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  • Browser performance when combining image resizing with animated movement

    - by Steve Reichgut
    I have been tasked with the job of converting a Flash animation into HTML. The animation is rather complex and requires the need to move multiple images (9) from location (x,y) to location (x2,y2) while simultaneously increasing the image size from 215px wide to 930px wide. While doing some initial testing of this animation with just 1-2 images, I noticed a lot of choppiness in FF handling of this animation. To try and isolate the problem, I removed the dynamic resizing of the animation and just moved it from point A to point B. What was interesting was that I saw the same behavior when simply moving a 930px image that was resized down to 215px (via the CSS width or inline width properties). When I try the same animation with a different image that is actually 215px wide, it performed smoothly. I then tried the same animation with the original 930px wide image (with no resizing) and it performed well also. This makes me wonder if the browser is having to "resize" the image down to 215px each time it is moved which is causing the choppiness. Is this a correct assumption? If so, is there any other way to optimize the animation to allow for simultaneous image resizing and image movement? Notes: 1) One optimization I have done is to position the images absolutely in order to minimize the reflow process. 2) I have tested the animation using both jQuery and the fX animation framework.

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  • Rails3 renders a js.erb template with a text/html content-type instead of text/javascript

    - by Yannis
    Hi, I'm building a new app with 3.0.0.beta3. I simply try to render a js.erb template to an Ajax request for the following action (in publications_controller.rb): def get_pubmed_data entry = Bio::PubMed.query(params[:pmid])# searches PubMed and get entry @publication = Bio::MEDLINE.new(entry) # creates Bio::MEDLINE object from entry text flash[:warning] = "No publication found."if @publication.title.blank? and @publication.authors.blank? and @publication.journal.blank? respond_to do |format| format.js end end Currently, my get_pubmed_data.js.erb template is simply alert('<%= @publication.title %>') The server is responding with the following alert('Evidence for a herpes simplex virus-specific factor controlling the transcription of deoxypyrimidine kinase.') which is perfectly fine except that nothing happen in the browser, probably because the content-type of the response is 'text/html' instead of 'text/javascript' as shown by the response header partially reproduced here: Status 200 Keep-Alive timeout=5, max=100 Connection Keep-Alive Transfer-Encoding chunked Content-Type text/html; charset=utf-8 Is this a bug or am I missing something? Thanks for your help!

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  • Rails - Seeking a Dry authorization method compatible with various nested resources

    - by adam
    Consensus is you shouldn't nest resources deeper than 1 level. So if I have 3 models like this (below is just a hypothetical situation) User has_many Houses has_many Tenants and to abide by the above i do map.resources :users, :has_many => :houses map.resorces :houses, :has_many => :tenants Now I want the user to be able edit both their houses and their tenants details but I want to prevent them from trying to edit another users houses and tenants by forging the user_id part of the urls. So I create a before_filter like this def prevent_user_acting_as_other_user if User.find_by_id(params[:user_id]) != current_user() @current_user_session.destroy flash[:error] = "Stop screwing around wiseguy" redirect_to login_url() return end end for houses that's easy because the user_id is passed via edit_user_house_path(@user, @house) but in the tenents case tenant house_tenent_path(@house) no user id is passed. But I can get the user id by doing @house.user.id but then id have to change the code above to this. def prevent_user_acting_as_other_user if params[:user_id] @user = User.find(params[:user_id] elsif params[:house_id] @user = House.find(params[:house_id]).user end if @user != current_user() #kick em out end end It does the job, but I'm wondering if there is a more elegant way. Every time I add a new resource that needs protecting from user forgery Ill have to keep adding conditionals. I don't think there will be many cases but would like to know a better approach if one exists.

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  • Game architecture: modeling different steps/types of UI

    - by Sander
    I have not done any large game development projects, only messed around with little toy projects. However, I never found an intuitive answer to a specific design question. Namely, how are different types/states of UI modeled in games? E.g. how is a menu represented? How is it different from a "game world" state (let's use an FPS as an example). How is an overlaid menu on top of a "game world" modeled? Let's imagine the main loop of a game. Where do the game states come into play? It it a simple case-by-case approach? if (menu.IsEnabled) menu.Process(elapsedTime); if (world.IsEnabled) world.Process(elapsedTime); if (menu.IsVisible) menu.Draw(); if (world.IsVisible) world.Draw(); Or are menu and world represented somewhere in a different logic layer and not represented at this level? (E.g. a menu is just another high-level entity like e.g. player input or enemy manager, equal to all others) foreach (var entity in game.HighLevelEntities) entity.Process(elapsedTime); foreach (var entity in game.HighLevelEntities) entity.Draw(elapsedTime); Are there well-known design patterns for this? Come to think of it, I don't know any game-specific design patterns - I assume there are others, as well? Please tell me about them.

