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  • Can't Install Windows 2008 R2 on Lenovo Laptop With SSD

    - by Ben
    I am trying to install Windows Server 2008 R2 on a new Lenovo X201 or T410 laptop. Setup halts with the following pop-up: A required CD/DVD device driver is missing. If you have a driver floppy disk, CD, DVD, or USB flash drive, please insert it now. Note: If the windows installation media is in the CD/DVD drive you can safely remove it for this step. The CD drive is obviously working, as it's booting from CD to get to this point. The only thing I can think is that it is to do with the fact they have SSD disks in - but that's just a guess. (Edit - One extra thing that may or may not be relevant: it's the 64 bit version of Server 2008 R2)

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  • Cannot Access IIS Website Locally Using www

    - by Reafidy
    I have small website hosted on our WS 2008 R2 server using IIS 7. I can access our website from anywhere in the world using: www.ourwebsite.co.nz But from any local computer on our internal network I can only access the website using: http://ourwebsite.co.nz Our employees are constantly asking why they cant just use www.ourwebsite.co.nz I'm not sure what info to provide. I presume that because the wesbite correctly functions from outside the local network that I have correctly setup our Web DNS A records at our domain host. And the problem may lie with our local DNS configuration.

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  • Closer look at the SOA 12c Feature: Oracle Managed File Transfer

    - by Tshepo Madigage-Oracle
    The rapid growth of cloud-based applications in the enterprise, combined with organizations' desire to integrate applications with mobile technologies, is dramatically increasing application integration complexity. To meet this challenge, Oracle introduced Oracle SOA Suite 12c, the latest version of the industry's most complete and unified application integration and SOA solution. With simplified cloud, mobile, on-premises, and Internet of Things (IoT) integration capabilities, all within a single platform, Oracle SOA Suite 12c helps organizations speed time to integration, improve productivity, and lower TCO. To extend its B2B solution capabilities with Oracle SOA Suite 12c, Oracle unveiled Oracle Managed File Transfer, an integrated solution that enables organizations to virtually eliminate file transfer complexities. This allows customers to load data securely into Oracle Cloud applications as well as third-party cloud or partner applications. Oracle Managed File Transfer (Oracle MFT) enables secure file exchange and management with internal departments and external partners. It protects against inadvertent access to unsecured files at every step in the end-to-end transfer of files. It is easy to use especially for non technical staff so you can leverage more resources to manage the transfer of files. The extensive reporting capabilities allow you to get quick status of a file transfer and resubmit it as required. You can protect data in your DMZ by using the SSH/FTP reverse proxy. Oracle Managed File Transfer can help integrate applications by transferring files between them in complex use case patterns. Standalone: Transferring files on its own using embedded FTP and sFTP servers and the file systems to which it has access. SOA Integration: a SOA application can be the source or target of a transfer. A SOA application can also be the common endpoint for the target of one transfer and the source of another. B2B Integration: B2B application can be the source or target of a transfer. A B2B application can also be the common endpoint for the target of one transfer and the source of another. Healthcare Integration:  Healthcare application can be the source or target of a transfer. A Healthcare application can also be the common endpoint for the target of one transfer and the source of another. Oracle Service Bus (OSB) integration: OMT can integrate with Oracle Service Bus web service interfaces. OSB interface can be the source or target of a transfer. An Oracle Service Bus interface can also be the common endpoint for the target of one transfer and the source of another. Hybrid Integration: can be one participant in a web of data transfers that includes multiple application types. Oracle Managed File Transfers has four user roles: file handlers, designers, monitors, and administrators. File Handlers: - Copy files to file transfer staging areas, which are called sources. - Retrieve files from file transfer destinations, which are called targets. Designers: - Create, read, update and delete file transfer sources. - Create, read, update and delete file transfer targets. - Create, read, update and delete transfers, which link sources and targets in complete file delivery flows. - Deploy and test transfers. Monitors: - Use the Dashboard and reports to ensure that transfer instances are successful. - Pause and resume lengthy transfers. - Troubleshoot errors and resubmit transfers. - View artifact deployment details and history. - View artifact dependence relationships. - Enable and disable sources, targets, and transfers. - Undeploy sources, targets, and transfers. - Start and stop embedded FTP and sFTP servers. Administrators: - All file handler tasks - All designer tasks - All monitor tasks - Add other users and determine their roles - Configure user directory permissions - Configure the Oracle Managed File Transfer server - Configure embedded FTP and sFTP servers, including security - Configure B2B and Healthcare domains - Back up and restore the Oracle Managed File Transfer configuration - Purge transferred files and instance data - Archive and restore instance data and payloads - Import and export metadata You will find all the related information about SOA 12.1.3. Oracle Manages File Transfer OMT in the documentation: Using Oracle Manages File Transfer Resources and links: Oracle Unveils Oracle SOA Suite 12c Oracle Managed Files Transfer Oracle Managed Files Transfer SOA 12c White Paper For further enquiries don't hesitate to contact us at [email protected] and join our Partner Webcast on Oracle SOA Suite 12c

