some examples of usage for each TDF block. * Images taken from Microsoft’s Async CTP documentation.

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  • Boot Ubuntu on smartphone SD card?

    - by berad
    Now here's what I want: Ubuntu on the SD card that lives in my phone. I like using Ubuntu portably and my phone as a flash drive, but I haven't been able to make these work together yet. I've tried booting off my Huawei U8800 (Android 2.2) and Nokia E66 with a micro-SD card (with 11.10, boots OK in a card-reader) on an eeepc 901 without luck. The Huawei doesn't show up in the BIOS boot menu. BIOS sees the Nokia but halts at "Boot error". I guess this is related to the phone's flash drive emulation and how it handles bootsectors, but I don't know enough about how that works to go any further. Has anyone succeeded in this?

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  • VisualStudio 2010 plugin settings constantly get reset [migrated]

    - by ArtDeineka
    I have VS2010 Ultimate on my dev machine, along with ReSharper, VSCommands2010 and few others. settings for vs2010, resharper, and other plugins get reset every once in a while - so i have to go in and set them up again, then restart VS for new settings to kick in. examples of settings i'm talking about: *resharper intellisense ingreation *resharper highlite current line *resharper participation in customer program (systray icon) *VSCommands2010 regex solution name *etc. is it possible to make VS remember all those settings once and forever.

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  • Load previous (last) scene used in unity3d

    - by user3666251
    Im making a 2D game for android and I made over 200 levels/scenes.I also made a game over scene that opens when the players collides with an obscale.In the GameOver scene I added a retry button which I wanna make it so it opens the last level played.Im new in Unity and scripting.I've read other similar questions but none of them fixed my issue.Anyone has any idea that could help ? Im doing this because I don't wanna create over 200 game over scenes and edit each obscale in game. Thank you. Edit : Im using javascript.

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  • Move Camera Freely Around Object While Looking at It

    - by Alex_Hyzer_Kenoyer
    I've got a 3D model loaded (a planet) and I have a camera that I want to allow the user to move freely around it. I have no problem getting the camera to orbit the planet around either the x or y axis. My problem is when I try to move the camera on a different axis I have no idea how to go about doing it. I am using OpenGL on Android with the libGDX library. I want the camera to orbit the planet in the direction that the user swipes their finger on the screen.

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  • Converting to a mac-book pro for multi disciplined development.

    - by DeanMc
    Hi all, I am in a bit of a bind. I have been contracted to create a small suite of applications for Android, iOS and WP7. Currently I am also on the market for a new notebook for development. Now the issue I have is I can either buy a consumer grade macbook and a laptop or I could just buy an 8gb Ram, SSD, i7 mackbook and virtualise windows 7. I have never used a mac or macbook before so before I go purchase anything I would like to know what your thoughts are on this. Has anyone any experience with this?

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  • Is it possible to develop apps with Kendo UI to submit to iOS App Store?

    - by Farshid
    The number of platforms I have to develops apps for is increasing and It brings me lots of stress to learn new technologies for each target platform. I found out that Telerik's Kendo UI is very good to build websites that look and feel native on mobile platforms (e.g. iOS and Android). My question is, is it possible to build HTML5 apps to deploy them on iTunes App Store and Google Play? Please note that I am eager to know the possibility of creating apps (complete apps bundled in standard format of Apple and Google for distribution in their respective mobile app markets) but not websites.

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  • Do you use ReSharper full time, or only enable it when needed?

    - by gorohoroh
    Based on a multitude of questions related to temporarily disabling ReSharper, and also on certain research data, I can see that a considerable share of ReSharper users have it disabled most of the time. They tend to enable it for a limited period of time (say, several hours), do whatever they need to do using its functionality, and disable it back until the next time they feel they need to use it. If you're using ReSharper (or other similar VS extensions, to that matter) in such occasional manner, can you clarify why you're doing this? Is your behavior based on performance, or other considerations? What kinds of tasks do you enable ReSharper for in this scenario?

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  • How should I structure a solution for a long term project?

    - by sooprise
    I'm about to create a do-everything dashboard for my team and am still having second thoughts about my project/solution structure. Since this could be a long ongoing project, I want to get the structure right from the beginning. This is what I had in mind: Create a solution named "doEverythingDashboard" Delete the project named "doEverythingDashboard" under the solution "doEverythingDashboard" Create winform project named "interface" Create console applications projects for each functionality of "doEverythingDashboard" Reference each console application in "interface" Does this make any sense? Would it make more sense to just have one project and create a class per functionality instead of an entire project?

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