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  • Getting the PC speaker to beep

    - by broiyan
    There has been much written on getting the beep sound from Ubuntu releases over the years. Example: fixing the beep My needs are slightly different in that I do not want to ensure sound card beeps are functioning. Instead, I want PC speaker beeps, the kind produced by the original built-in speaker because I believe they will produce less CPU load. I have confirmed that my computer has the PC speaker by unplugging the external speakers and shutting down Ubuntu. At some point in the shutdown and restart process a beep is heard even though the external speakers have no power. I have tried the following: In /etc/modprobe.d/blacklist.conf, turn these lines into comments: #blacklist snd_pcsp #blacklist pcspkr In .bashrc /usr/bin/xset b on /usr/bin/xset b 100 Enable in the gnome terminal: Edit Profile Prefs General Terminal Bell Ensure no "mute" selections in: System Prefs Sound various tabs (uncheck them all). Select "Enable window and button sounds" in: System Prefs Sound Sound Effects In gconf-editor desktop gnome sound, select the three sound check boxes. In gconf-editor apps metacity general select the audible bell check box. Still I get no PC speaker beeps when I send code 7 to the console via my Java program or use echo -e '\a' on the bash command line. What else should I try? Update Since my goal is to minimize load on the CPU, here is a comparison of elapsed times. Each test is for 100,000 iterations. Each variant was performed three times so three results are presented for each. printwriter.format("%c", 7); // 1.3 seconds, 1.5 seconds, 1.5 seconds Toolkit.getDefaultToolkit().beep(); // 0.8 seconds, 0.3 seconds, 0.5 seconds try { Runtime.getRuntime().exec("beep"); } catch (IOException e) { } // 10.3 seconds, 16.3 seconds, 11.4 seconds These runs were done inside Eclipse so multiply by some value less than 1 for standalone execution. Unfortunately, Toolkit's beep is silent on my computer and so is code 7. The beep utility works but has the most cost.

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  • Oracle Customer Experience events in EMEA: Empowering People, Powering Brands

    - by Richard Lefebvre
    What makes for an exceptional customer experience? What are the organizational, technical and mindset prerequisites for making it a reality? And how ca a company sustain it? => Join one of the following Oracle's Customer Experience events (open to partners and customers) accross Europe <= Amsterdam - 27th September 2012  Milano - 27th September 2012 Madrid - 10th October 2012 London - 18th October 2012 Paris - 25th October (link to registration to be open soon) Other dates & locations to be relased -> Gain insight on what challenges must be addressed and how CX solutions can help deliver great customer experiences across the customer lifecycle and every interaction point. -> Learn how customer experience drives measurable business value by accelerating new customer acquisition, maximizing customer retention, improving operational efficiency and increasing total sales. This is your chance to transition your customer experience management strategies into the 21st century to create tomorrow's experiences today. This interactive event will deliver you the opportunity to learn from and network with your peers and experts.

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  • Where to Start?

    - by freemann098
    my name is Chase. I've been programming for over 3 years now and I've made very little progress towards game development. I blame myself for it due to reasons. I have experience in many languages such as C++, C#, and Java. I have a little bit of knowledge in JavaScript/HTML and Python. My question is where to start on actually understanding jumping into game development. Whenever I watch game development tutorials it mostly makes sense until points of things like OpenGL or advanced topics that make no sense at all. An example is something like glOrhho Matrix or whatever. Videos either don't explain things like this or they're not explained very well. Do I not know enough basics? I find myself always copying code from a video but understanding very little of it. It's like i'm memorizing things I don't understand which makes it hard to program at all. If I were to want to get to the point where I could write my own game engine or just a game by myself in general in C++ using at the most documentation how would I start at mastering to that level. Should I learn C first, or get really good at basics in general with C++. I know there is a similar posted question on this site but it's not the same due to the fact the person asking the question has a well knowledge level in programming. I'm stuck in a loop of learning the same things but if I go farther I don't understand. I'm stuck in the same spot and need to make progress.

