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  • How to Manage and Use LVM (Logical Volume Management) in Ubuntu

    - by Justin Garrison
    In our previous article we told you what LVM is and what you may want to use it for, and today we are going to walk you through some of the key management tools of LVM so you will be confident when setting up or expanding your installation. As stated before, LVM is a abstraction layer between your operating system and physical hard drives. What that means is your physical hard drives and partitions are no longer tied to the hard drives and partitions they reside on. Rather, the hard drives and partitions that your operating system sees can be any number of separate hard drives pooled together or in a software RAID Latest Features How-To Geek ETC Inspire Geek Love with These Hilarious Geek Valentines How to Integrate Dropbox with Pages, Keynote, and Numbers on iPad RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin How to Kid Proof Your Computer’s Power and Reset Buttons Microsoft’s Windows Media Player Extension Adds H.264 Support Back to Google Chrome Android Notifier Pushes Android Notices to Your Desktop Dead Space 2 Theme for Chrome and Iron Carl Sagan and Halo Reach Mashup – We Humans are Capable of Greatness [Video] Battle the Necromorphs Once Again on Your Desktop with the Dead Space 2 Theme for Windows 7

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  • Should I use OpenGL or DX11 for my game?

    - by Sundareswaran Senthilvel
    I'm planning to write a game from scratch (a BIG Game, for commercial purpose). I'm aware that there are certain compute libraries like OpenCL, AMD APP SDK, C++ AMP as well as DirectCompute - both from MS (NOT interested in CUDA) are available in the market. I'm planning to write the game from the scratch, which includes the following engines... Physics Engine AI Engine Main Game Engine (... and if anything is missed). I'm aware that, there are some free physics engine libraries in the market. Not sure about free AI engine libraries. I'm bit confused in choosing between the OpenCL, AMD APP SDK, and C++ AMP libraries (as already mentioned i'm NOT interested in CUDA). I want my game to be published in Windows/Android/Mac OSX. It means it should be a cross-platform game. I will be having "one source code" that i'll compile for various platforms like Windows/Android/Mac OSX, and any others if i missed. Note: Since I'm NOT a Java guy, kindly do NOT suggest me the Java Language. For Graphics language should i use OpenGL or DirectX 11? I have heard that OpenGL runs on a single core, and not sure of DirectX 11. Between OpenGL and DirectX which one should i follow? or else, are there any other graphics language that i need to start with? I want to make use of the parallelism in GPU as well as CPU.

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  • Learning curve webdevelopment

    - by refro
    At the moment our team has a huge challenge, we're being asked to deliver a new GUI for an embedded controller. De deadline is very tight and is set on april 2013. Our team is very diverse some people are on the level of functional programming (mostly C), others (including myself) also master object oriented programming (C++, C#). We build a prototype with android, although it has its quirks it is mostly just OO. For the future there is a wish to support multiple platforms (Windows, Android, iOS). In my opinion a HTML5 app with a native app shell is the way to go. When gathering more information on the frameworks to use etc it becomes obvious to me a paradigm shift is needed. None of us have a web background so we need to learn from the ground up. The shift from functional to oo took us about 6 months to become productive (and some of the early subsystems were rewritten because they were a total mess) . Can we expect the learning curve to be similar? Can this be pulled off with a webapp? (My feeling says it will already be hard to pull off as a native app which is at the edge of our comfort zone)

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  • How to plan/manage multi-platform (mobile) products?

    - by PhD
    Say I've to develop an app that runs on iOS, Android and Windows 8 Mobile. Now all three platforms are technically in different program languages. The only 'reuse' that I can see is that of the boxes-and-lines drawings (UML :) charts and nothing else. So how do companies/programmers manage the variation of the same product across different platforms especially since the implementation languages differ? It's 'easier' in the desktop world IMO given the plethora of languages and cross-platform libraries to make your life easier. Not so in the mobile world. More so, product line management principles don't seem to be all that applicable - what is same and variant doesn't really matter - the application is the same (conceptually) and the implementation is variant. Some difficulties that come to mind: Bug Fixing: Applications maybe designed in a similar manner but the bug identification and fixing would be radically different. A bug on iOS may/may-not be existent for that on Android. Or a bug fix approach on one platform may not be the same on another (unless it's a semantic bug like a!=b instead of a==b which would require the same 'approach' to fixing in essence Enhancements: Making a change on one platform would be radically different than on another Code-Design Divergence: They way the code is written/organized, the class structures etc., could be very different given the different implementation environments - leading to further reuse of the (above) UML models. There are of course many others - just keeping the development in sync and making sure all applications are up to the same version with the same set of features etc. Seems the effort is 3x that of a single application. So how exactly does one manage this nightmarish situation? Some thoughts: Split application to client/server to minimize the effect to client side only (not always doable) Use frameworks like Unity-3D that could take care of the cross-platform problem (mostly applicable to games and probably not to other applications etc.) Any other ways of managing a platform line? What are some proven approaches to managing/taming the effects?

