Search Results

Search found 2532 results on 102 pages for 'chad green'.

Page 4/102 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • How low-power can a home server get?

    - by Halik
    I've got quite simple question actually. How green, low-power and efficient x86 home server can I build using consumer parts with rather constrained budget. After looking through some Google hits I've found out that system based on dual-core atom, some modest mITX board (gigabit lan, integrated audio and gfx etc), one RAM module and one 'green' WD HDD, powered by picoITX PSU uses about 30W at idle up to 40 at load. Can you get lower (or how much lower) then that? Maybe some VIA nano chips, or single core atom? My home server would take care of some back-upping mixed with little ftp/http traffic.

    Read the article

  • ImageMagick PDF to JPEG conversion results in green square where image should be

    - by ceejayoz
    I'm attempting to convert a PDF to a JPEG using ImageMagick. The PDF: baby_aRCWTU.pdf The command: convert -density 260 -profile 'SWOP.icc' -profile 'sRGB.icm' 'baby_aRCWTU.pdf' 'baby_aRCWTU.jpg' The resulting JPEG: baby_aRCWTU.jpg As you can see, the text is rendered nicely, but the embedded image shows up as a green square. Any ideas? This occurs with and without the colour profiles. edit: reposted due to broken links

    Read the article

  • Flash Player - green box with version number

    - by Gavin
    I'm trying to get a very simple Flash video working using SWFembed, and it does work across multiple computers at this point in multiple browsers, but as soon as I pushed it live I got this: http://cl.ly/1EDS I've adjusted file permissions, but it is exactly the same code and files as in another directory on the server. I've seen this a few times (green box with version number), but have not been able to find any reference to it online. Thanks for any suggestions in advance!

    Read the article

  • Do Scala and Erlang use green threads?

    - by CHAPa
    I've been reading a lot about how Scala and Erlang does lightweight threads and their concurrency model (actors). However, I have my doubts. Do Scala and Erlang use an approach similar to the old thread model used by Java (green threads) ? For example, suppose that there is a machine with 2 cores, so the Scala/Erlang environment will fork one thread per processor? The other threads will be scheduled by user-space (Scala VM / Erlang VM ) environment. Is this correct? Under the hood, how does this really work?

    Read the article

  • PHP and Django: Nginx, FastCGI and Green Unicorn?

    - by littlejim84
    I'm curious... I'm looking to have a really efficient setup for my slice for a client. I'm not an expert with servers and so am looking for good solid resources to help me set this up... It's been recommended to me that using FastCGI for PHP, Green Unicorn (gunicorn) for Django and Nginx for media is a good combination to have PHP and Django running on the same slice/server. This is needed due to have a main Django website and admin, but also to have a PHP forum on there too. Could anyone push me to some useful resources that would help me set this up on my slice? Or at least, any views or comments on this particular setup?

    Read the article

  • Get used color names from image

    - by atmorell
    Hello, I would like to check what colors is present in a image. This will be stored in the database and used for a search form. (red=1, green=1, blue=0, yellow=1, black=1, white=1 etc.) img = Magick::Image.read('phosto-file.jpg').first img = img.quantize(10 h = img.color_histogram pp h {red=12815, green=18494, blue=15439, opacity=0=>13007, red=44662, green=47670, blue=51967, opacity=0=>18254, red=17608, green=43331, blue=48321, opacity=0=>11597, red=21105, green=25865, blue=39467, opacity=0=>10604, red=15125, green=36629, blue=22824, opacity=0=>10223, red=52102, green=42405, blue=10063, opacity=0=>12928, red=39043, green=28726, blue=40855, opacity=0=>7728, red=10410, green=8880, blue=7826, opacity=0=>13795, red=25484, green=25337, blue=24235, opacity=0=>7351, red=44485, green=12617, blue=11169, opacity=0=>14513} How do I convert the 10 values to color names? red, green, NOMATCH, yellow, black, white etc. Only need the rough color name - not LimeGreen but Green etc. Best regards. Asbjørn Morell

    Read the article

  • How to remove a "green screen" portrait background

    - by danbystrom
    I'm looking for a way to automatically remove (=make transparent) a "green screen" portrait background from a lot of pictures. My own attempts this far have been... ehum... less successful. I'm looking around for any hints or solutions or papers on the subject. Commercial solutions are just fine, too. And before you comment and say that it is impossible to do this automatically: no it isn't. There actually exists a company which offers exactly this service, and if I fail to come up with a different solution we're going to use them. The problem is that they guard their algorithm with their lives, and therefore won't sell/license their software. Instead we have to FTP all pictures to them where the processing is done and then we FTP the result back home. (And no, they don't have an underpaid staff hidden away in the Philippines which handles this manually, since we're talking several thousand pictures a day...) However, this approach limits its usefulness for several reasons. So I'd really like a solution where this could be done instantly while being offline from the internet.

