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  • phpBB - display a public message when the whole board is private

    - by Sparky672
    In my installation all discussion forums/boards are private and can only be seen after a user registers and admin approves their membership. This is working. When a user first comes to the main phpBB page and they're not logged in, they can see very little except for the login and registration functions. Now I'm trying to configure phpBB to display a Read Me posting that is available to general public before registration or login. The problem is that I'd have to create a whole "public" forum and it would likely contain only one topic thread called "Read Me". The users would have to click into the public forum and then click again to get into the Topic called "Read Me". Is it possible to have a Topic thread outside of a forum? If not, is there another, better, way to achieve this? I just want to display a message, maybe a few short paragraphs to the public, explaining the purpose of the Forum and that they must register and wait for approval in order to gain additional access. I'm not seeing anything like this in the ACP. Thank-you.

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  • About Leader Board in Javascript (Array) Help Me Please

    - by raulcorrales
    Hi to all. I need help with a score table for my game. -1- I have 4 variables: var Player1Score= 44; var Player2Score= 12; var Player3Score= 45; var Player4Score= 26; --2-- i make a Array: var MyArray=[Player1Score,Player2Score,Player3Score,Player4Score]; --3-- sort the array: MyArray.Sort(); --4-- Print: ----------HIGHSCORES---------- 45 44 26 12 MY QUESTION IS: HOW I CAN PRINT THE NAME OF THE PLAYERS IN ORDER¿? LIKE THIS: ----------HIGHSCORES---------- PLAYER 3 45 PLAYER 1 44 PLAYER 4 26 PLAYER 2 12 THANKS IN ADVANCE. GREETINGS

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  • How to represent a Board Panel in Java for a game ?

    - by FILIaS
    I wanna fix a 2D board for a game. I've already fixed other panels for the Gui and everything goes well. But the panel for the board cant be printed on the window. I'm a bit confused about it as i think i've followed the same ideas as for the others panels i need. Here's what i've done: EDIT:*EDIT* what i'm trying to do is fix a board panel for the game according to the dimensions of the it,hold every square in an array in order to use it after wherever it;s needed. I draw each little square of it with the method draw and put it back to the panel. So, each square on the board is a panel. This is the idea. But as u can see. There are troubles/errors on it. EDIT: code updated. just found a part of the problem. i thought first that i had set background to squared, but i didnt. with this one it appears on the panel a wide black "column". Unfortunately,still none squares. :( One More EDIT: Also,i realized that draw method is never called. when i put the draw method in the following method i can see the squares but they remain small. I redefine them with setSize but still no change. How can I use paint method to edit the panels properly???? As it is now it can't. Even it can't return an object(eg panel) as it's polymorphic void! /** *Method used to construct the square in the area of the *gui's grid. In this stage a GUISquare array is being constructed, * used in the whole game as *a mean of changing a square graphical state. *@param squares is the squares array from whom the gui grid will be *constructed. *@see getSquare about the correspondance beetween a squareModel and * a GUISquare. */ private void initBoardPanel(SquareModel[][] squares){ BoardPanel.setLayout(new GridLayout(height ,width )); //set layout SquareRenderer[][] Squares; JPanel[][] grid; Squares=new GUISquare[height][width()]; grid=new JPanel[height()][width()]; for (int i=0; i<height(); i++){ for (int j=0; j<width() ; j++){ SquareRenderer kou=new SquareRenderer(i,j); kou.setSquare(myGame.getSquares()[i][j]); //NOTE: THE FOLLOWING DRAW METHOD CANT BE CALLED!!!? if (myGame.getSquares()[i][j] instanceof SimpleSq ){ kou .paintPanel(i,j,"");} else if (myGame.getSquares()[i][j] instanceof ActionSq ) { kou .paintPanel(i,j); } //JUST BECAUSE DRAW CANT BE CALLED I PUT ITS CODE HERE: //JUST TO CHECK: JPanel panel = new JPanel(); panel.setLayout(new BorderLayout()); JLabel label1 = new JLabel("Move To "+myGame.getSquares()[i][j].getGoTo()); JLabel label2 = new JLabel(""+myGame.getSquares()[i][j].getSquare()); panel.setBackground(Color.ORANGE); panel.add(label2, BorderLayout.NORTH); panel.add(label1, BorderLayout.CENTER); panel.setSize(250,250); ///////// <--until here ---paint method<--- kou.add(panel); kou.setVisible(true); kou.setBackground(Color.BLACK); Squares[i][j]= kou; BoardPanel.add(kou); BoardPanel.setVisible(true); BoardPanel.setBackground(Color.WHITE); } } this.add(BoardPanel,BorderLayout.WEST); // this.pack(); //sets appropriate size for frame this.setVisible(true); //makes frame visible } IMPLEMENTED BY SQUARERENDERER: /** * Transformer for Snake/Ladder * <br>This method is used to display a square on the screen. */ public void paintPanel(int i,int j) { JPanel panel = new JPanel(); panel.setLayout(new BorderLayout()); JLabel label1 = new JLabel("Move To"+myGame.getSquares()[i][j].getGoTo()); JLabel label2 = new JLabel(""+myGame.getSquares()[i][j].getSquare()); JSeparator CellSeparator = new JSeparator(orientation); panel.add(CellSeparator); panel.setForeground(Color.ORANGE); panel.add(label2, BorderLayout.NORTH); panel.add(label1, BorderLayout.CENTER); }