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  • All my Ubuntu VMs have apt-get update problems

    - by kashani
    I'm running Virtualbox 4.1 on an x86_64 Windows 7 host. I've got a collection of 12.04 and 10.04 LTS VMs I use to create debs for work. In the last week I started noticing problems on the 12.04 VMs. Tried the usual apt-get clean bit which didn't help. I rolled a new 11.10 VM for testing a Worpress upgrade. This VM has never been able to run apt-get update without errors. The interesting errors look like this: Get: 8 http://security.ubuntu.com oneiric-security/main Translation-en_US [344 B] 14% [7 Sources 48686/877 kB 6%] [Waiting for headers]bzip2: (stdin) is not a bzip2 file. Hit http://security.ubuntu.com oneiric-security/multiverse Translation-en Hit http://security.ubuntu.com oneiric-security/restricted Translation-en Hit http://security.ubuntu.com oneiric-security/universe Translation-en 22% [7 Sources 127526/877 kB 15%] [Waiting for headers]/usr/bin/xz: (stdin): File format not recognized and ends with /usr/bin/xz: (stdin): File format not recognized Ign http://us.archive.ubuntu.com oneiric/main Translation-en_US Ign http://us.archive.ubuntu.com oneiric-updates/main Translation-en_US Fetched 18.5 MB in 47s (392 kB/s) W: GPG error: http://us.archive.ubuntu.com oneiric InRelease: File /var/lib/apt/lists/partial/us.archive.ubuntu.com_ubuntu_dists_oneiric_InRelease doesn't start with a clearsigned message W: GPG error: http://security.ubuntu.com oneiric-security InRelease: File /var/lib/apt/lists/partial/security.ubuntu.com_ubuntu_dists_oneiric-security_InRelease doesn't start with a clearsigned message xv-utils, lzma, etc are all installed. I've reinstalled the VM from scratch three times and up at the same point.

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  • The Evolution of Customer Experience in Retail - a study by Oracle and TCS

    - by Richard Lefebvre
    Two New Studies Point to the Direction Retailers are Taking in their CX Initiatives. Is it the Right Direction? The sheer velocity of change in retailing and customer behavior is forcing retailers to reinvigorate, expand and sharpen their vital Customer Experience (CX) strategies. Customers are becoming increasingly dynamic as they race to embrace the newest digital channels; shop in new ways on mobile devices, including smartphones and tablets, on the Web and in the store; share experiences socially; and interact with their preferred brands in new ways. Retailers are stepping up to their customers as they and their competitors create new modes of customer interaction. Underpinning these changes are vast quantities of customer data as customers flood digital channels and the social sphere. The informed retailer must now understand what their priorities are and what they should be for the future. To better understand this, Tata Consultancy Services (TCS) and Oracle independently launched CX-focused surveys to uncover what retailing leadership found important today. By comparing the results of these two studies together, we can further discover new insights about the industry. Click here to download this informative white paper.

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  • Input/Output console window in XNA

    - by Will Bagley
    I am currently making a simple game in XNA but am at a point where testing various aspect gets a bit tricky, especially when you have to wait till you have 1000 score to see if your animation is playing correctly etc. Of course i could just edit the starting variable in the code before I launched but I have recently been interested in trying to implement a console style window which can print out values and take input to alter public variables during run-time. I am aware that VS has the immediate window which achieves a similar thing but i would prefer mine is an actual part of the game with the intention that the user may have limited access to it in the future. Some of the key things i have yet to find an answer to after looking around for a while are: how i would support free text entry how i would access variables during runtime how i would edit these variable I have also read about using a property grid from windows form aps (and partially reflection) which looked like it could simplify a lot of things but i am not sure how I would get that running inside my XNA game window or how i would get it to not look out of place (as the visual aspect of is seems to be aimed just for development time viewing). All in all I'm quite open to any suggestions on how to approach this task as currently I'm not sure where to start. Thanks in advance.

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  • How to correctly set up iWARP? Preferably on loopback

    - by ajdecon
    iWARP is a protocol for doing remote direct memory access (RDMA) on top of TCP/IP, so that it can work with Ethernet and other network types as opposed to Infiniband. It works with many of the standard IB interfaces - the IB verbs, for example - so it's all pretty transparent. I'm doing some IB-verbs programming (mostly for the sake of learning about how they work better), and it'd be wonderfully convenient for me if I could use iWARP to do RDMA over my loopback interface, so that I could test some of my code without getting on our IB-connected cluster. :-) But I cannot figure out how to get a "local development environment" set up: there are no tutorials I'm aware of for even setting up iWARP from scratch on a server or a network interface. Can anyone give me a tutorial or point me in the right direction? Environment is Fedora 16 running in VirtualBox.

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  • How to organize a larger project with several sub-projects and their dependencies?