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  • Flex 4 front end connecting to Java Jersey Web Service

    - by user305801
    I created a Java REST service using Jersey. I use three of the HTTP "verbs" GET, POST and DELETE. I want to create several prototype front ends for the service. After much research, a lot dating to 2008 and 2009, I have been unable to find anything remotely simple. My three options are: 1) resthttpservice. This project hasn't been updated in a year. The only activity are one off suggestions that individual users have implemented. http://code.google.com/p/resthttpservice/ 2) Create an AIR application. This isn't unfeasible. 3) Writing my own socket level code but there is a security restriction with flash players and I need to implement a policy server. I have already read the question posted about asking whether using Flex for REST services were worth it. That information is old as well. I want to introduce REST services to my company but Flex's limited support for HTTP PUT and DELETE are discouraging. My service also uses the Accept header to determine if JSON or XML will be returned to the client. I can't seem to change HTTP headers without doing socket programming. I'm fine with that but the security policy thing is annoying. Is there an easy way to use Flex 4 with RESTful services that uses PUT/DELETE and the Accept HTTP header? Please help. I'm very frustrated.

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  • Clearly defined Rails routing problem - undefined method for Nil:NilClass

    - by sscirrus
    Guys and girls, I have been working on this problem for a while but still no joy. This is my second question within this general area, because the last question was getting too long and this is now more well-defined. Summary of the Problem: I am loading a page for my customers and I get error: undefined method 'name' for Nil:NilClass My Code #Link on views/users/show.html.erb: <%= link_to "Customer Account", :action => "home", :controller => "customers", :id => @user.user_type_id %> #Regular Route: map.connect 'customers/home/:id', :controller => 'customers', :action => 'home' #Rake Routes, first entry: /customers/home/:id :controller=>:"customers", :action=>"home" #Customers Controller: def home render :layout => 'home' @customer = Customer.find(params[:id]) @user = @current_user_session.user flash[:error] = "Customer not found" and return unless @customer @jobs = @customer.jobs end #views/customers/home.html.erb: <%= @customer.name %> I have absolutely no idea why this seemingly clear sequence of events is resulting in a NilClass. Search the console for Customer.find(2) returns the correct customer. What is this noob missing? Thank you very much.

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  • Spree customize/extend user roles and permissions

    - by swapnil
    I am trying to specify some custom roles in Spree for example role 'client' and extend the permissions to access the admin section for this role. This user will be able to access only those Product created by that user. Concept is letting a user with role 'client' manage only products and other certain Models. To start with I added CanCan plugin and defined a RoleAbility Class in role_ability.rb Just following this post : Spree Custom Roles Permissions class RoleAbility include CanCan::Ability def initialize(user) user ||= User.new if user.has_role? 'admin' can :manage, :all elsif user.has_role? 'client_admin' can :read, Product can :admin, Product end end end Added this to an initializer : config/initializers/spree.rb Ability.register_ability(RetailerAbility) Also extended admin_products_controller_decorator.rb :app/controllersadmin_products_controller_decorator.rb Admin::ProductsController.class_eval do def authorize_admin authorize! :admin, Product authorize! params[:action].to_sym, Product end end But I am getting flash message 'Authorisation Failure' Trying to find some luck, I referred following links A github gist for Customizing Spree Roles : https://gist.github.com/1277326 Here's a similar issue what I am facing : http://groups.google.com/group/spree-user/browse_thread/thread/1e819e10410d03c5/23b269e09c7ed47e All efforts in vain... Any pointers of what is going on here highly appreciated ? Thanks in advance.

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  • Trouble with Unions in C program.