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  • How to optimize a box2d simulation in action game?

    - by nathan
    I'm working on an action game and i use box2d for physics. The game use a tiled map. I have different types of body: Static ones used for tiles Dynamic ones for player and enemies Actually i tested my game with ~150 bodies and i have a 60fps constantly on my computer but not on my mobile (android). The FPS drop as the number of body increase. After having profiled the android application, i saw that the World.step took around 8ms in CPU time to execute. Here are few things to note: Not all the world is visible on screen, i use a scrolling system Enemies are constantly moving toward the player so there is alaways to force applied to their body Enemies need to collide between each others Enemies collide with tiles I also now that i can active/desactive or sleep/awake bodies. Considering the fact that only a part of the enemies are possibly displayed on screen, is there any optimizations i can do to reduce the execution time of box2d simulation? I found a guy trying an optimization based on distance of enemies from the player (link). But i seems like he just desactives far bodies (in my case, i could desactive bodies that are not visible). But my enemies need to move even when they are not visible on screen, and applying forces will not workd on inactive bodies. Should i play with sleeping bodies here? Also, enemies are composed by two fixtures and are constantly colliding with each others and with tiles but i really never need to get notified about that. Is there anything i can do to optimize this kind of scenario? Finally, am i wrong to try to run simulation at 60FPS on mobile and should i try to make it run at 30FPS?

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  • is Java free for mobile development?

    - by exTrace101
    Q1. I would like to know if it's free for a developer (I mean, if I have to pay no royalties to Sun/Oracle) to develop (Android) mobile apps in Java? After reading this snippet about use of Java field, I'm getting the impression that Java is not free for mobile development, is that right? .."General Purpose Desktop Computers and Servers" means computers, including desktop and laptop computers, or servers, used for general computing functions under end user control (such as but not specifically limited to email, general purpose Internet browsing, and office suite productivity tools). The use of Software in systems and solutions that provide dedicated functionality (other than as mentioned above) or designed for use in embedded or function-specific software applications, for example but not limited to: Software embedded in or bundled with industrial control systems, wireless mobile telephones, wireless handheld devices, netbooks, kiosks, TV/STB, Blu-ray Disc devices, telematics and network control switching equipment, printers and storage management systems, and other related systems are excluded from this definition and not licensed under this Agreement... and from http://www.excelsiorjet.com/embedded/ Notice : The Java SE Embedded technology license currently prohibits the use of Java SE in cell phones. Q2. how come these plethora of Android Java developers aren't paying Sun/Oracle a dime?

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  • Which platform to choose from .Net or Java [closed]

    - by SahilMahajanMj
    I know that there is a lot healthy discussion about this topic. but my case is entirely different from these discussions. I have just passed out my graduation. During the graduation period, i had done C#.net and java as well. Now i am working as Android programmer in a company. In the recent times, i have heard a lot about pros and cons of these platforms. What our seniors used to suggest that, ASP.net is a lot better than JSP for website developement. .net provides us lot of in built tools and API's for building powerfull applications. Java's platform independancy has always been issue among them. Security fetures are more in java. .Net has more powerfull IDE's. Now i am a bit confused on which platform to choose from these. I found java better from two, so did i prefer to choose android. Also, the discussion always ends with an issue that java has no scope for job as far has .net does. I would like to hear suggestions on this topic, but it would be better, if you consider indian IT market for this discussion.

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  • Learning curve for web development

    - by refro
    At the moment our team has a huge challenge, we're being asked to deliver a new GUI for an embedded controller. The deadline is very tight and is set on April 2013. Our team is very diverse, some people are on the level of functional programming (mostly C), others (including myself) have mastered object oriented programming (C++, C#). We built a prototype for Android, although it has its quirks, it is mostly just OO. For the future there is a wish to support multiple platforms (Windows, Android, iOS). In my opinion a HTML5 app with a native app shell is the way to go. When gathering more information on the frameworks to use etc., it became obvious to me a paradigm shift is needed. None of us have a web background so we need to learn from the ground up. The shift from functional to OO took us about 6 months to become productive (and some of the early subsystems were rewritten because they were a total mess). Can we expect the learning curve to be similar? Can this be pulled off with a web app? (My feeling says it will already be hard to pull off as a native app which is at the edge of our comfort zone).

