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  • Can a conforming C# compiler optimize away a local (but unused) variable if it is the only strong re

    - by stakx
    The title says it all, but let me explain: void Case_1() { var weakRef = new WeakReference(new object()); GC.Collect(); // <-- doesn't have to be an explicit call; just assume that // garbage collection would occur at this point. if (weakRef.IsAlive) ... } In this code example, I obviously have to plan for the possibility that the new'ed object is reclaimed by the garbage collector; therefore the if statement. (Note that I'm using weakRef for the sole purpose of checking if the new'ed object is still around.) void Case_2() { var unusedLocalVar = new object(); var weakRef = new WeakReference(unusedLocalVar); GC.Collect(); // <-- doesn't have to be an explicit call; just assume that // garbage collection would occur at this point. Debug.Assert(weakReferenceToUseless.IsAlive); } The main change in this code example from the previous one is that the new'ed object is strongly referenced by a local variable (unusedLocalVar). However, this variable is never used again after the weak reference (weakRef) has been created. Question: Is a conforming C# compiler allowed to optimize the first two lines of Case_2 into those of Case_1 if it sees that unusedLocalVar is only used in one place, namely as an argument to the WeakReference constructor? i.e. is there any possibility that the assertion in Case_2 could ever fail?

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  • Python ctypes in_dll string assignment

    - by ackdesha
    I could use some help assigning to a global C variable in DLL using ctypes. The following is an example of what I'm trying: test.c contains the following #include <stdio.h> char name[60]; void test(void) { printf("Name is %s\n", name); } On windows (cygwin) I build a DLL (Test.dll) as follows: gcc -g -c -Wall test.c gcc -Wall -mrtd -mno-cygwin -shared -W1,--add-stdcall-alias -o Test.dll test.o When trying to modify the name variable and then calling the C test function using the ctypes interface I get the following... >>> from ctypes import * >>> dll = windll.Test >>> dll <WinDLL 'Test', handle ... at ...> >>> f = c_char_p.in_dll(dll, 'name') >>> f c_char_p(None) >>> f.value = 'foo' >>> f c_char_p('foo') >>> dll.test() Name is Name is 48+? 13 Why does the test function print garbage in this case?

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  • Deleting first and last element of a linked list in C

    - by LuckySlevin
    struct person { int age; char name[100]; struct person *next; }; void delfirst(struct person **p)// For deleting the beginning { struct person *tmp,*m; m = (*p); tmp = (*p)->next; free(m); return; } void delend(struct person **p)// For deleting the end { struct person *tmp,*m; tmp=*p; while(tmp->next!=NULL) { tmp=tmp->next; } m->next=tmp; free(tmp); m->next = NULL; return; } I'm looking for two seperate functions to delete the first and last elements of a linked list. Here is what i tried. What do you suggest? Especially deleting first is so problematic for me.

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  • Button inside a repeater with dropdownlist

    - by TheAlbear
    I have a repeater with a literal, a dropdown list, and a button. <asp:Repeater ID="Repeater1" runat="server" OnItemDataBound="rep_ItemDataBound" onitemcommand="Repeater1_ItemCommand"> <ItemTemplate> <div class="buypanel"> <ul> <li>Choose finish <asp:DropDownList ID="ddlFinish" runat="server"></asp:DropDownList></li> <li>Qty <asp:Literal ID="ltQty" runat="server"></asp:Literal></li> <li><asp:Button ID="butBuy" runat="server" Text="Button" /></li> </ul> </div> </ItemTemplate> </asp:Repeater> I am binding all the information in the code behind like protected void rep_ItemDataBound(object sender, RepeaterItemEventArgs e) { if (e.Item.ItemType == ListItemType.Item || e.Item.ItemType == ListItemType.AlternatingItem) { Products product = (Products) e.Item.DataItem; //Dropdownlist to be bound. //Set Buy Button var butBuy = (Button) e.Item.FindControl("butBuy"); butBuy.CommandName = "Buy"; butBuy.CommandArgument = product.Id.ToString(); } } and i have my itemcommand to pick up on the button click protected void Repeater1_ItemCommand(object source, RepeaterCommandEventArgs e) { if(e.CommandName == "Buy") { } } I am not sure how, with a given button click, to pickup the right information from the text box and dropdown list which is along side it?

