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  • Is it still cheaper to build your own PC?

    - by Jeff Yates
    With many companies offering build-to-order PCs, where they can source components at bulk purchase prices, is there any value in building your own PC. Is it still a good option for everyone or is it only cost-effective for those building fringe equipment like high spec gaming platforms? Don't forget to factor in the time and effort you spend building and configuring the machine. I know that it is often worthwhile as it builds understanding of your machine, gets you exactly what you want, etc., but is it still good for your wallet or would you be better off paying someone else to do it and spend more time doing something else?

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  • Too much memory consumed during TFS automated build

    - by Bernard Chen
    We're running TFS 2010 Standard Edition, and we've set up an automated build to run whenever someone checks in code. We run through all of the automated tests (built with MSTest) as part of the build. We've configured the build to run the tests as a 64-bit process, but the QTAgent.exe that runs the tests grows in memory while the tests are running. It is currently reaching 8GB for the ~650 tests we have, and the process has slowed significantly when we went from 450 tests to 650 tests. When we run all of the tests in the local development environment, memory seems to be freed at least with each TestClass and never exceeds a certain level. The process of running all tests has not increased significantly in the local development environment. Is there a way to configure the build service to free up memory with each Test or each TestClass? With the way things are currently running, the build process gets very slow when we start to run out of memory on the machine. Edit: I found the MSTest invocation in the build log and ran it manually and saw the same behavior of runaway memory. I removed the /publish, /publishbuild, /teamproject, /platform, and /flavor parameters from the invocation of MSTest, in case the test runner was holding onto results until the end, but the behavior didn't change. I ran the same command line on a dev box, separate from the build server, and the memory freed up frequently. It seems there must be something wrong/different about the build server that is causing it to behave different, but I'm stumped where to look. I've looked at qtagent.exe.config, mstest.exe.config, versions of both executables. What else might affect this?

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  • Building InstallShield based Installers using Team Build 2010

    - by jehan
    Last few weeks, I have been working on Application Packaging stuff using all the widely used tools like InstallShield, WISE, WiX and Visual Studio Installer. So, I thought it would be good to post about how to Build the Installers developed using these tools with Team Build 2010. This post will focus on how to build the InstallShield generated packages using Team Build 2010. For the release of VS2010, Microsoft has partnered with Flexera who are the makers of InstallShield to create InstallShield Limited Edition, especially for the customers of Visual Studio. First Microsoft planned to release WiX (Windows Installer Xml) with VS2010, but later Microsoft dropped  WiX from VS2010 due to reasons which are best known to them and partnered with InstallShield for Limited Edition. It disappointed lot of people because InstallShield Limited Edition provides only few features of InstallShield and it may not feasable to build complex installer packages using this and it also requires License, where as WiX is an open source with no license costs and it has proved efficient in building most complex packages. Only the last three features are available in InstallShield Limited Edition from the total features offered by InstallShield as shown in below list.                                                                                            Feature Limited Edition for Visual Studio 2010 Standalone Build System Maintain a clean build machine by using only the part of InstallShield that compiles the installations. InstallShield Best Practices Validation Suite Avoid common installation issues. Try and Die Functionality RCreate a fully functional trial version of your product. InstallShield Repackager Create Windows Installer setups from any legacy installation. Multilingual Support Present installation text in up to 35 languages. Microsoft App-V™ Support Deploy your applications as App-V virtual packages that run without conflict. Industry-Standard InstallScript Achieve maximum flexibility in your installations. Dialog Editor Modify the layout of existing end-user dialogs, create new custom dialogs, and more. Patch Creation Build updates and patches for your products. Setup Prerequisite Editor Easily control prerequisite restart behavior and source locations. String Editor View Control the localizable text strings displayed at run time with this spreadsheet-like table. Text File Changes View Configure search-and-replace actions for content in text files to be modified at run time. Virtual Machine Detection Block your installations from running on virtual machines. Unicode Support Improve multi-language installation development. Support for 64-Bit COM Extraction Extract COM data from a 64-bit COM server. Windows Installer Installation Chaining Add MSI packages to your main installation and chain them together. XML Support Save time by quickly testing XML configuration changes to installation projects. Billboard Support for Custom Branding Display Adobe Flash billboards and other graphic files during the install process. SaaS Support (IIS 7 and SSL Technologies) Easily deploy Windows-based Web applications. Project Assistant Jumpstart a project by using a simplified set of views. Support for Digital Signatures Save time by digitally signing all your files at build time. Easily Run Custom Actions Schedule a custom action to run at precisely the right moment in your installation. Installation Prerequisites Check for and install prerequisites before your installation is executed. To create a InstallShield project in Visual Studio and Build it using Team Build 2010, first you have to add the InstallShield Project template  to your Solution file. If you want to use InstallShield Limited edition you can add it from FileàNewà project àother Project Types àSetup and Deploymentà InstallShield LE and if you are using other versions of InstallShield, then you have to add it from  from FileàNewà project àInstallShield Projects. Here, I’m using  InstallShield 2011 Premier edition as I already have it Installed. I have created a simple package for TailSpin Application which has a Feature called Web, few components and a IIS Web Site for  TailSpin application.   Before started working on this, I thought I may need to build the package by calling invoke process activity in build process template or have to create a new custom activity. But, it got build without any changes to build process template. But, it was failing with below error message. C:\Program Files (x86)\MSBuild\InstallShield\2011\InstallShield.targets (68): The "InstallShield.Tasks.InstallShield" task could not be loaded from the assembly C:\Program Files (x86)\MSBuild\InstallShield\2010Limited\InstallShield.Tasks.dll. Could not load file or assembly 'file:///C:\Program Files(x86)\MSBuild\InstallShield\2011\InstallShield.Tasks.dll' or one of its dependencies. An attempt was made to load a program with an incorrect format. Confirm that the <UsingTask> declaration is correct, that the assembly and all its dependencies are available, and that the task contains a public class that implements Microsoft.Build.Framework.ITask. This error is due to 64-bit build machine which I’m using. This issue will be replicable if you are queuing a build on a 64-bit build machine. To avoid this you have to ensure that you configured the build definition for your InstallShield project to load the InstallShield.Tasks.dll file (which is a 32-bit file); otherwise, you will encounter this build error informing you that the InstallShield.Tasks.dll file could not be loaded. To select the 32-bit version of MSBuild, click the Process tab of your build definition in Team Explorer. Then, under the Advanced node, find the MSBuild Platform setting, and select x86. Note that if you are using a 32-bit build machine, you can select either Auto or x86 for the MSBuild Platform setting.  Once I did above changes, the build got successful.

