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  • Show transparent color filter on a View after clicking it

    - by Maarten
    So. You know how when you click a post in the Google+ app, the entire View becomes blue. I want to do that as well, but with an ImageView. I have the following code snippet, setting the actual image as the background and the selector as the main resource. This looks good, but doesn't respect scaleType for the background image: <ImageView android:id="@+id/painting_image" android:layout_width="match_parent" android:layout_height="200dp" android:background="@drawable/img" android:src="@drawable/selector" android:scaleType="centerCrop" /> By the way, @drawable/selector is just a selector that shows a tranparent color for state_pressed: <item android:state_pressed="true"> <shape xmlns:android="http://schemas.android.com/apk/res/android"> <solid android:color="#44521400" /> </shape></item> How can I make this work while respecting the scaleType?

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  • PHP Get images from a UL list

    - by benjamin shrimpton
    I have a long UL list and each LI contains an image tag, dynamically generated from SLideshowPro Director. I need to get the widths of ALL the images inside the UL to use in a CSS width calculation. I have been able to get the image width for the first item, but not all. My PHP is pretty limited, but do I have to make this list into an ARRAY first to allow me to get all the widths? And how do i do that?? These images contain very long id's generated by the CMS, so reading through a directory is not possible, as the images in cache bare not relation to the file names that are output to the HTML page. It has to all be done from the content that's sent to the page. Or could I even use JQuery to do this??

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  • SDL/Pygame failing to load PNG images with cx_Freeze

    - by jjackson
    I'm running Python 3.1 on Windows and I'm trying to distribute my Pygame script as an executable via cx_Freeze. Right now it seems to be working except that the exe build can't load any of my images: Cannot load image: C:\path\to\build\exe.win32-3.1\resources\image.png File is not a Windows BMP file Googling has revealed that this happens when the SDL imaging library doesn't get included correctly. However, SDL_image.dll and libpng12-0.dll are both put by cx_Freeze into my build directory, so it seems to me like everything should be fine. Why wouldn't it be able to load PNG images?

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  • Global NSMutableArray doesn't seem to be holding values

    - by diatrevolo
    I have a Cocos2D iPhone application that requires a set of CGRects overlaid on an image to detect touches within them. "Data" below is a class that holds values parsed from an XML file. "delegateEntries" is a NSMutableArray that contains several "data" objects, pulled from another NSMutableArray called "entries" that lives in the application delegate. For some strange reason, I can get at these values without problems in the init function, but further down the class in question, I try to get at these values, and the application crashes without an error message (as an example, I put in the "ccTouchBegan" method which accessess this data through the "populateFieldsForTouchedItem" method. Can anyone see why these values would not be accessible from other methods? No objects get released until dealloc. Thanks in advance! @synthesize clicked, delegate, data, image, blurImage, normalImage, arrayOfRects, delegateEntries; - (id)initWithTexture:(CCTexture2D *)aTexture { if( (self=[super initWithTexture:aTexture] )) { arrayOfRects = [[NSMutableArray alloc] init]; delegateEntries = [[NSMutableArray alloc] init]; delegate = (InteractivePIAppDelegate *)[[UIApplication sharedApplication] delegate]; delegateEntries = [delegate entries]; data = [delegateEntries objectAtIndex:0]; NSLog(@"Assigning %@", [[delegateEntries objectAtIndex:0] backgroundImage]); NSLog(@"%@ is the string", [[data sections] objectAtIndex:0]); //CGRect rect; NSLog(@"Count of array is %i", [delegateEntries count]); //collect as many items as there are XML entries for(int i=0; i<[delegateEntries count]; i++) { if([[delegateEntries objectAtIndex:i] xPos]) { NSLog(@"Found %i items", i+1); [arrayOfRects addObject:[NSValue valueWithCGRect:CGRectMake([[[delegateEntries objectAtIndex:i] xPos] floatValue], [[[delegateEntries objectAtIndex:i] yPos] floatValue], [[[delegateEntries objectAtIndex:i] xBounds] floatValue], [[[delegateEntries objectAtIndex:i] yBounds] floatValue])]]; } else { NSLog(@"Nothing"); } } //remove the following once the NSMutableArray from above works (legacy) blurImage = [[NSString alloc] initWithString:[data backgroundBlur]]; NSLog(@"5"); normalImage = [[NSString alloc] initWithString:[data backgroundImage]]; clicked = NO; } return self; } And then: - (void)populateFieldsForTouchedItem:(TouchedRect)touchInfo { Data *touchDatum = [[Data alloc] init]; touchDatum = [[self delegateEntries] objectAtIndex:touchInfo.recordNumber]; NSLog(@"Assigning %@", [[[self delegateEntries] objectAtIndex:touchInfo.recordNumber] backgroundImage]); rect = [[arrayOfRects objectAtIndex:touchInfo.recordNumber] CGRectValue]; image = [[NSString alloc] initWithString:[[touchDatum sections] objectAtIndex:0]]; [touchDatum release]; } - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event { TouchedRect touchInfo = [self containsTouchLocation:touch]; NSLog(@"Information pertains to %i", touchInfo.recordNumber); if ( !touchInfo.touched && !clicked ) { //needed since the touch location changes when zoomed NSLog(@"NOPE"); return NO; } [self populateFieldsForTouchedItem:touchInfo]; NSLog(@"YEP"); return YES; }