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  • How can I create an instance of a class that I can use is more than one place in c#

    - by user1743574
    So I've been working on a class that details students of a university. I have one button that sets the details to a new instance of a class, and another to check if the student passed, through a method in my Class. The problem is that I create an instance of a class in the first button to add the values from what the user input, but I cannot use the second button to access the instance of the class created in the first button. private void button3_Click(object sender, EventArgs e) { Student student1 = new Student(); label1.Text = student1.text(); if (student1.hasPassed() == true) { passfailtextbox.Text = "Pass"; } else { passfailtextbox.Text = "Fail"; } } private void button1_Click(object sender, EventArgs e) { Student student1 = new Student(); student1.FirstName = firstnamebox.Text; student1.SecondName = secondnamebox.Text; student1.DateofBirth = DateTime.Parse(dobtextbox.Text).Date; student1.Course = coursetextbox.Text; student1.MatriculationNumber = int.Parse(matriculationtextbox.Text); student1.YearMark = double.Parse(yearmarktextbox.Text); } public Boolean hasPassed() { if (YearMark < 40) { return false; } else { return true; } } public string text() { return "Student" + " " + firstname + " " + secondname + " " + course + " " + dob.ToString() + " " + matriculationnumber.ToString() + " " + yearmark.ToString() ; }

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  • Java iterative vs recursive

    - by user1389813
    Can anyone explain why the following recursive method is faster than the iterative one (Both are doing it string concatenation) ? Isn't the iterative approach suppose to beat up the recursive one ? plus each recursive call adds a new layer on top of the stack which can be very space inefficient. private static void string_concat(StringBuilder sb, int count){ if(count >= 9999) return; string_concat(sb.append(count), count+1); } public static void main(String [] arg){ long s = System.currentTimeMillis(); StringBuilder sb = new StringBuilder(); for(int i = 0; i < 9999; i++){ sb.append(i); } System.out.println(System.currentTimeMillis()-s); s = System.currentTimeMillis(); string_concat(new StringBuilder(),0); System.out.println(System.currentTimeMillis()-s); } I ran the program multiple time, and the recursive one always ends up 3-4 times faster than the iterative one. What could be the main reason there that is causing the iterative one slower ?

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  • Emacs hide/show support for C++ triple-slash Doxygen markup?

    - by jsyjr
    I use Doxygen's triple-slash syntax to markup my C++ code. There are two important cases which arise: 1) block markup comments which are the sole element on the line and may or may not begin flush left; e.g. class foo /// A one sentence brief description of foo. The elaboration can /// continue on for many lines. { ... }; void foo::bar /// A one sentence brief description of bar. The elaboration can /// continue on for many lines. () const { ... } 2) trailing markup comments which always follow some number of C++ tokens earlier on the first line but may still spill over onto subsequent lines; e.g. class foo { int _var1; ///< A brief description of _var1. int _var2; ///< A brief description of _var2 ///< requiring additional lines. } void foo::bar ( int arg1 ///< A brief description of arg1. , int arg2 ///< A brief description of arg2 ///< requiring additional lines. ) const { ... } I wonder what hide/show support exists to deal with these conventions. The most important cases are the block markup comments. Ideally I would like to be able to eliminate these altogether, meaning that I would prefer not to waste a line simply to indicate presence of a folded block markup comment. Instead I would like a fringe marker, a la http://www.emacswiki.org/emacs/hideshowvis.el /john

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  • Is it possible to have a cell in table1 "point to" a cell in table2?

    - by Lewray
    I have a hierarchical structure in a database driven software application. Each row in parentTable 'owns' a number of rows in childTable. If the childTable does not have a value set in columnA then it should return the value specified in the appropriate row of parentTable columnB. Is it possible to implement a pointer or cell reference somehow so that I do not have to copy values from parent to child. (A change in parent could result in a large number of changes in child). If this is not possible, could anyone suggest a different approach?

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  • C++ - Creating a god object

    - by Greg Kritzman
    Hypothetical situation that I'm struggling to get my head past. HoldsFooBar.h: #include "foo.h" #include "bar.h" class HoldsFooBar{ foo F; bar B; }; foo.h: //includes? class foo{ HoldsFooBar *H; void Baz(); }; bar.h: //includes? class bar{ HoldsFooBar *H; void Qux(); }; I'm trying to get F to get a hold of B. In all other languages I've worked with, I would be able to H->B.Qux();, but I'm totally lost in C++. At the includes lines in foo.h and bar.h, it seems like my options are to forward-declare class HoldsFooBar; but then I can only access H, and F and B cannot see each other. Likewise, I can #include "HoldsFooBar.h" but because of my include guards, something ends up not getting linked properly, so the program doesn't run. Is what I'm trying to do even possible? Thank you very much! Any help would be appreciated!

