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  • Can piping of screen to file change the result of a C++ code?

    - by Biga
    I am having this very weird behaviour with a C++ code: It gives me different results when running with and without piping the screen to a file (reproducible in cygwin and linux). I mean, if I get the same executable and run it like './run' or run it like './run out.log', I get different results! I use std::cout to output to screen, all lines ending with endl; I use ifstream for the input file; I use ofstream for output, all lines ending with endl. I am using g++ 4. Any idea what is going on? UPDATE: I have hard-coded the input data, so 'ifstream' is not used, and problem persists. UPDATE 2: That's getting interesting. I have output three variables that are computed initially, and that's what I get with and without piping direct to screen: 0 -0.02 0 piped: 0 -0.02 1.04083e-17 So there's a round-off difference with and without piping the output! Now, why piping would interefere with an internal computation of the code?

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  • Programmatically create and launch and RDP session (without gui)

    - by Adun
    Hello, I'd like to know if there is a way to create and launch a Remote Desktop Session on a Windows Server programmatically. I'm trying to make an automatic tool to create Local Users and then launch the associate RDP session. I've already made LocalUser creation and adding them to Remote Desktop Users (using net.exe). But I'm struck with the next step : create and launch user's rdp-session. I don't know how to handle this problem without having the Remote Desktop Client Gui. I'm working on a Windows Server 2003 and I'm using VS2008 with .NET 3.5. Regards.

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  • Advanced All In One .NET Framework (should i go for a software factory ?)

    - by alfredo dobrekk
    Hi, i m starting a new project that would basically take input from user and save them to database among about 30 screens, and i would like to find a framework that will allow the maximum number of these features out of the box : .net c#. windows form. unit testing continuous integration logging screens with lists, combo boxes, text boxes, add, delete, save, cancel that are easy to update when you add a property to your classes or a field to your database. auto completion on controls to help user find its way use of an orm like nhibernate easy multithreading and display of wait screens for user easy undo redo tabbed child windows search forms ability to grant access to some functionnalities according to user profiles mvp/mvvm or whatever design patterns either some code generation from database to c# classe or generation of database schema from c# classes some kind of database versioning / upgrade to easily update database when i release patches to application once in production automatic control resizing code metrics analysis some code generator i can use against my entities that would generate some rough form i can rearrange after code documentation generator ... At this point i have 3 options : Build from scratch on top of clr :( Find functionnalities among several open source framework and use them as a stack for infrastucture Find a "software factory" I know its lot but i really would like to use existing code to build upon so i can focus on business rules. What open source tools would u use to achieve these ?

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  • Converting "A* Search" code from C++ to Java [on hold]