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  • Django - how to make ImageField/FileField optional?

    - by ilya
    class Product(models.Model): ... image = models.ImageField(upload_to = generate_filename, blank = True) When I use ImageField (blank=True) and do not select image into admin form, exception occures. In django code you can see this: class FieldFile(File): .... def _require_file(self): if not self: raise ValueError("The '%s' attribute has no file associated with it." % self.field.name) def _get_file(self): self._require_file() ... Django trac has ticket #13327 about this problem, but seems it can't be fixed soon. How to make these field optional?

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  • Asking browsers to cache as aggressively as possible

    - by balpha
    This is about a web app that serves images. Since the same request will always return the same image, I want the accessing browsers to cache the images as aggressively as possible. I pretty much want to tell the browser Here's your image. Go ahead and keep it; it's really not going to change for the next couple of days. No need to come back. Really. I promise. I do, so far, set Cache-Control: public, max-age=86400 Last-Modified: (some time ago) Expires: (two days from now) and of course return a 304 not modified if the request has the appropriate If-Modified-Since header. Is there anything else I can do (or anything I should do differently) to get my message across to the browsers? The app is hosted on the Google App Engine, in case that matters.

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  • C# GDI - How to check if a Pixel is opaque or not?

    - by rkawano
    I am using a method to get a pixel of the image to check if this point is transparent or not. I am using GetPixel that returns a System.Drawing.Color with a 32bit color info. This struct have the "A" property where I can get the alpha value of pixel, according to this MSDN topic. Code: using (Bitmap bmp = new Bitmap(path)) { Color pixel = bmp.GetPixel(0, 0); if (pixel.A == 0) // This is a fully transparent pixel else // This is not a fully transparent pixel } When I use this method with a fully transparent PNG images it returns 0. When I run with a white semi-transparent images, it will give me other values starting on 1 and up to 86, where 86 are given for images with a 100% alfa (full opaque). But with opaque JPEG images, the "A" property are giving me all sort of values like 56, 71, 86, 129, and others, depending on image. But these pixels are fully opaques! How are the correct way to check if a pixel is opaque or not?

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  • Adding fields to a proxied class in Clojure

    - by mikera
    I'm using "proxy" to extend various Swing classes in a Clojure GUI application, generally with code that looks something like: (def ^JPanel mypanel (proxy [JPanel] [] (paintComponent [#^Graphics g] (.drawImage g background-image 0 0 nil)))) This works well but I can't figure out how to add additional fields to the newly extended class, for example making the background-image a field that could be subsequently updated. This would be pretty easy and common practice in Java. Is there a good way to do this in Clojure? Or is there another preferred method to achieve the same effect?

