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  • Any way to skip the huge apt-cache-update everytime a repository is added?

    - by Nirmik
    I keep adding atleast one repository per day.! I like new stuff and to personalise my Ubuntu. But now evertime I add a repository,the apt cache needs to be updated and its almost a 10-15min update everyday.! Moreover its a lot data consuming. Is there any way or workaround so that the repository is updated in the apt-cache without updating other stuff? Also,sometimes i do not wish to install some updates at the given point of time due to my bandwidth limitations.But then if i have to add a repository,the updates are all installed in the sudo apt-get update command.. Would like any help. The bandwidth limit is actually a major issue for me.! Thanx :)

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  • Embarking on a website redevelopment and all developers pushing to move to ASP.NET 4.0

    - by Sue
    Our company is going through a website redevelopment / retooling exercise and we are not quite sure which direction to take. We are told that the website was built in ASP classic and that we should be moving to ASP.NET 4.0. Some developers refuse to do any work in the ASP classic framework citing the advantages of ASP.NET 4.0-- stability, compilation, language support. We are generally happy with our website as is. There are some kinks in the backend involving forms and there is little integration between the CRM of the website and any content management system. Does the move from ASP classic to ASP.NET 4.0 give major advantages to the integration between how content is created, and delivered to our customers?

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  • Provisioning Oracle Solaris 11

    - by Owen Allen
    OS Provisioning is one of the major features of Ops Center. You can set up an OS provisioning plan and profile, which specify how an OS is deployed, and then use them to create new operating systems on any number of systems. Oracle Solaris 11 works a bit differently than older versions of Oracle Solaris, though, and even if you've done OS provisioning before you might have some questions about how to provision it. The Provisioning Oracle Solaris 11 OS how-to walks you through discovering the target hardware, creating a simple OS provisioning plan and profile, and launching a job to provision an OS. There's further information in the Provisioning Operating Systems section of the Feature Guide.

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  • Cumulative Feature Overviews For PeopleSoft 9.2 Now Available

    - by John Webb
    Cumulative Feature Overviews (aka CFO's), are a great tool to start your fit gap analysis for PeopleSoft 9.2.      Built into an Excel spreadsheet, it enables you to quickly understand major changes that have occurred across multiple releases for any give product.    For example, if you are on PeopleSoft Accounts Payable 8.9 and are looking for the changes that have occurred between 8.9 and 9.2, the CFO tool provides a list of these changes for all releases since PeopleSoft 8.9 with detailed descriptions.    Customers and partners can now download the 9.2 version of the CFO's in My Oracle Support at the link below. PeopleSoft Cumulative Feature Overview Tool Homepage [ID 1117033.1]

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  • Oracle ETPM is renamed Oracle Public Sector Revenue Management (PSRM)

    - by Rick Finley
    We are excited to announce to that with the upcoming release of v2.4, we are renaming ETPM to Oracle Public Sector Revenue Management (Oracle PSRM).  This is a pure name change, and all terms and conditions for existing customer licensing remain unchanged.  We feel that this updated naming is a better reflection of our current customer base, which includes tax revenue for many Departments of Revenue, as well as agencies that at manage non-tax revenue, such as regulatory fees, loans, and social benefits.    Please note, as part of this name change, related products in the Oracle ETPM family, such as Oracle Tax Analytics, and Oracle ETPM Self Service, will be renamed at their next major product release to align to the Oracle PSRM theme.   

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  • Which kind of public sitemap should I build for a search based navigation site

    - by Noam
    I have a search based navigation web-site. Each query has filters as well as sort-by. The search results point to end-pages inside the site. Each of those pages has many outlinks to other end-pages. Currently I have a XML sitemap which directs crawlers to all the end pages. I'm trying to add a silo sitemap directory to improve SEO. Assuming this is the right direction I have a couple of options: end pages sorted alphabetically. Pages by major search filters, and then divide alphabetically. Pages for every filter and cross option between them and the sort-by. Which would you recommend and why? NOTE: I'm not referring to a XML sitemap.

