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  • Trying to understand the Zend_Auth OpenId

    - by Will Olbrys
    I'm using a slightly modified version of the Zend_Auth_OpenId classes to get openid logins from google apps. The results are very positive, as I seem to be getting successful results from Google. I cannot get successful results passed to Zend_Auth, though. For example, Zend_Auth_Adapter_OpenId on line 241: if (!$consumer->login($id, $this->_returnTo, $this->_root, $this->_extensions, $this->_response)) { return new Zend_Auth_Result( Zend_Auth_Result::FAILURE, $id, array("Authentication failed", $consumer->getError())); } The consumer calls login() which in turn calls the private method _checkId() in Zend_OpenId_Consumer. _checkId() always ends in redirecting to the openid server. How is this ever supposed to return a valid Zend_Auth_Result object? I'm pretty close to giving up and trying to implement another OpenId library, but I'm so close to just making this work. I must be missing something so obvious! Maybe I don't understand how openid works exactly, but if someone could help me understand I would really appreciate it.

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  • what's the right way to do polymorphism with protocol buffers?

    - by user364003
    I'm trying to long-term serialize a bunch of objects related by a strong class hierarchy in java, and I'd like to use protocol buffers to do it due to their simplicity, performance, and ease of upgrade. However, they don't provide much support for polymorphism. Right now, the way I'm handling it is by having a "one message to rule them all" solution that has a required string uri field that allows me to instantiate the correct type via reflection, then a bunch of optional fields for all the other possible classes I could serialize, only one of which will be used (based on the value of the uri field). Is there a better way to handle polymorphism, or is this as good as I'm going to get?

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  • UDK "Error, Accessing a member of _'s within class through a context expression requires explicit 'O

    - by Ricket
    I get the following error in the UDK Frontend when I try to make my project: C:\UDK\UDK-2010-03\Development\Src\FixIt\Classes\ZInteraction.uc(58) : Error, Accessing a member of GameUISceneClient's within class through a context expression requires explicit 'Outer' The class ZInteraction extends Interaction. Line 58 is: GetSceneClient().ConsoleCommand("KEYNAME"@Key); What is the problem here? I am still investigating and I will update as I find out more. edit: Tried fixing the line up as class'UIRoot'.static.GetSceneClient().ConsoleCommand("KEYNAME"@Key); - no change.

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  • sort a list of objects based on runtime property

    - by jijo
    I have an arraylist of VOs. These objects have many properties and corresponding get/set methods. I want to sort this array list based on a property which I'll be getting in runtime. Let me explain in detail. My VO is like this public class Employee { String name; String id; private String getName() { return name; } private String getId() { return id; } } I will be getting a string ‘sort’ in runtime, which can be either ‘id’ of ‘name’. I want to sort the list based on the value of the string. I have tried to use comparator and reflection together, but no luck. I don’t want to use an if loop and create new comparator classes. Any other thoughts?

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  • Large amount of constants in Java

    - by Lars D
    I need to include about 1 MByte of data in a Java application, for very fast and easy access in the rest of the source code. My main background is not Java, so my initial idea was to convert the data directly to Java source code, defining 1MByte of constant arrays, classes (instead of C++ struct) etc., something like this: public final/immutable/const MyClass MyList[] = { { 23012, 22, "Hamburger"} , { 28375, 123, "Kieler"} }; However, it seems that Java does not support such constructs. Is this correct? If yes, what is the best solution to this problem?

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  • Problems with capturing an event in child object in Actionscript

    - by Raigomaru
    I have two classes. The first one (the starting class): package { import flash.display.Sprite; import flash.events.KeyboardEvent; import tetris.*; public class TetrisGame extends Sprite { private var _gameWell:Well; public function TetrisGame() { _gameWell = new Well(); addChild(_gameWell); } } } The second: package tetris { import flash.display.Sprite; import flash.events.KeyboardEvent; public class Well extends Sprite { public function Well() { super(); addEventListener(KeyboardEvent.KEY_DOWN, onKeyboard); } private function onKeyboard():void { //some code is here } } } But when I press any buttons on my keyboard, the child class Well doesn't have any reaction. What's the problem?

