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  • unable to trigger event in IE during clonning

    - by Abhimanyu
    Following is the code which will clone a set of div with their events(onclick) which is working fine for FF but in case of IE it is not firing events associated with each div. <html> <head> <style type='text/css'> .firstdiv{ border:1px solid red; } </style> <script language="JavaScript"> function show_tooltip(idx,condition,ev) { alert(idx +"=="+condition+"=="+ev); } function createCloneNode () { var cloneObj = document.getElementById("firstdiv").cloneNode(true); document.getElementById("maindiv").appendChild(cloneObj); } function init(){ var mainDiv = document.createElement("div"); mainDiv.id = 'maindiv'; var firstDiv = document.createElement("div"); firstDiv.id ='firstdiv'; firstDiv.className ='firstdiv'; for(var j=0;j<4;j++) { var summaryDiv = document.createElement("div"); summaryDiv.id = "sDiv"+j summaryDiv.className ='summaryDiv'; summaryDiv.onmouseover = function() {this.setAttribute("style","text-decoration:underline;cursor:pointer;");} summaryDiv.onmouseout = function() {this.setAttribute("style","text-decoration:none;");} summaryDiv.setAttribute("onclick", "show_tooltip("+j+",'view_month',event)"); summaryDiv.innerHTML = 'Div'+j; firstDiv.appendChild(summaryDiv); } mainDiv.appendChild(firstDiv); var secondDiv = document.createElement("div"); var linkDiv = document.createElement("div"); linkDiv.innerHTML ='create clone of above element'; linkDiv.onclick = function() { createCloneNode(); } secondDiv.appendChild(linkDiv); mainDiv.appendChild(secondDiv); document.body.appendChild(mainDiv); } </script> </head> <body> <script language="JavaScript"> init() </script> </body> </html> can anybody tell me whats the problem in above code please correct me..

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  • How to determine loading status of images not attached to the DOM

    - by Rookwood
    I am working on a bit of javascript to plot data on a <canvas. The data points are marked by one of several different (small) image files. I am attempting to have the plot method wait until all the images are loaded. My best attempt thus far is such: var icon = { left : { air : new Image(), bone : new Image(), }, right : { air: new Image(), bone : new Image(), }, }; icon.left.air.src = option.imgPath + 'left.air.png'; icon.right.air.src = option.imgPath + 'right.air.png'; icon.left.bone.src = option.imgPath + 'left.bone.png'; icon.right.bone.src = option.imgPath + 'right.bone.png'; function main() { Canvas.draw(); // Make sure our image icons are loaded before we try to plot $(icon.left.air).load(function() { $(icon.right.air).load(function() { $(icon.left.bone).load(function() { $(icon.right.bone).load(function() { Data.plot(); }); }); }); }); } This works as expected most of the time. On occasion, it will fail and no data will be plotted. Inserting several console.log() statements shows that the script will silently stop working through the series of .load() statements, though code that comes after will be executed. My questions are as follows: Am I approaching this the right way? Is there a way to attach an event to my icon object that will fire once all of the images inside are loaded? This is a jquery plugin, so obviously jquery-based solutions are just as acceptable as vanilla javascript.

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  • Python 3: Recursivley find if number is even

    - by pythonhack
    I am writing a program that must find if a number is even or not. It needs to follow this template. I can get it to find if a number is even or not recursively (call function and subtract 2, base case zero), but I am having a hard time following this template, based on how the isEven function is called in the main function. Any help would be greatly appreciated. Write a recursive function called isEven that finds whether a number is even or not: def isEven() #recursivley determine whether number is even or not def main(): number=int(input(“Enter a number : “)) if (isEven(number)): print(“Number is even”) else: print(“Number is not even”) main() Thank you! Appreciate it.

