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  • how to get the latitude or longitude in HTML 5

    - by steven spielberg
    few month ago i write something to get the latitude or longitude from google API. latter i get the database from drupal for latitude or longitude to most of city in worlds. but the problem is that the same city name can be found two or more times in a area. like Firozabad in India and bangladesh both. Agra in UP and agar in Rajasthan. means the confusion in name by user if they found two city by same name they are confused. i hear that HTML 5 support latitude or longitude of the visiter but i need latitude or longitude where they are born or city they want to use to fill a form. how i can get the latitude or longtiude from API like google and some other. the process is that: user put the location in textbox for getting their latitude or longitude. for right thing i want to show them all location [if same thing found more then one]. they can choose the right location and after click they can get the lati and langitude. how i can do this using any API.

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  • Source code for Top on Wince

    - by Chris
    I want to be able to get the current CPU usage in a C++ program running under Wince. I found this link that states where the source code is but I cannot find it in my platform builder installation - I expect this is because it isn't the Windows Automotive platform. Does anyone know where I can find this source code or (even better) know how I can get this information directly? i.e. what DLL / function calls to make etc.

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  • Emacs, C++ code completion for vectors

    - by Caglar Toklu
    Hi, I am new to Emacs, and I have the following code as a sample. I have installed GNU Emacs 23.1.1 (i386-mingw-nt6.1.7600), installed cedet-1.0pre7.tar.gz. , installed ELPA, and company. You can find my simple Emacs configuration at the bottom. The problem is, when I type q[0] in main() and press . (dot), I see the 37 members of the vector, not Person although first_name and last_name are expected. The completion works as expected in the function greet() but it has nothing to do with vector. My question is, how can I accomplish code completion for vector elements too? #include <iostream> #include <vector> using namespace std; class Person { public: string first_name; string last_name; }; void greet(Person a_person) { // a_person.first_name is completed as expected! cout << a_person.first_name << "|"; cout << a_person.last_name << endl; }; int main() { vector<Person> q(2); Person guy1; guy1.first_name = "foo"; guy1.last_name = "bar"; Person guy2; guy2.first_name = "stack"; guy2.last_name = "overflow"; q[0] = guy1; q[1] = guy2; greet(guy1); greet(guy2); // cout q[0]. I want to see first_name or last_name here! } My Emacs configuration: ;;; This was installed by package-install.el. ;;; This provides support for the package system and ;;; interfacing with ELPA, the package archive. ;;; Move this code earlier if you want to reference ;;; packages in your .emacs. (when (load (expand-file-name "~/.emacs.d/elpa/package.el")) (package-initialize)) (load-file "~/.emacs.d/cedet/common/cedet.el") (semantic-load-enable-excessive-code-helpers) (require 'semantic-ia) (global-srecode-minor-mode 1) (semantic-add-system-include "/gcc/include/c++/4.4.2" 'c++-mode) (semantic-add-system-include "/gcc/i386-pc-mingw32/include" 'c++-mode) (semantic-add-system-include "/gcc/include" 'c++-mode) (defun my-semantic-hook () (imenu-add-to-menubar "TAGS")) (add-hook 'semantic-init-hooks 'my-semantic-hook)

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  • Simple App Engine Sessions Implementation

    - by raz0r
    Here is a very basic class for handling sessions on App Engine: """Lightweight implementation of cookie-based sessions for Google App Engine. Classes: Session """ import os import random import Cookie from google.appengine.api import memcache _COOKIE_NAME = 'app-sid' _COOKIE_PATH = '/' _SESSION_EXPIRE_TIME = 180 * 60 class Session(object): """Cookie-based session implementation using Memcached.""" def __init__(self): self.sid = None self.key = None self.session = None cookie_str = os.environ.get('HTTP_COOKIE', '') self.cookie = Cookie.SimpleCookie() self.cookie.load(cookie_str) if self.cookie.get(_COOKIE_NAME): self.sid = self.cookie[_COOKIE_NAME].value self.key = 'session-' + self.sid self.session = memcache.get(self.key) if self.session: self._update_memcache() else: self.sid = str(random.random())[5:] + str(random.random())[5:] self.key = 'session-' + self.sid self.session = dict() memcache.add(self.key, self.session, _SESSION_EXPIRE_TIME) self.cookie[_COOKIE_NAME] = self.sid self.cookie[_COOKIE_NAME]['path'] = _COOKIE_PATH print self.cookie def __len__(self): return len(self.session) def __getitem__(self, key): if key in self.session: return self.session[key] raise KeyError(str(key)) def __setitem__(self, key, value): self.session[key] = value self._update_memcache() def __delitem__(self, key): if key in self.session: del self.session[key] self._update_memcache() return None raise KeyError(str(key)) def __contains__(self, item): try: i = self.__getitem__(item) except KeyError: return False return True def _update_memcache(self): memcache.replace(self.key, self.session, _SESSION_EXPIRE_TIME) I would like some advices on how to improve the code for better security. Note: In the production version it will also save a copy of the session in the datastore. Note': I know there are much more complete implementations available online though I would like to learn more about this subject so please don't answer the question with "use that" or "use the other" library.

