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  • Why does keyboard-slide crash my app?

    - by Brad Hein
    If I physically slide out the keyboard on my Moto Droid A855, it crashes my test app with the stack trace pasted below. I don't understand why? Also, if I start my app with the keyboard out, my app crashes immediately on startup. The app consists of an activity, which contains a viewflipper as the main view layout. The viewflipper contains two linearlayouts... Stack trace: 06-10 21:10:17.652 E/AndroidRuntime( 3785): Uncaught handler: thread main exiting due to uncaught exception 06-10 21:10:17.668 E/AndroidRuntime( 3785): java.lang.IllegalArgumentException: Receiver not registered: android.widget.ViewFlipper$1@447af0b8 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.app.ActivityThread$PackageInfo.forgetReceiverDispatcher(ActivityThread.java:667) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.app.ApplicationContext.unregisterReceiver(ApplicationContext.java:747) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.content.ContextWrapper.unregisterReceiver(ContextWrapper.java:321) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.widget.ViewFlipper.onDetachedFromWindow(ViewFlipper.java:104) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.view.View.dispatchDetachedFromWindow(View.java:5835) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.view.ViewGroup.dispatchDetachedFromWindow(ViewGroup.java:1076) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.view.ViewGroup.dispatchDetachedFromWindow(ViewGroup.java:1074) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.view.ViewGroup.dispatchDetachedFromWindow(ViewGroup.java:1074) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.view.ViewGroup.dispatchDetachedFromWindow(ViewGroup.java:1074) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.view.ViewRoot.dispatchDetachedFromWindow(ViewRoot.java:1570) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.view.ViewRoot.doDie(ViewRoot.java:2556) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.view.ViewRoot.die(ViewRoot.java:2526) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.view.WindowManagerImpl.removeViewImmediate(WindowManagerImpl.java:218) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.view.Window$LocalWindowManager.removeViewImmediate(Window.java:436) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.app.ActivityThread.handleDestroyActivity(ActivityThread.java:3498) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.app.ActivityThread.handleRelaunchActivity(ActivityThread.java:3599) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.app.ActivityThread.access$2300(ActivityThread.java:119) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1867) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.os.Handler.dispatchMessage(Handler.java:99) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.os.Looper.loop(Looper.java:123) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at android.app.ActivityThread.main(ActivityThread.java:4363) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at java.lang.reflect.Method.invokeNative(Native Method) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at java.lang.reflect.Method.invoke(Method.java:521) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 06-10 21:10:17.668 E/AndroidRuntime( 3785): at dalvik.system.NativeStart.main(Native Method) 06-10 21:10:17.684 I/Process ( 1017): Sending signal. PID: 3785 SIG: 3

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  • Python, a smarter way of string to integer conversion

    - by Hellnar
    Hello I have written this code to convert string in such format "0(532) 222 22 22" to integer such as 05322222222 . class Phone(): def __init__(self,input): self.phone = input def __str__(self): return self.phone #convert to integer. def to_int(self): return int((self.phone).replace(" ","").replace("(","").replace(")","")) test = Phone("0(532) 222 22 22") print test.to_int() It feels very clumsy to use 3 replace methods to solve this. I am curious if there is a better solution?

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  • FindBugs: "may fail to close stream" - is this valid in case of InputStream?

    - by thSoft
    In my Java code, I start a new process, then obtain its input stream to read it: BufferedReader reader = new BufferedReader(new InputStreamReader(process.getInputStream())); FindBugs reports an error here: may fail to close stream Pattern id: OS_OPEN_STREAM, type: OS, category: BAD_PRACTICE Must I close the InputStream of another process? And what's more, according to its Javadoc, InputStream#close() does nothing. So is this a false positive, or should I really close the input stream of the process when I'm done?

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  • Spinner cannot load an integer array?

    - by Adam
    I have an application, which has a Spinner that I want populated with some numbers (4,8,12,16). I created an integer-array object in strings.xml with the items mentioned above, set the entries of the Spinner to the integer-array, and when I run the app I get: 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): java.lang.NullPointerException 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.ArrayAdapter.createViewFromResource(ArrayAdapter.java:355) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.ArrayAdapter.getView(ArrayAdapter.java:323) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.AbsSpinner.onMeasure(AbsSpinner.java:198) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:2989) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.measureChildBeforeLayout(LinearLayout.java:888) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.measureVertical(LinearLayout.java:350) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.onMeasure(LinearLayout.java:278) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:2989) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.FrameLayout.onMeasure(FrameLayout.java:245) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.measureVertical(LinearLayout.java:464) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.onMeasure(LinearLayout.java:278) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:2989) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.FrameLayout.onMeasure(FrameLayout.java:245) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewRoot.performTraversals(ViewRoot.java:763) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewRoot.handleMessage(ViewRoot.java:1632) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.os.Handler.dispatchMessage(Handler.java:99) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.os.Looper.loop(Looper.java:123) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.app.ActivityThread.main(ActivityThread.java:4310) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at java.lang.reflect.Method.invokeNative(Native Method) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at java.lang.reflect.Method.invoke(Method.java:521) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at dalvik.system.NativeStart.main(Native Method) As soon as I changed the array to a string-array, this works fine. Is this normal? I realize that I can (and will) just convert the string array values to an int, but it seems weird that I have to. Thanks!

