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  • Groovy Grails, How do you stream or buffer a large file in a Controller's response?

    - by Julian Noye
    Hi Guys I have a controller that makes a connection to a url to retrieve a csv file. I am able to send the file in the response using the following code, this works fine. def fileURL = "www.mysite.com/input.csv" def thisUrl = new URL(fileURL); def connection = thisUrl.openConnection(); def output = connection.content.text; response.setHeader "Content-disposition", "attachment; filename=${'output.csv'}" response.contentType = 'text/csv' response.outputStream << output response.outputStream.flush() However I don't think this method is inappropriate for a large file, as the whole file is loaded into the controllers memory. I want to be able to read the file chunk by chunk and write the file to the response chunk by chunk. Any ideas?

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  • Estimate serialization size of objects?

    - by Stefan K.
    In my thesis, I woud like to enhance messaging in a cluster. It's important to log runtime information about how big a message is (should I prefer processing local or remote). I could just find frameoworks about estimating the object memory size based on java instrumentation. I've tested classmexer, which didn't come close to the serialization size and sourceforge SizeOf. In a small testcase, SizeOf was around 10% wrong and 10x faster than serialization. (Still transient breaks the estimation completely and since e.g. ArrayList is transient but is serialized as an Array, it's not easy to patch SizeOf. But I could live with that) On the other hand, 10x faster with 10% error doesn't seem very good. Any ideas how I could do better?

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  • Partition of tables in MySQL

    - by Joel
    Hello, I have read that in a case where a table has many columns, but most of the time only one of them is used (say a title column in a forum post), a way to increase performance would be a partition to two tables, where one will contain only the title and the other one will contain the other columns (such as the forum post body). However, in case I use select ForumTitle from Forum; won't that be good enough to prevent the load of all columns (such as the forum post's body) to the memory, and eliminate the need of partition? Thanks, Joel

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  • plist vs static array

    - by morticae
    Generally, I use static arrays and dictionaries for containing lookup tables in my classes. However, with the number of classes creeping quickly into the hundreds, I'm hesitant to continue using this pattern. Even if these static collections are initialized lazily, I've essentially got a bounded memory leak going on as someone uses my app. Most of these are arrays of strings so I can convert strings into NSInteger constants that can be used with switch statements, etc. I could just recreate the array/dictionary on every call, but many of these functions are used heavily and/or in tight loops. So I'm trying to come up with a pattern that is both performant and not persistent. If I store the information in a plist, does the iphoneOS do anything intelligent about caching those when loaded? Do you have another method that might be related?

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  • CPU and Data alignment

    - by MS
    Dear All, Pardon me if you feel this has been answered numerous times, but I need answers to the following queries! Why data has to be aligned (on 4 byte/ 8 byte/ 2 byte boundaries)? Here my doubt is when the CPU has address lines Ax Ax-1 Ax-2 ... A2 A1 A0 then it is quite possible to address the memory locations sequentially. So why there is the need to align the data at specific boundaries? How to find the alignment requirements when I am compiling my code and generating the executatble? If for e.g the data alignment is 4 byte boundary, does that mean each consecutive byte is located at modulo 4 offsets? My doubt is if data is 4 byte aligned does that mean that if a byte is at 1004 then the next byte is at 1008 (or at 1005)? Your thoughts are much welcome. Thanks in advance! /MS

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  • Silverlight error-handling conventions: There is no relationship between onSilverlightError and Repo

    - by rasx
    When I see the call System.Windows.Browser.HtmlPage.Window.Eval (which is evil) in ReportErrorToDOM (in App.xaml.cs) this shows me that it has no relationship to onSilverlightError. So what kind of JavaScript-based scenario calls onSilverlightError? When will onSilverlightError definitely be needed? What are Silverlight error-handling conventions in general? This is a very important comment by Erik Monk but needs more detail: There are 2 kinds of terminal errors in Silverlight. 1) Managed errors (hit the managed Application_UnhandledException method). Note that some errors may not even get to this point. If the managed infrastructure can't be loaded for some reason (out of memory error maybe...), you won't get this kind of error. Still, if you can get it, you can use a web service (or the CLOG project) to communicate it back to the server. 2) Javascript errors.

