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  • Divide numpy array

    - by BandGap
    Hi all I have some data represented in a 1300x1341 matrix. I would like to split this matrix in several pieces (e.g. 9) so that I can loop over and process them. The data needs to stay ordered in the sense that x[0,1] stays below (or above if you like) x[0,0] and besides x[1,1]. Just like if you had imaged the data, you could draw 2 vertical and 2 horizontal lines over the image to illustrate the 9 parts. If I use numpys reshape (eg. matrix.reshape(9,260,745) or any other combination of 9,260,745) it doesn't yield the required structure since the above mentioned ordering is lost... Did I misunderstand the reshape method or can it be done this way? What other pythonic/numpy way is there to do this?

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  • How do you position a wx.MessageDialog (wxPython)?

    - by Jason
    Hi: Is there any reason why the position, pos, flag doesn't seem to work in the following example? dlg = wx.MessageDialog( parent=self, message='You must enter a URL', caption='Error', style=wx.OK | wx.ICON_ERROR | wx.STAY_ON_TOP, pos=(200,200) ) dlg.ShowModal() dlg.Destroy() The documentation is here: http://www.wxpython.org/docs/api/wx.MessageDialog-class.html 'self' is a reference to the frame. I'm running in Windows Vista, python26, wxpython28. The message dialog always appears to be in the middle of the screen. If for some reason it's not possible to position the dialog, is there anyway to at least restrict the dialog to be in the frame, rather than just the center of the screen? thanks!

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  • how do i insert spaces into a string using the range function?

    - by user1319219
    If I have a string, for example which reads: 'Hello how are you today Joe' How am I able to insert spaces into it at regular intervals? So for example I want to insert spaces into it using the range function in these steps: range(0,27,2). So it will look like this: 'He lo ho w ar e yo u to da y Jo e' It now has a space at every 2nd index going up to it's end. How do I do this does anyone know? thanks.

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  • Problem with SQLite executemany

    - by Strider1066
    I can't find my error in the following code. When it is run a type error is given for line: cur.executemany(sql % itr.next()) = 'function takes exactly 2 arguments (1 given), import sqlite3 con = sqlite3.connect('test.sqlite') cur = con.cursor() cur.execute("create table IF NOT EXISTS fred (dat)") def newSave(className, fields, objData): sets = [] itr = iter(objData) if len(fields) == 1: sets.append( ':' + fields[0]) else: for name in fields: sets.append( ':' + name) if len(sets)== 1: colNames = sets[0] else: colNames = ', '.join(sets) sql = " '''insert into %s (%s) values(%%s)'''," % (className, colNames) print itr.next() cur.executemany(sql % itr.next()) con.commit() if __name__=='__main__': newSave('fred', ['dat'], [{'dat':1}, {'dat':2}, { 'dat':3}, {'dat':4}]) I would appreciate your thoughts.

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  • concatenate multi values in one record without duplication

    - by mikehjun
    I have a dbf table like below which is the result of one to many join from two tables. I want to have unique zone values from one Taxlot id field. table name: input table tid ----- zone 1 ------ A 1 ------ A 1 ------ B 1 ------ C 2 ------ D 2 ------ E 3 ------ C Desirable output table table name: input table tid ----- zone 1 ------ A, B, C 2 ------ D, E 3 ------ C I got some help but couldn't make it to work. inputTbl = r"C:\temp\input.dbf" taxIdZoningDict = {} searchRows = gp.searchcursor(inputTbl) searchRow = searchRows.next() while searchRow: if searchRow.TID in taxIdZoningDict: taxIdZoningDict[searchRow.TID].add(searchRow.ZONE) else: taxIdZoningDict[searchRow.TID] = set() #a set prevents dulpicates! taxIdZoningDict[searchRow.TID].add(searchRow.ZONE) searchRow = searchRows.next() outputTbl = r"C:\temp\output.dbf" gp.CreateTable_management(r"C:\temp", "output.dbf") gp.AddField_management(outputTbl, "TID", "LONG") gp.AddField_management(outputTbl, "ZONES", "TEXT", "", "", "20") tidList = taxIdZoningDict.keys() tidList.sort() #sorts in ascending order insertRows = gp.insertcursor(outputTbl) for tid in tidList: concatString = "" for zone in taxIdZoningDict[tid] concatString = concatString + zone + "," insertRow = insertRows.newrow() insertRow.TID = tid insertRow.ZONES = concatString[:-1] insertRows.insertrow(insertRow) del insertRow del insertRows

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  • Where do I put common code for if and elif?