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  • How do I set "MaxPermSize" for Atlassian Fisheye/Crucible running as service on Win2k3?

    - by Jeremy
    I have been trying to setup Atlassian Fisheye/Crucible as a service on Win 2K3 R2 for two weeks. I keep getting various "java.lang.OutOfMemoryError: PermGen space" errors, which crash Fisheye and force me to restart the service. I've followed the example on the Atlassian support site to configure MaxPermSize within the service wrapper. However, when I check SysInfo inside the Fisheye Admin pages and the debug log, I don't see any confirmation. The Java Heap info is in both places, so I'd expect the MaxPermSize setting to show up in both places. The error is persisting and Atlassian support has been little help. I appreciate any help.

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  • Interacting with clients using project management systems

    - by Keyo
    I work in web development, that involves a lot of smaller custom projects rather than one large product. Requirements and specifications are always coming from outside the company. We've setup a ticket tracking system (Active Collab, which is rubbish compared to redmine btw) and given access to clients so they can submit issues. The idea being that less time is taken up with long phone conversations and emails. I think it can work really well if done right. However I'm not so sure it's always a good thing. Feature requests have gone up a lot on some projects. The system also needs to be friendly to non-developers while having the many features that developers use. Developers' tickets do not always map 1-to-1 with the tickets clients will create. So the requirements and broader tickets need to be separated from the more specific developer (specification) related tickets. Perhaps we could use two systems, one for clients to submit their requirements or describe a bug, and one for developers to create tickets like implement method x in class y. Maybe this can be achieved by structuring tickets into more appropriate categories or creating sub-tickets under a feature request ticket. I've briefly looked into Pivotal Tracker and it has a fundamentally different workflow. I would like to know how others are communicating with clients and keeping the technical workflow separate from the non-technical workflow. What tools do you use and how do you use them?

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  • The new Auto Scaling Service in Windows Azure