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  • Running PCIE card with the on board video card as well in Windows 7

    - by Russ Johnson
    I have an emachines Windows7 PC. I am trying to run the on board video card along with the dual DVI card I installed in the PCIE slot. In CMOS it shows the on board card as disabled and it will not let me enable it? Its greyed out so I cant even highlight it to change anything. I have done this before in XP on a few different machines so I know its possible, Any idea?

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  • upgrade on graphic card board memory

    - by farzad
    is it possible that the amount of memory available on a graphic card board be updated/altered? I' mot talking about the shared memory that the graphic controller might use from system memory (RAM). my question is: "is it possible to replace/alter the memory available on the graphic card dedicated memory attached on the graphic board, with a similar memory but with higher capacity?"

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  • Sharepoint Discussion Board w/ attachments expiration

    - by Mike
    I want to set a retention policy (DB Settings - Information Management Policy Settings) on a discussion board, but does the attachment get deleted as well? Also, I have a discussion board retention policy right now that isn't working properly. The criteria is: Last Updated + 30 days Delete There are plenty of dicussion items that are long past "Last Updated". Any ideas why?

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  • Sharepoint discussion board w/ attachments expiration policy

    - by Mike
    I want to set a retention policy (DB Settings - Information Management Policy Settings) on a discussion board, but does the attachment get deleted as well? Also, I have a discussion board retention policy right now that isn't working properly. The criteria is: Last Updated + 30 days Delete There are plenty of dicussion items that are long past "Last Updated". Any ideas why?

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  • Intel D510MO board - 1000Mbit LAN or not?

    - by T.J. Crowder
    The Intel forum seems to be down (signing in fails with connection refused), but perhaps someone here knows the answer. The Intel D510MO product page says that the LAN is 10/100/1000, but when I look at the NM10 chipset it uses, it says it's just 10/100 (and the detailed PDF spec here backs that up pretty definitively). I don't immediately see anything saying the D510MO has a different LAN controller than the NM10's onboard one, and it would seem odd if it did given the purpose of the board (low power, small footprint; integrated). Does this board support 1000Mbit LAN or not? Anyone have direct knowledge of it? Thanks in advance.

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  • Simple way to implement computer-go board in Java

    - by codingbear
    I want to make a simple Go board to design an Computer Go game. In a go game, you lie a "stone" (white or black) on a position where horizontal and vertical lines intersect. What are some simple ways to restrict users from placing their stones in other locations? Maybe I'm just not seeing a simple solution. EDIT I guess I should rephrase my question better: I want to know how to do the background image of Go board, so that I can lie my stones on the intersection of the horizontal and the vertical lines. I was thinking about getting a just regular Go board image, and when I'm actually rendering stones, I find right position of pixels to lie stones. However, that solution did not seem to be the best solution, since I need to worry about size of stone images and think about proportionality when I either expand or shrink the board window.

