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  • scrollTo (jQuery) won't work in firefox

    - by William
    For some reason, firefox seems to ignore my scrollTo function even though it works in chrome and safari. Here's an example link: http://blog.rainbird.me/post/2358248459/blowholes-are-awesome Chrome and Safari will automatically scroll to the top of the image (with an offset of 20 pixels) It doesn't work in firefox. I'm baffled! code: $(document).ready(function() { $(".photoShell img").lazyload({ placeholder: "http://william.rainbird.me/boston-polaroid/white.gif", threshold: 200 }); window.viewport = { height: function() { return $(window).height(); }, width: function() { return $(window).width(); }, scrollTop: function() { return $(window).scrollTop(); }, scrollLeft: function() { return $(window).scrollLeft(); } }; $(".photoShell img").hide(); $(".photoShell .caption").hide(); $(".photoShell img").load(function() { var maxWidth = viewport.width() - 40; // Max width for the image if(maxWidth > 960){ maxWidth = 960; } var maxHeight = viewport.height() - 50; // Max height for the image var ratio = 0; // Used for aspect ratio var width = $(this).width(); // Current image width var height = $(this).height(); // Current image height // Check if the current width is larger than the max if(width > maxWidth){ ratio = maxWidth / width; // get ratio for scaling image $(this).css("width", maxWidth); // Set new width $(this).css("height", height * ratio); // Scale height based on ratio height = height * ratio; // Reset height to match scaled image width = width * ratio; // Reset width to match scaled image } // Check if current height is larger than max if(height > maxHeight){ ratio = maxHeight / height; // get ratio for scaling image $(this).css("height", maxHeight); // Set new height $(this).css("width", width * ratio); // Scale width based on ratio width = width * ratio; // Reset width to match scaled image } $(this).parents('div.photoShell').css("width", $(this).width() + 22); $(this).parents('div.photoShell').addClass('loaded'); $(this).next(".caption").show(); var scrollNum = $(this).parents('div.photoShell').offset().top; $.scrollTo(scrollNum - 20, {duration: 700, axis:"y"}); $(this).fadeIn("slow"); }).each(function() { // trigger the load event in case the image has been cached by the browser if(this.complete) $(this).trigger('load'); });

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  • Separation of domain and ui layer in a composite

    - by hansmaad
    Hi all, i'm wondering if there is a pattern how to separate the domain logic of a class from the ui responsibilities of the objects in the domain layer. Example: // Domain classes interface MachinePart { CalculateX(in, out) // Where do we put these: // Draw(Screen) ?? // ShowProperties(View) ?? // ... } class Assembly : MachinePart { CalculateX(in, out) subParts } class Pipe : MachinePart { CalculateX(in, out) length, diamater... } There is an application that calculates the value X for machines assembled from many machine parts. The assembly is loaded from a file representation and is designed as a composite. Each concrete part class stores some data to implement the CalculateX(in,out) method to simulate behaviour of the whole assembly. The application runs well but without GUI. To increase the usability a GUi should be developed on top of the existing implementation (changes to the existing code are allowed). The GUI should show a schematic graphical representation of the assembly and provide part specific dialogs to edit several parameters. To achieve these goals the application needs new functionality for each machine part to draw a schematic representation on the screen, show a property dialog and other things not related to the domain of machine simulation. I can think of some different solutions to implement a Draw(Screen) functionality for each part but i am not happy with each of them. First i could add a Draw(Screen) method to the MachinePart interface but this would mix-up domain code with ui code and i had to add a lot of functionality to each machine part class what makes my domain model hard to read and hard to understand. Another "simple" solution is to make all parts visitable and implement ui code in visitors but Visitor does not belong to my favorite patterns. I could derive UI variants from each machine part class to add the UI implementation there but i had to check if each part class is suited for inheritance and had to be careful on changes to the base classes. My currently favorite design is to create a parallel composite hierarchy where each component stores data to define a machine part, has implementation for UI methods and a factory method which creates instances of the corresponding domain classes, so that i can "convert" a UI assembly to a domain assembly. But there are problems to go back from the created domain hierarchy to the UI hierarchy for showing calculation results in the drawing for example (imagine some parts store some values during the calculation i want to show in the schematic representation after the simluation). Maybe there are some proven patterns for such problems?

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  • Layout issue regarding a JQuery smoothDivScroll

    - by MichaelMcCabe
    Hi all. I have been scratching my head for a while on this one. I dont really play around with HTML formatting that often. I have a smoothDivScroll using JQuery (http://maaki.com/thomas/SmoothDivScroll/) to scroll through dynamically generated images. What I want it for, is to have multiple small images lined up right next to each other, and each image has a section of writting underneath. about 25 images, 140px width each in a 7560px span. I acheived this great by putting a table inside the div, and each image inside a<td>.This works problem i have, is that i need the slider to start from the furthest RIGHT image, and slide automatically left. This is acheived by (if you look at the link above) - startAtElementId: But if I am using a table inside the div, it is taking the TABLE as a element and not the TD... so it doesnt work. I know this because if I change every image to be inside tables (i.e 25 tables), it works... but obviously then the formatting is not how I want. Can anyone think of a way I can use this slider (modifications to the js code or not), with 25 images that NEED to be right next to each other, no gap. I guess this is more of a formatting question, than about the slider. Because I only know ONE way of doing what I want, and thats to have below which will not alow me to set startAtElementId. <div class="scrollableArea"> <table width="7560px" class="index-body"> <tr> <td width="140px"><center><a onclick="__doPostBack('getEarlierDate');" ><img src="../images/olderGraphs.gif" width="140" height="60"></a>Click for more</center></td> <td width="300px"><center><a onclick="__doPostBack('chartClicked25');" ><cewolf:img chartid="verticalbar25" renderer="cewolf" width="300" height="60"/></a><c:out value="${date25}"/></center></td> <td width="300px"><center><a onclick="__doPostBack('chartClicked24');" ><cewolf:img chartid="verticalbar24" renderer="cewolf" width="300" height="60"/></a><c:out value="${date24}"/></center></td> and so on