    - by shiju
    One of the key features of the Cloud is the on-demand scalability, which lets the cloud application developers to scale up or scale down the number of compute resources hosted on the Cloud. Auto Scaling provides the capability to dynamically scale up and scale down your compute resources based on user-defined policies, Key Performance Indicators (KPI), health status checks, and schedules, without any manual intervention. Auto Scaling is an important feature to consider when designing and architecting cloud based solutions, which can unleash the real power of Cloud to the apps for providing truly on-demand scalability and can also guard the organizational budget for cloud based application deployment. In the past, you have had to leverage the the Microsoft Enterprise Library Autoscaling Application Block (WASABi) or a services like  MetricsHub for implementing Automatic Scaling for your cloud apps hosted on the Windows Azure. The WASABi required to host your auto scaling block in a Windows Azure Worker Role for effectively implementing the auto scaling behaviour to your Windows Azure apps. The newly announced Auto Scaling service in Windows Azure lets you add automatic scaling capability to your Windows Azure Compute Services such as Cloud Services, Web Sites and Virtual Machine. Unlike WASABi hosted on a Worker Role, you don’t need to host any monitoring service for using the new Auto Scaling service and the Auto Scaling service will be available to individual Windows Azure Compute Services as part of the Scaling. Configure Auto Scaling for a Windows Azure Cloud Service Currently the Auto Scaling service supports Cloud Services, Web Sites and Virtual Machine. In this demo, I will be used a Cloud Services app with a Web Role and a Worker Role. To enable the Auto Scaling, select t your Windows Azure app in the Windows Azure management portal, and choose “SCLALE” tab. The Scale tab will show the all information regards with Auto Scaling. The below image shows that we have currently disabled the AutoScale service. To enable Auto Scaling, you need to choose either CPU or QUEUE. The QUEUE option is not available for Web Sites. The image below demonstrates how to configure Auto Scaling for a Web Role based on the utilization of CPU. We have configured the web role app for running with 1 to 5 Virtual Machine instances based on the CPU utilization with a range of 50 to 80%. If the aggregate utilization is becoming above above 80%, it will scale up instances and it will scale down instances when utilization is becoming below 50%. The image below demonstrates how to configure Auto Scaling for a Worker Role app based on the messages added into the Windows Azure storage Queue. We configured the worker role app for running with 1 to 3 Virtual Machine instances based on the Queue messages added into the Windows Azure storage Queue. Here we have specified the number of messages target per machine is 2000. The image below shows the summary of the Auto Scaling for the Cloud Service after configuring auto scaling service. Summary Auto Scaling is an extremely important behaviour of the Cloud applications for providing on-demand scalability without any manual intervention. Windows Azure provides greater support for enabling Auto Scaling for the apps deployed on the Windows Azure cloud platform. The new Auto Scaling service in Windows Azure lets you add automatic scaling capability to your Windows Azure Compute Services such as Cloud Services, Web Sites and Virtual Machine. In the new Auto Scaling service, you don’t have to host any monitor service like you have had in WASABi block. The Auto Scaling service is an excellent alternative to the manually hosting WASABi block in a Worker Role app.

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  • Can my laptop run dual 1080p (Sony Vaio - Nvidia 330M)

    - by Charlino
    I am looking to buy a monitor to setup dual monitors for my laptop and was wondering if my laptop could handle 2 x 1080p. I have a Sony Vaio VPCF116FG which has a Nvidia GeForce 330M chip and 1GB dedicated graphics memory. The laptop also has a Intel® Core™ i7-720QM Processor (1.60 GHz with Turbo Boost up to 2.80 GHz) but I don't know if that's relevant(?). The laptop screen has a native resolution of 1080p (1920 x 1080) so I'll be looking at buying a external monitor with 1080p to connect up using a HDMI cable. So, the question is, will my laptop be able to handle it's own 1080p screen AND an external 1080p screen? TIA, Charles

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  • Virtualhost pulling from the same site??

    - by Matt
    I have my httpd.conf on fedora 8 that I am setting the virtual host file. Here is what I have: DocumentRoot "/var/www/html" <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory "/var/www/html"> Options Indexes FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> then below I am trying to setup a vhost to have multiple sites on the server: NameVirtualHost *:80 <VirtualHost *:80> ServerName kadence.tv DocumentRoot /var/www/html/ </VirtualHost> <VirtualHost *:80> ServerName nacc.biz DocumentRoot /var/www/html/nacc/ </VirtualHost> also in the /var/www/html/ directory I have the index.php file for the kadence site...when I do to either site I get the index for the kadence site...any ideas what I am doing wrong EDIT the full contents of my httpd configuration file are here.

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  • Amavis-new whitelist

    - by pigeon
    Hi to the Linux community. I'm coming from a Windows Server background so have mercy. I'm attempting to whitelist some domains and although I know this isn't the best way of doing so its just a one off for a couple of domains so I thought it would be the quickest way of doing so. Current setup: Amavis is used to pass emails off the ClamAV and SpamAssasin, currently I make changes in /etc/amavis/conf.d/50-user, as this will overide other settings. Have created a whitelist file that looks like this: .domaintowhitelist.com .domain2towhitelist.com In the 50-user config file: Have tried variants like this: read_hash(\%whitelist_sender, '/etc/amavis/whitelist'); read_hash(\%virus_lovers, '/etc/amavis/whitelist'); And restarting amavis after making those changes. Am I going about this the wrong way? Any help is appreciated.