    - by mr5
    Updated! I get this code from this site It's A* Search Algorithm(finding shortest path with heuristics) I modify most of variable names and some if conditions from the original version to satisfy my syntactic taste. It works in C++ (as I can't see any trouble with it) but fails in Java version. Java Code: String findPath(int startX, int startY, int finishX, int finishY) { @SuppressWarnings("unchecked") LinkedList<Node>[] nodeList = (LinkedList<Node>[]) new LinkedList<?>[2]; nodeList[0] = new LinkedList<Node>(); nodeList[1] = new LinkedList<Node>(); Node n0; Node m0; int nlIndex = 0; // queueList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = new Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[nlIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[nlIndex].isEmpty() ) { LinkedList<Node> pq = nodeList[nlIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = new Node( pq.peek().getX(), pq.peek().getY(), pq.peek().getIterCount(), pq.peek().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[nlIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions String path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; int c = '0' + ( j + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; path = (char)c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < Node.DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!(xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( gridMap.getData( ydy, xdx ) == GridMap.WALKABLE || gridMap.getData( ydy, xdx ) == GridMap.FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = new Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[nlIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; // replace the node // by emptying one queueList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while( !(nodeList[nlIndex].peek().getX() == xdx && nodeList[nlIndex].peek().getY() == ydy ) ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nodeList[nlIndex].pop(); // remove the wanted node // empty the larger size queueList to the smaller one if( nodeList[nlIndex].size() > nodeList[ 1 - nlIndex ].size() ) nlIndex = 1 - nlIndex; while( !nodeList[nlIndex].isEmpty() ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nlIndex = 1 - nlIndex; nodeList[nlIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output1: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Misleading path) Output2: Changing these lines: n0 = new Node( a, b, c, d ); m0 = new Node( e, f, g, h ); to n0.set( a, b, c, d ); m0.set( e, f, g, h ); I get (I'm really confused) C++ Code: std::string A_Star::findPath(int startX, int startY, int finishX, int finishY) { typedef std::queue<Node> List_Container; List_Container nodeList[2]; // list of open (not-yet-tried) nodes Node n0; Node m0; int pqIndex = 0; // nodeList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[pqIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[pqIndex].empty() ) { List_Container &pq = nodeList[pqIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = Node( pq.front().getX(), pq.front().getY(), pq.front().getIterCount(), pq.front().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[pqIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions std::string path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; char c = '0' + ( j + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; path = c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!( xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( pGrid->getData(ydy,xdx) == WALKABLE || pGrid->getData(ydy, xdx) == FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[pqIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; // replace the node // by emptying one nodeList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while ( !( nodeList[pqIndex].front().getX() == xdx && nodeList[pqIndex].front().getY() == ydy ) ) { nodeList[1 - pqIndex].push( nodeList[pqIndex].front() ); nodeList[pqIndex].pop(); } nodeList[pqIndex].pop(); // remove the wanted node // empty the larger size nodeList to the smaller one if( nodeList[pqIndex].size() > nodeList[ 1 - pqIndex ].size() ) pqIndex = 1 - pqIndex; while( !nodeList[pqIndex].empty() ) { nodeList[1-pqIndex].push(nodeList[pqIndex].front()); nodeList[pqIndex].pop(); } pqIndex = 1 - pqIndex; nodeList[pqIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Just right) From what I read about Java's documentation, I came up with the conclusion: C++'s std::queue<T>::front() == Java's LinkedList<T>.peek() Java's LinkedList<T>.pop() == C++'s std::queue<T>::front() + std::queue<T>::pop() What might I be missing in my Java version? In what way does it became different algorithmically from the C++ version?

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  • Good Silverlight 4.0 chart / graph component?

    - by Duncan Bayne
    I've been using the Silverlight Toolkit but I'm finding the quality lacking; in particular this memory leak / phantom point bug renders the Chart component completely unusable. Can anyone recommend a good chart / graph component for Silverlight 4.0? I'm looking for one that provides: multiple simultaneous series, both scatter and line multi-select of points configurable tool-tips automatic axis scaling real-time update of data That last point sounds trivial but is tripping up the Silverlight Toolkit Chart; if you rapidly change the axis range, it sometimes leaves phantom points behind in addition to the points it should be displaying.

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  • how to validate the dropdownlist box values on submit

    - by kumar
    Hello friends, I have validate_excpt on Form Before Submit I am doing this.. on the View I have two dropdown listboxes I am using On Submit I need to check.. If I selet ResolutionCode I need to validat ReasonCode Dropdownlist that It should select if not Pelase select ReasonCode I should Dispaly? Do I need to do this on Submit ButtonClick? or Can I do it on Validate_excpt? Can anybody help me out? <label for="ResolutionCode"> Resolution: <span> <%=Html.DropDownListFor(model => model.ResolutionCode, new SelectList(Model.LookupCodes["C_EXCPT_RESL"], "Key", "Value"))%> </span> </label> <label for="ReasonCode"> Reason: <span><%=Html.DropDownListFor(model => model.ReasonCode, new SelectList(Model.LookupCodes["C_EXCPT_RSN"], "Key", "Value"))%></span> </label> function validate_excpt(formData, jqForm, options) { var form = jqForm[0]; return true; } // post-submit callback function showResponse(responseText, statusText, xhr, $form) { if (responseText[0].substring(0, 16) != "System.Exception") { $('#error-msg-ID span:last').html('<strong>Update successful.</strong>'); } else { $('#error-msg-ID span:last').html('<strong>Update failed.</strong> ' + responseText[0].substring(0, 48)); } $('#error-msg-ID').removeClass('hide'); } $('#exc-').ajaxForm({ target: '#error-msg-ID', beforeSubmit: validate_excpt, success: showResponse, dataType: 'json' });

