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  • Installing Ubuntu on btrfs over multiple drives

    - by Tom Ato
    When I installed Ubuntu 13.04, I managed to combine a couple of outdated askubuntu answers, as well as some of the btrfs documentation in order to figure out how to install Ubuntu over two SSDs using a single btrfs partition (I think /boot was on a small ext4 partition). I want to install Ubuntu 13.10 in a similar way, using a single btrfs partition striping data over the two SSDs, but I don't feel comfortable synthesizing a method that I am sure will work with current software. What is the best way to partition and install Ubuntu over two SSDs using btrfs, in an effectively RAID 0 way?

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  • How to make and restore incremental snapshots of hard disk

    - by brunopereira81
    I use Virtual Box a lot for distro / applications testing purposes. One of the features I simply love about it is virtual machines snapshots, its saves a state of a virtual machine and is able to restore it to its former glory if something you did went wrong without any problems and without consuming your all hard disk space. On my live systems I know how to create a 1:1 image of the file system but all the solutions I'v known will create a new image of the complete file system. Are there any programs / file systems that are capable of taking a snapshot of a current file system, save it on another location but instead of making a complete new image it creates incremental backups? To easy describe what I want, it should be as dd images of a file system, but instead of only a full backup it would also create incremental. I am not looking for clonezilla, etc. It should run within the system itself with no (or almost none) intervention from the user, but contain all the data of the file systems. I am also not looking for a duplicity backup your all system excluding some folders script + dd to save your mbr. I can do that myself, looking for extra finesse. I'm looking for something I can do before doing massive changes to a system and then if something when wrong or I burned my hard disk after spilling coffee on it I can just boot from a liveCD and restore a working snapshot to a hard disk. It does not need to be daily, it doesn't even need a schedule. Just run once in a while and let it its job and preferably RAW based not file copy based.

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  • Calculate travel time on road map with semaphores

    - by Ivansek
    I have a road map with intersections. At intersections there are semaphores. For each semaphore I generate a red light time and green light time which are represented with syntax [R:T1, G:T2], for example: 119 185 250 A ------- B: [R:6, G:4] ------ C: [R:5, G:5] ------ D I want to calculate a car travel time from A - D. Now I do this with this pseudo code: function get_travel_time(semaphores_configuration) { time = 0; for( i=1; i<path.length;i++) { prev_node = path[i-1]; next_node = path[i]); cost = cost_between(prev_node, next_node) time += (cost/movement_speed) // movement_speed = 50px per second light_times = get_light_times(path[i], semaphore_configurations) lights_cycle = get_lights_cycle(light_times) // Eg: [R,R,R,G,G,G,G], where [R:3, G:4] lights_sum = light_times.green_time+light_times.red_light; // Lights cycle time light = lights_cycle[cost%lights_sum]; if( light == "R" ) { time += light_times.red_light; } } return time; } So for distance 119 between A and B travel time is, 119/50 = 2.38s ( exactly mesaured time is between 2.5s and 2.6s), then we add time if we came at a red light when at B. If we came at a red light is calculated with lines: lights_cycle = get_lights_cycle(light_times) // Eg: [R,R,R,G,G,G,G], where [R:3, G:4] lights_sum = light_times.green_time+light_times.red_light light = lights_cycle[cost%lights_sum]; if( light == "R" ) { time += light_times.red_light; } This pseudo code doesn't calculate exactly the same times as they are mesaured, but the calculations are very close to them. Any idea how I would calculate this?

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  • How to scroll hex tiles?