    - by Vishal
    For the example below: if a == 100: # Five lines of code elif a == 200: # Five lines of code Five lines of code is common and repeating how can I avoid it? I know about putting it a function or if a == 100 or a == 200: # Five lines of code if a == 100: # Do something elif a == 200: # Do something Any other cleaner solution?

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  • How to slice a list of objects in association of the object attributes

    - by gizgok
    I have a list of fixtures.Each fixture has a home club and a away club attribute.I want to slice the list in association of its home club and away club.The sliced list should be of homeclub items and awayclub items. Easier way to implement this is to first slice a list of fixtures.Then make a new list of the corresponding Home Clubs and Away Clubs.I wanted to know if we can do this one step.

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  • SQLAlchemy autocommiting?

    - by muckabout
    I have an issue with SQLAlchemy apparently committing. A rough sketch of my code: trans = self.conn.begin() try: assert not self.conn.execute(my_obj.__table__.select(my_obj.id == id)).first() self.conn.execute(my_obj.__table__.insert().values(id=id)) assert not self.conn.execute(my_obj.__table__.select(my_obj.id == id)).first() except: trans.rollback() raise I don't commit, and the second assert always fails! In other words, it seems the data is getting inserted into the database even though the code is within a transaction! Is this assessment accurate?

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  • I Made Simple Generator,, Is there any faster way ??

    - by Rami Jarrar
    Hi, i do like this: import time f = open('wl4.txt', 'w') hh = 0 ###################################### for n in range(1,5): for l in range(33,127): if n==1: b = chr(l) + '\n' f.write(b) hh += 1 elif n==2: for s0 in range(33, 127): b = chr(l) + chr(s0) + '\n' f.write(b) hh += 1 elif n==3: for s0 in range(33, 127): for s1 in range(33, 127): b = chr(l) + chr(s0) + chr(s1) + '\n' f.write(b) hh += 1 elif n==4: for s0 in range(33, 127): for s1 in range(33, 127): for s2 in range(33,127): b = chr(l) + chr(s0) + chr(s1) + chr(s2) + '\n' f.write(b) hh += 1 ###################################### print "We Made %d Words." %(hh) ###################################### f.close() So, is there any faster method to make it faster,,

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  • Which class should store the lookup table?

    - by max
    The world contains agents at different locations, with only a single agent at any location. Each agent knows where he's at, but I also need to quickly check if there's an agent at a given location. Hence, I also maintain a map from locations to agents. I have a problem deciding where this map belongs to: class World, class Agent (as a class attribute) or elsewhere. In the following I put the lookup table, agent_locations, in class World. But now agents have to call world.update_agent_location every time they move. This is very annoying; what if I decide later to track other things about the agents, apart from their locations - would I need to add calls back to the world object all across the Agent code? class World: def __init__(self, n_agents): # ... self.agents = {} self.agent_locations = {} for id in range(n_agents): x, y = self.find_location() agent = Agent(self,x,y) self.agents.append(agent) self.agent_locations[x,y] = agent def update_agent_location(self, agent, x, y): del self.agent_locations[agent.x, agent.y] self.agent_locations[x, y] = agent def update(self): # next step in the simulation for agent in self.agents: agent.update() # next step for this agent # ... class Agent: def __init__(self, world, x, y): self.world = world self.x, self.y = x, y def move(self, x1, y1): self.world.update_agent_location(self, x1, y1) self.x, self.y = x1, y1 def update(): # find a good location that is not occupied and move there for x, y in self.valid_locations(): if not self.location_is_good(x, y): continue if self.world.agent_locations[x, y]: # location occupied continue self.move(x, y) I can instead put agent_locations in class Agent as a class attribute. But that only works when I have a single World object. If I later decide to instantiate multiple World objects, the lookup tables would need to be world-specific. I am sure there's a better solution... EDIT: I added a few lines to the code to show how agent_locations is used. Note that it's only used from inside Agent objects, but I don't know if that would remain the case forever.

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  • Any way to set or overwrite the __line__ and __file__ metadata?

    - by charles.merriam
    I'm writing some code that needs to change function signatures. Right now, I'm using Simionato's FunctionMaker class, which uses the (hacky) inspect module, and does a compile. Unfortunately, this still loses the line and file metadata. Does anyone know: If it is possible to overwrite these values in some odd way? If hacking up a class with a complex getattribute() to intercept the values and also try to make the class looks like a function is any more possible than a moose with a flying nun hat? Is there an alternative to the (hacky) inspect module? PEP 362 is dead dead dead? I know decorators and cPickle users fight with this. What other situations is the read only metadata in people's way? I appreciate any insights. Thank you.

