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  • Purpose of building file using Make

    - by foo
    I am trying to understand what is the purpose of making files using commands such as cmake .. and make, I have tried looking online but there is no concise explanation on its purpose that i could find. Also, is it necessary to use make on a project folder that is not built in order to use the source (C++) in other projects. I know this may be a simplistic question, but as i am fairly new to building files, any information or references would be much appreciated.

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  • Using the promote builds plugin to tag subversion repository in jenkins

    - by mark
    We have a task which builds based on data from 4 different SVN repositories. I want to allow QA promote a build, so that the revisions participating in the build are tagged with the build number and some optional label. I have encountered the following problem - the promoted build may not be the most recent build. How do I know the SVN revision of each of the four repositories used during that build? I know that each build has this information in the revision.txt and build.xml files associated with the build, but how does it become available in the context of promotion? Thanks. P.S. Asked here before, but did not get a satisfying answer.

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  • Managing NSStoreType changes between debug and release builds

    - by Eimantas
    NSXMLTypeStore is used when starting Core Data backed application by default because it's good for debugging purposes. But practice dictates that developer should use either NSBinaryStoreType, NSInMemoryStoreType or NSSQLiteStoreType store types in release builds. How do you manage changes between debug and release builds? I believe that changing store type from NSXMLTypeStore to, say, NSBinaryStoreType in code on each release is kinda cumbersome.

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  • How to cleanup old Failed Builds in TeamCity?

    - by dr. evil
    We do have hundreds of failed builds in TeamCity (number is especially high because of old retry on fail settings) and now it's a pain to browse history. I want to clean up only old failed builds, is there anyway to do that in TeamCity? Normal clean-up policy only allows X days before the last successful build sort of clean ups.

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  • Performance issue between builds

    - by DeadMG
    I've been developing a small indie game in my spare time and have run across an inexplicable issue. Some builds of the game will randomly run several hundred frames per second slower than other builds. For example, when rendering some text and no 3D scene, I can achieve 1800FPS on my own hardware. Add one 3D sphere (10k verts, pixel shaded), achieve 1700 FPS. Add two more spheres, achieve 800 FPS. Remove all spheres, achieve 1100FPS- even though the code now renders the same scene as I previously achieved at 1800FPS, which is just the FPS counter being rendered. I've tried rebuilding and cleaning the project and rebooting the compiler. This is in Release mode and I turned on all the optimizations I could find. Any suggestions as to the cause? I ran a quick profile, and Visual Studio seems to think that over 90% of my time was spent in D3D9_43.dll, suggesting that it's not a bug in my app, which doesn't explain why it manifests in only some builds. I rebooted my machine and it's back up to 1800FPS. I think it's a bug in the DirectX SDK tools (amongst many others). Going to delete this question.

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  • Create Custom Builds of an Xcode Project

    - by macinjosh
    I am going to build a Mac application written in Obj-C with Xcode. For argument's sake let's say it will have 10 optional features. I need a way to enable or disable those features to create custom builds of the application. These builds would be automated (most likely through the Mac OS X Terminal) so I would need a way to state which of these features are enabled/disabled at build time (a configuration file or CLI arguments would be ideal.) So what is the best way to accomplish this? I'm trying to plan this out before I start coding so that there is proper separation in my code base to allow for these features to come and go. Ideally the custom build would only contain compiled code for the features it should have. In other words I don't want to always compile all the features and condition them out at runtime.

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  • Getting latest Subsonic builds

    - by Alex Yakunin
    I need the latest Subsonic build or build it by my own. Subsonic project web site shows the latest available version is Subsonic v3.0.0.3 released at July 15, 2009. Questions: Are there any later builds - e.g. maintained by community members? If so, how can I get the latest one? In worst case I'm ready to get the latest source code and try to build it by my own. Are there any instructions for this? Please note, that I'm not interested in almost 1 year old builds - I need a build based on the latest code for tests (LINQ, performance), ideally - compiled for .NET 4.0.