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  • Intel Server Board S3420GP fails to boot with video connected

    - by Riley
    All, Building a new system using an Intel Server Board S3420GP motherboard and an Intel Xeon X3440 processor. Before installing this motherboard into the chassis we want to test that it will actually boot correctly. We have mounted the processor and RAM with no hard drives attached. The boot sequence differs between the next variable: 1) Connecting video results in the system fans ramp up and down, twice, and then the system beeps with the same behavior repeating; the system status light shows "Amber" 2) With no video, the system goes through POST and the diag LEDs show that the system is missing a bootable device Need some assistance identifying why the board would fail to POST with video connected. // Update // Using another Power Supply the system gets passed the fans ramping up and down twice. Video still does not display.

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  • Using a Kanban board per developer

    - by grimus
    I have been trying to get our software department to adopt some kind development process methodolgy. We only have 9 developers, and about as many projects. Currently, we can only be described as chaotic. Or perhaps 'crisis driven development' as I've seen another SO user call it. Using Kanban seems like a it could be a good fit for us. So I've discussed it with everyone else, everyone thought it sounded good. But when we discussed how the board(s) should be arranged, everyone wanted to do one board per person. Now, I've never tried Kanban, or any methodology really, but it feels like having each person managed on their own board would negate the benefits a Kanban process is supposed to provide. This notion makes me sad, and want to say 'ho-hum let's scrap this whole idea.' Do you think implementing a Kanban board per developer can be worthwhile?

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  • USB 2.0 Options for board with USB 1.1

    - by Wesley
    Hi all, I have a QDI Superb 4 board and, by default, it supports USB 1.1. However, I want it to support USB 2.0. How can I go about doing this? I know there are PCI expansion cards with USB 2.0 and there are also 3.5" floppy replacement panels with USB 2.0. Will these be supported by the board or will it be downgraded to USB 1.1? If so, are there better options than those already mentioned? Thanks in advance.

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  • How to implement image map type interface for a game board in Java 6

    - by Billy
    My group project at school is to implement a style of monopoly in which students can buy courses and land on various squares and move around the board. This is not a regular square board so we were wondering if anyone had any ideas on how we would implement an image map or something like it to create many clickable regions not in a perfect square. I have attached the image of the game board. Just a way to start is needed, not lots of code or anything as we all know java pretty well. If anyone has any ideas that would be great. Image of board is here. http://imgur.com/fH5WC.png

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  • The Changing Face of PASS

