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  • Can I use my Belkin router as a repeater?

    - by Kyle R
    I've got a brand new, unopened Belkin N600 DB router (yay 50% off sale), and I can't seem to figure out if I can use it as a repeater. As far as I can tell, it doesn't support DD-WRT or Tomato, but I'm wondering if there may be some way to rig it up to repeat Wifi. Also, I really need to know before I open it, because, being a bit tight on money at the moment, I'll probably sell it if I can't use it as a repeater. Finally, two caveats: I can't use the other wireless router for anything other than broadcasting straight from the modem (parents are paranoid about anything technological). I can't run ethernet to the second router due to the layout of the house. Thanks so much for the help everyone--if I'm being vague, tell me! EDIT: Also, the manual here is pretty useless on this topic as far as I can tell.

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  • Received a RAMPAGE IV FORMULA MOBO. Possible CPU Socket problems

    - by Tantan
    I recently received a Rampage IV Formula MOBO in a trade. From everything I read online this seems like a pretty nice piece of hardware. There's one thing I'm worried about though. It appears as though the socket where the CPU goes might have some bent/missing pins. I'm not exactly a computer expert and I wanted to know if this could be any sort of problem. I would post a picture but I apparently don't have enough rep for that... Also, if I did want to move my current rig onto the new MOBO would it even be worth it? MY CURRENT COMPUTER SPECS i3-3220 CPU 8GB DDR3 RAM GeForce GTX460 GPU With a Biostar MOBO!

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  • Find Content Related Images in Internet Explorer 8

    - by Asian Angel
    Do you want an easy way to find images related to news stories or articles when browsing in Internet Explorer? Then you will definitely want to have a look at the Bing Image Search accelerator. Bing Image Search in Action Two simple steps will have the new accelerator installed: click Add to Internet Explorer to start the process and confirm the installation when the secondary window appears. For the first of our two examples we chose the “Deepwater Horizon rig”. To find images highlight the word/name that you are interested in, and select Bing Image Search in the context menu. Hovering your mouse over the context menu listing will present a “top” image in a popup window… Or if you prefer to view multiple images click on the context menu listing. A Bing image search for the highlighted word/name will be opened in a new tab. Our second example was the Guatemalan volcano “Pacaya”. As before we first viewed the popup window image… Followed by a full image search in a new tab. The accelerator makes it quick and easy to find additional images when needed. Conclusion The Bing Image Search accelerator makes it a simple task to find additional images related to what you are reading or looking at while browsing. Links Add the Bing Image Search accelerator to Internet Explorer 8 Similar Articles Productive Geek Tips Mysticgeek Blog: A Look at Internet Explorer 8 Beta 1 on Windows XPPrint Only Selected Text From Web PagesMake Ctrl+Tab in Internet Explorer 7 Use Most Recent OrderRemove ISP Text or Corporate Branding from Internet Explorer Title BarDisable and Remove Suggested Sites From Internet Explorer 8 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Awesome World Cup Soccer Calendar Nice Websites To Watch TV Shows Online 24 Million Sites Windows Media Player Glass Icons (icons we like) How to Forecast Weather, without Gadgets Outlook Tools, one stop tweaking for any Outlook version

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  • NVIDIA X Server TwinView isses with 2 GeForce 8600GT cards

    - by Big Daddy
    Full disclosure, I am relatively new to Linux and loving the learning curve but I am undoubtedly capable of ignorant mistakes I have a rig I am building for my home office desktop. The basics: Gigabyte MB AMD 64bt processor Ubuntu 12.04 64bit two Nvidia GeForce 8600GT video cards using a SLI bridge two 22" DVI input HP monitors So here is my issue (it is driving me nuts) with X Server. If I plug both monitors into GPU 0 X Server auto configures TwinView and all is grand, works like a charm, though both are running off of GPU 0. If I plug one monitor into GPU 0 and one monitor into GPU 1, X Server enables the monitor on GPU 0, sees but keeps the monitor on GPU 1 disabled. My presumption (we all know the saying about presumptions) is that all I would have to do is select the disabled monitor on GPU 1 and drop down the Configure pull down and select TwinView...problem is when the monitors are plugged in this way, the TwinView option is greyed out and can not be selected. What am I not understanding here? Is there some sort of configuration I need to do elsewhere for Ubuntu to utilize both GPU's? Any help will be most appreciated, thanks in advance.