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  • How to number JSF error messages and attach number to invalid component

    - by Pich
    I want to number any JSF error messages (e.g. validation, conversion messages) that appears if a user enters invalid input in a couple of input fields. For example like this when the user sends the form: Name cannot contain numbers E-mail is incorrect ----- Form ------ (1) Name: John 13 Doe Age: 30 (2) E-mail: myemail@domain How can I do this? Best regards

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  • NSString stringWithFormat swizzled to allow missing format numbered args

    - by coneybeare
    Based on this SO question asked a few hours ago, I have decided to implement a swizzled method that will allow me to take a formatted NSString as the format arg into stringWithFormat, and have it not break when omitting one of the numbered arg references (%1$@, %2$@) I have it working, but this is the first copy, and seeing as this method is going to be potentially called hundreds of thousands of times per app run, I need to bounce this off of some experts to see if this method has any red flags, major performance hits, or optimizations #define NUMARGS(...) (sizeof((int[]){__VA_ARGS__})/sizeof(int)) @implementation NSString (UAFormatOmissions) + (id)uaStringWithFormat:(NSString *)format, ... { if (format != nil) { va_list args; va_start(args, format); // $@ is an ordered variable (%1$@, %2$@...) if ([format rangeOfString:@"$@"].location == NSNotFound) { //call apples method NSString *s = [[[NSString alloc] initWithFormat:format arguments:args] autorelease]; va_end(args); return s; } NSMutableArray *newArgs = (NSMutableArray *)[NSMutableArray arrayWithCapacity:NUMARGS(args)]; id arg = nil; int i = 1; while (arg = va_arg(args, id)) { NSString *f = (NSString *)[NSString stringWithFormat:@"%%%d\$\@", i]; i++; if ([format rangeOfString:f].location == NSNotFound) continue; else [newArgs addObject:arg]; } va_end(args); char *newArgList = (char *)malloc(sizeof(id) * [newArgs count]); [newArgs getObjects:(id *)newArgList]; NSString* result = [[[NSString alloc] initWithFormat:format arguments:newArgList] autorelease]; free(newArgList); return result; } return nil; } The basic algorithm is: search the format string for the %1$@, %2$@ variables by searching for %@ if not found, call the normal stringWithFormat and return else, loop over the args if the format has a position variable (%i$@) for position i, add the arg to the new arg array else, don't add the arg take the new arg array, convert it back into a va_list, and call initWithFormat:arguments: to get the correct string. The idea is that I would run all [NSString stringWithFormat:] calls through this method instead. This might seem unnecessary to many, but click on to the referenced SO question (first line) to see examples of why I need to do this. Ideas? Thoughts? Better implementations? Better Solutions?

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  • Mapstraction: Changing an Icon's image URL after it has been added?

    - by Paul Owens
    I am trying to use marker.setIcon() to change a markers image. However it appears that although this changes the marker.iconUrl attribute the icon itself is using marker.proprietary_marker.$.icon.image to display the markers image - so the markers icon remains unchanged. Is there a way to dynamically change the marker.proprietary_marker.$.icon.image? Add a marker. Check the icon's image url and the proprietary icon's image - they're the same. Change the icon. Again check the Urls. Now the Icon Url has changed but the marker still shows the old image which is in the proprietary marker object. <head> <title>Map Test</title> <script src="http://maps.google.com/maps?file=api&v=2&key=Your-Google-API-Key" type="text/javascript"></script> <script src="mapstraction.js"></script> <script type="text/javascript"> var map; var marker; function getMap(){ map = new mxn.Mapstraction('myMap','google'); map.setCenterAndZoom(new mxn.LatLonPoint(45.559242,-122.636467), 15); } function addMarker(){ marker = new mxn.Marker(new mxn.LatLonPoint(45.559242, -122.636467)); marker.addData({infoBubble : "Text", label : "Label", marker : 4, icon: "http://mapscripting.com/examples/mashups/richter-high.png"}); map.addMarker(marker); } function changeIcon(){ marker.setIcon("http://assets1.mapufacture.com/images/markers/usgs_marker.png"); } function showIconURL(){ alert(marker.iconUrl); } function showProprietaryIconURL(){ alert(marker.proprietary_marker.$.icon.image); } </script> </head> <body onload="getMap()"> <div id="myMap" style="width:627px; height:412px;"></div> <div> <input type="button" value="add marker" OnClick="addMarker();"> <input type="button" value="change icon" OnClick="changeIcon();"> <input type="button" value="show icon URL" OnClick="showIconURL();"> <input type="button" value="show proprierty icon URL " OnClick="showProprietaryIconURL();"> </div> </body> </html>