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  • JDK8 New Build Infrastructure

    - by kto
    I unintentionally posted this before I verified everything, so once I have verified it all works, I'll updated this post. But this is what should work... Most Interesting Builder in the World: "I don't always build the jdk, but when I do, I prefer The New JDK8 Build Infrastructure. Stay built, my friends." So the new Build Infrastructure changes have been integrated into the jdk8/build forest along side the older Makefiles (newer in makefiles/ and older ones in make/). The default is still the older makefiles. Instructions can be found in the Build-Infra Project User Guide. The Build-Infra project's goal is to create the fastest build possible and correct many of the build issues we have been carrying around for years. I cannot take credit for much of this work, and wish to recognize the people who do so much work on this (and will probably still do more), see the New Build Infrastructure Changeset for a list of these talented and hard working JDK engineers. A big "THANK YOU" from me. Of course, every OS and system is different, and the focus has been on Linux X64 to start, Ubuntu 11.10 X64 in particular. So there are at least a base set of system packages you need. On Ubuntu 11.10 X64, you should run the following after getting into a root permissions situation (e.g. have run "sudo bash"): apt-get install aptitude aptitude update aptitude install mercurial openjdk-7-jdk rpm ssh expect tcsh csh ksh gawk g++ build-essential lesstif2-dev Then get the jdk8/build sources: hg clone http://hg.openjdk.java.net/jdk8/build jdk8-build cd jdk8-build sh ./get_source.sh Then do your build: cd common/makefiles bash ../autoconf/configure make We still have lots to do, but this is a tremendous start. -kto

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  • How to not increment the build.number in Ant?

    - by dacracot
    I have many targets in my build.xml for Ant. Generally I am running two via a shell script, one to construct the application and one for cleaning up. The shell script checks the exit status of the construction to see if it should clean up or leave the clutter behind so I can determine what went wrong and fix it. So went all is going well, the majority of the time, Ant is executed once for construction and once for clean up. This results in my build.number being incremented for each execution. So in steady state, my build.number increments by 2. How can a tell Ant to not increment the build.number? I would do this for clean up as I haven't built anything. I know the obvious answer of creating a separate script for clean up only, but I'd rather keep the entire build.xml in one file.

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  • What are "build-essential" & "build-dep"?

    - by Adam Siddhi
    I am researching how to install Ruby 1.9.1 in Xubuntu 10.04 and I came across the command build-essential and build-dep multiple times. Sometimes it is followed by packages and sometimes it is both preceded and post-ceded by packages. The 2 examples I am looking at are: sudo apt-get install build-essential zlib1g zlib1g-dev zlibc libruby1.9 libxml2 libxml2-dev libxslt-dev sudo apt-get build-dep ruby1.9 and sudo apt-get install ruby irb ri rdoc ruby1.8-dev libzlib-ruby libyaml-ruby libreadline-ruby libncurses-ruby libcurses-ruby libruby libruby-extras libfcgi-ruby1.8 build-essential libopenssl-ruby libdbm-ruby libdbi-ruby libdbd-sqlite3-ruby sqlite3 libsqlite3-dev libsqlite3-ruby libxml-ruby libxml2-dev

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  • Best build dir location to use in Xcode

    - by neoneye
    I'm consolidating my Xcode/TextMate setup and is interested in where you put your build dir. Some years ago I started out having the build dir in the same dir as my xcodeproj file. However it became a mess when my project became a multi project with a applications and frameworks and tests, so I started using ../build as the build dir, so that all the sub projects used the same dir. However Spotlight is indexing this build dir and TextMate's global find is unusable when there is a build dir in the project. I'm thinking either using ~/.build or /build as Xcode's build dir. What build dir do you use and why?