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  • Need some help synch'ing outer loop counter with dialog.onconfirm()

    - by Chris Barnhill
    I am writing a game for Facebook. IN the following code, I have a problem. I have a for loop executing, and in that loop, I call a dialog and implement 'onconfirm' for the dialog. The problem is that I need to access th e loop counter inside of the onconfirm function. But because the onconfirm is called outside of the scope of the for loop, the counter value is no longer valid because it's been incremented. I need some way to pass the counter value to the dialog onconfirm as it was at the time the dialog was displayed, not after the loop has finished. Or maybe someone has a better solution. Any help would be appreciated. Thanks. function unloadCargo() { //debugger; var actionPrompt = document.getElementById('action-prompt'); actionPrompt.setTextValue('Unloading cargo...'); var ajax = new Ajax(); ajax.responseType = Ajax.JSON; ajax.ondone = function(data) { debugger; if(data.unloadableCargo.length == 0) { loadCargo(); } else { //console.log('unloadable cargo='+dump(data.unloadableCargo)); var i = 0; var j = 0; var ucCount = data.unloadableCargo.length; for(i = 0; i < ucCount; i++) { cargoDialog = new Dialog(); cargoDialog.showChoice('Unload Cargo', 'Unload ' + data.unloadableCargo[i].goods_name + ' at ' + data.unloadableCargo[i].city_name + ' for ' + data.unloadableCargo[i].payoff + 'M euros?'); cargoDialog.onconfirm = function() { //console.log('unloadable cargo onconfirm='+dump(data.unloadableCargo)); var ajax = new Ajax(); var param = {"city_id": data.unloadableCargo[i].city_id, "goods_id": data.unloadableCargo[i].goods_id, "payoff": data.unloadableCargo[i].payoff}; ajax.ondone = function(demandData) { var demands = document.getElementById('demands'); var innerXhtml = '<span>'; for(var j = 0; j < demandData.demands.length; j++) { innerXhtml = innerXhtml + ' <div class="demand-item"><div class="demand-city">' + demandData.demands[j].city + '</div><div class="demand-pay">' + demandData.demands[j].cost + '</div><div class="demand-goods">' + demandData.demands[j].goods + '</div></div>'; } innerXtml = innerXhtml + ' </span>'; demands.setInnerXHTML(innerXhtml); // update balance loadCargo(); } ajax.post(baseURL + "/turn/do-unload-cargo", param); } cargoDialog.oncancel = function() { loadCargo(); } } //loadCargo(); } } ajax.post(baseURL + '/turn/unload-cargo'); }

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  • JQuery Toggle which disables other links

    - by Matt Jameson
    Is there a way of disabling another link, the re-enabling them with the toggle function. here is my script so far. I would like to disable 'military' when I've clicked on 'Entertainment', but then re enable the link when the toggle returns. $("[href='#Entertainment']").click(function () { $("#Entertainment").toggle("slow"); }); $("[href='#Military']").click(function () { $("#Military").toggle("slow"); }); Is there anyway of doing this?

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  • Problem with JQuery swapImage();

    - by VUELA
    Hello!~ On my articles page (http://www.adrtimes.squarespace.com/articles) I have each entry start with an image that changes on rollover. This is working fine. However, on my homepage (http://www.adrtimes.squarespace.com), I am loading in the 2 most recent articles that are not categorized as video, and the 2 most recent articles that are tagged as video. I am using jQuery load() to pull in the content from the articles page. Everything works ok with that except the swapImage rollovers on the homepage. i tried including the swapImage function as callbacks but only one group or the other will rollover properly, not both groups of content. I'm not sure what the problem is!! Here is the code: <script type="text/javascript"> <!-- $(function(){ $.swapImage(".swapImage"); /* Homepage */ // load recent articles $("#LoadRecentArticles").load("/articles/ .list-journal-entry-wrapper .journal-entry-wrapper:not(.category-video)", function(){ //callback... $("#LoadRecentArticles .journal-entry-wrapper").wrapAll('<div class="list-journal-entry-wrapper" />'); $("#LoadRecentArticles .journal-entry-wrapper:gt(1)").remove(); // modify Read More tag $('.journal-read-more-tag a:contains(Click to read more ...)').each(function(){ var str = $(this).html(); $(this).html(str.replace('Click to read more ...','Continue reading—')); }); $.swapImage(".swapImage"); }); // load recent videos $("#LoadRecentVideos").load("/articles/category/video .list-journal-entry-wrapper", function(){ //callback... $("#LoadRecentVideos .journal-entry-wrapper:gt(1)").remove(); $('<div class="VideoTag">—video</div>').insertBefore("#LoadRecentVideos .category-video .body img"); // modify Read More tag $('.journal-read-more-tag a:contains(Click to read more ...)').each(function(){ var str = $(this).html(); $(this).html(str.replace('Click to read more ...','Continue reading—')); }); $.swapImage(".swapImage"); }); }); --> </script> And here is a sample of the html for the images in an article entry: <a href="/articles/2010/5/6/article-title-goes-here.html"><img class="swapImage {src: '/storage/post-images/Sample2_color.jpg'}" src="/storage/post-images/Sample2_bw.jpg" /></a>

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  • Real world examples of Ecmascript functions returning a Reference?