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  • Jquery:: How can select clicked element in table without define unique id for each element

    - by Yosef
    Hello, I have table (that generated by server) below. I want to get input element value class="itemQuantity" of clicked row. I write Jquery code but he missing "this" of clicked element. <script type="text/javascript"> $(document).ready(function() { $('.updateButton').click(function() { alert($('.itemQuantity').val()); }); }); </script> How Can I do it with jquery(I thinking to use this and not create id for each element, but I have low knoledge in jquery). Thanks, Yosef <table id="items"> <tr> <th>item id</th> <th>item name</th> <th>item quantity</th> <th>item update</th> </tr> <tr> <td class="itemID"> 1 </td> <td class="itemName"> Ferari </td> <td > <input class="itemQuantity" type="text" size="4"/> </td> <td> <button class="updateButton" >update item</button> </td> </tr> <tr> <td class="itemID"> 2 </td> <td class="itemName"> Fiat </td> <td > <input class="itemQuantity" type="text" size="4"/> </td> <td> <button class="updateButton" >update item</button> </td> </tr> <tr> <td class="itemID"> 3 </td> <td class="itemName"> Hundai </td> <td > <input class="itemQuantity" type="text" size="4"/> </td> <td> <button class="updateButton" >update item</button> </td> </tr> </table>

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  • jQuery: How can select clicked element in table without define unique id for each element

    - by Yosef
    Hello, I have table (that generated by server) below. I want to get input element value class="itemQuantity" of clicked row. I write jQuery code but he missing "this" of clicked element. <script type="text/javascript"> $(document).ready(function() { $('.updateButton').click(function() { alert($('.itemQuantity').val()); }); }); </script> How can I do it with jQuery (I thinking to use this and not create id for each element, but I have low knowledge in jQuery). Thanks, Yosef <table id="items"> <tr> <th>item id</th> <th>item name</th> <th>item quantity</th> <th>item update</th> </tr> <tr> <td class="itemID"> 1 </td> <td class="itemName"> Ferari </td> <td > <input class="itemQuantity" type="text" size="4" /> </td> <td> <button class="updateButton">update item</button> </td> </tr> <tr> <td class="itemID"> 2 </td> <td class="itemName"> Fiat </td> <td > <input class="itemQuantity" type="text" size="4" /> </td> <td> <button class="updateButton">update item</button> </td> </tr> <tr> <td class="itemID"> 3 </td> <td class="itemName"> Hundai </td> <td > <input class="itemQuantity" type="text" size="4" /> </td> <td> <button class="updateButton">update item</button> </td> </tr> </table>

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  • when I click submit it should change the text and update the row something is wrong there

    - by Yousef Altaf
    good morning programers, I have this small code which content a news control panel and I made a submit button there to active or inactive the news row so if I click on this button it should change if it's active it will be inactive it worked but there's something wrong there when I click on item one it updates the last on the table not the first on as it should do. here is the code that I use <?php $getNewsData="select * from news"; $QgetNewsData=$db->query($getNewsData)or die($db->error); $count=mysqli_num_rows($QgetNewsData); while($newsRow = mysqli_fetch_array($QgetNewsData)) { $getActivityStatus=$newsRow['news_activity']; switch($getActivityStatus){ case 1: echo"<input style='color:red; font-weight:bold; background:none; border:0;' name='inactive' type='submit' value='?????' /><input name='inActive' type='hidden' value='".$newsRow['news_id']."'/>"; break; case 0: echo"<input style='color:green; font-weight:bold; background:none; border:0;' name='active' type='submit' value='?????' /><input name='Active' type='hidden' value='".$newsRow['news_id']."'/>"; break;} } if(isset($_POST['inactive'])){ $inActive=$_POST['inActive']; echo $inActive; $updateStatus="UPDATE news SET news_activity=0 WHERE news_id='".$inActive."' "; $QupdateStatus=$db->query($updateStatus)or die($db->error); if($QupdateStatus){ } } if(isset($_POST['active'])){ $Active=$_POST['Active']; echo $Active; $updateStatus="UPDATE news SET news_activity=1 WHERE news_id='".$Active."' "; $QupdateStatus=$db->query($updateStatus)or die($db->error); if($QupdateStatus){ header("Location:CpanelHome.php?id=7"); } } ?> please any idea to solve this problem. Thanks, regards

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  • Like operator in sql server

    - by Geetha
    Hi All, i want to get all the record from the database which contain atleast one word from the input string. Ex: input=Stack over flow select * from sample where name like '%stack%' or name like '%over% or name like '%flow%' Geetha.

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  • PHP Form: After getting results adding a new table row when entering new information.