    - by RoToRa
    As a software developer until now, I've mostly worked on projects that were quite "monolithic" with hardly any dependencies on other projects, without building automation (no Make, Ant, Maven, etc.) and kept on a simple version control system (mostly Subversion) with just a few easily managed version branches. Now together with some friends I'm planning a project that is intended to run on multiple platforms (mostly mobile: Android, iOS, Kindle, Windows, etc.), thus written in several languages and on different development platforms. This will lead to many dependencies: All projects sharing the same resources (e.g. images) or projects dependent on each other (e.g. a core Java library project used by the Android and other Java based implementations). So what I need is some basic information on how to answer questions such as: How would the VCS be structured? Would a client-base or a decentralized VCS be better? How to decide building automation system(s) to use? Since this quite an open question I guess for now it would be great if you could point me to any books or web resources that you can recommend for this topic.

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  • Architecture of an action multiplayer game from scratch

    - by lcf
    Not sure whether it's a good place to ask (do point me to a better one if it's not), but since what we're developing is a game - here it goes. So this is a "real-time" action multiplayer game. I have familiarized myself with concepts like lag compensation, view interpolation, input prediction and pretty much everything that I need for this. I have also prepared a set of prototypes to confirm that I understood everything correctly. My question is about the situation when game engine must be rewind to the past to find out whether there was a "hit" (sometimes it may involve the whole 'recomputation' of the world from that moment in the past up to the present moment. I already have a piece of code that does it, but it's not as neat as I need it to be. The domain logic of the app (the physics of the game) must be separated from the presentation (render) and infrastructure tools (e.g. the remote server interaction specifics). How do I organize all this? :) Is there any worthy implementation with open sources I can take a look at? What I'm thinking is something like this: -> Render / User Input -> Game Engine (this is the so called service layer) -> Processing User Commands & Remote Server -> Domain (Physics) How would you add into this scheme the concept of "ticks" or "interactions" with the possibility to rewind and recalculate "the game"? Remember, I cannot change the Domain/Physics but only the Game Engine. Should I store an array of "World's States"? Should they be just some representations of the world, optimized for this purpose somehow (how?) or should they be actual instances of the world (i.e. including behavior and all that). Has anybody had similar experience? (never worked on a game before if that matters)

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  • Do support sites like Stack Overflow upset the paid-support open source model?

    - by ajax81
    In order to stay relevant in the marketplace, I'm researching new business models for my software company. The open source model with paid support seems like a good fit for our product, but I have concerns about whether or not a paid support model is viable in an era where top-notch help is readily available for free on sites like those in the Stack Exchange network. Case in point -- I moved my employees to Ubuntu last year because I didn't want to pay for Win 7 licenses and new hardware (plus, the mono platform was highly attractive). My staff had no Linux experience, but were able to achieve relative competency in about 120 days with the help of AskUbuntu, Stack Overflow, and a few "For Dummies" books. We did employ an Ubuntu consultant for 7 days to provide training and support, but beyond that spent $0.00 on any kind of paid expertise. In regards to my due diligence, I ran a 3 month beta of the freemium-paid-support model with one of our smaller customers, and achieved mediocre results. I'd like to think its because our software is so stable and easy to use that the customer didn't need much paid support, but I suspect that they circumvented the terms of our SLA in the same manner that we did with the move to Ubuntu. Does anyone out there has any thoughts, advice, or experience relevant to the move I'm considering? What worked, what didn't, etc?

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  • DVD-drive detected by BIOS and UEFI but not by Ubuntu 12.04

    - by user97591
    I have build a new tower containing; Asrock Z77 extreme4 (motherboard) Core i7 (processor) Hitachi LGE-DMGH 12 L (B) GH15F SATA (SATA DVD-drive) Problem is; BIOS and UEFI has no problems detecting the DVD-drive but it is not detected by Ubuntu 12.04. It is not present in /etc/fstab or /etc/mtab. Below is the contents of fstab and mtab. Thanks for all your help. fstab: # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda1 during installation UUID=f007bc60-da4c-4f36-99a7-77083c5f3654 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=5d59949c-aed9-442a-877d-5abf1ccaadc3 none swap sw 0 0 mtab: /dev/sda1 / ext4 rw,errors=remount-ro 0 0 proc /proc proc rw,noexec,nosuid,nodev 0 0 sysfs /sys sysfs rw,noexec,nosuid,nodev 0 0 none /sys/fs/fuse/connections fusectl rw 0 0 none /sys/kernel/debug debugfs rw 0 0 none /sys/kernel/security securityfs rw 0 0 udev /dev devtmpfs rw,mode=0755 0 0 devpts /dev/pts devpts rw,noexec,nosuid,gid=5,mode=0620 0 0 tmpfs /run tmpfs rw,noexec,nosuid,size=10%,mode=0755 0 0 none /run/lock tmpfs rw,noexec,nosuid,nodev,size=5242880 0 0 none /run/shm tmpfs rw,nosuid,nodev 0 0 binfmt_misc /proc/sys/fs/binfmt_misc binfmt_misc rw,noexec,nosuid,nodev 0 0 gvfs-fuse-daemon /home/tom/.gvfs fuse.gvfs-fuse-daemon rw,nosuid,nodev,user=tom 0 0

