Search Results

Search found 12802 results on 513 pages for 'memory profiler'.

Page 406/513 | < Previous Page | 402 403 404 405 406 407 408 409 410 411 412 413  | Next Page >

  • How to access controls collection of dynamically loaded aspx page?

    - by Naasir
    Let's say I have two webforms, A.aspx and B.aspx, where B.aspx contains some simple web controls such as a textbox and a button. I'm trying to do the following: When A.aspx is requested, I want to dynamically call and load B.aspx into memory and output details of all the controls contained in B.aspx. Here is what I tried in the codebehind for A.aspx: var compiledType = BuildManager.GetCompiledType("~/b.aspx"); if (compiledType != null) { var pageB = (Page)Activator.CreateInstance(compiledType); } foreach (var control in pageB.Controls) { //output some details for each control, like it's name and type... } When I try the code above, the controls collection for pageB is always empty. Any ideas on how I can get this to work? Some other important details: both webforms utilize a master page (so the web controls in b.aspx are actually placed within a "content" tag) I've also tried using BuildManager.CreateInstanceFromVirtualPath. No luck.

    Read the article

  • Extracting a reference from a c++ vector

    - by Archanimus
    Hello folks, I have a vector< vector< vector< int and I would like to extract from it a vector< vector< int to process it individually. The problem is that when I write : myMatrix = myCube[anIndex]; the matrix is copied but I only want a reference in order to save memory. Can you please help me out ? Thanks a lot!

    Read the article

  • What is the result of "new int[ 0 ]"? [closed]

    - by ArunSaha
    Possible Duplicates: What does zero-sized array allocation do/mean? C++ new int[0] — will it allocate memory? int * p; p = new int[ 0 ]; What is the expected outcome when new is called for zero number of elements? Is the outcome defined or undefined? Further, is it okay to call delete [] p; on that pointer? What is the intuition/analogy to this situation of pointer to an array of zero elements? Thanks in advance. Regards, Arun

    Read the article

  • How do you ensure a mimetype in asp.net?

    - by Sem Dendoncker
    Hello, I have the following code to export a zip file: byte[] buffer = FileUtil.FileToByteArray(zipLocation, true); // push the memory data to the client. _ctx.Response.ContentType = "application/zip"; _ctx.Response.AddHeader("content-disposition", String.Format("attachment; filename={0}", String.Format("map{0}.zip", mapId))); _ctx.Response.BinaryWrite(buffer); This code works great. After every export I get a perfectly made zipfile. The problem however is that when I try to import it, the mimetype sometimes is "application/empty". Now I wonder how can I ensure that the mimetype is always added? Cheers, M.

    Read the article

  • What are the disadvantages of using a StringBuilder?

    - by stickman
    I know that StringBuilder is more efficient than a normal string when processing code which modifies the string value a lot because although strings act like value types, they are actually reference, which makes them immutable so every time we change it, we need to create a new reference in memory. My question is that, why doesn't .NET just use stringBuilder by default? There must be some disadvantages of it over just using String. Can anyone tell me what they are? The only thing I can think of is perhaps it is a heavier object and it takes more time to instantiate so if you aren't changing the string too much, this would override the benefits of StringBuilder

    Read the article

  • Reason for .Net UI Element Thread-restriction

    - by Charles Bretana
    We know that it is not possible to execute code that manipulates the properties of any UI element from any thread other than the thread the element was instantiated on... My question is why? I remember that when we used COM user interface elements, (in COM/VB6 days), that all UI elements were created using COM classes and co-classes that stored their resources using a memory model referred to as Thread-Local-Storage (TLS) , but as I recall, this was required because of something relaetd to the way COM components were constructed, and should not be relevant to .Net UI elements. Wha's the underlying reason why this restriction still exists? Is it because the underlying Operating System still uses COM-based Win32 API classes for all UI elements, even the ones manipulated in a managed .Net application ??