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  • Video with QML Video plays choppy on Mac OS X

    - by avida
    I’m trying to create simple video player with QML. I have QtSdk installed and QtMobility compiled and installed from source. Then I put this simple video playing code to main qml file: import QtQuick 1.0 import QtMultimediaKit 1.1 Item{ width: 400; height: 300 Video { id: video source: "d:/Projects/Serenity - HD DVD Trailer.mp4" anchors.fill: parent MouseArea { anchors.fill: parent onClicked: { video.play() } } } } After compiling and running application, video plays choppy and on exiting application it puts this in log: 2011-06-07 11:13:44.055 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x10225ea60 of class NSCFNumber autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.007 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x10264f030 of class __NSCFDate autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.007 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x11a409000 of class NSCFTimer autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.008 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x11a43e550 of class NSCFArray autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.008 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x11a462560 of class __NSFastEnumerationEnumerator autoreleased with no pool in place - just leaking If any way to make it playing smoothly and to prevent memory?

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  • immutable strings vs std::string

    - by Caspin
    I've recent been reading about immutable strings, here and here as well some stuff about why D chose immutable strings. There seem to be many advantages. trivially thread safe more secure more memory efficient in most use cases. cheap substrings (tokenizing and slicing) Not to mention most new languages have immutable strings, D2.0, Java, C#, Python, Ruby, etc. Would C++ benefit from immutable strings? Is it possible to implement an immutable string class in c++ (or c++0x) that would have all of these advantages?

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  • actionscript 3.0 garbage collection with casalib ?

    - by algro
    I would love to see an actual example how to use the casalib-garbage-collection. I used the destroy method like in the description: casa-lib description If I have a Loader in a Subclass, do I also have to use the CasaLibLoader? Do I have still to care about all Instances/Eventlisteners to do proper garbage collection? If yes, whats the advantage of casalib-garbage-collection? I assumed to call destroy on a Casalib-Sprite and then it would destroy all its subclasses and references, and therefore safe memory. It would be awesome to get an easy instruction. Thanks in advance

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  • How to stop a curl while requesting or stop the running php script?

    - by Chris
    I using url to request remote urls that sometimes may very slow or just down. In this case, my php scripts still waiting for the response, it makes apache has to many requests stay in memory and then overload. I need a way to stop curl requesting or stop running php script when specified time passed. I'd tried declare(), it makes no sense for curl. Can someone know how to solve it? BTW: what is the effect of CURLOPT_CONNECTTIMEOUT and CURLOPT_TIMEOUT? They don't work like what I think.

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  • cant populate cells with an array when i have loaded a second UITableViewController