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  • Sprite sorting issues

    - by TheBroodian
    I apologize for the vague title, I'm not sure how else to phrase this problem. I am using tIDE to assist me in my game's world development. To give a dynamic effect to map layers within tIDE, it has events that can be wired up to draw sprites before or after the draw of layers, to create foreground or background effects during runtime. This all works fine and well, however, the only way that I understand that this works, is by calling tIDE's internal spritebatch to create this effect. This creates a problem for me, because within tIDE's source code, its spritebatch's call block is set to SpriteSortMode.Deferred, and my characters have particle elements that I would like to draw in front of and behind themselves, via a drawdepth value. I can use a separate instance of spritebatch and call my character's draw method, and set sprite sorting there, but then my character is drawn ontop of all layers in my tIDE map. Which is even worse to me than my particles not being drawn as I want them to be. So, in summary, I want all of my crap to work, but at the moment the only way I can figure to do that is to ghetto rig the spritebatch within my characters' draw methods by calling a spritebatch.End();, then starting a new call to Begin() with SpriteSortMode.BackToFront, doing all of my characters' draw logic, and then calling another spritebatch.End(); followed once again by a new spritebatch.Begin(). Obviously that is pretty undesirable, but I don't know any other feasible alternatives. Anybody got any wisdom they could impart unto me as to how I could handle this?

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  • Asus A8V overcurrent

    - by user139710
    This is not as much as a question as it is a note to those out there that upgrade their motherboards with better processors and the like. Here's my story. Recently I upgraded my processor. System specifications: • Asus A8V Deluxe • 4GB RAM • ATI Radeon 3870 AGP graphics card (I believe that's it) Anyway, I decided to put a dual core Opteron 180 in this rig, but the problem was that I needed to update the BIOS to V-1017, and not knowing the consequences, I went up to the Asus site and got the newest, the latest and the greatest, 1018.002 thinking that it was the best for this board, however it wasn't. I used the Asus EXFlash, which makes life a lot easier, flashed the BIOS and all of a sudden I start getting this message: USB overcurrent protection, system shutting down in 15 seconds to protect your system. WELL SHIT... This is a new one on me... I read the blogs, all the posts on this thing, and did all that everyone else did to correct the problem, but nothing helped. So i decided to start from square one, went back to Asus and looked at the BIOS download... OMG... IT WAS A BETA. So, I downloaded the update that was suggested 1017< and installed it and wouldn't you know, it took care of the problem, no more USB overcurrent protection, no more crashing. I write this today to let you all know about this, just in case you have an issue such as this. Well there you all go. Fly safe and eat your vegetables.

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  • Fastest approach to 3D animation

    - by HappyFerret
    I'm currently tasked with designing a small HTML5 game. Having done everything by myself so far (3D models, codebase, game design, etc) I'm now at a point where I'm running out of time. I've less than a day to animate and bind everything together. However, that's exactly my problem. I was under the naive impression that everything would be easier if I went with pre-rendered 3D models. However, I didn't consider the most difficult part. Animation. After having spent over an hour trying to figure out messiahStudio, I figured it's time to ask for outside help. Is there any easier solution to 3D animation than 3D rigging? What I'm basically looking for is some sort of tool that allows me to simply grab and move/deform select polygons. It doesn't have to be as life-like and accurate as rigging, just efficient enough. Were the circumstances any different, I might just learn how to rig. But that's sorely out of scope right now. PS:The models were created in Sculptris but are fairly low-poly.

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  • Help configuring MSpec

    - by CurlyFro
    rig: win7 64bit, vs2010, mvc v2, TestDriven.Net 3.0, Reshaper 5.0, MSpec 0.3 i recently started a new project and want to use mspec. (1) copied Machine.Specifications.ReSharperRunner.5.0.dll and Machine.Specifications.dll to JetBrains\ReSharper\5.0\Bin\Plugins\Machine.Specifications (2) copied Machine.Specifications.TDNetRunner.dll to TestDriven.NET 3\Machine.Specifications when i try to run the test i get this error: System.IO.FileNotFoundException: Could not load file or assembly 'Machine.Specifications i don't know where this error is coming from. vs2010 menu - ReSharper -Plugins shows the MSpec plugin. vs2010 menu -ReSharper - Options - Tools - Unit Testing also shows the MSpec unit testing provider but it doesn't show any details when i click on it as does MSTest and nUnit. i found this: http://marcinobel.com/index.php/mspec-bdd-installer/ which didn't work. i also tried this: http://eduncan911.com/blog/registering-mspec-runners-for-testdriven-net-on-windows-x64.aspx which also didn't work. now i fear i screwed my registry. any guidance?