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  • android listview order changed when called notifyDataSetChanged

    - by 9nix00
    hi,all. when I use notifyDataSetChanged(), the listview display order will be change . like this 3 2 1 when current activy was created. but when I change the data. it will be 1 2 3 I don't want the order changed and i dont understand why its happening. This is a piece of code from my adapter class public static class ItemAdapter extends BaseAdapter { private String[] mData; private LayoutInflater mInflater; // I called this method to change data public void setEditText(int position, final String item) { mData[position] = item; notifyDataSetChanged(); } } I change data at some dialog like this builder = new AlertDialog.Builder(ct); builder.setTitle(R.string.pickStatus) .setView(edBuffer) .setPositiveButton(R.string.save, new DialogInterface.OnClickListener() { @Override public void onClick( DialogInterface dialog, int id) { // TODO Auto-generated method stub canPop = true; final String tmp = edBuffer.getText().toString(); KbonezLog.e(String.format( "set into key %d", key)); //use mData key to set value setEditText(key, tmp); dialog.dismiss(); }})

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  • Getting information from servlet created html

    - by user541597
    I have a servlet that creates an html text box and then redirects to another servlet on submit. How can I access the value of the html text box from the new servlet? I am able to access servlet variables from the new servlet but I am not aware of how to access the value of the html generated code. thanks, Here is the servlet that gets the text input public class ServletB extends HttpServlet { public void doGet(HttpServletRequest request, HttpServletResponse response) throws IOException, ServletException { response.setContentType("text/html"); String value = System.getProperty("card"); PrintWriter out = response.getWriter(); out.println("<center><h1>Your preffered method of payment is "+value+"</h1><br />"); out.println("Please Enter Card Number<input type =\"text\" name = \"number\"/><form action=\"http://codd.cs.gsu.edu:9999/cpereyra183/servlet/ServletC\"><input type =\"submit\" value=\"Continue\" /><input type=\"button\" value=\"Cancel\" /></center>"); } }} This is the servlet the first servlet redirects to all I do is try to do is output the text input public class ServletC extends HttpServlet { public void doGet(HttpServletRequest request, HttpServletResponse response) throws IOException, ServletException { response.setContentType("text/html"); String value = System.getProperty("card"); PrintWriter out = response.getWriter(); out.println(request.getParameter("number")); } }

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  • Problems in Binary Search Tree