    - by richard Stephenson
    hi there, im very new to iphone programming, im creating my first app, (a world cup one) the first view is a table view. the cell text label is filled with an array, so it shows all the groups (group a, B, c,ect) then when you select a group, it pulls on another UITableViewcontroller, but whatever i do i cant set the text label of the cells (e.g france,mexico,south africa, etc. infact nothin i do to the cellForRowAtIndexPath makes a difference , could someone tell me what im doing wrong please Thanks `here is my code for the view controller #import "GroupADetailViewController.h" @implementation GroupADetailViewController @synthesize groupLabel = _groupLabel; @synthesize groupADetail = _groupADetail; @synthesize teamsInGroupA; #pragma mark Memory management - (void)dealloc { [_groupADetail release]; [_groupLabel release]; [super dealloc]; } #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; // Set the number label to show the number data teamsInGroupA = [[NSArray alloc]initWithObjects:@"France",@"Mexico",@"Uruguay",@"South Africa",nil]; NSLog(@"loaded"); // Set the title to also show the number data [[self navigationItem]setTitle:@"Group A"]; //[[self navigationItem]cell.textLabel.text:@"test"]; //[[self navigationItem] setTitle[NSString String } - (void)viewDidUnload { [self setgroupLabel:nil]; } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView*)tableView { // Return the number of sections in the table view return 1; } - (NSInteger)tableView:(UITableView*)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in a specific section // Since we only have one section, just return the number of rows in the table return 4; NSLog:("count is %d",[teamsInGroupA count]); } - (UITableViewCell*)tableView:(UITableView*)tableView cellForRowAtIndexPath:(NSIndexPath*)indexPath { static NSString *cellIdentifier2 = @"Cell2"; // Reuse an existing cell if one is available for reuse UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier2]; // If no cell was available, create a new one if (cell == nil) { NSLog(@"no cell, creating"); cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier2] autorelease]; [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator]; } NSLog(@"cell already there"); // Configure the cell to show the data for this row //[[cell textLabel]setText:[NSString string //[[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]]; //NSUInteger row = [indexPath row]; //[cell setText:[[teamsInGroupA objectAtIndex:indexPath:row]retain]]; //cell.textLabel.text:@"Test" [[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]]; return cell; } @end #import "GroupADetailViewController.h" @implementation GroupADetailViewController @synthesize groupLabel = _groupLabel; @synthesize groupADetail = _groupADetail; @synthesize teamsInGroupA; #pragma mark Memory management - (void)dealloc { [_groupADetail release]; [_groupLabel release]; [super dealloc]; } #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; // Set the number label to show the number data teamsInGroupA = [[NSArray alloc]initWithObjects:@"France",@"Mexico",@"Uruguay",@"South Africa",nil]; NSLog(@"loaded"); // Set the title to also show the number data [[self navigationItem]setTitle:@"Group A"]; //[[self navigationItem]cell.textLabel.text:@"test"]; //[[self navigationItem] setTitle[NSString String } - (void)viewDidUnload { [self setgroupLabel:nil]; } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView*)tableView { // Return the number of sections in the table view return 1; } - (NSInteger)tableView:(UITableView*)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in a specific section // Since we only have one section, just return the number of rows in the table return 4; NSLog:("count is %d",[teamsInGroupA count]); } - (UITableViewCell*)tableView:(UITableView*)tableView cellForRowAtIndexPath:(NSIndexPath*)indexPath { static NSString *cellIdentifier2 = @"Cell2"; // Reuse an existing cell if one is available for reuse UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier2]; // If no cell was available, create a new one if (cell == nil) { NSLog(@"no cell, creating"); cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier2] autorelease]; [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator]; } NSLog(@"cell already there"); // Configure the cell to show the data for this row //[[cell textLabel]setText:[NSString string //[[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]]; //NSUInteger row = [indexPath row]; //[cell setText:[[teamsInGroupA objectAtIndex:indexPath:row]retain]]; //cell.textLabel.text:@"Test" [[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]]; return cell; } @end

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  • T-SQL Table Variable Creating PHYSICAL Table!

    - by Mike
    OMG! What am I doing wrong? declare @WTF TABLE ( OrderItemId int ) SELECT TOP 20 OrderItemId as OrderItemId INTO [@WTF] FROM ac_OrderItems SELECT * FROM [@WTF] Problem A: This creates a PHYSICAL table called @WTF. WHY?? I thought this was in memory only?! Problem B: The last line of code, if I do select * from @WTF... WITHOUT the [ ], it returns NOTHING. What is the significance of the [ ]? I need serious help. I'm losing my MIND! Thanks in advance.

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  • render HTML (convert to bitmap)

    - by MK
    Can somebody recommend the best (and preferably portable) way to render HTML documents onto a bitmap? As far as I understand my main 2 options are WebKit and Gecko, but I wasn't able to find a good starting point on how to do it. When I last tried doing this 5 years ago, I ended up using Gecko to send the document to a printer, which is not really what I need. I need rendering to a in-memory bitmap. To clarify: server side, no Java, no .NET, batch processing, performance, not interactive, no Javascript.

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  • Why is this OpenGL ES code slow on iPhone?