    - by Bill Graziano
    I’m starting my sixth year on the PASS Board.  I served two years as the Program Director, two years as the Vice-President of Marketing and I’m starting my second year as the Executive Vice-President of Finance.  There’s a pretty good chance that if PASS has done something you don’t like or is doing something you don’t like, that I’m involved in one way or another. Andy Leonard asked in a comment on his blog if the Board had ever reversed itself based on community input.  He asserted that it hadn’t.  I disagree.  I’m not going to try and list all the changes we make inside portfolios based on feedback from and meetings with the community.  I’m going to focus on major governance issues since I was elected to the Board. Management Company The first big change was our management company.  Our old management company had a standard approach to running a non-profit.  It worked well when PASS was launched.  Having a ready-made structure and process to run the organization enabled the organization to grow quickly.  As time went on we were limited in some of the things we wanted to do.  The more involved you were with PASS, the more you saw these limitations.  Key volunteers were regularly providing feedback that they wanted certain changes that were difficult for us to accomplish.  The Board at that time wanted changes that were difficult or impossible to accomplish under that structure. This was not a simple change.  Imagine a $2.5 million dollar company letting all its employees go on a Friday and starting with a new staff on Monday.  We also had a very narrow window to accomplish that so that we wouldn’t affect the Summit – our only source of revenue.  We spent the year after the change rebuilding processes and putting on the Summit in Denver.  That’s a concrete example of a huge change that PASS made to better serve its members.  And it was a change that many in the community were telling us we needed to make. Financials We heard regularly from our members that they wanted our financials posted.  Today on our web site you can find audited financials going back to 2004.  We publish our budget at the start of each year.  If you ask a question about the financials on the PASS site I do my best to answer it.  I’m also trying to do a better job answering financial questions posted in other locations.  (And yes, I know I owe a few of you some blog posts.) That’s another concrete example of a change that our members asked for that the Board agreed was a good decision. Minutes When I started on the Board the meeting minutes were very limited.  The minutes from a two day Board meeting might fit on one page.  I think we did the bare minimum we were legally required to do.  Today Board meeting minutes run from 5 to 12 pages and go into incredible detail on what we talk about.  There are certain topics that are NDA but where possible we try to list the topic we discussed but that the actual discussion was under NDA.  We also publish the agenda of Board meetings ahead of time. This is another specific example where input from the community influenced the decision.  It was certainly easier to have limited minutes but I think the extra effort helps our members understand what’s going on. Board Q&A At the 2009 Summit the Board held its first public Q&A with our members.  We’d always been available individually to answer questions.  There’s a benefit to getting us all in one room and asking the really hard questions to watch us squirm.  We learn what questions we don’t have good answers for.  We get to see how many people in the crowd look interested in the various questions and answers. I don’t recall the genesis of how this came about.  I’m fairly certain there was some community pressure though. Board Votes Until last November, the Board only reported the vote totals and not how individual Board members voted.  That was one of the topics at a great lunch I had with Tim Mitchell and Kendal van Dyke at the Summit.  That was also the topic of the first question asked at the Board Q&A by Kendal.  Kendal expressed his opposition to to anonymous votes clearly and passionately and without trying to paint anyone into a corner.  Less than 24 hours later the PASS Board voted to make individual votes public unless the topic was under NDA.  That’s another area where the Board decided to change based on feedback from our members. Summit Location While this isn’t actually a governance issue it is one of the more public decisions we make that has taken some public criticism.  There is a significant portion of our members that want the Summit near them.  There is a significant portion of our members that like the Summit in Seattle.  There is a significant portion of our members that think it should move around the country.  I was one that felt strongly that there were significant, tangible benefits to our attendees to being in Seattle every year.  I’m also one that has been swayed by some very compelling arguments that we need to have at least one outside Seattle and then revisit the decision.  I can’t tell you how the Board will vote but I know the opinion of our members weighs heavily on the decision. Elections And that brings us to the grand-daddy of all governance issues.  My thesis for this blog post is that the PASS Board has implemented policy changes in response to member feedback.  It isn’t to defend or criticize our election process.  It’s just to say that is has been under going continuous change since I’ve been on the Board.  I ran for the Board in the fall of 2005.  I don’t know much about what happened before then.  I was actively volunteering for PASS for four years prior to that as a chapter leader and on the program committee.  