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  • PHP, PEAR, and oci8 configuration

    - by zack_falcon
    I'll make this quick. I installed Oracle 11g (with appropriate database, users, etc), Apache 2.4.6, and PHP 5.5.4 on a Fedora 19 system. I wanted to connect PHP to Oracle. What I really wanted to do was to download MDB2_Driver_oci8, which I thought would be easy, but before I can do such a thing, PHP needs to have that plug-in enabled, so here's what I did: Tried to install oci8 via the following: pecl install oci8 When that didn't exactly work the first few times, I figured out I, for some reason, needed "Development tools" - via yum groupinstall "Development Tools" Then I figured out later that PHP actually doesn't do oci8 - it's PHP Devel. So, I had to install that too, via yum install php-devel. And then, I finally got to install oci8. It asked for the Oracle Directory, and that was that. But it said the following: Configuration option 'php_ini' is not set to php.ini location You should add 'extensions=oci8.so' to php.ini First, I did a locate oci8.so - found it in /usr/lib64/php/modules/ Second, I added what it told me to, to the php.ini file. Third, I checked the usual php_info() test page - no mention of OCI8. Uh-oh. Fourth, running both php -i and php -m listed oci8 as one of the modules. Weird. In desperation, I went ahead and downloaded the MDB2_Driver_oci8. Maybe that will fix things. Nope. When I loaded my PHP Webpage, it returned the following: Error message: extension oci8 is not compiled into PHP As well as: MDB2 error: not found Strange. And then I decided to check the error logs: PHP Startup - unable to load dynamic library '/usr/lib64/php/modules/oci8.so' - libclntsh.so.11.1: cannot open shared object file: No such file or directory in Unknown on line 0 And now I'm stuck. I tried going into the php.ini, and found that the extension_dir was commented out. I put it back in, which only seemed to break stuff. Things of note: I followed this (link) guide on how to configure PHP and install oci8. ./configure --with-oci8 doesn't work. Fedora says no such directory. As both the webpage files and the actual server reside on the same PC, I did not install the Oracle Client files. The extension_dir is commented out by default in the php.ini. This is just one of my problems in a long line of problems concerning the replication of an already existing and working, but dying, setup. It seems whenever I want to solve a problem, I have to do X first. And by doing X, I uncover another problem, which I have to solve by doing Y, which has its own problems, etc, etc. Any help would be much appreciated. Thanks.

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  • Perl - Calling subclass constructor from superclass (OO)

    - by Emmel
    This may turn out to be an embarrassingly stupid question, but better than potentially creating embarrassingly stupid code. :-) This is an OO design question, really. Let's say I have an object class 'Foos' that represents a set of dynamic configuration elements, which are obtained by querying a command on disk, 'mycrazyfoos -getconfig'. Let's say that there are two categories of behavior that I want 'Foos' objects to have: Existing ones: one is, query ones that exist in the command output I just mentioned (/usr/bin/mycrazyfoos -getconfig`. Make modifications to existing ones via shelling out commands. Create new ones that don't exist; new 'crazyfoos', using a complex set of /usr/bin/mycrazyfoos commands and parameters. Here I'm not really just querying, but actually running a bunch of system() commands. Affecting changes. Here's my class structure: Foos.pm package Foos, which has a new($hashref-{name = 'myfooname',) constructor that takes a 'crazyfoo NAME' and then queries the existence of that NAME to see if it already exists (by shelling out and running the mycrazyfoos command above). If that crazyfoo already exists, return a Foos::Existing object. Any changes to this object requires shelling out, running commands and getting confirmation that everything ran okay. If this is the way to go, then the new() constructor needs to have a test to see which subclass constructor to use (if that even makes sense in this context). Here are the subclasses: Foos/Existing.pm As mentioned above, this is for when a Foos object already exists. Foos/Pending.pm This is an object that will be created if, in the above, the 'crazyfoo NAME' doesn't actually exist. In this case, the new() constructor above will be checked for additional parameters, and it will go ahead and, when called using -create() shell out using system() and create a new object... possibly returning an 'Existing' one... OR As I type this out, I am realizing it is perhaps it's better to have a single: (an alternative arrangement) Foos class, that has a -new() that takes just a name -create() that takes additional creation parameters -delete(), -change() and other params that affect ones that exist; that will have to just be checked dynamically. So here we are, two main directions to go with this. I'm curious which would be the more intelligent way to go.

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  • Jquery ajax using asp.net does not work on IE9 during the 2nd call of the function?

    - by randelramirez1
    I have gridview that is loaded from another aspx page after an ajax call, the problem is it works on chrome/firefox/safari but using ie9 the ajax call would work fine during the first call but when i try to call the function again it throws an 304 status on the network tab of ie9 dev tool and the gridview is not refreshed. Here is the jquery code: <%@ Page Language="C#" AutoEventWireup="true" CodeFile="LoadCoursesGridViewHere.aspx.cs" Inherits="CoursesGridView" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> <script src="Scripts/jquery-1.8.2.js" type="text/javascript"></script> </head> <body> <form id="form1" runat="server"> <div id="Gridview-container"> <asp:GridView ID="GridView1" runat="server"> </asp:GridView> </div> <asp:TextBox ID="TextBox1" runat="server" ViewStateMode="Disabled"></asp:TextBox> <%-- <asp:Button Text="text" ID="btn" OnClientClick=" __doPostBack('UpdatePanel1', '')" runat="server" />--%> <input type="button" id="btn" value="insert"/> </form> <script type="text/javascript"> $("#btn").click(function () { var a = $("#TextBox1").val(); $.ajax({ url: 'WebService.asmx/insert', data: "{ 'name': '" + a + "' }", contentType: "application/json; charset=utf-8", type: "POST", success: function () { // alert('insert was performed.'); $("#Gridview-container").empty(); $("#Gridview-container").load("GridViewCourses.aspx #GridView1"); } }); }); </script> </body> </html> What happen is that after click the button it will insert the textbox value in the database through the webservice 'insert' and then reload the gridview that is placed inside a different aspx page. The problem is that when I ran it on IE9 during the 1st insert everything works properly but the succeeding inserts does reload the gridview and I noticed that it says '304' on the network tab of ie9 dev tool.