    - by user2782324
    This is my first ever trial at implementing the BST, and I am unable to get it done. Please help The problem is that When I delete the node if the node is in the right subtree from the root or if its a right child in the left subtree, then it works fine. But if the node is in the left subtree from root and its any left child, then it does not get deleted. Can someone show me what mistake am I doing?? the markedNode here gets allocated to the parent node of the node to be deleted. the minValueNode here gets allocated to a node whose left value child is the smallest value and it will be used to replace the value to be deleted. package DataStructures; class Node { int value; Node rightNode; Node leftNode; } class BST { Node rootOfTree = null; public void insertintoBST(int value) { Node markedNode = rootOfTree; if (rootOfTree == null) { Node newNode = new Node(); newNode.value = value; rootOfTree = newNode; newNode.rightNode = null; newNode.leftNode = null; } else { while (true) { if (value >= markedNode.value) { if (markedNode.rightNode != null) { markedNode = markedNode.rightNode; } else { Node newNode = new Node(); newNode.value = value; markedNode.rightNode = newNode; newNode.rightNode = null; newNode.leftNode = null; break; } } if (value < markedNode.value) { if (markedNode.leftNode != null) { markedNode = markedNode.leftNode; } else { Node newNode = new Node(); newNode.value = value; markedNode.leftNode = newNode; newNode.rightNode = null; newNode.leftNode = null; break; } } } } } public void searchBST(int value) { Node markedNode = rootOfTree; if (rootOfTree == null) { System.out.println("Element Not Found"); } else { while (true) { if (value > markedNode.value) { if (markedNode.rightNode != null) { markedNode = markedNode.rightNode; } else { System.out.println("Element Not Found"); break; } } if (value < markedNode.value) { if (markedNode.leftNode != null) { markedNode = markedNode.leftNode; } else { System.out.println("Element Not Found"); break; } } if (value == markedNode.value) { System.out.println("Element Found"); break; } } } } public void deleteFromBST(int value) { Node markedNode = rootOfTree; Node minValueNode = null; if (rootOfTree == null) { System.out.println("Element Not Found"); return; } if (rootOfTree.value == value) { if (rootOfTree.leftNode == null && rootOfTree.rightNode == null) { rootOfTree = null; return; } else if (rootOfTree.leftNode == null ^ rootOfTree.rightNode == null) { if (rootOfTree.rightNode != null) { rootOfTree = rootOfTree.rightNode; return; } else { rootOfTree = rootOfTree.leftNode; return; } } else { minValueNode = rootOfTree.rightNode; if (minValueNode.leftNode == null) { rootOfTree.rightNode.leftNode = rootOfTree.leftNode; rootOfTree = rootOfTree.rightNode; } else { while (true) { if (minValueNode.leftNode.leftNode != null) { minValueNode = minValueNode.leftNode; } else { break; } } // Minvalue to the left of minvalue node rootOfTree.value = minValueNode.leftNode.value; // The value has been swapped if (minValueNode.leftNode.leftNode == null && minValueNode.leftNode.rightNode == null) { minValueNode.leftNode = null; } else { if (minValueNode.leftNode.leftNode != null) { minValueNode.leftNode = minValueNode.leftNode.leftNode; } else { minValueNode.leftNode = minValueNode.leftNode.rightNode; } // Minvalue deleted } } } } else { while (true) { if (value > markedNode.value) { if (markedNode.rightNode != null) { if (markedNode.rightNode.value == value) { break; } else { markedNode = markedNode.rightNode; } } else { System.out.println("Element Not Found"); return; } } if (value < markedNode.value) { if (markedNode.leftNode != null) { if (markedNode.leftNode.value == value) { break; } else { markedNode = markedNode.leftNode; } } else { System.out.println("Element Not Found"); return; } } } // Parent of the required element found // //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// if (markedNode.rightNode != null) { if (markedNode.rightNode.value == value) { if (markedNode.rightNode.rightNode == null && markedNode.rightNode.leftNode == null) { markedNode.rightNode = null; return; } else if (markedNode.rightNode.rightNode == null ^ markedNode.rightNode.leftNode == null) { if (markedNode.rightNode.rightNode != null) { markedNode.rightNode = markedNode.rightNode.rightNode; return; } else { markedNode.rightNode = markedNode.rightNode.leftNode; return; } } else { if (markedNode.rightNode.value == value) { minValueNode = markedNode.rightNode.rightNode; } else { minValueNode = markedNode.leftNode.rightNode; } if (minValueNode.leftNode == null) { // MinNode has no left value markedNode.rightNode = minValueNode; return; } else { while (true) { if (minValueNode.leftNode.leftNode != null) { minValueNode = minValueNode.leftNode; } else { break; } } // Minvalue to the left of minvalue node if (markedNode.leftNode != null) { if (markedNode.leftNode.value == value) { markedNode.leftNode.value = minValueNode.leftNode.value; } } if (markedNode.rightNode != null) { if (markedNode.rightNode.value == value) { markedNode.rightNode.value = minValueNode.leftNode.value; } } // MarkedNode exchanged if (minValueNode.leftNode.leftNode == null && minValueNode.leftNode.rightNode == null) { minValueNode.leftNode = null; } else { if (minValueNode.leftNode.leftNode != null) { minValueNode.leftNode = minValueNode.leftNode.leftNode; } else { minValueNode.leftNode = minValueNode.leftNode.rightNode; } // Minvalue deleted } } } // //////////////////////////////////////////////////////////////////////////////////////////////////////////////// if (markedNode.leftNode != null) { if (markedNode.leftNode.value == value) { if (markedNode.leftNode.rightNode == null && markedNode.leftNode.leftNode == null) { markedNode.leftNode = null; return; } else if (markedNode.leftNode.rightNode == null ^ markedNode.leftNode.leftNode == null) { if (markedNode.leftNode.rightNode != null) { markedNode.leftNode = markedNode.leftNode.rightNode; return; } else { markedNode.leftNode = markedNode.leftNode.leftNode; return; } } else { if (markedNode.rightNode.value == value) { minValueNode = markedNode.rightNode.rightNode; } else { minValueNode = markedNode.leftNode.rightNode; } if (minValueNode.leftNode == null) { // MinNode has no left value markedNode.leftNode = minValueNode; return; } else { while (true) { if (minValueNode.leftNode.leftNode != null) { minValueNode = minValueNode.leftNode; } else { break; } } // Minvalue to the left of minvalue node if (markedNode.leftNode != null) { if (markedNode.leftNode.value == value) { markedNode.leftNode.value = minValueNode.leftNode.value; } } if (markedNode.rightNode != null) { if (markedNode.rightNode.value == value) { markedNode.rightNode.value = minValueNode.leftNode.value; } } // MarkedNode exchanged if (minValueNode.leftNode.leftNode == null && minValueNode.leftNode.rightNode == null) { minValueNode.leftNode = null; } else { if (minValueNode.leftNode.leftNode != null) { minValueNode.leftNode = minValueNode.leftNode.leftNode; } else { minValueNode.leftNode = minValueNode.leftNode.rightNode; } // Minvalue deleted } } } } // //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// } } } } } } public class BSTImplementation { public static void main(String[] args) { BST newBst = new BST(); newBst.insertintoBST(19); newBst.insertintoBST(13); newBst.insertintoBST(10); newBst.insertintoBST(20); newBst.insertintoBST(5); newBst.insertintoBST(23); newBst.insertintoBST(28); newBst.insertintoBST(16); newBst.insertintoBST(27); newBst.insertintoBST(9); newBst.insertintoBST(4); newBst.insertintoBST(22); newBst.insertintoBST(17); newBst.insertintoBST(30); newBst.insertintoBST(40); newBst.deleteFromBST(5); newBst.deleteFromBST(4); newBst.deleteFromBST(9); newBst.deleteFromBST(10); newBst.deleteFromBST(13); newBst.deleteFromBST(16); newBst.deleteFromBST(17); newBst.searchBST(5); newBst.searchBST(4); newBst.searchBST(9); newBst.searchBST(10); newBst.searchBST(13); newBst.searchBST(16); newBst.searchBST(17); System.out.println(); newBst.deleteFromBST(20); newBst.deleteFromBST(23); newBst.deleteFromBST(27); newBst.deleteFromBST(28); newBst.deleteFromBST(30); newBst.deleteFromBST(40); newBst.searchBST(20); newBst.searchBST(23); newBst.searchBST(27); newBst.searchBST(28); newBst.searchBST(30); newBst.searchBST(40); } }