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  • Can I run Visual Studio 2008 x86 on Windows Vista x64?

    - by TheCodeJunkie
    Hi, Is it possible to run the 32-bit version of Visual Studio 2008 Professional on a Windows Vista 64-bit system? Are there any known caveats that I would need to be aware of? Would have to install the x64 version of the .NET Framework? Would there be any issues on building software targeted for x86? Would there be any (justifiable) arguments for getting the x64 version of VS2008 instead of reusing the current x86 license? Quite tempted on getting a x64 Vista rig to be able to take advantage of more RAM :)

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  • The .NET Rocks! Visual Studio 2010 Road Trip

    - by Laila
    Carl Franklin and Richard Campbell, the two .NET Rocks radio show hosts, have decided to set off to 15 cities in the US, between April 19th and May 7th, in their DotNetMobile (a 30 foot RV). What for you'll ask me? Well, to drive around the US, meet up with .NET developers, and show off the latest and greatest in Visual Studio 2010 and .NET 4.0! Each evening, they stop in a city and host a three hour event in front of a 100 to 300 crowd of developers, where Carl is showing off media features in Silverlight 4 and their road trip tracking application, whilst Richard is demo-ing the web performance testing features of VS2010 using his portable server rig. But before they take to the stage, they have a special guest brought in - a rock star from the Visual Studio world - whom they interview for an hour as a .NET Rock episode. So far, they've had - amongst others - Phil Haack, a Program Manager with the ASP.NET team working on ASP.NET MVC, Dan Fernandez, an Evangelism Manager in the Developer and Platform Evangelism team at Microsoft, and Beth Massi, Senior Program Manager on the Visual Studio Community Team at Microsoft. I love the fact that the audience gets a chance to participate, ask questions and have a great laugh, as you can hear in the first episode! Along the way, the .NET Rocks guys are giving away great prizes (including .NET Reflector Pro, ANTS Memory Profiler licenses, and "40" LCD TVs!). Even more out of the ordinary, at each stop on the road trip, one lucky attendee (who entered in the Ride Along competition) gets to jump in the RV with Carl and Richard and ride along with them to the next stop on the roadtrip. How cool is that! Richard told us: "Our first winner in Mountain View was Eric Ziko. I was looking for him to announce that he had won, when he found us and gave us a bottle of scotch he had brought just to say 'thanks for the great show'. We all had a toast from the bottle the next night when he headed back home." Cheeky! There's still space to a few of these events, so if you want to attend, register now, because it's first come first serve. We're grateful to Richard and Carl for giving us the opportunity to sponsor this major .NET event! A unique .NET adventure worth following for sure. Cheers, Laila

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  • Fun with Sun Ray, 3D, Oracle VM x86 and SRIOV

    - by wim.coekaerts
    One of the things I like about my job is that I get to play around with stuff and make use of the technologies we work on in my teams. Sort of my own little playground. It allows me to study the products in great detail and put them to use in ways that individual product teams don't always intend them to be used for :) but that makes it fun. I have a lot of this set up at home because... work is sort of hobby and I just like to tinker with it. Anyway, a few weeks ago I was looking at my sun ray rig at home and how well 3D works. Google Earth and some basic opengl tests like glxspheres combined with virtualgl. It resulted in some very cool demos recorded with my little camera (sorry for the crappy quality of the video :-) : OVDC (soft client) on my mac Sun Ray 2FS Never mind the hickups during zoom, that's because I was using the scrollwheel on my mouse and I can't scroll uninterrupted :) Anyway, this is quite cool ! The setup for this was the following : Sun Ray on LAN, Sun Ray Server 5 latest installed on OL5.5 inside a VM running on Oracle VM 2.2 (hardware virt, with a virtual network (vif)) and the virtualgl rendering happened on another box (wopr5) that runs linux on a little atom D520 with an ION2 gpu. So network goes from Sun Ray to Sun Ray Server to wopr5 and back. Given that this is full screen 3D it puts a good amount of load on the network and it's pretty cool that SRS was just a VM :) So, separately, I had written a little blog entry about using sriov and oracle vm a while back. link to sriov blog entry Last night when I came home I wanted to do some more playing around with SRIOV and live migrate. To do this, I wanted to set up a VM with 2 network interfaces, one virtual network (vif) and then one that's one of the SRIOV virtual functions from my network card. Inside the guest they show as eth0 and eth1, and then bond them using a standard linux bonding device (bond0 here) with active active links. The goal here is that on live migrate, we would detach the VF (eth1 in guest in this case), the bond would then just hum along on eth0 (vif) we can live migrate the VM and then on the other server after the migrate completes we re-attach a VF to the VM there and eth1 pops up again and the bond uses both eth0/eth1 to do its work. So, to set this up, I figured, why not use my sun ray server VM because the 3D work generates a nice network load and is very latency/timing sensitive. In the end, I ran glxspheres on my sunray server (vm) displaying on my sun ray 2 fs and while that was running, I did my live migrate test of this vm (unplug pci VF, migrate, reconnect vf) and guess what, it just kept running :) veryyyyyy cool. now, it was supposed to, but it's always nice to see it actually work, for real. Here's a diagram of it. No gimics - just real technology at work ! enjoy :)