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  • Ogre 3d and bullet physics interaction

    - by Tim
    I have been playing around with Ogre3d and trying to integrate bullet physics. I have previously somewhat successfully got this functionality working with irrlicht and bullet and I am trying to base this on what I had done there, but modifying it to fit with Ogre. It is working but not correctly and I would like some help to understand what it is I am doing wrong. I have a state system and when I enter the "gamestate" I call some functions such as setting up a basic scene, creating the physics simulation. I am doing that as follows. void GameState::enter() { ... // Setup Physics btBroadphaseInterface *BroadPhase = new btAxisSweep3(btVector3(-1000,-1000,-1000), btVector3(1000,1000,1000)); btDefaultCollisionConfiguration *CollisionConfiguration = new btDefaultCollisionConfiguration(); btCollisionDispatcher *Dispatcher = new btCollisionDispatcher(CollisionConfiguration); btSequentialImpulseConstraintSolver *Solver = new btSequentialImpulseConstraintSolver(); World = new btDiscreteDynamicsWorld(Dispatcher, BroadPhase, Solver, CollisionConfiguration); ... createScene(); } In the createScene method I add a light and try to setup a "ground" plane to act as the ground for things to collide with.. as follows. I expect there is issues with this as I get objects colliding with the ground but half way through it and they glitch around like crazy on collision. void GameState::createScene() { m_pSceneMgr->createLight("Light")->setPosition(75,75,75); // Physics // As a test we want a floor plane for things to collide with Ogre::Entity *ent; Ogre::Plane p; p.normal = Ogre::Vector3(0,1,0); p.d = 0; Ogre::MeshManager::getSingleton().createPlane( "FloorPlane", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, p, 200000, 200000, 20, 20, true, 1, 9000,9000,Ogre::Vector3::UNIT_Z); ent = m_pSceneMgr->createEntity("floor", "FloorPlane"); ent->setMaterialName("Test/Floor"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(ent); btTransform Transform; Transform.setIdentity(); Transform.setOrigin(btVector3(0,1,0)); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btCollisionShape *Shape = new btStaticPlaneShape(btVector3(0,1,0),0); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(0, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(0, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; // End Physics } I then have a method to create a cube and give it rigid body physics properties. I know there will be errors here as I get the items colliding with the ground but not with each other properly. So I would appreciate some input on what I am doing wrong. void GameState::CreateBox(const btVector3 &TPosition, const btVector3 &TScale, btScalar TMass) { Ogre::Vector3 size = Ogre::Vector3::ZERO; Ogre::Vector3 pos = Ogre::Vector3::ZERO; Ogre::Vector3 scale = Ogre::Vector3::ZERO; pos.x = TPosition.getX(); pos.y = TPosition.getY(); pos.z = TPosition.getZ(); scale.x = TScale.getX(); scale.y = TScale.getY(); scale.z = TScale.getZ(); Ogre::Entity *entity = m_pSceneMgr->createEntity( "Box" + Ogre::StringConverter::toString(m_pNumEntities), "cube.mesh"); entity->setCastShadows(true); Ogre::AxisAlignedBox boundingB = entity->getBoundingBox(); size = boundingB.getSize(); //size /= 2.0f; // Only the half needed? //size *= 0.96f; // Bullet margin is a bit bigger so we need a smaller size entity->setMaterialName("Test/Cube"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(entity); node->setPosition(pos); //node->scale(scale); // Physics btTransform Transform; Transform.setIdentity(); Transform.setOrigin(TPosition); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btVector3 HalfExtents(TScale.getX()*0.5f,TScale.getY()*0.5f,TScale.getZ()*0.5f); btCollisionShape *Shape = new btBoxShape(HalfExtents); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(TMass, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(TMass, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; } Then in the GameState::update() method which which runs every frame to handle input and render etc I call an UpdatePhysics method to update the physics simulation. void GameState::UpdatePhysics(unsigned int TDeltaTime) { World->stepSimulation(TDeltaTime * 0.001f, 60); btRigidBody *TObject; for(std::vector<btRigidBody *>::iterator it = Objects.begin(); it != Objects.end(); ++it) { // Update renderer Ogre::SceneNode *node = static_cast<Ogre::SceneNode *>((*it)->getUserPointer()); TObject = *it; // Set position btVector3 Point = TObject->getCenterOfMassPosition(); node->setPosition(Ogre::Vector3((float)Point[0], (float)Point[1], (float)Point[2])); // set