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  • How to do "map chunks", like terraria or minecraft maps?

    - by O'poil
    Due to performance issues, I have to cut my maps into chunks. I manage the maps in this way: listMap[x][y] = new Tile (x,y); I tried in vain to cut this list for several "chunk" to avoid loading all the map because the fps are not very high with large map. And yet, when I update or Draw I do it with a little tile range. Here is how I proceed: foreach (List<Tile> list in listMap) { foreach (Tile leTile in list) { if ((leTile.Position.X < screenWidth + hero.Pos.X) && (leTile.Position.X > hero.Pos.X - tileSize) && (leTile.Position.Y < screenHeight + hero.Pos.Y) && (leTile.Position.Y > hero.Pos.Y - tileSize) ) { leTile.Draw(spriteBatch, gameTime); } } } (and the same thing, for the update method). So I try to learn with games like minecraft or terraria, and any two manages maps much larger than mine, without the slightest drop of fps. And apparently, they load "chunks". What I would like to understand is how to cut my list in Chunk, and how to display depending on the position of my character. I try many things without success. Thank you in advance for putting me on the right track! Ps : Again, sorry for my English :'( Pps : I'm not an experimented developer ;)

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  • Rails problem with Delayed_Job and Active Record

    - by Michael Waxman
    I'm using Delayed_Job to grab a Twitter user's data from the API, but it's not saving it in the model for some reason! Please help! (code below) class BandJob < Struct.new(:band_id, :band_username) #parameter def perform require 'json' require 'open-uri' band = Band.find_by_id(band_id) t = JSON.parse(open("http://twitter.com/users/show/#{band_username}.json").read) band.screen_name = t['screen_name'] band.profile_background_image = t['profile_background_image_url'] band.url = 'http://' + band_username + '.com' band.save! end end To clarify, I'm actually not getting any errors, it's just not saving. Here's what my log looks like: * [JOB] acquiring lock on BandJob [4;36;1mDelayed::Job Update (3.1ms)[0m [0;1mUPDATE "delayed_jobs" SET locked_at = '2009-11-09 18:59:45', locked_by = 'host:dhcp128036151228.central.yale.edu pid:2864' WHERE (id = 10442 and (locked_at is null or locked_at < '2009-11-09 14:59:45') and (run_at <= '2009-11-09 18:59:45')) [0m [4;35;1mBand Load (1.5ms)[0m [0mSELECT * FROM "bands" WHERE ("bands"."id" = 34) LIMIT 1[0m [4;36;1mBand Update (0.6ms)[0m [0;1mUPDATE "bands" SET "updated_at" = '2009-11-09 18:59:45', "profile_background_image" = 'http://a3.twimg.com/profile_background_images/38193417/fbtile4.jpg', "url" = 'http://Coldplay.com', "screen_name" = 'coldplay' WHERE "id" = 34[0m [4;35;1mDelayed::Job Destroy (0.5ms)[0m [0mDELETE FROM "delayed_jobs" WHERE "id" = 10442[0m * [JOB] BandJob completed after 0.5448 1 jobs processed at 1.8011 j/s, 0 failed ... Thanks!

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  • Visual C++ 2010, rvalue reference bug?