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  • A Slice of Raspberry Pi

    - by Phil Factor
    Guest editorial for the ITPro/SysAdmin newsletter The Raspberry Pi Foundation has done a superb design job on their new $35 network-enabled Linux computer. This tiny machine, incorporating an ARM processor on a Broadcom BCM2835 multimedia chip, aims to put the fun back into learning computing. The public response has been overwhelmingly positive.Note that aim: "…to put the fun back". Education in Information Technology is in dire straits. It always has been, but seems to have deteriorated further still, even in the face of improved provision of equipment.In many countries, the government controls the curriculum. It predicted a shortage in office-based IT skills, and so geared the ICT curriculum toward mind-numbing training in word-processing and spreadsheet skills. Instead, the shortage has turned out to be in people with an engineering-mindset, who can solve problems with whatever technologies are available and learn new techniques quickly, in a rapidly-changing field.In retrospect, the assumption that specific training was required rather than an education was an idiotic response to the arrival of mainstream information technology. As a result, ICT became a disaster area, which discouraged a generation of youngsters from a career in IT, and thereby led directly to the shortage of people with the skills that are required to exploit the potential of Information Technology..Raspberry Pi aims to reverse the trend. This is a rig that is geared to fast graphics in high resolution. It is no toy. It should be a superb games machine. However, the use of Fedora, Debian, or Arch Linux ARM shows the more serious educational intent behind the Foundation's work. It looks like it will even do some office work too!So, get hold of any power supply that provides a 5VDC source at the required 700mA; an old Blackberry charger will do or, alternatively, it will run off four AA cells. You'll need a USB hub to support the mouse and keyboard, and maybe a hard drive. You'll want a DVI monitor (with audio out) or TV (sound and video). You'll also need to be able to cope with wired Ethernet 10/100, if you want networking.With this lot assembled, stick the paraphernalia on the back of the HDTV with Blu Tack, get a nice keyboard, and you have a classy Linux-based home computer. The major cost is in the T.V and the keyboard. If you're not already writing software for this platform, then maybe, at a time when some countries are talking of orders in the millions, you should consider it.

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  • How should I land my next consulting gig? [closed]

    - by MrOodles
    For the last couple of years, I've been working on speculative projects, expanding my skillset with side work, and paying the bills while having a blast consulting for startups. However, for a number of personal reasons, I need to spend the next 6-9 months maximizing my cash income. I want to put this into effect starting in early August. So that means I have one month to put the necessary client list/portfolio/resume together to start making this happen. As a programmer, I am very proficient in building Django web apps. I can write the necessary SQL, python, javascript, and css to build every part of a Django app, and then do the system administration necessary to deploy on AWS using EC2. I can also rig up a CDN to work seemlessly with the app using S3 and Cloudfront. I have built GIS applications using GeoDjango and PostGIS, and I have constructed social video apps by implementing Encoding.com as a service to prepare raw video files for consumption on the web. I am also moderately proficient in programming PHP, Java, and C#. I have built web apps in PHP, and desktop apps in Java and C#. I have dabbled with Android applications and iPhone apps, but nothing I would show off. I have experience doing SEO, social media marketing, and content marketing. Many of my clients have needed their apps promoted after they were built, and I was always happy to oblige when I could. I have also worked with biometrics technology including fingerprints for government contractors. This was as much a business analyst role as it was a programming gig, as I had to help answer RFPs, make checklists, and work around reems and reems of regulations to build applications that met very large bureaucratic requirements. I only have two real requirements for my next gig(s): 1) Work remotely. I live in North East Ohio, and I don't plan on leaving, but I wouldn't mind traveling one or two weeks out of every month to service clients who need on-site help. 2) $60.00hr-$∞ USD contracting rate. So what should I do for the next 30 days to achieve this? Should I target some large company and learn the requisite buzzwords to impress them? Should I learn some new language or technology? Polish some skill that I already have? Should I build something using my current skillset, or with some new technology? Should I put a website for my consultancy together to market myself? Should I do that using latest technology x, y, and z? Or should I just slap something up on Tumblr? I'm willing to do anything (moral) over the next 4 weeks to put myself into a position to maximize my income, and I'm open to all and every idea Programmers users may have. Let me hear them.