    - by Bergi
    Read the EcmaScript specification, section 8.7 The Reference Specification Type: The Reference type is used to explain the behaviour of such operators as delete, typeof, and the assignment operators. […] A Reference is a resolved name binding. Function calls are permitted to return references. This possibility is admitted purely for the sake of host objects. No built-in ECMAScript function defined by this specification returns a reference and there is no provision for a user-defined function to return a reference. Those last two sentences impressed me. With this, you could do things like coolHostFn() = value (valid syntax, btw). So my question is: Are there any EcmaScript implementations that define host function objects which result in Reference values?

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  • how do i declare a global variable in VBA

    - by Nimrod
    I wrote the following section: Function find_results_idle() Public iRaw As Integer Public iColumn As Integer iRaw = 1 iColumn = 1 and i get the error messege: "invalid attribute in Sub or Function" do you know what i did wrong? i tried instead of "Public" to use "Global" but got the same problem. I tird to declare the function itself as "Public" but no good... what do i do wrong? thanks.

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  • Dynamic obfuscation by self-modifying code

    - by Fallout2
    Hi all, Here what's i am trying to do: assume you have two fonction void f1(int *v) { *v = 55; } void f2(int *v) { *v = 44; } char *template; template = allocExecutablePages(...); char *allocExecutablePages (int pages) { template = (char *) valloc (getpagesize () * pages); if (mprotect (template, getpagesize (), PROT_READ|PROT_EXEC|PROT_WRITE) == -1) { perror (“mprotect”); } } I would like to do a comparison between f1 and f2 (so tell what is identical and what is not) (so get the assembly lines of those function and make a line by line comparison) And then put those line in my template. Is there a way in C to do that? THanks Update Thank's for all you answers guys but maybe i haven't explained my need correctly. basically I'm trying to write a little obfuscation method. The idea consists in letting two or more functions share the same location in memory. A region of memory (which we will call a template) is set up containing some of the machine code bytes from the functions, more specifically, the ones they all have in common. Before a particular function is executed, an edit script is used to patch the template with the necessary machine code bytes to create a complete version of that function. When another function assigned to the same template is about to be executed, the process repeats, this time with a different edit script. To illustrate this, suppose you want to obfuscate a program that contains two functions f1 and f2. The first one (f1) has the following machine code bytes Address Machine code 0 10 1 5 2 6 3 20 and the second one (f2) has Address Machine code 0 10 1 9 2 3 3 20 At obfuscation time, one will replace f1 and f2 by the template Address Machine code 0 10 1 ? 2 ? 3 20 and by the two edit scripts e1 = {1 becomes 5, 2 becomes 6} and e2 = {1 becomes 9, 2 becomes 3}. #include <stdlib.h> #include <string.h> typedef unsigned int uint32; typedef char * addr_t; typedef struct { uint32 offset; char value; } EDIT; EDIT script1[200], script2[200]; char *template; int template_len, script_len = 0; typedef void(*FUN)(int *); int val, state = 0; void f1_stub () { if (state != 1) { patch (script1, script_len, template); state = 1; } ((FUN)template)(&val); } void f2_stub () { if (state != 2) { patch (script2, script_len, template); state = 2; } ((FUN)template)(&val); } int new_main (int argc, char **argv) { f1_stub (); f2_stub (); return 0; } void f1 (int *v) { *v = 99; } void f2 (int *v) { *v = 42; } int main (int argc, char **argv) { int f1SIZE, f2SIZE; /* makeCodeWritable (...); */ /* template = allocExecutablePages(...); */ /* Computed at obfuscation time */ diff ((addr_t)f1, f1SIZE, (addr_t)f2, f2SIZE, script1, script2, &script_len, template, &template_len); /* We hide the proper code */ memset (f1, 0, f1SIZE); memset (f2, 0, f2SIZE); return new_main (argc, argv); } So i need now to write the diff function. that will take the addresses of my two function and that will generate a template with the associated script. So that is why i would like to compare bytes by bytes my two function Sorry for my first post who was not very understandable! Thank you