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  • change maxlength depending of the option selected

    - by tuner3000
    I've seen similar questions posted and tried to change them to meet my needs but I don't know enough about javascript to do it. I need that when a user change the dropdown select, the "titre text field" maxlength is dynamically changed a, b c and d max maxlength should be 40 and e maxlength should be 2 my code is below, I don't know why but it is not working correctly: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>title page</title> </head> <body> <script type="text/javascript"> function changeValue(dropdown) { var option = dropdown.options[dropdown.selectedIndex].value, field = document.getElementById('titre'); if (option == 'a' || option == 'b' || option == 'c' || option == 'd') { field.maxLength = 40; } else if (option == 'e') { field.value = field.value.substr(0, 2); // before reducing the maxlength, make sure it contains at most two characters; you could also reset the value altogether field.maxLength = 2; } }? </script> <form action="converter.php" method="post"> <h2>Feel all field below:</h2> <div> Title: <input type="texte" name="titre" id="titre" maxLength="40"/> Format: <select id="format" name="format" onchange="changeValue(this);"> <option value="a">A</option> <option value="b">B</option> <option value="c">C</option> <option value="d">D</option> <option value="e">E</option> </select> </div> <div> <textarea name="texte" style="width: 415px; height: 155px;"></textarea> </div> <div> <input type="submit" value="OK" /> </div> </form> </body> </html>

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  • Visual studio 2010 colourizers, intellisense and the rest. Where to start!!

    - by Owen
    Ok, before I begin I realize that there is a lot of documentation on this subject but I have thus far failed to get even basic colourization working for VS2010. My goal is to simply get to a point where I can open a document and everything is coloured red, from here I can implement the relevant parsing logic. Here's what I have tried/found: 1) Downloaded all the relevent SDK's and such- Found the ook sample (http://code.msdn.microsoft.com/ookLanguage) - didn't build, didn't work. 2) Knowing almost nothing about MEF read through "Implementing a Language Service By Using the Managed Package Framework" - http://msdn.microsoft.com/en-us/library/bb166533(v=VS.100).aspx This was pretty much a copy and paste of all the basic stuff here, and also updating some references which were out of date with the sample see: http://social.msdn.microsoft.com/Forums/en-US/vsx/thread/a310fe67-afd2-4592-b295-3fc86fec7996 Now, I have got to a point where when running the package MEF appears to have hooked up correctly (I know this because with the debugger open I can see that the packages initialize and FDoIdle methods are being hit). When I open a file of the extension I have registered with the ProvideLanguageExtensionAttribute everything dies as if in an endless loop, yet no debug symbols hit (though they are loaded). Looking at the ook sample and the MEF examples they seem to be totally different approaches to the same problem. In the ook sample there are notions of Clasifications and Completion controllers which aren't mentioned in the MEF example. Also, they don't seem to create a Package or Language service, so I have no idea how it should work? With the MEF example, my assumption is that I need to hook into the "IScanner.ScanTokenAndProvideInfoAboutIt" to provide syntax highlighting? Which would be fine if I could ever hit this method. So my first question I guess is which approach should I be taking here? Or do they both somehow tie together? My second questions is, where can I find a basic fully working project that implements bog standard basic syntax highlighting and intellisense or VS2010? Thirdly, in the MEF example when I created a Package there were a bunch of test projects created for me. I appears that the integration tests launch the VS2010 test rig somehow, but the test fails. It would be good to write my service with tests but I have no idea what/how I can test each interaction so any references to testing Language services would be helpful. Finally, please throw any resource/book links my way that I may find useful. Cheers, Chris. N.B. Sorry I realize this is part question part rant, but I have never been so confused.

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  • Problem in storing the dynamic data in NSMutableArray?

    - by Rajendra Bhole
    I want to develop an application in which firstly i was develop an structure code for storing X and y axis. struct TCo_ordinates { float x; float y; }; . Then in drawRect method i generating an object of structure like. struct TCo_ordinates *tCoordianates; Now I drawing the graph of Y-Axis its code is. fltX1 = 30; fltY1 = 5; fltX2 = fltX1; fltY2 = 270; CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; for(int intIndex = 0 ; intIndex < [hoursInDays count] ; fltY2-=20, intIndex++) { CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetRGBStrokeColor(ctx, 1.0f/255.0f, 1.0f/255.0f, 1.0f/255.0f, 1.0f); CGContextMoveToPoint(ctx, fltX1-3 , fltY2-40); CGContextAddLineToPoint(ctx, fltX1+3, fltY2-40); CGContextSelectFont(ctx, "Helvetica", 14.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForYAxis = [[hoursInDays objectAtIndex:intIndex] UTF8String]; float x1 = fltX1-23; float y1 = fltY2-37; CGContextShowTextAtPoint(ctx, x1, y1, arrayDataForYAxis, strlen(arrayDataForYAxis)); CGContextStrokePath(ctx); Now i want to store generated the values of x1 and y1 in NSMutableArray dynamically, for that i was written the code. NSMutableArray *yAxisCoordinates = [[NSMutableArray alloc] autorelease]; for(int yObject = 0; yObject < intIndex; yObject++) { [yAxisCoordinates insertObject:(tCoordianates->x = x1,tCoordianates->y = y1) atIndex:yObject]; } But it didn't working. How i store the x1 and y1 values in yAxisCoordinates object. The above code is correct?????????????