    Read the article

  • How to Smooth the drawing Stroke?

    - by user1852420
    I am creating drawing.. i can undo, and put colors on it. but when i draw using my fingers the stroke is not that smooth and has edge lines,, here my codes. on which I can Paint on a view, Undo, change color, and the opacity. stroke.h #import <UIKit/UIKit.h> @interface stroke : UIView{ NSMutableArray *strokeArray; UIColor *strokeColor; int strokeSize; float strokeAlpha; int strokeAlpha2; IBOutlet UISlider *slides; float red; float green; float blue; CGPoint mid1; CGPoint mid2; CGPoint endingPoint,previousPoint1,previousPoint2; CGPoint currentTouch; } @property (nonatomic, retain) UIColor *strokeColor; @property (nonatomic) int strokeSize; @property (nonatomic, retain) NSMutableArray *strokeArray; - (IBAction)changeAlphaValue; -(void)loadSLider; -(void)blueColor; -(void)darkvioletColor; -(void)violetColor; -(void)pinkColor; -(void)darkbrownColor; -(void)redColor; -(void)magentaRedColor; -(void)lightBrownColor; -(void)lightOrangeColor; -(void)OrangeColor; -(void)YellowColor; -(void)greenColor; -(void)lightYellowColor; -(void)darkGreenColor; -(void)TurquioseColor; -(void)PaleTurquioseColor; -(void)skyBlueColor; -(void)whiteColor; -(void)DirtyWhiteColor; -(void)SilverColor; -(void)LightGrayColor; -(void)GrayColor; -(void)LightBlackColor; -(void)BlackColor; @end stroke.m #import "stroke.h" @implementation stroke @synthesize strokeColor; @synthesize strokeSize; @synthesize strokeArray; - (void) awakeFromNib{ self.strokeArray = [[NSMutableArray alloc] init]; self.strokeColor = [UIColor colorWithRed:0 green:0 blue:232 alpha:1]; self.strokeSize = 3; } - (void)drawRect:(CGRect)rect{ NSMutableArray *stroke; for (stroke in strokeArray) { CGContextRef contextRef = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(contextRef, [[stroke objectAtIndex:1] intValue]); CGFloat *color = CGColorGetComponents([[stroke objectAtIndex:2] CGColor]); CGContextSetRGBStrokeColor(contextRef, color[0], color[1], color[2], color[3]); CGContextBeginPath(contextRef); CGPoint points[[stroke count]]; for (NSUInteger i = 3; i < [stroke count]; i++) { points[i-3] = [[stroke objectAtIndex:i] CGPointValue]; } CGContextAddLines(contextRef, points, [stroke count]-3); CGContextStrokePath(contextRef); } } -(void)loadSLider{ } - (IBAction)changeAlphaValue{ strokeAlpha2 =((int)slides.value); } -(void)blueColor{ red = 0/255.0; green = 0/255.0; blue = 255/255.0; } -(void)darkvioletColor{ red = 75/255.0; green = 0/255.0; blue = 130/255.0; } -(void)violetColor{ red = 128/255.0; green = 0/255.0; blue = 128/255.0; } -(void)pinkColor{ red = 255/255.0; green = 0/255.0; blue = 255/255.0; } -(void)darkbrownColor{ red = 0.200; green = 0.0; blue = 0.0; } -(void)redColor{ red = 255/255.0; green = 0/255.0; blue = 0/255.0; } -(void)magentaRedColor{ red = 0.350; green = 0.0; blue = 0.0; } -(void)lightBrownColor{ red = 0.480; green = 0.0; blue = 0.0; } -(void)lightOrangeColor{ red = 0.600; green = 0.200; blue = 0.0; } -(void)OrangeColor{ red = 1.0; green = 0.300; blue = 0.0; } -(void)YellowColor{ red = 0.950; green = 0.450; blue = 0.0; } -(void)greenColor{ red = 0.0; green = 1.0; blue = 0.0; } -(void)lightYellowColor{ red = 1.0; green = 1.0; blue = 0.0; } -(void)darkGreenColor{ red = 0.0; green = 0.500; blue = 0.0; } -(void)TurquioseColor{ red = 0.0; green = 0.700; blue = 0.200; } -(void)PaleTurquioseColor{ red = 0.0; green = 0.700; blue = 0.600; } -(void)skyBlueColor{ red = 0.0; green = 0.400; blue = 0.800; } -(void)whiteColor{ red = 1.0; green = 1.0; blue = 1.0; } -(void)DirtyWhiteColor{ red = 0.800; green = 0.800; blue = 0.800; } -(void)SilverColor{ red = 0.600; green = 0.600; blue = 0.600; } -(void)LightGrayColor{ red = 0.500; green = 0.500; blue = 0.500; } -(void)GrayColor{ red = 0.300; green = 0.300; blue = 0.300; } -(void)LightBlackColor{ red = 0.150; green = 0.150; blue = 0.150; } -(void)BlackColor{ red = 0.0; green = 0.0; blue = 0.0; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch; NSEnumerator *counter = [touches objectEnumerator]; while ((touch = (UITouch *)[counter nextObject])) { switch (strokeAlpha2) { case 1: strokeAlpha = .1; break; case 2: strokeAlpha = .2; break; case 3: strokeAlpha = .3; break; case 4: strokeAlpha = .4; break; case 5: strokeAlpha = .5; break; case 6: strokeAlpha = .6; break; case 7: strokeAlpha = .7; break; case 8: strokeAlpha = .8; break; case 9: strokeAlpha = .9; break; case 10: strokeAlpha = 1; break; default: strokeAlpha = 1; break; } self.strokeColor = [UIColor colorWithRed:red green:green blue:blue alpha:strokeAlpha]; NSValue *touchPos = [NSValue valueWithCGPoint:[touch locationInView:self]]; UIColor *color = [UIColor colorWithCGColor:strokeColor.CGColor]; NSNumber *size = [NSNumber numberWithInt:strokeSize]; NSMutableArray *stroke = [NSMutableArray arrayWithObjects: touch, size, color, touchPos, nil]; [strokeArray addObject:stroke]; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch; NSEnumerator *counter = [touches objectEnumerator]; while ((touch = (UITouch *)[counter nextObject])) { NSMutableArray *stroke; for (stroke in strokeArray) { if ([stroke objectAtIndex:0] == touch) { [stroke addObject:[NSValue valueWithCGPoint:[touch locationInView:self]]]; } [self setNeedsDisplay]; } } } @end

