Search Results

Search found 55789 results on 2232 pages for 'system objects'.

Page 4/2232 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • Online betting system design [closed]

    - by Rafal
    I am a Computer Science student, preparing for my exam in software engineering. I am strugging with answering one of the sample questions to the scenario below. My understanding is that the system design approach should probably be a mixture of agile and plan driven elements but - since I've no practical experience - it's hard for me to decide on the balance and tolls that should be used. I will appreciate any hints from experienced business analysts who were involved in similar kind of projects. Ray Sing is the owner of “Last Betz", a bookmakers with 7 outlets across Louth and Meath. With the advent of smartphones Ray would now like to allow his clients to place their bets online using their mobile devices. Clients would register for an account and password and would log their credit card details via the Last Betz website. To begin using the facility customers must 'load' their accounts with 100 euros. Any winnings, minus commission, will be placed in the account whilst any losses will be automatically deducted from the account. Assuming you have been selected to develop the above system: How would you approach the design of this system? Discuss the design methods and models you would use.

    Read the article

  • Missing Operating System after trying to upgrade to Ubuntu 11

    - by Mauricio
    there! After trying to upgrade from Ubuntu 10.04 to 11, the upgrading process stopped when running and then I got an "out of disk, grub rescue" message when booting. After running Boot Repair, I got this results. Now I get "Missing Operating System" whent trying to boot. Bellow I show some results from some commands I gather from help foruns, but I still reached no solution. Could you please help me? Any enlightment will be very helpful! Disk Utility says "Disk has a few bad sectors". When trying to run the Self-test I get "FAILED (Read)" Here we have what Gparted says about the /dev/sda1 partition (ext4): Flags: boot Status: not mounted Warning: e2label: Attempt to read block from filesystem resulted in short read while trying to open /dev/sda1Couldn`t find valid filesystem superblockUnable to read the contents of this filesystem! From sudo fdisk -lI got: Disk /dev/sda: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectorsUnits = sectors of 1 * 512 = 512 bytesSector size (logical/physical): 512 bytes / 512 bytesI/O size (minimum/optimal): 512 bytes / 512 bytesDisk identifier: 0x000e0596 Device Boot Start End Blocks Id System/dev/sda1 * 2048 607428607 303713280 83 Linux/dev/sda2 607430654 625141759 8855553 5 Extended/dev/sda5 607430656 625141759 8855552 82 Linux swap / SolarisDisk /dev/sdb: 320.1 GB, 320072933376 bytes255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectorsUnits = sectors of 1 * 512 = 512 bytesSector size (logical/physical): 512 bytes / 512 bytesI/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000c3c41 Device Boot Start End Blocks Id System /dev/sdb1 * 63 625137344 312568641 c W95 FAT32 (LBA) " and fromsudo fdisk /dev/sda1I got fdisk: unable to read /dev/sda1: Inappropriate ioctl for device` From sudo mount /dev/sda1 /mntI got: mount: wrong fs type, bad option, bad superblock on /dev/sda1, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so From sudo update-grubI got: error: cannot read from `/dev/sda'. /usr/sbin/grub-probe: error: cannot find a device for / (is /dev mounted?).

    Read the article

  • 11.10 system crashes for no apparent reason [closed]

    - by varanoid
    I'm relatively new to Linux, and while I know a fair amount about computers and programming, it certainly isn't my specialty. I have a dual boot with Windows 7, and it has been working very well for me until recently. Just randomly the computer will freeze. The last time I was smart enough to keep the System Monitor open when it happened, and it looks like at the time of freezing "bash" and a bunch of other processes that I don't recognize seem to have flooded the memory. So it looks like my memory is getting overloaded and this is what is crashing the system, but I honestly have no idea what could be doing it. Generally I have a bunch of programs running, but they don't take much RAM or CPU: Transmission, Libre Office Writer, Firefox, Empathy, and Banshee. Sometimes I also have Text Editor and Terminal open, but it crashes regardless. When it crashes, it seems that all of the programs are working fine but things like windows, the taskbar, and operations like Alt+Tab just stop working properly or at all. Sometimes the mouse and keyboard freeze and I have to power off manually. Other than that I don't know what the problem is. The only irregularity I've experienced is that I can't download "Debian package management system" even though other updates download fine.

    Read the article

  • What are pinned objects?

    - by sagie
    Hi. I am trying to find a memory leak using ants memory profiler, and I've encountered in a new term: Pinned objects. Can some one give me a good & simple explanation about what this objects are, How can I pinn/Unpinn objects, and detect who pinned objects? Thanks