    Read the article

  • SWIG interface file questions

    - by morpheous
    I am writing a C/C++ extension module for other languages and I am using SWIG to generate the bindings. I have two questions Can I include more than 1 header file in the declaration part of the interface file e.g.: /* Declarations exposed to wrapper: */ > %{ > #define SWIG_FILE_WITH_INIT > #include "a.h" > #include "b.h" > #include "c.h" %} In all of the examples I have seen so far, after the header include declaration (as shown above), the functions declared in the header are then declared again in the interface file. Is this really necessary, as it means there are two copies of the function declarations that need to be maintained. Note: I can appreciate that some functions/methods declaration may need to be 'decorated' with the 'newobject' declaration so these obviously need to be in the interface file, to avoid memory leaks - however, I would have though that it would be sufficient to include the headers and then ONLY the declarations of the functions/methods that need to be declared with 'newobject' - is this recommended way of doing things?

    Read the article

  • Reason for different segments in Linux on x86

    - by anjruu
    Hey all, So, I know that Linux uses four default segments for an x86 processor (kernel code, kernel data, user code, user data), but they all have the same base and limit (0x00000000 and 0xfffff), meaning each segment maps to the same set of linear addresses. Given this, why even have user/kernel segments? I understand why there should be separate segments for code and data (just due to how the x86 processor deals with the cs and ds registers), but why not have a single code segment and a single data segment? Memory protection is done through paging, and the user and kernel segments map to the same linear addresses anyway. Thanks! anjruu

    Read the article

  • Updating a database periodically with Java

    - by MSR
    I would like to perform updates to a MySQL database using two separate classes (that do different things) -- one doing so every 10 seconds, and the second every minute. I have a few gaps in my Java knowledge and I'm wondering what the best way to achieve it is. Importantly, if connectivity to the database is lost, I need reconnection attempts to occur indefinitely, and I'm guessing the use of Prepared Statements will make queries more efficient. Should the connection to the database be left open all the time or closed between the updates being run? Maybe I also need to think about clearing objects/resources out of memory if the class instances are going to be run indefinitely.

    Read the article

  • Response Time is different for mulitiple execution of the application with the same request Performa

    - by sivananda
    My java application functionality is to provide reference data (basically loads lots of data from xml files into hashmap) and hence we request for one such data from the hashmap based on a id and we have such multiple has map for different set of business data. The problem is that when i tried executing the java application for the same request multiple times, the response times are different like 31ms, 48ms, 72ms, 120ms, 63ms etc. hence there is a considerable gap between the min and max time taken for the execution to complete. Ideally, i would expect the response times to be like, 63ms, 65ms, 61ms, 70ms, 61ms, but in my case the variation of the response time for the same request is varying hugely. I had used a opensource profile to understand if there is any extra execution of the methods or memory leak, but as per my understanding there was no problem. Please let me know what could be the reasons and how can i address this problem.

    Read the article

  • merge three file into one big file

    - by davit-datuashvili
    suppose that we have three array int a[]=new int[]{4,6,8,9,11,12}; int b[]=new int[]{3,5,7,13,14}; int c[]=new int[]{1,2,15,16,17}; and we want to merge it into one big d array where d.length=a.length+b.length+c.length but we have memory problem it means that we must need use only this d array where we should merge these these three array of course we can use merge sort but can we use merge algorithm without sorting method? like two sorted array we can merge in one sorted array what about three or more array?

    Read the article

  • Can I make a pointer to the code, and pass to the next instruction?

    - by drigoSkalWalker
    Like this link http://gcc.gnu.org/onlinedocs/gcc-3.3.1/gcc/Labels-as-Values.html I can get the memory address of an label, so if I declare a label, get your address, and add your address, i will pass to next instruction? some ilustration int main () { void *ptr; label: instruction 1; instruction 2; ptr = &&label; // So if I do it... ptr = ptr + 1; // I will get the instruction 2 correct?? Thanks for all answers.

    Read the article

  • C# array problem

    - by user208080
    Hi there. I am a newbie in C# and here are 2 questions: I have a 2d array a[3,3], how can I express one dimension as a new array and pass to some function. i.e. int[,] a = new int[3,3]; a[0,0] = 1; ... string b = concatenate(a[0]); // where concatenate is a function take a one dimension array as param Can I create a 65000x65000 array with C#? I got some "out of memory" error. Thanks in advance.