    Read the article

  • Ikoula : les serveurs Green Fish et Crazy Fish gagnent en espace de stockage, que pensez-vous des serveurs dédiés de l'hébergeur ?

    Ikoula : les serveurs Green Fish et Crazy Fish gagnent en espace de stockage que pensez-vous des serveurs dédiés de l'hébergeur ?L'espace de stockage, les performances et le cout sont des aspects clés lorsqu'un développeur, administrateur ou tout autre professionnel de l'IT se lance dans la location d'un serveur pour ses travaux.Ikoula, tout en maintenant la même grille de prix, fait évoluer ses offres de serveurs Green Fish et Crazy Fish avec l'introduction d'un disque dur d'1 To SATA, contre...

    Read the article

  • Ikoula offre 40 Go d'espace de sauvegarde pour toute souscription à son serveur Web dédié Green Fish

    Ikoula offre 40 Go d'espace de sauvegarde Pour toute souscription à son serveur Web dédié Green Fish En novembre dernier, Ikoula lançait une nouvelle gamme de serveurs Web dédiés à partir de 24 Euros par mois. Une offre d'entrée de gamme bien pensée, baptisée « Green Fish », qui vise particulièrement les développeurs à la recherche d'un serveur dédié à peu de frais avec un bon rapport qualité prix (lire par ailleurs). Aujourd'hui, pour continuer à promouvoir ce nouveau produit, Ikoula offre 40 Go d'espace de sauvegarde pour toute nouvelle souscription. Cette promotion est sans aucun engagemen...