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  • rotating an object on an arc

    - by gardian06
    I am trying to get a turret to rotate on an arc, and have hit a wall. I have 8 possible starting orientations for the turrets, and want them to rotate on a 90 degree arc. I currently take the starting rotation of the turret, and then from that derive the positive, and negative boundary of the arc. because of engine restrictions (Unity) I have to do all of my tests against a value which is between [0,360], and due to numerical precision issues I can not test against specific values. I would like to write a general test without having to go in, and jury rig cases //my current test is: // member variables public float negBound; public float posBound; // found in Start() function (called immediately after construction) // eulerAngles.y is the the degree measure of the starting y rotation negBound = transform.eulerAngles.y-45; posBound = transform.eulerAngles.y+45; // insure that values are within bounds if(negBound<0){ negBound+=360; }else if(posBound>360){ posBound-=360; } // called from Update() when target not in firing line void Rotate(){ // controlls what direction if(transform.eulerAngles.y>posBound){ dir = -1; } else if(transform.eulerAngles.y < negBound){ dir = 1; } // rotate object } follows is a table of values for my different cases (please excuse my force formatting) read as base is the starting rotation of the turret, neg is the negative boundry, pos is the positive boundry, range is the acceptable range of values, and works is if it performs as expected with the current code. |base-|-neg-|-pos--|----------range-----------|-works-| |---0---|-315-|--45--|-315-0,0-45----------|----------| |--45--|---0---|--90--|-0-45,54-90----------|----x----| |-135-|---90--|-180-|-90-135,135-180---|----x----| |-180-|--135-|-225-|-135-180,180-225-|----x----| |-225-|--180-|-270-|-180-225,225-270-|----x----| |-270-|--225-|-315-|-225-270,270-315-|----------| |-315-|--270-|---0---|--270-315,315-0---|----------| I will need to do all tests from derived, or stored values, but can not figure out how to get all of my cases to work simultaneously. //I attempted to concatenate the 2 tests: if((transform.eulerAngles.y>posBound)&&(transform.eulerAngles.y < negBound)){ dir *= -1; } this caused only the first case to be successful // I attempted to store a opposite value, and do a void Rotate(){ // controlls what direction if((transform.eulerAngles.y > posBound)&&(transform.eulerAngles.y<oposite)){ dir = -1; } else if((transform.eulerAngles.y < negBound)&&(transform.eulerAngles.y>oposite)){ dir = 1; } // rotate object } this causes the opposite situation as indicated on the table. What am I missing here?

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  • “It Isn’t Easy At All; Otherwise, Everyone Would Be Doing It”