    Read the article

  • Question on the implementation of my Entity System

    - by miguel.martin
    I am currently creating an Entity System, in C++, it is almost completed (I have all the code there, I just have to add a few things and test it). The only thing is, I can't figure out how to implement some features. This Entity System is based off a bit from the Artemis framework, however it is different. I'm not sure if I'll be able to type this out the way my head processing it. I'm going to basically ask whether I should do something over something else. Okay, now I'll give a little detail on my Entity System itself. Here are the basic classes that my Entity System uses to actually work: Entity - An Id (and some methods to add/remove/get/etc Components) Component - An empty abstract class ComponentManager - Manages ALL components for ALL entities within a Scene EntitySystem - Processes entities with specific components Aspect - The class that is used to help determine what Components an Entity must contain so a specific EntitySystem can process it EntitySystemManager - Manages all EntitySystems within a Scene EntityManager - Manages entities (i.e. holds all Entities, used to determine whether an Entity has been changed, enables/disables them, etc.) EntityFactory - Creates (and destroys) entities and assigns an ID to them Scene - Contains an EntityManager, EntityFactory, EntitySystemManager and ComponentManager. Has functions to update and initialise the scene. Now in order for an EntitySystem to efficiently know when to check if an Entity is valid for processing (so I can add it to a specific EntitySystem), it must recieve a message from the EntityManager (after a call of activate(Entity& e)). Similarly the EntityManager must know when an Entity is destroyed from the EntityFactory in the Scene, and also the ComponentManager must know when an Entity is created AND destroyed. I do have a Listener/Observer pattern implemented at the moment, but with this pattern I may remove a Listener (which is this case is dependent on the method being called). I mainly have this implemented for specific things related to a game, i.e. Teams, Tagging of entities, etc. So... I was thinking maybe I should call a private method (using friend classes) to send out when an Entity has been activated, deleted, etc. i.e. taken from my EntityFactory void EntityFactory::killEntity(Entity& e) { // if the entity doesn't exsist in the entity manager within the scene if(!getScene()->getEntityManager().doesExsist(e)) { return; // go back to the caller! (should throw an exception or something..) } // tell the ComponentManager and the EntityManager that we killed an Entity getScene()->getComponentManager().doOnEntityWillDie(e); getScene()->getEntityManager().doOnEntityWillDie(e); // notify the listners for(Mouth::iterator i = getMouth().begin(); i != getMouth().end(); ++i) { (*i)->onEntityWillDie(*this, e); } _idPool.addId(e.getId()); // add the ID to the pool delete &e; // delete the entity } As you can see on the lines where I am telling the ComponentManager and the EntityManager that an Entity will die, I am calling a method to make sure it handles it appropriately. Now I realise I could do this without calling it explicitly, with the help of that for loop notifying all listener objects connected to the EntityFactory's Mouth (an object used to tell listeners that there's an event), however is this a good idea (good design, or what)? I've gone over the PROS and CONS, I just can't decide what I want to do. Calling Explicitly: PROS Faster? Since these functions are explicitly called, they can't be "removed" CONS Not flexible Bad design? (friend functions) Calling through Listener objects (i.e. ComponentManager/EntityManager inherits from a EntityFactoryListener) PROS More Flexible? Better Design? CONS Slower? (virtual functions) Listeners can be removed, i.e. may be removed and not get called again during the program, which could cause in a crash. P.S. If you wish to view my current source code, I am hosting it on BitBucket.

    Read the article

  • System reverts to 87Hz refresh rate at every startup after I have installed nvidia drivers

    - by Mohammad Kamil Nadeem
    Every time the system starts the screen's refresh rate reverts to 87Hz which results in a pixelated and flickery screen which I have to manually correct every time by either selecting 60Hz as my refresh rate. I have tried "save to X configuration files" and even tried by making the changes as Root but to no avail as it again reverts to 87Hz on every system startup The Open Source Drivers are Okay for regular Unity but many games don't work on it hence I had to install the nvidia drivers. I have been facing this since the Beta Phase although this is on a fresh installation of 12.04 final release. I am also providing my Xorg.conf file just in case it might help http://paste.ubuntu.com/952196/ Also for some reason Displays shows my CRT monitor as Laptop but on open source drivers it was mentioning it as a 14" CRT only This bug is also present on Edubuntu 12.04 This is not present on Xubuntu 12.04 I had selected to install updates and 3rd party software on the install and was greeted with a correct refresh rate screen on the Boot Up. I like Xubuntu.

    Read the article

  • System and active partitions, and "System Reserved"

    - by a2h
    Upon trying a 3rd party bootloader (loaded from a disc), and trying to boot into my partition "Windows 7", I get "BOOTMGR is missing, Press Ctrl+Alt+Del to restart". But ordinary booting works fine. So I'm thinking, that perhaps it's because of my partitions. Upon opening "Disk Management", I notice out of my partitions, "System Reserved", "Windows 7" and "Documents", "Documents" is marked as both System and Active. I've looked into what an active partition is, and what "System Reserved" is for, so I'm thinking - should I mark "System Reserved" as active? The problem is, all images of Disk Management depicting "System Reserved" have it with both System and Active attributes, and so I am unsure on what to do, and also on why my "Documents" partition even is marked with System and Active.

    Read the article

  • Run the Windows .net Application in System Tray on System Startup

    - by Rajneesh Verma
    Hi, Today i have created a .net windows application which has following key points. 1. Run only one instance of the project: to achieve this i have change the code of Program.cs as: Code Snippet static class Program { /// <summary> /// The main entry point for the application. /// </summary> [ STAThread ] static void Main() { bool instanceCountOne = false ; using ( Mutex mtex = new Mutex ( true , "MyRunningApp" , out instanceCountOne)) { if (instanceCountOne) { Application ...(read more)

    Read the article

  • System Error Report /usr/bin/Xorg

    - by jimirings
    I have recently begun getting a System Error Report message when I start up my computer. I haven't installed anything recently other than the usual updates or done anything else out of the ordinary. The details for the report just say "/usr/bin/Xorg". It doesn't seem to be causing me any problems beyond the annoying error message. I saw these questions regarding this problem: System Error Report - Xorg How do I enable or disable Apport? That's all dandy for getting the message to go away, but I'd rather fix the problem. Any ideas how I can make that happen? I'm running Ubuntu 12.04 on a Toshiba NB505. I am, of course, happy to provide any other relevant information that may be needed. Thanks in advance.

    Read the article

  • Good programming style when handling multiple objects

    - by Glitch
    I've been programming a software version of a board game. Thus far I have written the classes which will correspond to physical objects on the game board. I'm well into writing the program logic, however I've found that many of the logic classes require access to the same objects. At first I was passing the appropriate objects to methods as they were called, but this was getting very tedious, particularly when the methods required many objects to perform their tasks. To solve this, I created a class which initialises and stores all the objects I need. This allows me to access an object from any class by calling Assets.dice(), for example. But now that I've thought about it, this doesn't seem right. This is why I'm here, I fear that I've created some sort of god class. Is this fear unfounded, or have I created a recipe for disaster?