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  • How to bind a ComboBox to generic dictionary with xaml code

    - by MMD MNC
    I'm using the following code : private Dictionary<string, string> GetNumber { get; set; } public ReportsLetterTra() { GetMonth = new Dictionary<string, string> { {"1", "First"}, {"2", "Second"} }; InitializeComponent(); } xaml code : <ComboBox DisplayMemberPath="value" SelectedValuePath="key" ItemsSource="{Binding ElementName=reportslettra,Path=GetNumber}" SelectedIndex="0" Name="cmbFromNumber" /> Why is not bind GetNumber to cmbFromNumber?!

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  • Problem separating C++ code in header, inline functions and code.

    - by YuppieNetworking
    Hello all, I have the simplest code that I want to separate in three files: Header file: class and struct declarations. No implementations at all. Inline functions file: implementation of inline methods in header. Code file: normal C++ code for more complicated implementations. When I was about to implement an operator[] method, I couldn't manage to compile it. Here is a minimal example that shows the same problem: Header (myclass.h): #ifndef _MYCLASS_H_ #define _MYCLASS_H_ class MyClass { public: MyClass(const int n); virtual ~MyClass(); double& operator[](const int i); double operator[](const int i) const; void someBigMethod(); private: double* arr; }; #endif /* _MYCLASS_H_ */ Inline functions (myclass-inl.h): #include "myclass.h" inline double& MyClass::operator[](const int i) { return arr[i]; } inline double MyClass::operator[](const int i) const { return arr[i]; } Code (myclass.cpp): #include "myclass.h" #include "myclass-inl.h" #include <iostream> inline MyClass::MyClass(const int n) { arr = new double[n]; } inline MyClass::~MyClass() { delete[] arr; } void MyClass::someBigMethod() { std::cout << "Hello big method that is not inlined" << std::endl; } And finally, a main to test it all: #include "myclass.h" #include <iostream> using namespace std; int main(int argc, char *argv[]) { MyClass m(123); double x = m[1]; m[1] = 1234; cout << "m[1]=" << m[1] << endl; x = x + 1; return 0; } void nothing() { cout << "hello world" << endl; } When I compile it, it says: main.cpp:(.text+0x1b): undefined reference to 'MyClass::MyClass(int)' main.cpp:(.text+0x2f): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x49): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x65): undefined reference to 'MyClass::operator[](int)' However, when I move the main method to the MyClass.cpp file, it works. Could you guys help me spot the problem? Thank you.

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  • thread management in nbody code of cuda-sdk

    - by xnov
    When I read the nbody code in Cuda-SDK, I went through some lines in the code and I found that it is a little bit different than their paper in GPUGems3 "Fast N-Body Simulation with CUDA". My questions are: First, why the blockIdx.x is still involved in loading memory from global to share memory as written in the following code? for (int tile = blockIdx.y; tile < numTiles + blockIdx.y; tile++) { sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(blockIdx.x + q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : //this line positions[WRAP(blockIdx.x + tile, gridDim.x) * p + threadIdx.x]; //this line __syncthreads(); // This is the "tile_calculation" function from the GPUG3 article. acc = gravitation(bodyPos, acc); __syncthreads(); } isn't it supposed to be like this according to paper? I wonder why sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : positions[WRAP(tile, gridDim.x) * p + threadIdx.x]; Second, in the multiple threads per body why the threadIdx.x is still involved? Isn't it supposed to be a fix value or not involving at all because the sum only due to threadIdx.y if (multithreadBodies) { SX_SUM(threadIdx.x, threadIdx.y).x = acc.x; //this line SX_SUM(threadIdx.x, threadIdx.y).y = acc.y; //this line SX_SUM(threadIdx.x, threadIdx.y).z = acc.z; //this line __syncthreads(); // Save the result in global memory for the integration step if (threadIdx.y == 0) { for (int i = 1; i < blockDim.y; i++) { acc.x += SX_SUM(threadIdx.x,i).x; //this line acc.y += SX_SUM(threadIdx.x,i).y; //this line acc.z += SX_SUM(threadIdx.x,i).z; //this line } } } Can anyone explain this to me? Is it some kind of optimization for faster code?