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  • javascript watching for variable change via a timer

    - by DA
    I have a slide show where every 10 seconds the next image loads. Once an image loads, it waits 10 seconds (setTimeout) and then calls a function which fades it out, then calls the function again to fade in the next image. It repeats indefinitely. This works. However, at times, I'm going to want to over-ride this "function1 call - pause - function2 call - function1 call" loop outside of this function (for instance, I may click on a slide # and want to jump directly to that slide and cancel the current pause). One solution seems to be to set up a variable, allow other events to change that variable and then in my original function chain, check for any changes before continuing the loop. I have this set up: var ping = 500; var pausetime = 10000; for(i=0; i<=pausetime; i=i+ping){ setTimeout(function(){ console.log(gocheckthevariable()); console.log(i); pseudoIf('the variable is true AND the timer is done then...do the next thing') },i) } The idea is that I'd like to pause for 10 seconds. During this pause, every half second I'll check to see if this should be stopped. The above will write out to the console the following every half second: true 10000 true 10000 true 10000 etc... But what I want/need is this: true 0 true 500 true 1000 etc... The basic problem is that the for loop executes before each of the set timeouts. While I can check the value of the variable every half second, I can't match that against the current loop index. I'm sure this is a common issue, but I'm at a loss what I should actually be searching for.

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  • [JS/jQuery] Using argument (this) passed via element eventhandler

    - by Kel
    Hey guys, I want to use the argument I pass (this) in a JS function and treat it as an jQuery variable. Example: <script> function useMe(obj){ $(obj).val(); ... ... ... } </script> <select id="selectid" onChange="useMe(this)"> <option>......</option> </select> Is there a possibility to treat the passed argument as a jQuery element? Btw. I need to do it this way, because the select-element isn't created on load. The select element will be created later asynchronously. So, this won't work: $("select").each(function (i){ var select_id = $(this).attr("id"); $(this).change(function(e){ because it doesn't exist yet. Thanks for your help.

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  • Numpad's Enter key is acting like the Command key instead

    - by user19294
    I can't get the numpad Enter key to work on OS X 10.6.5. The numpad works fine, as do the plus and minus keys. Only the Enter is not working. I tried 2 keyboards and I get the same problem with both, so it's got to be a setting somewhere. In Keyboard Viewer, when I press the key, it shows that the ? keys are pressed. And indeed, pressing Enter-L puts the cursor in the location bar of my browser, just like Command-L would. Is there a way to remap it?

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  • Unobstrusive pseudo-classes and attribute selectors emulation in IE

    - by Álvaro G. Vicario
    I'm trying to emulate some pseudo-classes and attribute selectors in Internet Explorer 6 and 7, such as :focus, :hover or [type=text]. So far, I've managed to add a class name to the affected elements: $("input, textarea, select") .hover(function(){ $(this).addClass("hover"); }, function(){ $(this).removeClass("hover"); }) .focus(function(){ $(this).addClass("focus"); }) .blur(function(){ $(this).removeClass("focus"); }); $("input[type=text]").each(function(){ $(this).addClass("text"); }); However, I'm still forced to duplicate selector in my style sheets: textarea:focus, textarea.focus{ } And, to make things worse, IE6 seems to ignore all the selectors when it finds an attribute: input[type=text], input.text{ /* IE6 ignores this */ } And, of course, IE6 ignores selectors with multiple classes: input.text.focus{ /* IE6 ignores this */ } So I'm likely to end up with this mess: input[type=text]{ /* Rules here */ } input.text{ /* Same rules again */ } input[type=text]:focus{ } input.text_and_focus{ } input.text_and_hover{ } input.text_and_focus_and_hover{ } My question: is there any way to read the rules or computed style defined for a CSS selector and apply it to certain elements, so I only need to maintain one set of standard CSS?

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  • Use a jquery UI slider to control the resizing of a youtube video.