    Read the article

  • Using java to send/receive different objects through UDP

    - by AAA
    Hello everyone, I am writing a program in Java where there are communications between two or more machines using UDP. My application sends objects after serializing them through the network to the other machine where it will be deserialized and dealt with it. I was successful in sending one kind of objects so far. My problem is that I want the sender to be able to send different kind of objects, and for the receiver to be able to receive them and cast them again to their appropriate types. However, since UDP allocates a byte buffer then receive the data into the buffer, it is impossible to cast or detect the type of the received object as different objects have different sizes. Is there is a way that I can use to send different kind of objects using UDP and then receive them at the other end? (I don't ask for code here, just some ideas) Thanks

    Read the article

  • Getting "System program problem detected" pops up regularly after upgrade from 11.10 to 12.04

    - by Mixhael
    This started to happen immediately after I had rebooted the first time after doing a system upgrade to 12.04 from 11.10. It first starts with a dialogue that says "System program problem detected". Then when I try to hit 'report problem' not much happens. I am led through a dialogue that always ends up the problem cannot be solved. I am running a MacBook1,1 I am aware this is not a lot of information, however I'm not sure which information I need to publish and how should I obtain it to debug this problem. Here's a screenshot!

    Read the article

  • Simple way of converting server side objects into client side using JSON serialization for asp.net websites

    - by anil.kasalanati
     Introduction:- With the growth of Web2.0 and the need for faster user experience the spotlight has shifted onto javascript based applications built using REST pattern or asp.net AJAX Pagerequest manager. And when we are working with javascript wouldn’t it be much better if we could create objects in an OOAD way and easily push it to the client side.  Following are the reasons why you would push the server side objects onto client side -          Easy availability of the complex object. -          Use C# compiler and rick intellisense to create and maintain the objects but use them in the javascript. You could run code analysis etc. -          Reduce the number of calls we make to the server side by loading data on the pageload.   I would like to explain about the 3rd point because that proved to be highly beneficial to me when I was fixing the performance issues of a major website. There could be a scenario where in you be making multiple AJAX based webrequestmanager calls in order to get the same response in a single page. This happens in the case of widget based framework when all the widgets are independent but they need some common information available in the framework to load the data. So instead of making n multiple calls we could load the data needed during pageload. The above picture shows the scenario where in all the widgets need the common information and then call GetData webservice on the server side. Ofcourse the result can be cached on the client side but a better solution would be to avoid the call completely.  In order to do that we need to JSONSerialize the content and send it in the DOM.                                                                                                                                                                                                                                                                                                                                                                                            Example:- I have developed a simple application to demonstrate the idea and I would explaining that in detail here. The class called SimpleClass would be sent as serialized JSON to the client side .   And this inherits from the base class which has the implementation for the GetJSONString method. You can create a single base class and all the object which need to be pushed to the client side can inherit from that class. The important thing to note is that the class should be annotated with DataContract attribute and the methods should have the Data Member attribute. This is needed by the .Net DataContractSerializer and this follows the opt-in mode so if you want to send an attribute to the client side then you need to annotate the DataMember attribute. So if I didn’t want to send the Result I would simple remove the DataMember attribute. This is default WCF/.Net 3.5 stuff but it provides the flexibility of have a fullfledged object on the server side but sending a smaller object to the client side. Sometimes you may hide some values due to security constraints. And thing you will notice is that I have marked the class as Serializable so that it can be stored in the Session and used in webfarm deployment scenarios. Following is the implementation of the base class –  This implements the default DataContractJsonSerializer and for more information or customization refer to following blogs – http://softcero.blogspot.com/2010/03/optimizing-net-json-serializing-and-ii.html http://weblogs.asp.net/gunnarpeipman/archive/2010/12/28/asp-net-serializing-and-deserializing-json-objects.aspx The next part is pretty simple, I just need to inject this object into the aspx page.   And in the aspx markup I have the following line – <script type="text/javascript"> var data =(<%=SimpleClassJSON  %>);   alert(data.ResultText); </script>   This will output the content as JSON into the variable data and this can be any element in the DOM. And you can verify the element by checking data in the Firebug console.    Design Consideration – If you have a lot of javascripts then you need to think about using Script # and you can write javascript in C#. Refer to Nikhil’s blog – http://projects.nikhilk.net/ScriptSharp Ensure that you are taking security into consideration while exposing server side objects on to client side. I have seen application exposing passwords, secret key so it is not a good practice.   The application can be tested using the following url – http://techconsulting.vpscustomer.com/Samples/JsonTest.aspx The source code is available at http://techconsulting.vpscustomer.com/Source/HistoryTest.zip

    Read the article

  • Why does Windows 7 have three system partitions?

    - by Ben
    I am using Windows 7, and I wanted to make a System image (using Windows 7), but Windows 7 checked three partitions as System (100 MB + C (install partition) + D (my partition for my files, all programs are installed at C)). I don't want to backup my D partition, but that is not really the point. I don't want Windows messing with my other partitions and making them system. Is there a way to limit Windows 7 just to partition C (install partition)? If there is no way to stop Windows from making other partitions system, can I at least delete the files that make partition D system? PS: All these three partitions are on one physical disk, partitions from other disks aren't treated as System. FACTS: desktop PC, no OEM partitions, I personally have installed Windows 7 (many times) on the C partition. Why is my D partition checked as System partition when I try to create a System Image (using Windows 7 Ultimate built in tool), even though Windows (and all the software) are installed on the C partition? Is there a way to make D "normal" or non-system partition? Here is a picture of how it looks like if I try to create a system image. Once again, why is D also a system partition?