    - by Jordan S
    I am working on a C program that uses a Union. The union definition is in FILE_A header file and looks like this... // FILE_A.h**************************************************** xdata union { long position; char bytes[4]; }CurrentPosition; If I set the value of CurrentPosition.position in FILE_A.c and then call a function in FILE_B.c that uses the union, the data in the union is back to Zero. This is demonstrated below. // FILE_A.c**************************************************** int main.c(void) { CurrentPosition.position = 12345; SomeFunctionInFileB(); } // FILE_B.c**************************************************** void SomeFunctionInFileB(void) { // After the following lines execute I see all zeros in the flash memory. WriteByteToFlash(CurrentPosition.bytes[0]; WriteByteToFlash(CurrentPosition.bytes[1]; WriteByteToFlash(CurrentPosition.bytes[2]; WriteByteToFlash(CurrentPosition.bytes[3]; } Now, If I pass a long to SomeFunctionInFileB(long temp) and then store it into CurrentPosition.bytes within that function, and finally call WriteBytesToFlash(CurrentPosition.bytes[n]... it works just fine. It appears as though the CurrentPosition Union is not global. So I tried changing the union definition in the header file to include the extern keyword like this... extern xdata union { long position; char bytes[4]; }CurrentPosition; and then putting this in the source (.c) file... xdata union { long position; char bytes[4]; }CurrentPosition; but this causes a compile error that says: C:\SiLabs\Optec Programs\AgosRot\MotionControl.c:76: error 91: extern definition for 'CurrentPosition' mismatches with declaration. C:\SiLabs\Optec Programs\AgosRot\/MotionControl.h:48: error 177: previously defined here So what am I doing wrong? How do I make the union global?

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  • To implement a remote desktop sharing solution

    - by Cameigons
    Hi, I'm on planning/modeling phase to develop a remote desktop sharing solution, which must be web browser based. In other words: an user will be able to see and interact with someone's remote desktop using his web-browser. Everything the user who wants to share his desktop will need, besides his browser, is installing an add-in, which he's going to be prompted about when necessary. The add-in is required since (afaik) no browser technology allows desktop control from an app running within the browser alone. The add-in installation process must be as simple and transparent as possible to the user (similar to AdobeConnectNow, in case anyone's acquainted with it). The user can share his desktop with lots of people at the same time, but concede desktop control to only one of them at a time(makes no sense being otherwise). Project requirements: All technology employed must be open-source license compatible Both front ends are going to be in flash (browser) Must work on Linux, Windows XP(and later) and MacOSX. Must work at least with IE7(and later) and Firefox3.0(and later). At the very least, once the sharer's stream hits the server from where it'll be broadcast, hereon it must be broadcasted in flv (so I'm thinking whether to do the encoding at the client's machine (the one sharing the desktop) or send it in some other format to the server and encode it there). Performance and scalability are important: It must be able to handle hundreds of dozens of users(one desktop sharer, the rest viewers) We'll definitely be using red5. My doubts concern mostly implementing the desktop publisher side (add-in and streamer): 1) Are you aware of other projects that I could look into for ideas? (I'm aware of bigbluebutton.org and code.google.com/p/openmeetings) 2) Should I base myself on VNC ? 3) Bearing in mind the need to have it working cross-platform, what language should I go with? (My team is very used with java and I have some knowledge of C/C++, but anything goes really). 4) Any other advices are appreciated.

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  • mediaelement.js play/pause on click controls don't work

    - by iKode
    I need to play and pause the video player if any part of the video is clicked, so I implemented something like: $("#promoPlayer").click(function() { $("#promoPlayer").click(function() { if(this.paused){ this.play(); } else { this.pause(); } }); ...but now the controls of the video won't pause/play. You can see it in action here(http://175.107.134.113:8080/). The video is the second slide on the main carousel at the top. I suspect I'm now getting 2 onclick events one from my code above and a second on the actual pause/play button. I don't understand how the actual video controls work, because when I inspect the element, I just see a tag. If I could differentiate the controls, then perhaps I might have figured out a solution by now. Anyone know how I should have done this, or is my solution ok. If my solutions ok, how do I intercept a click on the control, so that I only have one click event to pause / play? If you look on the media element home page, they have a big play button, complete with mouseOver, but I can't see how they have done that? Can someone else help?

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  • Disable Eclipse warning about generated html?

    - by Chadwick
    When developing Flex projects, Eclipse gives warnings about the default index.html file generated by Flex Builder. The file is in the 'target' folder (or "generated artifacts" folder. Yes, I'm also using Maven). Can I eliminate or disable this warning? The code which generates the warning is below, though I would definitely prefer not changing the html - as I say this is the template suggested by Adobe. Eclipse warns of "Undefined attribute name (xxx)" for scroll on the body tag, and most of the embed attributes. There is no DOCTYPE declaration in the html file. <html lang="en"> ... <body scroll="no"> ... <embed src="myswf.swf" quality="high" bgcolor="#869ca7" width="100%" height="100%" name="myswf-flex" align="middle" play="true" loop="false" quality="high" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer"> </embed> ...

