Search Results

Search found 19832 results on 794 pages for 'on screen keyboard'.

Page 402/794 | < Previous Page | 398 399 400 401 402 403 404 405 406 407 408 409  | Next Page >

  • Emacs saying: <M-kp-7> is undefined when dictating quotes with Dragon naturally speaking 12

    - by Keks Dose
    I dictating my text via Dragon Naturally Speaking 12 into Emacs. Whenever I say (translation from German): 'open quotes', I expect something like " or » to appear on the screen, but I simply get a message <M-kp-2> is undefined . Same goes for 'close quotes', I get <M-kp-7> is undefined. Does anybody know how to define those virtual keyboard strokes? (global-set-key [M-kp-2] "»") does not work.

    Read the article

  • What useful things can one add to one's .bashrc ?

    - by gyaresu
    Is there anything that you can't live without and will make my life SO much easier? Here are some that I use ('diskspace' & 'folders' are particularly handy). # some more ls aliases alias ll='ls -alh' alias la='ls -A' alias l='ls -CFlh' alias woo='fortune' alias lsd="ls -alF | grep /$" # This is GOLD for finding out what is taking so much space on your drives! alias diskspace="du -S | sort -n -r |more" # Command line mplayer movie watching for the win. alias mp="mplayer -fs" # Show me the size (sorted) of only the folders in this directory alias folders="find . -maxdepth 1 -type d -print | xargs du -sk | sort -rn" # This will keep you sane when you're about to smash the keyboard again. alias frak="fortune" # This is where you put your hand rolled scripts (remember to chmod them) PATH="$HOME/bin:$PATH"

    Read the article

  • debconf-set-selections warnings Kubuntu 10.04

    - by Buzz
    Hi all! i'm trying to save the content of the debconf database with debconf-get-selections when i use debconf-set-selections i get some warnings warning: Unknown type terminal, skipping line 19 warning: Unknown type error, skipping line 37 warning: Unknown type error, skipping line 83 warning: Unknown type error, skipping line 85 warning: Unknown type error, skipping line 111 warning: Unknown type error, skipping line 156 warning: Unknown type detect-keyboard, skipping line 182 warning: Unknown type error, skipping line 197 warning: Unknown type error, skipping line 234 warning: Unknown type error, skipping line 251 warning: Unknown type error, skipping line 253 warning: Unknown type error, skipping line 259 warning: Unknown type error, skipping line 268 warning: Unknown type error, skipping line 292 warning: Unknown type error, skipping line 306 warning: Unknown type error, skipping line 341 warning: Unknown type error, skipping line 342 warning: Unknown type error, skipping line 343 warning: Unknown type error, skipping line 374 warning: Unknown type error, skipping line 394 warning: Unknown type error, skipping line 396 warning: Unknown type error, skipping line 397 what can be the problem? Thanks

    Read the article

  • iPad: Cannot load facebook page wall in UIWebview

    - by geekay
    Its already too long i am struggling with this issue. After searching a lot I decided to post a question here. What my app does Captures photo Uploads the photo on the wall of the page Displays the facebook page wall in a UIWebview after upload is complete Everything was working as expected 4 days back :) Suddenly something went wrong :( Code NSString *facebookPageURL =@"https://m.facebook.com/pages/<myPageName>/<myPageID>?v=wall" UIWebView *webView = [[UIWebView alloc] initWithFrame:kAppFrame]; [webView setUserInteractionEnabled:NO]; [webView setBackgroundColor:[UIColor clearColor]]; webView.delegate = self; [webView setHidden: YES]; NSURL *url = [NSURL URLWithString:[facebookPageURL stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding] relativeToURL:[NSURL URLWithString:@"http://login.facebook.com"]]; NSMutableURLRequest *request = nil; if(url) request = [NSMutableURLRequest requestWithURL:url]; [webView loadRequest:request]; [self.view addSubview:webView]; [webView reload]; [self.view bringSubviewToFront:webView]; webView = nil; Scenario If I open the url facebookPageURL in Safari in iOS Simulator it works well If I open the url in any browser on Mac it works well In webView I see a white screen If I change the facebookPageURL to remove ?v=wall to ?v=info I am stil able to see the page.(not blank screen atleast). Note 1. My facebook Page is NOT unpublished and is visible. 2. I have cross checked the facebook page permissions. I suspect there is something changed on facebook side overnight. Please guide.