    Read the article

  • Box2D Joints in entity components system

    - by Johnmph
    I search a way to have Box2D joints in an entity component system, here is what i found : 1) Having the joints in Box2D/Body component as parameters, we have a joint array with an ID by joint and having in the other body component the same joint ID, like in this example : Entity1 - Box2D/Body component { Body => (body parameters), Joints => { Joint1 => (joint parameters), others joints... } } // Joint ID = Joint1 Entity2 - Box2D/Body component { Body => (body parameters), Joints => { Joint1 => (joint parameters), others joints... } } // Same joint ID than in Entity1 There are 3 problems with this solution : The first problem is the implementation of this solution, we must manage the joints ID to create joints and to know between which bodies they are connected. The second problem is the parameters of joint, where are they got ? on the Entity1 or Entity2 ? If they are the same parameters for the joint, there is no problem but if they are differents ? The third problem is that we can't limit number of bodies to 2 by joint (which is mandatory), a joint can only link 2 bodies, in this solution, nothing prevents to create more than 2 entities with for each a body component with the same joint ID, in this case, how we know the 2 bodies to joint and what to do with others bodies ? 2) Same solution than the first solution but by having entities ID instead of Joint ID, like in this example : Entity1 - Box2D/Body component { Body => (body parameters), Joints => { Entity2 => (joint parameters), others joints... } } Entity2 - Box2D/Body component { Body => (body parameters), Joints => { Entity1 => (joint parameters), others joints... } } With this solution, we fix the first problem of the first solution but we have always the two others problems. 3) Having a Box2D/Joint component which is inserted in the entities which contains the bodies to joint (we share the same joint component between entities with bodies to joint), like in this example : Entity1 - Box2D/Body component { Body => (body parameters) } - Box2D/Joint component { Joint => (Joint parameters) } // Shared, same as in Entity2 Entity2 - Box2D/Body component { Body => (body parameters) } - Box2D/Joint component { Joint => (joint parameters) } // Shared, same as in Entity1 There are 2 problems with this solution : The first problem is the same problem than in solution 1 and 2 : We can't limit number of bodies to 2 by joint (which is mandatory), a joint can only link 2 bodies, in this solution, nothing prevents to create more than 2 entities with for each a body component and the shared joint component, in this case, how we know the 2 bodies to joint and what to do with others bodies ? The second problem is that we can have only one joint by body because entity components system allows to have only one component of same type in an entity. So we can't put two Joint components in the same entity. 4) Having a Box2D/Joint component which is inserted in the entity which contains the first body component to joint and which has an entity ID parameter (this entity contains the second body to joint), like in this example : Entity1 - Box2D/Body component { Body => (body parameters) } - Box2D/Joint component { Entity2 => (Joint parameters) } // Entity2 is the entity ID which contains the other body to joint, the first body being in this entity Entity2 - Box2D/Body component { Body => (body parameters) } There are exactly the same problems that in the third solution, the only difference is that we can have two differents joints by entity instead of one (by putting one joint component in an entity and another joint component in another entity, each joint referencing to the other entity). 5) Having a Box2D/Joint component which take in parameter the two entities ID which contains the bodies to joint, this component can be inserted in any entity, like in this example : Entity1 - Box2D/Body component { Body => (body parameters) } Entity2 - Box2D/Body component { Body => (body parameters) } Entity3 - Box2D/Joint component { Joint => (Body1 => Entity1, Body2 => Entity2, others parameters of joint) } // Entity1 is the ID of the entity which have the first body to joint and Entity2 is the ID of the entity which have the second body to joint (This component can be in any entity, that doesn't matter) With this solution, we fix the problem of the body limitation by joint, we can only have two bodies per joint, which is correct. And we are not limited by number of joints per body, because we can create an another Box2D/Joint component, referencing to Entity1 and Entity2 and put this component in a new entity. The problem of this solution is : What happens if we change the Body1 or Body2 parameter of Joint component at runtime ? We need to add code to sync the Body1/Body2 parameters changes with the real joint object. 6) Same as solution 3 but in a better way : Having a Box2D/Joint component Box2D/Joint which is inserted in the entities which contains the bodies to joint, we share the same joint component between these entities BUT the difference is that we create a new entity to link the body component with the joint component, like in this example : Entity1 - Box2D/Body component { Body => (body parameters) } // Shared, same as in Entity3 Entity2 - Box2D/Body component { Body => (body parameters) } // Shared, same as in Entity4 Entity3 - Box2D/Body component { Body => (body parameters) } // Shared, same as in Entity1 - Box2D/Joint component { Joint => (joint parameters) } // Shared, same as in Entity4 Entity4 - Box2D/Body component { Body => (body parameters) } // Shared, same as in Entity2 - Box2D/Joint component { Joint => (joint parameters) } // Shared, same as in Entity3 With this solution, we fix the second problem of the solution 3, because we can create an Entity5 which will have the shared body component of Entity1 and an another joint component so we are no longer limited in the joint number per body. But the first problem of solution 3 remains, because we can't limit the number of entities which have the shared joint component. To resolve this problem, we can add a way to limit the number of share of a component, so for the Joint component, we limit the number of share to 2, because we can only joint 2 bodies per joint. This solution would be perfect because there is no need to add code to sync changes like in the solution 5 because we are notified by the entity components system when components / entities are added to/removed from the system. But there is a conception problem : How to know easily and quickly between which bodies the joint operates ? Because, there is no way to find easily an entity with a component instance. My question is : Which solution is the best ? Is there any other better solutions ? Sorry for the long text and my bad english.