rotation btVector3 EulerRotation; QuaternionToEuler(TObject->getOrientation(), EulerRotation); node->setOrientation(1,(Ogre::Real)EulerRotation[0], (Ogre::Real)EulerRotation[1], (Ogre::Real)EulerRotation[2]); //node->rotate(Ogre::Vector3(EulerRotation[0], EulerRotation[1], EulerRotation[2])); } } void GameState::QuaternionToEuler(const btQuaternion &TQuat, btVector3 &TEuler) { btScalar W = TQuat.getW(); btScalar X = TQuat.getX(); btScalar Y = TQuat.getY(); btScalar Z = TQuat.getZ(); float WSquared = W * W; float XSquared = X * X; float YSquared = Y * Y; float ZSquared = Z * Z; TEuler.setX(atan2f(2.0f * (Y * Z + X * W), -XSquared - YSquared + ZSquared + WSquared)); TEuler.setY(asinf(-2.0f * (X * Z - Y * W))); TEuler.setZ(atan2f(2.0f * (X * Y + Z * W), XSquared - YSquared - ZSquared + WSquared)); TEuler *= RADTODEG; } I seem to have issues with the cubes not colliding with each other and colliding strangely with the ground. I have tried to capture the effect with the attached image. I would appreciate any help in understanding what I have done wrong. Thanks. EDIT : Solution The following code shows the changes I made to get accurate physics. void GameState::createScene() { m_pSceneMgr->createLight("Light")->setPosition(75,75,75); // Physics // As a test we want a floor plane for things to collide with Ogre::Entity *ent; Ogre::Plane p; p.normal = Ogre::Vector3(0,1,0); p.d = 0; Ogre::MeshManager::getSingleton().createPlane( "FloorPlane", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, p, 200000, 200000, 20, 20, true, 1, 9000,9000,Ogre::Vector3::UNIT_Z); ent = m_pSceneMgr->createEntity("floor", "FloorPlane"); ent->setMaterialName("Test/Floor"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(ent); btTransform Transform; Transform.setIdentity(); // Fixed the transform vector here for y back to 0 to stop the objects sinking into the ground. Transform.setOrigin(btVector3(0,0,0)); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btCollisionShape *Shape = new btStaticPlaneShape(btVector3(0,1,0),0); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(0, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(0, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; // End Physics } void GameState::CreateBox(const btVector3 &TPosition, const btVector3 &TScale, btScalar TMass) { Ogre::Vector3 size = Ogre::Vector3::ZERO; Ogre::Vector3 pos = Ogre::Vector3::ZERO; Ogre::Vector3 scale = Ogre::Vector3::ZERO; pos.x = TPosition.getX(); pos.y = TPosition.getY(); pos.z = TPosition.getZ(); scale.x = TScale.getX(); scale.y = TScale.getY(); scale.z = TScale.getZ(); Ogre::Entity *entity = m_pSceneMgr->createEntity( "Box" + Ogre::StringConverter::toString(m_pNumEntities), "cube.mesh"); entity->setCastShadows(true); Ogre::AxisAlignedBox boundingB = entity->getBoundingBox(); // The ogre bounding box is slightly bigger so I am reducing it for // use with the rigid body. size = boundingB.getSize()*0.95f; entity->setMaterialName("Test/Cube"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(entity); node->setPosition(pos); node->showBoundingBox(true); //node->scale(scale); // Physics btTransform Transform; Transform.setIdentity(); Transform.setOrigin(TPosition); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); // I got the size of the bounding box above but wasn't using it to set // the size for the rigid body. This now does. btVector3 HalfExtents(size.x*0.5f,size.y*0.5f,size.z*0.5f); btCollisionShape *Shape = new btBoxShape(HalfExtents); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(TMass, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(TMass, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; } void GameState::UpdatePhysics(unsigned int TDeltaTime) { World->stepSimulation(TDeltaTime * 0.001f, 60); btRigidBody *TObject; for(std::vector<btRigidBody *>::iterator it = Objects.begin(); it != Objects.end(); ++it) { // Update renderer Ogre::SceneNode *node = static_cast<Ogre::SceneNode *>((*it)->getUserPointer()); TObject = *it; // Set position btVector3 Point = TObject->getCenterOfMassPosition(); node->setPosition(Ogre::Vector3((float)Point[0], (float)Point[1], (float)Point[2])); // Convert the bullet Quaternion to an Ogre quaternion btQuaternion btq = TObject->getOrientation(); Ogre::Quaternion quart = Ogre::Quaternion(btq.w(),btq.x(),btq.y(),btq.z()); // use the quaternion with setOrientation node->setOrientation(quart); } } The QuaternionToEuler function isn't needed so that was removed from code and header files. The objects now collide with the ground and each other appropriately.