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  • How To Sync Your Shared Google Calendars with Your iPhone

    - by Justin Garrison
      Smartphones are essential to our daily lives. They help us stay connected and keep us organized. But when it comes to calendar syncing and Gmail there are limitations. Here’s how you can sync your shared calendars and contacts from Gmail. If you use Gmail you probably know about the ability to create and share calendars with others. They help keep groups organized and even let you subscribe to public events. When it comes to getting that information on your smartphone there are some trade offs if you are on a non-Android phone. Android phones will sync your email, contacts, and all of your calendars by just singing into your Gmail account. If you have an iPhone however, you will miss out on contact syncing if you set up your account as a Gmail account. HTG Explains: Do You Really Need to Defrag Your PC? Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone How To Migrate Windows 7 to a Solid State Drive

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  • Game Development

    - by Sundareswaran Senthilvel
    I'm planning to write a game from scratch (a BIG Game, for commercial purpose). I'm aware that there are certain compute libraries like OpenCL, AMD APP SDK, C++ AMP as well as DirectCompute - both from MS (NOT interested in CUDA) are available in the market. I'm planning to write the game from the scratch, which includes the following engines... 1.Physics Engine 2.AI Engine 3.Main Game Engine (... and if anything is missed). I'm aware that, there are some free physics engine libraries in the market. Not sure about free AI engine libraries. I'm bit confused in choosing between the OpenCL, AMD APP SDK, and C++ AMP libraries (as already mentioned i'm NOT interested in CUDA). I want my game to be published in Windows/Android/Mac OSX. It means it should be a cross-platform game. I will be having "one source code" that i'll compile for various platforms like Windows/Android/Mac OSX, and any others if i missed. Note: Since I'm NOT a Java guy, kindly do NOT suggest me the Java Language. For Graphics language should i use OpenGL or DirectX 11? I have heard that OpenGL runs on a single core, and not sure of DirectX 11. Between OpenGL and DirectX which one should i follow? or else, are there any other graphics language that i need to start with? I want to make use of the parallelism in GPU as well as CPU.

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  • Secondment promotion promises

    - by user75460
    I'm a Java developer at a large FTSE 30 company. My line manager approached me and asked if I'd like to be the teams lead developer. I was keen to accept. Initially he said I'd be acting-up for 3 months, then changed his tune and said I would be doing a 6 month secondment. During this time, he has got himself promoted and I have a new line manager. I have been very successful during this secondment and reviews have been overwhelmingly positive: both from my former line manager and current line manager. However, six months on, no lead role has been created in the organization and a new director has re-organised the structure of the team: two senior roles (senior Android and senior iOS) are going to be created. I feel a bit put-out that my secondment has amounted to nothing. I could have just done nothing and then applied for the senior role 6 months later (which I feel aren't as marketable as Lead developer). During my secondment I have basically become TA, senior developer, line manager and general go-to guy for all things (across Android and iOS). What do you think I should do, and has my company abused it's position? I feel they have offered a secondment to a role that they never really planned to create. During this time I have received no financial benefit for doing a more senior role.

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  • Oracle ADF Mobile

    - by rituchhibber
    We are happy to announce that Oracle ADF Mobile is now available for our customers.Oracle ADF Mobile enables developer to build applications that install and run on both iOS and Android devices from one source code.Development is done with JDeveloper and ADF and leverages Java and HTML5 technologies, while keeping the same visual and declarative approach ADF is known for.Please Click here to read more about the Oracle ADF Mobile release and learn more on our OTN Page. Feature Highlights: Java - Oracle brings a Java VM embedded with each application so you can develop all your business logic in the platform neutral language you know and love! (Yes, even iOS!) JDBC - Since we give you Java, we also provide JDBC along with a SQLite driver and engine that also supports encryption out of the box. Multi-Platform - Truly develop your application only once and deploy to multiple platforms. iOS and Android platforms are supported for both phone and tablet. Flexible - You can decide how to implement the UI: Use existing server-based UI framework like JSF. Use your own favorite HTML5 framework like JQuery. Use our declarative HTML5 component set provided with the framework. Device Feature Access - You can get access to device features from either Java or JavaScript to invoke features like camera, GPS, email, SMS, contacts, etc. Secure - ADF Mobile provides integrated security that works with your server back-end as well. Whether you’re using remote URLs, local HTML or AMX, you can secure any/all of your features with a single consistent login page. Since we also give you SQLite encryption, we are assured that your data is safe. Rapid - Using the same development techniques that ADF developers are already used to, you can quickly create mobile applications without ever learning another language!ADF Mobile XML or AMX for short, provides all the normal input and layout controls you expect and we also add charts/maps/gauges along with it to provide a very comprehensive UI controls. You can also mix and match any of the three for ultimate flexibility!