I don’t recall any complaints about elections but that doesn’t mean they didn’t occur.  The questions from the Nominating Committee (NomCom) were trivial and the selection process rudimentary (For example, “Tell us about your accomplishments”).  I don’t even remember who I ran against or how many other people ran.  I ran for the VP of Marketing in the fall of 2007.  I don’t recall any significant changes the Board made in the election process for that election.  I think a lot of the changes in 2007 came from us asking the management company to work on the election process.  I was expecting a similar set of puff ball questions from my previous election.  Boy, was I in for a shock.  The NomCom had found a much better set of questions and really made the interview portion difficult.  The questions were much more behavioral in nature.  I’d already written about my vision for PASS and my goals.  They wanted to know how I handled adversity, how I handled criticism, how I handled conflict, how I handled troublesome volunteers, how I motivated people and how I responded to motivation. And many, many other things. They grilled me for over an hour.  I’ve done a fair bit of technical sales in my time.  I feel I speak well under pressure addressing pointed questions.  This interview intentionally put me under pressure.  In addition to wanting to know about my interpersonal skills, my work experience, my volunteer experience and my supervisory experience they wanted to see how I’d do under pressure.  They wanted to see who would respond under pressure and who wouldn’t.  It was a bit of a shock. That was the first big change I remember in the election process.  I know there were other improvements around the process but none of them stick in my mind quite like the unexpected hour-long grilling. The next big change I remember was after the 2009 elections.  Andy Warren was unhappy with the election process and wanted to make some changes.  He worked with Hannes at HQ and they came up with a better set of processes.  I think Andy moved PASS in the right direction.  Nonetheless, after the 2010 election even more people were very publicly clamoring for changes to our election process.  In August of 2010 we had a choice to make.  There were numerous bloggers criticizing the Board and our upcoming election.  The easy change would be to announce that we were changing the process in a way that would satisfy our critics.  I believe that a knee-jerk response to criticism is seldom correct. Instead the Board spent August and September and October and November listening to the community.  I visited two SQLSaturdays and asked questions of everyone I could.  I attended chapter meetings and asked questions of as many people as they’d let me.  At Summit I made it a point to introduce myself to strangers and ask them about the election.  At every breakfast I’d sit down at a table full of strangers and ask about the election.  I’m happy to say that I left most tables arguing about the election.  Most days I managed to get 2 or 3 breakfasts in. I spent less time talking to people that had already written about the election.  They were already expressing their opinion.  I wanted to talk to people that hadn’t spoken up.  I wanted to know what the silent majority thought.  The Board all attended the Q&A session where our members expressed their concerns about a variety of issues including the election. The PASS Board also chose to create the Election Review Committee.  We wanted people from the community that had been involved with PASS to look at our election process with fresh eyes while listening to what the community had to say and give us some advice on how we could improve the process.  I’m a part of this as is Andy Warren.  None of the other members are on the Board.  I’ve sat in numerous calls and interviews with this group and attended an open meeting at the Summit.  We asked anyone that wanted to discuss the election to come speak with us.  The ERC held an open meeting at the Summit and invited anyone to attend.  There are forums on the ERC web site where we’ve invited people to participate.  The ERC has reached to key people involved in recent elections.  The years that I haven’t mentioned also saw minor improvements in the election process.  Off the top of my head I don’t recall what exact changes were made each year.  Specifically since the 2010 election we’ve gone out of our way to seek input from the community about the process.  I’m not sure what more we could have done to invite feedback from the community. I think to say that we haven’t “fixed” the election process isn’t a fair criticism at this time.  We haven’t rushed any changes through the process.  If you don’t see any changes in our election process in July or August then I think it’s fair to criticize us for ignoring the community or ask for an explanation for what we’ve done. In Summary Andy’s main point was that the PASS Board hasn’t changed in response to our members wishes.  I think I’ve shown that time and time again the PASS Board has changed in response to what our members want.  There are only two outstanding issues: Summit location and elections.  The 2013 Summit location hasn’t been decided yet.  Our work on the elections is also in progress.  And at every step in the election review we’ve gone out of our way to listen to the community and incorporate their feedback on the process. I also hope I’m not encouraging everyone that wants some change in the organization to organize a “blog rush” against the Board.  We take public suggestions very seriously but we also take the time to evaluate those suggestions and learn what the rest of our members think and make a measured decision.