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  • C# 'could not found' existing method

    - by shybovycha
    Greetings! I've been fooling around (a bit) with C# and its assemblies. And so i've found such an interesting feature as dynamic loading assemblies and invoking its class members. A bit of google and here i am, writing some kind of 'assembly explorer'. (i've used some portions of code from here, here and here and none of 'em gave any of expected results). But i've found a small bug: when i tried to invoke class method from assembly i've loaded, application raised MissingMethod exception. I'm sure DLL i'm loading contains class and method i'm tryin' to invoke (my app ensures me as well as RedGate's .NET Reflector): The main application code seems to be okay and i start thinking if i was wrong with my DLL... Ah, and i've put both of projects into one solution, but i don't think it may cause any troubles. And yes, DLL project has 'class library' target while the main application one has 'console applcation' target. So, the question is: what's wrong with 'em? Here are some source code: DLL source: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ClassLibrary1 { public class Class1 { public void Main() { System.Console.WriteLine("Hello, World!"); } } } Main application source: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Reflection; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Assembly asm = Assembly.LoadFrom(@"a\long\long\path\ClassLibrary1.dll"); try { foreach (Type t in asm.GetTypes()) { if (t.IsClass == true && t.FullName.EndsWith(".Class1")) { object obj = Activator.CreateInstance(t); object res = t.InvokeMember("Main", BindingFlags.Default | BindingFlags.InvokeMethod, null, obj, null); // Exception is risen from here } } } catch (Exception e) { System.Console.WriteLine("Error: {0}", e.Message); } System.Console.ReadKey(); } } } UPD: worked for one case - when DLL method takes no arguments: DLL class (also works if method is not static): public class Class1 { public static void Main() { System.Console.WriteLine("Hello, World!"); } } Method invoke code: object res = t.InvokeMember("Main", BindingFlags.Default | BindingFlags.InvokeMethod, null, null, null);

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  • How do I make a rectangle move in an image?

    - by alicedimarco
    Basically I have an image loaded, and when I click a portion of the image, a rectangle (with no fill) shows up. If I click another part of the image again, that rectangle will show up once more. With each click, the same rectangle should appear. So far I have this code, now I don't know how to make the image appear. My image from my file directory. I have already made the code to get the image from my file directory. import java.awt.Color; import java.awt.Graphics; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.JFrame; import javax.swing.JOptionPane; import javax.swing.JPanel; public class MP2 extends JPanel implements MouseListener{ JFrame frame; JPanel panel; int x = 0; int y = 0; String input; public MP2(){ } public static void main(String[] args){ JFrame frame = new JFrame(); MP2 panel = new MP2(); panel.addMouseListener(panel); frame.add(panel); frame.setSize(200,200); frame.setVisible(true); } public void mouseClicked(MouseEvent event) { // TODO Auto-generated method stub this.x = event.getX(); this.y = event.getY(); this.repaint(); input = JOptionPane.showInputDialog("Something pops out"); System.out.println(input); } public void mouseEntered(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseExited(MouseEvent arg0) { // TODO Auto-generated method stub } public void mousePressed(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseReleased(MouseEvent arg0) { // TODO Auto-generated method stub } public void paintComponent(Graphics g){ super.paintComponent(g); // this.setBackground(Color.white); *Sets the bg color of the panel g.setColor(new Color(255,0,0)); g.drawRect(x, y, 100, 100); } }

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  • Patterns for dynamic CMS components (event driven?)

    - by CitrusTree
    Sorry my title is not great, this is my first real punt at moving 100% to OO as I've been procedural for more years than I can remember. I'm finding it hard to understand if what I'm trying to do is possible. Depending on people's thoughts on the 2 following points, I'll go down that route. The CMS I'm putting together is quote small, however focuses very much on different types of content. I could easily use Drupal which I'm very comfortable with, but I want to give myself a really good reasons to move myself into design patterns / OO-PHP 1) I have created a base 'content' class which I wish to be able to extend to handle different types of content. The base class, for example, handles HTML content, and extensions might handle XML or PDF output instead. On the other hand, at some point I may wish to extend the base class for a given project completely. I.e. if class 'content-v2' extended class 'content' for that site, any calls to that class should actually call 'content-v2' instead. Is that possible? If the code instantiates an object of type 'content' - I actually want it to instantiate one of type 'content-v2'... I can see how to do it using inheritance, but that appears to involve referring to the class explicitly, I can't see how to link the class I want it to use instead dynamically. 2) Secondly, the way I'm building this at the moment is horrible, I'm not happy with it. It feels very linear indeed - i.e. get session details get content build navigation theme page publish. To do this all the objects are called 1-by-1 which is all very static. I'd like it to be more dynamic so that I can add to it at a later date (very closely related to first question). Is there a way that instead of my orchestrator class calling all the other classes 1-by-1, then building the whole thing up at the end, that instead each of the other classes can 'listen' for specific events, then at the applicable point jump in and do their but? That way the orchestrator class would not need to know what other classes were required, and call them 1-by-1. Sorry if I've got this all twisted in my head. I'm trying to build this so it's really flexible.

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  • proper fill an image larger than screen

    - by madcat
    what I wanted to achieve here is simply fit the image width to the screen on both orientations and use UIScrollView to just allow scroll vertically to see the whole image. both viewController and view are created pragmatically. the image loaded is larger than screen on both width and height. here is the related code in my viewController: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } - (void)loadView { UIScreen *screen = [UIScreen mainScreen]; CGRect rect = [screen applicationFrame]; self.view = [[UIView alloc] initWithFrame:rect]; self.view.contentMode = UIViewContentModeScaleAspectFill; self.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; UIImage *img=[[UIImage alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"image" ofType:@"png"]]; UIImageView *imgView =[[UIImageView alloc] initWithImage:img]; [img release]; imgView.contentMode = UIViewContentModeScaleAspectFill; imgView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.view addSubview:imgView]; [imgView release]; } tried all combinations for both contentMode above, did not give me correct result. the most close I am getting now: I manually resize imgView in loadView, portrait mode would display correctly since app always starts with portrait mode, but in landscape mode, the width fits correctly, but image is centered vertically rather than top aligned. if I add the imgView to a scrollView, in landscape mode it looks like contentSize is not set to full image size. but when I scroll bounce I can see the image is there in full size. question: why I need to resize it manually? in landscape mode how and where I can 'move' the imgView, so imgView.frame.origin is (0,0) and works correctly with a scroll view? Thanks! UPDATE: I added: imgView.clipsToBounds = YES; and find out in landscape mode the image bounds is smaller than screen in height. so the question becomes how to have the image view keeps original ratio (thus shows the full image always) when rotated to landscape? do I need to manually resize it after rotation again?