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  • Logging on as root without winbind timeouts

    - by Josh Kelley
    How can I set up my Linux box so that, if the Active Directory domain controller is down, I can still log in as root, without any timeouts or delays? Following the example of most of the documentation out there, I've listed pam_winbind.so before pam_unix.so in my /etc/pam.d configurations. I believe that this is the cause of the problem. I remember seeing alternate /etc/pam.d setups that change the order and maybe add either pam_localuser or pam_succeed_if (to see if the uid is less than 500), but I can't find any specifics now (and I'm not enough of an expert in PAM to quickly and easily come up with a robust configuration on my own). What is the recommended setup for PAM with Winbind to avoid timeouts and delays if Active Directory is unavailable?

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  • How to handle external and internal DNS on windows 2012

    - by ThePopcorn
    I'm trying to setup an Active Directory network on Server 2012 R2, and want AD's DNS to only be used internally (Ex: domain-controller.company.com) as well as some records that need both internal and external accessibility (Ex: mail.company.com) that use internal IP's on the internal network and finally some records that only need external access. The only solutions i have been able to think of, or look up are to either use a sub domain that handles all internal records, and use the plain company.com domain for all external records. These both seem to mean i have to manage two DNS servers separately. Is either of these the best ways or am i messing up somewhere?

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  • Resolving DNS queries for two disconnected, private, networks

    - by Mikeage
    I'm trying to setup two PCs (one Windows, one Linux, but my understanding is that this problem is more DNS and less OS) as follows: Home network: 192.168.1.0/24 VPN (via OpenVPN server not within the home network): 192.168.2.0/24 . I would like a PC on both networks to be able to access three different types of site: Internet addresses Addresses on the home network Addresses on the vpn However, I'm not sure how/which DNS servers to use. If I prioritize my home DNS server, I can resolve (1) and (2), but not (3). If I prioritize my VPN DNS server, I can't resolve addresses of type (2). Of course, looking up addresses via nslookup and explicitly setting the correct server works, so I know my local DNS servers are OK. Is there any way I can set up my PCs to fallback on the second DNS server if there is no response? Alternatively, is there any way I can tell different queries to go to different servers [maybe by setting up different subdomains; foo.local.something vs. bar.vpn.something]? Thanks

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  • Using Python on Mac

    - by choise
    hi, i want to learn python using my mac. now i want to setup a python version = 3.1.3, because my materials for learning are using this version. typing python into terminal results version 2.6.1, using the dmg installer on python.org (http://docs.python.org/ftp/python/3.1.3/) doesn't have an effect on the python version in terminal, but it's bundled with an own shell under Applications/Python 3.1/Idle.app my question now is, should i use this shell for learing or is there a better way, updating the python version bundled with snow leopard? i already tried defaults write com.apple.versioner.python Version 3.1.3 or defaults write com.apple.versioner.python Version 3.0 without any result. thanks!

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  • How to move 100mb hidden system reserved partition on Windows Server 2008 R2 to other drive?