    - by Chris
    Hello, Although probarly quite simple, i cannot seem to find the following. The form takes certain data, and then represents the data in a table. Next step i click the hyperlink that takes me back to the form. Now my question is how exactly do i make it possible when filling in the same form again so both results are displayed in the same table? Then filling in a other form with data adds another row and so on. Regards. The code below (pardon me that it is not english). <?php session_start(); ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-Strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>ExpoFormulier</title> <body> <?php if (!empty($_POST)) { $standnaam = $_POST["standnaam"]; $oppervlakte = $_POST["oppervlakte"]; //value in the form van checkboxes op 1 zetten! $verdieping = isset($_POST["verdieping"]) ? $_POST["verdieping"] : 0; //if checkbox checked value 1 anders 0 $telefoon = isset($_POST["telefoon"]) ? $_POST["telefoon"] : 0; $netwerk = isset($_POST["netwerk"]) ? $_POST["netwerk"] : 0; if (is_numeric($oppervlakte)) { $_SESSION["standnaam"]=$standnaam; $_SESSION["oppervlakte"]=$oppervlakte; $_SESSION["verdieping"]=$verdieping; $_SESSION["telefoon"]=$telefoon; $_SESSION["netwerk"]=$netwerk; header("Location:ExpoOverzicht.php"); //verzenden naar ExpoOverzicht.php dmv header } else { echo "<h1>Foute gegevens, Opnieuw invullen a.u.b</h1>"; } } ?> <form action="<?php echo $_SERVER["PHP_SELF"]; ?>" method="post" id="form1"> <h1>Vul de gegevens in</h1> <table> <tr> <td>Standnaam:</td> <td><input type="text" name="standnaam" size="18"/></td> </tr> <tr> <td>Oppervlakte (in m^2):</td> <td><input type="text" name="oppervlakte" size="6"/></td> </tr> <tr> <td>Verdieping:</td> <td><input type="checkbox" name="verdieping" value="1"/></td> <!--value op 1 zetten voor checkbox! indien checked is value 1 --> </tr> <tr> <td>Telefoon:</td> <td><input type="checkbox" name="telefoon" value="1"/></td> </tr> <tr> <td>Netwerk:</td> <td><input type="checkbox" name="netwerk" value="1"/></td> </tr> <tr> <td><input type="submit" name="verzenden" value="Verzenden"/></td> </tr> </table> </form> Second File: <?php session_start(); ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-Strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>ExpoOverzicht</title> <meta http-equiv="content-type" content="text/html; charset=utf-8" /> <link href="StyleSheetExpo.css" rel="stylesheet" type="text/css" /> </head> <body> <h1>Overzicht van de ingegeven standen in deze sessie</h1> <?php $standnaam = $_SESSION["standnaam"]; $oppervlakte = $_SESSION["oppervlakte"]; $verdieping = $_SESSION["verdieping"]; $telefoon = $_SESSION["telefoon"]; $netwerk = $_SESSION["netwerk"]; $result1 = 0; //telkens declaren anders fout "undefined variable" $result2 = 0; $result3 = 0; $prijsCom = 0; $prijsVerdieping = 0; for ($i=1; $i <= $oppervlakte; $i++) { if($i <= 10) { $tarief1 = 1 * 100; $result1 += $tarief1; } if($i > 10 && $i <= 30) { $tarief2 = 1 * 90; $result2 += $tarief2; } if($i > 30) { $tarief3 = 1 * 80; $result3 += $tarief3; } } $prijsOpp = $result1 + $result2 + $result3; if($verdieping == 1) { $prijsVerdieping = $oppervlakte * 120; } if(($telefoon == 1) || ($netwerk == 1)) // eerst deze OR conditie of anders gebruikt de code alleen nog maar 20 { $prijsCom = 20; } if(($telefoon == 1) && ($netwerk == 1)) { $prijsCom = 30; } $totalePrijs = $prijsOpp + $prijsVerdieping + $prijsCom; echo "<table class=\"tableExpo\">"; echo "<th>Standnaam</th>"; echo "<th>Oppervlakte</th>"; echo "<th>Verdieping</th>"; echo "<th>Telefoon</th>"; echo "<th>Netwerk</th>"; echo "<th>Totale prijs</th>"; echo "<tr>"; echo "<td>".$standnaam."</td>"; echo "<td>".$oppervlakte."</td>"; echo "<td>".$verdieping."</td>"; echo "<td>".$telefoon."</td>"; echo "<td>".$netwerk."</td>"; echo "<td>".$totalePrijs."</td>"; echo "</tr>"; echo "</table>"; ?> <a href="ExpoFormulier.php">Terug naar het formulier</a> </body> </html> </body> </html>

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  • Problem running a simple EJB application