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  • Ctrl Alt Left/Right moves mouse - how to find responsible software?

    - by Unimatrix02
    Hi, I've got a bit of a strange problem. On one of our computers, pressing ctrl + alt + left/right/up/down will move the mouse pointer on the screen, but it's not clear which software makes this happen. It interferes with other software that uses these shortcuts. I've already tried disabling some software, such as WinKey and a Kensington mouse driver, but that didn't make a difference. It's happening on a Windows XP SP3 computer by the way. Does anyone have an idea of how to find the software that traps this shortcut? Suggestions for actual (types of) software that might be doing this are welcome too. Thanks!

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  • Open new UserControl in the mainWindows

    - by user287964
    Hi I have this snippet public partial class Window1 : Window { public Window1() { InitializeComponent(); } private void ToggleButton_Checked(object sender, RoutedEventArgs e) { switch ((sender as Button).Content.ToString()) { case "UserControl 1": AddItemToContainer(new UserControl1()); break; case "UserControl 2": AddItemToContainer(new UserControl2()); break; case "UserControl 3": AddItemToContainer(new UserControl3()); break; default: break; } } void AddItemToContainer(UIElement _myElement) { Grid.SetColumn(_myElement, 1); HostContainer.Children.Add(_myElement); } } } } With this I can open a new userControl in myMainwindow Let’s say something like adding child to myMainWinodw,Now I’m trying to click on a button from my userControl so I open another userControl that take the place of the first one I explain: I have the mainWindows it has 3 button first one to open the first UserControl the second one to open the second userControl and the third to open the last UserControl,imagine that I opened the first UserControl let’s call it UC1, In the UC1 I have a button to open the second userControl (let’s call it UC2) I like that when I clik the button from the UC1 the UC2 is opened and take the place of the UC1 (of course the UC2 is still a child of myMainWinodw) I have alredy try to call the AddItemToContainer methode from other methode but nothing is happened Any suggestion please

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  • Firefox and internet explorer not reponding, but chrome works fine.

    - by Mick
    I have been using multiple browsers successfully for years, but now I seem to have run in to a problem. When I run firefox or IE, they appear to start up, but the mouse pointer just permanently turns into an eggtimer, and I can do nothing else with them. Task manager shows them as "not responding". I then have to use task manager to "end task". I tried re-installing firefox, but that made no difference. Google chrome works fine. Any ideas what could be happening?