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  • Problem with Amiga 1200 accelerator board

    - by cc0
    I just recently walked past a dump, where in the corner of my eye I spotted something that looked like a huge keyboard. I went to take a closer look, and found out that it was an Amiga 1200 with a 030 accellerator board and scala dongle. Jackpot! So anyway; I dried it, cleaned it, it works, but the floppy was not powering on and same with the harddrive. I am using an old Amiga 1200 PSU that was making some strange high pitch noise when I tried to boot the amiga with the harddrive installed in it. I removed the harddrive and it booted fine with the PSU not emitting any detectable noise. However, when I have the 030 installed it sometimes reboots and shows a red "Software Error" screen. I tried removing the memory on the board, same effect. Sometimes it does not boot at all, just gives a black screen. Someone suggested the card had problems with 3.1 roms, but this amiga has only 3.0 roms installed. Does anyone have any apparent theories as to why it seems unstable? I don't have any other Amiga parts to cross-swap with to test a lot of things, so I'd really appreciate some sound input here so I'd know what to look for in order to try fix it. And merry Christmas everyone :]

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  • Should i scrap my own leader board and go for the Facebook built in one?

    - by Magnus Johansson
    Currently I'm rolling my own score and leader board functionality in my FB canvas game. In my game, users can see what score they have, in addition I have a public leader board where everybody can see all scores from all other users.(I also have possibility for each user to set themselves as anonymous in the leader board, if desired) But now I started thinking; why do I have my own leader board system? Facebook has this scores API and I started play around with it. It, of course, integrates well with Facebook, scores and achievement showing up in the ticker and what not. But it seems that I can't let each user see a public leader board in much the same way I currently have it. But it do let the users see their friends score. Let's face it, this is all what FB is all about, right? Friends. So the question is; should i scrap my own leader board and go for the Facebook built in one (and skip the public part of it)? My gut feeling says yes, but I wanted to hear what other thinks.

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  • Need suggestions for a Sigle Board Linux Computer?

    - by Joernsn
    I need suggestions for a single board computer, with these requirements: Runs linux Wifi (I/O module?) Does not need much computing power. I'm using it for applications like twittering when the coffee at the office is ready etc. I'd like it to run linux, for easy scripting and a full network stack. (preferably pre-installed)

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  • Where can i get the mother board cd's

    - by Velmrugan
    Hi, Can you please tell me where can i get the mother board softwares for my intel celeron processor. I need Audio driver, Graphics & windows installer for my Intel celeron processor. Where can i download all these softwares, freely. I searched in Intel homepage but i cant find what and all to download, So please can u tell me briefly how to download these files. Regards, Velmurugan