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  • How to scale thumbnail to fit depending on tall or wide photo - Attachment_fu

    - by adamwstl
    I'm using attachment_fu and Rmagick to create thumbnails after upload. The thumbnail is a fixed 135 x 135 px and I'm currently forcing the width to 135px on all photos. The problem is that if it's a wide and fat photo is has to stretch the height awkwardly. Current Attachment_fu setup class PhotoImage < Image belongs_to :photo has_attachment :content_type => :image, :size => 0..5.megabytes, :storage => :s3, :resize_to => '650x>', :thumbnails => { :thumbnail => '135x>' }#:geometry => 'x50' } validates_as_attachment end Here's what I'm trying to do: Thanks

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  • How to check if aspect ratio auto adjustment is enabled in monitor

    - by kFk
    Game application is written in C++ and uses DirectX 8. I am getting a maximum monitor resolution to calculate it's aspect ratio. Then I use this value to fix game rendering (scale and set clipping to receive normal 4:3 image with black borders on wide screen monitors). How can I check if monitor is using aspect ratio auto adjustment now? Because my scaling plus monitor scaling makes resulting image overscaled. Thanks EDIT: I saw correct different monitor resolution handling with or without aspect ratio auto adjustment in "Royal Envoy" casual game. But don't know how do they do this.

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  • function file_exists not working in php

    - by Rakesh R Nair
    I have been trying to find if a file_exist in the directory. If not i want to use a different image. But as i am using the file_exists function it always returns false. The code i used is while($r=mysql_fetch_row($res)) { if(!file_exists('http://localhost/dropbox/lib/admin/'.$r[5])) { $file='http://localhost/dropbox/lib/admin/images/noimage.gif'; } else $file='http://localhost/dropbox/lib/admin/'.$r[5];} But the function always return false even if the file exits. I checked that by using <img src="<?php echo 'http://localhost/dropbox/lib/admin/'.$r[5]; ?>" /> This displayed the image correctly. Please Someone Help Me

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  • Not sure what happens to my apps objects when using NSURLSession in background - what state is my app in?

    - by Avner Barr
    More of a general question - I don't understand the workings of NSURLSession when using it in "background session mode". I will supply some simple contrived example code. I have a database which holds objects - such that portions of this data can be uploaded to a remote server. It is important to know which data/objects were uploaded in order to accurately display information to the user. It is also important to be able to upload to the server in a background task because the app can be killed at any point. for instance a simple profile picture object: @interface ProfilePicture : NSObject @property int userId; @property UIImage *profilePicture; @property BOOL successfullyUploaded; // we want to know if the image was uploaded to out server - this could also be a property that is queryable but lets assume this is attached to this object @end Now Lets say I want to upload the profile picture to a remote server - I could do something like: @implementation ProfilePictureUploader -(void)uploadProfilePicture:(ProfilePicture *)profilePicture completion:(void(^)(BOOL successInUploading))completion { NSUrlSession *uploadImageSession = ..... // code to setup uploading the image - and calling the completion handler; [uploadImageSession resume]; } @end Now somewhere else in my code I want to upload the profile picture - and if it was successful update the UI and the database that this action happened: ProfilePicture *aNewProfilePicture = ...; aNewProfilePicture.profilePicture = aImage; aNewProfilePicture.userId = 123; aNewProfilePicture.successfullyUploaded = NO; // write the change to disk [MyDatabase write:aNewProfilePicture]; // upload the image to the server ProfilePictureUploader *uploader = [ProfilePictureUploader ....]; [uploader uploadProfilePicture:aNewProfilePicture completion:^(BOOL successInUploading) { if (successInUploading) { // persist the change to my db. aNewProfilePicture.successfullyUploaded = YES; [Mydase update:aNewProfilePicture]; // persist the change } }]; Now obviously if my app is running then this "ProfilePicture" object is successfully uploaded and all is well - the database object has its own internal workings with data structures/caches and what not. All callbacks that may exist are maintained and the app state is straightforward. But I'm not clear what happens if the app "dies" at some point during the upload. It seems that any callbacks/notifications are dead. According to the API documentation- the uploading is handled by a separate process. Therefor the upload will continue and my app will be awakened at some point in the future to handle completion. But the object "aNewProfilePicture" is non existant at that point and all callbacks/objects are gone. I don't understand what context exists at this point. How am I supposed to ensure consistency in my DB and UI (For instance update the "successfullyUploaded" property for that user)? Do I need to re-work everything touching the DB or UI to correspond with the new API and work in a context free environment?