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  • What is the difference between .get() and .fetch(1)

    - by AutomatedTester
    I have written an app and part of it is uses a URL parser to get certain data in a ReST type manner. So if you put /foo/bar as the path it will find all the bar items and if you put /foo it will return all items below foo So my app has a query like data = Paths.all().filter('path =', self.request.path).get() Which works brilliantly. Now I want to send this to the UI using templates {% for datum in data %} <div class="content"> <h2>{{ datum.title }}</h2> {{ datum.content }} </div> {% endfor %} When I do this I get data is not iterable error. So I updated the Django to {% for datum in data.all %} which now appears to pull more data than I was giving it somehow. It shows all data in the datastore which is not ideal. So I removed the .all from the Django and changed the datastore query to data = Paths.all().filter('path =', self.request.path).fetch(1) which now works as I intended. In the documentation it says The db.get() function fetches an entity from the datastore for a Key (or list of Keys). So my question is why can I iterate over a query when it returns with fetch() but can't with get(). Where has my understanding gone wrong?

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  • how to create a theme with QT

    - by Moayyad Yaghi
    hello im looking for a way to make my pyqt interface look nicer by adding a theme to it. im new to Qt and i still have no idea how to add a custom theme for widgets.. so how is that possible ? and is it possible through qt designer ? sorry for my bad english , its my third language. i hope the idea is clear enough . please let me know if something was unclear .. thanks in advace

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  • How to create a non-persistent Elixir/SQLAlchemy object?

    - by siebert
    Hi, because of legacy data which is not available in the database but some external files, I want to create a SQLAlchemy object which contains data read from the external files, but isn't written to the database if I execute session.flush() My code looks like this: try: return session.query(Phone).populate_existing().filter(Phone.mac == ident).one() except: return self.createMockPhoneFromLicenseFile(ident) def createMockPhoneFromLicenseFile(self, ident): # Some code to read necessary data from file deleted.... phone = Phone() phone.mac = foo phone.data = bar phone.state = "Read from legacy file" phone.purchaseOrderPosition = self.getLegacyOrder(ident) # SQLAlchemy magic doesn't seem to work here, probably because we don't insert the created # phone object into the database. So we set the id fields manually. phone.order_id = phone.purchaseOrderPosition.order_id phone.order_position_id = phone.purchaseOrderPosition.order_position_id return phone Everything works fine except that on a session.flush() executed later in the application SQLAlchemy tries to write the created Phone object to the database (which fortunatly doesn't succeed, because phone.state is longer than the data type allows), which breaks the function which issues the flush. Is there any way to prevent SQLAlchemy from trying to write such an object? Ciao, Steffen

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  • Django admin page dropdowns

    - by zen
    I am building a high school team application using Django. Here is my working models file: class Directory(models.Model): school = models.CharField(max_length=60) website = models.URLField() district = models.SmallIntegerField() conference = models.ForeignKey(Conference) class Conference(models.Model): conference_name = models.CharField(max_length=50) url = models.URLField() class Meta: ordering = ['conference_name'] When I open my admin pages and go to edit a school's conference the drop down looks like this: <select> <option value="1">Conference Object</option> <option value="2">Conference Object</option> <select> How do I replace "Conference Object" with the conference_name?

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  • Alternative pygame resources

    - by Devo
    Hi, I have been trying to access the pygame website for a few weeks now, and I can't get to it. I doubt it's down, so I have to conclude that it's blocked because I am in China. I have no idea why. Anyways, I want the pygame documentation, but all the download links I fond lead back to pygame.org (which I does not even begin loading, it's such a politically subversive website you know!). Can anyone tell me where I can get documentation and other pygame resources without going through pygame.org? I would really appreciate it, thanks. PS I am on windows XP, if it matters.

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  • Django Template Inheritance -- Missing Images?

    - by user367817
    Howdy, I have got the following file heirarchy: project   other stuff   templates       images           images for site       app1           templates for app1       registration           login template       base.html (base for entire site)       style.css (for base.html) In the login template, I am extending 'base.html.' 'base.html' uses 'style.css' along with all of the images in the 'templates/images' directory. For some reason, none of the CSS styles or images will show up in the login template, even though I'm extending it. Does this missing image issue have something to do with screwed up "media" settings somewhere? I never understood those, but this is a major roadblock in my proof-of-concept, so any help is appreciated. Thanks!

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