    - by f3r3nc
    I've slightly modified the iPhone SDK's GLSprite example while learning OpenGL ES and it turns out to be quite slow. Even in the simulator (on the hw worst) so I must be doing something wrong since it's only 400 textured triangles. const GLfloat spriteVertices[] = { 0.0f, 0.0f, 100.0f, 0.0f, 0.0f, 100.0f, 100.0f, 100.0f }; const GLshort spriteTexcoords[] = { 0,0, 1,0, 0,1, 1,1 }; - (void)setupView { glViewport(0, 0, backingWidth, backingHeight); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0.0f, backingWidth, backingHeight,0.0f, -10.0f, 10.0f); glMatrixMode(GL_MODELVIEW); glClearColor(0.3f, 0.0f, 0.0f, 1.0f); glVertexPointer(2, GL_FLOAT, 0, spriteVertices); glEnableClientState(GL_VERTEX_ARRAY); glTexCoordPointer(2, GL_SHORT, 0, spriteTexcoords); glEnableClientState(GL_TEXTURE_COORD_ARRAY); // sprite data is preloaded. 512x512 rgba8888 glGenTextures(1, &spriteTexture); glBindTexture(GL_TEXTURE_2D, spriteTexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); free(spriteData); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glEnable(GL_TEXTURE_2D); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); } - (void)drawView { .. glClear(GL_COLOR_BUFFER_BIT); glLoadIdentity(); glTranslatef(tx-100, ty-100,10); for (int i=0; i<200; i++) { glTranslatef(1, 1, 0); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } .. } drawView is called every time the screen is touched or the finger on the screen is moved and tx,ty are set to the x,y coordinates where that touch happened. I've also tried using GLBuffer, when translation was pre-generated and there was only one DrawArray but gave the same performance (~4 FPS). ===EDIT=== Meanwhile I've modified this so that much smaller quads are used (sized: 34x20) and much less overlapping is done. There are ~400 quads-800 triangles spread on the whole screen. Texture size is 512x512 atlas and RGBA_8888 while the texture coordinates are in float. The code is very ugly in terms of API efficiency: there are two MatrixMode change along with two loads and two translation then a drawarrays for a triangle strip (quad). Now this produces ~45 FPS.

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  • Why dont Android applications provide an "Exit" option?

    - by Howiecamp
    Is there something in the Android developer guidelines that disuadea developers from providing the option to "exit" (stop running) an application from within the application itself? I love multitasking and all but it's not clear to me why: the vast majority of apps don't have their own Exit functions and hence just keep running forever don't give you a choice about running when you turn on the phone - they just do by default Both of these things lead to memory usage constantly increasing and your device running with this performance burden all of the time despite the fact that you may only want certain apps to run some of the time. Am I missing something?

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  • MySqlDataAdapter or MySqlDataReader for bulk transfer?

    - by Jeff Meatball Yang
    I'm using the MySql connector for .NET to copy data from MySql servers to SQL Server 2008. Has anyone experienced better performance using one of the following, versus the other? DataAdapter and calling Fill to a DataTable in chunks of 500 DataReader.Read to a DataTable in a loop of 500 I am then using SqlBulkCopy to load the 500 DataTable rows, then continue looping until the MySql record set is completely transferred. I am primarily concerned with using a reasonable amount of memory and completing in a short amount of time. Any help would be appreciated!

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  • Declaring local variables in assembly

    - by dcmoebius
    Is it possible to allocate locally-scoped memory in assembly? For example, consider the following (completely contrived) situation: I have two macros, one of which is dependent on the other. The first is: minimum MACRO dest, num1, num2 ; Finds the minimum of two unsigned numbers, stores the result in dest And the second is: tripMin MACRO dest, num1, num2, num3 ; Finds the minimum of three unsigned numbers, stores the result in dest minimum firstMin, num1, num2 minimum secondMin, num2, num3 minimum dest, firstMin, secondMin (I know that this isn't a realistic example for a variety of reasons, but bear with me.) Assuming that all the registers are otherwise occupied, is there any way to declare firstMin and secondMin locally within the macro? Or am I just better off freeing a register by pushing its value onto the stack and popping it back when I'm done?

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  • About local Final varibles in java

    - by Sathish
    In java Program, parameters which is defined as String in method declaration.But in method definition it is accessed as final String variable. Whether it'll lead to some issues (like security, memory problem)? For Example: Method Declaration join(String a,String b); Method definition public void join(final String a,final String b) { Authenticator au = new Authenticator(){ public PasswordAuthentication getPasswordAuthentication(){ return new PasswordAuthentication(a,b)} }; } Please help for me and clarify my doubts. Thanks in advance P.S. I;m accessing a and b as final variable because i've to use it in the inner class.

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  • When getting substring in .Net, does the new string reference the same original string data or does

    - by Elan
    Assuming I have the following strings: string str1 = "Hello World!"; string str2 = str1.SubString(6, 5); // "World" I am hoping that in the above example str2 does not copy "World", but simply ends up being a new string that points to the same memory space only that it starts with an offset of 6 and a length of 5. In actuality I am dealing with some potentially very long strings and am interested in how this works behind the scenes for performance reasons. I am not familiar enaugh with IL to look into this.