    - by Kathryn Perry
    A few months ago, JP Saunders (pictured left), who leads the go-to-market initiatives for the Oracle CX Service offering, kicked off a series of articles about modern customer service. He contends that to take care of customers?and the people that support those customers?companies need to make it easy to deliver consistently great experiences. But it’s not easy; it’s an art. The six posts in The Art of Easy series will help you better understand some of the customer service challenges you face and how to avoid common pitfalls. We pulled them all together here in one post for continuity and easy access. Saunders introduces the series with The Art of Easy: Make It Easy To Deliver Great Customer Service Experiences (Part 1). The Art of Easy: Offer Self Service With the Emphasis on Service (Part 2) by David Fulton (pictured left): David Fulton, Director of Product Management, Oracle Service Cloud, shares five tenets of customer self service that move an organization closer to becoming a modern customer service business. Easy Decisions For Complex Problems (Part 3) by Heike Lorenz (pictured right): Heike Lorenz, Director of Global Product Marketing, Policy Automation, writes about automating service policies to ensure that the correct decisions are being applied to the right people. The goal is to nurture the trusted relationships with customers during complex decision-making processes. Moving at the Speed of Easy (Part 4) by Chris Ulmand (pictured left): Chris Omland, Director of Product Management, Oracle Service Cloud, addresses the need for speed to keep up with customers’ expectations. His advice—start with a platform that enables agile innovation, respects a company’s unique needs, and has proven reliability to protect customer relationships. Knowledge Makes It Easy For Everyone (Part 5) by Nav Chakravarti (pictured rig: Vice President Nav Chakravarti, Oracle Service Cloud, talks about managing the knowledge that customers need and want. He coaches readers on delivering answers to customers’ questions easily, in context, with relevance, reliably, and accurately. Making Easy, Both Effective and Efficient (Part 6) by Melinda Uhland (pictured left): Melinda Uhland, Oracle CX Product Management teaches us that happy agents produce happy customers. A Modern Customer Service organization is one that invests in its agents and empowers them with tools to make them efficient and effective, which, in turn, improves customer results.

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  • Intel z77 vs h77 for intensive compiling, gaming [closed]

    - by Bilal Akhtar
    I'm in the market for a desktop motherboard (preferably ATX) that functions well with Intel i7-3770 Ivy Bridge processor at 3.4 GHz with LGA1155 socket. That processor is very fast, and it should handle all my tasks. My question is about the type of motherboard chipset I should choose to accompany it. I plan to use my rig for compiling and developing Debian package and other OS components, web development, occasional Android apps, chroots, VMs, FlightGear, other gaming but nothing serious, and heavy multitasking, all on Ubuntu. I do NOT plan to overclock, and I never will, so that's not a cause of concern for me. That said, I'm down to three chipset choices: Intel H77 Intel Z68 Intel Z77 I'm planning to go for H77 since I don't need any of the new features in Z77. I don't plan to use a second GPU and I will never overclock my CPU/GPU. My question is, will H77 based MoBos handle all my tasks well? Intel advertises that chipset as "everyday computing" but other sites say it's base functionality is the same as Z77. Intel rather advertises Z77 for "serious multitaskers, hardcore gamers and overclocking enthusiasts". But the problem with all Z77 motherboards I've seen is, they're way too expensive and their main feature seems to be overclocking, which won't be useful to me. Will I lose any raw CPU/GPU performance or HDD R/w with the H77 when comparing it to a Z77? Will heat, etc be an issue too? From what I've seen, Z77 motherboards have larger heat sinks when compared to H77 ones. Will that be an issue too, if I go with an H77 motherboard with no heat sinks for the chipset? The CPU will have a fan in both cases, of course. tl;dr When it comes to CPU/GPU performance and HDD r/w, is the Intel H77 chipset slower than the Z77? I don't care about overclocking or multiple GPUs, and for the processor, I'm set on Ivy Bridge i7-3770.

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  • USB mouse disconnecting and reconnecting in windows and linux

    - by Kalak
    I have a problem similar to what is described at "Why is my USB mouse disconnecting and reconnecting randomly and often?" except is is happening in both Windows 7 and Linux (Ubuntu 12/04TLS, fully patched), multiple mice, multiple OSs. It stops responding to input for about 3-5 seconds, then starts responding again. It's more frequent and lasts longer when running games (TF2, L4D, Dishonored, Borderlands 2, and more), but happens when just running the OS as well. I was hoping it was the motherboard so I bought a USB 2.0 PCI card to try that, but it's still happening. I've stripped it down to just the keyboard and mouse (different keyboard too just in case the keyboard was the problem), but it's still happening. All the hardware (mice and keyboards) work fine on other computers. I have literally pulled the mouse and keyboard out and plugged them into another computer (laptop) and re-joined the online game and had no problem with the keyboard and mouse combo that just failed on my gaming rig. Please no driver / Windows or Linux only suggestions, as that wouldn't effect both OSs. edit: known good mice I've brought home are now going bad. I suspect the hardware is messed up (voltage?) and has been frying the mice.

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  • What do I need to consider when buying hardware to meet my needs?