    Read the article

  • Green Bars in Visual Studio 2010

    - by Braveyard
    I am wondering what these greens things are in Visual Studio 2010. What are they for? They look pretty random but of course they have to have some meaning. Can any one tell me? At first glance they don't mean any thing to me. Picture 1: Picture 2: Edit: They show saved changed content during the document open. Once you close the document they disappear.

    Read the article

  • Green part in Visual Studio 2010

    - by Braveyard
    I am wondering what these greens things are in Visual Studio 2010. What are they for? They look pretty random but of course they have to have some meaning. Can any one tell me? At first glance they don't mean any thing to me. Picture 1: Picture 2:

    Read the article

  • Generate colors between red and green for a power meter?

    - by Simucal
    I'm writing a java game and I want to implement a power meter for how hard you are going to shoot something. I need to write a function that takes a int between 0 - 100, and based on how high that number is, it will return a color between Green (0 on the power scale) and Red (100 on the power scale). Similar to how volume controls work: What operation do I need to do on the Red, Green, and Blue components of a color to generate the colors between Green and Red? So, I could run say, getColor(80) and it will return an orangish color (its values in R, G, B) or getColor(10) which will return a more Green/Yellow rgb value. I know I need to increase components of the R, G, B values for a new color, but I don't know specifically what goes up or down as the colors shift from Green-Red. Progress: I ended up using HSV/HSB color space because I liked the gradiant better (no dark browns in the middle). The function I used was (in java): public Color getColor(double power) { double H = power * 0.4; // Hue (note 0.4 = Green, see huge chart below) double S = 0.9; // Saturation double B = 0.9; // Brightness return Color.getHSBColor((float)H, (float)S, (float)B); } Where "power" is a number between 0.0 and 1.0. 0.0 will return a bright red, 1.0 will return a bright green. Java Hue Chart: Thanks everyone for helping me with this!

    Read the article

  • What if I can't make my unit test fail in "Red, Green, Refactor" of TDD?

    - by Joshua Harris
    So let's say that I have a test: @Test public void MoveY_MoveZero_DoesNotMove() { Point p = new Point(50.0, 50.0); p.MoveY(0.0); Assert.assertAreEqual(50.0, p.Y); } This test then causes me to create the class Point: public class Point { double X; double Y; public void MoveY(double yDisplace) { throw new NotYetImplementedException(); } } Ok. It fails. Good. Then I remove the exception and I get green. Great, but of course I need to test if it changes value. So I write a test that calls p.MoveY(10.0) and checks if p.Y is equal to 60.0. It fails, so then I change the function to look like so: public void MoveY(double yDisplace) { Y += yDisplace; } Great, now I have green again and I can move on. I've tested not moving and moving in the positive direction, so naturally I should test a negative value. The only problem with this test is that if I wrote the test correctly, then it doesn't fail at first. That means that I didn't fit the principle of "Red, Green, Refactor." Of course, This is a first-world problem of TDD, but getting a fail at first is helpful in that it shows that your test can fail. Otherwise this seemingly innocent test that is just passing for incorrect reasons could fail later because it was written wrong. That might not be a problem if it happened 5 minutes later, but what if it happens to the poor-sap that inheirited your code two years later. What he knows is that MoveY does not work with negative values because that is what the test is telling him. But, it really could work and just be a bug in the test. I don't think that would happen in this particular case because the code sample is so simple, but if it were a large complicated system that might not be the case. It seems crazy to say that I want to fail my tests, but that is an important step in TDD, for good reasons.

    Read the article

  • Green IT : Les entreprises de plus en plus interessées par le "smart bluiding", pour des bureaux plus économes en énergie

    Green IT : Les entreprises sont de plus en plus interessées par le "smart bluiding", des firmes comme Microsoft, Google, IBM ou Cisco pourraient s'affronter sur ce terrain Un nouveau concept fait son apparition et commence a attirer les convoitises dans le domaine de l'écologie numérique : les "smart building". En effet, dans le futur proche, la prochaine grande tendance en Green IT sera d'améliorer la consommation d'énergie des bâtiments où sont installés des bureaux. Une belle concurrence en perspective, entre les fabriquants de systèmes de contrôles des immeubles (mais aussi les vendeurs d'éclairages, etc.) et les entreprises informatiques. Ces prédictions émanent d'un rapport re...