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  • Doesn't get into Debug Mode

    - by Grace Jones
    When I Press F5 on my VS2005 to debug the application, it launches the web app window but it is coming out of debug mode. When I tried to trace the Error in the EventViewer, this was the error: Failed in Token.vb(GetToken). The token was not in memory and the identity of the authenticated IIS caller was not permitted. The session may have unexpectedly terminated. The specific error message included: Session state can only be used when enableSessionState is set to true, either in a configuration file or in the Page directive. Please also make sure that System.Web.SessionStateModule or a custom session state module is included in the \\ section in the application configuration. I don't have any httpModules section in my config file and the sessionState mode="InProc"...

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  • 0xDEADBEEF equivalent for 64-bit development?

    - by Peter Mortensen
    For C++ development for 32-bit systems (be it Linux, Mac OS or Windows, PowerPC or x86) I have initialised pointers that would otherwise be undefined (e.g. they can not immediately get a proper value) like so: int *pInt = reinterpret_cast<int *>(0xDEADBEEF); (To save typing and being DRY the right-hand side would normally be in a constant, e.g. BAD_PTR.) If pInt is dereferenced before it gets a proper value then it will crash immediately on most systems (instead of crashing much later when some memory is overwritten or going into a very long loop). Of course the behavior is dependent on the underlying hardware (getting a 4 byte integer from the odd address 0xDEADBEEF from a user process may be perfectly valid), but the crashing has been 100% reliable for all the systems I have developed for so far (Mac OS 68xxx, Mac OS PowerPC, Linux Redhat Pentium, Windows GUI Pentium, Windows console Pentium). For instance on PowerPC it is illegal (bus fault) to fetch a 4 byte integer from an odd address. What is a good value for this on 64-bit systems?

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  • Is it possible to "intercept" a 3rd party library's "WriteFile" operation

    - by stout
    This is likely a long shot, but I thought I'd ask anyway. I'm using a document management system's API. They provide a "WriteFile" method to save a given document to disk. However, the library does not have a way to simply read a document into memory. My only option, it seems, is to write to disk, then read it back in again. I'm wondering if there is a better way to work around this obvious limitation. Thanks in advance!

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  • Would watching a file for changes or redundantly querying that file be more efficient?

    - by badpanda
    I am wondering whether watching a file/directory for changes using the FileSystemWatcher class is extremely memory intensive. I am developing a desktop application in C# that will be running behind the scenes continuously on low-performance computers, and I need some way of checking to see if various files have changed. I can think of a few solutions: Watch the directories using FileSystemWatcher. Run a timed thread on an interval that goes through and manually checks this. Check manually every time the actionhandler thread runs (the program will occasionally do something, on an action). Any suggestions? Thanks! badPanda

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  • See if any application has a DLL from the GAC loaded

    - by rwmnau
    I'm trying to deploy new copies of my DLL to the GAC on remote servers, but I need to identify if any processes currently running have a loaded copy of the DLL I'm replacing - I'd like to restart them, or at least tell the user. For example, Biztalk seems to load the DLLs it needs the first time they're used, and then replacing them keeps the old copy in memory until the Host Instances are restarted - something I could easily do as part of my deployment. Is there a way to tell using .NET which processes have loaded a particular DLL from the GAC? UPDATE: Some further investigation shows that both Process Explorer has this functionality, and another Sysinternals tool, ListDLL, does exactly what I want to be able to do. I'd like to know how they do it, since I'd love to replicate this functionality in my application without having to include and screen-scrape ListDLL (if that's even allowed inside the license).

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  • Using memtables in sql. When is it reasonable and is it safe?

    - by Spiros
    I was just reading an update from a friend's project, mentioning the use of memtables to store data temporatily and then flush to a table on disk. Up to now, I have never faced a situation where I would use a memtable, or a situation where I would think the use of a mem table would be beneficial; so I wonder, when would someone use mem tables? what makes a memtable (appart from access speed) a reasonable choice? and how safe is it, even for temp data? there is always the limitation of available physical memory.

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