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  • CSS: How the backgrounds can extend the border and overlap?

    - by AlexStack
    I'm designing a navigation bar as shown in image below (a) with the following code: <ul> <li class="unselected">Step 1</li> <li class="selected">Step 2</li> <li class="unselected">Step 3</li> <li class="unselected">Step 4</li> <li class="unselected">Step 5</li> </ul> I want to have one background image for unselected steps (d) and one for the selected step (c). For simplicity let's assume Step 1 and Step 5 use the same background as well. I want to adjust the button background in HTML only with a class name. The question is how can I achieve the result with CSS? I just want to know how background of two neighbor elements can overlap each other?

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  • tiny mce pop ups blank in smarty

    - by ashishbhatt
    I am using tiny mce with smarty but it shows blank pop ups such as in image,anchor,preview buttons. The code i have used in my tpl file is `{literal} tinyMCE.init({ // General options mode : "textareas", theme : "advanced", plugins : "safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,emotions,iespell,inlinepopups,insertdatetime,preview,media,searchreplace,print,contextmenu,paste,directionality,fullscreen,noneditable,visualchars,nonbreaking,xhtmlxtras,template", // Theme options theme_advanced_buttons1 : "save,newdocument,|,bold,italic,underline,strikethrough,|,justifyleft,justifycenter,justifyright,justifyfull,styleselect,formatselect,fontselect,fontsizeselect", theme_advanced_toolbar_location : "top", theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : "bottom", theme_advanced_resizing : true, // Example content CSS (should be your site CSS) content_css : "css/content.css", // Drop lists for link/image/media/template dialogs template_external_list_url : "lists/template_list.js", external_link_list_url : "lists/link_list.js", external_image_list_url : "lists/image_list.js", media_external_list_url : "lists/media_list.js", // Replace values for the template plugin template_replace_values : { username : "Some User", staffid : "991234" } }); {/literal}`

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  • What's the bug in the following code ?

    - by Johannes
    #include <iostream> #include <algorithm> #include <vector> #include <boost/array.hpp> #include <boost/bind.hpp> int main() { boost::array<int, 4> a = {45, 11, 67, 23}; std::vector<int> v(a.begin(), a.end()); std::vector<int> v2; std::transform(v.begin(), v.end(), v2.begin(), boost::bind(std::multiplies<int>(), _1, 2)); std::copy(v2.begin(), v2.end(), std::ostream_iterator<int>(std::cout, " ")); } When run, this gives a creepy segmentation fault. Please tell me where I'm going wrong.

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  • Adding on touch event to images inside gridview

    - by Steve
    I have a gridview where each item has a image and a textview (an app), i added the onItemClick to the gridview in order to launch the app, i also removed the orange selection and made selector in xml so when pressed the text would change to grey and on release it would return to white. My problem is that i need the image to apply an alpha value when pressed and restore the previous alpha on release i tested a lot of ways and none did worked correctly. I came close with the updated answer from the autor of the question: How to set alpha value for drawable in a StateListDrawable?, but some how the state pressed never gets called, i don´t know if this is because i am using the onitemClick to launch the app or not. Also i since i can´t define the alpha on imageview xml i don´t know what else to do Any help will be appreciated