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  • Noob-Friendly Guides to WSGI?

    - by Johnny McKenzie
    world! I have recently been delving into server-side code web development with python, and I have hit a brick wall; you see, I know little about server side code and HTTP (other than the v. basics with php shudder), and all of the docs for wsgi that I have found seem to be for people already well established in the field. Are there any n00b happy guides for server-side scripting (the theory of), or on wsgi out there. Http would be helpful, video tuts are also greatly appreciated. Thanks in advance.

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  • Books or guides regarding secure key storage and database encryption

    - by Matty
    I have an idea for a SaaS product I want to create, however, this product will store extremely sensitive data that needs to be encrypted at rest. The trouble is not so much the encryption, but the problem of securely storing the keys so that in the event the server was somehow compromised, the keys couldn't just be recovered and used to decrypt the database. Are there any decent books to guides regarding database encryption, and in particular secure key storage? This seems to be a less than straightforward topic and something that is difficult to get right. I'm seeing multiple ways to attack such a system, but unable to come up with one that is secure enough to store highly confidential information.

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  • JDK 7 In Action - Learn With Java Tutorials and Developer Guides

    - by sowmya
    At JavaOne 2012, Stuart Marks, Mike Duigou, and Joe Darcy gave a presentation about JDK 7 In Action. Learn more about using JDK 7 features with the help of Java Tutorials and JDK 7 Developer Guides. Links to relevant information are provided below. If you are considering moving to JDK 7 from a previous release, the JDK 7 Release Notes and JDK 7 Adoption Guide are great resources. Project Coin Features Improved Literals * Literals section in Primitive Datatypes topic. * Binary Literals * Underscores in Numeric Literals Strings In Switch * Strings In Switch Diamond * Type Inference for Generic Instance Creation * Type Inference and Instantiation of Generic Classes Multi-catch and Precise Throw * Catching Multiple Exception Types and Rethrowing Exceptions with Improved Type Checking * Catch Blocks Try-with-resources * The try-with-resources Statement NIO.2 File System API * File I/O for information on path, files, change notification, and more * Zip File System Provider * Zip File System Provider * Developing a Custom File System Provider Fork Join Framework * Fork/Join - Sowmya

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  • What's the ROI of using a build tool like ant or nant?

    - by leeand00
    To me this sounds like a really stupid question. Why would you not use a build tool? However, I need to explain my co-worker why he should be using a build tool of some sort. He's getting really into the idea of working as a team with more programmers, but he isn't understanding the bigger picture of what needs to change in the build process in order to work with a larger team; (i.e. defensive programming/unit testing your code, having a bug database, programming modular libraries, and using sub-repositories to store modules in version control. This is a rather large stack of technologies that I need to prove the ROI of...so I figured I'd start with the ROI of using a build tool rather than just...say...clicking compile.

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  • How do you use build labels in publishers in cruisecontrol?

    - by Omnifarious
    I have this section in my CruiseControl config.xml file: <publishers> <onsuccess> <artifactspublisher dest="artifacts/${project.name}" file="projects/${project.name}/fred"/> <execute command="hg -R hg-succeeded/${project.name} pull"/> <execute command="hg -R hg-succeeded/${project.name} tag -l build-${label} -r tip"/> </onsuccess> </publishers> I'm getting tags that look like build-${label}. The ${label} part isn't being replaced by the build label like I expect. I'm expecting something like build.1 to show up in place of ${label}. How do I make this happen? I do have the default labelincrementer configured with a <labelincrementer /> tag in my project. Also, the CruiseControl documentation is absolutely awful. Is there better documentation anywhere?

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  • RuntimeError: maximum recursion depth exceeded while calling a Python object