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  • Instantiating custom PropertySourcesPlaceholderConfigurer from spring context

    - by mmona
    I want to define a custom PropertySourcesPlaceholderConfigurer in spring context xml. I want to use there multiple PropertySources, so that I can load part of the configuration from several property files and provide other part dynamically by my custom PropertySource implementation. The advantage is that it should be then easy to adjust the order of loading these property sources just by making modifications to the xml spring configuration. And here I run into a problem: how to define an arbitrary list of PropertySources and inject it into PropertySourcesPlaceholderConfigurer, so that it uses the sources defined by me? Seems to be a basic thing that should be provided by spring, but since yesterday I cannot find a way to do it. Using namespace would enable me to load several property files, but I also need to define the id of the PropertySourcesPlaceholderConfigurer (as other projects refer to it), and also I want to use my custom implementation. That is why I am defining the bean explicitly and not using the namespace. The most intuitive way would be to inject a list of PropertySources into PropertySourcesPlaceholderConfigurer like this: <bean id="applicationPropertyPlaceholderConfigurer" class="org.springframework.context.support.PropertySourcesPlaceholderConfigurer"> <property name="ignoreUnresolvablePlaceholders" value="true" /> <property name="ignoreResourceNotFound" value="true" /> <property name="order" value="0"/> <property name="propertySources"> <list> <!-- my PropertySource objects --> </list> </property> </bean> but unfortunately propertySources is of type PropertySources and does not accept a list. The PropertySources interface has one and only implementor which is MutablePropertySources, which indeed stores list of PropertySource objects, but has no constructor nor setter through which I can inject this list. It only has add*(PropertySource) methods. The only workaround I see now is to implement my own PropertySources class, extending MutablePropertySources, which would accept list of PropertySource objects on creation and manually add it via using add*(PropertySource) method. But why so much workaround would be needed to provide something that I thought was supposed to be the main reason of introducing the PropertySources (having flexible configuration manageable from spring configuration level). Please clarify what am I getting wrong :)

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  • wpf how to bind a listbox to a list (two ways) - c#

    - by user429400
    Hi, I want to create a 2 way bind between a listbox and a .NET list. In my GUI, I have a listbox, a textbox and add and remove buttons. The listbox displays cars, and my goal is to create a 2way bind between the .Net car list and the listbox: when the user enters a car into the textbox, it gets updated only in the .Net list, and the listbox is updated automatically. When the user press the GUI "remove" button, a car gets removed from the GUI and the .Net list is updated automatically. I've started to write the xaml code, but figured that I don't actually know how to do the binding on both sides (c# and xaml): <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:c="clr-namespace:WpfApplication1" Title="Window1" Height="300" Width="369" Loaded="Window_Loaded"> <Window.Resources> <ObjectDataProvider x:Key="carsData" ObjectType="{x:Type c:Window1}" /> </Window.Resources> <Grid Width="332"> <ListBox Margin="10,62,0,100" Name="myListBox" HorizontalAlignment="Left" Width="120" ItemsSource="{Binding Source={StaticResource CarsData}}"/> <Button Height="23" Margin="66,0,0,65" Name="addBtn" VerticalAlignment="Bottom" Click="addBtn_Click" HorizontalAlignment="Left" Width="64">add</Button> <TextBox Margin="10,0,0,64.48" Name="myTextBox" Height="23" VerticalAlignment="Bottom" HorizontalAlignment="Left" Width="47" /> <Button Height="23" Margin="66,0,0,33" Name="removeButton" VerticalAlignment="Bottom" HorizontalAlignment="Left" Width="64" Click="removeButton_Click">Remove</Button> </Grid> </Window> There is my c# code: namespace WpfApplication1 { public partial class Window1 : Window { MyModel listMgr; ObservableCollection carList; public Window1() { InitializeComponent(); listMgr = new MyModel(); } private void addBtn_Click(object sender, RoutedEventArgs e) { listMgr.add(new Car(0, myTextBox.Text, 2011)); } private void removeButton_Click(object sender, RoutedEventArgs e) { //myListBox.Items.RemoveAt(0); } private void Window_Loaded(object sender, RoutedEventArgs e) { carList = listMgr.getList(); myListBox.DataContext = carList; //secondListBox.DataContext = carList; } } } Thanks, Li

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  • Why doesn't the .click() not work in this instance?