    Read the article

  • TextRenderer.DrawText renders Arial differently on XP vs Vista

    - by Michael
    I have a c# application that does text rendering, something on par with a simple wysiwyg text editor. I'm using TextRenderer.DrawText to render the text to the screen and GetTextExtentPoint32 to measure text so I can position different font styles/sizes on the same line. In Vista this all works fine. In XP however, Arial renders differently, certain characters like 'o' and 'b' take up more width than in Vista. GetTextExtentPoint32 seems to be measuring the string as it would in Vista though, with the smaller widths. The end result is that every now and then a run of text will overlap the text preceding it because the preceding text gets measured as smaller than it actually is on the screen. Also, my text rendering code mimics ie's text rendering exactly (for simple formatting and english language only) and ie text rendering seems to be consistent between vista and xp - that's how I noticed the change in size of the different characters. Anyone have any ideas about what's going on? In short, TextRenderer.DrawText and GetTextExtentPoint32 don't match up in xp for Arial. DrawText seems to draw certain characters larger and/or smaller than it does in Vista but GetTextExtentPoint32 seems to be measuring the text as it would in Vista (which seems to match the text rendering in ie on both xp and vista). Hope that makes sense. Note: unfortunately TextRenderer.MeasureString isn't fast or accurate enough to meet my requirements. I tried using it and had to rip it out.

    Read the article

  • How to replace emacs keybindings with vim keybindings in OS X GUI-level text fields

    - by post meridiem
    I'm fairly fluent with VIM, but find myself having to use GUI programs (in OS X) and their awkward editing modes more and more frequently for my work. I know that OS X lets you use basic emacs keybindings in most textfields (browser window/bar, etc.). I'm wondering if it's possible to switch the emacs keybindings to vim keybindings for those GUI-level input areas. I understand that it might be possible to do that key-by-key in the keyboard layout preference pane. But that approach seems limited, cumbersome, and not very elegant. I'm thinking--and I may well be wrong here--that since OS X already ships with VIM installed, there should be a way to change a preference file deep in the system that maps VIM instead of emacs keybindings to the GUI text/input areas. Does anyone know if this is a) theoretically possible, or if there's something about how OS X maps emacs keybindings to its GUI interface that would make this impossible; and b) how/where that could be done?

    Read the article

  • Stop taskeng.exe window from popping up

    - by BlaM
    I have several processes scheduled in my Windows 7 environment, mainly for backups, that are supposed to run in the background. However instead of just doing it's work quietly in the background, the task scheduler pops up a black (console like) "taskeng.exe" window. The window goes in front of all other windows. Luckily it doesn't steal my keyboard focus, but it blocks the view on everything. Is there a way to avoid this window - or at least have it appear in the background without stealing my VISUAL focus?

    Read the article

  • Can two users both control a third machine simultaneously using Synergy?

    - by Reason
    I've been a Synergy user for some time now, as I use a PC on the left side of my Mac. My girlfriend and I both have our desks on each side of the other, and we'd like to know if it were possible for the both of us to control the PC in the middle, with our own separate mouse & keyboards. Here's a crude drawing of our setup (1) her pc (2) my pc (3) my mac Currently, 3 is running a synergy server, and 2 is running the client. But like I said, I'm wondering if there's a way for 1 & 3 to both control 2 with their own mouse and keyboard. I'd ~love~ to have it set up where we could go even farther, and have both of our mice & keyboards able to control all 3 computers at the same time, for moments when we need to click or press keys for each other. But that seems a little too much to ask! Any thoughts?

    Read the article

  • Embedded Vimeo Video Callbacks

    - by Andrew
    This post is kind of a follow up to a post I made earlier in regards to HTML5 video callbacks. In that thread, I was given a great piece of code that would allow for the browser to be informed of when the video stops playing and then fire off an action (with jQuery). This is the code I'm currently using: $('video.normal').bind('ended', function(){ $(this).fadeOut().queue(function(){ $(this).siblings('.post-video').fadeIn(); $(this).dequeue(); }); }); Which basically fades the video out when it's completed and brings a poster frame of the video (or similar image) back into view. Well, the scope of the project has changed and now the client is asking for true full screen video and different size videos to be delivered based on user connection speed, something that's a little over my head and a lot over budget. So I've been researching and a Vimeo Plus player seems like a great alternative for visitors using a desktop browser (HD embeds, true full screen, and more). Thing is, I need that above code to continue working in some capacity or another, so does the embedded Vimeo player offer a similar callback that I can utilize? Or am I SOL here? Thanks in advance!

    Read the article

  • Resizing video best practices (frame size)

    - by undefined
    I have read the following which is from Best Practices for Encoding Video with the VP6 Codec on the Adobe website here - http://www.adobe.com/devnet/flash/articles/encoding_video_print.html. It is talking about common video ratios (320x240, 640x480) Although these ratios are standard, and should be used to avoid distorting the video, the size of the encoded video is not set in stone. The original web video sizes used heights and widths that were evenly divisible by 16. This was mandatory for many early codecs. Although this is not necessary for modern codecs, you should stick to even heights and widths. What do they mean by 'even heights and widths'. I am thinking about encoding my video at 400x300 to make it slightly bigger, this is still 4x3 format but should I just stick at 320x240 and resize it on the screen? Clearly there are benefits to this in terms of storage size and delivery costs. In some places on my site I want to show the video at 400x300 but in others I want it to play full screen so this is why I am wondering if a larger original size (400x300) will give better results when blown up. Any thoughts?

    Read the article

  • Is there a way to modify the default size of a new side note in OneNote 2010?

    - by user1202747
    I am a fan of OneNote, but there is one aspect of it that makes it less useful than it could be. When I make a new side note (i.e. by clicking the OneNote icon in the system tray or pressing WindowsKey + N), the size of the window of the resulting note that opens is far too large. It probably takes up 20% of my reasonably high-res screen by default. I have to click and drag to resize it, and that's a waste of my time. So, I have a two part question: Is there a way of modifying some settings somewhere (perhaps in the registry?) so that the default window size of a new side note is smaller than the default? I would prefer something more in line with the size of a new "sticky" note in OS X. If not, does anyone know of a fast way to shrink the size of a window using the keyboard? I'd appreciate any advice that anyone can give. Thanks.

    Read the article

  • My Mac is slow but don't know what's slowing it down

    - by duality_
    My Mac (Macbook Pro) is sometimes slow doing basic tasks, like browsing the web or something like that. If I open Activity Monitor, I have (maybe) one program that is about 10 % CPU, others are below 1 %. My CPU usage is not full. I still have more than 2 GB of free memory (out of 5 GB). There is no heavy I/O activity like copying files. My open programs are Google Chrome (6 tabs, none of which are in some way (flash, many DOM objects, Javascript) have IMO, except maybe Gmail), Activity Monitor, Finder, Sublime Text 2 (text editor) and iTerm (terminal). What is causing the slowdown? "Slow" being: taking time to write these characters (I press the keyboard keys but there is a delay before I see them on the screen), changing tabs or programs, etc.

    Read the article

  • Mouse for a lefty?

    - by Kyralessa
    As a programmer, I'm fairly particular about my keyboard and mouse. One thing I've only recently noticed is that the mice I tend to prefer don't work well for my five-year-old. He's left-handed, but ends up mousing with his right hand on the computer because (a) that's where the mouse is, and (b) most mice are designed for right-handed people anyway. So, a couple of questions: If you're left-handed and you mouse with your left hand, do you have any recommendations on good mice? If you have a lefty in your household (whether or not it's you), is there an easy way to swap settings between left-handed and right-handed mouse buttons? One way is Control Panel Mouse Check the box on the first tab OK. Do you know of anything faster? Or, better yet, what I'd really like is a way to reverse those settings on only one particular mouse, which would be designated as my son's mouse.

    Read the article

  • iMac goes black, makes clicking sound... thoughts?

    - by Josh
    This is the second time this has happened. The display on my Apple iMac (20-inch Late 2006) just went black, system was completely unresponsive to mouse/keyboard input, I could not SSH into nor ping the machine, and it didn't show up in ARD. I could hear a fairly loud clicking noise from inside which sounded like the DVD drive trying to seek -- but there is no disc in the drive. It could possibly be the hard drive... I pressed the power button and the system powered off, and now will not power on again. Thoughts / suggestions as to next course of action?

    Read the article

  • Suspended Laptop Cannot Wake Up - Ubuntu

    - by Zack
    I've got an ASUS G73JH, and whenever I suspend it or hibernate it, it will not wake up. The screen stays backlight but is black. I can't: Awaken it with the keyboard Awaken it with the mouse Soft power-off by pressing the power button I have to hold down the power button and shut it down that way, and this seems a little unreasonable. Is there a place I could look for more detail as to what's causing this? Is there a known quick-fix to this issue?

    Read the article

  • when compiling,I write " gcc -g -Wall dene2 dene2.c", then gcc emits some trace

    - by gcc
    when I compile my code,I write " gcc -g -Wall dene2 dene2.c" in the console. then gcc emits some things on the screen. I havenot understand what it is and I cannot consturct any meaning. I have sorted in google but I havenot seen any information about thing which gcc emits on screen I am not saying examining all of the things which is at below,just show me "how to catch fish". (I couldnot find meaningful title ,for that reason ,sorry,) dene2: In function `_start': /build/buildd/eglibc-2.10.1/csu/../sysdeps/i386/elf/start.S:65: multiple definition of `_start' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:/build/buildd/eglibc-2.10.1 /csu/../sysdeps/i386/elf/start.S:65: first defined here dene2:(.rodata+0x0): multiple definition of `_fp_hw' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.rodata+0x0): first defined here dene2: In function `_fini': (.fini+0x0): multiple definition of `_fini' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crti.o:(.fini+0x0): first defined here dene2:(.rodata+0x4): multiple definition of `_IO_stdin_used' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.rodata.cst4+0x0): first defined here dene2: In function `__data_start': (.data+0x0): multiple definition of `__data_start' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.data+0x0): first defined here dene2: In function `__data_start': (.data+0x4): multiple definition of `__dso_handle' /usr/lib/gcc/i486-linux-gnu/4.4.1/crtbegin.o:(.data+0x0): first defined here dene2: In function `_init': (.init+0x0): multiple definition of `_init' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crti.o:(.init+0x0): first defined here /tmp/ccMlGkkV.o: In function `main': /home/fatih/Desktop/dene2.c:5: multiple definition of `main' dene2:(.text+0xb4): first defined here /usr/lib/gcc/i486-linux-gnu/4.4.1/crtend.o:(.dtors+0x0): multiple definition of `__DTOR_END__' dene2:(.dtors+0x4): first defined here collect2: ld returned 1 exit status

    Read the article

  • EloTouch touchscreen suspends correctly but does not come out of standby on Ubuntu 10.04

    - by Ton van den Heuvel
    I am using an EloTouch touchscreen on a minimal Ubuntu 10.04 installation. I have a bare Xserver running without any desktop environment, just an xterm. The touchscreen is working great, but there is still one small problem. As soon as the touchscreen goes to standby, it is not coming out of standby when touching the screen. Using a keyboard or mouse does get it out of standby though. I am looking for any hints or directions to a cause of this problem. Is this an x.org configuration problem? A driver problem? Is this a known problem with touchscreens in general? Any pointers are welcome. The driver I am using is an unreleased EloTouch driver (3.5.0). I received it through a reseller who can not give me any technical information unfortunately.

    Read the article

  • Mac has become insanely slow : Processes SystemUIServer, UserEventAgent and loginwindow using a lot of memory

    - by SatheeshJM
    I have been using my Mac for for many months without any problem. But recently all of a sudden the Mac became insanely slow. I opened Activity Manager to see what was happening. For three processes SystemUIServer, UserEventAgent and loginwindow, the memory gradually increases and reaches upto 2 GB for each process. This completely hangs up my Mac. I tried the following : 1. Restart Mac 2. Restart Mac in safe mode 3. Manually kill the processes 4. Remove Date and Time from Menu bar(this was supposed to be the problem for the SysteUIServer process's memory according to many users) 5. Removed the externally connected keyboard and mouse(some had suggested this for UserEventAgent's memory) No luck with any of those. The moment I log in, the memory spikes up. Any idea what the hell is happening? Please help.

    Read the article

  • External USB Fingerprint Reader for Pre-boot Authentication for Dell Laptop

    - by cop1152
    My company just purchased several Dell Latitude E6500 laptops with docking stations and external monitors. These laptops have a fingerprint scanner located next to the keyboard. DOCKED users who prefer to use the included fingerprint scanner for pre-boot authentication are forced to open their laptop in order to access the scanner. This is an inconvenience when the laptop is docked. We are looking for an external, usb fingerprint scanner, that will work with the current preboot authentication setup. I assume that this scanner would have to access the existing credentials for authentication....wherever they are stored. So we would require something that would work PRE-BOOT, use the existing credentials, and not interfere with usage when the machine was not docked, such as when the laptop is being used at home. Does anyone have experience with this scenario? Thanks.

    Read the article

  • iPhone multitouch - Some touches dispatch touchesBegan: but not touchesMoved:

    - by zkarcher
    I'm developing a multitouch application. One touch is expected to move, and I need to track its position. For all other touches, I need to track their beginnings and endings, but their movement is less critical. Sometimes, when 3 or more touches are active, my UIView does not receive touchesMoved: events for the moving touch. This problem is intermittent, and can always be reproduced after a few attempts: Touch the screen with 2 fingers. Touch the screen with another finger, and move this finger around. The moving finger always dispatches touchesBegan: and touchesEnded:, but sometimes does not dispatch any touchesMoved: events. Whenever the moving touch does not dispatch touchesMoved: events, I can force it to dispatch touchesMoved: if I move one of the other touches. This seems to "force" every touch to recheck its position, and I successfully receive a touchesMoved: event. However, this is clumsy. This bug is reproducible on both the iPhone 2G and 3GS models. My question is: How do I ensure that my moving touch dispatches touchesMoved: events? Does anyone have any experience with this issue? I've spent few fruitless days searching the web for answers. I found a post describing how to sync touch events with the VBL: http://www.71squared.com/2009/04/maingameloop-changes/ . However, this has not solved the problem. I really don't know how to proceed. Any help is appreciated!

    Read the article

  • Wake timers don't wake computer from sleep mode

    - by Joe
    I'm got a custom built PC running 64 bit Windows 7 Ultimate. So far everything works great except for one thing: it will not wake up from sleep mode for a wake timer or scheduled task. Sleep mode itself works great. If it's sleeping, it wakes successfully when I press the power button, mash the keyboard, wiggle the mouse, or send a WOL packet. The only problem is wake timers. I even tried the program WakeupOnStandBy but it looks like that uses wake timers, so it doesn't do anything for me either. And yes, wake timers are enabled: Any ideas on how to fix the problem, or troubleshoot it? I'd imagine that there would be a log somewhere telling me exactly why the wake timers are having trouble, but if there is I haven't found it.

    Read the article

  • How to detect a background program (in Windows 7) which takes active focus automatically?