    - by Bilal Basharat
    this error arises when i try to run the following test case which is written in models.py of my django app named 'administration' : from django.test import Client, TestCase from django.core import mail class ClientTest( TestCase ): fixtures = [ 'testdata.json' ] def test_get_register( self ): response = self.client.get( '/accounts/register/', {} ) self.assertEqual( response.status_code, 200 ) the error arises at this line specifically: response = self.client.get( '/accounts/register/', {} ) my django version is 1.2.1 and python 2.6 and satchmo version is 0.9.2-pre hg-unknown. I code in windows platform(xp sp2). The command to run test case is: python manage.py test administration the complete error log is as follow: site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 121, in by_host site = by_host(host=host[4:], id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 124, in by_host site = by_host(host = 'www.%s' % host, id_only=id_only) File "build\bdist.win32\egg\threaded_multihost\sites.py", line 101, in by_host site = Site.objects.get(domain=host) File "C:\django\django\db\models\manager.py", line 132, in get return self.get_query_set().get(*args, **kwargs) File "C:\django\django\db\models\query.py", line 336, in get num = len(clone) File "C:\django\django\db\models\query.py", line 81, in __len__ self._result_cache = list(self.iterator()) File "C:\django\django\db\models\query.py", line 269, in iterator for row in compiler.results_iter(): File "C:\django\django\db\models\sql\compiler.py", line 672, in results_iter for rows in self.execute_sql(MULTI): File "C:\django\django\db\models\sql\compiler.py", line 717, in execute_sql sql, params = self.as_sql() File "C:\django\django\db\models\sql\compiler.py", line 65, in as_sql where, w_params = self.query.where.as_sql(qn=qn, connection=self.connection) File "C:\django\django\db\models\sql\where.py", line 91, in as_sql sql, params = child.as_sql(qn=qn, connection=connection) File "C:\django\django\db\models\sql\where.py", line 94, in as_sql sql, params = self.make_atom(child, qn, connection) File "C:\django\django\db\models\sql\where.py", line 141, in make_atom lvalue, params = lvalue.process(lookup_type, params_or_value, connection) File "C:\django\django\db\models\sql\where.py", line 312, in process connection=connection, prepared=True) File "C:\django\django\db\models\fields\subclassing.py", line 53, in inner return func(*args, **kwargs) File "C:\django\django\db\models\fields\subclassing.py", line 53, in inner return func(*args, **kwargs) File "C:\django\django\db\models\fields\__init__.py", line 323, in get_db_prep _lookup return [self.get_db_prep_value(value, connection=connection, prepared=prepar ed)] File "C:\django\django\db\models\fields\subclassing.py", line 53, in inner return func(*args, **kwargs) File "C:\django\django\db\models\fields\subclassing.py", line 53, in inner return func(*args, **kwargs) RuntimeError: maximum recursion depth exceeded while calling a Python object ---------------------------------------------------------------------- Ran 7 tests in 48.453s FAILED (errors=1) Destroying test database 'default'...

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  • Bootstrap a debian build environment and build source packages with no root privileges

    - by Erwan Queffélec
    On debian squeeze, I am trying to do the following : fetch sources package from the wheezy source repository bootstrap a squeeze chroot for several architectures build the packages for several architectures (i386, amd64 + all and any) I want both the fetching, bootstrapping and build operation to be scriptable, repeatable, and run as a normal user. For the environment setup, I want to make as little use of the root account as possible (install the necessary dependencies, and maybe some visudo stuff). If possible I would like to avoid using a VM (pbuilder with user mode linux) So far I have tried several things with pbuilder (require root), debootstrap (require root) with little success. Here is an example script of what I want to do (does not work): #/bin/bash set -e set -x this=`readlink -f $0` this_dir=`dirname $this` archs='i386 amd64 any all' pushd $this_dir/src # I actually want the following line to work with a repo that # is not in /etc/apt/sources.list but that is another question apt-get source cyrus-imapd-2.4 popd for arch in $archs do build_dir=$this_dir/build/$arch/ pbuilder --create --configfile $build_dir/pbuilderrc --buildresult $build_dir/ pbuilder --build --configfile $build_dir/pbuilderrc --buildresult \ $build_dir/ $this_dir/src/*.dsc # of course I want to use the .dput.cf in /home/myuser/ # and not in /root/ dput $build_dir/$arch/*.changes done

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  • What are your build and release steps? When to increment build numbers?

    - by Ed
    I am having trouble defining and automating my build process despite simple requirements: Every build should have a unique build number. Every tagged release should be reproducible What I have: A C++, Red Hat Enterprise Linux 5.x, Subversion development environment. A build machine ( actually a virtual machine ) A version.h file with #defines for major, minor, and buildnumber. A script for incrementing the version.h buildnumber. A rpmbuild spec file that exports the tagged Subversion source, builds, and makes the rpm installer packages. Questions: Assuming multiple developers per project, when should the build number be incremented and version.h file be checked-in? The build machine? Some sort of Subversion hook? Pre-build or post-build? Thanks in advance for those willing to take the time to share their experience with build processes. -Ed Linux newbie. Former Windows C++/.NET developer.

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  • Splitting build cross the network?

    - by Dandikas
    Is there a known solution for splitting build process cross the network machines? Use case: We are an average software development company. We own around 50 development workstations (Quad Core 2.66Ghz, 4 GB ram, 200 GB raid). No need to tell that at any single moment not every machine is loaded to the max. There are 5 to 15 projects running simultaneously at any single moment. Obviously all of them are continuously build on server, than deployed to proper environment. Single project build is taking from 3 to 15 minutes. The problem: Whenever we build 5 projects in a row the last project is going to be ready after around 25 - 50 minutes. Building in parallel does not solve the problem (build is only a part of the game, than you need to deploy, run tests etc.) YES the correct solution is to add another build server, but "That involves buying new Expensive hardware, and we already spent a lot!". Yea, right(damn them)! Anyway. What about splitting build among developers workstation? Lets say whenever we need to build project "A" we check 5 workstations and start build on all that are not overloaded. The build can be canceled by a developer if he really needs all the power of his machine as long as there is at least 1 machine that is still building. After build is finished deployment can be performed to a proper environment (hosted on some server, not on workstation :) ). The bigger the company the more this makes sense to me. Anyone tried something like this? Are there any good practices? Any helpful software? (90% of the projects are .net C#)

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  • Why does PowerShell fail to build my .net solutions? ("file is being used by another process")

    - by urig
    I've written a PowerShell script to build several .net solutions one after the other. It simply makes several calls to csc.exe to build the .sln files. Almost every time I run the script one of the solutions fails to build and CSC.exe reports: error CS1606: Assembly signing failed; output may not be signed -- The process cannot access the file because it is being used by another process. This happens even though I've closed all instances of Visual Studio holding these solutions and I've none of their exes running on mu machine. A similar batch file that I've written works just fine. It's only PowerShell that complains about the file being used by another process. How can avoid having this happen? Are there any better examples out there of building .net solutions through PowerShell?

