Search Results

Search found 23062 results on 923 pages for 'multiple models'.

Page 408/923 | < Previous Page | 404 405 406 407 408 409 410 411 412 413 414 415  | Next Page >

  • Writing a basic shader for large input files

    - by Zoltan Varadi
    I started writing a shader for my iOS app and instead of starting from scratch i used this tutorial here: http://www.raywenderlich.com/3664/opengl-es-2-0-for-iphone-tutorial I wrote an import function, first to import wavefront .obj models. My problem is that with I can't handle larger inputs (with a simple cube it was working). I realized that the indices array is an array of GLubyte values, which is unsigned char, so as a result i cant have more than 256 indexes. I modified it to GLuint, but then only get a blank screen. What else needs to me modified? p.s.: the source can be downloaded from here: http://d1xzuxjlafny7l.cloudfront.net/downloads/HelloOpenGL.zip

    Read the article

  • How do I implement .net plugins without using AppDomains?

    - by Abtin Forouzandeh
    Problem statement: Implement a plug-in system that allows the associated assemblies to be overwritten (avoid file locking). In .Net, specific assemblies may not be unloaded, only entire AppDomains may be unloaded. I'm posting this because when I was trying to solve the problem, every solution made reference to using multiple AppDomains. Multiple AppDomains are very hard to implement correctly, even when architected at the start of a project. Also, AppDomains didn't work for me because I needed to transfer Type across domains as a setting for Speech Server worfklow's InvokeWorkflow activity. Unfortunately, sending a type across domains causes the assembly to be injected into the local AppDomain. Also, this is relevant to IIS. IIS has a Shadow Copy setting that allows an executing assembly to be overwritten while its loaded into memory. The problem is that (at least under XP, didnt test on production 2003 servers) when you programmatically load an assembly, the shadow copy doesnt work (because you are loading the DLL, not IIS).

    Read the article

  • XNA When to call LoadContent

    - by Peteyslatts
    I have an enum in my game that denotes the game state ie MainMenu, InGame, GameOver, Exit and I was wondering if it would be advisable to add a new one in for PrepGame - in which the game creates viewports for however many players there are, creates the battlefield etc. I feel like this is a good idea except for one thing: should I make a call back to LoadContent() in this state? I could just put a switch statement in the LoadContent for my currentGameState. If it equals PrepGame load things like the skybox, ship models, texures, HUD graphics etc. Or is it a good idea to create an Asset Manager class in the first call to LoadContent() and load everything then. I feel like both approaches have different benefits: faster, but more load times vs slower initial load time, but then all my objects are referencing the same variables so I only have to load each on once. Any help is greatly appreciated. Thanks, Peter

    Read the article

  • Castle Windsor Controller Factory and RenderAction

    - by Bradley Landis
    I am running into an issue when using my Castle Windsor Controller Factory with the new RenderAction method. I get the following error message: A single instance of controller 'MyController' cannot be used to handle multiple requests. If a custom controller factory is in use, make sure that it creates a new instance of the controller for each request. This is the code in my controller factory: public class CastleWindsorControllerFactory : DefaultControllerFactory { private IWindsorContainer container; public CastleWindsorControllerFactory(IWindsorContainer container) { this.container = container; } public override IController CreateController(RequestContext requestContext, string controllerName) { return container.Resolve(controllerName) as IController; } public override void ReleaseController(IController controller) { this.container.Release(controller); } } Does anyone know what changes I need to make to make it work with RenderAction? I also find the error message slightly strange because it talks about multiple requests, but from what I can tell RenderAction doesn't actually create another request (BeginRequest isn't fired again).