    - by Deshiknaves
    Basically what this does is fadeIn pre-existing divs and then loads an image. When the image is loaded it then appends that into one of the pre-existing divs. Then it appends a new div with an id of xButton. Then later it $('#xButton').click() should hide the 3 divs. However it just doesn't work. If I change the click() to either #modalImage or #overlay, it works but just not for the #xButton. I would really like to figure out why its not working and how I should be doing this instead. Thanks. $(function(){ $('#container a').click(function(e){ e.preventDefault(); var id = $(this).attr('href'), img = new Image(); $('#overlay').fadeIn(function(){ $('#modalImage').fadeIn(); }); $(img).load(function(){ $(this).hide(); $('#modalImage').removeClass('loader').append(this); $(this).fadeIn(function(){ var ih = $(this).outerHeight(), iw = $(this).outerWidth(), newH = ($(window).height()/10)*7, newW = ($(window).width()/10)*7; if (ih >= iw && ih >= newH) { $(this).css('height',newH + 'px'); $(this).css('width', 'auto'); } else if (ih >= iw && newH > ih) { $(this).css('height', ih + 'px'); $(this).css('width', 'auto'); } else if (iw > ih && iw >= newW) { if ((newW / (iw / ih)) > newH) { $(this).css('width', 'auto'); $(this).css('height', newH + 'px'); } else { $(this).css('width', newW + 'px'); $(this).css('height', 'auto'); } } else { $(this).css('width', iw + 'px'); $(this).css('height', 'auto'); } var padW = ($(window).width() - $(this).outerWidth()) / 2, padH = ($(window).height() - $(this).outerHeight()) / 2; console.log (padH + ' ' + padW); $(this).css('top', padH); $(this).css('left', padW); if($('#overlay').is(":visible") == true) { ih = ih + 4; $('<div id="xButton">x</div>').appendTo('#modalImage'); if (padH >= 0) { $('#xButton').css('top', padH - 4).css('right', padW - 65); } else { $('#xButton').css('top', '20px').css('right', padW - 65); } } }); }).attr('src', id); }); $('#xButton').click(function(){ $(this).hide(); $('#overlay').fadeOut(function(){ $('#modalImage img').css('top', '-9999px').remove(); $('#xButton').remove(); $('#modalImage').addClass('loader'); }); }); });

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  • How do I make a GUI that behaves like this?

    - by Karl Knechtel
    This is difficult to explain without illustration, so - behold, an illustration, cobbled together from screenshots of a few hello-world examples and a lot of Paint work: I have started out using Windows Forms on .NET (via IronPython, but that shouldn't be important), and haven't been able to figure out very much. GUI libraries in general are very intimidating, simply because every class has so many possible attributes. Documentation is good at explaining what everything does, but not so good at helping you figure out what you need. I will be assembling the GUI dynamically, but I'm not expecting that to be the hard part. The sticking points for me right now are: How do I get text labels to size themselves automatically to the width of the contained text (so that the text doesn't clip, and I also don't reserve unnecessary space for them when resizing the window)? How do I make the vertical scrollbar always appear? Setting the VScroll property (why is this protected when AutoScroll is public, BTW?) doesn't seem to do anything. How come the horizontal scrollbar is not added by AutoScroll when contents are laid out vertically (via Dock = DockStyle.Top)? I can use a minimum size for panels to prevent the label and corresponding control from overlapping when the window is shrunk horizontally, but then the scrollbar doesn't appear and the control is inaccessible. How can I put limits on window resizing (e.g. set a minimum width) without disabling it completely? (Just set minimum/maximum sizes for the Form?) Related to that, is there any way to set minimum/maximum widths or heights without setting a minimum/maximum size (i.e. can I constrain the size in only one dimension)? Is there a built-in control suitable for hex editing or am I going to have to build something myself? ... And should I be using something else (perhaps something more capable?) I've heard WPF mentioned, but I understand that this involves XML and I really want to build a GUI from XML - I already have data in an object graph, and doing some kind of weird XML pseudo-serialization (in Python, no less!) in order to create a GUI seems incredibly roundabout.

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  • How to use sound and images in a Java applet?

    - by Click Upvote
    Question 1: How should I structure my project so the sound and images files can be loaded most easily? Right now, I have the folder: C:\java\pacman with the sub-directory C:\java\pacman\src containing all the code, and C:\java\pacman\assets containing the images and .wav files. Is this the best structure or should I put the assets somewhere else? Question 2: What's the best way to refer to the images/sounds without using the full path e.g C:\java\pacman\assets\something.png to them? If I use the getCodeBase() function it seems to refer to the C:\java\pacman\bin instead of C:\java\pacman\. I want to use such a function/class which would work automatically when i compile the applet in a jar as well as right now when I test the applet through eclipse. Question 3: How should I load the images/sounds? This is what I'm using now: 1) For general images: import java.awt.Image; public Image getImg(String file) { //imgDir in this case is a hardcoded string containing //"C:\\java\\pacman\\assets\\" file=imgDir + file; return new ImageIcon(file).getImage(); } The images returned from this function are used in the drawImage method of the Graphics class in the paint method of the applet. 2) For a buffered image, which is used to get subImages and load sprites from a sprite sheet: public BufferedImage getSheet() throws IOException { return ImageIO.read(new File(img.getPath("pacman-sprites.png"))); } Later: public void loadSprites() { BufferedImage sheet; try { sheet=getSheet(); redGhost.setNormalImg(sheet.getSubimage(0, 60, 20, 20)); redGhost.setUpImg(sheet.getSubimage(0, 60, 20, 20)); redGhost.setDownImg(sheet.getSubimage(30, 60, 20, 20)); redGhost.setLeftImg(sheet.getSubimage(30, 60, 20, 20)); redGhost.setRightImg(sheet.getSubimage(60, 60, 20, 20)); } catch (IOException e) { System.out.println("Couldnt open file!"); System.out.println(e.getLocalizedMessage()); } } 3) For sound files: import sun.audio.*; import java.io.*; public synchronized void play() { try { InputStream in = new FileInputStream(filename); AudioStream as = new AudioStream(in); AudioPlayer.player.start(as); } catch (IOException e) { e.printStackTrace(); } }

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  • jQuery Accordion /Tabs - Call different function upon load of content

    - by Scott
    I have the following markup: <body> <div id="tabs" style="float: left"> <ul> <li><a href="ajax/question_0.html" title="Question 1"><span>Question 1</span></a></li> <li><a href="ajax/question_1.html" title="Question 2"><span>Question 2</span></a></li> <li><a href="ajax/question_2.html" title="Question 3"><span>Question 3</span></a></li> <li><a href="ajax/question_3.html" title="Question 4"><span>Question 4</span></a></li> <li><a href="ajax/question_4.html" title="Question 5"><span>Question 5</span></a></li> <li><a href="ajax/question_5.html" title="Question 6"><span>Question 6</span></a></li> </ul> <div id="dynamicContent"> </div> </div> <div class="demo-description"> <p>Click tabs to see answers to Questions</p> </div> </body> I would like to utilize an accordion or the tabs plugin from the UI. Upon completion of the load event, I'd like to call a JavaScript function, but a different function for each tab -- almost like calling onDocumentReady for a page. I have the following JavaScript: $(function() { $('#tabs').tabs().bind('tabsselect', function(event, ui) { console.log("Loading: ajax/question_" + ui.index + ".html"); return true; //Ensure that the tab gets selected }); ); That's properly loading the Ajax file and all, but whenever I attempt to do something such as evaluating a statement in the JS, it seems to be ignored. Is there any way I can do this, so that once the file is loaded my function is called -- needs to be a different function for each tab.