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  • Integrating Code Metrics in TFS 2010 Build

    - by Jakob Ehn
    The build process template and custom activity described in this post is available here: http://cid-ee034c9f620cd58d.office.live.com/self.aspx/BlogSamples/CodeMetricsSample.zip Running code metrics has been available since VS 2008, but only from inside the IDE. Yesterday Microsoft finally releases a Visual Studio Code Metrics Power Tool 10.0, a command line tool that lets you run code metrics on your applications.  This means that it is now possible to perform code metrics analysis on the build server as part of your nightly/QA builds (for example). In this post I will show how you can run the metrics command line tool, and also a custom activity that reads the output and appends the results to the build log, and also fails he build if the metric values exceeds certain (configurable) treshold values. The code metrics tool analyzes all the methods in the assemblies, measuring cyclomatic complexity, class coupling, depth of inheritance and lines of code. Then it calculates a Maintainability Index from these values that is a measure f how maintanable this method is, between 0 (worst) and 100 (best). For information on hwo this value is calculated, see http://blogs.msdn.com/b/codeanalysis/archive/2007/11/20/maintainability-index-range-and-meaning.aspx. After this it aggregates the information and present it at the class, namespace and module level as well. Running Metrics.exe in a build definition Running the actual tool is easy, just use a InvokeProcess activity last in the Compile the Project sequence, reference the metrics.exe file and pass the correct arguments and you will end up with a result XML file in the drop directory. Here is how it is done in the attached build process template: In the above sequence I first assign the path to the code metrics result file ([BinariesDirectory]\result.xml) to a variable called MetricsResultFile, which is then sent to the InvokeProcess activity in the Arguments property. Here are the arguments for the InvokeProcess activity: Note that we tell metrics.exe to analyze all assemblies located in the Binaries folder. You might want to do some more intelligent filtering here, you probably don’t want to analyze all 3rd party assemblies for example. Note also the path to the metrics.exe, this is the default location when you install the Code Metrics power tool. You must of course install the power tool on all build servers. Using the standard output logging (in the Handle Standard Output/Handle Error Output sections), we get the following output when running the build: Integrating Code Metrics into the build Having the results available next to the build result is nice, but we want to have results integrated in the build result itself, and also to affect the outcome of the build. The point of having QA builds that measure, for example, code metrics is to make it very clear how the code being built measures up to the standards of the project/company. Just having a XML file available in the drop location will not cause the developers to improve their code, but a (partially) failing build will! To do this, we need to write a custom activity that parses the metrics result file, logs it to the build log and fails the build if the values frfom the metrics is below/above some predefined treshold values. The custom activity performs the following steps Parses the XML. I’m using Linq 2 XSD for this, since the XML schema for the result file is available, it is vey easy to generate code that lets you query the structure using standard Linq operators. Runs through the metric result hierarchy and logs the metrics for each level and also verifies maintainability index and the cyclomatic complexity with the treshold values. The treshold values are defined in the build process template are are sent in as arguments to the custom activity If the treshold values are exceeded, the activity either fails or partially fails the current build. For more information about the structure of the code metrics result file, read Cameron Skinner's post about it. It is very simpe and easy to understand. I won’t go through the code of the custom activity here, since there is nothing special about it and it is available for download so you can look at it and play with it yourself. The treshold values for Maintainability Index and Cyclomatic Complexity is defined in the build process template, and can be modified per build definition: I have taken the default value for these settings from my colleague Terje Sandström post on Code Metrics - suggestions for approriate limits. You’ll notice that this is quite an improvement compared to using code metrics inside the IDE, where Red/Yellow/Green limits are fixed (and the default values are somewaht strange, see Terjes post for a discussion on this) This is the first version of the code metrics integration with TFS 2010 Build, I will proabably enhance the functionality and the logging (the “tree view” structure in the log becomes quite hard to read) soon. I will also consider adding it to the Community TFS Build Extensions site when it becomes a bit more mature. Another obvious improvement is to extend the data warehouse of TFS and push the metric results back to the warehouse and make it visible in the reports.