    - by Artyom Krivokrisenko
    Hello! I have a server with two 1.5TB hard drives. I was going to install a Windows Server 2008 R2 and create software RAID1 using Windows Disk Management Utility. I instaleld Windows, open this console and that is what I see: http://i.imgur.com/KoC9a.png Setup program created a System Reserved Partition at my second HDD. I don't understand now, how can I create RAID1, because space, which supposed to be used for copy of disk C, now is used for this hidden partition. So is there any way now to create correct RAID1? May it is possible to move this partition to the Disk 0, where I have plenty of free space? Unfortunately I can't reinstall Windows and apply other options at the disk management step of the installation, because installation image is not longer connected to the server and I have no physical access to server, only remote desktop.

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  • IPFW not locking people out

    - by Cole
    I've had some brute-forcing of my ssh connection recently, so I got fail2ban to hopefully prevent that. I set it up, and started testing it out by giving wrong passwords on my computer. (I have physical access to the server if I need to unblock myself) However, it never stops me from entering passwords. I see in /var/log/fail2ban.log that fail2ban kicked in and banned me, and there's a ipfw entry for my IP, but I'm not locked out. I've changed the configuration around, and then tried just using the ipfw command myself, but nothing seems to lock me out. I've tried the following blocks: 65300 deny tcp from 10.0.1.30 to any in 65400 deny ip from 10.0.1.30 to any 65500 deny tcp from 10.0.1.30 to any My firewall setup has a "allow ip from any to any" rule after these though, maybe that's the problem? I'm using Mac OS 10.6 (stock ipfw, it doesn't seem to have a --version flag) Thanks in advance.

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  • Making an apache module work only for a particular sub domain

    - by Abhinav Upadhyay
    Hi everyone. I am not a regular webmaster , I am a student working on an internship project which is an Apache2 module, so my knowledge of Apache configuration is limited. I want to configure my module for a particular sub domain of the host server. Lets say I want my module to work only for onclick.localhost , then what are the directives required ? I want the module to be invoked only for the hosts/virtualhosts for which it has been configured explicitly. I know how to setup sub domains in Apache, so that's not a problem. Thanks.

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  • IIS FTP Server works locally, but cannot connect from remote

    - by Mike Christensen
    I'm trying to setup an FTP server on Windows 2008 Server. I can connect locally: C:\>ftp localhost Connected to WebHead1 220 Microsoft FTP Service However, when I try to connect from remote, it doesn't work: ~>ftp x.x.x.x ftp: Can't connect to `x.x.x.x': Operation timed out ftp: Can't connect to `x.x.x.x' I've tried everything I can think of with the settings. The FTP server is bound to all unassigned IPs and listening on port 21. I've also checked "FTP Server" in the firewall settings. Nothing appears in the FTP log files. I'm totally out of ideas!

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  • Add a Search Box to the Drop-Down Tab List in Firefox

    - by Asian Angel
    Do you have a lot of tabs open no matter what time of day it is and find sorting through the tabs list frustrating? Then get control back with the List All Tabs Menu extension for Firefox. Before If you have a large number of tabs open using the “Tab List Menu” can start to become a little awkward. You can use your mouse’s middle button to scroll through the list or the tiny arrow button at the bottom but there needs to be a better way to deal with this. After Once you have installed the extension you will notice two differences in the “Tab List Menu”. There will be a search box available and a nice scrollbar for those really long lists. A closer look at the search box and scrollbar setup… Depending on your style you can use the scrollbar to look for a particular page or enter a search term and watch that list become extremely manageable. A closer look at our much shorter list after conducting a search. Definitely not hard to find what we were looking for at all. Conclusion If you are someone who has lots of tabs open at once throughout the day then the List All Tabs Menu extension might be the perfect tool to help you sort and manage those tabs. Links Download the List All Tabs Menu extension (Mozilla Add-ons) Similar Articles Productive Geek Tips Organize Your Firefox Search Engines Into FoldersAdd Search Forms to the Firefox Search BarGain Access to a Search Box in Google ChromeWhy Doesn’t Tab Work for Drop-down Controls in Firefox on OS X?Quick Tip: Spell Check Firefox Text Input Fields TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Stormpulse provides slick, real time weather data Geek Parents – Did you try Parental Controls in Windows 7? Change DNS servers on the fly with DNS Jumper Live PDF Searches PDF Files and Ebooks Converting Mp4 to Mp3 Easily Use Quick Translator to Translate Text in 50 Languages (Firefox)