    Read the article

  • jQuery UI sortable on select options

    - by user1038814
    I'm trying to get jQuery UI default sortable to work on options in a select multi list box but can't seem to get it working. Can this work with a select option? I've only seen examples with <li> everywhere. Here's my JavaScript: $(function() { $( "#secondSelectms2side__dx" ).sortable(); $( "#secondSelectms2side__dx" ).disableSelection(); }); And the HTML: <select title="" name="secondSelectms2side__dx" id="secondSelectms2side__dx" size="8" multiple="multiple"> <option value="4">asdsdsds</option> <option value="10">bsdsdsdsd</option> <option value="2">csdsdsds</option> </select>? My code is on jsFiddle: http://jsfiddle.net/noscirre/DRUPe/

    Read the article

  • Get current updated column name to use in a trigger

    - by Serge
    Is there a way to actually get the column name that was updated in order to use it in a trigger? Basically I'm trying to have an audit trail whenever a user inserts or updates a table (in this case it has to do with a Contact table) CREATE TRIGGER `after_update_contact` AFTER UPDATE ON `contact` FOR EACH ROW BEGIN INSERT INTO user_audit (id_user, even_date, table_name, record_id, field_name, old_value, new_value) VALUES (NEW.updatedby, NEW.lastUpdate, 'contact', NEW.id_contact, [...]) END How can I get the name of the column that's been updated and from that get the OLD and NEW values of that column. If multiple columns have been updated in a row or even multiple rows would it be possible to have an audit for each update?

    Read the article

  • Questions regarding PHPUnit mock feature

    - by Andree
    Can someone provide me a reference to a good PHPUnit mock guide? The one in the official documentation doesn't seem to be detailed enough. I need to know about the following: 1) How to expect multiple calls to a mock object's method, but each return a different sets of value? $tableMock->expects($this->exactly(2)) ->method('find') ->will($this->returnValue(2)); // I need the second call to return different value 2) How to expect a call to a mock object's method with multiple parameters?

    Read the article

  • XNA- Texturing problem, exporting model

    - by user1806687
    How,can I disable coloring when texture is applied, because right now the texture is being colored over. foreach (BasicEffect effect in mesh.Effects) { effect.TextureEnabled = textureApplied; if(textureApplied) effect.Texture = Texture2D.FromStream(GraphicsDevice,System.IO.File.OpenRead(texturePath)); else { effect.DiffuseColor = ti.DiffuseColor; effect.EmissiveColor = ti.EmissiveColor; } ... } mesh.Draw(); Also, is there any easy way for xna to export models? Or do I have to write my own?

    Read the article

  • Select in a many-to-many relationship in MySQL

    - by Joff Williams
    I have two tables in a MySQL database, Locations and Tags, and a third table LocationsTagsAssoc which associates the two tables and treats them as a many-to-many relationship. Table structure is as follows: Locations --------- ID int (Primary Key) Name varchar(128) LocationsTagsAssoc ------------------ ID int (Primary Key) LocationID int (Foreign Key) TagID int (Foreign Key) Tags ---- ID int (Primary Key) Name varchar(128) So each location can be tagged with multiple tagwords, and each tagword can be tagged to multiple locations. What I want to do is select only Locations which are tagged with all of the tag names supplied. For example: I want all locations which are tagged with both "trees" and "swings". Location "Park" should be selected, but location "Forest" should not. Any insight would be appreciated. Thanks!

    Read the article

  • Literate Haskell (.lhs) and Haddock

    - by finnsson
    At the moment I'm only using Haddock but after seeing some really interesting examples (e.g. this gist ) of literate Haskell I'm interested in trying it out in a project. The questions I got are: What do you write as Haddock comments and what do you write in the literate part? How do you scale literate programming to multiple files? Can anyone point me to an example where literate programming is used in a package with multiple modules? What is your experience of using literate programming in larger packages? Which flavour (markdown, latex, ...) of literate Haskell is preferred? Why are you programming in literate Haskell or plain vanilla Haskell? Are you programming in both styles and if so why? Do you prefer block-style (\begin{code}) or Bird-style (>)? Why?

    Read the article

  • Updating query results

    - by Francisco Garcia
    Within a DDD and CQRS context, a query result is displayed as table rows. Whenever new rows are inserted or deleted, their positions must be calculated by comparing the previous query result with the most recent one. This is needed to visualize with an animation new or deleted rows. The model of my view contains an array of the displayed query results. But I need a place to compare its contents against the latest query. Right now I consider my model view part of my application layer, but the comparison of two query result sets seems something that must be done within the domain layer. Which component should cache a query result and which one compare them? Are view models (and their cached contents) supposed to be in the application layer?

    Read the article

  • How to achieve 'forward' movement (into the screen) using Cocos2D?

    - by lemikegao
    I'm interested in creating a 2.5D first-person shooter (like Doom) and I currently don't understand how to implement the player moving forward. The player will also be able to browse around the world (left, right, up, down) via gyroscope control. I plan to only use 2D sprites and no 3D models. My first attempt was to increase the scale of layers to make it appear as if the player was moving toward the objects but I'm not sure how to make it seem as if the player is passing around the objects (instead of running into them). If there are extensions that I should take a look at (like Cocos3D), please let me know. Thanks for the help! Note: I've only created 2D games so was hoping to get guided into the right direction

    Read the article

  • How can I generate a unique ID using a hash in Perl?

    - by sganesh
    I doing message transfer program between multiple clients and server. I want to generate unique message id for every messages. that should be generated by server and return to client. For message transfer I am using hash data structure, Ex: { api => POST, username => sganesh, pass => "pass", message => "hai", time => "current_time", } I want to generate unique id using this hash. I have tried some of the ways, MD5 and freeze but this give unreadable id. I want some meaningful or readable unique id. I have thought we can use micro seconds to differentiate the id but here the problem is multiple clients. In any situation my id should be unique. Can anyone help me out of this problem? Thanks in Advance.

    Read the article

  • Design Stock Server Application in C++

    - by Avinash
    [Queston asked in ML Interview] Design an server/application which handle multiple incoming stock information ( stock symbol and values ) Server need to store the information in some cache ( need to design the data structure ), There are multiple client connected to server using tcp/ip socket. They will subscribe to particular request say stock symbol XYZ , and may be for more then one. As and when there is change the stock symbol server should broadcast the information to subscribed client. If tcp/ip write failed, server should handle the unregistration of the client. What various data structures will be used and how threading model will be ?

    Read the article

  • Setting Corner Radius on UIImageView not working

    - by MarkPowell
    I'm at a bit of a loss. I've used the layer property of UIView to round the corners of multiple elements in my app. However, this one UIImageView is simply not complying. Not sure what I am missing. The UIImageView (called previewImage) is contained in a Table View Cell. I've tried setting the cornerRadius property multiple location (in the cell itself and in the controller that creates the cell) to no avail. static NSString *CellIdentifier = @"MyTableViewCell"; MyTableViewCell *cell = (MyTableViewCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:CellIdentifier owner:self options:nil]; cell = [topLevelObjects objectAtIndex:0]; cell.previewImage.layer.cornerRadius = 20; //Made it 20 to make sure it's obvious. } Is there something about the way cells are loaded that I'm missing?

    Read the article

  • iOS development license and itunes connect

    - by Andreas
    New to iOS development and everything with the license is driving me nuts. So i got a few questions. I have a developer account but not a license yet. If i buy a iOS developer license for $99, that license is then stuck to my account? Can one developer account have multiple iTunes Connect accounts or is it stuck to one? Before i started to read up on stuff my account got added to a company's iTunes Connect account. If i then buy a license would i be stuck to just develop to that company or is it possible to change? I want to develop for my self and also one specific company. Can i use the same licence or do i need two? Can you have multiple licenses/certifications or whatever its called in Xcode? Is the iOS Developer Program both for development and distribution?