    - by Sergey Shandar
    Is it a bug in Visual C++ 2010 or right behaviour? template<class T> T f(T const &r) { return r; } template<class T> T f(T &&r) { static_assert(false, "no way"); return r; } int main() { int y = 4; f(y); } I thought, the function f(T &&) should never be called but it's called with T = int &. The output: main.cpp(10): error C2338: no way main.cpp(17) : see reference to function template instantiation 'T f<int&>(T)' being compiled with [ T=int & ] Update 1 Do you know any C++x0 compiler as a reference? I've tried comeau online test-drive but could not compile r-value reference. Update 2 Workaround (using SFINAE): #include <boost/utility/enable_if.hpp> #include <boost/type_traits/is_reference.hpp> template<class T> T f(T &r) { return r; } template<class T> typename ::boost::disable_if< ::boost::is_reference<T>, T>::type f(T &&r) { static_assert(false, "no way"); return r; } int main() { int y = 4; f(y); // f(5); // generates "no way" error, as expected. }

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  • JSP getParameter problem

    - by user236501
    I have a form, if the timer reach the form will auto redirect to the Servlet to update database. My problem now is if javascript redirect the window to servlet my request.getParameter is null. function verify(f,whichCase){ if(whichCase == "Submit"){ msg = "Are you sure that you want to submit this test?"; var i = confirm(msg) if(i){ parent.window.location = "sindex.jsp" } return i; } } I doing this because i got a iframe in my jsp. Timer update problem have to use iframe. So, when time up or user click submit parent.window.location can let me refresh parent window <form method="POST" action="${pageContext.request.contextPath}/TestServlet" onSubmit="return verify(this,whichPressed)"> My form when user click submit button within the timing, it will trigger the verify function to let user confirm submit. So inside my TestServlet i got this, because using javascript redirect request.getParameter("answer") this keep return me null. protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { if (request.getParameter("Submit") != null) { String ans = request.getParameter("answer"); Answer a = new Answer(ans, no); aa.CreateAnswer(an,t.getTestCode(),username); RequestDispatcher rd = request.getRequestDispatcher("/sindex.jsp"); rd.forward(request, response); } } Below are my timer when time up redirect to TestServlet trigger the doGet method if((mins == 0) && (secs == 0)) { window.alert("Time is up. Press OK to submit the test."); // change timeout message as required var sUrl = "TestServlet"; parent.window.location = sUrl // redirects to specified page once timer ends and ok button is pressed } else { cd = setTimeout("redo()",1000); }

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  • Change table row using Rails Ajax

    - by xopht
    I've a simple page with link_to_remote Rails Ajax function and HTML table. I'd like to change row of the table when click that link. This is my html. <table border="1"> <tr> <td><div id="ajax_result_1">1</div></td> <div id="ajax_result_2"><td>2</td></div> </tr> <div id="ajax_result_3"> <tr> <td>3</td> <td>4</td> </tr> </div> </table> And this is my code. <%= link_to_remote 'Change', :update => "ajax_result_1", :url => "change_path" %> change action just render simple text. When I use ajax_result_1 for :update, it worked okay. But, not for *ajax_result_2* and *ajax_result_3*. Is there a way to solve this? I want to replace row of the table.

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  • Referencing outer query's tables in a subquery

    - by soulmerge
    Is it possible to reference an outer query in a subquery with MySQL? I know there are some cases where this is possible: SELECT * FROM table t1 WHERE t1.date = ( SELECT MAX(date) FROM table t2 WHERE t2.id = t1.id)` ); But I'm wondering if something like this could work: SELECT u.username, c._postCount FROM User u INNER JOIN ( SELECT p.user, COUNT(*) AS _postCount FROM Posting p --# This is the reference I would need: WHERE p.user = u.id ) c ON c.user = u.id WHERE u.joinDate < '2009-10-10'; I know I could achieve the same using a GROUP BY or by pulling the outer WHERE clause into the sub-query, but I need this for automatic SQL generation and cannot use either alternative for various other reasons.

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  • Named pipe stalls threads?

    - by entens
    I am attempting to push updates into a process via a named pipe, but in doing so my process loop now seams to stall on while ((line = sr.ReadLine()) != null). I'm a little mystified as to what might be wrong as this is my first foray into named pipes. void RefreshThread() { using (NamedPipeServerStream pipeStream = new NamedPipeServerStream("processPipe", PipeDirection.In)) { pipeStream.WaitForConnection(); using (StreamReader sr = new StreamReader(pipeStream)) { for (; ; ) { if (StopThread == true) { StopThread = false; return; // exit loop and terminate the thread } // push update for heartbeat int HeartbeatHandle = ItemDictionary["Info.Heartbeat"]; int HeartbeatValue = (int)Config.Items[HeartbeatHandle].Value; Config.Items[HeartbeatHandle].Value = ++HeartbeatValue; SetItemValue(HeartbeatHandle, HeartbeatValue, (short)0xC0, DateTime.Now); string line = null; while ((line = sr.ReadLine()) != null) { // line is in the format: item, value, timestamp string[] parts = line.Split(','); // push update and store value in item cache int handle = ItemDictionary[parts[0]]; object value = parts[1]; Config.Items[handle].Value = int.Parse(value); DateTime timestamp = DateTime.FromBinary(long.Parse(parts[2])); SetItemValue(handle, value, (short)0xC0, timestamp); } Thread.Sleep(500); } } } }

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  • How to store visited states in iterative deepening / depth limited search?

    - by colinfang
    Update: Search for the first solution. for a normal Depth First Search it is simple, just use a hashset bool DFS (currentState) = { if (myHashSet.Contains(currentState)) { return; } else { myHashSet.Add(currentState); } if (IsSolution(currentState) return true; else { for (var nextState in GetNextStates(currentState)) if (DFS(nextState)) return true; } return false; } However, when it becomes depth limited, i cannot simply do this bool DFS (currentState, maxDepth) = { if (maxDepth = 0) return false; if (myHashSet.Contains(currentState)) { return; } else { myHashSet.Add(currentState); } if (IsSolution(currentState) return true; else { for (var nextState in GetNextStates(currentState)) if (DFS(nextState, maxDepth - 1)) return true; } return false; } Because then it is not going to do a complete search (in a sense of always be able to find a solution if there is any) before maxdepth How should I fix it? Would it add more space complexity to the algorithm? Or it just doesn't require to memoize the state at all. Update: for example, a decision tree is the following: A - B - C - D - E - A | F - G (Goal) Starting from state A. and G is a goal state. Clearly there is a solution under depth 3. However, using my implementation under depth 4, if the direction of search happens to be A(0) -> B(1) -> C(2) -> D(3) -> E(4) -> F(5) exceeds depth, then it would do back track to A, however E is visited, it would ignore the check direction A - E - F - G

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  • Implementing Tagging System with PHP and mySQL. Caching help!!!

    - by Hamid Sarfraz
    With reference to this post: http://stackoverflow.com/questions/2122546/how-to-implement-tag-counting I have implemented the suggested 3 table tagging system completely. To count the number of Articles per tag, i am using another column named tagArticleCount in the tag definition table. (other columns are tagId, tagText, tagUrl, tagArticleCount). If i implement realtime editing of this table, so that whenever user adds another tag to article or deletes an existing tag, the tag_definition_table is updated to update the counter of the added/removed tag. This will cost an extra query each time any modification is made. (at the same time, related link entry for tag and article is deleted from tagLinkTable). An alternative to this is not allowing any real time editing to the counter, instead use CRONs to update counter of each tag after a specified time period. Here comes the problem that i want to discuss. This can be seen as caching the article count in database. Can you please help me find a way to present the articles in a list when a tag is explored and when the article counter for that tag is not up to date. For example: 1. Counter shows 50 articles, but there are infact 55 entries in the tag link table (that links tags and articles). 2. Counter shows 50 articles, but there are infact 45 extries in the tag link table. How to handle these 2 scenerios given in example. I am going to use APC to keep cache of these counters. Consider it too in your solution. Also discuss performance in the realtime / CRONNED counter updates.

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  • Telerik ASP.NET MVC2 Grid Delete Function with compound key.

    - by Dani
    I have a grid with a compound key: OrderId, ItemID. When I update the grid - the public ActionResult UpdateItemGridAjax(int OrderID, string ItemID) Gets both values from the grid. When I delete a row I get only the first one: public ActionResult DeleteItemGridAjax(int OrderID, string ItemID) Why is it happens and how can I get the ItemId value of the deleted row ? Grid Definition: <%= Html.Telerik().Grid<ItemsInOrderPOCO>() .Name("ItemsInOrderGrid") .DataKeys(dataKeys => { dataKeys.Add(e => e.OrderID); dataKeys.Add(e => e.ItemID); }) .ToolBar(commands => commands.Insert()) .DataBinding(dataBinding => { dataBinding.Ajax() //Ajax binding .Select("SelectItemGridAjax", "Orders", new { OrderID = Model.myOrder.OrderID }) .Insert("InsertItemGridAjax", "Orders", new { OrderID = Model.myOrder.OrderID }) .Update("UpdateItemGridAjax", "Orders") .Delete("DeleteItemGridAjax", "Orders"); }) .Columns(c => { c.Bound(o => o.ItemID); c.Bound(o => o.OrderID).Column.Visible = false; c.Bound(o => o.ItemDescription); c.Bound(o => o.NumOfItems); c.Bound(o => o.CostOfItem); c.Bound(o => o.TotalCost); c.Bound(o => o.SupplyDate); c.Command(commands => { commands.Edit(); commands.Delete(); }).Width(180).Title("Upadte"); })

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  • Firefox not honoring must-revalidate cache headers returned by jQuery.ajax() request

    - by Oliver Weichhold
    UPDATE 1: Judging by this thread I am not the only one having this problem in FF 12 and only in 12. UPDATE 2: The problem does not seem to be limited to Ajax requests. From the looks of it everything that makes it into Firefox 12's cache will be fetched from there. No matter what. The server can specify cache control headers all day long. Bummer! What I'm trying to achieve is the following behavior: Browser may cache the response without revalidating for up to 5 minutes I don't care if the browser revalidates on every request (Both Chrome and IE9 do for example) When the expiration is up the browser MUST revalidate (which in my case will result in fresh data) Chrome and IE9 exhibit the desired behavior when issuing a jquery.ajax() request with ifModified: true and cache: true while Firefox 12 never revalidates, which poses a serious problem. These are the actual response headers: HTTP/1.1 200 OK Server: nginx Date: Sun, 03 Jun 2012 07:13:43 GMT Content-Type: text/javascript; charset=UTF-8 Transfer-Encoding: chunked Connection: keep-alive Vary: Accept-Encoding Cache-Control: private, must-revalidate, max-age=300 Last-Modified: Sun, 03 Jun 2012 07:07:13 GMT Content-Encoding: gzip Any suggestions?

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  • C# XNA: What can cause SpriteBatch.End() to throw a NRE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm.... UPDATE 2: This does cause an NRE: protected override void Draw(GameTime gameTime) { spriteBatch.Begin(); spriteBatch.End(); // boned here //screenManager.Draw(gameTime); base.Draw(gameTime); }

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  • How can I efficiently manipulate 500k records in SQL Server 2005?

    - by cdeszaq
    I am getting a large text file of updated information from a customer that contains updates for 500,000 users. However, as I am processing this file, I often am running into SQL Server timeout errors. Here's the process I follow in my VB application that processes the data (in general): Delete all records from temporary table (to remove last month's data) (eg. DELETE * FROM tempTable) Rip text file into the temp table Fill in extra information into the temp table, such as their organization_id, their user_id, group_code, etc. Update the data in the real tables based on the data computed in the temp table The problem is that I often run commands like UPDATE tempTable SET user_id = (SELECT user_id FROM myUsers WHERE external_id = tempTable.external_id) and these commands frequently time out. I have tried bumping the timeouts up to as far as 10 minutes, but they still fail. Now, I realize that 500k rows is no small number of rows to manipulate, but I would think that a database purported to be able to handle millions and millions of rows should be able to cope with 500k pretty easily. Am I doing something wrong with how I am going about processing this data? Please help. Any and all suggestions welcome.

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  • automatically rewrite URLs in ASP.NET

    - by Ali_dotNet
    I use VS2010,C# to develop an ASP.NET web site, my customers want me to have their pages like this: mysite.com/customer (in fact they call mysite/customer/default.aspx) so I've manually created several folders for each customer, and inserted a default.aspx file in the folder so that users can view customer page by typing mysite.com/customer is there a better way for performing this scenario? I don't want to have mysite.com/customer1.aspx, I want to have mysite.com/customer1, is there anyway that I can remove folders (and their containing default.aspx files) and generate something automatic using my customers database? should I use URL rewriting? is there anyway that I can create page mysite.com/customer1.aspx, and users can view it by typing mysite.com/customer1? I think it is possible to rewrite URLs in web.config, but I don't want to do it manually in web.config as my pages would increase in a daily basis thanks

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  • column formatting in flash 8 datagrid

    - by eventdave
    I have a datagrid in flash 8 that has an array as a data provider. One of the items in the array is a number, which represents an amount of money. So I iterate through the array and create a new item "amountFormatted" in each line of the array. For example I have a value of 10 and a formatted value of £10.00 in the array. This formatted value then appears in the datagrid. This seems a little cumbersome and I wondered if there was a way to set some automatic function so that the column in the datagrid is automatically formatted. a bit like an excel column can have formatting applied to it. I hope that is clear, thanks for any response.

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  • Paperclip: Stay put on edit

    - by EricR
    When a user edits something in my application, they're forced to re-upload their image via paperclip even if they aren't changing it. Failing to do so will cause an error, since I validate_presence_of :image. This is quite annoying. How can I make it so Paperclip won't update its attributes if a user simply doesn't supply a new image on an edit? The photo controller is fresh out of Rails' scaffold generator. The rest of the source code is provided below. models/accommodation.rb class Accommodation < ActiveRecord::Base attr_accessible :photo validates_presence_of :photo has_one :photo has_many :notifications belongs_to :user accepts_nested_attributes_for :photo, :allow_destroy => true end controllers/accommodation_controller.rb class AccommodationsController < ApplicationController def index @accommodations = Accommodation.all end def show @accommodation = Accommodation.find(params[:id]) rescue ActiveRecord::RecordNotFound flash[:error] = "Accommodation not found." redirect_to :home end def new @accommodation = current_user.accommodations.build @accommodation.build_photo end def create @accommodation = current_user.accommodations.build(params[:accommodation]) if @accommodation.save flash[:notice] = "Successfully created your accommodation." redirect_to @accommodation else @accommodation.build_photo render :new end end def edit @accommodation = Accommodation.find(params[:id]) @accommodation.build_photo rescue ActiveRecord::RecordNotFound flash[:error] = "Accommodation not found." redirect_to :home end def update @accommodation = Accommodation.find(params[:id]) if @accommodation.update_attributes(params[:accommodation]) flash[:notice] = "Successfully updated accommodation." redirect_to @accommodation else @accommodation.build_photo render :edit end end def destroy @accommodation = Accommodation.find(params[:id]) @accommodation.destroy flash[:notice] = "Successfully destroyed accommodation." redirect_to :inkeep end end models/photo.rb class Photo < ActiveRecord::Base attr_accessible :image, :primary belongs_to :accommodation has_attached_file :image, :styles => { :thumb=> "100x100#", :small => "150x150>" } end

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  • How can I set the Rails environment for my somewhat stand alone Ruby script?