    Read the article

  • Reduce power consumption of gaming computer while idle

    - by White Phoenix
    This is my current build: EVGA X58 (first generation) motherboard Intel i7 965 clocked @ 3.3 Ghz 3x DDR3-1600 Corsair RAM at stock timings and voltages Corsair AX750 80 Plus Gold PSU 1 Optical Drive 1 Seagate 7200.10 500 GB drive 2x Western Digital Caviar Black 1 TB drives OCZ Vertex 1 60 GB EVGA GTX 460 oc'd at 800/1600/1850 Antec 1200 case HT-Omega Striker 7.1 Sound Card Windows 7 32-bit Professional (PAE Enabled) I've already seen this post Reduce power use on computer and this post How do I lower power consumption of my computer and while useful, I'm looking for answers specific to my build and OS. I'm pretty sure this build is a energy-intensive build by default, but I want to try to reduce the amount of energy my build uses when I leave it idle (when I go to bed or go out, etc). The first requirement for this machine is that I need to leave it on, so I cannot turn it off while it's being unused. I run it as a file server for personal reasons and I also leave it on in case people leave me messages on various IM services and chat clients (IRC, MSN, Steam, XFire, Pidgin, etc). I'm also unable to replace the parts in my computer with a cheaper "greener" part. What are some ways to minimize the amount of power the machine uses? I'm already using a high efficiency power supply (80 Plus Gold), but I imagine there's other things that can be done in the BIOS and Windows' power settings to reduce power usage while I'm not using the computer. From what I can tell, I can't use Sleep since that'll disable network access (whole reason why I leave the computer on in the first place). I already turn off my monitor when it's not in use. I enabled Intel SpeedStep within the BIOS (I know, I have a 965 and why am I enabling SpeedStep?) Should I bring the graphics card back to stock speeds and lower the clock on the processor even more? Main reason why I'm asking is I think this computer alone is the reason why my power bill is high, so I want to reduce its consumption to as low as possible without having to shut the thing down.

    Read the article

  • Ikoula lance un nouveau serveur dédié, le Green GPU propose « 192 CUDA Parallel Processor Cores » aux professionnels de la création graphique

    Ikoula lance un nouveau serveur dédié le Green GPU propose « 192 CUDA Parallel Processor Cores » aux professionnels de la création graphiqueL'hébergeur français Ikoula propose à la location un nouveau serveur dédié qui intègre une carte graphique professionnelle ou GPU. La Nvidia Quadro 2000D est la carte retenue pour le lancement de cette nouvelle offre de serveur dédié. La Quadro 2000D bénéficie du coeur de la technologie Fermi de Nvidia et propose 192 CUDA Parallel Processor Cores, le tout accompagné...

    Read the article

  • Postfix sends email to spam (gmail, hotmail)

    - by razorxan
    I recently installed a postfix + dovecot + dkim multi domain, multi user, multi alias mail server on my debian squeeze system. Everything works except for one big issue that basically makes the whole thing useless: Every single email sent by my server goes straight into spam. (gmail, hotmail) First thing i did is doing the well known allaboutspam test and all is checked (green) except for the BATV thing (yellow): Reverse dns: green HELO Greeting: green RBL: green BATV: yellow SPF: green DKIM: green URIBL: green SPAMAssassin: green Greylist: green I'm really confused and i can't see a way to solve this issue. Ask me any detail if you need.

    Read the article

  • Do I need to have a company so that I can buy an SSL certificate that will display green at the address bar?

    - by André Pena
    I have a non-comercial website in which the users store some sensitive information so I feel the need to have a SSL certificate, but it seems that if I don't have a registered company I can't buy a green certificate. I have some related questions: Is it true that if I don't have a company, I can't have a green certificate? If I issue a standard (non-business) certificate that won't go green (from GoDadday, for instance), will it go red? Or will it have a less ugly display.. something more neutral that won't scary the user.

    Read the article

  • How Can I Not Show the Green Download Progress Display for Google Chrome in the Windows Taskbar?