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  • Why won't my images align properly?

    I'm trying to make a dynamically sizable title banner, using fairly simple image tricks. I place the banner image in a table cell, and set the background-image of the table row to a one-pixel-wide repeat of the banner's right-most pixel column. Thus, the banner image appears to stretch to fit the screen width without stretching the logo. The code below is my entire page so far, and the problem is shown in a red circle in the screenshot. This is the transition where the main image ends and the one-pixel-wide background image begins. It appears that the one-pixel-wide bar at the end is compressed by one pixel - making the tops align properly, while the bottoms are one pixel off. I should add that I have checked the images more than once to make cure they the image data is correct. They are %100 accurate as far as MSPaint is concerned. <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body bgcolor="#000000"> <form id="form1" runat="server"> <div> <table style="width:100%; "> <tr style="background-image: url('Images/Banners/WebBannerWideBar.png')"> <!--WebBannerWideBar is 1x100 px--> <td> <img alt="Angry Octopus" src="Images/Banners/WebBannerWide.png" /> <!--WebBannerWide is 760x100 px--> </td> </tr> </table> </div> </form> </body> </html>

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  • Using KnockoutJS 2.2.0 & jQuery 1.8.2 remove all bindings from all children of #someDiv

    - by Nukeface
    I'm wanting to delete All bindings (ko.cleanNode) from all child elements of a certain div. Must be a noobie question but I can't figure out how to use jQuery to loop through all childre, grand-children, great-grand-children, etc. whilst having KnockoutJS remove the bindings of all the DOM elements. I do NOT want to remove the elements from the DOM. This is a single page application, therefore the elements are pre-loaded as embedded resources and don't get resend to a client if they were to visit the page again. If a client revisits that part of the application I'll have a function rebind the necessary elements, which currently works fine. Current setup: <html> <head> //loading all resources </head> <body> //load first element using some obscure setup <div id="firsPage" data-role="page"> <div data-role="header">@Global.header</div> <div data-role="fieldcontain"> <label for="firstInput" /> <input id="firstInput some other stuff /> </div> <div data-role="datebox <!-- some settings --> > //creates table using jQuery mobile (lots of (great-)(grand-)children) </div> <div data-role="fieldcontain"> <div id="secondInput"> <div class="checklist"> <ul> <li /> <li /> </ul> </div> </div> </div> </div> //Here the whole thing starts again <div id="secondPage" data-role="page"> <!-- repeat above innerHTML in your mind ;) --> </div> //And here again! and again... </body> The problem I'm having is that bindings of the children don't seem to get "cleaned up" when i use ko.cleanNode($('#firstPage')[0]); Or when I get the Element into a variable and then format it to ko.cleanNode($element). Is there a way to do this? Been staring at it for a good few hours now, so probably overlooking a way too obvious way of doing it... Thanks!

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  • ImageView place at center on click in gallery view

    - by TGMCians
    i used gallery view in which i place multiple imageview dynamically but on click imageview place at center and second question how to start first imageview from left of screen. I do not want to change the place until user scroll horizontally by finger . Is there any way to achieve this. Please help for this.. private class ImageAdapter extends BaseAdapter{ public ImageAdapter() { //To set blank at bottom and make visible TextView textView = (TextView)findViewById(R.id.textView2); textView.setVisibility(View.VISIBLE); //To set the visibility visible of gallery myGallery.setVisibility(View.VISIBLE); } public int getCount() { return ProductItemArray.Image_URL.length; } public Object getItem(int position) { return null; } public long getItemId(int position) { return 0; } public View getView(int position, View arg1, ViewGroup arg2) { ImageView bottomImageView = new ImageView(context); if(Helper.isTablet(context)) bottomImageView.setLayoutParams(new Gallery.LayoutParams(VirtualMirrorActivity.convertDpToPixel(100, context), VirtualMirrorActivity.convertDpToPixel(100, context))); else bottomImageView.setLayoutParams(new Gallery.LayoutParams(VirtualMirrorActivity.convertDpToPixel(80, context), VirtualMirrorActivity.convertDpToPixel(80, context))); UrlImageViewHelper.setUrlDrawable(bottomImageView, ProductItemArray.Image_URL[position]); bottomImageView.setBackgroundResource(R.layout.border); return bottomImageView; } } myGallery.setAdapter(new ImageAdapter()); myGallery.setSelection(1); myGallery.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View view, final int position, long arg3) { linearLayout.removeView(frameImageView); Thread newThread = new Thread(new Runnable() { public void run() { URL url_1 = null; try { isAlreadyExistInWishlist = false; VMProductListPaging.productUrl = ProductItemArray.Image_small_URL[position]; VMProductListPaging.productId = ProductItemArray.productId[position]; VMProductListPaging.productName = ProductItemArray.product_Name[position]; url_1 = new URL(ProductItemArray.Image_small_URL[position]); bmp = BitmapFactory.decodeStream(url_1.openConnection().getInputStream()); isExecuted = true; bitmapHandler.sendMessage(bitmapHandler.obtainMessage()); } catch (Exception e) { //Toast.makeText(context,"Sorry!! This link appears to be broken",Toast.LENGTH_LONG).show(); } } }); newThread.start(); } }); Layout.xml <Gallery android:id="@+id/galleryView" android:layout_width="fill_parent" android:layout_height="wrap_content" android:spacing="5dp" android:layout_below="@+id/sendPhoto" android:layout_marginTop="10dp" android:visibility="gone"/>