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  • RewriteRule Works With "Match Everything" Pattern But Not Directory Pattern

    - by kgrote
    I'm trying to redirect newsletter URLs from my local server to an Amazon S3 bucket. So I want to redirect from: https://mysite.com/assets/img/newsletter/Jan12_Newsletter.html to: https://s3.amazonaws.com/mybucket/newsletters/legacy/Jan12_Newsletter.html Here's the first part of my rule: RewriteEngine On RewriteBase / # Is it in the newsletters directory RewriteCond %{REQUEST_URI} ^(/assets/img/newsletter/)(.+) [NC] # Is not a 2008-2011 newsletter RewriteCond %{REQUEST_URI} !(.+)(11|10|09|08)_Newsletter.html$ [NC] ## -> RewriteRule to S3 Here <- ## If I use this RewriteRule to point to the new subdirectory on S3 it will NOT redirect: RewriteRule ^(/assets/img/newsletter/)(.+) https://s3.amazonaws.com/mybucket/newsletters/legacy/$2 [R=301,L] However if I use a blanket expression to capture the entire file path it WILL redirect: RewriteRule ^(.*)$ https://s3.amazonaws.com/mybucket/newsletters/legacy/$1 [R=301,L] Why does it only work with a "match everything" expression but not a more specific expression?

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  • Can a device (WAP or switch) be configured as an 802.1x supplicant?

    - by Allan Ross
    We are looking at implementing 802.1x on a wired/wireless network. What I am looking for is a device that can act as a supplicant and once authenticated on the network, is able to pass traffic from any downstream connected device. The point of doing this would be to allow a properly pre-configured device to be provided to a client user who could then connect any device on the downstream side of the device. We will be able to manage the aggregate traffic on the device without concern for what is connected on the far side. Am I dreaming; does every device out there support this and I just don't know it or is reality fall somewhere in the middle?

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  • IIS7 response size thresholds

    - by DanielM
    I have a customer who is attempting video playback via HTTP progressive download of very large files ( 1 GB). There is no problem once a file is cached at the edge via my CDN, but hits to my origin (first hits prior to edge-cache population) experience stalling and loss of sync between audio and video about an hour and a half into playback. This occurs pretty reliably at that point, suggesting that some threshold somehwere is getting hit. Are there IIS configuration knobs governing HTTP Response size? Other data points: I am unable to replicate this problem. I am looking at client bandwidth and last mile issues. I am looking at possible encoding recipe dependencies. But this problem never came up when we were using a "push" cache configuration (CDN-hosted origin), so something funky serverside at my origin seems like a likely culprit. Thanks ...

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  • Mapping an sFTP connection to a Windows drive?

    - by Nicolas
    I'm looking for a way to map an sFTP connection to a Windows (Vista) drive. In other words, a tool that would add a new drive (let's say N:) to my computer, that would directly point to my remote server via sFTP. That way, "N:\my_dir\file.txt" would actually be something like "/home/user/my_dir/file.txt" on the remote server. Reading the file on Windows would download it, and writing content in it would upload it...network transfers being made via sFTP. I'm aware of Novell NetDrive, but it has various issues with long filenames, and seems to corrupt UTF-8 files content depending on the BOM. Do you know about any reliable alternative ? Thanks ! Edit : I have complete control of the remote server, except that it's remote enough for me not to be able to physically access it.

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  • Moving 2d camera in the y direction

    - by Alex
    I'm developing a simple game for the iphone and am struggling to work out the best way for the camera to follow the main character. The following picture hightlights the three main components: There are 3 components to this: Circle - the main character Green line - terrain Black background The terrain is simply made from an array of points (approx 20 points per screen width). The terrain is moved in the x direction relative to the black background in order to keep the circle in its position shown. The distance to move the terrain is simply: movex = circle.position.x - terrain.position.x with a constant to fix the circle at some distance from the left of the screen. I am struggling to determine the best way to position the terrain in the y plane keep the focus in the character. I want to move the terrain in the y direction smoothly and not fix it to the position of the circle, so the circle can move in the y plane. If I take the same approach as the x positioning, the character is fixed at a point on the screen and the terrain moves. I could sample some terrain points either side of the character and produce an average, but in my implementation this was not smooth. I thought another approach might be to create a camera 'line' that is a smooth version of the terrain line and make the camerea follow this, but I'm not sure if this is the optimum solution. Any advice is much appreciated!