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  • Using raw vertex information for sprites rather than SpriteBatch in XNA

    - by The Communist Duck
    I have been wondering whether using SpriteBatch is the best option. Obviously for prototyping or small games it works well. However, I've been wanting to apply techniques such as shaders and lighting to my game. I know you can use shaders to some extent with SpriteSortMode.Immediate, but I'm not sure if you lose power using that. The other major thing is that you cannot store your vertex data in the graphics memory with buffers. In summary, is there an advantage of using VertexTextureNormal (or whatever they're called) structs for vertex data for 2D sprites, or should I stick with SpriteBatch, provided I wish to use shaders?

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  • Using DLLEXPORT to export DLL function With Class to C#

    - by SICGames2013
    In my previous revision game engine I deported major functions for the game editor for C#. Now, I'm beginning to revise the game engine with a static library. There's a already dynamic library created in C++ to use DLLEXPORT for C#. Just now I want to test out the newer functions and created a DLL file from C++. Because the DLL contains classes I was wondering how would I be able to use DLL Export. Would I do this: [DLLEXPORT("GameEngine.dll", EntryPoint="SomeClass", Conventional=_stdcall)] static extern void functionFromClass(); I have a feeling it's probably DLLImport and not DLLExport. I was wondering how would I go about this? Another way I was thinking was because I already have the DLL in C++ prepared already to go the C# Class Library. I could just keep the new engine as a lib, and link the lib with the old DLL C++ file. Wouldn't the EntryPoint be able to point to the class the function is in?

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  • BREAKING NEWS: Bunny Inc. becomes a Social Enterprise

    - by kellsey.ruppel(at)oracle.com
    Bunny what? Is your business adaptive, agile, innovative, productive… profitable? No? Wondering how to make it so?Social Enterprise is gaining ground as a global trend to accelerate business performance by better engaging employees, partners and customers.Starting with this post we are looking forward to stimulate an open conversation on the benefits, the stumbling blocks and the best practices of the Enterprise 2.0 journey… but with a bunny smile!Is Social Enterprise revolutionary or evolutionary? How does it impact traditional systems (such as ERP, CRM, BPM, Portals)? How do you measure it? How do you avoid major mistakes?We want to share our vision and to hear from you. Tell us what you did, what you are going to do and what you would never do with social and ... start looking for the invasion of the #e20bunnies at #webcenterJoin the discussion on LinkedIn! And follow the conversation on Twitter!Technorati Tags: UXP, collaboration, enterprise 2.0, modern user experience, oracle, portals, webcenter, e20bunnies

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  • BREAKING NEWS: Bunny Inc. becomes a Social Enterprise

    - by kellsey.ruppel(at)oracle.com
    Bunny what? Is your business adaptive, agile, innovative, productive… profitable? No? Wondering how to make it so?Social Enterprise is gaining ground as a global trend to accelerate business performance by better engaging employees, partners and customers.Starting with this post we are looking forward to stimulate an open conversation on the benefits, the stumbling blocks and the best practices of the Enterprise 2.0 journey… but with a bunny smile!Is Social Enterprise revolutionary or evolutionary? How does it impact traditional systems (such as ERP, CRM, BPM, Portals)? How do you measure it? How do you avoid major mistakes?We want to share our vision and to hear from you. Tell us what you did, what you are going to do and what you would never do with social and ... start looking for the invasion of the #e20bunnies at #webcenterJoin the discussion on LinkedIn! And follow the conversation on Twitter!

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  • BREAKING NEWS: Bunny Inc. becomes a Social Enterprise

    - by kellsey.ruppel(at)oracle.com
    Bunny what? Is your business adaptive, agile, innovative, productive… profitable? No? Wondering how to make it so?Social Enterprise is gaining ground as a global trend to accelerate business performance by better engaging employees, partners and customers.Starting with this post we are looking forward to stimulate an open conversation on the benefits, the stumbling blocks and the best practices of the Enterprise 2.0 journey… but with a bunny smile!Is Social Enterprise revolutionary or evolutionary? How does it impact traditional systems (such as ERP, CRM, BPM, Portals)? How do you measure it? How do you avoid major mistakes?We want to share our vision and to hear from you. Tell us what you did, what you are going to do and what you would never do with social and ... start looking for the invasion of the #e20bunnies at #webcenterJoin the discussion on LinkedIn! And follow the conversation on Twitter!