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  • Team Foundation Server 2012 Build Global List Problems

    - by Bob Hardister
    My experience with the upgrade and use of TFS 2012 has been very positive. I did come across a couple of issues recently that tripped things up for a while. ISSUE 1 The first issue is that 2012 prior to Update 1 published an invalid build list item value to the collection global list. In 2010, the build global list, list item value syntax is an underscore between the build definition and the build number. In the 2012 RTM this underscore was replaced with a backslash, which is invalid.  Specifically, an upload of the global list fails when the backslash is followed at some point by a period. The error when using the API is: <detail ExceptionMessage="TF26204: The account you entered is not recognized. Contact your Team Foundation Server administrator to add your account." BaseExceptionName="Microsoft.TeamFoundation.WorkItemTracking.Server.ValidationException"><details id="600019" http://schemas.microsoft.com/TeamFoundation/2005/06/WorkItemTracking/faultdetail/03"http://schemas.microsoft.com/TeamFoundation/2005/06/WorkItemTracking/faultdetail/03" /></detail> when uploading the global list via the process editor the error is: This issue is corrected in Update1 as the backslash is changed to a forward slash. ISSUE 2 The second issue is that when upgrading from 2010 to 2012, the builds in 2010 are not published to the 2012 global list.  After the upgrade the 2012 global lists doesn’t have any builds and only builds run in 2012 are published to the global list. This was reported to the MSDN forums and Connect. To correct this I wrote a utility to pull all the builds and recreate the builds global list for each project in each collection.  This is a console application with a program.cs, a globallists.cs and a app.config (not published here). The utility connects to TFS 2012, loops through the collections or a target collection as specified in the app.config. Then loops through the projects, the build definitions, and builds.  It creates a global list for each project if that project has at least one build. Then it imports the new list to TFS.  Here’s the code for program and globalists classes. Program.CS using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.TeamFoundation.Framework.Client; using Microsoft.TeamFoundation.Framework.Common; using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Server; using System.IO; using System.Xml; using Microsoft.TeamFoundation.WorkItemTracking.Client; using System.Diagnostics; using Utilities; using System.Configuration; namespace TFSProjectUpdater_CLC { class Program { static void Main(string[] args) { DateTime temp_d = System.DateTime.Now; string logName = temp_d.ToShortDateString(); logName = logName.Replace("/", "_"); logName = logName + "_" + temp_d.TimeOfDay; logName = logName.Replace(":", "."); logName = "TFSGlobalListBuildsUpdater_" + logName + ".log"; Trace.Listeners.Add(new TextWriterTraceListener(Path.Combine(ConfigurationManager.AppSettings["logLocation"], logName))); Trace.AutoFlush = true; Trace.WriteLine("Start:" + DateTime.Now.ToString()); Console.WriteLine("Start:" + DateTime.Now.ToString()); string tfsServer = ConfigurationManager.AppSettings["TargetTFS"].ToString(); GlobalLists gl = new GlobalLists(); //replace this with the URL to your TFS instance. Uri tfsUri = new Uri("https://" + tfsServer + "/tfs"); //bool foundLite = false; TfsConfigurationServer config = new TfsConfigurationServer(tfsUri, new UICredentialsProvider()); config.EnsureAuthenticated(); ITeamProjectCollectionService collectionService = config.GetService<ITeamProjectCollectionService>(); IList<TeamProjectCollection> collections = collectionService.GetCollections().OrderBy(collection => collection.Name.ToString()).ToList(); //target Collection string targetCollection = ConfigurationManager.AppSettings["targetCollection"]; foreach (TeamProjectCollection coll in collections) { if (targetCollection.Equals(string.Empty)) { if (!coll.Name.Equals("TFS Archive") && !coll.Name.Equals("DefaultCol") && !coll.Name.Equals("Team Project Template Gallery")) { doWork(coll, tfsServer); } } else { if (coll.Name.Equals(targetCollection)) { doWork(coll, tfsServer); } } } Trace.WriteLine("Finished:" + DateTime.Now.ToString()); Console.WriteLine("Finished:" + DateTime.Now.ToString()); if (System.Diagnostics.Debugger.IsAttached) { Console.WriteLine("\nHit any key to exit..."); Console.ReadKey(); } Trace.Close(); } static void doWork(TeamProjectCollection coll, string tfsServer) { GlobalLists gl = new GlobalLists(); //target Collection string targetProject = ConfigurationManager.AppSettings["targetProject"]; Trace.WriteLine("Collection: " + coll.Name); Uri u = new Uri("https://" + tfsServer + "/tfs/" + coll.Name.ToString()); TfsTeamProjectCollection c = TfsTeamProjectCollectionFactory.GetTeamProjectCollection(u); ICommonStructureService icss = c.GetService<ICommonStructureService>(); try { Trace.WriteLine("\tChecking Collection Global Lists."); gl.RebuildBuildGlobalLists(c); } catch (Exception ex) { Console.WriteLine("Exception! :" + coll.Name); } } } } GlobalLists.CS using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Framework.Client; using Microsoft.TeamFoundation.Framework.Common; using Microsoft.TeamFoundation.Server; using Microsoft.TeamFoundation.WorkItemTracking.Client; using Microsoft.TeamFoundation.Build.Client; using System.Configuration; using System.Xml; using System.Xml.Linq; using System.Diagnostics; namespace Utilities { public class GlobalLists { string GL_NewList = @"<gl:GLOBALLISTS