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  • What is the purpose of Process class in Java?

    - by Nitesh Panchal
    Runtime objRuntime = Runtime.getRuntime(); String strBackupString = "mysqldump -u " + userName + " -p" + password + " " + dbName; Process objProcess = objRuntime.exec(strBackupString); This is used for backup of database. But what exactly happens? Can anybody make me explain, what is the purpose of Runtime and Process class? Is this class used to act as if we are typing command from command prompt? Then what should i pass to objRuntime.exec() if i want to open notepad? And is the command executed as soon as we call exec method? If yes, then what purpose does Process serve here? I really can't understand these two classes. Please make me understand. Thanks in advance :)

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  • Complex class using PHP soapserver mapclass

    - by user559343
    Hi all, I need to create a server for processing SOAP requests. I have the wsdl and xml specifications, but I have a doubt: the xml elements are pretty complex, they are not simple type, but they have parent/child relationships (e.g. I have a Book class with an author subclass). How can I map this to PHP classes? In this example, should I create an author class i.e.: class Author { public $name; public $surname; } and then class Book { public $author; } will $author be a class of type Author? Or a typed array? Any help will be appreciated Thanks and happy new year!

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  • Using inheritance with multiple files in Ruby

    - by Preethi Jain
    I am new to Ruby . I have a question with respect to using Inheritence in Ruby . I have a class called as Doggy inside a file named Doggy.rb class Doggy def bark puts "Vicky is barking" end end I have written another class named Puppy in another file named puppy.rb class Puppy < Doggy end puts Doggy.new.bark I am getting this Error: Puppy.rb:1:in `<main>': uninitialized constant Doggy (NameError) Is it mandatory to have these classes (Doggy and Puppy ) inside a single file only? Edited As per the suggestions , i have tried using require and require_relative as shown , but still i am getting below Error Puppy.rb:1:in `<main>': uninitialized constant Doggy (NameError) class Puppy < Doggy end require_relative 'Doggy.rb' puts Doggy.new.bark

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  • Maven + Tomcat acceleration

    - by Bar
    I am writing a web application with Maven in the Eclipse IDE, and use Tomcat servlet container. So, I run Maven like this: mvn clean compile. It is reasonable that after this oepration I must re-run Tomcat so it can reinitialize the context (Sysdeo Tomcat launcher helps a lot). The problem is Maven execution and subsequebt Tomcat re-running takes noticable amount of time (like 10+ seconds for Maven and 20+ sec. for Tomcat, because of logging, Hibernate mappings, etc.) every time I do it. Is there any automated and more faster solution for these two operatioins? As I see it, a way better solution can be moving re-compiled classes only to the target dir.

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  • log file not generated while accessing a jar having log4j support.

    - by naveen garimella
    I have a x.jar which is being used by some client y.jar. Both x.jar and y.jar are at the same package level. i have put the log4j.xml at the same package level. But the log file is never generated. Can i know why? I have tried few other options as well but no luck till now. i have added log4j-1.2.16.jar to ClassPath: variable in manifest files of both x.jar and y.jar. Put log4j.xml at the class level of y.jar which actually calls the x.jar classes. package structure is as follows: x.jar --manifest.mf has a entry ClassPath:log4j-1.2.16.jar y.jar --manifest.mf has a entry ClassPath:log4j-1.2.16.jar log4j-1.2.16.jar log4j.xml --has a RollingFileAppender. Can any one suggest whether i am missing anything?