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  • Testing code that uses SoftReference<T>

    - by bmargulies
    To get any code with SoftReference<T> to be fully tested, one must come up with some way to test the 'yup, it's been nulled' case. One might more or less mock this by using a 'for-test' code path to force the reference to be null, but that won't manage the queue exactly as the GC does. I wonder if anyone out can share experience in setting up a repeatable, controlled, environment, in which the GC is, in fact, provoked into collecting and nulling?

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  • C++ - Breaking code implementation into different parts

    - by Kotti
    Hi! The question plot (a bit abstract, but answering this question will help me in my real app): So, I have some abstract superclass for objects that can be rendered on the screen. Let's call it IRenderable. struct IRenderable { // (...) virtual void Render(RenderingInterface& ri) = 0; virtual ~IRenderable() { } }; And suppose I also have some other objects that derive from IRenderable, e.g. Cat and Dog. So far so good. I add some Cat and Dog specific methods, like SeekForWhiskas(...) and Bark(...). After that I add specific Render(...) method for them, so my code looks this way: class Cat : public IRenderable { public: void SeekForWhiskas(...) { // Implementation could be here or moved // to a source file (depends on me wanting // to inline it or not) } virtual void Render(...) { // Here comes the rendering routine, that // is specific for cats SomehowDrawAppropriateCat(...); } }; class Dog : public IRenderable { public: void Bark(...) { // Same as for 'SeekForWhiskas(...)' } virtual void Render(...) { // Here comes the rendering routine, that // is specific for dogs DrawMadDog(...); } }; And then somewhere else I can do drawing the way that an appropriate rendering routine is called: IRenderable* dog = new Dog(); dog->Render(...); My question is about logical wrapping of such kind of code. I want to break apart the code, that corresponds to rendering of the current object and it's own methods (Render and Bark in this example), so that my class implementation doesn't turn into a mess (imagine that I have 10 methods like Bark and of course my Render method doesn't fit in their company and would be hard to find). Two ways of making what I want to (as far as I know) are: Making appropriate routines that look like RenderCat(Cat& cat, RenderInterface* ri), joining them to render namespace and then the functions inside a class would look like virtual void Render(...) { RenderCat(*this, ...); }, but this is plain stupid, because I'll lose access to Cat's private members and friending these functions looks like a total design disaster. Using visitor pattern, but this would also mean I have to rebuild my app's design and looks like an inadequate way to make my code complicated from the very beginning. Any brilliant ideas? :)

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  • What are some good code optimization methods?

    - by esac
    I would like to understand good code optimization methods and methodology. How do I keep from doing premature optimization if I am thinking about performance already. How do I find the bottlenecks in my code? How do I make sure that over time my program does not become any slower? What are some common performance errors to avoid (e.g.; I know it is bad in some languages to return while inside the catch portion of a try{} catch{} block

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  • Excel pivot refresh, save and close in Access VBA code

    - by schneidm
    I am using the following code to refresh Excel pivot tables from an Access application. What is the best way to save and close the Excel app after the pivots refresh? In my last attempt the code was trying to save and close before the pivots had refreshed. Private Sub Command161_Click() Dim objXL As Object, x On Error Resume Next Set objXL = CreateObject("Excel.Application") With objXL.Application .Visible = True 'Open the Workbook .Workbooks.Open "myfilepath.xls" 'Refresh Pivots x = .ActiveWorkbook.RefreshAll End With Set objXL = Nothing End Sub

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  • When to delete newly deprecated code?