xmlns:gl=""http://schemas.microsoft.com/VisualStudio/2005/workitemtracking/globallists""> <GLOBALLIST> </GLOBALLIST> </gl:GLOBALLISTS>"; public void RebuildBuildGlobalLists(TfsTeamProjectCollection _tfs) { WorkItemStore wis = new WorkItemStore(_tfs); //export the current globals lists file for the collection to save as a backup XmlDocument globalListsFile = wis.ExportGlobalLists(); globalListsFile.Save(@"c:\temp\" + _tfs.Name.Replace("\\", "_") + "_backupGlobalList.xml"); LogExportCurrentCollectionGlobalListsAsBackup(_tfs); //Build a new global build list from each build definition within each team project IBuildServer buildServer = _tfs.GetService<IBuildServer>(); foreach (Project p in wis.Projects) { XmlDocument newProjectGlobalList = new XmlDocument(); newProjectGlobalList.LoadXml(GL_NewList); LogInstanciateNewProjectBuildGlobalList(_tfs, p); BuildNewProjectBuildGlobalList(_tfs, wis, newProjectGlobalList, buildServer, p); LogEndOfProject(_tfs, p); } } // Private Methods private static void BuildNewProjectBuildGlobalList(TfsTeamProjectCollection _tfs, WorkItemStore wis, XmlDocument newProjectGlobalList, IBuildServer buildServer, Project p) { //locate the template node XmlNamespaceManager nsmgr = new XmlNamespaceManager(newProjectGlobalList.NameTable); nsmgr.AddNamespace("gl", "http://schemas.microsoft.com/VisualStudio/2005/workitemtracking/globallists"); XmlNode node = newProjectGlobalList.SelectSingleNode("//gl:GLOBALLISTS/GLOBALLIST", nsmgr); LogLocatedGlobalListNode(_tfs, p); //add the name attribute for the project build global list XmlElement buildListNode = (XmlElement)node; buildListNode.SetAttribute("name", "Builds - " + p.Name); LogAddedBuildNodeName(_tfs, p); //add new builds to the team project build global list bool buildsExist = false; if (AddNewBuilds(_tfs, newProjectGlobalList, buildServer, p, node, buildsExist)) { //import the new build global list for each project that has builds newProjectGlobalList.Save(@"c:\temp\" + _tfs.Name.Replace("\\", "_") + "_" + p.Name + "_" + "newGlobalList.xml"); //write out temp copy of the global list file to be imported LogImportReady(_tfs, p); wis.ImportGlobalLists(newProjectGlobalList.InnerXml); LogImportComplete(_tfs, p); } } private static bool AddNewBuilds(TfsTeamProjectCollection _tfs, XmlDocument newProjectGlobalList, IBuildServer buildServer, Project p, XmlNode node, bool buildsExist) { var buildDefinitions = buildServer.QueryBuildDefinitions(p.Name); foreach (var buildDefinition in buildDefinitions) { var builds = buildDefinition.QueryBuilds(); foreach (var build in builds) { //insert the builds into the current build list node in the correct 2012 format buildsExist = true; XmlElement listItem = newProjectGlobalList.CreateElement("LISTITEM"); listItem.SetAttribute("value", buildDefinition.Name + "/" + build.BuildNumber.ToString().Replace(buildDefinition.Name + "_", "")); node.AppendChild(listItem); } } if (buildsExist) LogBuildListCreated(_tfs, p); else LogNoBuildsInProject(_tfs, p); return buildsExist; } // Logging Methods private static void LogExportCurrentCollectionGlobalListsAsBackup(TfsTeamProjectCollection _tfs) { Trace.WriteLine("\tExported Global List for " + _tfs.Name + " collection."); Console.WriteLine("\tExported Global List for " + _tfs.Name + " collection."); } private void LogInstanciateNewProjectBuildGlobalList(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tInstanciated the new build global list for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tInstanciated the new build global list for project \n\t\t\t" + p.Name + " in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogLocatedGlobalListNode(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tLocated the build global list node for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tLocated the build global list node for project \n\t\t\t" + p.Name + " in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogAddedBuildNodeName(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tAdded the name attribute to the build global list for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tAdded the name attribute to the build global list for project \n\t\t\t" + p.Name + " in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogBuildListCreated(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tAdded all builds into the " + "Builds - " + p.Name + " list in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tAdded all builds into the " + "Builds - \n\t\t\t" + p.Name + " list in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogNoBuildsInProject(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tNo builds found for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tNo builds found for project " + p.Name + " \n\t\t\tin the " + _tfs.Name + " collection."); } private void LogEndOfProject(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tEND OF PROJECT " + p.Name); Trace.WriteLine(" "); Console.WriteLine("\t\tEND OF PROJECT " + p.Name); Console.WriteLine(); } private static void LogImportReady(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tReady to import the build global list for project " + p.Name + " to the " + _tfs.Name + " collection."); Console.WriteLine("\t\tReady to import the build global list for project \n\t\t\t" + p.Name + " to the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogImportComplete(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tImport of the build global list for project " + p.Name + " to the " + _tfs.Name + " collection completed."); Console.WriteLine("\t\tImport of the build global list for project \n\t\t\t" + p.Name + " to the \n\t\t\t" + _tfs.Name + " collection completed."); } } }