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  • Set the amount of rows JList show (Java)

    - by Alex Cheng
    Hi all. Problem: I have a method that creates a list from the parsed ArrayList. I manage to show the list in the GUI, without scrollbar. However, I am having problem setting it to show only the size of ArrayList. Meaning, say if the size is 6, there should only be 6 rows in the shown List. Below is the code that I am using. I tried setting the visibleRowCount as below but it does not work. I tried printing out the result and it shows that the change is made. private void createSuggestionList(ArrayList<String> str) { int visibleRowCount = str.size(); System.out.println("visibleRowCount " + visibleRowCount); listForSuggestion = new JList(str.toArray()); listForSuggestion.setSelectionMode(ListSelectionModel.SINGLE_SELECTION); listForSuggestion.setSelectedIndex(0); listForSuggestion.setVisibleRowCount(visibleRowCount); System.out.println(listForSuggestion.getVisibleRowCount()); listScrollPane = new JScrollPane(listForSuggestion); MouseListener mouseListener = new MouseAdapter() { @Override public void mouseClicked(MouseEvent mouseEvent) { JList theList = (JList) mouseEvent.getSource(); if (mouseEvent.getClickCount() == 2) { int index = theList.locationToIndex(mouseEvent.getPoint()); if (index >= 0) { Object o = theList.getModel().getElementAt(index); System.out.println("Double-clicked on: " + o.toString()); } } } }; listForSuggestion.addMouseListener(mouseListener); textPane.add(listScrollPane); repaint(); } To summarize: I want the JList to show as many rows as the size of the parsed ArrayList, without a scrollbar. Any ideas? Please help. Thanks. Please let me know if a picture of the problem is needed in case I did not phrase my question correctly.

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  • onKeypress Enter Key event on textfield not working in Chrome

    - by rlcrews
    I have a question along the same vein as the one asked here regarding how the enter key is handled in chrome. The effect I am trying to accomplish is to allow the enter key to call a click event of one a button while focus in within the current field. To accomplish this I am using the following code: javascript: <script type="text/javascript"> //attempting to capture keypress for chrome here but this is not working $("#txtContainer").keypress(function (e) { if (e.keyCode == '13') { e.preventDefault(); doClick(buttonname, e); return false; } }); function doClick(buttonName, e) { var key; if (window.event) key = window.event.keyCode; //IE else key = e.which; //firefox if (key == 13) { var btn = document.getElementById(buttonName); if (btn != null) { btn.click(); event.keyCode = 0 } } } </script> within the aspx <form id="form1" runat="server"> <div> <asp:LinkButton ID="newBtn" runat="server" OnClick="btnLogin_Click" Text="ASP Link" /> <asp:TextBox ID="txtContainer" runat="server" Width="100" /> <asp:Label ID="time_lbl" runat="server" /> </div> </form> and within the code behind aspx.cs protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { txtContainer.Attributes.Add("onKeyPress", "doClick('" + newBtn.ClientID + "',event)"); } } public void btnLogin_Click(object sender, EventArgs e) { time_lbl.Text = txtContainer.Text; } The above code works fine in FF and IE however chrome continues to submit the entire form vs. capturing the keypress on the enterkey. Thank you for any suggestions.

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  • Can't declare an abstract method private....

    - by Zombies
    I want to do this, yet I can't. Here is my scenario and rational. I have an abstract class for test cases that has an abstract method called test(). The test() method is to be defined by the subclass; it is to be implemented with logic for a certain application, such as CRMAppTestCase extends CompanyTestCase. I don't want the test() method to be invoked directly, I want the super class to call the test() method while the sub class can call a method which calls this (and does other work too, such as setting a current date-time right before the test is executed for example). Example code: public abstract class CompanyTestCase { //I wish this would compile, but it cannot be declared private private abstract void test(); public TestCaseResult performTest() { //do some work which must be done and should be invoked whenever //this method is called (it would be improper to expect the caller // to perform initialization) TestCaseResult result = new TestCaseResult(); result.setBeginTime(new Date()); long time = System.currentTimeMillis(); test(); //invoke test logic result.setDuration(System.currentTimeMillis() - time); return result; } } Then to extend this.... public class CRMAppTestCase extends CompanyTestCase { public void test() { //test logic here } } Then to call it.... TestCaseResult result = new CRMAppTestCase().performTest();

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  • Call instance method with objc_msgSend