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  • Counting builds

    - by moz
    I have a dozen of build plans managed by a unique build agent. What I want to do, is to get the total number of triggered/scheduled builds (without counting them manually from the interface). So, question is, is there a kind of counter on the server? UPDATE #1: I'm using the v2.2.1. UPDATE #2: On the server interface (Administration - System - System Information), there are some statistics including how many builds the server performed. But, this number is reinitialized when the server goes down.

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  • What's the fastest filesystem for developer builds?

    - by Dan Fabulich
    I'm putting together a Linux box that will act as a continuous integration build server; we'll mostly build Java stuff, but I think this question applies to any compiled language. What filesystem and configuration settings should I use? (For example, I know I won't need atime for this!) The build server will spend a lot of time reading and writing small files, and scanning directories to see which files have been modified.

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  • How do you set DEBUG or RELEASE builds in Visual Studio 2008 (VB.net)

    - by GregH
    This has been driving me crazy...I have VS 2008 and am developing vb.net applications. How do I specify if I am building a debug or release version? The description I found of how to do this on the Microsoft site (http://msdn.microsoft.com/en-us/library/wx0123s5.aspx) don't seem to be accurate. This should be pretty straight forward shouldn't it? It seems that a friend of mine that does C# development says it is easy in his environment. Are the VS environments different between C# and VB?

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  • CodeStock 2012 Review: Eric Landes( @ericlandes ) - Automated Tests in to automated Builds! How to put the right type of automated tests in to the right automated builds.

    Automated Tests in to automated Builds! How to put the right type of automated tests in to the right automated builds.Speaker: Eric LandesTwitter: @ericlandesBlog: http://ericlandes.com/ This was one of the first sessions I attended during CodeStock 2012. Eric’s talk focused mostly on unit testing, and that the lack of proper unit testing can be compared to stealing from an employer. His point was that if you’re not doing proper unit testing then all of the time wasted on fixing issues that could have been detected with unit tests is like stealing money from employer. He makes the assumption that that time spent on fixing these issues could have been better spent developing new features that drive the business. To a point I can agree with Eric’s argument regarding unit testing and stealing from a company’s perspective. I can see how he relates resources being shifted from new development to bug fixes as stealing based on the fact that the resources used to fix bugs are directly taken from other projects. He also states that Boring/Redundant and Build/Test tasks should be automated because it reduces the changes of errors and frees up developer to do what they do best, DEVELOP! When he refers to testing, he breaks testing down in to four distinct types. Unit Test Acceptance Test (This also includes Integration Tests) Performance Test UI Test With this he also recommends that developers should not go buck wild striving for 100% code coverage because some test my not provide a great return on investment. In his experience he recommends that 70% test coverage was a very acceptable rate.

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  • CodeStock 2012 Review: Eric Landes( @ericlandes ) - Automated Tests in to automated Builds! How to put the right type of automated tests in to the right automated builds.

    Automated Tests in to automated Builds! How to put the right type of automated tests in to the right automated builds.Speaker: Eric LandesTwitter: @ericlandesBlog: http://ericlandes.com/ This was one of the first sessions I attended during CodeStock 2012. Eric’s talk focused mostly on unit testing, and that the lack of proper unit testing can be compared to stealing from an employer. His point was that if you’re not doing proper unit testing then all of the time wasted on fixing issues that could have been detected with unit tests is like stealing money from employer. He makes the assumption that that time spent on fixing these issues could have been better spent developing new features that drive the business. To a point I can agree with Eric’s argument regarding unit testing and stealing from a company’s perspective. I can see how he relates resources being shifted from new development to bug fixes as stealing based on the fact that the resources used to fix bugs are directly taken from other projects. He also states that Boring/Redundant and Build/Test tasks should be automated because it reduces the changes of errors and frees up developer to do what they do best, DEVELOP! When he refers to testing, he breaks testing down in to four distinct types. Unit Test Acceptance Test (This also includes Integration Tests) Performance Test UI Test With this he also recommends that developers should not go buck wild striving for 100% code coverage because some test my not provide a great return on investment. In his experience he recommends that 70% test coverage was a very acceptable rate.