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  • Flood fill algorithm for Game of Go

    - by Jackson Borghi
    I'm having a hell of a time trying to figure out how to make captured stones disappear. I've read everywhere that I should use the flood fill algorithm, but I haven't had any luck with that so far. Any help would be amazing! Here is my code: package Go; import static java.lang.Math.*; import static stdlib.StdDraw.*; import java.awt.Color; public class Go2 { public static Color opposite(Color player) { if (player == WHITE) { return BLACK; } return WHITE; } public static void drawGame(Color[][] board) { Color[][][] unit = new Color[400][19][19]; for (int h = 0; h < 400; h++) { for (int x = 0; x < 19; x++) { for (int y = 0; y < 19; y++) { unit[h][x][y] = YELLOW; } } } setXscale(0, 19); setYscale(0, 19); clear(YELLOW); setPenColor(BLACK); line(0, 0, 0, 19); line(19, 19, 19, 0); line(0, 19, 19, 19); line(0, 0, 19, 0); for (double i = 0; i < 19; i++) { line(0.0, i, 19, i); line(i, 0.0, i, 19); } for (int x = 0; x < 19; x++) { for (int y = 0; y < 19; y++) { if (board[x][y] != YELLOW) { setPenColor(board[x][y]); filledCircle(x, y, 0.47); setPenColor(GRAY); circle(x, y, 0.47); } } } int h = 0; } public static void main(String[] args) { int px; int py; Color[][] temp = new Color[19][19]; Color[][] board = new Color[19][19]; Color player = WHITE; for (int i = 0; i < 19; i++) { for (int h = 0; h < 19; h++) { board[i][h] = YELLOW; temp[i][h] = YELLOW; } } while (true) { drawGame(board); while (!mousePressed()) { } px = (int) round(mouseX()); py = (int) round(mouseY()); board[px][py] = player; while (mousePressed()) { } floodFill(px, py, player, board, temp); System.out.print("XXXXX = "+ temp[px][py]); if (checkTemp(temp, board, px, py)) { for (int x = 0; x < 19; x++) { for (int y = 0; y < 19; y++) { if (temp[x][y] == GRAY) { board[x][y] = YELLOW; } } } } player = opposite(player); } } private static boolean checkTemp(Color[][] temp, Color[][] board, int x, int y) { if (x < 19 && x > -1 && y < 19 && y > -1) { if (temp[x + 1][y] == YELLOW || temp[x - 1][y] == YELLOW || temp[x][y - 1] == YELLOW || temp[x][y + 1] == YELLOW) { return false; } } if (x == 18) { if (temp[x - 1][y] == YELLOW || temp[x][y - 1] == YELLOW || temp[x][y + 1] == YELLOW) { return false; } } if (y == 18) { if (temp[x + 1][y] == YELLOW || temp[x - 1][y] == YELLOW || temp[x][y - 1] == YELLOW) { return false; } } if (y == 0) { if (temp[x + 1][y] == YELLOW || temp[x - 1][y] == YELLOW || temp[x][y + 1] == YELLOW) { return false; } } if (x == 0) { if (temp[x + 1][y] == YELLOW || temp[x][y - 1] == YELLOW || temp[x][y + 1] == YELLOW) { return false; } } else { if (x < 19) { if (temp[x + 1][y] == GRAY) { checkTemp(temp, board, x + 1, y); } } if (x >= 0) { if (temp[x - 1][y] == GRAY) { checkTemp(temp, board, x - 1, y); } } if (y < 19) { if (temp[x][y + 1] == GRAY) { checkTemp(temp, board, x, y + 1); } } if (y >= 0) { if (temp[x][y - 1] == GRAY) { checkTemp(temp, board, x, y - 1); } } } return true; } private static void floodFill(int x, int y, Color player, Color[][] board, Color[][] temp) { if (board[x][y] != player) { return; } else { temp[x][y] = GRAY; System.out.println("x = " + x + " y = " + y); if (x < 19) { floodFill(x + 1, y, player, board, temp); } if (x >= 0) { floodFill(x - 1, y, player, board, temp); } if (y < 19) { floodFill(x, y + 1, player, board, temp); } if (y >= 0) { floodFill(x, y - 1, player, board, temp); } } } }