    - by Spi1988
    I am currently running a simple EJB application using a stateless Session Bean. I am working on NetBeans 6.8 with Personal Glassfish 3.0 and I have installed on my system both the Java EE and the Java SE. I don't know whether it is relevent but I am running Windows7 64-bit version. The Session Bean I implemented has just one method sayHello(); which just prints hello on the screen. When I try to run the application I'm getting the following error: pre-init: init-private: init-userdir: init-user: init-project: do-init: post-init: init-check: init: deps-jar: deps-j2ee-archive: MyEnterprise-app-client.init: MyEnterprise-ejb.init: MyEnterprise-ejb.deps-jar: MyEnterprise-ejb.compile: MyEnterprise-ejb.library-inclusion-in-manifest: MyEnterprise-ejb.dist-ear: MyEnterprise-app-client.deps-jar: MyEnterprise-app-client.compile: MyEnterprise-app-client.library-inclusion-in-manifest: MyEnterprise-app-client.dist-ear: MyEnterprise-ejb.init: MyEnterprise-ejb.deps-jar: MyEnterprise-ejb.compile: MyEnterprise-ejb.library-inclusion-in-manifest: MyEnterprise-ejb.dist-ear: pre-pre-compile: pre-compile: do-compile: post-compile: compile: pre-dist: post-dist: dist-directory-deploy: pre-run-deploy: Starting Personal GlassFish v3 Domain Personal GlassFish v3 Domain is running. Undeploying ... Initializing... Initial deploying MyEnterprise to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist\gfdeploy\MyEnterprise Completed initial distribution of MyEnterprise post-run-deploy: run-deploy: run-display-browser: run-ac: pre-init: init-private: init-userdir: init-user: init-project: do-init: post-init: init-check: init: deps-jar: deps-j2ee-archive: MyEnterprise-app-client.init: MyEnterprise-ejb.init: MyEnterprise-ejb.deps-jar: MyEnterprise-ejb.compile: MyEnterprise-ejb.library-inclusion-in-manifest: MyEnterprise-ejb.dist-ear: MyEnterprise-app-client.deps-jar: MyEnterprise-app-client.compile: MyEnterprise-app-client.library-inclusion-in-manifest: MyEnterprise-app-client.dist-ear: MyEnterprise-ejb.init: MyEnterprise-ejb.deps-jar: MyEnterprise-ejb.compile: MyEnterprise-ejb.library-inclusion-in-manifest: MyEnterprise-ejb.dist-ear: pre-pre-compile: pre-compile: do-compile: post-compile: compile: pre-dist: post-dist: dist-directory-deploy: pre-run-deploy: Undeploying ... Initial deploying MyEnterprise to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist\gfdeploy\MyEnterprise Completed initial distribution of MyEnterprise post-run-deploy: run-deploy: Warning: Could not find file C:\Users\Naqsam\.netbeans\6.8\GlassFish_v3\generated\xml\MyEnterprise\MyEnterpriseClient.jar to copy. Copying 1 file to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist Copying 4 files to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist\MyEnterpriseClient Copying 1 file to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist\MyEnterpriseClient java.lang.NullPointerException at org.glassfish.appclient.client.acc.ACCLogger$1.run(ACCLogger.java:149) at java.security.AccessController.doPrivileged(Native Method) at org.glassfish.appclient.client.acc.ACCLogger.reviseLogger(ACCLogger.java:146) at org.glassfish.appclient.client.acc.ACCLogger.init(ACCLogger.java:93) at org.glassfish.appclient.client.acc.ACCLogger.<init>(ACCLogger.java:80) at org.glassfish.appclient.client.AppClientFacade.createBuilder(AppClientFacade.java:360) at org.glassfish.appclient.client.AppClientFacade.prepareACC(AppClientFacade.java:247) at org.glassfish.appclient.client.acc.agent.AppClientContainerAgent.premain(AppClientContainerAgent.java:75) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at sun.instrument.InstrumentationImpl.loadClassAndStartAgent(InstrumentationImpl.java:323) at sun.instrument.InstrumentationImpl.loadClassAndCallPremain(InstrumentationImpl.java:338) Java Result: 1 run-MyEnterprise-app-client: run: BUILD SUCCESSFUL (total time: 1 minute 59 seconds) see next post.

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  • C++ - Conway's Game of Life & Stepping Backwards