    - by Nick
    I have a Ruby script in my Rails app that I use to load some data from Twitter. In the future I will make it an automatic background process, but for now I run it manually like: ruby /lib/twitter/twitterLoad.rb In order to use the Rails model classes and such, I have the following as the top line of the script: require "#{File.dirname(__FILE__)}/../../config/environment.rb" By default, the development environment is used. But, I'd like to be able to choose the production environment at some point. Update #1: The RAILS_ENV constant is getting set in the environment.rb file. So, I was able to put ENV['RAILS_ENV'] = 'production' at the very top (before the environment.rb) line and solve my problem somewhat. So, my new question is, can do pass in env vars through the command line?

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  • .NET Application with SQL Server CE Database

    - by blu
    I just started using SQL Server CE 3.5 in my WinForms Application (C# in VS 2008 SP1). I've noticed a couple of interesting things I'd like some input on: 1. Copying of sdf file to bin My sdf file is located inside of an Infrastructure project that houses my repository implementations. When the application is first debugged the sdf was copied to debug\bin. This is where all future reads/writes operate. At some point when this is deployed the file will go into a data folder using Click Once, but during development where should I be putting this sdf? Is having it in the bin typical, or are there any other recommendations? 2. Updating sdf It appears that writing to the sdf file does not immediately update the database. I am using Linq-to-SQL and am calling SubmitChanges, but on read the values are not returned. However if I close the application and re-open it the added value is there. Is there an additional flush step I need to take? What is causing this, file locking, buffering, something else? Update 3. Unit Tests I have an MS test project, and the sdf file is not being copied to the correct output directory. I have the settings: Build Action: Content Copy to Output Directory: Copy Always The message is: System.Data.SqlServerCe.SqlCeException: The database file cannot be found. Check the path to the database. I appreciate any guidance on these questions, thanks. If there is a tutorial other than what is on MSDN that you know about that would be great too. Working with CE is proving to be a difficult task and I welcome any help I can find.

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  • Updating a Database from DataBound Controls

    - by Avatar_Squadron
    Hi. I'm currently creating a WinForm in VB.NET bound to an access database. Basically what i have are two forms: one is a search form used to search the database, and the other is a details form. You run a search on the searchForm and it returns a list of Primary Keys and a few other identifying values. You then double click on the entry you want to view, and it loads the details form. The Details form has a collection of databound controls to display the data: mostly text boxes and checkboxs. The way i've set it up is i used the UI to build the form and then set the DataBindings Property of each control to "TblPropertiesBindingSource - " where value name is one of the values in the table (such as PropertyID or HasWoodFloor). Then, when you double click an entry in the searchform, I handle the event by parsing the Primary Key (PropertyID) out of the selected row and then storing this to the details form: Note: Detail is the details form that is opened to display the info Private Sub propView_CellDoubleClick(ByVal sender As Object, ByVal e As System.Windows.Forms.DataGridViewCellEventArgs) Handles propView.CellDoubleClick Dim detail As frmPropertiesDetail = New frmPropertiesDetail detail.id = propView.Rows(e.RowIndex).Cells(0).Value detail.Show() End Sub Then, upon loading the details form, it set's the filter on the BindSource as such: TblPropertiesBindingSource.Filter() = "PropertyID=" & id This works great so far. All the controls on the details form will display the correct info. The problem is updating changes. Scenario: If i have the user load the details for say, property 10001, it will show a description in a textBox named descriptionBox which is identical to the value of the description value of for that entry in the database. I want the user to then be able to change the text of the text box (which they can currently do) and click the save button (saveBut) and have the form update all the values in the controls to the database. Theorectically, it should do this as the controls are DataBound, thus i can avoid writing code that tells each entry in the database row to take the value of the aligned control. I've tried calleding PropertiesTableAdapter.Update(PropertiesBindingSource.DataSource), but that doesnt seem to do it.

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