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  • FloodFill Algorithm for Game of Go

    - by Jackson Borghi
    I'm having a hell of a time trying to figure out how to make captured stones disappear. I've read everywhere that I should use the FloodFill algorithm, but I havent had any luck with that so far. Any help would be amazing! Here is my code: package Go; import static java.lang.Math.; import static stdlib.StdDraw.; import java.awt.Color; public class Go2 { public static Color opposite(Color player) { if (player == WHITE) { return BLACK; } return WHITE; } public static void drawGame(Color[][] board) { Color[][][] unit = new Color[400][19][19]; for (int h = 0; h < 400; h++) { for (int x = 0; x < 19; x++) { for (int y = 0; y < 19; y++) { unit[h][x][y] = YELLOW; } } } setXscale(0, 19); setYscale(0, 19); clear(YELLOW); setPenColor(BLACK); line(0, 0, 0, 19); line(19, 19, 19, 0); line(0, 19, 19, 19); line(0, 0, 19, 0); for (double i = 0; i < 19; i++) { line(0.0, i, 19, i); line(i, 0.0, i, 19); } for (int x = 0; x < 19; x++) { for (int y = 0; y < 19; y++) { if (board[x][y] != YELLOW) { setPenColor(board[x][y]); filledCircle(x, y, 0.47); setPenColor(GRAY); circle(x, y, 0.47); } } } int h = 0; } public static void main(String[] args) { int px; int py; Color[][] temp = new Color[19][19]; Color[][] board = new Color[19][19]; Color player = WHITE; for (int i = 0; i < 19; i++) { for (int h = 0; h < 19; h++) { board[i][h] = YELLOW; temp[i][h] = YELLOW; } } while (true) { drawGame(board); while (!mousePressed()) { } px = (int) round(mouseX()); py = (int) round(mouseY()); board[px][py] = player; while (mousePressed()) { } floodFill(px, py, player, board, temp); System.out.print("XXXXX = "+ temp[px][py]); if (checkTemp(temp, board, px, py)) { for (int x = 0; x < 19; x++) { for (int y = 0; y < 19; y++) { if (temp[x][y] == GRAY) { board[x][y] = YELLOW; } } } } player = opposite(player); } } private static boolean checkTemp(Color[][] temp, Color[][] board, int x, int y) { if (x < 19 && x > -1 && y < 19 && y > -1) { if (temp[x + 1][y] == YELLOW || temp[x - 1][y] == YELLOW || temp[x][y - 1] == YELLOW || temp[x][y + 1] == YELLOW) { return false; } } if (x == 18) { if (temp[x - 1][y] == YELLOW || temp[x][y - 1] == YELLOW || temp[x][y + 1] == YELLOW) { return false; } } if (y == 18) { if (temp[x + 1][y] == YELLOW || temp[x - 1][y] == YELLOW || temp[x][y - 1] == YELLOW) { return false; } } if (y == 0) { if (temp[x + 1][y] == YELLOW || temp[x - 1][y] == YELLOW || temp[x][y + 1] == YELLOW) { return false; } } if (x == 0) { if (temp[x + 1][y] == YELLOW || temp[x][y - 1] == YELLOW || temp[x][y + 1] == YELLOW) { return false; } } else { if (x < 19) { if (temp[x + 1][y] == GRAY) { checkTemp(temp, board, x + 1, y); } } if (x >= 0) { if (temp[x - 1][y] == GRAY) { checkTemp(temp, board, x - 1, y); } } if (y < 19) { if (temp[x][y + 1] == GRAY) { checkTemp(temp, board, x, y + 1); } } if (y >= 0) { if (temp[x][y - 1] == GRAY) { checkTemp(temp, board, x, y - 1); } } } return true; } private static void floodFill(int x, int y, Color player, Color[][] board, Color[][] temp) { if (board[x][y] != player) { return; } else { temp[x][y] = GRAY; System.out.println("x = " + x + " y = " + y); if (x < 19) { floodFill(x + 1, y, player, board, temp); } if (x >= 0) { floodFill(x - 1, y, player, board, temp); } if (y < 19) { floodFill(x, y + 1, player, board, temp); } if (y >= 0) { floodFill(x, y - 1, player, board, temp); } } } }

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  • Writing an AI for a turn-based board game

    - by Cyril
    Hi, i'm currently programming a board game (8x8) in which I need to develop an AI. I have read a lot of articles about AI in board games, minmax with or without alphabeta pruning, but I don't really know how to implements this, I don't know where to start... About my game, this is a turn-based game, each player has pieces on the board, they have to pick one and choose in moving this piece (1 or 2 cells max) or clone the piece (1 cell max). At the moment, I have a really stupid AI which choose a random piece then choose a random move to play... Could you please give me some clues, on how to implement this functionality ? Best regards

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  • Mother Board Question

    - by user33931
    1st, I am software guy. I do not do hardware. So I know to you hardware geeks, this is a dumb question. I just inherited a box with a ASUS P5GZ-MX mother board. I have attempted to install two nVidia PCI video cards. I put a 750w power supply in the system to be sure I have enough power. With no extra video cards, the 3.3 v shows normal. When I put one card in, the 3.3 goes to 3.5-3.6 and flashes red (over voltage) about 30% of the time. When I put the 2nd card in, it goes to 3.73 v and stays red all the time. Any Ideas why the voltage goes up when I add cards instead of going down? More Importantly, is this dangerous to the system?

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  • Connecting mother board, power supply, and tower

    - by JordanD
    I am working on putting together a desktop for the first time and and ran into a problem, I am not sure how to connect the fans that came in my tower, my power supply, and connect them all to the mother board. Tower Mobo Power Supply There are 3 fans in the tower, each have 3 pin male and female connector that come connected, and 4 pin (larger?) male and female connector which are hanging. How would I go about connecting The fans together then to the power supply and mobo so it is easiest control (or suggest me a smart / better option). Pictures are from fans on HAF 922 Tower. Thanks

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