    - by Chris Evans
    I don't seem to be able to find an answer to this one. I have a map of hex tiles. I wish to implement scrolling. Code at present: drawTilemap = function() { actualX = Math.floor(viewportX / hexWidth); actualY = Math.floor(viewportY / hexHeight); offsetX = -(viewportX - (actualX * hexWidth)); offsetY = -(viewportY - (actualY * hexHeight)); for(i = 0; i < (10); i++) { for(j = 0; j < 10; j++) { if(i % 2 == 0) { x = (hexOffsetX * i) + offsetX; y = j * sourceHeight; } else { x = (hexOffsetX * i) + offsetX; y = hexOffsetY + (j * sourceHeight); } var tileselected = mapone[actualX + i][j]; drawTile(x, y, tileselected); } } } The code I've written so far only handles X movement. It doesn't yet work the way it should do. If you look at my example on jsfiddle.net below you will see that when moving to the right, when you get to the next hex tile along, there is a problem with the X position and calculations that have taken place. It seems it is a simple bit of maths that is missing. Unfortunately I've been unable to find an example that includes scrolling yet. http://jsfiddle.net/hd87E/1/ Make sure there is no horizontal scroll bar then trying moving right using the - right arrow on the keyboard. You will see the problem as you reach the end of the first tile. Apologies for the horrid code, I'm learning! Cheers

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  • The /usr/bin/x11 folder

    - by WrecklessT
    Why does the /usr/bin/x11 folder hold another x11 folder and when you open that === x11 you get another x11 and then another and another??? I did it about 6 times and got frustrated so I have no idea how deep this goes but What is the purpose (or is it a glich?)? Is this eating disk space more than it should? (I was going to delete one or more but thought I better ask first before I end up !fucked ) and finally Is it just me and I am going crazy maybe the pills are wearing off or maybe they are kicking in.. I am not sure but an answer would help. I can see no reason why this should be happening at all.

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  • How to partition my hard drive for Ubuntu use?

    - by Damir
    Till now I was windows user. From now on I want to use only Linux. I have 500Gb HDD. How do I partition it properly? I read that there is no right or wrong way, but still, I am confused. I did something and I have primary partition mounted on / (160Gb) which I believe is a OS and 350Gb extended partition of which I have 4Gb of swap and 346Gb mounted on /home. I got used to C:\ and D:\ partitioning, but I don't see file system in that way. I am lost. Where is what? How can I make C:\ partition for OS and D:\ for apps, movies, music, photos. Or what I want is Windows way and I have to get used to Linux way?

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  • What "file system" is supported by Windows and Linux?

    - by Skiroid
    I'm setting up a media centre for my living room so that I'm able to watch downloaded films and TV shows on the big screen. The media centre is an old small computer which will have XBMCbuntu 12 installed on it. Right now, the media centre has a 300 GB HDD partitioned into two: 1) Ext4 50 GB (where I'll install the OS) 2) swap 6 GB (swap area) I'm wanting a third partition which I can store all my media on to. This partition will fill the rest of my HDD. Although, I'm stuck on which file system I should set it to. I need the file system to be fully compatible with Windows as I'm going to be removing the HDD from the media centre and plugging it into my main PC, running Windows 8, to transfer the media onto it. I can't transfer over Wi-Fi as the media centre won't be connected to the Internet. My options are: Ext4 journaling, Ext3 journaling, Ext2 journaling, ReiserFS journaling, btrfs journaling, JFS journaling, XFS journaling, FAT16 and FAT32. I know that FAT32 is compatible with Windows but it can only hold files that are 4 GB or less and my films are well over 4 GB. Some more than 10 GB. Is there a file system I can use which is supported by Linux and pops up under Computer in Windows?

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  • How can I optimise ext4 for reliability?

    - by amin
    As ext4 was introduced as more reliable than ext3 with block journals, is there any chance to suppose it 100% reliable? What if enabling block journaling on it, which is disabled by default? As friend's guide to explain my case in more detail: I have an embedded linux device, after installation keyboard and monitor is detached and it works standalone. My duty is to make sure it has reliable file-system so with errors there is no way for manual correct faults on device. I can't force my customer to use a ups with each device to ensure no fault by power-failure. What more can ext4 offer me besides block journaling? Thanks in advance.

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  • How should I sort images in an isometric game so that they appear in the correct order?

    - by Andrew
    This seems like a rather simple problem but I am having a lot of difficulty with it. What should I do to properly sort images in an isometric game? In a normal 2d top-down game one could use the screen y axis to sort the images. In this example the trees are properly sorted but the isometric walls are not. Example image: sorted by screen y Wall2 is one pixel below wall1 therefore it is drawn after wall1. If I sort by the isometric y axis the walls appear in the correct order but the trees do not. Example image: sorted by isometric y

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  • Moving Ubuntu to a new hdd

    - by jaurisan
    I have a 300gb hdd which I am currently using on my older PC. Now I want to have a copy of those 300GB into a new 1TB hdd (installed in a new computer). My "problem" is that the 1TB hdd already has a 50GB partition with a Win XP (the rest of the space is not partitioned). The 300GB disk has a 240GB partition for Ubuntu, and the rest is a FAT partition which I don't care if it gets copied or not to the new disk. So how can I transfer the entire Ubuntu to the new hard disk and still being able to boot the XP? Is there a way or tool that can help me do over LAN? So I wont have to take out the hdd from the new pc and put it in the older to do the copy.

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  • Algorithms for positioning rectangles evenly spaced with unknown connecting lines

    - by MacGyver
    I'm new to game development, but I'm trying to figure out a good algorithm for positioning rectangles (of any width and height) in a given surface area, and connecting them with any variation of lines. Two rectangles will never have more than one line connecting them. Where would I begin working on a problem like this? This is only a 2 dimensional surface. I read about graph theory, and it seems like this is a close representation of that. The rectangles would be considered a node, and the lines connecting them would be considered an edge in graph theory.

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  • I seem to be missing a few important concepts with PhoneGap

    - by garethdn
    I'm planning on developing an app on multiple platforms and I'm thinking that PhoneGap might be perfect for me. I had been reading that it's one codebase for all platforms but looking at the PhoneGap guide it seems there are separate instructions for each platform. So if i want to develop for iOS, Android, BB and WP7 I need to write 4 different sets of code? I'm sure i'm missing something fundamental here. Aside from that, how do people usually approach a PhoneGap build? You obviously / probably want the finished app to look like a native app - is it more common than not to use jQuery Mobile together with PhoneGap? Is there a preferred IDE? I see, in the guide, for iOS they seem to suggest Xcode. I'm fine using Xcode but it seems a bit overkill for HTML & CSS. Do I need to develop in Xcode and if not how do i approach it? Use a different IDE / Text Editor and then copy paste into Xcode for building and testing? I know this question is long-winded and fundamental but it something which i don't think is properly addressed in the guides. Thanks.

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  • How should I sort images in an isometric game so that they appear in the correct order?

    - by Andrew
    Hi! This seems like a rather simple problem but I am having a lot of difficulty with it. What should I do to properly sort images in an isometric game? In a normal 2d top-down game one could use the screen y axis to sort the images. In this example the trees are properly sorted but the isometric walls are not. Example image: sorted by screen y Wall2 is one pixel below wall1 therefore it is drawn after wall1. If I sort by the isometric y axis the walls appear in the correct order but the trees do not. Example image: sorted by isometric y

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  • How do I recover a BTRFS partition that will not mount?

    - by Tony
    The installation for 12.04 kept failing, and the solution was to have the installer ignore the btrfs partition that I have previously been using for /home. Now that it's installed, I've been trying to get it to mount the btrfs partition so that I can access my 70GB of files. It won't mount, and btrfsck errors out with the following three lines: parent transid verify failed on 31302336512 wanted 62455 found 62456 parent transid verify failed on 31302336512 wanted 62455 found 62456 parent transid verify failed on 31302336512 wanted 62455 found 62456 Can someone please tell me how to get this partition working? I've read online that I can probably recover the data using btrfs-restore, but I can't find that program anywhere.

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  • How to handle the different frame rate on different devices?

    - by Fenwick
    I am not quite sure how frame per second works on a web page. I have a Canvas game that involves in moving an image from point A to B, and measuring the time elapsed. The code can be as simple as: var timeStamp = Date.now(); function update(){ obj.y += obj.speed; text = "Time: "+ (Date.now() - timeStamp) + "ms"; } The function update() is called every frame. The problem is that the time elapsed is different from device to device. It is pretty short on my PC, but get longer on my iPad, and is much longer on my cell phone. I thought it is because the FPS is smaller on mobile devices, so instead of calling update() every frame, I call it every 1ms by using a setInterval. But this does not solve the problem. In my understanding, the function for setInterval is invoked based on the increment in system time, other than frame rate, so it should fix the problem. Am I missing anything here? If the setInterval function is called based on FPS, is there any way to get around with the FPS difference across devices? On a side note, I have sort of a "water simulator" on the same canvas. It involves in redrawing about 60 objects which can be 600x600 pixels for every frame, so it could be a frame rate killer. I am using Phaser.js but not really using much of its functionalities, if that helps.

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  • Uploading Files Using ASP.NET Web Forms, Generic Handler and jQuery

    - by bipinjoshi
    In order to upload files from the client machine to the server ASP.NET developers use FileUpload server control. The FileUpload server control essentially renders an INPUT element with its type set to file and allows you to select one or more files. The actual upload operation is performed only when the form is posted to the server. Instead of making a full page postback you can use jQuery to make an Ajax call to the server and POST the selected files to a generic handler (.ashx). The generic handler can then save the files to a specified folder. The remainder of this post shows how this can be accomplished.http://www.bipinjoshi.net/articles/f2a2f1ee-e18a-416b-893e-883c800f83f4.aspx      

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  • how to make ext4 more reliable?

    - by amin
    hi dears as ext4 introduced more reliable than ext3 with block journals, is there any chance to suppose it 100% reliable? what if enabling block journaling on it, which is disabled by default? as friend's guide to explain my case in more detail: i have an embedded linux device, after installation keyboard and monitor is detached and it works standalone. my duty is to make sure it has reliable file-system so with errors there is no way to fsck on device. i can't force my customer to use a ups with each device to ensure no fault by power-failure. what can you offer me more than enabling block journaling? thanks in advance

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  • Is file permission secured when it transferred from Ubuntu to Windows?

    - by Gaurav_Java
    I am having 9GB text file which is encrypted . This file contains some confidential data . Which is on my system(Ubuntu) and my external HDD (ntfs) . This file get daily updated and then encrypted . But it has to be shared among 2-3 (Windows) person. I defined permission so that no other person can even read this file(chmod 660). It is too large file, so I can't upload it anywhere and it get updated daily basis. But this file travel on Windows OS and Ubuntu also. Even I am having copy of this on my personal computer. Recently it was deleted by some other user over Windows . I just want to know how can I set permission over that file so that it cannot be deleted from any other operating system. If someone delete this file, then I am having data old for couple of days, which is only on my system. I gone through this question it says there is nothing. And from this question I am not able to understand how can I protect it. Can I do anything for preventing this file from being deleted. Then how can I secure this files from getting deleted any suggestion or software or ideas. Maybe I sound silly or this is stupid question. Please don't close it, thanks for any suggestion or solution.

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  • (CanvsEngine) Collission problem ( TypeError: this._polygon[this._frame] is undefined) [on hold]

    - by user2127102
    How can i fix this error TypeError: this._polygon[this._frame] is undefined Heres my code: html: <!DOCTYPE Html> <head> <meta charset="utf-8"> <title>Project</title> <link href="css/style.css" rel="stylesheet"> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js" type="text/javascript"></script> <script src="js/canvasengine-1.3.0.all.min.js"></script> <script src="js/extends/Input.js"></script> <script src="main.js"></script> </head> <body> <canvas id="window"></canvas> </body> main.js: var canvas = CE.defines("window"). extend(Input). ready(function() { canvas.Scene.call("Game"); }); canvas.Scene.new({ name: "Game", materials: { images: { player: "img/character.png", Wall: "img/TestWall.png" } }, ready: function(stage) { var _canvas = this.getCanvas(); _canvas.setSize("browser", "strech"); this.Player = Class.new("Entity", [stage]); this.Player.el.drawImage("player"); stage.append(this.Player.el); this.Wall = Class.new("Entity", [stage]); this.Wall.el.drawImage("Wall"); this.Wall.position(300, 0); stage.append(this.Wall.el); }, render: function(stage) { //Controls ====== //Control calculations var self = this; this.Mover_A; this.Mover_D; this.Mover_W; this.Mover_S; canvas.Input.keyDown(Input.A, function(e) { self.Mover_A = true; }); canvas.Input.keyDown(Input.D, function(e) { self.Mover_D = true; }); canvas.Input.keyDown(Input.W, function(e) { self.Mover_W = true; }); canvas.Input.keyDown(Input.S, function(e) { self.Mover_S = true; console.log(self.Mover_S); }); canvas.Input.keyUp(Input.A, function(e) { self.Mover_A = false; }); canvas.Input.keyUp(Input.D, function(e) { self.Mover_D = false; }); canvas.Input.keyUp(Input.W, function(e) { self.Mover_W = false; }); canvas.Input.keyUp(Input.S, function(e) { self.Mover_S = false; }); x = 0; y = 0; if(this.Mover_A)x -= 1.5; //A if(this.Mover_D)x += 1.5;//D if(this.Mover_W)y -= 1.5;//W if(this.Mover_S)y += 1.5; //S this.Player.move(x, y); this.Player.hit("over", [this.Wall], function(state, el) { this.Player.move(x * -1, y * -1); }); //End Controls ===== stage.refresh(); } });