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  • Interviews by Software Companies

    - by Glenn Nelson
    I have been chosen as one of the 12 final people for a full out scholarship to the college of my choice and it is paid for by a software company so long as I major in Computer Science.I have already had to write an essay on what has most shaped my life (Programming being it) and that was the basis for the interview decision. I now have to go in for an interview with people from the company for the final decision in a week. I do believe I have a good foundation in computer science already. I have roughly 4 years of programming experience in Java, C++, ASM and your typical web stuff. I have done everything from making my own CMS for my site to an assembler to network file transfer applications. That said what types of questions should I expect in an interview of this sort? Do I seem reasonably knowledgeable?

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  • Speaking in St. Louis on June 14th

    - by Bill Graziano
    I’m going back to speak in St. Louis next month.  I didn’t make it last year and I’m looking forward to it.  You can find additional details on the St. Louis SQL Server user group web site.  The meeting will be held at the Microsoft office and I’ll be speaking at 1PM. I’ll be speaking on the procedure cache.  As people get better and better tuning queries this is the next major piece to understand.  We’ll talk about how and when query plans are reused.  The most common issue I see around odd query plans are stored procedures that use one query plan but the queries run completely different when you extract the SQL and hard code the parameters.  That’s just one of the common issues that I’ll address. There will be a second speaker after I’m done, then a short vendor presentation and a drawing for a netbook.

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  • Google I/O 2012 - What's New in the Google Drive SDK

    Google I/O 2012 - What's New in the Google Drive SDK Josh Hudgins, John Day-Richter In this talk, we will introduce a number of major new features and platforms to the Google Drive SDK. We will discuss what we feel is a revolution in the way developers write collaborative applications. We will also announce a new API to make managing files in Google Drive even easier for developers, replacing some legacy APIs in the process. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 556 6 ratings Time: 55:14 More in Science & Technology

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  • Corona SDK (Lua) vs Native Obj-C for iPhone only word puzzle type game [closed]

    - by dodgy_coder
    I am trying to decide on whether to use the Corona SDK & Lua versus native Objective-C to develop an iOS app. This will be the first game on any smartphone I have developed and so its not that ambitious - a single player word puzzle type game - something sort of like scrabble. The advantages of Corona I can see are: Lua is probably easier to learn than Obj-C (shorter learning curve) meaning a possibly quicker development time Possibility to port to Android once its finished Advantages of native Obj-C are: Access to all and latest features of iOS More / faster available libraries Has anyone made this decision before? Are there any major advantages or disadvantages I've missed or got wrong here? Thanks.

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  • Will Xubuntu 12.10 also have amazon ads?

    - by Miguel Guasch
    and thanks in advance for your comments: I'm currently using Ubuntu 12.04, and quite happy with it. I'm using the Unity desktop, and I've got no major complaints. My problem/question is: I've been reading on the news, forums, and different websites that the new version in 12.10, which i'll eventually have to upgrade to if I plan on using Ubuntu, has a lens/amazon function on the dash that sends queries to amazon. Now, this disturbs me a bit, since I don't want to see "shopping recommendations" everytime I look for something, be they from amazon or from "future partners". Does this new "function" only apply to the Unity desktop? If I switch to the Xfce desktop, will I be able to "save myself" from sending search data to amazon and/or shopping recommendations from them? Or will I have to entirely switch distributions, in order to evade this? Again, many thanks in advance for your comments and/or help. Regards, Miguel.

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  • Staying Ahead of the Curve - Deloitte's 2012 Human Capital Trends Webcast | June 13th

    - by Jay Richey, HCM Product Marketing
    Businesses today are calling on HR to leap ahead and help to manage change in the face of complex challenges that touch so many parts of the enterprise. This webinar will provide an overview of eight major Human Capital Trends surfacing in 2012. Understanding the trends — what they mean for both leading HR and for leading the business — is an opportunity for organizations to be proactive and stay ahead of the curve. June 13, 2012 12:00 p.m. – 2:00 p.m. CT Online Featured Speakers: Michael Gretczko Principal, Deloitte Consulting LLP, Human Capital Practice Dan Helfrich Principal, Deloitte Consulting LLP, Federal Human Capital Practice Leader Greg Vert Senior Consultant, Deloitte Consulting Evite & Registration:  http://www.oracle.com/us/dm/75810-wwmk11040178mpp035c007-oem-1633667.html

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  • Java EE and GlassFish Server Roadmap Update

    - by John Clingan
    2013 has been a stellar year for both the Java EE and GlassFish Server communities. On June 12, Oracle and its partners announced the release of Java EE 7, which delivers on three major themes – HTML5, developer productivity, and meeting enterprise demands. The online event attracted over 10,000 views in the first two days! During the online event, Oracle also announced the availability of GlassFish Server Open Source Edition 4, the world's first Java EE 7 compatible application server. The primary role of GlassFish Server Open Source Edition has been, and continues to be, driving adoption of the latest release of the Java Platform, Enterprise Edition. Oracle also announced the Java EE 7 SDK, which bundles GlassFish Server Open Source Edition 4, as a Java EE 7 learning aid. Last, Oracle publicly announced the Java EE 7 reference implementation based on GlassFish Server Open Source Edition 4. Java EE is a popular platform, as evidenced by the 20+ Java EE 6 compatible implementations available to choose from. After the launch of Java EE 7 and GlassFish Server Open Source Edition 4, we began planning the Java EE 8 roadmap, which was covered during the JavaOne Strategy Keynote. To summarize, there is a lot of interest in improving on HTML5 support, Cloud, and investigating NoSQL support. We received a lot of great feedback from the community and customers on what they would like to see in Java EE 8. As we approached JavaOne 2013, we started planning the GlassFish Server roadmap. What we announced at JavaOne was that GlassFish Server Open Source Edition 4.1 is scheduled for 2014. Here is an update to that roadmap. GlassFish Server Open Source Edition 4.1 is scheduled for 2014 We are planning updates as needed to GlassFish Server Open Source Edition, which is commercially unsupported As we head towards Java EE 8: The trunk will eventually transition to GlassFish Server Open Source Edition 5 as a Java EE 8 implementation The Java EE 8 Reference Implementation will be derived from GlassFish Server Open Source Edition 5. This replicates what has been done in past Java EE and GlassFish Server releases. Oracle will no longer release future major releases of Oracle GlassFish Server with commercial support – specifically Oracle GlassFish Server 4.x with commercial Java EE 7 support will not be released. Commercial Java EE 7 support will be provided from WebLogic Server. Oracle GlassFish Server will not be releasing a 4.x commercial version Expanding on that last bullet, new and existing Oracle GlassFish Server 2.1.x and 3.1.x commercial customers will continue to be supported according to the Oracle Lifetime Support Policy. Oracle recommends that existing commercial Oracle GlassFish Server customers begin planning to move to Oracle WebLogic Server, which is a natural technical and license migration path forward: Applications developed to Java EE standards can be deployed to both GlassFish Server and Oracle WebLogic Server GlassFish Server and Oracle WebLogic Server have implementation-specific deployment descriptor interoperability (here and here). GlassFish Server 3.x and Oracle WebLogic Server share quite a bit of code, so there are quite a bit of configuration and (extended) feature similarities. Shared code includes JPA, JAX-RS, WebSockets (pre JSR 356 in both cases), CDI, Bean Validation, JAX-WS, JAXB, and WS-AT. Both Oracle GlassFish Server 3.x and Oracle WebLogic Server 12c support Oracle Access Manager, Oracle Coherence, Oracle Directory Server, Oracle Virtual Directory, Oracle Database, Oracle Enterprise Manager and are entitled to support for the underlying Oracle JDK. To summarize, Oracle is committed to the future of Java EE.  Java EE 7 has been released and planning for Java EE 8 has begun. GlassFish Server Open Source Edition continues to be the strategic foundation for Java EE reference implementation going forward. And for developers, updates will be delivered as needed to continue to deliver a great developer experience for GlassFish Server Open Source Edition. We are planning for GlassFish Server Open Source Edition 5 as the foundation for the Java EE 8 reference implementation, as well as bundling GlassFish Server Open Source Edition 5 in a Java EE 8 SDK, which is the most popular distribution of GlassFish. This will allow GlassFish releases to be more focused on the Java EE platform and community-driven requirements. We continue to encourage community contributions, bug reports, participation on the GlassFish forum, etc. Going forward, Oracle WebLogic Server will be the single strategic commercially supported application server from Oracle. Disclaimer: The preceding is intended to outline our general product direction. It is intended for information purposes only, and may not be incorporated into any contract.It is not a commitment to deliver any material, code, or functionality, and should not be relied upon in making purchasing decisions. The development, release, and timing of any features or functionality described for Oracle’s products remains at the sole discretion of Oracle.

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  • Tuxedo 12c

    - by JuergenKress
    Tuxedo 12c (12.1.1) release is now generally available. This major release includes a significant number of new features, In the case you missed the launch webcast – you can watch it on.demand. Key new Features include: Cloud Ready Infrastructure Optimized for Exalogic with 8X throughput Management/Monitoring Integrated with Enterprise Manager 12c For Mainframe COBOL Applications running on CICS, IMS, Batch New Messaging Solution: Tuxedo Message Queue 12c Ease of Application Development Solaris Studio IDE for Developing Tuxedo Applications Extend C, C++, COBOL Applications with Java POJOs Accelerated Migration of Large-scale Mainframe Applications At our WebLogic Community Workspace you can get the latest ppt presentations for your customer meetings: Tux ART 12c Launch Webcast Hasan Ajay v18.pptx Tux12claunch-techwebcast_v11.pptx Tuxedo_on_exalogic_external_v3.pptx For the more Tuxedo information, please visit the WebLogic Community Workspace (WebLogic Community membership required). WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. BlogTwitterLinkedInMixForumWiki Technorati Tags: Tuxedo,Tuxedo 12c,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Best way to store a large amount of game objects and update the ones onscreen

    - by user3002473
    Good afternoon guys! I'm a young beginner game developer working on my first large scale game project and I've run into a situation where I'm not quite sure what the best solution may be (if there is a lone solution). The question may be vague (if anyone can think of a better title after having read the question, please edit it) or broad but I'm not quite sure what to do and I thought it would help just to discuss the problem with people more educated in the field. Before we get started, here are some of the questions I've looked at for help in the past: Best way to keep track of game objects Elegant way to simulate large amounts of entities within a game world What is the most efficient container to store dynamic game objects in? I've also read articles about different data structures commonly used in games to store game objects such as this one about slot maps, but none of them are really what I'm looking for. Also, if it helps at all I'm using Python 3 to design the game. It has to be Python 3, if I could I would use C++ or Unityscript or something else, but I'm restricted to having to use Python 3. My game will be a form of side scroller shooter game. In said game the player will traverse large rooms with large amounts of enemies and other game objects to update (think some of the larger areas in Cave Story or Iji). The player obviously can't see the entire room all at once, so there is a viewport that follows the player around and renders only a selection of the room and the game objects that it contains. This is not a foreign concept. The part that's getting me confused has to do with how certain game objects are updated. Some of them are to be updated constantly, regardless of whether or not they can be seen. Other objects however are only to be updated when they are onscreen (for example, an enemy would only be updated to react to the player when it is onscreen or when it is in a certain range of the screen). Another problem is that game objects have to be easily referable by other game objects; something that happens in the player's update() method may affect another object in the world. Collision detection in games is always a serious problem. I need a way of containing the game objects such that it minimizes the number of cases when testing for collisions against one another. The final problem is that of creating and destroying game objects. I think this problem is pretty self explanatory. To store the game objects then I've considered a number of different methods. The original method I had was to simply store all the objects in a hash table by an id. This method was simple, and decently fast as it allows all the objects to be looked up in O(1) complexity, and also allows them to be deleted fairly easily. Hash collisions would not be a major problem; I wasn't originally planning on using computer generated ids to store the game objects I was going to rely on them all using ids given to them by the game designer (such names would be strings like 'Player' or 'EnemyWeapon4'), and even if I did use computer generated ids, if I used a decent hashing algorithm then the chances of collisions would be around 1 in 4 billion. The problem with using a hash table however is that it is inefficient in checking to see what objects are in range of the viewport. Considering the fact that certain game objects move (as well as the viewport itself), the only solution I could think of in order to only update objects that are in the viewport would be to iterate through every object in the hash table and check if it is in the viewport or not, updating only the ones that are in the valid area. This would be incredibly slow in scenarios where the amount of game objects exceeds 500, or even 200. The second solution was to store everything in a 2-d list. The world is partitioned up into cells (a tilemap essentially), where each cell or tile is the same size and is square. Each cell would contain a list of the game objects that are currently occupying it (each game object would be inserted into a cell depending on the center of the object's collision mask). A 2-d list would allow me to take the top-left and bottom-right corners of the viewport and easily grab a rectangular area of the grid containing only the cells containing entities that are in valid range to be updated. This method also solves the problem of collision detection; when I take an entity I can find the cell that it is currently in, then check only against entities in it's cell and the 8 cells around it. One problem with this system however is that it prohibits easy lookup of game objects. One solution I had would be to simultaneously keep a hash table that would contain all the positions of the objects in the 2-d list indexed by the id of said object. The major problem with a 2-d list is that it would need to be rebuilt every single game frame (along with the hash table of object positions), which may be a serious detriment to game speed. Both systems have ups and downs and seem to solve some of each other's problems, however using them both together doesn't seem like the best solution either. If anyone has any thoughts, ideas, suggestions, comments, opinions or solutions on new data structures or better implementations of the existing data structures I have in mind, please post, any and all criticism and help is welcome. Thanks in advance! EDIT: Please don't close the question because it has a bad title, I'm just bad with names!

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  • How do I efficiently code both the client and server at the same time?

    - by liamzebedee
    I'm coding my game using a client-server model. When playing on singleplayer, the game starts a local server, and interacts with it just like a remote server (multiplayer). I have done this to avoid coding separate singleplayer and multiplayer code. I have just started coding and have encountered a major problem. Currently I'm developing the game in Eclipse, having all the game classes organized into packages. Then, in my server code, I just use all the classes in the client packages. The problem is, these client classes have variables that are specific to rendering, which obviously wouldn't be performed on a server. Should I create modified versions of the client classes to use in the server? Or should I just modify the client classes with a boolean, to indicate if its the client/server using it. Are there any other options I have? I just had a thought about maybe using the server class as the core class, then extending it with rendering stuff?

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  • How do I get an Acer Aspire One D270 working?

    - by ronnie
    I was planning to buy Acer Aspire One D270 within a few days and as everybody installs linux on their netbook I was also planning to do that. Now, my question is how is Acer's hardware compatibility with linux and specifically in respect to the new Acer Aspire One D270. Has anybody tried installing linux on these new netbooks. It will be a great help if a D270 user can share his/her experience with linux usage. I read on some forums that there is some linux driver issue with Intel GMA 3600 and that people are not able to adjust their brightness. So, as I am a linux noob is this a major issue or not. Specs: RAM : 2Gb DDR3 Processor: Intel N2600(Cedar Trail) Graphics: Intel GMA 3600 HardDisk: 320Gb 5400 rpm

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  • C-Sharpen Up at Philly.NET

    - by Steve Michelotti
    On October 6th, I’ll be presenting at C-Sharpen Up at Philly.NET at the Microsoft Malvern, PA location. I’ll be presenting along with Stephen Bohlen, Andy Schwam, and Danilo Diaz. This is a great one-day event that covers real-world usage of all major C# language features from C# 1.0 to C# 5.0. It also includes a great presentation on the SOLID principles by Stephen Bohlen. Registration won’t be open much longer. You can register here. Hope to see you there!

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  • Pre-built Oracle VirtualBox Images

    - by james.bayer
    I’m thrilled to see that Justin Kestelyn has a post that pre-built Oracle VirtualBox images are now available on OTN.  There are VMs for various Oracle software stacks including one for Database, one for Java with Glassfish, and one for SOA and BPM products that includes WebLogic Server. This is just one example of the synergy of a combined Oracle and Sun delivering improvements for customers.  These VMs make it even more straight-forward to get started with Oracle software in a development environment without having to worry about initial software installation and configuration. I’ve been a bit quiet lately on the blogging front, but I’m currently working on another area leveraging the best of Oracle and Sun.  Oracle is uniquely positioned to deliver engineered systems that optimize the entire stack of software and hardware.  You’ve probably seen the announcements about Exalogic and I’m excited about the potential to deliver major advancements for middleware.  More to come…

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  • Starting it back up again

    - by Mickey Gousset
    After a couple of year hiatus from blogging at Geeks With Blogs, I’m back!  I’m still blogging about Visual Studio 2010 and TFS 2010 over at Team System Rocks (soon to undergo some major revisions), so expect to see some cross postings from there. Here though, I expect to focus on System Center technologies (mostly System Center Operations Manager and System Center Service Manager, with some of the others thrown in there too, as that is my day job now..  I’ll also use this blog to start tracking my foray into Windows Phone 7 development.  I’ve decided to go the game programming route first.

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