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  • Attach GestureRecogniser to multiple imageviews

    - by AppleDeveloper
    Something strange I encountered today while attaching same gesture recogniser to multiple image views. It gets attached to only the last one, in other words, it can be attached to only one view! I had to create multiple gesture recognisers to meet my requirements. Following is what I have done. Am I doing correct? Is that's the only way to attach recognisers to the multiple imageviews? Please note that I don't want to use UITableView or UIVIew and put all imageviews in it and attach gesture recogniser to only UITableView or UIVIew. I have all image scattered and I have to detect which image is being dragged. Thanks. [imgView1 setUserInteractionEnabled:YES]; [imgView1 setMultipleTouchEnabled:YES]; [imgView2 setUserInteractionEnabled:YES]; [imgView2 setMultipleTouchEnabled:YES]; [imgView3 setUserInteractionEnabled:YES]; [imgView3 setMultipleTouchEnabled:YES]; [imgView4 setUserInteractionEnabled:YES]; [imgView4 setMultipleTouchEnabled:YES]; [imgView5 setUserInteractionEnabled:YES]; [imgView5 setMultipleTouchEnabled:YES]; [imgView6 setUserInteractionEnabled:YES]; [imgView6 setMultipleTouchEnabled:YES]; //Attach gesture recognizer to each imagviews gestureRecognizer1 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer1.delegate = self; gestureRecognizer2 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer2.delegate = self; gestureRecognizer3 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer3.delegate = self; gestureRecognizer4 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer4.delegate = self; gestureRecognizer5 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer5.delegate = self; gestureRecognizer6 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer6.delegate = self; [imgView1 addGestureRecognizer:gestureRecognizer1]; [imgView2 addGestureRecognizer:gestureRecognizer2]; [imgView3 addGestureRecognizer:gestureRecognizer3]; [imgView4 addGestureRecognizer:gestureRecognizer4]; [imgView5 addGestureRecognizer:gestureRecognizer5]; [imgView6 addGestureRecognizer:gestureRecognizer6];

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  • website is very slow on IE

    - by Bhupi
    Hi, I need to know what can be the main reasons (apart from the basics like grouping CSS selectors, reducing image size, using image sprite etc.) which makes a website slow on Internet Explorer, because my website works fine on the others like FF, chrome etc. Is it the huge use of Javascript framework (ie. jQuery, extjs, prototype)? Is it because of the use of plugins based on JS framework? Should I use core javascript and remove the use of any js framework? Should I try to avoid using jQuery(document).ready()? in case of jQuery framework? Above some of the questions which I know and please answer the questions which I couldn't ask because of lesser knowledge about these. I need to make my website perform well on IE (6,7,8) also please suggest. Thanks

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  • photo and video sharing on facebook in asp.net

    - by IphoneDeveloper
    i have to share the photo on facebook for which i have written the following code try { labelSteps_1_2.Text = "<a name=\"fb_share\" type=\"button\"></a>" + "<script " + "src=\"http://static.ak.fbcdn.net/connect.php/js/FB.Share\" " + "type=\"text/javascript\"></script>"; HtmlMeta tag = new HtmlMeta(); tag.Name = "title"; tag.Content = "This is the Title"; Page.Header.Controls.Add(tag); HtmlLink link = new HtmlLink(); link.Href = "http://admin.bizofair.com/UploadOffers/O_O11090004_14032012053503_183_183.jpeg"; link.Attributes["rel"] = "image_src"; link.Style.Add("color", "red"); Page.Header.Controls.Add(link); } catch (Exception ex) { // Handle the exception } on page load but it is not showing the image and when i have paste url of my image in facebook debugger on facebook developer it is giving error Errors That Must Be Fixed Can't Download: Could not retrieve data from URL.