    Read the article

  • How much time it will take to learn 3ds Max

    - by Mirror51
    I am not a 3d developer but i want to lean 3ds max just for simple house building with 2-3 rooms. Actually i don't want to develop from scratch . What i really want to do is get the existing models of homes , rooms , hotels from the internet and add my name there or my photo there , just for fun . SO i want to know that how much time do u think it will take me to that sort of stuff. Its not my career but just hobby . If its going to take longer time , then i don't want to waste but i can get going in one week or so that will go good but i want to ask from experience developers thanks

    Read the article

  • Visual Studio 2010 RC and Entity Framework 4 RC Support in the New Version of ADO.NET Data Providers

    Devart has recently announced the release of dotConnect products for Oracle, MySQL, PostgreSQL, and SQLite - ADO.NET providers that offer Entity Framework support, LINQ to SQL support, and contain an ORM model designer for developing LINQ to SQL and EF models based on different database engines. New dotConnect ADO.NET providers offer complete support for Visual Studio 2010 Release Candidate and Entity Framework 4 Release Candidate. Entity Developer 2.80, a designer for modeling and code generation...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • NSArray vs. SQLite for Complex Queries on iPhone

    - by GingerBreadMane
    Developing for iPhone, I have a collection of points that I need to make complex queries on. For example: "How many points have a y-coordinate of 10" and "Return all points with an X-coordinate between 3 and 5 and a y-coordinate of 7". Currently, I am just cycling through each element of an NSArray and checking to see if each element matches my query. It's a pain to write the queries though. SQLite would be much nicer. I'm not sure which would be more efficient though since a SQLite database resides on disk and not in memory (to my understanding). Would SQLite be as efficient or more efficient here? Or is there a better way to do it other than these methods that I haven't thought of? I would need to perform the multiple queries with multiple sets of points thousands of times, so the best performance is important.

    Read the article

  • A 'do' statement at the end of my perl script never runs

    - by Jeremy Petzold
    In my main script, I am doing some archive manipulation. Once I have completed that, I want to run a separate script to upload my archives to and FTP server. Separately, these scripts work well. I want to add the FTP script to the end of my archive script so I only need to worry about scheduling one script to run and I want to guarantee that the first script completes it work before the FTP script is called. After looking at all the different methods to call my FTP script, I settled on 'do', however, when my do statement is at the end of the script, it never runs. When I place it in my main foreach loop, it runs fine, but it runs multiple times which I want to avoid since the FTP script can handle having multiple archives to upload. Is there something I am missing? Why does it not run? Thanks

    Read the article

  • How to find classes that use certain DB tables

    - by Songo
    Problem: I'm asked to prepare a document where all our DB tables are listed and I'm supposed to list all Controllers that uses these DB tables for read and another list for Controllers that do write operations. Ex: +------------------------------------------+------------+ | DB table | tbl_Orders | +------------------------------------------+------------+ |Controllers that perform read operations | ?? | +------------------------------------------+------------+ |Controllers that perform write operations | ?? | +------------------------------------------+------------+ We are trying to write some documentation for a legacy system built using Zend framework. The code is scattered everywhere. There is code in the Controllers, in the models and even in the views. The application uses PROPEL as an ORM. What makes this really difficult is that the Controller may not be directly calling the table, but it may be instantiating a model class that calls that table. Is there an educated way to approach this crazy task? Note: Searching for the table name won't provide a solution because if a model uses that table I wouldn't know which Controller is using that model.

    Read the article

  • Should I aim for fewer HTTP requests or more cacheable CSS files?

    - by Jonathan Hanson
    We're being told that fewer HTTP requests per page load is a Good Thing. The extreme form of that for CSS would be to have a single, unique CSS file per page, with any shared site-wide styles duplicated in each file. But there's a trade off there. If you have separate shared global CSS files, they can be cached once when the front page is loaded and then re-used on multiple pages, thereby reducing the necessary size of the page-specific CSS files. So which is better in real-world practice? Shorter CSS files through multiple discrete CSS files that are cacheable, or fewer HTTP requests through fewer-but-larger CSS files?

    Read the article

< Previous Page | 404 405 406 407 408 409 410 411 412 413 414 415  | Next Page >