    - by Gabe
    I was able to create a version Conway's Game of Life that either stepped forward each click, or just ran forward using a timer. (I'm doing this using Qt.) Now, I need to be able to save all previous game grids, so that I can step backwards by clicking a button. I'm trying to use a stack, and it seems like I'm pushing the old gridcells onto the stack correctly. But when I run it in QT, the grids don't change when I click BACK. I've tried different things for the last three hours, to no avail. Any ideas? gridwindow.cpp - My problem should be in here somewhere. Probably the handleBack() func. #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { isRunning = false; QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Pauses timer before clearing. connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); // Connects to clear function to make all cells DEAD/white. buttonRow->addWidget(clearButton); // Forward Button - Steps one step forward. QPushButton *forwardButton = new QPushButton("FORWARD"); forwardButton->setFixedSize(100,25); connect(forwardButton, SIGNAL(clicked()), this, SLOT(handleForward())); // Signals to handleForward function.. buttonRow->addWidget(forwardButton); // Back Button - Steps one step backward. QPushButton *backButton = new QPushButton("BACK"); backButton->setFixedSize(100,25); connect(backButton, SIGNAL(clicked()), this, SLOT(handleBack())); // Signals to handleBack funciton. buttonRow->addWidget(backButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Deletes current timer if there is one. Then restarts everything. connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); // Signals to handleStart function. buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Signals to pause function which pauses timer. buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); // Signals the quit slot which ends the program. buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) // Loops through the rows'columns' cells. { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { isRunning = true; // It is running. Sets isRunning to true. this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { if(isRunning) // If it is running... this->timer->stop(); // Stops the timer. isRunning = false; // Set to false. } void GridWindow::handleForward() { if(isRunning); // If it's running, do nothing. else timerFired(); // It not running, step forward one step. } void GridWindow::handleBack() { std::vector<std::vector<GridCell*> > cells2; if(isRunning); // If it's running, do nothing. else if(backStack.empty()) cout << "EMPTYYY" << endl; else { cells2 = backStack.peek(); for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } cout << "PRE=POP" << endl; backStack.pop(); cout << "OYYYY" << endl; } } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } /* TimerFired function: 1) 2D-Vector cells2 is declared. 2) cells2 is initliazed with loops/push_backs so that all its cells are DEAD. 3) We loop through cells, and count the number of LIVE neighbors next to a given cell. --> Depending on how many cells are living, we choose if the cell should be LIVE or DEAD in the next simulation, according to the rules. -----> We save the cell type in cell2 at the same indice (the same row and column cell in cells2). 4) After check all the cells (and save the next round values in cells 2), we set cells's gridcells equal to cells2 gridcells. --> This causes the cells to be redrawn with cells2 types (white or black). */ void GridWindow::timerFired() { backStack.push(cells); std::vector<std::vector<GridCell*> > cells2; // Holds new values for 2D vector. These are the next simulation round of cell types. for(unsigned int i = 0; i < cells.size(); i++) // Loop through the rows of cells2. (Same size as cells' rows.) { vector<GridCell*> row; // Creates Gridcell* vector to push_back into cells2. cells2.push_back(row); // Pushes back row vectors into cells2. for(unsigned int j = 0; j < cells[i].size(); j++) // Loop through the columns (the cells in each row). { GridCell *cell = new GridCell(); // Creates new GridCell. cell->setType(DEAD); // Sets cell type to DEAD/white. cells2.at(i).push_back(cell); // Pushes back the DEAD cell into cells2. } // This makes a gridwindow the same size as cells with all DEAD cells. } for (unsigned int m = 0; m < cells.size(); m++) // Loop through cells' rows. { for (unsigned int n = 0; n < cells.at(m).size(); n++) // Loop through cells' columns. { unsigned int neighbors = 0; // Counter for number of LIVE neighbors for a given cell. // We know check all different variations of cells[i][j] to count the number of living neighbors for each cell. // We check m > 0 and/or n > 0 to make sure we don't access negative indexes (ex: cells[-1][0].) // We check m < size to make sure we don't try to access rows out of the vector (ex: row 5, if only 4 rows). // We check n < row size to make sure we don't access column item out of the vector (ex: 10th item in a column of only 9 items). // If we find that the Type = 1 (it is LIVE), then we add 1 to the neighbor. // Else - we add nothing to the neighbor counter. // Neighbor is the number of LIVE cells next to the current cell. if(m > 0 && n > 0) { if (cells[m-1][n-1]->getType() == 1) neighbors += 1; } if(m > 0) { if (cells[m-1][n]->getType() == 1) neighbors += 1; if(n < (cells.at(m).size() - 1)) { if (cells[m-1][n+1]->getType() == 1) neighbors += 1; } } if(n > 0) { if (cells[m][n-1]->getType() == 1) neighbors += 1; if(m < (cells.size() - 1)) { if (cells[m+1][n-1]->getType() == 1) neighbors += 1; } } if(n < (cells.at(m).size() - 1)) { if (cells[m][n+1]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1)) { if (cells[m+1][n]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1) && n < (cells.at(m).size() - 1)) { if (cells[m+1][n+1]->getType() == 1) neighbors += 1; } // Done checking number of neighbors for cells[m][n] // Now we change cells2 if it should switch in the next simulation step. // cells2 holds the values of what cells should be on the next iteration of the game. // We can't change cells right now, or it would through off our other cell values. // Apply game rules to cells: Create new, updated grid with the roundtwo vector. // Note - LIVE is 1; DEAD is 0. if (cells[m][n]->getType() == 1 && neighbors < 2) // If cell is LIVE and has less than 2 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && neighbors > 3) // If cell is LIVE and has more than 3 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && (neighbors == 2 || neighbors == 3)) // If cell is LIVE and has 2 or 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); else if (cells[m][n]->getType() == 0 && neighbors == 3) // If cell is DEAD and has 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); } } // Now we've gone through all of cells, and saved the new values in cells2. // Now we loop through cells and set all the cells' types to those of cells2. for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } } stack.h - Here's my stack. #ifndef STACK_H_ #define STACK_H_ #include <iostream> #include "node.h" template <typename T> class Stack { private: Node<T>* top; int listSize; public: Stack(); int size() const; bool empty() const; void push(const T& value); void pop(); T& peek() const; }; template <typename T> Stack<T>::Stack() : top(NULL) { listSize = 0; } template <typename T> int Stack<T>::size() const { return listSize; } template <typename T> bool Stack<T>::empty() const { if(listSize == 0) return true; else return false; } template <typename T> void Stack<T>::push(const T& value) { Node<T>* newOne = new Node<T>(value); newOne->next = top; top = newOne; listSize++; } template <typename T> void Stack<T>::pop() { Node<T>* oldT = top; top = top->next; delete oldT; listSize--; } template <typename T> T& Stack<T>::peek() const { return top->data; // Returns data in top item. } #endif gridcell.cpp - Gridcell implementation #include <iostream> #include "gridcell.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); // Sets type and redraws cell. } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } Thanks a lot. Let me know if you need anything else.