    Read the article

  • Why does C++ linking use virtually no CPU? (updated)

    - by John
    On a native C++ project, linking right now can take a minute or two, yet during this time CPU drops from 100% during compilation to virtually zero. Does this mean linking is primarily a disk activity? If so, is this the main area an SSD would make big changes? But, why aren't all my OBJ files (or as many as possible) kept in RAM after compilation to avoid this? With 4Gb of RAM I should be able to save a lot of disk access and make it CPU-bound again, no? update: so the obvious follow-up is, can VC++ compiler and linker talk together better to streamline things and keep OBJ files in memory, similar to how Delphi does?

    Read the article

  • Android app crashes on second run

    - by Nick
    I have been working on my app and it runs on the simulator fine. I loaded it into my phone and now I have a problem. It runs fine when I first start it and also if I pick home and then restart it; however, if I use the back arrow and then restart it it crashes on that time, but will work out the next time I start it. I think it has to do with some kind of memory build up, but I verified onDestroy is being called, I figured that deletes everything my program created, right?

    Read the article

  • In Perl, can I limit the length of a line as I read it in from a file (like fgets)

    - by SB
    I'm trying to write a piece of code that reads a file line by line and stores each line, up to a certain amount of input data. I want to guard against the end-user being evil and putting something like a gig of data on one line in addition to guarding against sucking in an abnormally large file. Doing $str = <FILE> will still read in a whole line, and that could be very long and blow up my memory. fgets lets me do this by letting me specify a number of bytes to read during each call and essentially letting me split one long line into my max length. Is there a similar way to do this in perl? I saw something about sv_gets but am not sure how to use it (though I only did a cursory Google search). Thanks.

    Read the article

  • PHP find if file data is an image

    - by Christian Sciberras
    Imagine I have some file data in a variable $data. I need to determine whether it is an image or not. No need for details such as corrupt images etc. Firs thought would be getting the file mime type by looking at the magic number and then see whether "image" is in the mime type. No such luck, even if I have a "file extension to mime type" script, I don't have a reliable way to get mime from magic number. My next option was to have a reasonable list of image file magic numbers and consult them. However, it relatively difficult to find such magic numbers (gif for instance has different magic numbers, some of which could pretty rare - if memory serves me right). A better idea would be some linux program which can do this kind of thing. Any ideas? I'm running RHEL and PHP 5.3. I've got root access - ie able to install stuff if needed. - Chris.

    Read the article

  • Returning the address of local or temporary variable

    - by Dave18
    #include <iostream> int& foo() { int i = 6; std::cout << &i << std::endl; return i; } int main() { int i = foo(); std::cout << &i << std::endl; } I know it doesn't return the address of local variable so that is why the warning but why does it still works and assign the variable i in main() to '6'? How does it only return the value if the variable the was removed from stack memory?

    Read the article

  • Does the Internet make us less good programmers? [closed]

    - by stagas
    With all the information and code available nowadays on the Internet has that diminished our capability of remembering or learning stuff just because we know they're available somewhere out there, just a Google away or a StackOverflow question away? For example I find myself visiting php.net quite often to check the syntax of the same functions over and over again, not because my memory sucks, but I don't feel like keeping the information in me, since I know I'll find it again on the net. And about StackOverflow, isn't the process of figuring things out on your own supposed to improve your programming skills? If the answers are all just clicks away, do we actually learn something or just keep a pointer in our heads where to search for it again when we need it? Your thoughts are welcome. Hope it doesn't shut down as subjective or anything, the answers would be really interesting ;)

    Read the article

  • Why don't hardware failures show up at the programming language level?

    - by Julian Cienfuegos
    I am wondering if anyone can give my a good answer, or at least point me in the direction of a good reference to the following question: How come I have never heard of a computer breaking in a very fundamental way? How come when I declare x to be a double it stays as a double? How come there is never a short circuit that robs it of some bytes and makes it an integer? Why do we have faith that when we initialize x to 10, there will never be a power surge that will cause it to become 11, or something similar? I think I need a better understanding of memory. Thanks, and please don't bash me over the head for such a simple/abstract question.