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  • using html text in as3

    - by vincent
    Hello, i'm having a bit of a question, I have some newspost from my database. But there are tags in it and some tags aswell. My questiion is how i should go about it to get the newspost showing as it should be. The images should get shown instead of the tags etc. I know i'll have to work with a loader to use the images but how would as3 recognize them? Is there anyway i could use htmltext or something so as3 knows automaticly where the imagetags are? Also, if i add the image would it be possible to wrap the text around it? So i dont have an empty space next to the image?

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  • Where should common static resources (images, js, css, etc) go in DotNetNuke?

    - by Joosh21
    Is there a recommended location to store static resources (images, css, js, etc) in a DotNetNuke 5.x installation? There are /images and /js folders as well as a /Resources folder that contains resources. There appears to be some overlap as MicrosoftAjax.js is in multiple locations (but might be different versions?). I also could put resources in a /DesktopModule/ModuleX location. Does anyone know if there is a difference in using any of these folders? I kinda like the idea of all static resources being under a common folder (/Resources) so I could set caching rule headers, permissions, etc on them in one place. Has anyone used a separate image server to serve DotNetNuke static content? http://stackoverflow.com/questions/913208/pros-and-cons-of-a-separate-image-server-e-g-images-mydomain-com

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  • Need help specifying a ending while condition

    - by johnthexiii
    I have written a Python script to download all of the xkcd comic images. The only problem is I can't tell it to stop when it gets to the last one... Here is what I have so far. import re, mechanize from urllib import urlretrieve from BeautifulSoup import BeautifulSoup as bs baseUrl = "http://xkcd.com/1/" #Specify the first comic page br = mechanize.Browser() #Create a browser response = br.open(baseUrl) #Create an initial response x = 1 #Assign an initial file name while (SomeCondition): soup = bs(response.get_data()) #Create an instance of bs that contains the response data img = soup.findAll('img')[1] #Get the online file path of the image localFile = "C:\\Comics\\xkcd\\" + str(x) + ".jpg" #Come up with a local file name urlretrieve(img["src"], localFile) #Download the image file response = br.follow_link(text = "Next >") #Store the response of the next button x += 1 #Increase x by 1 print "All xkcd comics downloaded" #Let the user know the images have been downloaded Initially what I had was something like while br.follow_link(text = "Next >") != br.follow_link(text = ">|"): but by doing this I actually send skip to the last page before the script has a chance to perform the intended purpose.

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  • Custom marker changed to a black rectangle after clicking the marker few times on Google Map v2

    - by RajeevSahu
    Hi, How to avoid displaying black rectangles over the Custom marker. Actually Custom markers changed to a black image rectangle after clicking the marker few times on Google Map. I am using API V2. I am using Nokia N97 to display my google map with Custom markers. I am not sure, but I guess because of wi-fi connectivity, some times the connection lost, so at that moment when I click the Markers, they turned to black image rectangles. Any idea, how to avoid this thing. Thanks...

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  • why is link generated in YUI javascript failing to render in rails?

    - by pmneve
    Using YAHOO.widget.treeview to generate a table with three levels of data: module, submodule, and detail. If there is an image associated with a detail row the javascript generates a link: "<td><a href=\"/screenshot/show/" + rowData.id + "\">Screenshot</a></td>" that is appended to the html for the row. The url is generated correctly and the link appears. When clicked nothing happens except the word 'Done' appears in the browser status bar. Am calling the very same url from another page that does not use javascript and the screenshot page appears as expected. Here is the controller. class ScreenshotController < ApplicationController def show if @detail.screen_path.length 1 @imagePath = "#{RAILS_ROOT}" + "/private/#{Company.find(@detail.company_id).subdir}/" + "#{Project.find(@detail.project_id).subdir}/screenshot/" + "#{@detail.screen_path}" send_file ( @imagePath, :type = 'image/jpeg', :disposition = 'inline') end end end A sample url: http://localhost:3004/screenshot/show/20854 This code from show.html.erb belonging to the detail model works: <%= link_to 'View', :controller = 'screenshot', :id = @detail.id, :action = 'show' % Any ideas???

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