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  • .htaccess - permissions forbidden

    - by user1732521
    I have an error with a new virtual host that I can't figure out.. My .htaccess doesn't have web access (403). [Thu Oct 31 17:51:01 2013] [crit] [client ] (13)Permission denied: /srv/data_disk/www /site.dev/.htaccess pcfg_openfile: unable to check htaccess file, ensure it is readable I have set the permissions for the complete htdocs folder to 755, and to owned by my regular user and group (www-data). I have other vhosts set up with the same user and lesser permissions (rw-rw---) on the .htaccess. The virtual hosts are also setup in the same way.. as far a I can tell.. Thanks!

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  • Linux, fdisk: change order of partitions

    - by osgx
    I have a harddrive with 24 logical partitions on it. Half of them are Linux and half are windows. Current ordering is: 3 Linux partitions; 12 windows partitions; 9 Linux partitions. In this setup, Windows can access any of partition (no limits on partition number), but Linux can't access sda16, sda17 ... Can I change numbering of partitions without moving them on disk? I want to put all Linux partitions to be <16; and windows partitions to be 16, so linux will be able to access all linux partitions. I have fdisk/sfdisk and it sees all partitions.

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  • Pfsense: Inbound Load Balancing https with sticky connection

    - by Zeux
    first of all I'm very sorry for my English... This is my scenario: Internet Firewall+LB: pfsense_1(Active) + pfsense_2(Passive) in CARP Pool servers: 3 x nginx(PHP5+HTTP+HTTPS) Pfsense 1 and 2 CARP configured with Virtual IP (pubblic). Nginx servers's ips are all private. I want to load balance inbound HTTP and HTTPS connections between the 3 nginx web servers. An importat thing is that the HTTPS connections must be "sticky connections": in HTTPS connections, after login by username and password, I setup a php session and therefore when a client starts a HTTPS connection it will be always redirected to the same nginx server, until it disconnects itself, it closes the page/browser or after a timeout (30minutes?) without activity. Is this possible whit the last release(2.0.1) of pfsense? thank you very much...

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  • Edirol UA-25 driver on Windows 8 Preview

    - by ETFairfax
    I've installed Windows 8 developer preview on a laptop and everything is working apart from my external sound card. The sound card in question is this one, and I've tried downloading and installing the Window 7 drivers from here but no joy so far. As per the instructions I remove the USB cable from the port. I then run setup.exe and (which I have set to run in Windows 7 compatibility mode). It starts doing it's stuff then says "Please insert the USB cable and wait"......that's where things stop! Nothing happens. I don't even here the "ding-dong" of the USB device being recoginised. Obviously I realise that the drivers are for windows 7 and not 8, but was hoping that someone would be able to crowbar it to work!!! Any tips appreciated. Thanks

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  • How do I get Windows 7 To Recognize a newly installed RAID 5 volume?

    - by GregH
    I had a previously running Windows 7 (64 bit) system. I added 3 new 1TB Seagate drives that I set up as a RAID 5 volume. I have a Gigabyte GA-P55M-UD2 motherboard. I installed the drives, set up the BIOS and configured the three drives as a RAID volume through the RAID setup utility that was accessed via Ctrl-I while the system was booting. I rebooted the system and could see the drives during the boot sequence. However, when Windows 7 was starting I got an error (quick blue screen) and then Windows tried to repair itself with no success. Do I need to install RAID drivers in Windows? How do I do it if Windows won't boot? Thanks in advance.

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  • VMWare Fusion - Cannot communicate between Host Mac and Virtual Mac running on same machine [migrated]

    - by Jeff Gold
    I'm running a "virtual" Mac OS machine on a Mac running VMWare Fusion. The Virtual Mac is setup with Bridged Networking, and has its own separate IP address. The outside world can connect to either the Mac itself or the virtual Mac via their respective IP addresses just fine, this works great! The problem... the Mac itself cannot connect to the virtual Mac's IP address, nor can the virtual Mac connect to the real Mac's IP address. Some things I've read mention something about enabling VMCI, but I have no idea how to do this, or if this is even the correct solution. Any suggestions?

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