    Read the article

  • ClickOnce manifest problem

    - by TWith2Sugars
    We are currently deploying a WPF 4 app via click once and there is a scenario when the installation fails. If the user does not have .Net 4.0 Full install and attempts to install our app the framework installs fine but the app fails to install. If we re-run the installation again the app installs fine. Here is a copy of the log: PLATFORM VERSION INFO Windows : 6.1.7600.0 (Win32NT) Common Language Runtime : 2.0.50727.4927 System.Deployment.dll : 2.0.50727.4927 (NetFXspW7.050727-4900) mscorwks.dll : 2.0.50727.4927 (NetFXspW7.050727-4900) dfdll.dll : 2.0.50727.4927 (NetFXspW7.050727-4900) dfshim.dll : 4.0.31106.0 (Main.031106-0000) SOURCES Deployment url : [URL REMOVED] Server : Apache/2.0.54 Application url : [URL REMOVED] Server : Apache/2.0.54 IDENTITIES Deployment Identity : Graphicly.App.application, Version=0.3.2.0, Culture=neutral, PublicKeyToken=c982228345371fbc, processorArchitecture=msil Application Identity : Graphicly.App.exe, Version=0.3.2.0, Culture=neutral, PublicKeyToken=c982228345371fbc, processorArchitecture=msil, type=win32 APPLICATION SUMMARY * Installable application. ERROR SUMMARY Below is a summary of the errors, details of these errors are listed later in the log. * Dependency Graphicly.WCFClient.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file Graphicly.WCFClient.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency Microsoft.Surface.Presentation.Design.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file Microsoft.Surface.Presentation.Design.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency GalaSoft.MvvmLight.WPF4.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file GalaSoft.MvvmLight.WPF4.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency Graphicly.Infrastructure.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file Graphicly.Infrastructure.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency Graphicly.AutoUpdater.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file Graphicly.AutoUpdater.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency System.Windows.Interactivity.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file System.Windows.Interactivity.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency Microsoft.Surface.Presentation.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file Microsoft.Surface.Presentation.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency Graphicly.Fonts.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file Graphicly.Fonts.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency Graphicly.Reader.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file Graphicly.Reader.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency Microsoft.Surface.Presentation.Generic.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file Microsoft.Surface.Presentation.Generic.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency Graphicly.Controls.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file Graphicly.Controls.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency Graphicly.SocialNetwork.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file Graphicly.SocialNetwork.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency Graphicly.Archive.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file Graphicly.Archive.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency Graphicly.App.exe cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file Graphicly.App.exe: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Dependency GalaSoft.MvvmLight.Extras.WPF4.dll cannot be processed for patching. Following failure messages were detected: + Exception occurred loading manifest from file GalaSoft.MvvmLight.Extras.WPF4.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. * Activation of [URL REMOVED] resulted in exception. Following failure messages were detected: + Exception occurred loading manifest from file GalaSoft.MvvmLight.Extras.WPF4.dll: the manifest may not be valid or the file could not be opened. + Cannot load internal manifest from component file. COMPONENT STORE TRANSACTION FAILURE SUMMARY No transaction error was detected. WARNINGS * The file named Microsoft.Windows.Design.Extensibility.dll does not have a hash specified in the manifest. Hash validation will be ignored. * The file named Ionic.Zip.Reduced.dll does not have a hash specified in the manifest. Hash validation will be ignored. * The file named Newtonsoft.Json.dll does not have a hash specified in the manifest. Hash validation will be ignored. * The file named Microsoft.WindowsAzure.StorageClient.dll does not have a hash specified in the manifest. Hash validation will be ignored. * The file named Dimebrain.TweetSharp.dll does not have a hash specified in the manifest. Hash validation will be ignored. * The file named Microsoft.Windows.Design.Interaction.dll does not have a hash specified in the manifest. Hash validation will be ignored. * The file named HtmlAgilityPack.dll does not have a hash specified in the manifest. Hash validation will be ignored. * The file named Facebook.dll does not have a hash specified in the manifest. Hash validation will be ignored. OPERATION PROGRESS STATUS * [20/05/2010 09:17:33] : Activation of [URL REMOVED] has started. * [20/05/2010 09:17:38] : Processing of deployment manifest has successfully completed. * [20/05/2010 09:17:38] : Installation of the application has started. * [20/05/2010 09:17:39] : Processing of application manifest has successfully completed. * [20/05/2010 09:17:40] : Request of trust and detection of platform is complete. ERROR DETAILS Following errors were detected during this operation. * [20/05/2010 09:17:40] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file Graphicly.WCFClient.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:40] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file Microsoft.Surface.Presentation.Design.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:40] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file GalaSoft.MvvmLight.WPF4.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:40] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file Graphicly.Infrastructure.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:40] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file Graphicly.AutoUpdater.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:40] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file System.Windows.Interactivity.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:40] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file Microsoft.Surface.Presentation.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:40] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file Graphicly.Fonts.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:40] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file Graphicly.Reader.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:40] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file Microsoft.Surface.Presentation.Generic.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:41] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file Graphicly.Controls.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:41] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file Graphicly.SocialNetwork.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:41] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file Graphicly.Archive.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:41] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file Graphicly.App.exe: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:41] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file GalaSoft.MvvmLight.Extras.WPF4.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.FileDownloader.AddFilesInHashtable(Hashtable hashtable, AssemblyManifest applicationManifest, String applicationFolder) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: * [20/05/2010 09:17:41] System.Deployment.Application.InvalidDeploymentException (ManifestLoad) - Exception occurred loading manifest from file GalaSoft.MvvmLight.Extras.WPF4.dll: the manifest may not be valid or the file could not be opened. - Source: System.Deployment - Stack trace: at System.Deployment.Application.Manifest.AssemblyManifest.ManifestLoadExceptionHelper(Exception exception, String filePath) at System.Deployment.Application.Manifest.AssemblyManifest.LoadFromInternalManifestFile(String filePath) at System.Deployment.Application.DownloadManager.ProcessDownloadedFile(Object sender, DownloadEventArgs e) at System.Deployment.Application.FileDownloader.DownloadModifiedEventHandler.Invoke(Object sender, DownloadEventArgs e) at System.Deployment.Application.FileDownloader.PatchSingleFile(DownloadQueueItem item, Hashtable dependencyTable) at System.Deployment.Application.FileDownloader.PatchFiles(SubscriptionState subState) at System.Deployment.Application.FileDownloader.Download(SubscriptionState subState) at System.Deployment.Application.DownloadManager.DownloadDependencies(SubscriptionState subState, AssemblyManifest deployManifest, AssemblyManifest appManifest, Uri sourceUriBase, String targetDirectory, String group, IDownloadNotification notification, DownloadOptions options) at System.Deployment.Application.ApplicationActivator.DownloadApplication(SubscriptionState subState, ActivationDescription actDesc, Int64 transactionId, TempDirectory& downloadTemp) at System.Deployment.Application.ApplicationActivator.InstallApplication(SubscriptionState& subState, ActivationDescription actDesc) at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl) at System.Deployment.Application.ApplicationActivator.ActivateDeploymentWorker(Object state) --- Inner Exception --- System.Deployment.Application.DeploymentException (InvalidManifest) - Cannot load internal manifest from component file. - Source: - Stack trace: COMPONENT STORE TRANSACTION DETAILS No transaction information is available. I'm baffled. Any ideas what this could be? Cheers Tony