    - by John
    I spent a month writing an elaborate payment system that handles both credit card payments and electronic fund transfers. My work was used on production server for about a month. I was told recently by the client that he no longer wants to use the electronic fund transfer feature. Because the way I had to interface and communicate with the credit card gateway is drastically different from the electronic fund transfer api (eg. the cc company gives transaction responses immediately after an http request, while the eft company gives transaction responses 5 business days after an http request), I spent a lot of time writing my own API to abstract common function calls like function payment(amount, pay_method,pay_freq) function updateRecurringSchedule(user_id,new_schedule) etc.. Now that the client wants to abandon the EFT feature, all my work for this abstracted payments API is obsolete. I'm deliberating over whether I should scrap my work. Here's my pro vs. con for scrapping it now: PRO 1: Eliminate code bloat PRO 2: New developers do not need to learn MY API. They only need to read the CC company's API PRO 3: Because the EFT company did not handle recurring payment schedules, refunds, and validation, I wrote my own application to do it. Although the CC company's API permitted this functionality, I opted to use mine instead so that I could streamline my code. now that EFT is out of the picture, I can delete all this confusing code and just rely on the CC company's sytsem to manage recurring billing, payment schedules, refunds, validations etc... CON 1: Although I can just delete the EFT code, it still takes time to remove the entire framework consolidates different payment systems. CON 2: with regards to PRO 3, it takes time to build functionality that integrates the payment system more closely with the CC company. CON 3: I feel insecure deleting all this work. I don't think I'll ever use it again. But, for some inexplicable reason, I just don't feel comfortable deleting this work "right now". So my question is, should I delete one month's worth recent development? If yes, should I do it immediately or wait X amount of time before doing so?

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  • track the content inside an iframe using google analytics

    - by nitish
    I have used tons of iframes of my clients websites in the microsites that i have created for them. the max i can track is someone moved the mouse over the iframe. Is it possible to track the way that i track any other webpage with in my website. I heard it from my jackass colleague that it can be done. is it really possible? If so can you please help me?

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  • Can gems be used by ruby code compiled with macrubyc

    - by sal
    MacRuby 0.5 includes a ruby compiler built on LLVM called macrubyc. Does anyone know if it would be possible to dynamically load gems from compiled code? Or compile the gems and link them in? Is this planned? Or how compiled code will be able to make use of gems in general.

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  • How do I stop Chrome from yellowing my site's input boxes?

    - by davebug
    Among other text and visual aids on a form submission, post-validation, I'm coloring my input boxes red to signify the interactive area needing attention. On Chrome (and for Google Toolbar users) the auto-fill feature re-colors my input forms yellow. Here's the complex issue: I want auto-complete allowed on my forms, as it speeds users logging in. I am going to check into the ability to turn the autocomplete attribute to off if/when there's an error triggered, but it is a complex bit of coding to programmatically turn off the auto-complete for the single effected input on a page. This, to put it simply, would be a major headache. So to try to avoid that issue, is there any simpler method of stopping Chrome from re-coloring the input boxes? [edit] I tried the !important suggestion below and it had no effect. I have not yet checked Google Toolbar to see if the !important attribute woudl work for that. As far as I can tell, there isn't any means other than using the autocomplete attribute (which does appear to work).

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  • CakePHP requestAction and eval code

    - by Naveed
    Hi, I am using cakephp for my site. I have stored multiple blocks in database and trying to access the code with following syntax. foreach($blocks as $block){ if($block['Block']['position'] == 'left'){ $str = $block['Block']['value']; eval("\"echo $str\";"); } } And i m getting this error; : Undefined property: View::$requestAction [APP\views\layouts\home.ctp(60) : eval()'d code Your Help will be highly appreciated. Thanks,

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  • Engineering techniques to diminish MVVM Driven Development time?

    - by Oscar Cabrero
    Hi Currently we just start releasing modules for a big project in MVVM but seems like the deliverables are starting to encounter a slowness with this model, such things as the learning curve effort and the fact that mvvm do requires a bit more code than other patterns, What Programming and software engineering techniques do you employ or thing could help us reduce the effort and speed up development? things like code generation with T4 templates, ligth MVVM frameworks, use Expression Blend, hire a designer to hanle UX. Thanks for any advice you could provide.

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  • How to print source code lines in python logger

    - by anon
    Is there some relatively simple way to programmatically include source code lines to python logger report. For example... import logging def main(): something_is_not_right = True logging.basicConfig(level=logging.DEBUG, format=('%(filename)s: ' '%(levelname)s: ' '%(funcName)s(): ' '%(lineno)d:\t' '%(message)s') ) if something_is_not_right == True: logging.debug('some way to get previous line of source code here?') So that output would look like this. example.py: DEBUG: main(): 14: if something_is_not_right == True:

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