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  • OpenGL ES 2.0 Rendering with a Texture

    - by Kyle
    The iPhone SDK has an example of using ES 2.0 with a set of (Vertex & Fragment) GLSL shaders to render a varying colored box. Is there an example out there on how to render a simple texture using this API? I basically want to take a quad, and draw a texture onto it. The old ES 1.1 API's don't work at all anymore, so I'm needing a bit of help getting started. Most shader references talk mainly about advanced shading topics, but I'm really unsure about how to tell the shader to use the bound texture, and how to reference the UV's. Thanks!

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  • how to make shadows for transparent objects using ray tracing in C++/openGL

    - by happy face
    I'm trying to make a code that cast shadow from trasnparent objects(such as glass) for rendering in 3D I do not have a shadow map and photon mapping yet, and I wanted to know if there is a way to make shadows for transparent materials using ray tracing only. Caustics sounds very hard without photon mapping... I have implemented a simple code in C++ that only makes the shadows black (no matter if the objects are transparent or opaque) Pseudo code would be great, thnx. for(size_t i = 0;i < num; ++i) { if(state_list[i].hit && state_list[i].distance < dist_from_light[i]) { return[i] = BLACK; }

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  • opengl - Rendering multiple cubes

    - by opiop65
    I have this code (Doesn't work at all) static void initGl() { glViewport(0, 0, Display.getWidth(), Display.getHeight()); glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLU.gluPerspective(45.0f, Display.getWidth() / Display.getHeight(), 1.0f, 1000.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClearDepth(1.0f); glDepthFunc(GL_LEQUAL); glEnable(GL_DEPTH_TEST); glShadeModel(GL_SMOOTH); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); } public static void renderGL() { glViewport(0, 0, Display.getWidth(), Display.getHeight()); glClearColor(0.0f, 0.0f, 0.0f, 0.5f); glLoadIdentity(); glTranslatef(0.0f, 0.0f, -60.0f); drawCube(); } public static void drawCube() { for (int x = 0; x < 100; x++) { for (int y = 0; y < 100; y++) { for (int z = 0; z < 100; z++) { glBegin(GL_QUADS); glColor3f(1, 0, 0); glVertex3f(-x, -y, z); glVertex3f(x, -y, z); glVertex3f(x, y, z); glVertex3f(-x, y, z); glColor3f(1, 0, 1); glVertex3f(x, -y, -z); glVertex3f(-x, -y, -z); glVertex3f(-x, y, -z); glVertex3f(x, y, -z); glColor3f(1, 1, 1); glVertex3f(-x, y, z); glVertex3f(x, y, z); glVertex3f(x, y, -z); glVertex3f(-x, y, -z); glColor3f(0, 0, 1); glVertex3f(x, -y, z); glVertex3f(-x, -y, z); glVertex3f(-x, -y, -z); glVertex3f(x, -y, -z); glColor3f(1, 1, 0); glVertex3f(x, -y, z); glVertex3f(x, -y, -z); glVertex3f(x, y, -z); glVertex3f(x, y, z); glColor3f(0, 2, 1); glVertex3f(-x, -y, -z); glVertex3f(-x, -y, z); glVertex3f(-x, y, z); glVertex3f(-x, y, -z); glEnd(); } } } All it does it freeze up the program and eventually it will render the red side of the cube. This obviously has to do with gltranslatef, but I don't know why that isn't working. My question is, how do I render multiple cubes at once? Are there any tutorials out there on voxel engines? Sorry for the horrible code, I realize I probably need a array to do this. I'm quite new at opengl.

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  • What is the point of heightmaps?

    - by Jake Petroules
    I've been pondering this question awhile now... many 3d engines support advanced terrain rendering using quadtrees, LOD... all the features you expect. But every engine I've seen loads height data from heightmaps... grayscale bitmaps. I just can't understand how this is useful - each point in a heightmap can have one of 256 values. But what if you wanted to model Mt. Everest? with detail of 1 meter, or even greater? That's far outside the range of 256. Of course I understand that you can implement your own terrain format to achieve this, but I just can't see why heightmaps are so widely used despite their great limitations.

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  • Trouble with Canvas rendering in Safari/Opera

    - by Jon
    Been banging my head against this one for a while, and figured I'd turn to the experts for some advice. I've made a jQuery snippet that grabs the values from a table and plots them in a line graph on a canvas element (also generated by the JS). All's well in Firefox and Chrome, but Safari and Opera aren't displaying the plotted points. I've reviewed in Firebug, Web Inspector debugger, JSLint, and checked the markup with the w3 validator, but still can't find anything glaringly obvious. Any chance one of you guys could help me out? Here's a page with a simplified example: http://bit.ly/aAshPQ Thanks!

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  • Dynamically Rendering in a Scrollable Area

    - by James
    What is the generic algorithm or process that is commonly used to dynamically render portions of a scrolling area? For example, in Google Maps, when the user scrolls past the bounds of the currently rendered area, a grey checkerboard pattern is displayed within the not-yet-rendered portions while the application loads and renders those areas. I'm looking specifically for the approach, or the mathematics, related to filling a graphics area in chunks based on what has just come into view. If possible, I'm looking for anything relevant to the GDI+ process of doing so.