    - by theMaxx
    I use Windows 7 and when downloading with Google Chrome the icon in the taskbar has a partially green background that indicates the download progress. Is there a way to not show this green status indicator in the Windows taskbar? I find it distracting when I am working. It seems there is no option to disable it. I do not want to hide the icon entirely but rather just not show the green background. Is this possible? I have searched for an option or setting to change this but there seems to be surprisingly little information about this on the internet. I imagine that others would also appreciate it if there is some solution for this. Thanks.

    Read the article

  • Instead of the specified Texture, black circles on a green background are getting rendered. Why?

    - by vinzBad
    I'm trying to render a Texture via OpenGL. But instead of the texture black circles on a green background are rendered. (They scale, depending what the rotation of the texture is) Example: The texture I'm trying to render is the following: This is the code I use to render the texture, it's located in my Sprite-class. public void Render() { Matrix4 matrix = Matrix4.CreateTranslation(-OriginX, -OriginY, 0) * Matrix4.CreateRotationZ(Rotation) * Matrix4.CreateTranslation(X, Y, 0); Vector2[] corners = { new Vector2(0,0), //top left new Vector2(Width ,0),//top right new Vector2(Width,Height),//bottom rigth new Vector2(0,Height)//bottom left }; //copy the corners to the uv coordinates Vector2[] uv = corners.ToArray<Vector2>(); //transform the coordinates for (int i = 0; i < 4; i++) corners[i] = new Vector2(Vector3.Transform(new Vector3(corners[i]), matrix)); //GL.Color3(TintColor); GL.BindTexture(TextureTarget.Texture2D, _ID); GL.Begin(BeginMode.Quads); { for (int i = 0; i < 4; i++) { GL.TexCoord2(uv[i]); GL.Vertex3(corners[i].X, corners[i].Y, _layerDepth); } } GL.End(); if (EnableDebugDraw) { GL.Color3(Color.Violet); GL.PointSize(3); GL.Begin(BeginMode.Points); { for (int i = 0; i < 4; i++) GL.Vertex2(corners[i]); } GL.End(); GL.Color3(Color.Green); GL.Begin(BeginMode.Points); GL.Vertex2(X, Y); GL.End(); } } This is how I setup OpenGL. public static void SetupGL() { GL.Enable(EnableCap.AlphaTest); GL.AlphaFunc(AlphaFunction.Greater, 0.1f); GL.Enable(EnableCap.Texture2D); GL.Hint(HintTarget.PerspectiveCorrectionHint, HintMode.Nicest); } With this function I load the texture: public static uint LoadTexture(string path) { uint id; GL.GenTextures(1, out id); GL.BindTexture(TextureTarget.Texture2D, id); Bitmap bitmap = new Bitmap(path); BitmapData data = bitmap.LockBits(new System.Drawing.Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb); GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, data.Width, data.Height, 0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, data.Scan0); bitmap.UnlockBits(data); GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear); GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear); return id; } And here I call Sprite.Render() protected override void OnRenderFrame(FrameEventArgs e) { GL.ClearColor(Color.MidnightBlue); GL.Clear(ClearBufferMask.ColorBufferBit); _sprite.Render(); SwapBuffers(); base.OnRenderFrame(e); } As I stole this code from the Textures-Example from OpenTK, I don't understand why this doesn't work.

    Read the article

  • Why does my monitor have a black screen but the power light is blinking green?

    - by Chris Vesper
    I have a ViewSonic VA912b 19" display I use as a secondary monitor. When I turn it on, the power light is green for a few seconds, and then switches to blinking green. The display stays black. Windows thinks the monitor is on, as it shows up in the control panel as a second monitor. If I unplug the DVI cable, it displays a "No Signal" message and the power light goes to amber, which means it went to sleep.

    Read the article

  • What does a green colored file name mean? [duplicate]

    - by user178744
    This question already has an answer here: What do green folders mean in Windows 7 Explorer? 2 answers I downloaded a .zip file the other day and extracted it using 7zip from my desktop to my laptop over my home network, when it finished, its filename and the filename of its contents was green. What does this mean, can i revert it to normal, has anything been modified and is there a list somewhere of color codes for windows file names.. ? (I can recall seeing blue somewhere before).

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >