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  • Wanted to know in detail about how shared libraries work vis-a-vis static library.

    - by goldenmean
    Hello, I am working on creating and linking shared library (.so). While working with them, many questions popped up which i could not find satisying answers when i searched for them, hence putting them here. The questions about shared libraries i have are: 1.) How is shared library different than static library? What are the Key differences in way they are created, they execute? 2.) In case of a shared library at what point are the addresses where a particular function in shared library will be loaded and run from, given? Who gives those functions is load/run addresses? 3.) Will an application linked against shared library be slower in execution as compared to that which is linked with a static library? 4.) Will application executable size differ in these two cases? 5.) Can one do source level debugging of by stepping into functions defined inside a shared library? Is any thing extra needed to make these functions visible to the application? 6.) What are pros and cons in using either kind of library? Thanks. -AD

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  • Why a "private static" is not seen in a method?

    - by Roman
    I have a class with the following declaration of the fields: public class Game { private static String outputFileName; .... } I set the value of the outputFileName in the main method of the class. I also have a write method in the class which use the outputFileName. I always call write after main sets value for outputFileName. But write still does not see the value of the outputFileName. It say that it's equal to null. Could anybody, pleas, tell me what I am doing wrong? ADDED As it is requested I post more code: In the main: String outputFileName = userName + "_" + year + "_" + month + "_" + day + "_" + hour + "_" + minute + "_" + second + "_" + millis + ".txt"; f=new File(outputFileName); if(!f.exists()){ try { f.createNewFile(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } System.out.println("IN THE MAIN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"); System.out.println("------>" + outputFileName + "<------"); This line outputs me the name of the file. Than in the write I have: public static void write(String output) { // Open a file for appending. System.out.println("==========>" + outputFileName + "<============"); ...... } And it outputs null.

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  • How do I iterate through the id properties of R.java class ?

    - by mgpyone
    I've 16 textViews and need to set something like this done: for (int i=1; i<6; i++) { int $RidInt = R.id.s; tv[i] = (TextView)findViewById($RidInt); tv[i].setTypeface(face); tv[i].setClickable(true); tv[i].setOnClickListener(clickListener); } my R.java file is : public final class R { public static final class attr { } public static final class drawable { public static final int icon=0x7f020000; } public static final class id { public static final int s1=0x7f050000; public static final int s10=0x7f050009; public static final int s11=0x7f05000a; public static final int s12=0x7f05000b; public static final int s13=0x7f05000c; public static final int s14=0x7f05000d; public static final int s15=0x7f05000e; public static final int s16=0x7f05000f; public static final int s2=0x7f050001; public static final int s3=0x7f050002; public static final int s4=0x7f050003; public static final int s5=0x7f050004; public static final int s6=0x7f050005; public static final int s7=0x7f050006; public static final int s8=0x7f050007; public static final int s9=0x7f050008; } public static final class layout { public static final int main=0x7f030000; public static final int toast=0x7f030001; } public static final class string { public static final int app_name=0x7f040000; public static final int s2=0x7f040001; } }

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  • How do I iterate through the id properties of R.java in android?

    - by mgpyone
    I've 16 textViews and need to set something like this done: for (int i=1; i<6; i++) { int $RidInt = R.id.s; tv[i] = (TextView)findViewById($RidInt); tv[i].setTypeface(face); tv[i].setClickable(true); tv[i].setOnClickListener(clickListener); } my R.java file is : public final class R { public static final class attr { } public static final class drawable { public static final int icon=0x7f020000; } public static final class id { public static final int s1=0x7f050000; public static final int s10=0x7f050009; public static final int s11=0x7f05000a; public static final int s12=0x7f05000b; public static final int s13=0x7f05000c; public static final int s14=0x7f05000d; public static final int s15=0x7f05000e; public static final int s16=0x7f05000f; public static final int s2=0x7f050001; public static final int s3=0x7f050002; public static final int s4=0x7f050003; public static final int s5=0x7f050004; public static final int s6=0x7f050005; public static final int s7=0x7f050006; public static final int s8=0x7f050007; public static final int s9=0x7f050008; } public static final class layout { public static final int main=0x7f030000; public static final int toast=0x7f030001; } public static final class string { public static final int app_name=0x7f040000; public static final int s2=0x7f040001; } }

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  • Visual Studio XSD Tool: Generate Collections Rather Than Arrays

    - by senfo
    I generated some C# classes from an XSD using the Visual Studio XSD utility and it generated arrays for storing a collection of elements, rather than one of the built-in generic Collection<T> (or related) classes. None of the command line parameters mentioned in xsd /? mention anything about generating collections rather than arrays, but I know that this can be done with web service proxy classes that Visual Studio generates, so I figured it must be possible. Does anybody know how to have the XSD utility generate collection classes rather than arrays?

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  • Only compiles as an array of pointers, not array of arrays

    - by Dustin
    Suppose I define two arrays, each of which have 2 elements (for theoretical purposes): char const *arr1[] = { "i", "j" }; char const *arr2[] = { "m", "n" }; Is there a way to define a multidimensional array that contains these two arrays as elements? I was thinking of something like the following, but my compiler displays warnings about incompatible types: char const *combine[][2] = { arr1, arr2 }; The only way it would compile was to make the compiler treat the arrays as pointers: char const *const *combine[] = { arr1, arr2 }; Is that really the only way to do it or can I preserve the type somehow (in C++, the runtime type information would know it is an array) and treat combine as a multidimensional array? I realise it works because an array name is a const pointer, but I'm just wondering if there is a way to do what I'm asking in standard C/C++ rather than relying on compiler extensions. Perhaps I've gotten a bit too used to Python's lists where I could just throw anything in them...

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  • Excel VBA pass array of arrays to a function

    - by user429400
    I have one function that creates an array of arrays, and one function that should get the resulting array and write it to the spreadsheet. I don't find the syntax which will allow me to pass the array of arrays to the second function... Could you please help? Here is my code: The function that creates the array of arrays: Function GetCellDetails(dict1 As Dictionary, dict2 As Dictionary) As Variant Dim arr1, arr2 arr1 = dict1.Items arr2 = dict2.Items GetCellDetails = Array(arr1, arr2) End Function the function that writes it to the spreadsheet: Sub WriteCellDataToMemory(arr As Variant, day As Integer, cellId As Integer, nCells As Integer) row = CellIdToMemRow(cellId, nCells) col = DayToMemCol(day) arrSize = UBound(arr, 2) Range(Cells(row, col), Cells(row + arrSize , col + 2)) = Application.Transpose(arr) End Sub The code that calls the functions: Dim CellDetails CellDetails = GetCellDetails(dict1, dict2) WriteCellDataToMemory CellDetails, day, cellId, nCells Thanks, Li

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  • How to force inclusion of an object file in a static library when linking into executable?

    - by Brian Bassett
    I have a C++ project that due to its directory structure is set up as a static library A, which is linked into shared library B, which is linked into executable C. (This is a cross-platform project using CMake, so on Windows we get A.lib, B.dll, and C.exe, and on Linux we get libA.a, libB.so, and C.) Library A has an init function (A_init, defined in A/initA.cpp), that is called from library B's init function (B_init, defined in B/initB.cpp), which is called from C's main. Thus, when linking B, A_init (and all symbols defined in initA.cpp) is linked into B (which is our desired behavior). The problem comes in that the A library also defines a function (Af, defined in A/Afort.f) that is intended to by dynamically loaded (i.e. LoadLibrary/GetProcAddress on Windows and dlopen/dlsym on Linux). Since there are no references to Af from library B, symbols from A/Afort.o are not included into B. On Windows, we can artifically create a reference by using the pragma: #pragma comment (linker, "/export:_Af") Since this is a pragma, it only works on Windows (using Visual Studio 2008). To get it working on Linux, we've tried adding the following to A/initA.cpp: extern void Af(void); static void (*Af_fp)(void) = &Af; This does not cause the symbol Af to be included in the final link of B. How can we force the symbol Af to be linked into B?

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  • Large static arrays are slowing down class load, need a better/faster lookup method

    - by Visualize
    I have a class with a couple static arrays: an int[] with 17,720 elements a string[] with 17,720 elements I noticed when I first access this class it takes almost 2 seconds to initialize, which causes a pause in the GUI that's accessing it. Specifically, it's a lookup for Unicode character names. The first array is an index into the second array. static readonly int[] NAME_INDEX = { 0x0000, 0x0001, 0x0005, 0x002C, 0x003B, ... static readonly string[] NAMES = { "Exclamation Mark", "Digit Three", "Semicolon", "Question Mark", ... The following code is how the arrays are used (given a character code). [Note: This code isn't a performance problem] int nameIndex = Array.BinarySearch<int>(NAME_INDEX, code); if (nameIndex > 0) { return NAMES[nameIndex]; } I guess I'm looking at other options on how to structure the data so that 1) The class is quickly loaded, and 2) I can quickly get the "name" for a given character code. Should I not be storing all these thousands of elements in static arrays?

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  • Bash scripting - Iterating through "variable" variable names for a list of associative arrays

    - by user1550254
    I've got a variable list of associative arrays that I want to iterate through and retrieve their key/value pairs. I iterate through a single associative array by listing all its keys and getting the values, ie. for key in "${!queue1[@]}" do echo "key : $key" echo "value : ${queue1[$key]}" done The tricky part is that the names of the associative arrays are variable variables, e.g. given count = 5, the associative arrays would be named queue1, queue2, queue3, queue4, queue5. I'm trying to replace the sequence above based on a count, but so far every combination of parentheses and eval has not yielded much more then bad substitution errors. e.g below: for count in {1,2,3,4,5} do for key in "${!queue${count}[@]}" do echo "key : $key" echo "value : ${queue${count}[$key]}" done done Help would be very much appreciated!

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  • Finding the sum of 2D Arrays in Ruby

    - by Bragaadeesh
    Hi, I have an array of two dimensional Arrays. I want to create a new two dimensional array which finds the sum of these values in the 2D arrays. Sum at x,y of new array = Sum at x,y of arr1 + Sum at x,y of arr2 + .... |1,2,4| |1,1,1| |1,1,1| |2,4,6| |1,1,1| |1,1,1| |2,4,6| |1,1,1| |1,1,1| |2,4,6| |1,1,1| |1,1,1| Now adding the above two dimensional arrays will result in, |3,4,6| |4,6,8| |4,6,8| |4,6,8| How to achieve this in Ruby (not in any other languages). I have written a method, but it looks very long and ugly.

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  • comparing 3 arrays and result in 1 array

    - by frightnight
    i have 3 arrays, i want to get the result of those 3 arrays in one, but how can i deleted those same answer in a arrays? here's my example: <?php $array1 = array("a" => "green", "red", "blue"); $array2 = array("b" => "green", "yellow", "red"); $array3 = array("c" => "white", "blue", "black"); $result = ??? ($array1, $array2, $array3); print_r($result); ?> Array ( [0] => green [1] => red [2] => blue [3] => yellow [4] => red [5] => white [5] => black ) please help me guys.. thank you..

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  • seprate a string array to several small arrays

    - by blgnklc
    how can I separate an array in smaller arrays? string[] str = new string[145] I want two arrays for this; like string[] str1 = new string[99]; string[] str2 = new string[46]; how can I do this from the source of str? 1- Then I want to put togetger the arrays into List all together but there is only add item? no add items? or any other way to make the string[145] array again..

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  • Static variable definition order in c++

    - by rafeeq
    Hi i have a class tools which has static variable std::vector m_tools. Can i insert the values into the static variable from Global scope of other classes defined in other files. Example: tools.h File class Tools { public: static std::vector<std::vector> m_tools; void print() { for(int i=0 i< m_tools.size() ; i++) std::cout<<"Tools initialized :"<< m_tools[i]; } } tools.cpp File std::vector<std::vector> Tools::m_tools; //Definition Using register class constructor for inserting the new string into static variable. class Register { public: Register(std::string str) { Tools::m_tools.pushback(str); } }; Different class which inserts the string to static variable in static variable first_tool.cpp //Global scope declare global register variable Register a("first_tool"); //////// second_tool.cpp //Global scope declare global register variable Register a("second_tool"); Main.cpp void main() { Tools abc; abc.print(); } Will this work? In the above example on only one string is getting inserted in to the static list. Problem look like "in Global scope it tries to insert the element before the definition is done" Please let me know is there any way to set the static definiton priority? Or is there any alternative way of doing the same.

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  • Does LaTeX have an array data structure?

    - by drasto
    Are there arrays in LaTeX? I don't mean the way to typeset arrays. I mean arrays as the data structure in LaTeX/TeX as a "programming language". I need to store a number of vbox-es or hbox-es in an array. It may be something like "an array of macros". More details: I have an environment that should typeset songs. I need to store some songs' paragraphs given as arguments to my macro \songparagraph (so I will not typeset them, just store those paragraphs). As I don't know how many paragraphs can be in one particular song I need an array for this. When the environment is closed, all the paragraphs will be typeset - but they will be first measured and the best placement for each paragraph will be computed (for example, some paragraphs can be put one aside the other in two columns to make the song look more compact and save some space). Any ideas would be welcome. Please, if you know about arrays in LaTeX, post a link to some basic documentation, tutorial or just state basic commands.

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  • Data Structures for Junior Java Developer

    - by user1639637
    Ok,still learning Arrays. I wrote this code which fills the array named "rand" with random numbers between 0 and 1( exclusive). I want to start learning Complexity. the For loop executes n times (100 times) ,every time it takes O(1) time,so the worse case scenario is O(n),am I right? Also,I used ArrayList to store the 100 elements and I imported "Collections" and used Collections.sort() method to sort the elements. import java.util.Arrays; public class random { public static void main(String args[]) { double[] rand=new double[10]; for(int i=0;i<rand.length;i++) { rand[i]=(double) Math.random(); System.out.println(rand[i]); } Arrays.sort(rand); System.out.println(Arrays.toString(rand)); } } ArrayList: import java.util.ArrayList; import java.util.Collections; public class random { public static void main(String args[]) { ArrayList<Double> MyArrayList=new ArrayList<Double>(); for(int i=0;i<100;i++) { MyArrayList.add(Math.random()); } Collections.sort(MyArrayList); for(int j=0;j<MyArrayList.size();j++) { System.out.println(MyArrayList.get(j)); } } }

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  • Two Raid-1 arrays in a single system?

    - by DebAtCQ
    I'm building a Raid array for the first time in my system and I have a question regarding having multiple Raid-1 arrays in a single Win 7 system. I'm a bit of an organizational freak with my data and I currently have two separate hard drives I want to mirror. The new motherboard I'm looking to buy supports Raid, so my questions are: Can I have more than one Raid-1 array in a single system? Would I have to buy a separate controller for the second array?

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  • An end to the static &hellip;

    - by Dave Oliver
    Last October I learnt my company wanted to put together a new blog/social networking policy. I decided that out of respect for my employer I wouldn’t blog until this was sorted out. This was perhaps was an easy decision to make as I was separating from my ex-wife at the time and frankly needed the time to concentrate on other things. So now the company has a brand new policy and I’m back into the dating game I thought I would blow off the cobwebs and get back to what I enjoy doing. First and foremost SQL Server 2008 R2 is almost here and to mark that fact I will be in London on Thursday at the Microsoft UK Tech-Day’s event. The subjects I most want to see are … Power Pivot – this is such an exciting technology! I’ve been a fan of Qlikview for years so it will be good to see how it compares SQL Azure – Cloud Computing is big right now, so it will be interesting to see what the RTM product can do. I have afew ideas for its use and will be interesting to see if SQL Azure is the right product … more on this in the next few weeks. Master Data Services – This is one of those technologies that Microsoft hasn’t been making much noise about … and frankly should have because it is a game changer. Hmmm, queue future “What is … ?” post StreamInsight – An exciting events technology, again another “What is … ?” post is around the corner on that. So, you thought that SQL Server 2008 R2 was just a release to make sure the years between SQL Server 2008 and SQL Server 2010 weren’t so long? I am however disappointed that Clustering across Subnets didn’t make it and not sure if Control Points made it but all will be revealed later on this week. Till then I will have to wait! Technorati Tags: Microsoft,Techdays,SQL Server 2008 R2

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  • Fastest pathfinding for static node matrix

    - by Sean Martin
    I'm programming a route finding routine in VB.NET for an online game I play, and I'm searching for the fastest route finding algorithm for my map type. The game takes place in space, with thousands of solar systems connected by jump gates. The game devs have provided a DB dump containing a list of every system and the systems it can jump to. The map isn't quite a node tree, since some branches can jump to other branches - more of a matrix. What I need is a fast pathfinding algorithm. I have already implemented an A* routine and a Dijkstra's, both find the best path but are too slow for my purposes - a search that considers about 5000 nodes takes over 20 seconds to compute. A similar program on a website can do the same search in less than a second. This website claims to use D*, which I have looked into. That algorithm seems more appropriate for dynamic maps rather than one that does not change - unless I misunderstand it's premise. So is there something faster I can use for a map that is not your typical tile/polygon base? GBFS? Perhaps a DFS? Or have I likely got some problem with my A* - maybe poorly chosen heuristics or movement cost? Currently my movement cost is the length of the jump (the DB dump has solar system coordinates as well), and the heuristic is a quick euclidean calculation from the node to the goal. In case anyone has some optimizations for my A*, here is the routine that consumes about 60% of my processing time, according to my profiler. The coordinateData table contains a list of every system's coordinates, and neighborNode.distance is the distance of the jump. Private Function findDistance(ByVal startSystem As Integer, ByVal endSystem As Integer) As Integer 'hCount += 1 'If hCount Mod 0 = 0 Then 'Return hCache 'End If 'Initialize variables to be filled Dim x1, x2, y1, y2, z1, z2 As Integer 'LINQ queries for solar system data Dim systemFromData = From result In jumpDataDB.coordinateDatas Where result.systemId = startSystem Select result.x, result.y, result.z Dim systemToData = From result In jumpDataDB.coordinateDatas Where result.systemId = endSystem Select result.x, result.y, result.z 'LINQ execute 'Fill variables with solar system data for from and to system For Each solarSystem In systemFromData x1 = (solarSystem.x) y1 = (solarSystem.y) z1 = (solarSystem.z) Next For Each solarSystem In systemToData x2 = (solarSystem.x) y2 = (solarSystem.y) z2 = (solarSystem.z) Next Dim x3 = Math.Abs(x1 - x2) Dim y3 = Math.Abs(y1 - y2) Dim z3 = Math.Abs(z1 - z2) 'Calculate distance and round 'Dim distance = Math.Round(Math.Sqrt(Math.Abs((x1 - x2) ^ 2) + Math.Abs((y1 - y2) ^ 2) + Math.Abs((z1 - z2) ^ 2))) Dim distance = firstConstant * Math.Min(secondConstant * (x3 + y3 + z3), Math.Max(x3, Math.Max(y3, z3))) 'Dim distance = Math.Abs(x1 - x2) + Math.Abs(z1 - z2) + Math.Abs(y1 - y2) 'hCache = distance Return distance End Function And the main loop, the other 30% 'Begin search While openList.Count() != 0 'Set current system and move node to closed currentNode = lowestF() move(currentNode.id) For Each neighborNode In neighborNodes If Not onList(neighborNode.toSystem, 0) Then If Not onList(neighborNode.toSystem, 1) Then Dim newNode As New nodeData() newNode.id = neighborNode.toSystem newNode.parent = currentNode.id newNode.g = currentNode.g + neighborNode.distance newNode.h = findDistance(newNode.id, endSystem) newNode.f = newNode.g + newNode.h newNode.security = neighborNode.security openList.Add(newNode) shortOpenList(OLindex) = newNode.id OLindex += 1 Else Dim proposedG As Integer = currentNode.g + neighborNode.distance If proposedG < gValue(neighborNode.toSystem) Then changeParent(neighborNode.toSystem, currentNode.id, proposedG) End If End If End If Next 'Check to see if done If currentNode.id = endSystem Then Exit While End If End While If clarification is needed on my spaghetti code, I'll try to explain.

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  • Microphone - static background noise suppression

    - by user1873947
    My soundcard is Realtek ALC 892. On Windows 7 I use official Realtek drivers, on Linux I use PulseAudio (on Ubuntu 13.10). On both Windows and Linux, when I enable microphone boost +30db (required because my microphone is quiet), I get very annoying and loud background noise (I also confirmed the background noise with Audacity on both systems). However, Windows Realtek drivers have noise suppression option which works (after enabling it, Audacity shows no background noise and my ears also confirm that there is no background noise). My question is how can I enable background noise suppression in ALSA/PulseAudio? Is there any module I can install or maybe there is a setting for it that can be enabled in config file? I can't find solution for it and this is the only thing that prevents me from switching to Linux completely - as I talk using microphone a lot and on Windows the Realtek software removes the background noise completely and PulseAudio doesn't remove it, which means the recorded voice on Linux is very bad. I know I could buy better soundcard and microphone, but as I said, Windows Realtek drivers remove the noise on software level in real time (ie no noise when talking on TeamSpeak3/Steam/whatever voip programme) so I hope that there is such option on Linux as well. Thanks in advance! This is also crossposted on Unix StackExchange

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  • Static "LoD" hack opinions

    - by David Lively
    I've been playing with implementing dynamic level of detail for rendering a very large mesh in XNA. It occurred to me that (duh) the whole point of this is to generate small triangles close to the camera, and larger ones far away. Given that, rather than constantly modifying or swapping index buffers based on a feature's rendered size or distance from the camera, it would be a lot easier (and potentially quite a bit faster), to render a single "fan" or flat wedge/frustum-shaped planar mesh that is tessellated into small triangles close to the near or small end of the frustum and larger ones at the far end, sort of like this (overhead view) (Pardon the gap in the middle - I drew one side and mirrored it) The triangle sizes are chosen so that all are approximately the same size when projected. Then, that mesh would be transformed to track the camera so that the Z axis (center vertical in this image) is always aligned with the view direction projected into the XZ plane. The vertex shader would then read terrain heights from a height texture and adjust the Y coordinate of the mesh to match a height field that defines the terrain. This eliminates the need for culling (since the mesh is generated to match the viewport dimensions) and the need to modify the index and/or vertex buffers when drawing the terrain. Obviously this doesn't address terrain with overhangs, etc, but that could be handled to a certain extent by including a second mesh that defines a sort of "ceiling" via a different texture. The other LoD schemes I've seen aren't particularly difficult to implement and, in some cases, are a lot more flexible, but this seemed like a decent quick-and-dirty way to handle height map-based terrain without getting into geometry manipulation. Has anyone tried this? Opinions?

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  • Static teams or dynamic teams?

    - by Richard DesLonde
    Is it better to assemble permanent teams of developers within the company that always work together, from project to project, or is it better to have dynamic teams that assemble for a project, and then dissasemble afterwards? My inclination is to treat the entire company as a "platoon" and to assemble "fireteams" for individual projects, choosing from the "platoon" those developers best suited for the project.

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  • How to set a Static Route on a Storage Node

    - by csoto
    To set up a host route to an IP address, here are the procedures for BUI and CLI. You need to know the destination, mask, interface and network. Note that, in this case, the values are just examples. CLI - Log into CLI and run the commands below: configuration net routing create set family=IPv4 set destination=203.246.186.80 set mask=32 set gateway=192.168.100.230 set interface=igb0 commit BUI - Log in to the web ui of the ZFSSA NAS head - Click Configuration - Network - Routing - (+) - In the popup window that will be displayed, enter the values accordingly on the popup window shown on the screenshot below: Any of the two above procedures should get your desired route in place.

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