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  • CCNet and .Net 4.0

    - by Pino
    Could not load file or assembly 'System.Data' or one of its dependencies. An attempt was made to load a program with an incorrect format We have just upgraded one of our projects to .Net 4.0 and have re-configured our build server (Cruise Control .Net). Anyone help with the above error? I have included more trace below. > debug: > > [copy] Copying 1 file to 'C:\Builds\SilverChip\Working\sc.website\web.config'. > [copy] Copying 1 file to 'C:\Builds\SilverChip\Working\sc.admin\web.config'. > [copy] Copying 1 file to 'C:\Builds\SilverChip\Working\sc.website\bin\Intelligencia.UrlRewriter.dll'. > [copy] Copying 1 file to 'C:\Builds\SilverChip\Working\sc.website\bin\UrlRewritingNet.UrlRewriter.dll'. > [exec] Microsoft (R) Build Engine Version 4.0.30319.1 > [exec] [Microsoft .NET Framework, Version 4.0.30319.1] > [exec] Copyright (C) Microsoft Corporation 2007. All rights > reserved. > [exec] > [exec] Build started 11/05/2010 12:02:16. > [exec] Project "C:\Builds\SilverChip\Working\Silverchip.sln" > on node 1 (default targets). > [exec] ValidateSolutionConfiguration: > [exec] Building solution configuration "Debug|Any CPU". > [exec] Project "C:\Builds\SilverChip\Working\Silverchip.sln" > (1) is building > "C:\Builds\SilverChip\Working\sc.lib\sc.lib.csproj" > (2) on node 1 (default targets). > [exec] CoreCompile: > [exec] Skipping target "CoreCompile" because all output files > are up-to-date with respect to the > input files. > [exec] _CopyAppConfigFile: > [exec] Skipping target "_CopyAppConfigFile" because all > output files are up-to-date with > respect to the input files. > [exec] CopyFilesToOutputDirectory: > [exec] sc.lib -> C:\Builds\SilverChip\Working\sc.lib\bin\Debug\sc.lib.dll > [exec] Done Building Project "C:\Builds\SilverChip\Working\sc.lib\sc.lib.csproj" > (default targets). > [exec] Project "C:\Builds\SilverChip\Working\Silverchip.sln" > (1) is building > "C:\Builds\SilverChip\Working\sc_admin.metaproj" > (3) on node 1 (default targets). > [exec] Build: > [exec] Copying file from "C:\Builds\SilverChip\Working\sc.lib\bin\Debug\sc.lib.dll" > to "sc.admin\\Bin\sc.lib.dll". > [exec] Copying file from "C:\Builds\SilverChip\Working\sc.lib\bin\Debug\SubSonic.Core.dll" > to "sc.admin\\Bin\SubSonic.Core.dll". > [exec] Copying file from "C:\Builds\SilverChip\Working\sc.lib\bin\Debug\sc.lib.pdb" > to "sc.admin\\Bin\sc.lib.pdb". > [exec] C:\Windows\Microsoft.NET\Framework\v4.0.30319\aspnet_compiler.exe > -v /sc.admin -p sc.admin\ -u -f -d PrecompiledWeb\sc.admin\ > [exec] ASPNETCOMPILER : error ASPCONFIG: Could not load file or > assembly 'System.Data' or one of its > dependencies. An attempt was made to > load a program with an incorrect > format. > [C:\Builds\SilverChip\Working\sc_admin.metaproj] > [exec] Done Building Project "C:\Builds\SilverChip\Working\sc_admin.metaproj" > (default targets) -- FAILED. > [exec] Project "C:\Builds\SilverChip\Working\Silverchip.sln" > (1) is building > "C:\Builds\SilverChip\Working\sc_website.metaproj" > (4) on node 1 (default targets). > [exec] Build: > [exec] Copying file from "C:\Builds\SilverChip\Working\sc.lib\bin\Debug\sc.lib.dll" > to "sc.website\\Bin\sc.lib.dll". > [exec] Copying file from "C:\Builds\SilverChip\Working\sc.lib\bin\Debug\SubSonic.Core.dll" > to > "sc.website\\Bin\SubSonic.Core.dll". > [exec] Copying file from "C:\Builds\SilverChip\Working\sc.lib\bin\Debug\sc.lib.pdb" > to "sc.website\\Bin\sc.lib.pdb". > [exec] C:\Windows\Microsoft.NET\Framework\v4.0.30319\aspnet_compiler.exe > -v /sc.website -p sc.website\ -u -f -d PrecompiledWeb\sc.website\ > [exec] ASPNETCOMPILER : error ASPCONFIG: Could not load file or > assembly 'System.Data' or one of its > dependencies. An attempt was made to > load a program with an incorrect > format. > [C:\Builds\SilverChip\Working\sc_website.metaproj] > [exec] Done Building Project "C:\Builds\SilverChip\Working\sc_website.metaproj" > (default targets) -- FAILED. > [exec] Done Building Project "C:\Builds\SilverChip\Working\Silverchip.sln" > (default targets) -- FAILED. > [exec] > [exec] Build FAILED. > [exec] > [exec] "C:\Builds\SilverChip\Working\Silverchip.sln" > (default target) (1) -> > [exec] "C:\Builds\SilverChip\Working\sc_admin.metaproj" > (default target) (3) -> > [exec] (Build target) -> > [exec] ASPNETCOMPILER : error ASPCONFIG: Could not load file > or assembly 'System.Data' or one of > its dependencies. An attempt was made > to load a program with an incorrect > format. > [C:\Builds\SilverChip\Working\sc_admin.metaproj] > [exec] > [exec] > [exec] "C:\Builds\SilverChip\Working\Silverchip.sln" > (default target) (1) -> > [exec] "C:\Builds\SilverChip\Working\sc_website.metaproj" > (default target) (4) -> > [exec] ASPNETCOMPILER : error ASPCONFIG: Could not load file > or assembly 'System.Data' or one of > its dependencies. An attempt was made > to load a program with an incorrect > format. > [C:\Builds\SilverChip\Working\sc_website.metaproj] > [exec] > [exec] 0 Warning(s) > [exec] 2 Error(s) > [exec]