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  • How to display only one letter in Flex Text Layout Framework ContainerController?

    - by rattkin
    I'm trying to implement dropped initials feature into my Flex application. Since Text Layout Framework does not support floating, the only known solution is to create additional containers that will be linked together, displaying the same textflow. Width and positioning of these containers has to be set in such a way that it will pretend that it's float. I'm using the same solution for dropped initials. Basically, I'm creating three containers, one for the initial letter (first letter in text flow), the other for text floating around, and the 3rd one to display text below these two. All these containers share one textflow. I have big issues with forcing controller to display only one letter from the text flow, and size it accordingly, so that it wont take any unnecessary aditional space and won't get any more text into it. Using ContainerController.getContentBounds() returns me size of whole sprite of the letter (with ascent/descent empty parts), not the height/width of the actual rendered letter. I'm using textFlow.flowComposer.getLineAt(0).getTextLine().getAtomBounds(0), but i think it's still not right. Also, even if I set container for this dimensions, it sometimes display additional text in it, especially for bigger fonts. See screen : Also, if I set width to just 1px less that contentBounds, things are going crazy, containers are moved around, positioned with big margins, etc. How should I solve this? Is it a bug in TLF / Player? Can I fix it somehow? Can I detect the size of the letter, or make containercontroller autosize to fit just one letter only?

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  • Is there a way to validates_presence_of only one time? (to skip that validation once the user's been

    - by GoodGets
    So, I'd like for a user to see an error message if he submits a comment and the :name is blank (typical error message, don't need help with that). However, I'd then like to allow the user to skip that validation once he's been notified that "we like all comments to have a name." So, he submits the comment once, sees the notification, then can submit the form again unchanged if he really doesn't want to add a name, and the validates_presences_of :name is skipped. But, I'm not sure how to go about doing this. I thought about checking to see where the request is coming from, but after a create, errors are handed off to the "new" action, which is the same as actual "new" comments. I then thought about checking to see if flash[errors] were present, but that won't work because there are other validations a comment has to pass. Finally, I thought about trying a validates_presences_of :name, :unless = :notified but wasn't sure how to define notified. I honestly hate asking such an open ended question, but wasn't sure where to get started. So, is there a way to just check a certain validation once?

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  • Problems with rails and saving to the database.

    - by Grantismo
    I've been having some difficulty in understanding the source of a problem. Below is a listing of the model classes. Essentially the goal is to have the ability to add sentences to the end of the story, or to add stories to an existing sentence_block. Right now, I'm only attempting to allow users to add sentences, and automatically create a new sentence_block for the new sentence. class Story < ActiveRecord::Base has_many :sentence_blocks, :dependent => :destroy has_many :sentences, :through => :sentence_blocks accepts_nested_attributes_for :sentence_blocks end class SentenceBlock < ActiveRecord::Base belongs_to :story has_many :sentences, :dependent => :destroy end class Sentence < ActiveRecord::Base belongs_to :sentence_block def story @sentence_block = SentenceBlock.find(self.sentence_block_id) Story.find(@sentence_block.story_id) end end The problem is occurring when using the show method of the Story. The Story method is as follows, and the associated show method for a sentence is also included. Sentence.show def show @sentence = Sentence.find(params[:id]) respond_to do |format| format.html {redirect_to(@sentence.story)} format.xml { render :xml => @sentence } end end Story.show def show @story = Story.find(params[:id]) @sentence_block = @story.sentence_blocks.build @new_sentence = @sentence_block.sentences.build(params[:sentence]) respond_to do |format| if @new_sentence.content != nil and @new_sentence.sentence_block_id != nil and @sentence_block.save and @new_sentence.save flash[:notice] = 'Sentence was successfully added.' format.html # new.html.erb format.xml { render :xml => @story } else @sentence_block.destroy format.html format.xml { render :xml => @story } end end end I'm getting a "couldn't find Sentence_block without and id" error. So I'm assuming that for some reason the sentence_block isn't getting saved to the database. Can anyone help me with my understanding of the behavior and why I'm getting the error? I'm trying to ensure that every time the view depicts show for a story, an unnecessary sentence_block and sentence isn't created, unless someone submits the form, I'm not really sure how to accomplish this. Any help would be appreciated.