    - by HV
    Hi, I have a resizable div with the video width and height 100% of the div. I can resize it using the corners but I want to control this with a ui slider and maintain the "aspectRatio: 16/9" that .resizable() provides. This is what I have so far <script> $(function(){ var slide_int = null; function update_slider(){ var offset = $('.ui-slider-handle').offset(); var value = $('#slider-range-max').slider('option', 'value'); $('#Youtube').width(+value); } $('#slider-range-max').slider({ step: 5, min: 200, max: 950, start: function(event, ui){ $('#amount').empty(); slide_int = setInterval(update_slider, 5); }, slide: function(event, ui){ setTimeout(update_slider, 5); }, stop: function(event, ui){ clearInterval(slide_int); slide_int = null; } $('#Youtube') .resizable({aspectRatio: 16/9});}); The Slider <div id="slider-range-max"></div> Div <div id="Youtube"> <object width="100%" height="100%"> <param name="movie" value="http://www.youtube.com/v/JC7aWY5chyI&hl=en_US&fs=1&"> </param> <param name="allowFullScreen" value="true"> </param> <param name="allowscriptaccess" value="always"> </param> <embed src="http://www.youtube.com/v/JC7aWY5chyI&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="100%" height="100%"></embed> </object> </div> Thanks

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  • Javascript Recursion

    - by rpophessagr
    I have an ajax call and would like to recall it once I finish parsing and animating the result into the page. And that's where I'm getting stuck. I was able to recall the function, but it seems to not take into account the delays in the animation. i.e. The console keeps outputting the values at a wild pace. I thought setInterval might help with the interval being the sum of the length of my delays, but I can't get that to work... function loadEm(){ var result=new Array(); $.getJSON("jsonCall.php",function(results){ $.each(results, function(i, res){ rand = (Math.floor(Math.random()*11)*1000)+2000; fullRand += rand; console.log(fullRand); $("tr:first").delay(rand).queue(function(next) { doStuff(res); next(); }); }); var int=self.setInterval("loadEm()",fullRand); }); } });

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  • Is there a way to refactor this javascript/jquery?

    - by whyzee
    switch (options.effect) { case 'h-blinds-fadein': $('.child').each(function (i) { $(this).stop().css({opacity:0}).delay(100 * i).animate({ 'opacity': 1 }, { duration: options.speed, complete: (i !== r * c - 1) || function () { $(this).parent().replaceWith(prev); options.cp.bind('click',{effect: options.effect},options.ch); } }); }); break; case 'h-blinds-fadein-reverse': $('.child').each(function (i) { $(this).stop().css({opacity:0}).delay(100 * (r * c - i)).animate({ 'opacity': 1 }, { duration: options.speed, complete: (i !== 0) || function () { $(this).parent().replaceWith(prev); options.cp.bind('click',{effect: options.effect},options.ch); } }); }); break; ....more cases } I have alot of similiar other cases. One way i could think of is to write functions ? i'm not sure i'm still fairly new to the language

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  • Create Clone Without Effecting Results of Original Object

    - by user1655096
    I have a function that when selecting an option, returns results. I want to be able to clone that function and have the ability to return another set of results, without adding the new results to the original object. // shows / hides results based on selection $(".categories-select").live("change" ,function(){ if($(this).val() == 'red'){ $('.red').removeClass('hide'); // toggles red results, sub menus $(this).parent('.controls').find('.sub').removeClass('hide'); } if($(this).val() == 'blue'){ $('.blue').removeClass('hide'); $(this).parent('.controls').find('.sub').addClass('hide'); } if($(this).val() == 'purple'){ $('.purple').removeClass('hide'); $(this).parent('.controls').find('.sub').addClass('hide'); } if($(this).val() == 'orange'){ $('.orange').removeClass('hide'); $(this).parent('.controls').find('.sub').addClass('hide'); } }); // Duplicates category select menu $(".add-color").find(function(){ $(".color-category").clone().removeClass('color-category').appendTo("#we-want-to").find('.sub,').addClass('hide') ; }); $(".add-color-alternate").click(function(){ $(".color-category-alternate").clone().removeClass('color-category-alternate').appendTo("#we-want-to").find('.sub, .results-table').addClass('hide'); });