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  • Jquery retrieve values of Dynamically created elements

    - by Amitd
    Hi, I have a html page with a form. The form has Div which gets populated dynamically with Input elements like text box,radio,checkbox etc. Now I want to retrieve the values of these dynamically created elements in the Html page,so that i can submit it to a page. //HTML PAGE <script type="text/javascript"> $(function() { populateQuestions(); }); $("#submit_btn").click(function() { // validate and process form here //HOW TO ??retrieve values??? var optionSelected = $("input#OptionSelected_1").val();// doesn't work? // alert(optionSelected); postAnswer(qid,values);//submit values showNextQuestion() ;// populate Div Questions again new values }); </script> <form action="" name="frmQuestion"> <div id="Questions" style="color: #FF0000"> </div> //Question DIV generation script example radio buttons //questionText text of question //option for question questionOptions // **sample call** var question = createQuestionElement("1","MCQ", "WHAT IS ABCD??", "Opt1$Opt2$Opt3"); question.appendTo($('#Questions')); function createQuestionElement(id, type, questionText, questionOptions) { var questionDiv = $('<div>').attr('id', 'Question'); var divTitle = $('<div>').attr('id', 'Question Title').html(questionText); divTitle.appendTo(questionDiv); var divOptions = $('<div>').attr('id', 'Question Options'); createOptions(id, "radio", questionOptions, divOptions); divOptions.appendTo(questionDiv); return questionDiv; } function createOptions(id, type, options, div) { var optionArray = options.split("$"); // Loop over each value in the array. $.each( optionArray, function(intIndex, objValue) { if (intIndex == 0) { div.append($("<input type='" + type + "' name='OptionSelected_" + id + "' checked='checked' value='" + objValue + "'>")); } else { div.append($("<input type='" + type + "' name='OptionSelected_" + id + "' value='" + objValue + "'>")); } div.append(objValue); div.append("<br/>"); }

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  • parsing a string based on specified identifiers

    - by jml
    Let's say that I have the following text: input = "one aaa and bbb two bbbb er ... // three cccc" I would like to parse this into a group of variables that contain criteria = ["one", "two", "three"] v1,v2,v3 = input.split(criteria) I know that the example above won't work, but is there some utility in python that would allow me to use this sort of approach? I know what the identifiers will be in advance, so I would think that there has got to be a way to do this... Thanks for any help, jml

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  • Get values of textareas generated dynamically

    - by Hulk
    In the below code,the textaraes are generated dynamically ,now how to get these values for validations in valid() function.. <script> function valid() { //get all textarea vales for validation } function add(col_det) { var row = '<tr>'; row += '<td>'; row += '<textarea rows = "8" cols = "8" class = "input" WRAP id="row_details'+r_count+'" name ="row_details'+r_count+'"></textarea>'; row += '</td>'; for (var i=0;i<col_det.length;i++) { row += '<td> <div id = "div_content_bold"> <textarea rows = "2" cols = "8" class = "input" id="c_details'+c_count+'" name="col_details'+l_count+'" WRAP ></textarea> </div> </td>'; } row += '<td></td>'; row += '</tr>'; return row; } $(document).ready(function() { var cnt = '<input type="text" name="title" id="title" ><br><br>'; cnt += '<table cellspacing="0" cellpadding="0" border="1" width="100%" id="l_table">'; cnt += '<tr>'; cnt += '<th width="30%">Category</th>'; cnt += headers(col_data); cnt += '<th width="10%">Grade obtained</th>'; cnt += '</tr>'; for(var i=0;i<criteria;i++) { cnt += add(col_data,i); } cnt += '</table>'; $('#content').append(cnt); }); </script> <form action="create/" method="post" name="aa"> <div id="content"></div> <table> <tr><td> <input type="submit" value="Save" id="Save" onclick="javascript:var ret=validate(row_c,c_count);return ret;"/></td></tr> Thanks....