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  • How to use string interpolation when rendering templates?

    - by Senthil
    I found this code in a Rails cookbook. class BlogController < ApplicationController def display_by_date year = params[:year] month = params[:month] day = params[:day] day ='0'+day if day && day.size == 1 @day = day if ( year && month && day ) render(:template => "blog/#{year}/#{month}/#{day}") elsif ( year ) render(:template => "blog/#{year}/list") end end end I'm not sure what to name the templates so the router can find them. Thanks for your help.

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  • Building and rendering a bitmap from a double array

    - by Ami
    I'm new to c# and I'm sure I'm missing something simple here. I'm trying to build a bitmap from integer values (0-255) in a double array and then render it in a PictureBox. I think my Bitmap is getting generated but it isn't displaying in my PictureBox. Bitmap bmp = new Bitmap(image_width, image_height); Color pxl_color = new Color(); for (int i = 0; i < image_width; i++) { for (int j = 0; j < image_height; j++) { pxl_color = Color.FromArgb(array_bitmap[i][j]); bmp.SetPixel(i, j, pxl_color); } } PictureBox1.Image = bmp; Thanks in advance.

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  • calculate the rendering of a custom control

    - by Marc Jonkers
    In an xpage I would like to be able to decide which custom controls have to be rendered or loaded. I have a custom control named 1, another 2, 3 etc When a scoped variable has the value 1, custom control 1 should be displayed/rendered/loaded. A value of 2 , custom control 2 has to be displayed. etc I came up with following sollution : I calculate if that custom control has to be loaded or not depending on the value of the scoped variable. Since I have 8 of these custom controls on 1 page I was wondering ,since only 1 out of those 8 custom controls have to be rendered ,if there isn't a better way with less code to do the same job. Won't my sollution put a lot of load to my server ?

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  • TinyMCE Custom Tags Rendering

    - by Cullen2010
    I have add a custom plugin that insert custom tags into my tinyMCE editor of the format: title I want the custom tags to be rendered with some styles when viewed in the WYSIWYG view. I have seen one response to a similar question : http://topsecretproject.finitestatemachine.com/2010/02/how-to-custom-tags-with-tinymce/ but this doesn't work - they tags are not stripped out but they are not styled either??

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  • Page not rendering until BackgroundWorker.RunWorkerAsync completes

    - by brainimus
    I have an aspx page that on a button click creates a BackgroundWorker and then calls the RunWorkerAsync method. In my aspx file I have set Async='true' but when I run the application and click the button it appears as though the page waits to refresh until the processing of the BackgroundWorker is done. How do I get control to return to the page (and have the page refresh) after the BackgroundWorker is created and started? BackgroundWorker worker = new BackgroundWorker(); worker.DoWork += RunJob; worker.RunWorkerCompleted += JobCompleted; worker.RunWorkerAsync();

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  • Rendering maps from raw SVG data in Java

    - by Lunikon
    In an application of mine I have to display locations and great circle paths in a map which is rendered to PNG and then displayed on the web. For this I simply use a world map (NASA's Blue Marbel in fact) scaled to various "zoom levels" as base image and only display the a part of it matching the final image size and fitting all items to be displayed. Straight forward so far. Now I came across Wikipedia's awesome blank SVG maps which contain all the country codes for easy reference and I was wondering whether it was possible to use those to have more customized colors and to highliht countries etc. So I did a bit of googling and was looking for Java libraries which would enable me to load the blank SVG map to memory allows for easy reference/selection of certain paths do manipulations of coloring, stroke widths etc render to a buffered image as the background for the great-circle paths/nodes What I came across quite often was Batik, but it looks like a really heavy framework and I'm not quite sure whether it is what I'm looking for. I have recently played around with Raphaël a bit and I like the way it handles working with vector graphics in code. If the Java framework for my purpose would feature a similar interface, that would be a nice-to-have. Any recommendations what toolset would be approriate for my purposes?

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  • Booting problem with 12.04

    - by florent
    i do have a 12.04 ubuntu on my notebook , but i do have a problem with it. I cannot boot , if i dont press anything then there is a black screen , and it does not boot. If i press the space button , or any other key , for mutlitples times , like 20 or 25 times or more then it's boot in seconds , and normally. How can i resolve this? Thanks Ps:I do not have a problem with bios as it's already booting on first for the hard drive

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  • Rendering XHTML as MS Word Document - Headers

    - by Paul
    Hi, I generate an XHTML document and set the Mime type as "application/msword" so it opens in Word. To create a header I appear to have to reference an external file thus: <style> ... @page{mso-footnote-separator:url("**OUT_files/header.htm**") fs; mso-footnote-continuation-separator:url("OUT_files/header.htm") fcs; mso-endnote-separator:url("OUT_files/header.htm") es; mso-endnote-continuation-separator:url("OUT_files/header.htm") ecs;} @page Section1{ mso-header-margin:.5in; mso-header:url("OUT_files/header.htm") h1; } } ... </style> Does anyone know how to reference a div defined within the main XHTML document itself, without having to reference an external file? Thanks