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  • Make object by it's name

    - by Ockonal
    Hello, is it possible to return exemplar of object using passed type name (string) in c++? I have some base abstract class Base and a few derivates. Example code: class Base { /* ... */ }; class Der1 : public Base { /* ... */ }; class Der2 : public Base { /* ... */ }; And I need function like: Base *objectByType(const std::string &name); Number of derivates classes are changeable and I don't want to make something like switching of name and returning by hands new object type. Is it possible in c++ to do that automatically anyway? p.s. usage should looks like: dynamic_cast<Der1>(objectByType("Der1")); I need pure c++ code (crossplatform). Using boost is permissible.

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  • Why do C# and Java require everything to be in a class?

    - by Javier Badia
    It seemed like this question should have been asked before, but searching found nothing. I've always wondered what's the point of making us put every bit of code inside a class or interface. I seem to remember that there were some advantages to requiring a main() function like C, but nothing for classes. Languages like Python are, in a way, even more object oriented than Java since they don't have primitives, but you can put code wherever you want. Is this some sort of "misinterpretation" of OOP? After all, you can write procedural code like you would in C and put it inside a class, but it won't be object oriented.

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  • Adobe After Efects Plugin With Cocoa (Overriding malloc)

    - by mustISignUp
    Messing about a bit, i have a working Adobe After Effects plugin with a bit of Obj-c / Cocoa in it (NSArray and custom objects - not ui stuff). The SDK guide states:- Always use After Effects memory allocation functions. In low-memory conditions (such as during RAM preview), it’s very important that plug-ins not compete with After Effects for OS memory, and deal gracefully with out-of-memory conditions. Failing to use our functions can cause lock-ups, crashes, and tech support calls. Don’t do that. If you’re wrapping existing C++ code, overloading new and delete to use our functions will save substantial reimplementation. On Windows, derive all classes from a common base class which implements new and delete. so my question.. is something compatible with the above statement possible in Obj-c?

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  • C++ - How to call a member function for an inherited object.

    - by Francisco P.
    Hello! I have a few classes (heat, gas, contact, pressure) inheriting from a main one (sensor). I have a need to store them in a vector<Sensor *> (part of the specification). At some point in time, I need to call a function that indiscriminately stores those Sensor *. (also part of the specification, not open for discussion) Something like this: for(size_t i = 0; i < Sensors.size(); ++i) Sensors[i]->storeSensor(os) //os is an ofstream kind of object, passed onwards by reference Where and how shall storeSensor be defined? Is there any simple way to do this or will I need to disregard the specification? Mind you, I'm a beginner! Thanks for your time!

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  • Documenting an existing website (symfony)

    - by Mark Blades
    Hi, I need to document a web application which wasn't built by me. It was built in symfony. The documentation needed is code documentation, including list/description of classes, components etc and their interdependencies. At the moment the code isn’t commented much and the way it has been commented is inconsistent. I was thinking of using Doxygen to generate initial documentation and then take it from there. Any other suggestions? Thanks in advance. Mark.

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  • Using "Go To Controller" and "Go To View" in Visual Studio 2008 when controllers are in different as

    - by ElvisLives
    The title is basically the question. We decided to move our controller classes to a separate library and reference it in our asp.net mvc 2 application. It works just fine when running the application, meaning the controllers are being referenced while the application is running. But when doing development (in Visual Studio 2008) and I am in a View and try to use the context menu "Go To Controller" it can't find our controllers in the new assembly. Same with when I am inside a controller, I don't have the Context menu to "Add View" or "Go To View" anymore. Does anyone one know how to remedy this? I searched like crazy but haven't found any solutions or even half solutions. Thanks!

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  • How to modify CSS when requirements change?

    - by DaveDev
    Suppose I'm given the requiremnt to geneate a few pages that have tables on them. The original requirement is for all tables to be 500px. I'd write my CSS as follows: table { width: 500px; } That will apply accross the board for all tables. Now, what if they change the requirment so that some tables are 600px. What's the best way to modify the CSS? Should I give the tables classes so table.SizeOne { width: 500px; } table.SizeTwo { width: 600px; } Or is there a better way for me to deal with changes like this?