    Read the article

  • Cleaning up a dynamic array of Objects in C++

    - by Dr. Monkey
    I'm a bit confused about handling an array of objects in C++, as I can't seem to find information about how they are passed around (reference or value) and how they are stored in an array. I would expect an array of objects to be an array of pointers to that object type, but I haven't found this written anywhere. Would they be pointers, or would the objects themselves be laid out in memory in an array? In the example below, a custom class myClass holds a string (would this make it of variable size, or does the string object hold a pointer to a string and therefore take up a consistent amount of space. I try to create a dynamic array of myClass objects within a myContainer. In the myContainer.addObject() method I attempt to make a bigger array, copy all the objects into it along with a new object, then delete the old one. I'm not at all confident that I'm cleaning up my memory properly with my destructors - what improvements could I make in this area? class myClass { private string myName; public unsigned short myAmount; myClass(string name, unsigned short amount) { myName = name; myAmount = amount; } //Do I need a destructor here? I don't think so because I don't do any // dynamic memory allocation within this class } class myContainer { int numObjects; myClass * myObjects; myContainer() { numObjects = 0; } ~myContainer() { //Is this sufficient? //Or do I need to iterate through myObjects and delete each // individually? delete [] myObjects; } void addObject(string name, unsigned short amount) { myClass newObject = new myClass(name, amount); myClass * tempObjects; tempObjects = new myClass[numObjects+1]; for (int i=0; i<numObjects; i++) tempObjects[i] = myObjects[i]); tempObjects[numObjects] = newObject; numObjects++; delete newObject; //Will this delete all my objects? I think it won't. //I'm just trying to delete the old array, and have the new array hold // all the objects plus the new object. delete [] myObjects; myObjects = tempObjects; } }

    Read the article

  • Lot's of errors by insserv on apt-get operations after trying to install tomcat

    - by yankee
    I wanted to install tomcat on my Debian 6.0.4 machine. I tried apt-get install tomcat6-user which worked fine. But then I changed my mind about the user installation and wanted to install the package tomcat6. This resulted in a bunch of errors (see below). Now whatever I try to do with apt-get or with aptitude (trying to remove tomcat6-user, trying to remove tomcat6, trying to perform an apt-get upgrade,...) just results in the same list of errors. How did I manage that? And how can I fix it? # apt-get install tomcat6 Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: authbind Suggested packages: tomcat6-docs tomcat6-admin tomcat6-examples libtcnative-1 The following NEW packages will be installed: authbind tomcat6 0 upgraded, 2 newly installed, 0 to remove and 32 not upgraded. Need to get 56.6 kB of archives. After this operation, 442 kB of additional disk space will be used. Do you want to continue [Y/n]? Get:1 http://mirror.hetzner.de/debian/packages/ squeeze/main authbind amd64 1.2.0 [17.3 kB] Get:2 http://mirror.hetzner.de/debian/security/ squeeze/updates/main tomcat6 all 6.0.35-1+squeeze2 [39.3 kB] Fetched 56.6 kB in 0s (441 kB/s) Preconfiguring packages ... Selecting previously deselected package authbind. (Reading database ... 34717 files and directories currently installed.) Unpacking authbind (from .../authbind_1.2.0_amd64.deb) ... Selecting previously deselected package tomcat6. Unpacking tomcat6 (from .../tomcat6_6.0.35-1+squeeze2_all.deb) ... Processing triggers for man-db ... Setting up authbind (1.2.0) ... Setting up tomcat6 (6.0.35-1+squeeze2) ... Creating config file /etc/default/tomcat6 with new version Adding system user `tomcat6' (UID 108) ... Adding new user `tomcat6' (UID 108) with group `tomcat6' ... Not creating home directory `/usr/share/tomcat6'. insserv: warning: script 'S99iptables-custom' missing LSB tags and overrides insserv: warning: script 'iptables-custom' missing LSB tags and overrides insserv: There is a loop at service iptables-custom if started insserv: There is a loop between service rmnologin and mountnfs if started insserv: loop involving service mountnfs at depth 6 insserv: loop involving service networking at depth 5 insserv: loop involving service kbd at depth 9 insserv: There is a loop between service rmnologin and mountall-bootclean if started insserv: loop involving service mountall-bootclean at depth 5 insserv: loop involving service mountall at depth 4 insserv: There is a loop between service iptables-custom and lvm2 if started insserv: loop involving service lvm2 at depth 2 insserv: loop involving service udev at depth 1 insserv: There is a loop at service rmnologin if started insserv: There is a loop between service iptables-custom and checkroot if started insserv: loop involving service checkroot at depth 2 insserv: loop involving service keyboard-setup at depth 1 insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Max recursions depth 99 reached insserv: loop involving service courier-imap-ssl at depth 1 insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: loop involving service hwclockfirst at depth 2 insserv: loop involving service mountoverflowtmp at depth 9 insserv: loop involving service checkfs at depth 6 insserv: loop involving service mdadm-raid at depth 4 insserv: loop involving service hostname at depth 3 insserv: There is a loop between service iptables-custom and ifupdown-clean if started insserv: loop involving service ifupdown-clean at depth 5 insserv: There is a loop between service rmnologin and mountall if started insserv: There is a loop between service iptables-custom and mountdevsubfs if started insserv: loop involving service mountdevsubfs at depth 1 insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: loop involving service mtab at depth 6 insserv: There is a loop between service rmnologin and mountoverflowtmp if started insserv: Starting iptables-custom depends on rmnologin and therefore on system facility `$all' which can not be true! insserv: exiting now without changing boot order! update-rc.d: error: insserv rejected the script header dpkg: error processing tomcat6 (--configure): subprocess installed post-installation script returned error exit status 1 configured to not write apport reports Errors were encountered while processing: tomcat6 E: Sub-process /usr/bin/dpkg returned an error code (1)