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  • [C++] Multiple inclusion in multiple files

    - by Amumu
    Hi everyone, I am making a small game. In BattleRecord.h: #ifndef _CHARACTER_H_ #define _CHARACTER_H_ #include "Character.h" #endif class BattleRecord { public: Character Attacker; Character Defender; Status status; int DamageDealt; int GoldEarned; int ExpGained; }; In Character.h: #ifndef _EQUIPMENT_H_ #define _EQUIPMENT_H_ #include "Equipment.h" #endif class BattleRecord; class Character { BattleRecord AttackEnemy(Character &Enemy); } In BattleRecord.h: #ifndef _CHARACTER_H_ #define _CHARACTEr_H_ #include "Character.h" #endif #ifndef _BATLE_RECORD_H_ #define _BATLE_RECORD_H_ #include "BattleRecord.h" #endif class GUI { public: //GUI Methods, and two of these: void ViewStats(Character &Player); void Report(BattleRecord Record) } The problem here is, my Character.h and BattleRecord.h need to include each other, and this definitely will cause multiple redefinition problem. Therefore, I used forward declaration in Character.h by adding: class BattleRecord; The problem is sovled. But then, the GUI.h needs BattleRecord.h again for reporting the battle, so I have to include BattleRecord.h into the GUI.h. I also have to include the Character.h in order to pass into the ViewStat function. I got error and stuck with this up to this piont.

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  • Interactive World Map, highlight countries on mouseover

    - by BrenGG
    I need to create an interactive world map on the front page of a site, the view portal will be about 650x200 pixels. The interactivity would include the following, mouse-over a country would highlight (the countries are will literally be filled with "red" for example) that country and display the countries' name (preferably text in a div), I will also be linking the highlighting event with a that will highlight a country when selected. I am having a difficult time finding a suitable solution, I refuse to use or learn a proprietry technology such as flash so it is not an option. I created a simple mockup using openlayers and a custom map image but the countries' markers load too slowly in IE6. Also svg seems too large, as I tried to use RaphaelJS, but abondoned it when I realised the world map data is 1.2mb which is totally un acceptable for the front page of a site.. I am really at a loss on how I am going to do this, my last resort is to manually create 250+ (however many countries there are) pngs and apply mouseover events to hotspots in the image... but this is probably going to be a dead end too.. desperately seeking a solution, any helpful comments will be appreciated!

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  • dealing cards in Clojure

    - by Ralph
    I am trying to write a Spider Solitaire player as an exercise in learning Clojure. I am trying to figure out how to deal the cards. I have created (with the help of stackoverflow), a shuffled sequence of 104 cards from two standard decks. Each card is represented as a (defstruct card :rank :suit :face-up) The tableau for Spider will be represented as follows: (defstruct tableau :stacks :complete) where :stacks is a vector of card vectors, 4 of which contain 5 cards face down and 1 card face up, and 6 of which contain 4 cards face down and 1 card face up, for a total of 54 cards, and :complete is an (initially) empty vector of completed sets of ace-king (represented as, for example, king-hearts, for printing purposes). The remainder of the undealt deck should be saved in a ref (def deck (ref seq)) During the game, a tableau may contain, for example: (struct-map tableau :stacks [[AH 2C KS ...] [6D QH JS ...] ... ] :complete [KC KS]) where "AH" is a card containing {:rank :ace :suit :hearts :face-up false}, etc. How can I write a function to deal the stacks and then save the remainder in the ref?

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  • javascript toolkit for offline webapps

    - by anjanb
    hi all, we're building an survey webapp which will let the user to add new records to the survey when offline and will upload when the browser reconnects with the server. We've identified that this will need offline storage and hence google gears seems to be an obvious choice (we understand that adobe Flash has Offline Storage but not sure if that is the best way). I am aware of Dojo offline javascript toolkit which uses google gears for the underlying functionality. However, dojo offline is not part of the dojo toolkit after version 1.3. (currently dojo is 1.4.2). Google gears toolkit is currently frozen except for critical vulnerability fixes (it has not been updated almost for the last 1 yr) because they think that HTML 5 is the way to go ahead. Hence, we're looking for a higher abstraction on top of Google Gears engine TODAY, AND which will (in the future) switch the underlying engine to HTML5 if the browser supports HTML5 standards. We'd love to use Dojo but they have discontinued Dojo offline -- we'd prefer something that will be maintained for some time. Which are possible good strategies, JS toolkits/libraries to use for building this webapp ? Pls. advise.