    - by user772349
    I'm trying to use the objc_msgSend method to call some method dynamically. Say I want call some method in Class B from Class A and there are two methods in class B like: - (void) instanceTestWithStr1:(NSString *)str1 str2:(NSString *)str1; + (void) methodTestWithStr1:(NSString *)str1 str2:(NSString *)str1; And I can call the class method like this in Class A successfully: objc_msgSend(objc_getClass("ClassB"), sel_registerName("methodTestWithStr1:str2:"), @"111", @"222"); And I can call the instance method like this in Class A successfully as well: objc_msgSend([[objc_getClass("ClassB") alloc] init], sel_registerName("instanceTestWithStr1:str2:"), @"111", @"222"); But the thing is to get a instance of Class B I have to call "initWithXXXXX:XXXXXX:XXXXXX" instead of "init" so that to pass some necessary parameters to class B to do the init stuff. So I stored a instance of ClassB in class A as variable: self.classBInstance = [[ClassB alloc] initWithXXXXX:XXXXXX:XXXXXX]; And then I call the method like this (successfully): The problem is, I want to call a method by simply applying the classname and the method sel like "ClassName" and "SEL" and then call it dynamically: If it's a class method. then call it like: objc_msgSend(objc_getClass("ClassName"), sel_registerName("SEL")); If it's a instance method, find the existing class instance variable in the calling class then: objc_msgSend([self.classInstance, sel_registerName("SEL")); So I want to know if there is any way to: Check if a class has a given method (I found "responseToSelector" will be the one) Check if a given method in class method or instance method (maybe can use responseToSelector as well) Check if a class has a instance variable of a given class So I can call a instance method like: objc_msgSend(objc_getClassInstance(self, "ClassB"), sel_registerName("SEL"));

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  • How to do a Translate Animation for both axis(X, Y) at the same time?

    - by user1235555
    I am doing something like this in my Storyboard method but not able to achieve the desired result. This animation I want to be played after the page is loaded. private void PhoneApplicationPage_Loaded(object sender, RoutedEventArgs e) { CreateTranslateAnimation(image1); } private void CreateTranslateAnimation(UIElement source) { Storyboard sb = new Storyboard(); DoubleAnimationUsingKeyFrames animationFirstX = new DoubleAnimationUsingKeyFrames(); source.RenderTransform = new CompositeTransform(); Storyboard.SetTargetProperty(animationFirstX, new PropertyPath(CompositeTransform.TranslateXProperty)); Storyboard.SetTarget(animationFirstX, source.RenderTransform); animationFirstX.KeyFrames.Add(new EasingDoubleKeyFrame() { KeyTime = kt1, Value = 20 }); DoubleAnimationUsingKeyFrames animationFirstY = new DoubleAnimationUsingKeyFrames(); source.RenderTransform = new CompositeTransform(); Storyboard.SetTargetProperty(animationFirstY, new PropertyPath(CompositeTransform.TranslateYProperty)); Storyboard.SetTarget(animationFirstY, source.RenderTransform); animationFirstY.KeyFrames.Add(new EasingDoubleKeyFrame() { KeyTime = kt1, Value = 30 }); sb.Children.Add(animationFirstX); sb.Children.Add(animationFirstY); sb.Begin(); } Too cut it short... I want to write .cs code equivalent to this code <Storyboard x:Name="Storyboard1"> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.TranslateX)" Storyboard.TargetName="image1"> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="20"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.TranslateY)" Storyboard.TargetName="image1"> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="30"/> </DoubleAnimationUsingKeyFrames> </Storyboard>

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  • JLabel wont change color twice

    - by Aly
    Hi, I have the following code: public class Test extends JFrame implements ActionListener{ private static final Color TRANSP_WHITE = new Color(new Float(1), new Float(1), new Float(1), new Float(0.5)); private static final Color TRANSP_RED = new Color(new Float(1), new Float(0), new Float(0), new Float(0.1)); private static final Color[] COLORS = new Color[]{ TRANSP_RED, TRANSP_WHITE}; private int index = 0; private JLabel label; private JButton button; public Test(){ super(); setLayout(new BoxLayout(getContentPane(), BoxLayout.Y_AXIS)); label = new JLabel("hello world"); label.setOpaque(true); label.setBackground(TRANSP_WHITE); getContentPane().add(label); button = new JButton("Click Me"); button.addActionListener(this); getContentPane().add(button); pack(); setVisible(true); } @Override public void actionPerformed(ActionEvent e) { if(e.getSource().equals(button)){ label.setBackground(COLORS[index % (COLORS.length - 1)]); } } public static void main(String[] args) { new Test(); } } When I run it I get the label with the TRANSP_WHITE background and then when I click the button this color changes to TRANSP_RED but when I click it again I see no change in color. Does anyone know why? Thanks

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  • how to create an object using self?