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  • Why bubling not working

    - by slier
    I just want to understand how capturing and bubbling work. Unfortunately this code just work in IE, and not working in firefox. When i click on div3, it just stop there.it not bubling up toward body element. Can somebody enlighten me. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <title>Untitled 1</title> <script type="text/javascript"> var addEvent = function(elem, event, func, capture){ if(typeof(window.event) != 'undefined'){ elem.attachEvent('on' + event, func); } else{ elem.addEventListener(event, func, capture); } } var bodyFunc = function(){ alert('In element body') } var div1Func = function(){ alert('In element div1') } var div2Func = function(){ alert('In element div2') } var div3Func = function(){ alert('In element div3') } var init = function(){ addEvent(document.getElementsByTagName('body')[0], 'click', bodyFunc, true); addEvent(document.getElementById('div1'), 'click', div1Func, true); addEvent(document.getElementById('div2'), 'click', div2Func, true); addEvent(document.getElementById('div3'), 'click', div3Func, true); } addEvent(window, 'load', init, false) </script> </head> <body> <h1>Using the Modern Event Model</h1> <div id="div1" style="border:1px solid #000000;padding:10pt;background:cornsilk"> <p>This is div 1</p> <div id="div2" style="border:1px solid #000000;padding:10pt;background:gray"> <p>This is div 2</p> <div id="div3" style="border:1px solid #000000;padding:10pt; background:lightBlue"> <p>This is div 3</p> </div> </div> </div> </body> </html>

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  • Backbone: Easiest way to maintain reference to 'this' for a Model inside callbacks

    - by Garrett
    var JavascriptHelper = Backbone.Model.extend("JavascriptHelper", {}, // never initialized as an instance { myFn: function() { $('.selector').live('click', function() { this.anotherFn(); // FAIL! }); }, anotherFn: function() { alert('This is never called from myFn()'); } } ); The usual _.bindAll(this, ...) approach won't work here because I am never initializing this model as an instance. Any ideas? Thanks.

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  • How to implement callback methods inside classes (PHP)

    - by sombe
    I need to use a class callback method on an array inside another method (the callback function belongs to the class). class Database { public function escape_string_for_db($string){ return mysql_real_escape_string($string); } public function escape_all_array($array){ return array_filter($array,"$this->escape_string_for_db"); } } Is this the right way to go about that? (I mean, in terms of the second parameter passed to array_filter)

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  • jQuery selectable() elements update values

    - by Josh
    Basically what I'm trying to do is update the value attribute of a hidden input field contained within the selected element when the selectable() UI stops running. If the element is selected, then the input's value should be the name attribute of that particular LI, whereas if the element is not selected, the value should be updated as empty. HTML Sample: <ul id="selector"> <li class="networkicon shr-digg" name="shr-digg"> <div></div> <label>Digg</label> <input type="hidden" value="" name="bookmark[]" /> </li> <li class="networkicon shr-reddit" name="shr-reddit"> <div></div> <label>Reddit</label> <input type="hidden" value="" name="bookmark[]" /> </li> <li class="networkicon shr-newsvine" name="shr-newsvine"> <div></div> <label>Newsvine</label> <input type="hidden" value="" name="bookmark[]" /> </li> </ul> Script Sample: $(function() { $("#selector").selectable({ filter: 'li', selected: function(event, ui) { $(".ui-selected").each(obj, function() { $(this).children('input').val($(this).attr('name')); }); }, unselected: function(event, ui) { $(".ui-selected").each(obj, function() { $(this).children('input').val(''); }); } }); });

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  • IIS 6.0 mitigating BEAST

    - by D3l_Gato
    Recently, my PCI assessor informed me that my servers are vulnerable to BEAST and failed me. I did my homework and I want to change our webservers to prefer RC4 ciphers over CBC. I followed every guide I could find... I changed my reg keys for my weaker than 128bit encryption to Enabled = 0. completely removed the reg keys for the weaker encryptions. I downloaded IISCrypto and unchecked everything but RC4 128 ciphers and triple DES 168. My webserver still prefers AES-256SHA. Is there a trick in IIS 6.0 to get your webservers to prefer RC4 ciphers that I am not figuring out? It seems like in IIS 7 they made this very easy to fix but that doesn't help me now!

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  • jQuery & PHP: Running action in background

    - by Azzyh
    Hi, so I want to do something like when you press on LogOut, you get a waiting message like "please wait.." while its running ucp.php?mode=logout in the background, and after it has loaded that it should refresh the site. How should this be done?? I am new to jquery, but so far i gave my link a ID, called #logout, made a <div id="message"></div> and then in jquery i did: jQuery(document).ready(function(){ $('#tryout').click(function () { logOut(); }); function logOut() { var postFile = 'ucp.php?mode=logout'; $.post(postFile, function(data){ $("#message").fadeIn('slow'); }); } Now is this right? And the line with #message, where it fades in, i don't really think its right because where's should i write the "Please wait" and the refresh part? Please help me

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