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  • Effective Method to Manage and Search Through 100,000+ Objects Instantly? (C#)

    - by Kirk
    I'm writing a media player for enthusiasts with large collections (over 100,000 tracks) and one of my main goals is speed in search. I would like to allow the user to perform a Google-esque search of their entire music collection based on these factors: Song Path and File Name Items in ID3 Tag (Title, Artist, Album, etc.) Lyrics What is the best way for me to store this data and search through it? Currently I am storing each track in an object and iterating over an array of these objects checking each of their variables for string matches based on given search text. I've run into problems though where my search is not effective because it is always a phrase search and I'm not sure how to make it more fuzzy. Would an internal DB like SQLlite be faster than this? Any ideas on how I should structure this system? I also need playlist persistence, so that when they close the app and open the app their same playlist loads immediately. How should I store the playlist information so it can load quickly when the application starts? Currently I am JSON encoding the entire playlist, storing it in a text file, and reading it into the ListView at runtime, but it is getting sluggish over 20,000 tracks. Thanks!

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  • How to eliminate tearing from animation?

    - by MusiGenesis
    I'm running an animation in a WinForms app at 18.66666... frames per second (it's synced with music at 140 BPM, which is why the frame rate is weird). Each cel of the animation is pre-calculated, and the animation is driven by a high-resolution multimedia timer. The animation itself is smooth, but I am seeing a significant amount of "tearing", or artifacts that result from cels being caught partway through a screen refresh. When I take the set of cels rendered by my program and write them out to an AVI file, and then play the AVI file in Windows Media Player, I do not see any tearing at all. I assume that WMP plays the file smoothly because it uses DirectX (or something else) and is able to synchronize the rendering with the screen's refresh activity. It's not changing the frame rate, as the animation stays in sync with the audio. Is this why WMP is able to render the animation without tearing, or am I missing something? Is there any way I can use DirectX (or something else) in order to enable my program to be aware of where the current scan line is, and if so, is there any way I can use that information to eliminate tearing without actually using DirectX for displaying the cels? Or do I have to fully use DirectX for rendering in order to deal with this problem? Update: forgot a detail. My app renders each cell onto a PictureBox using Graphics.DrawImage. Is this significantly slower than using BitBlt, such that I might eliminate at least some of the tearing by using BitBlt?

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  • Hierarchy of meaning

    - by asldkncvas
    I am looking for a method to build a hierarchy of words. Background: I am a "amateur" natural language processing enthusiast and right now one of the problems that I am interested in is determining the hierarchy of word semantics from a group of words. For example, if I have the set which contains a "super" representation of others, i.e. [cat, dog, monkey, animal, bird, ... ] I am interested to use any technique which would allow me to extract the word 'animal' which has the most meaningful and accurate representation of the other words inside this set. Note: they are NOT the same in meaning. cat != dog != monkey != animal BUT cat is a subset of animal and dog is a subset of animal. I know by now a lot of you will be telling me to use wordnet. Well, I will try to but I am actually interested in doing a very domain specific area which WordNet doesn't apply because: 1) Most words are not found in Wordnet 2) All the words are in another language; translation is possible but is to limited effect. another example would be: [ noise reduction, focal length, flash, functionality, .. ] so functionality includes everything in this set. I have also tried crawling wikipedia pages and applying some techniques on td-idf etc but wikipedia pages doesn't really do much either. Can someone possibly enlighten me as to what direction my research should go towards? (I could use anything)

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  • How do I get jQuery's Uploadify plugin to work with ASP.NET MVC?

    - by KingNestor
    I'm in the process of trying to get the jQuery plugin, Uploadify, to work with ASP.NET MVC. I've got the plugin showing up fine: With the following javascript snippet: <script type="text/javascript"> $(document).ready(function() { $('#fileUpload').fileUpload({ 'uploader': '/Content/Flash/uploader.swf', 'script': '/Placement/Upload', 'folder': '/uploads', 'multi': 'true', 'buttonText': 'Browse', 'displayData': 'speed', 'simUploadLimit': 2, 'cancelImg': '/Content/Images/cancel.png' }); }); </script> Which seems like all is well in good. If you notice, the "script" attribute is set to my /Placement/Upload, which is my Placement Controller and my Upload Action. The main problem is, I'm having difficulty getting this action to fire to receive the file. I've set a breakpoint on that action and when I select a file to upload, it isn't getting executed. I've tried changing the method signature based off this article: public string Upload(HttpPostedFileBase FileData) { /* * * Do something with the FileData * */ return "Upload OK!"; } But this still doesn't fire. Can anyone help me write and get the Upload controller action's signature correctly so it will actually fire? I can then handle dealing with the file data myself. I just need some help getting the method action to fire.