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  • microsoft visual studio 2008 builds keep failing

    - by Dr Deo
    My builds keep failing with the following error Project : error PRJ0002 : Error result 31 returned from 'C:\Program Files\Microsoft SDKs\Windows\v6.0A\bin\mt.exe'. I find that i have to kill some process called mspdbsrv.exe description:"microsoft program database" Then rebuild the entire project. This is annoying. Is there a permanent solution to this problem or is it stuck with me for good? PS OS: windows 7 ultimate msv studio 2008 + sp1 professional

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  • Doing Cross-platform builds with Qt Creator

    - by Joe Cannatti
    I am working on a desktop application using the Qt framework and Qt Creator IDE. I am doing my development on mac, and would like to begin testing on Windows as well. I am having trouble finding documentation on how do this. What's is the best way to develop on mac and automate windows builds of a Qt Creator project?

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  • Do you know the minimum builds to create on any branch?

    - by Martin Hinshelwood
    You should always have three builds on your team project. These should be setup and tested using an empty solution before you write any code at all. Figure: Three builds named in the format [TeamProject].[AreaPath]_[Branch].[Gate|CI|Nightly] for every branch.   These builds should use the same XAML build workflow; however you may set them up to run a different set of tests depending on the time it takes to run a full build. Gate – Only needs to run the smallest set of tests, but should run most if not all of the Unit Test. This is run before developers are allowed to check-in CI – This should run all Unit Tests and all of the automated UI tests. It is run after a developer check-in. Nightly – The Nightly build should run all of the Unit Tests, all of the Automated UI tests and all of the Load and Performance tests. The nightly build is time consuming and will run but once a night. Packaging of your Product for testing the next day may be done at this stage as well. Figure: You can control what tests are run and what data is collected while they are running. Note: We do not run all the tests every time because of the time consuming nature of running some tests, but ALL tests should be run overnight. Note: If you had a really large project with thousands of tests including long running Load tests you may need to add a Weekly build to the mix.     Figure: Bad example, you can’t tell what these builds do if they are in a larger list   Figure: Good example, you know exactly what project, branch and type of build these are for.   Technorati Tags: SSW,SSW Rules,VS2010,VS ALM,Team Build 2010,Team Build