    - by Darth Android
    I'm looking to build a new computer from the ground up. I'm not sure what to look out for and need guidance and help on how to pick the hardware needed to construct my new rig. How do I know what to buy? How do I find out if a given CPU will be enough for a certain game or application that I want to run? How do I find out if a given graphics card will be enough for a certain game or application? What is important when looking at motherboards? How much memory do I need? How do I know how much wattage I need for a power supply? What size case do I need? What relevant standards do I need to read up on and be aware of? PCI, PCIe, SATA, USB 2.0, USB 3.0, etc... What "gotchas" do I need to be on the lookout for? Please keep responses generation-agnostic to ensure they will be helpful to our future users. While Stack Exchange does not permit shopping recommendations, it doesn't provide any general advice to consider when buying hardware. So, instead of just telling those that ask what to buy that it's not allowed, let's tell them how to figure out what they need. This question was Super User Question of the Week #20 Read the June 20, 2011 blog entry for more details or submit your own Question of the Week.

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  • Adobe e-book reader ("Digital Editions") not downloading on Mac OS X

    - by doug
    i recently bought a couple of books from ebooks.com, which i thought would be ordinary pdf files. After paying for them, and downloading them, you learn that while they are pdf files, they come with a lot of DRM baggage. The most conspicuous is that you can only view these files using an Adobe ebook reader called Adobe Digital Editions. (Note: this is not the ordinary Adobe Acrobat Reader, or anything close--it's a dedicated app for reading DRM-laden files. Fine--i'll know better next time. Still, i paid for these books and there's only one way i can actually read them, which happens to be an App that i seem to be unable to download. Here's the error message i get: "Couldn't write the application to the hard disk. Please verify the hard disk is available and try again" I've tried on several different browsers. My rig is a MBP, OS X 10.6.2. I've also checked the Adobe boards and this doesn't appear to be a known issue, nor could i find anything on their discussion forums. And just to be sure, i've checked my hard disk--no problems, plenty of space, and i have no problem, nor have i ever downloading other apps.

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  • OC'ing a Sapphire 7950, problems with memory clock

    - by Cliff
    I bought a new rig with sapphire radeon 7950 flex w/ boost. Good scores initially in 3dmark 11, around 7300 stock. Problem is, as soon as i start overclocking, issues arise. the core clock is at 860, but rises to 925 with boost applied in pressured situations. So all the OC tools are showing 925 as base clock for some reason. Ocing the core clock has been no problem though, got up to 1200 pretty stable, but only an incremental increase in 3dmark 11, to 7600 from 7300, which is worrying. The real trouble starts when i start touching the memory clock. As soon as i touch it even by 1 point up to 1251mhz, the performance goes way down. suddenly i score under 5000 graphics in 3dmark11, no matter if its 1251hz or 1500hz. Ive tried adjusting every other parameter, different tools (sapphiretrixx, catalyst, afterburner) all still the same. Tried upping the power, still same. Where is the issue here?

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  • Windows Server 2012 Hyper-V very slow

    - by Matt Taylor
    I have been running several Hyper-V VMs on Windows Server 2008 R2 for the past couple of years and enjoying perfectly adequate performance for my testing/development/r&d environments. I'm a software developer so my hardware knowledge is basic however I built the rig using: •Gigabyte GA-X58A-UD3R Intel X58 (Socket 1366) DDR3 Motherboard •Intel Core i7 960 3.20GHz (Bloomfield) (Socket LGA1366) •24GB triple channel RAM The host OS is running on an OCZ SSD and all the VMs are running on a 2TB Marvell SATA3 RAID 0 array consisting of 2 Western Digital Caviar Black 7,200rpm drives. I have tested the speed of the 2TB drive and appear to be getting less than 3Mbs but it can adequately run a 4 VM farm including a DC, (SQL) database and IIS application servers. I recently upgraded the SSD on which the host runs to a 256GB OCZ Vertex 4 and took the opportunity to upgrade to Windows Server 2012 and installed the Hyper-V role. I tried importing one of my existing Windows Server 2008 R2 VMs (and converted it to .vhdx) plus I have tried creating a brand new Windows Server 2008 R2 VM but both are running extremely slowly and I can see nothing obvious using the host and guest Task Manager/Resource Monitor tools. In both cases the VM has 8GB RAM (fixed), 4 CPUs, fixed size HD (not expanding) and is using an external virtual network running on a separate NIC to the host. I have upgraded the BIOS to the latest available version and checked the virtualization settings. I have run out of "obvious" (to a developer) things to check/configure and my next option will be to re-install the host OS but before I do I would very much appreciate any advice from any experts out there. Thanks