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  • File upload control - Select file is lossed when 2nd control is initiatied

    - by Barry
    Our problem/question revolves around an upload control that loses the selected file (goes blank) when a postback control is used (in this case, the dropdown list posts). Any insight into what we are doing wrong or how we can fix this? Below is our code and a summary of the problem. Any help would be greatly appreciated. Thank you! <asp:updatepanel id="UpdatePanel1" runat="server"> <ContentTemplate> <div class="row"> <asp:DropDownList runat="server" AutoPostBack="true" ID="CategorySelection" OnSelectedIndexChanged="CategorySelection_IndexChanged" CssClass="drop-down-list" /> </div> <div id="SubCategory" class="row" runat="server" visible="false"> <asp:DropDownList runat="server" ID="SubCategorySelection" CssClass="drop-down-list" /> </div> <div class="row"> <asp:FileUpload runat="server" ID="FileUpload" CssClass="file-upload" /> </div> <div class="row"> <asp:Button ID="submit" runat="server" Text="Submit" CssClass="button" OnClick="submit_ButtonClick" /> </div> </ContentTemplate> <Triggers> <asp:PostBackTrigger ControlID="submit" /> </Triggers> </asp:updatepanel> In this form we have 2 DropDownList, 1 FileUpload and 1 submit button. Every time that the user selects one category, the subcategories are loaded (AutoPostBack=”true”). The primary user flow works fine: User selects one category, subcategory and selects a file to be uploaded (submitted). HOWEVER, if the user selects a file first, and then selects a category, the screen will do a partial refresh and the selected file will disappear (field goes blank). As a result, the user needs to select the file again. This causes an issue because the fact that the file is no longer selected can easily be overlooked. Seems straighforward --- but causing us a lot of grief. Any experts out there that can help? BIG thanks!

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  • Request URL in Javascript, Fetch URL Content using Java Applet, return to Javascript?

    - by Sam G
    I'm in the process of making a little experiment, it grabs a YouTube page, and returns the highest quality MP4 link, then plays this in a HTML 5 Video element. Now I was using PHP with cURL to get the URL content (YouTube), but that only works on my local server (MP4 link is locked to IP address). I can't think of any other way to get the page content due to cross domain rules except a Java applet. So I've built a Java applet that should return the content of a URL. Java import java.applet.Applet; import java.awt.*; import java.io.ByteArrayOutputStream; import java.io.InputStream; import java.net.HttpURLConnection; import java.net.URL; public class URLFetcherabc extends Applet { public void init() { } public void paint(Graphics g) { g.drawString("Java loaded. Waiting for URL", 0, 10); } public String getURL(String url, String httpMethod) { try { URL u = new URL(url); HttpURLConnection conn = (HttpURLConnection)u.openConnection(); conn.setRequestMethod(httpMethod); InputStream is = conn.getInputStream(); ByteArrayOutputStream output = new ByteArrayOutputStream(); byte[] buffer = new byte[1024]; for (int bytesRead = 0; (bytesRead = is.read(buffer)) != -1; ) { output.write(buffer, 0, bytesRead); } return output.toString(); } catch (Exception e) { }return null; } } Now I've got the applet on the page, but every-time I call the function it returns nothing. Heres my HTML for including the applet. HTML <applet id="URLFetcher" name="URLFetcher" code="URLFetcherabc.class" archive="URLFetcher.jar" height="200" width="200" mayscript=""></applet> Java-Script function fetchurl(urltofetch) { var URLFetcher = document.getElementById("URLFetcher"); var result = URLFetcher.getURL(urltofetch); //Result = URL Content return result; } The function always returns null, in Java the function does work when passed a variable via other means (parameter etc). I've tried running other functions through Javascript and the Java applet does respond. I'm new to Java applets and communicating with them via Javascript, so I'm probably making either a small mistake somewhere or its completely wrong. Any ideas? Thanks

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  • wxWidgets: Show a window that was marked hidden in the XRC

    - by jdwieber
    I'm new to wxWidgets and DialogBlocks. I have a form that is created using DialogBlocks and saved as an XRC file. Part of the form has a vertical wxStaticBoxSizer into which is placed two wxScrolledWindow elements. I want to only show one at a time based on what data is to be shown to the user, so I have one marked hidden and left the other one visible. In code (C++), when I try to switch the display and show the widget that was hidden in the XRC and hide the one that was not, the one that I hide goes away fine, but the one that I want to show is not visible. If I resize the window however, it appears. Once it has appeard then I can switch back and forth with no issues. I tried many combinations of showing, enabling, invalidating, getting the sizer and calling RecalcSizes, refresh, layout, and some others. I tried them in different combinations too. Simply calling Show will allow me to toggle between the two, but only after I switch to the one that does not show initially and resize the window. From what I see in the docs. the issue is that wxSizer doesn't allocate space for hidden windows, but there is a flag that can be set to override that behavor. My problem is that DialogBlocks does not expose that feature, so if I manually edit the XRC file the modifation will be lost when I, or one of the other devs. saves some changes. Is ther a sequence of calls that I can make to tell the sizer to allocate space? The default OnResize handler does something to cause the sizer to allocate space, but I don't know what that is, or how to do it. This is the flag I found in the docs: wxRESERVE_SPACE_EVEN_IF_HIDDEN Normally wxSizers don't allocate space for hidden windows or other items. This flag overrides this behavior so that sufficient space is allocated for the window even if it isn't visible. This makes it possible to dynamically show and hide controls without resizing parent dialog, for example. This function is new since wxWidgets version 2.8.8 Thanks in advance.

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