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  • Searching 2 fields at the same time

    - by donpal
    I have a table of first and last names firstname lastname --------- --------- Joe Robertson Sally Robert Jim Green Sandra Jordan I'm trying to search this table based on an input that consists of the full name. For example: input: Joe Robert I thought about using SELECT * FROM tablename WHERE firstname LIKE BUT the table stores the first and last name separately, so I'm not sure how to do the search in this case

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  • Submit Form Equivalent To WML

    - by Nathan Campos
    I'm playing a little bit with WML with PHP, then I want to know what is the equivalent of this on WML: <form action="upload_file.php" method="post"enctype="multipart/form-data"> <label for="file">File:</label><br /> <input type="file" name="file" id="file" /><br /> <input type="submit" name="submit" value="Submit" /> </form>

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  • I have a php form dropdown menu that needs to send information

    - by shinjuo
    I have a dropdown menu that is filled by a mysql database. I need to select one and have it send the information for use on the next page after clicking submit. It does populate the drop down menu like it is supposed to it just does not seem to catch the data on the next page. Here is what I have: removeMain.php <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title></title> </head> <form action="remove.php" method="post"> <?php $link = mysql_connect('********', '********', '*********'); if (!$link){ die('Could not connect: ' . mysql_error()); } mysql_select_db("********", $link); $res = mysql_query("SELECT * FROM cardLists order by cardID") or die(mysql_error()); echo "<select name = CardID>"; while($row=mysql_fetch_assoc($res)) { echo "<option value=$row[ID]>$row[cardID]</a></option>"; } echo "</select>"; ?> Amount to Remove: <input type="text" name="Remove" /> <input type="submit" /> </form> <body> </body> </html> remove.php <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title></title> </head> <body> <?php $link = mysql_connect('*********', '*********', '*********'); if (!$link){ die('Could not connect: ' . mysql_error()); } mysql_select_db("***********y", $link); $query = sprintf("UPDATE cardLists SET AmountLeft = AmountLeft - %s WHERE cardID = '%s'", mysql_real_escape_string($_POST["Remove"]), mysql_real_escape_string($_POST["CardID"])); mysql_query($query); mysql_close($link); ?> <br /> <a href="removeMain.php"> <input type="submit" name="return" id="return" value="Update More" /></a> <a href="index.php"> <input type="submit" name="main" id="main" value="Return To Main" /></a> </body> </html>

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  • reverse this function

    - by ooo
    i have code that takes a csharp datetime and converts it into a long to plot in the "flot" graph. here is the code public static long GetJavascriptTimestamp(DateTime input) { TimeSpan span = new TimeSpan(DateTime.Parse("1/1/1970").Ticks); DateTime time = input.Subtract(span); return (long)(time.Ticks / 10000); } I now need an opposite function where i take this long value and get the csharp datetime object back. any idea if the above method can be reversed ?

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  • Dynamically adding values to a form with JQuery/Javascript

    - by bigstylee
    I am creating a private message system to allow users to communicate between one another within the context of the website (ie, not emails). I have created this function to handle all my form submissions. I would like to achieve a solution without modifying this function (ideally). $("form.reload").submit(function(){ alert($(this).serialize()); /* Debugging */ $.post($(this).attr("action"), $(this).serialize() ,function(data){ if(data){ $("#error").html(data); }else{ location.reload(); }; }); return false; }); Within my form I am using JQuery Autocomplete to find usernames. This function works perfectly. My first solution was to add buttons within the form with the necessary values. select: function(event, ui) { $("#message_to").append("<input type=\"button\" class=\"recipient\" name=\"recipients[]\" value=\"" + ui.item.label + "\" onclick=\"$(this).remove()\" />"); } <form method="post" action="/messages-create"> <div id="message_to"></div> </div> For some reason the values of recipients are not getting posted. My second solution was to add to a post array that already existed in the form select: function(event, ui) { $(input[name=recipeients[]).val = ui.item.label; /* Need to add to array, not replace! */ $("#message_to").append("<input type=\"button\" class=\"recipient\" name=\"recipient\" value=\"" + ui.item.label + "\" onclick=\"$(this).remove(); /* Remove from recipients */\" />"); } <form method="post" action="/messages-create" class="reload"> <input type="hidden" name="recipients[]" value="" /> <div id="message_to"></div> </div> This works ok, but I have been unable to work out how to append to the recipients[] array only replace with the new label. Moving on from this, I also need to know how to then remove this value from the array. Thanks in advance!

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