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  • The builds tools for WindowsKernelModeDriver8.1 (Platform Toolset = 'WindowsKernelModeDriver8.1') cannot be found

    - by Rajeshwar
    I am attempting to build this example. However I am getting the error error MSB8020: The builds tools for WindowsApplicationForDrivers8.1 (Platform Toolset = 'WindowsApplicationForDrivers8.1') cannot be found. To build using the WindowsApplicationForDrivers8.1 build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install WindowsApplicationForDrivers8.1 to build using the WindowsApplicationForDrivers8.1 build tools. I have already installed WDK 8.1 .exe andwhen I right click on the solution I cant find any thing that states "Update VC++ Projects" Any suggestions on how I may resolve this issue and build it. ? I am running Windows 7 and VS2012 Pro.

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  • Error LNK1223 on ARM builds

    - by Seva Alekseyev
    eMbedded Visual C++ 3 project, building for PocketPC 2000. On the ARM build, the linker throws the following error: fatal error LNK1223: invalid or corrupt file: file contains invalid pdata contributions On SH3, the project compiles, links, and works. The project also works when built for ARM on Visual C++ 2005, but I need to test builds specifically from eVC3. Any ideas, please? What's a pdata contribution and how do I affect (or disable) those? It's something to do with exception handling; I've tried disabling SEH by specifying /EHsc, to no effect.

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  • Silverlight project builds in VS2008 but fails when using MSBuild

    - by Tom
    Hi, We have 2 Silverlight projects in the same solution; SLGlobalResource and SLData. SLData references SLGlobalResource (using references add reference projects). When we build it in debug within VS2008, everything builds fine and all is good. But when we build it using: msbuild TheSolution.sln /p:Configuration=Debug /t:rebuild SLData fails with the following error: ViewModels\ImportViewModel.cs : error CS0246: The type of name space "SLGlobalResource" could not be found (are you missing a using directive or an assembly reference?) This also happens in TeamCity (I guess because the TeamCity vs2008 runner uses MSBuild) Any ideas? Thanks Edit: There are actually 33 projects in total in the solution. I didn't think this was relevant before but now I'm thinking it could be - could this be a build order thing?

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  • Supporting multiple versions without separate builds in JavaME

    - by Casebash
    I want to be able to support multiple versions of Java ME without having to have multiple builds. I already know how to detect the profile/configuration/supported JSRs. My problem is that knowing whether the JSR is supported at run time doesn't allow me to use all the features. For if I call a function added in a later version anywhere in the code - even a location that will never be run, then this will be a compilation error due to static typing. Is there any way round this?

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  • Continuous builds and Agile vs commit often

    - by Mark Underwood
    Hi All, I'm just doing some formal training in Agile at the moment and one question I have is about the value of Continuous Builds vs value of committing to the version control system often. My understanding with version control is that its better to commit often, because then you have history and the ability to go back to previous changes in a fine grained way. My understanding with Agile and continuous build is that its there to put pressure on the developers to always have working code. That to break the source tree is a taboo thing to do. Now i agree with both of these sentiments, but it occurs to be that sometimes these might be working against each other. You maybe in the middle of a largish code change and want to commit code to make sure you have history, but this will break the source tree. Anybody got any thoughts on this? Cheers Mark.

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  • ClickOnce disallow publishing of Debug builds

    - by LnDCobra
    Is there anyway to disallow publishing Debug builds when publishing ClickOnce aplications using Visual Studio 2008? I know this was asked before, but i can't figure out how from the answer. THe Accepted answer for previous question was: One thing you can do is add a condition to the .csproj or .vbproj file that MSBuild will check when doing a build. The condition would check if a publish is occurring and check if the build is a debug build, then do something like run an external tool or otherwise interrupt the build process or cause it to fail. Could anyone elaborate on that answer or tell me where/or how I can add this condition. [Original Question][1] [1]: http://One thing you can do is add a condition to the .csproj or .vbproj file that MSBuild will check when doing a build. The condition would check if a publish is occurring and check if the build is a debug build, then do something like run an external tool or otherwise interrupt the build process or cause it to fail.

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