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  • jqgrid date picker problem

    - by davykiash
    For a couple of days now I have been playing around with the jqgrid.I have been trying to accomplish what is found on this example http://www.the-di-lab.com/demo/apples that is placing a date picker on the modal form. So far I have tried to follow what I found on this link but I get a target.getAttribute is not a function error in my ui.datepicker.js script. Anyone who has done it succesfully?

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  • UIDatePicker hours are disabled

    - by user112175
    I have a UIDatePicker object and I am setting it up as follows but for some reason my hours field is disabled on the current date but minutes are not. Not exactly sure what I am missing, any help would be appreciated. UIDatePicker *picker = [[UIDatePicker alloc] init]; picker.date = [NSDate dateWithTimeIntervalSinceNow:DATE_MIN_SECONDS_OFFSET]; picker.minimumDate = [NSDate dateWithTimeIntervalSinceNow:DATE_MIN_SECONDS_OFFSET]; This is what My datepicker looks like http://img.skitch.com/20100417-d75gq78pjwjb9d37ku9msmcduc.png

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  • Datagrid in vs 2010

    - by vizcaynot
    Hello: The inclusion of DataGrid and DatePicker controls was announced for WPF in Framework 4, but when I access to VS2010 and I create a WPF proyect, I can not get these controls. What did I missed? Thanks.

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  • Append a .css file to an iframe so styles can be overrided

    - by Toni Michel Caubet
    i am trying like this: $(document).ready(function(){ $('#muestraMotor').bind('mousedown',function(){ var cssLink = document.createElement("link"); cssLink.href = "../estilo/css/datepicker.css"; cssLink .rel = "stylesheet"; cssLink .type = "text/css"; frames['cboxIframe'].document.body.appendChild(cssLink); }); }) where cboxIframe is the id of the iframe, Firebug jumps: frames.cboxIframe is undefined [Detener en este error] frames['cboxIframe'].document.body.appendChild(cssLink);

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  • How to get the Time value from datetime picker

    - by Ranjana
    how to get the time value in a stored procedure form datepicker value i.e i have a datetime picker value stored into my table as '2010-04-06 09:00:00.000' '2010-04-07 14:30:00.000' i have got the date sepeartely using convert(varchar,Date,3) as Date.. i have got the time seperately using convert(time,Time) but it show the values as 9:00 , 14:30 i need it to show as 9.00 am and 2.30pm instead of 14.30. How to achieve this????????? and help??????

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  • How to get custom form fields from controller -- a.k.a. how to not use date helpers in form

    - by 99miles
    I created a form with scaffold that includes two datetime fields. I replaced them with a datepicker, and now I'm trying to grab the date from within the controller. Instead of having ruby do all the magic work with the datefields, I instead just have to fields, start_date and stop_date that I want to use, but I can't figure out how to grab them from within my controller. Hints? Thanks!

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  • How to add custom function in onClick-event jqGrid-mode editGridRow?

    - by Anatoliy
    Firstly I used this call jQuery('#grid').jqGrid('editRow',id,true,pickdates);, it worked fine with UI Datepicker integration, but editRow is implemented for inline editing, but I prefer modal dialog, so I switched to editGridRow, now I can't find the way to call my custom function (pickdates) in onClick-event. My current call is jQuery('#grid').jqGrid('editGridRow',id,{closeOnEscape:true,width:400,savekey:[true,13]}); Thanks Anatoliy

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  • jquery two different date validation

    - by mckenzie
    hello, var cin = $("#datepicker").val(); var cout = $("#datepicker2").val(); dateformat is : dateFormat: 'DD, d MM, yy' how do i use jquery to check cin(checkin) date not past cout(checkout) date? which means, cout date cannot earlier then cin date

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