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  • Rendering a different controller and action while keeping errors

    - by DerNalia
    I have a form in one controller(A) that renders a partial from another controller(B), and stays on A's edit page during editing / updating etc. However... When the partial form form controller B has an error, the error doesn't show up on A's edit page right now, if there is an error, I am doing (in controller B's update method) redirect_to :controller => "A", :action => "edit" and then this is built in... but I don't know what to do with it... the error needs to be sent to controller A... but.. it doesn't format.xml { render :xml => @varFromB.errors, :status => :unprocessable_entity } thanks

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  • simple fbml fb:login-button is not rendering in ie6

    - by Mark
    The following codes works in FF and Chrome, but IE6 does not render the connect button. What am I missing here? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml"> <head> <title></title> </head> <body> <fb:login-button>Login button</fb:login-button> <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script> <script type="text/javascript"> FB_RequireFeatures(["XFBML"], function(){ FB.Facebook.init("API_KEY", "/xd_receiver.htm"); }); </script> </body> </html>

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  • ASP.NET: Page HTML head rendering

    - by Fabian
    I've been trying to figure out the best way to custom render the <head> element of a pag to get rid of the extra line breaks which is caused by <head runat="server">, so its properly formatted. So far the only thing i've found which works is the following: protected override void Render(HtmlTextWriter writer) { StringWriter stringWriter = new StringWriter(); HtmlTextWriter htmlTextWriter = new HtmlTextWriter(stringWriter); base.Render(htmlTextWriter); htmlTextWriter.Close(); string html = stringWriter.ToString(); string newHTML = html.Replace("\r\n\r\n<!DOCTYPE", "<!DOCTYPE") .Replace("\r\n<html", "<html") .Replace("<title>\r\n\t", "<title>") .Replace("\r\n</title>", "</title>") .Replace("</head>", "\n</head>"); writer.Write(newHTML); } I define my had tag like Now i have 2 questions: How does the above code affect the performance (so is this viable in an production environment)? Is there a better way to do this, for example a method which i can override to just custom render the <head>? Oh yeah ASP.NET MVC is not an option.

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  • Where does ASP.Net get its rendered IDs from?

    - by NeilD
    Hi, I've inherited a project with some nasty JavaScript that depends on hard coded object ids. i.e. There are lots of places where it does things like this var magazine = document.getElementById('repModuleDisplay__ctl3_chkCats_0'); When the page renders in my UAT environment, the HTML looks like this, and everything works OK. <input id="repModuleDisplay__ctl3_chkCats_0" type="checkbox" name="repModuleDisplay:_ctl3:chkCats:0" ... etc However, when I put it on my Production environment, the HTML is suddenly rending like this: <input id="repModuleDisplay_ctl03_chkCats_0" type="checkbox" name="repModuleDisplay$ctl03$chkCats$0" ... etc The difference in ids means that the JavaScript can't find the Element, and fails. In an ideal world, I'd scrap the buggy JavaScript and do it again properly, but for a quick fix, I'd like to know what is causing the difference in rendering between the two environments. Does anyone have any ideas? Thanks, Neil

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  • rendering a new line in a string (\n) with drawRect

    - by Mrwolfy
    I am trying to render a string with a new line (line break \n), using drawRect. The code below renders the my string as a single line, with no line break, even though I am using the \n character. See the second to last line. UIFont *font = [UIFont fontWithName:@"HelveticaNeue-CondensedBlack" size:fontSize]; CGPoint point = CGPointMake(0,0); CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetRGBFillColor(context, 1.0, 1.0, 1.0, 1.0); CGContextSetRGBStrokeColor(context, 0.0, 0.0, 0.0, 1.0); CGContextSetLineWidth(context, 4.0); CGContextSetTextDrawingMode(context, kCGTextFillStroke); CGContextSaveGState(context); [@"test \n test" drawAtPoint:point withFont:font]; CGContextRestoreGState(context);

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  • Tool to measure Render time

    - by Noob
    Hi Folks, Is there a tool out there to measure the actual Render time of an element(s) on a page? I don't mean download time of the resources, but the actual time the browser took to render something. I know that this time would vary based on factors on the client machine, but would still be very handy in knowing what the rendering engine takes a while to load. I would imagine this should be a useful utility since web apps are becoming pretty client heavy now. Any thoughts?

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  • Dynamicall Rendering in a Scrollable Area

    - by James
    What is the generic algorithm or process that is commonly used to dynamically render portions of a scrolling area? For example, in Google Maps, when the user scrolls past the bounds of the currently rendered area, a grey checkerboard pattern is displayed within the not-yet-rendered portions while the application loads and renders those areas. I'm looking specifically for the approach, or the mathematics, related to filling a graphics area in chunks based on what has just come into view. If possible, I'm looking for anything relevant to the GDI+ process of doing so.

    Read the article

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