    - by Nick
    I thought I understood the use of self while referring to anything in the current class. After encountering this warning and subsequent run failure, I have googled many variants of "define self" or "usage of self" and gotten nowhere. This problem is how to create an object without the warning, and understand why. #import <Cocoa/Cocoa.h> @interface Foo : NSObject { Foo *obj; } -(void)beta; @end #import "Foo.h" @implementation Foo -(void)beta{ obj = [self new]; // 'Foo' may not respond to '-new' } @end Note, if I substitute Foo for self, there's no problem. I thought the class name and self were equivalent, but obviously the compiler doesn't think so. Perhaps an explanation of what's wrong here will not only solve my problem but also enlighten my understanding of the usage of self. Are there any tutorials about proper usage of self? I couldn't find anything beyond something like "self is the receiver of the message," which I didn't help me at all.

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  • Trouble managing events in Flex/actionscript

    - by Zaka
    Hello all, I'm doing some newbie tests, so I decided to capture the keyboard events to move a rectangle. But I don't get the desired result. Unless I click on the TextArea box, I'm not able to capture the event key code. After that, all goes pretty well. I'm using Eclipse 3.3 + Flex 3.0 on Linux. Here's my code: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" enterFrame="enterFrame(event)" keyDown="onKeyDown(event)"> <mx:TextArea id="myText" x="200" y="200" width="100" height="100" /> <mx:Canvas id="myCanvas" x="0" y="0" width="100" height="100" /> <mx:Script> <![CDATA[ public var clearColor : uint = 0xFF456798; public var myPoint : Point = new Point(0,0); public function enterFrame(event:Event):void { myCanvas.graphics.clear(); myCanvas.graphics.beginFill(0xFF344ff0); myCanvas.graphics.drawRect(myPoint.x,myPoint.y,40,40); myCanvas.graphics.endFill(); } public function onKeyDown(event:KeyboardEvent):void { myText.text = "Keycode is: " + event.keyCode + "\n"; switch(event.keyCode) { case 37: //Left myPoint.x -= 1; break; case 38: //Up myPoint.y -= 1; break; case 39: //Right myPoint.x += 1; break; case 40: //Down myPoint.y += 1; break; } } ]]> </mx:Script> </mx:Application>

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  • directory traversal in Java using different regular and enhanced for loops

    - by user3245621
    I have this code to print out all directories and files. I tried to use recursive method call in for loop. With enhanced for loop, the code prints out all the directories and files correctly. But with regular for loop, the code does not work. I am puzzled by the difference between regular and enhanced for loops. public class FileCopy { private File[] childFiles = null; public static void main(String[] args) { FileCopy fileCopy = new FileCopy(); File srcFile = new File("c:\\temp"); fileCopy.copyTree(srcFile); } public void copyTree(File file){ if(file.isDirectory()){ System.out.println(file + " is a directory. "); childFiles = file.listFiles(); /*for(int j=0; j<childFiles.length; j++){ copyTree(childFiles[j]); } This part is not working*/ for(File a: childFiles){ copyTree(a); } return; } else{ System.out.println(file + " is a file. "); return; } } }

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  • Very simple code for number search gives me infinite loop

    - by Joshua
    Hello, I am a newbie Computer Science high school student and I have trouble with a small snippet of code. Basically, my code should perform a basic CLI search in an array of integers. However, what happens is I get what appears to be an infinite loop (BlueJ, the compiler I'm using, gets stuck and I have to reset the machine). I have set break points but I still don't quite get the problem...(I don't even understand most of the things that it tells me) Here's the offending code (assume that "ArrayUtil" works, because it does): import java.util.Scanner; public class intSearch { public static void main(String[] args) { search(); } public static void search() { int[] randomArray = ArrayUtil.randomIntArray(20, 100); Scanner searchInput = new Scanner(System.in); int searchInt = searchInput.nextInt(); if (findNumber(randomArray, searchInt) == -1) { System.out.println("Error"); }else System.out.println("Searched Number: " + findNumber(randomArray, searchInt)); } private static int findNumber(int[] searchedArray, int searchTerm) { for (int i = 0; searchedArray[i] == searchTerm && i < searchedArray.length; i++) { return i; } return -1; } } This has been bugging me for some time now...please help me identify the problem!

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