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  • VMware Tools in Ubuntu guest on VMware Server 2 do not build

    - by ulf
    When trying to build the VMware tools in my Ubuntu 9.10 64 bit guest on a VMware Server 2.0.2 host with Debian 5 I'm getting strange errors like: Building the vmmemctl module. Using 2.6.x kernel build system. make: Gehe in Verzeichnis '/tmp/vmware-config8/vmmemctl-only' make -C /lib/modules/2.6.31-19-server/build/include/.. SUBDIRS=$PWD SRCROOT=$PWD/. modules make[1]: Betrete Verzeichnis '/usr/src/linux-headers-2.6.31-19-server' CC [M] /tmp/vmware-config8/vmmemctl-only/backdoorGcc64.o In file included from /tmp/vmware-config8/vmmemctl-only/backdoor.h:29, from /tmp/vmware-config8/vmmemctl-only/backdoorGcc64.c:38: /tmp/vmware-config8/vmmemctl-only/vm_basic_types.h:108:7: warning: "__FreeBSD__" is not defined CC [M] /tmp/vmware-config8/vmmemctl-only/os.o In file included from /tmp/vmware-config8/vmmemctl-only/os.c:51: /tmp/vmware-config8/vmmemctl-only/compat_wait.h:78: error: conflicting types for ‘poll_initwait’ include/linux/poll.h:70: note: previous declaration of ‘poll_initwait’ was here make[2]: *** [/tmp/vmware-config8/vmmemctl-only/os.o] Fehler 1 make[1]: *** [_module_/tmp/vmware-config8/vmmemctl-only] Fehler 2 make[1]: Verlasse Verzeichnis '/usr/src/linux-headers-2.6.31-19-server' make: *** [vmmemctl.ko] Fehler 2 make: Verlasse Verzeichnis '/tmp/vmware-config8/vmmemctl-only' Unable to build the vmmemctl module. I googled half the Internet but couldn't come to a solution. None of the kernel modules seems to build correctly. While googling I read something about a bug in this kernel tree.

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  • Problem building with MSBuild on Team Build

    - by mrwayne
    Hi, I have recently upgraded from TFS2005 to TFS2010 (and sub-sequently the team build server). I used to be able to get a team build on one of my solutions to work pretty easily, (see structure below) Solution |_Web Site | |_Bin | |_Other Files |_Project 1 |_Project 2 |_Project (n) Now, i can no longer get a build working correctly as it doesnt appear to build all my projects any longer (i've had to create a new build definition). Either that, or its not building the projects in such an order that when it hits project X, that a project it depends on (Project A), has not yet been built, and as such fails. I'm just basically trying to build a web site (not web application project), with some Dependant / linked projects. Why must it be so hard! Everything builds fine in the IDE. If i even open the solution copied to the build server under the 'Sources' directory, i am able to build it fine in the IDE on that server. No such luck with MSBuild though. Thoughts?

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  • XCTest.framework build error

    - by user2703123
    I am using the DropBox Core API in my app and therefore, I must include the XCTest framework, because, when I haven't added the XCTest framework, my app can't connect to dropbox, however when I do add the framework, I get an error while building for the simulator. There is nothing wrong with my code! Here is the error: Ld /Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Products/Debug-iphonesimulator/SnapDrop!.app/SnapDrop! normal i386 cd "/Users/Zach/Desktop/SnapDrop!" setenv IPHONEOS_DEPLOYMENT_TARGET 6.1 setenv PATH "/Applications/Xcode5-DP6.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode5-DP6.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Applications/Xcode5-DP6.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -arch i386 -isysroot /Applications/Xcode5-DP6.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.0.sdk -L/Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Products/Debug-iphonesimulator -F/Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Products/Debug-iphonesimulator -F/Users/Zach/Downloads/dropbox-ios-sdk-1.3.5 -F/Users/Zach/Downloads/dropbox-ios-sync-sdk-1-1.1.0 -F/Applications/Xcode5-DP6.app/Contents/Developer/Library/Frameworks -F/Users/Zach/Desktop -filelist /Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Intermediates/SnapDrop!.build/Debug-iphonesimulator/SnapDrop!.build/Objects-normal/i386/SnapDrop!.LinkFileList -Xlinker -objc_abi_version -Xlinker 2 -fobjc-arc -fobjc-link-runtime -Xlinker -no_implicit_dylibs -mios-simulator-version-min=6.1 -framework iAd -framework AssetsLibrary -framework QuartzCore -framework SystemConfiguration -framework Security -framework CFNetwork -framework XCTest -framework Dropbox -framework DropboxSDK -framework CoreGraphics -framework UIKit -framework Foundation -Xlinker -dependency_info -Xlinker /Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Intermediates/SnapDrop!.build/Debug-iphonesimulator/SnapDrop!.build/Objects-normal/i386/SnapDrop!_dependency_info.dat -o /Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Products/Debug-iphonesimulator/SnapDrop!.app/SnapDrop! ld: building for iOS Simulator, but linking against dylib built for MacOSX file '/Applications/Xcode5-DP6.app/Contents/Developer/Library/Frameworks/XCTest.framework/XCTest' for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation) What should I do? If my framework is corrupt, can you tell me how to reinstall it? I have tried deleting and reinstalling Xcode with no luck.

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