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  • Building My First Computer And Suprise It Isn't Working

    - by BobbShots
    I've had many years of experience working on and around computers, but this was my first foray into building one completely from scratch. So far that foray has been a disaster. My rig is completely assembled, and on its maiden power-up plus many power cycles I noticed three things: There were a few beeps from the BIOS POST upon powering up the first time, but I wasn't paying attention completely to the sequence. However, every time after that there are 0 POST beeps, even after taking off all hardware except the CPU and MB. There was no video being sent to the monitor. I run a HDMI cable from my video card to the monitor. The video card was LOUD. My card is a Sapphire Radeon HD 5870 which is known for not only being a powerhouse, but being pretty quiet. A few times during my power cycles it ran a lot quieter, but most of the time it was just super loud. Can anyone provide help for any of these issues? My MB, CPU, and Video Card are: MB: ASUS P6X58D Premium LGA 1366 Intel X58 SATA 6Gb/s USB 3.0 ATX Intel Motherboard CPU: i7 920 Video Card: Sapphire Radeon HD 5870

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  • Switched from DVI to HDMI, possible audio artifacts?

    - by I take Drukqs
    I'm using an ASUS VH236H monitor and an EVGA GeForce 570 GTX both of which are brand new. My monitor has an audio out port for speakers/headphones so I plugged in my headphones and made a random selection from my library when I noticed two things: There are static-like artifacts during "louder" parts of songs. There's what seems to be a volume cap in place. When I crank the volume past 100% in VLC the decibel level does not truly increase but the amount of static does. The cable is not new; I yanked it off of my PS3 when my DVI cable broke. It has been used a good amount on my HDTV and PS3 so I doubt it's a matter of burn-in. I like the way the setup works with an HDMI cable as opposed to DVI because my headphones barely reach my rig whereas I have plenty of slack when they're plugged into my monitor. Thanks in advance for any support. Note: I'm using a high quality HDMI cable from monoprice, AKG K702 headphones, and VLC media player.

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  • Getting a "CPU over temperature error", but temperatures seem to be normal

    - by Luis Parker
    I built a PC with the following parts: CPU: i5-2500 Motherboard: Asus P8H67-M EVO rev 3.0 RAM: G-Skill Ripjaws Series 8GB (2 x 4GB) DDR3 1333 Video: GTX 560-Ti 1GB I used a crappy (but functioning) old case and a 500W Powercooler supply. The rig also includes 3 HDs and a DVD-RW. Whenever I push the system mildly it resets right away (looks more like power off/power on) and gives me a "CPU over temperature error". However, BIOS always reports <65ºC for the CPU at the moment of the reset, same as Core Temp and RealTemp. This is RealTemp's log since launching BF3 until the reset (just over 1 minute, as you can see) Just to be sure I've checked the CPU cooler and re-applied the thermal paste twice, but nothing changed. I'm not overclocking at all. What am I missing here? Could it be that the old power supply is generating this error? Maybe the mobo isn't reporting temperatures correctly? I don't have a clue on how to troubleshoot this, help Thanks in advance!

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  • File Translator to Export Animated 3D Character from Autodesk Maya as Quake MD2

    - by Andy R
    I'm wondering if anyone knows of a way to export geometry/textures for a rigged, animated character as Quake MD2? I’m developing an app for mobile devices, and I’ve found that MD2 works great for lightweight OpenGL rendering. I have several animated characters, and I’d like to export them as MD2 from Maya. Here are some of the things I have tried: Exporting FBX to 3D Studio Max and using the QTip plugin -- this works, but only if I convert my animation to point cache (pc2) and bring that into Max. When I do that, QTip plugin doesn’t honor the point cache node, and all I get is the model, no animation Exporting OBJ Sequence to Blender, exporting MD2 from there -- I can’t seem to get blender to compile the imported obj sequence into a single animated object Exporting FBX to Milkshape -- the maya rig gets corrupted in the process Bake point cache for animation, export to FBX, import to Milkshape -- again, Milkshape doesn’t honor the geometry cache, so all that appears is a static character. I’m currently writing a plugin for Maya using the blender MD2 export script as reference (but re-writing using the C++ Maya API), but I’m just wondering if anyone has done this before or has any suggestions of how to do this. Also, if anyone has other suggestions for the best format to render a single animated character on an OpenGL ES (Android or iPhone) device, I would be very grateful! I’m open to trying anything to get these animations rendering on device Thanks!

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