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  • Laptop HDMI out to monitor DVI in

    - by Roy Rico
    I have a laptop that i'm trying to fix, and it has HDMI out. I have a cable i bought for my HTPC which does DVI out to HDMI in, which worked fine. Was hoping to be able to use this same cable for HDMI out to DVI in, is it possible? UPDATE: Point of clarification, The laptop's display doesn't work (it was dropped) and I'm trying to figure out what's working and what isn't. in addition to HDMI out, it has VGA out, but that seems to have a short in it, and doesn't display properly (sometimes it works, sometimes, it shows stuff in 256 colors in 800x640). I can tell the LCD screen works (comes on) so i think it's whatever is carrying the data to it that doesn't work. I know more often than know, the display is what breaks... The cable i'm using is a standard HDMI to DVI cable, there are no audio connections or anything. Thanks!

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  • How to ask the boss to pay for qualifications?

    - by adamk
    Hi, I'm working as a junior developer for a startup company, and have been working here around 7 months now. After 4 months, we had a late quarterly review, and just before the boss mentioned there was a training budget, and we should let them know what training we needed and they'd get it for us. I asked for some training at the time, but 3 months have passed without mention of it, and I have since learnt what I needed in my own time (I just can't stop learning new things!) I took on a new role recently, so have been given some cheap ($60) training for that however. Now the next review is approaching, and I would like to get Adobe Qualified Expert qualifications for ActionScript 3 / Flex. I was told by a contracted co-worker who had left that I should try to get the company to pay for this, as it's something they can tell potential investors as a selling point. My question is though; how do I approach this with my boss? I don't want it to sound like I'm looking for another job and want the qualifications to look elsewhere!

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  • AutoMatically Creating New Sites When New Users Sign Up

    - by Eddy Freeman
    I would like to know how hosted eCommerce sites like www.shopify.com, www.3dCart.com etc.. automatically creates new sites when new users sign up. What kind of tools do they use to create those sites into the users profile. I have tried googling but couldn't find an answer. Does any of you guys have any knowledge or experience that you can share with me? Or do you know a tutorial that you can point me to? I hope my question is clear. Thanks for your help.

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  • Google Chrome suspicious connections

    - by Poni
    I'm using Chrome at Windows and with TCPView (of the SysInternals freeware suit) I see that chrome.exe establish connections to these IPs: 173.194.37.104 209.85.146.138 Using http://www.ipaddresslocation.org/ I check about these IPs and see they're related to Google. Now, in order to clarify, these are the exact things I do: Open up chrome, the default page is set to BLANK (i.e no homepage whatsoever). Then I get into my website which has a blank page, so no "other" http requests are made. Right from this point there is a persistent connection, usually to '173.194.37.104'. What are these?? Very suspicious.. Edit #1: - I'm in 'incognito' mode right from start, when launching Chrome, using a shortcut with the '-incognito' switch. - I've turned off all phishing protections and other "advance" features in order to reduce Chrome's network activity.

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  • Is there any way to limit my Internet connection to a per program basis?

    - by Igoru
    My Linux connection is REALLY free. I live in Brazil, so where I live I can only have 1 Mbit/s. Yes I know it's sad, but it's not the point. Everytime I'm updating my Ubuntu 9.04 or downloading something, it does eat all my bandwidth. Like, while update-manager is downloading the packages, I can see by netspeed applet in my panel that the incoming traffic goes to 110 kB/s. And then, my Emesene suddenly goes disconnected, and I can't navigate. As you can imagine, I can't use my Internet connection again until the packages are all downloaded or I cancel the update in the middle. As I said, same thing happens when I'm dowloading something, but less intrusive and immediate. The question is: is there any way to limit that APT/downloads traffic to some way I can still use my other Internet services, or to reserve some bandwidth for common navigation tasks (like we have on Windows, but I forgot this thing's name, it's like "something packages".

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  • Can DVCSs enforce a specific workflow?