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  • Why does my MPMoviePlayerController disappear when I press play?

    - by Digital Robot
    I have a MPMoviePlayerController in a view, something like myMovie = [[MPMoviePlayerController alloc] initWithContentURL:URLfilme]; if (myMovie) { [myMovie setRepeatMode:MPMovieRepeatModeNone]; [myMovie setShouldAutoplay: NO]; [myMovie setScalingMode:MPMovieScalingModeAspectFit]; myMovie.view.frame = vFilme.bounds; [vFilme addSubview:[myMovie view]]; } The movie appears fine, I can scrub it, but when I press play, boooom, it vanishes. I have tried to retain myMovie but nothing changed. I have tried to play a video fullscreen and even using MPMoviePlayerViewController and is still disappears once I tap on play. Even the video player sample by Apple is not working. Is this a bug or what? EDIT Things are getting more interesting. If instead of playing the video manually by tapping on the play button I insert two timers, one to play the video and another one to pause it after 3 seconds, what I see is this: when the play is fired the video disappears and when the pause is fired the video reappears but when it does it has no controls. It is totally frozen, but the app continues to run normally. It is not anything related to video encoding, because I have tried with different videos, including one shot on the iPhone 4 and another shot on 3GS.

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  • MySQL Ratings From Two Tables

    - by DirtyBirdNJ
    I am using MySQL and PHP to build a data layer for a flash game. Retrieving lists of levels is pretty easy, but I've hit a roadblock in trying to fetch the level's average rating along with it's pointer information. Here is an example data set: levels Table: level_id | level_name 1 | Some Level 2 | Second Level 3 | Third Level ratings Table: rating_id | level_id | rating_value 1 | 1 | 3 2 | 1 | 4 3 | 1 | 1 4 | 2 | 3 5 | 2 | 4 6 | 2 | 1 7 | 3 | 3 8 | 3 | 4 9 | 3 | 1 I know this requires a join, but I cannot figure out how to get the average rating value based on the level_id when I request a list of levels. This is what I'm trying to do: SELECT levels.level_id, AVG(ratings.level_rating WHERE levels.level_id = ratings.level_id) FROM levels I know my SQL is flawed there, but I can't figure out how to get this concept across. The only thing I can get to work is returning a single average from the entire ratings table, which is not very useful. Ideal Output from the above conceptually valid but syntactically awry query would be: level_id | level_rating 1| 3.34 2| 1.00 3| 4.54 My main issue is I can't figure out how to use the level_id of each response row before the query has been returned. It's like I want to use a placeholder... or an alias... I really don't know and it's very frustrating. The solution I have in place now is an EPIC band-aid and will only cause me problems long term... please help!

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  • jQuery toggling div visibility

    - by Eef
    I have a HTML document with the below setup: <div class="main-div" style="padding: 5px; border: 1px solid green;"> <div class="first-div" style="width: 200px; height: 200px; padding: 5px; border: 1px solid purple"> First Div <a href="#" class="control">Control</a> </div> <div class="second-div hidden" style="width: 200px; height: 200px; padding: 5px; border: 1px solid red;"> Second Div <a href="#" class="control">Control</a> </div> </div> I also have a CSS class setup called hidden with display setup to none. I have jQuery setup like so: $('.control').click(function(){ var master = $(this).parent().parent(); var first_div = $(master).find(".first-div"); var second_div = $(master).find(".second-div"); $(first_div).toggleClass("hidden") $(second_div).toggleClass("hidden") }); This setup toggles the visibility of the divs, click the control button it hides one div and show the other. However this just hides and shows each div in a flash. I am looking to add some animation to the transitioning of the divs, maybe have one slide up and the other slide down when the 'control' is clicked and vice versa but I am unable to achieve this. Could anyone help out and give some advice on how to do this? Cheer Eef

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