    Read the article

  • C++ MFC how to compare LPCTSTR in a if statement?

    - by user1078510
    I have the following code: LPCTSTR strPermission = Method(); if (strPermission == L"0") { return true; } else { return false; } While debugging I can see that strPermission does equal "0", yet when I compare it like in the if statement it always returns false. The only thing I can think of is that it is comparing the memory address of the variable rather than the variable value. How do I compare strPermission to L"0" so that it would return true if strPermission equals "0". Thank you!

    Read the article

  • Speed of running a test suite in Rails

    - by Milan Novota
    I have 357 tests (534 assertions) for my app (using Shoulda). The whole test suite runs in around 80 seconds. Is this time OK? I'm just curious, since this is one of my first apps where I write tests extensively. No fancy stuff in my app. Btw.: I tried to use in memory sqlite3 database, but the results were surprisingly worse (around 83 seconds). Any clues here? I'm using Macbook with 2GB of RAM and 2GHz Intel Core Duo processor as my development machine.

    Read the article

  • What Happens if i create a byte array continuously in a while loop with different size and add read an stream into it?

    - by SajidKhan
    I want to read an audio file into multiple byte arrays , with different size . And then add into a shared memory. What will happen if use below code. Does the byte array gets over written. I understand it will creat multiple byte array , how do i erase those byte arrays after my code does what it needs to do. int TotalBuffer = 10; while (TotalBuffer !=0){ bufferData = new byte[AClipTextFileHandler.BufferSize.get(j)]; input.read(bufferData); Sharedbuffer.put(bufferData); i++; j++; TotalBuffer--; }

    Read the article

  • How to run stored procedure 1000 times

    - by subt13
    I have a stored procedure that I'm using to populate a table with about 60 columns. I have genereated 1000 exec statements that look like this: exec PopulateCVCSTAdvancement 174, 213, 1, 0, 7365 exec PopulateCVCSTAdvancement 174, 214, 1, 0, 7365 exec PopulateCVCSTAdvancement 175, 213, 0, 0, 7365 Each time the stored procedure will be inserting anywhere from 1 to 3,000 records (usually around 2,000 records). The "server" is running desktop hardware with 4 gigs of available memory on a server OS. The problem I have is that after the first 10-15 executes of an average of 1-2 seconds each time, the next 10-15 seem to never finish. Am I doing this correctly? How should I do this? Thanks! Top 10 waiters: LAZYWRITER_SLEEP SQLTRACE_INCREMENTAL_FLUSH_SLEEP REQUEST_FOR_DEADLOCK_SEARCH XE_TIMER_EVENT FT_IFTS_SCHEDULER_IDLE_WAIT CHECKPOINT_QUEUE LOGMGR_QUEUE SLEEP_TASK BROKER_TO_FLUSH BROKER_TASK_STOP

    Read the article

  • Find node level in a tree

    - by Álvaro G. Vicario
    I have a tree (nested categories) stored as follows: CREATE TABLE `category` ( `category_id` int(10) unsigned NOT NULL AUTO_INCREMENT, `category_name` varchar(100) NOT NULL, `parent_id` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`category_id`), UNIQUE KEY `category_name_UNIQUE` (`category_name`,`parent_id`), KEY `fk_category_category1` (`parent_id`,`category_id`), CONSTRAINT `fk_category_category1` FOREIGN KEY (`parent_id`) REFERENCES `category` (`category_id`) ON DELETE SET NULL ON UPDATE CASCADE ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_spanish_ci I need to feed my client-side language (PHP) with node information (child+parent) so it can build the tree in memory. I can tweak my PHP code but I think the operation would be way simpler if I could just retrieve the rows in such an order that all parents come before their children. I could do that if I knew the level for each node: SELECT category_id, category_name, parent_id FROM category ORDER BY level -- No `level` column so far :( Can you think of a way (view, stored routine or whatever...) to calculate the node level? I guess it's okay if it's not real-time and I need to recalculate it on node modification.

    Read the article

< Previous Page | 402 403 404 405 406 407 408 409 410 411 412 413  | Next Page >