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  • How to inherit methods from a parent class in C++

    - by Pat
    When inheriting classes in C++ I understand members are inherited. But how does one inherit the methods as well? For example, in the below code, I'd like the method "getValues" to be accessible not through just CPoly, but also by any class that inherits it. So one can call "getValues" on CRect directly. class CPoly { private: int width, height; public: void getValues (int* a, int* b) { *a=width; *b=height;} }; class CRect: public CPoly { public: int area () { return (width * height); } }; In other words, is there any way to inherit methods for simple generic methods like getters and setters?

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  • Class library modification / migration

    - by Clint
    I have 3 class libraries. A BBL, a DAL, and a DATA (about 15 datasets). Currently 4 [major] applications utilize the functionality in these DLL's. I'm rewriting one of those applications and I need to (1) Use some of the existing functionality in the libraries (2) Change some of it (3) Add new functionality (4) Add new datasets. I'm back and forth about the best way to do this, while keeping my risks at a minimum. Some thoughts.. 1) Use the existing projects and don't make any modifications, only additions 2) Make new libraries, bring over the code I can use, and make additions as needed 3) Implement partial classes in the existing projects Eventually all 4 applications will use the newest functionality, but it will be a slow migration; so the old code can't be depricated yet. Any thoughts?

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  • Policies Array Class-Design wrapper

    - by PT
    Hi, i want to write an wrapper for different Array Classes with different Policies. For example: typedef ArrayType<useValArray,StdAllocator> Array; // one global assignment I want to use the class like a blitz++ Array for example: Array<double,2> x(2,2); //maps the Array to an Valarray or to a Blitz++ Array Array<double,2> x2(5,6); is this Posible? Which technics i need to realise that?

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  • What is the definition of a Service object ?

    - by Maskime
    I've been working a lot with PHP. But recently i was sent on a work wich use Java. In PHP i used to do a lot of Singleton object but this pattern has not the same signification in Java that it has in PHP. So i wanted to go for an utility class (a class with static method) but my chief doesn't like this kind of classes and ask me to go for services object. So my guess was that a service object is just a class with a constructor that implement some public methods... Am i right ?

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  • Call function from object instantiated in one class in another

    - by Dk43
    I have two classes, both of which need to be able to call the same instance of entitymanager class Engine { EntityManager::Entitymanager EManager; } And I need to add an object to a vector contained by this particular instance of Engine. What I want to do is be able to add a bullet spawned by the player to the vector that contains all my entities. class Player : Entity { void SpawnBullet() {Engine::EManager.Add(BULLET);} } The above returns this error: error: object missing in reference to ‘Engine::EManager’ How do I resolve this? Any help or pointers in the right direction would be much appreciated!

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  • .NET web service call slower when performed asynchronously

    - by joelt
    I have an ASP.NET site, and some pages need to call a web service. I used Visual Studio's "Add Web Reference" to auto-generate classes and methods for the web service. When I call the service synchronously, i.e. objService.MethodName("param1"), a call might take a second or so. When I call it asynchronously, i.e., objService.BeginMethodName("param1", AddressOf MyCallback, Nothing), it typically takes about 6 seconds. When debugging, it appears that the bulk of the time is spent waiting between the completion of the BeginMethodName call and the beginning of MyCallback. Does the thread switching really incur that much overhead? Is there another reason for this?

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  • Class member variables, methods and their state

    - by codeMonkey
    How should class member variables be used in combination with class methods? Let's say I have a class 'C' with a member variable 'someData'. I call C.getData(), which does not return a value but instead puts data in C.someData. The class that instantiated 'C' first calls C.getData and then uses the data by accessing the member variable C.someData. I call C.getData() in the class that instantiated 'C' which is a function that returns data. I myself prefer the second way. But it also depends on the situation and it's a small difference. Is it 'bad' to have class methods that depend on the classes internal state? What are the best conventions?

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