    - by dukeofgaming
    So, I have this little debate at work where some of my colleagues (which are actually in charge of administrating our Perforce instance) say that workflows are strictly a process thing, and that the tools that we use (in this case, the version control system) have no take on it. In otherwords, the point that they make is that workflows (and their execution) are tool-agnostic. My take on this is that DVCSs are better at encouraging people in more flexible and well-defined ways, because of the inherent branching occurring in the background (anonymous branches), and that you can enforce workflows through the deployment model you establish (e.g. pull requests through repository management, dictator/liutenant roles with their machines setup as servers, etc.) I think in CVCSs you have to enforce workflows through policies and policing, because there is only one way to share the code, while in DVCSs you just go with the flow based on the infrastructure/permissions that were setup for you. Even when I have provided the earlier arguments, I'm still unable to fully convince them. Am I saying something the wrong way?, if not, what other arguments or examples do you think would be useful to convince them? Edit: The main workflow we have been focusing on, because it makes sense to both sides is the Dictator/Lieutenants workflow: My argument for this particular workflow is that there is no pipeline in a CVCS (because there is just sharing work in a centralized way), whereas there is an actual pipeline in DVCSs depending on how you deploy read/write permissions. Their argument is that this workflow can be done through branching, and while they do this in some projects (due to policy/policing) in other projects they forbid developers from creating branches.

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  • What should a developer know before building a public web site?

    - by Joel Coehoorn
    What things should a programmer implementing the technical details of a web site address before making the site public? If Jeff Atwood can forget about HttpOnly cookies, sitemaps, and cross-site request forgeries all in the same site, what important thing could I be forgetting as well? I'm thinking about this from a web developer's perspective, such that someone else is creating the actual design and content for the site. So while usability and content may be more important than the platform, you the programmer have little say in that. What you do need to worry about is that your implementation of the platform is stable, performs well, is secure, and meets any other business goals (like not cost too much, take too long to build, and rank as well with Google as the content supports). Think of this from the perspective of a developer who's done some work for intranet-type applications in a fairly trusted environment, and is about to have his first shot and putting out a potentially popular site for the entire big bad world wide web. Also: I'm looking for something more specific than just a vague "web standards" response. I mean, HTML, JavaScript, and CSS over HTTP are pretty much a given, especially when I've already specified that you're a professional web developer. So going beyond that, Which standards? In what circumstances, and why? Provide a link to the standard's specification. This question is community wiki, so please feel free to edit that answer to add links to good articles that will help explain or teach each particular point. To search in only the answers from this question, use the inquestion:this option.

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  • Encrypt SSD or not?

    - by JamesBradbury
    My desktop machine is running Ubuntu 12.04 (and will probably stay with it until the next LTS). I've got a new 120GB SSD on the way as my existing 420GB spinning disk. If it makes any difference I'll be dual-booting with Windows 7 across both disks too. I've read some helpful answers here about /home setup and enabling TRIM, which I intend to follow. So most of my /home will be on the SSD, with only photos, videos and music on the spinning disk. The question is, when I reinstall Ubuntu from CD or USB, whether I should encrypt the SSD? Specifically: I'm reading that drive wear isn't much of an issue with modern SSDs as they last decades even if you spam them. Is this true? How big a performance reduction will encrypting cause (I have an i7 Sandybridge, so I guess it can cope)? Is it more important from a security point of view to encrypt an SSD? I think I read somewhere that it may be hard to reliably wipe data. By all means answer even if you only know about one of those things.

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  • Ubuntu 12.04 Frequent Kernel Panics

    - by Jordan Johns
    Dealing with what seems to be quantum behavior here. I'm having frequent Kernel panics and the problem is very hard to locate. To cut to the chase of what is going on I am essentially getting this screen: This occurs always after login (login screen is fine, can go into my TTY's and everything). But once I log in I have anywhere from 0 (instant) to 10 seconds before everything grinds to a halt and freezes. The only way I found out that it was a kernel panic was going into a TTY while it happens. At first, I figured something must be wrong with memory. Ran memtest86, full standard test. No errors. OK. CPU problem? Windows works fine, ran prime95 and a bunch of other torture tests for many hours. Drive problem? Nope. fsck reports no problems and the smart status is ok. Overclocking problem? Nope. Windows is working fine, and I also reset the bios to prove the point it was not the cause. At a loss here, even trying to reinstall the thing it gives me the same problem even attempting to install ubuntu (like right after you try to select "install ubuntu" or "try ubuntu first before installing"). Anyone have any thoughts? Its very bizarre, its as if my system hates linux and is trying to tell me not to use it (that would be a terrible reality). Thanks!

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