    Read the article

  • Texture switching with a entity system

    - by GameDev-er
    I'm using thinking of using an entity system in my game. So far I've been using Artemis with success. However, I have a question about texture switching. I read that switching textures too often is bad. So I load all the textures when the game loads like so: import org.newdawn.slick.opengl.TextureLoader; ... public HashMap<String, Texture> Textures; ... Then for each texture I do this: Texture tex = TextureLoader.getTexture("PNG", this.getClass().getResourceAsStream(texturePath)); Textures.put(textureName, tex); Then when drawing entities I do this: drawEntity() { glBindTexture(GL_TEXTURE_2D, Textures.get(entityTexture).getTextureID()); ... } Say I have 50 entities, using 10 different 3D models, each with their own texture. When the drawEntity system runs, it doesn't group by which entities use which texture. So I could be switching textures before drawing each entity! Is there a more efficient way to switch textures between entities? Or is glBindTexture() a good option?

    Read the article

  • Solaris 11 Resources for System Administrators

    - by rickramsey
    Have too much to worry about? Let us lighten the load. OTN's job is to filter through all the available resources and take you straight to the content that will help you do your job. For starters ... Oracle Solaris 11 Documentation Library Rock-solid instructions and background from the best tech writers in the business. Includes: Getting Started (including What's New and Release Notes) Installing and Updating (includes info about IPS) Administration Guide Security Guide Working With the Desktop Developing Applications for Solaris 11 Reference Manuals Important Information from Previous Releases Related Information Legal Notes Oracle Solaris 11 Training Oracle University offers training and certification for sysadmins at all levels. If you're familiar with Oracle Solaris 10, these courses are the best way to become familiar with Solaris 11: What's New in Oracle Solaris 11 (self-study) Transition to Solaris 11 - classroom and virtual Solaris 11 Administration - classroom and virtual Solaris 11 Advanced Administration - classroom and virtual These are the education paths for Oracle Certifications on Solaris 11: Oracle Certified Associate Oracle Certified Professional Courses for Solaris System, Network, and Security Administration - scroll to bottom of page for Solaris courses Indexes and Feeds of Our Best How-To Articles We update these indexes and feeds only after we read through the available content and select the best. These are our personal recommendations by topic, product, or audience. We'll be adding content about Oracle Solaris 11 in the coming days and weeks. Keep an eye out. All Systems Indexes Solaris 11 Collection All System Feeds OTN Systems Community Home Page Our Home Page is the same as the front page of a newspaper, but without the advertising. Latest articles, latest useful content from the community, plus links to all the other resources available on OTN. ... And If You Want to Be The First To Know After we select the best content, the first thing we do is hang out at the OTN Garage and talk about it.  Every once in a while we talk about cool cars and motorcycles, too: On Facebook On Twitter On Our Blog - Rick Ramsey Website Newsletter Facebook Twitter

    Read the article

  • Entity component system -> handling components that depend on one another

    - by jtedit
    I really like the idea of an entity component system and feel it has great flexibility, but have a question. How should dependent components be handled? I'm not talking about how components should communicate with other components they depend on, I have that sorted, but rather how to ensure components are present. For example, an entity cannot have a "velocity" component if it doesn't have a "position" component, in the same way it cant have an "acceleration" component if it doesn't have a "velocity" component. My first idea was every component class overrides an "onAddedToEntity(Entity ent)" function. Then in that function it checks that prerequisite components are also added to the entity, eg: struct EntCompVelocity() : public EntityComponent{ //member variables here void onAddedToEntity(Entity ent){ if(!ent.hasComponent(EntCompPosition::Id)){ ent.addComponent(new EntCompPosition()); } } } This has the nice property that if the acceleration component adds the velocity component, the velocity component will itself add the position component to the entity so dependency "trees" will sort themselves out. However my concern is if I do this components will silently be added with default values and, in the example of adding position, many entities will appear at the origin. Another idea was to simple have the "Entity.addComponent();" function return false if the component's prerequisite components aren't already on the entity, this would force you to manually add the position component and set its value before adding the velocity component. Finally I could simply not ensure a components prerequisite components are added, the "UpdatePosition" system only deals with entities with both a position and velocity component, so therefore adding a velocity component without having a position component wont be a problem (it wont cause crashes due to null pointer/etc), but it does mean entities will carry useless unused data if you add components but not their prerequisite components. Does anyone have experience with this problem and/or any of these methods to solve it? How did you solve the problem?