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  • Accessing files in a directory without x-permission?

    - by Leo
    I am having a bit of trouble understanding what the execute permission means for directories. Do I understand it correctly that anything in a directory for which a user does not have x-rights is inaccessible even if the things inside the directory gives specific rights to the user? Or will the user still have direct access to the things in the directory, but simply cannot list what is in the directory? (What I am really trying to understand is how safe a directory is from access from other users if they do not have x-permission for it.)

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  • Not mounting/finding 1TB NTFS drive

    - by Dave
    I am having trouble with Ubuntu recognizing/finding/mounting one of my hard drives. I dual boot Ubuntu and Windows 7. I had Ubuntu 10.04 and all drives showed up under "Places" I could click on any of my Windows/NTFS drives and they would mount as they should. I have since updated to Ubuntu 10.10. One of my drives no longer shows up in "Places" or in Nautilus. I can open gparted and it is listed there, but if I try to click the mount button, I get an error. I am currently at work and can not post any screenshots or errors, but will happily do so later. I was just hoping that someone might be able to give me something to try when I get home. 250gig SATA hard drive (Windows7/NTFS) - recognized/mountable 200gig PATA hard drive (Ubuntu 10.10) - recognized (obviously) 1TB SATA hard drive (NTFS) - not recognized/won't mount Thanks!

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  • Google Chrome and Theora

    - by Michas
    I have problem with Google Chrome and Theora video. I have video that plays nice in Opera and Firefox. However, it doesn't play in Google browser and I don't know why. I've made this video in ogg2theora. Test sample: http://wwsi.edu.pl/video/enigma.html Does anyone know how should I encode to Theora that Google Chrome works? P.S. I am not interested in encoding in WebM or h.264, this time. I am not asking what is the best way to publish video on a website. I only do experiments with Ogg Theora. The test site has fallback for h.264 in video tag and WMV in WMP plugin.

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  • How to speed up rsync/tar of large Maildir

    - by psusi
    I have a very large Maildir I am copying to a new machine ( over 100 BaseT ) with rsync. The progress is slow. VERY SLOW. Like 1 MB/s slow. I think this is because it is a lot of small files that are being read in an order that essentially is random with respect to where the blocks are stored on disk, causing a massive seek storm. I get similar results when trying to tar the directory. Is there a way to get rsync/tar to read in disk block order, or otherwise overcome this problem?

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  • Where do my programs get installed?

    - by Micah
    Coming from windows I'm used to having everything installed in c:\program files\company\product. On Ubuntu I'm totally stumped. It seems like everything I install winds up somewhere different. Somethings are in /bin some in /home/myuser and others in /etc or /usr. I can't seem to figure this out. In particular I'm trying to find where they're located so I can either setup shortcuts on the task bar or associate them with other programs (like my greasemonkey editor) but I'm not having any luck.

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  • Why does it take so long to finalize the HTML 5 spec? [closed]

    - by EpsilonVector
    I was reading this and one sentence caught my eye (emphasis mine): So Ian Hickson, XHTML’s biggest critic, fathered HTML 5, an action-oriented toddler specification that won’t reach adulthood until 2022, although some of it can be used today. Is that true? Is that really the HTML 5 development cycle? Why is it taking so long? What makes it so difficult to get right that it won't be final until 11 years from now?

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