    - by Sachin Shekhar
    A background process/program steals focus from my currently active application. It disturbs me a lot when I type in an app or control an app using keyboard or play online flash games in full-screen. I want to remove this program from my PC, but I'm unable to detect it. I've analyzed all processes & scanned for viruses. All things are right from this side. I don't want to change focus behavior using registry tweak. Please, help me detecting that app..

    Read the article

  • Python pixel manipulation library

    - by silinter
    So I'm going through the beginning stages of producing a game in Python, and I'm looking for a library that is able to manipulate pixels and blit them relatively fast. My first thought was pygame, as it deals in pure 2D surfaces, but it only allows pixel access through pygame.get_at(), pygame.set_at() and pygame.get_buffer(), all of which lock the surface each time they're called, making them slow to use. I can also use the PixelArray and surfarray classes, but they are locked for the duration of their lifetimes, and the only way to blit them to a surface is to either copy the pixels to a new surface, or use surfarray.blit_array, which requires creating a subsurface of the screen and blitting it to that, if the array is smaller than the screen (if it's bigger I can just use a slice of the array, which is no problem). I don't have much experience with PyOpenGL or Pyglet, but I'm wondering if there is a faster library for doing pixel manipulation in, or if there is a faster method, in Pygame, for doing pixel manupilation. I did some work with SDL and OpenGL in C, and I do like the idea of adding vertex/fragment shaders to my program. My program will chiefly be dealing in loading images and writing/reading to/from surfaces.

    Read the article

  • Using Vim on the ipad... Any tips?

    - by pax1728
    I'm itching to program on my ipad. With the iSSH app I was able to log on to my university's server and even open an X server window. Unfortunately, the experience within iSSH is still rather clumsy. When using vim, the bottom line is hidden by the keyboard. Does anyone have any experience with SSH connections and the ipad or iphone? Are there better applications to use? I would prefer not to jailbreak my ipad.

    Read the article

  • CAScrollLayer doesn't scroll!

    - by Cliff
    Maybe it's because it's late. Whatever the reason I can't figure out why I'm having trouble with a simple CSScrollLayer example I'm trying. I add a 50 pixel Eclipse icon to a view based project and in my initialize method (called from initWithNibName:bundle:) I have this: -(void) initialize { CAScrollLayer *scrollLayer = [CAScrollLayer layer]; scrollLayer.backgroundColor = [[UIColor blackColor] CGColor]; CGRect bounds = self.view.bounds; scrollLayer.bounds = CGRectMake(0, 0, bounds.size.width, bounds.size.height); scrollLayer.contentsRect = CGRectMake(0, 0, bounds.size.width + 800, bounds.size.height + 800); scrollLayer.borderWidth = 2.5; scrollLayer.borderColor = [[UIColor redColor] CGColor]; scrollLayer.position = CGPointMake(self.view.center.x, self.view.center.y - 20); scrollLayer.scrollMode = kCAScrollBoth; [self.view.layer addSublayer:scrollLayer]; UIImage *image = [UIImage imageNamed:@"eclipse32.gif"]; for(int i=0; i<6; i++) { layer = [CALayer layer]; layer.backgroundColor = [[UIColor blackColor] CGColor]; layer.bounds = CGRectMake(0, 0, 100, 100); layer.contents = (id)[image CGImage]; layer.position = CGPointMake(layer.bounds.size.width * i, self.view.center.y); [scrollLayer addSublayer:layer]; } // [button removeFromSuperview]; // [self.view addSubview:button]; // self.view.userInteractionEnabled = YES; [image release]; } The scroll layer shows, the icon is repeated on the layer I have a border around the edge of the screen. Everything is lovely except I can't scroll the icons. I've tried with/without setting scroll mode. I've tried with a single stretched icon that falls off screen. I've tried everything. What am I doing wrong?

    Read the article

< Previous Page | 398 399 400 401 402 403 404 405 406 407 408 409  | Next Page >