    Read the article

  • Architecture choice about representation of collections in Business Objects

    - by Rajarshi
    I have made certain choices in my architecture which I request the community to review and comment. I am breaking up the post in smaller sections to make it easier to understand the context and then suggest/comment. I am sorry that the post is long, but is required to explain the context. What am I building A typical business application where there are application users, security roles, business operation/action rights based on roles and several business modules like Stock Receive, Stock Transfer, Sale Order, Sale Invoice, Sale Return, Stock Audit etc. and several reports. The application is a WinForm application since it has a lot of rich and responsive UI requirements and has to operate in disconnected mode (with a local SQL Server), most of the time. What have I done I have built a framework - nothing to boast about, but just a set of libraries that serves the repetative requirements of my application, e.g. authentication, role based authorization, data access, validation, exception handling, logging, change status tracking, presentation model compliance and reasonable loose coupling between components. No, I have not written everything from scratch, you can say I have consolidated many things together like some concepts from CSLA, Martin Fowler for Presentation Model, blocks from Enterprise Library, Unity etc. to build a set of libraries that will help my developers be productive quickly without having to look up Google for many of the technical requirements. I have tried to keep the framework generic so that it can be used in typical business applications and also tried to follow some best practices that will support the same Business Objects to be used in an ASP.NET MVC environment also. My present architecture serves my objectives well, and have built several modules (on WinForm) without much trouble. The architecture also lent itself well to build some usable prototype on ASP.NET MVC with the same set of business objects, without changing a single line of code. My Dilemma I have used Custom Business Objects since that gives me a clearer OOP representation of the problem scope in my solution scope, and helps me visualize my entire solution as collection of objects with data and behavior rather than having a set of relational data (DataSet) and implement behaviours (business logic, validation) etc. separately. With rich databinding support in .NET 2.0 binding Custom Business Objects to UI was a breeze. Now while building my business objects, I am still in a dilemma about representation of collections in business objects. Currently I am using DataSets to represent collections while I have seen many suggestions to implement custom collections. For example, in my vision, a typical Sale Invoice Object will contain 'Sales Invoice Items' as a collection. Now theoritically, I can accept that the each 'Sales Invoice Item' should have its own behavior along with their data (ItemCode, Name, Qty, Price etc.) but typically managing of Sale Invoice Items in a Sale Invoice is handled by the Sale Invoice Object itself, e.g. adding/removing Items from collection. Additionally, we can also put business logic/rules for the Sales Invoice Items like "Qty should not be greater than the ordered qty", "Price should be max 10% above the price in Sale Order" etc. in the Sale Invoice object itself. With that kind of a vision, I felt that most business object child collections can be managed by the parent itself, including add/remove from collection as well and implementing business logic for the collection items, hence the collection items hold nothing but data. Additionally, typical collections are represented in UI in Grids, where ability to support DataBinding becomes very important for any collection. Implementing a custom collection, in that case would also mean, I have to implement robust DataBinding support as well, for the collection, which is of course time consuming. Now, considering child collection behaviors are implemented in the parent and the need for DataBinding of child collections, I chose DataSet to represent any child collection in my business objects. In the above example of Sale Invoice I will have 'Invoice Number', 'Date', 'Customer' etc. as attributes of the 'Sale Invoice' but 'InvoiceItems' as a DataSet. Of course, when I say DataSet, it is not a vanilla dataset but an extended DataSet that supports business rule validation and the same role based security model of my framework to allow/deny any business operation to rows/columns of the DataSet, automatically. This approach has allowed easier collection management and databinding in my business objects and my developers are able to deliver modules rapidly. Questions Do you feel that the approach is reasonable? Do you see any shortcomings of this approach? I am recently thinking of using 'Typed DataSets' as child collections, for easier representation in code, that will allow me to write 'currentInvoice.InvoiceItems' (for the DataTable) and 'invoiceItem.ProductCode' or 'invoiceItem.Qty', instead of 'drow["ProductCode"].ToString()' or '(int)drow["Qty"]' etc. Does this choice have any demerits? Thank you if you have read so far and a salute if you still have the Energy to answer.

    Read the article

  • How to remove "online accounts" from "system settings"?

    - by A_txt
    I uninstalled "Unity" and use "Gnome Shell" instead, but the new "online accounts" was still in the "system settings" menu. How can I completely remove it? I tried the command below but it doesn't work: sudo apt-get -y remove unity-lens-shopping account-plugin-aim account-plugin-facebook account-plugin-flickr account-plugin-google account-plugin-icons account-plugin-identica account-plugin-jabber account-plugin-salut account-plugin-twitter account-plugin-windows-live account-plugin-yahoo gnome-online-accounts

    Read the article

  • Can you recommend a good Idea Management System?

    - by Tedi
    I'm trying to find a good (and cheap) Idea Management System for a non-profit project. I've browsed lot of good options which cost a lot of money. They are probably worth but we're planning to run this as a non-profit project, so unfortunately money investment is not the key strenght. Basically what we want to run is a platform where users can propose ideas that are voted, commented and enriched by the rest of the community. Thanks.

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >