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  • How do I create a clicked state in a SIlverlight button?

    - by Roy
    How do I create a clicked state in visual state manager for a control that is based on a button control? I tried using a pressed state but once the mouse button is released it reverts back to the original color. I would like to change the color of the button when it is clicked on. I am not looking for a solution in the click event handler because this is a part of a template. Thank you

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  • Cocoa Scripting Bridge and <contents> element

    - by Stephen
    So, the application I'm trying to script has a scripting definition file that includes a <contents> element, which is an "implicitly specified container." The question, how do I get at what's inside this element using Scripting Bridge? Or alternatively, how do I send the Apple Event necessary to retrieve it and then transform what I get back into an SBObject? I already tried: [document nameOfKey] document.nameofKey [document contents] document.contents

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  • Page Refresh problem

    - by Abhi
    I have a jsp in which there are certain buttons when i am clicking on one of those, the page is refreshing but the problem is that I want to show that section of jsp where the button is on which the user has done the on click event...but the section which is coming is the top of the page but I don't want that. Please provide me with a solution to rectify the situation.

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  • Android full Screen flag gives an exception

    - by sukitha
    In my android app I set this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN ); Then my touch screen event doesnt’ work any more. Further Explaining, I have a button and onClick it changes the contentView by setContentView(R.layout.choose_player);. It works fine. But if you take the focus to the button by the trackball(making it yellow) and tap on it, it gives the exception. java.lang.IllegalArgumentException: parameter must be a descendant of this view

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  • wxAuiNotebook - preventing certain tabs from closing

    - by Roy Tang
    I'm experimenting with wx.aui.AuiNotebook; is there a way I can prevent particular tabs from being closed? i.e. I have an app that allows the user to create multiple tabs in an AuiNotebook, but the first 2 tabs are system managed and I don't want them to be closed. Also, in a close event, can I get the window object attached to the tab being closed? (to extract data from it)

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  • addEventListener() isn't detecting KEY_UP nor KEY_DOWN

    - by Zirenth
    My full code is import flash.events.KeyboardEvent; import flash.events.Event; //init some variables var speedX = 0; var speedY = 0; msg.visible = false; var curLevel = 2; var level = new Array(); var flagVar; var won = false; //Adding level platforms for(var i = 0; i < numChildren; i++) { if(getChildAt(i) is platform) { level.push(getChildAt(i).getRect(this)); } if(getChildAt(i) is flag) { flagVar = getChildAt(i).getRect(this); } } //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } addEventListener(Event.ENTER_FRAME, loopAround); function loopAround(e:Event) { //horizontal movement if(kLeft) { speedX = -10; } else if(kRight) { speedX = 10; } else { speedX *= 0.5; } player.x += speedX; //horizontal collision checks for(var i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedX > 0) { player.x = level[i].left - player.width; } if(speedX < 0) { player.x = level[i].right; } speedX = 0; } } //vertical movement speedY += 1; player.y += speedY; var jumpable = false; //Vertical collision for(i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedY > 0) { player.y = level[i].top - player.height; speedY = 0; jumpable = true; } if(speedY < 0) { player.y = level[i].bottom; speedY *= -0.5; } } } //JUMP! if((kUp || kSpace) && jumpable) { speedY=-20; } //Moving camera and other this.x = -player.x + (stage.stageWidth/2); this.y = -player.y + (stage.stageHeight/2); msg.x = player.x - (msg.width/2); msg.y = player.y - (msg.height/2); //Checking win if(player.getRect(this).intersects(flagVar)) { msg.visible = true; won = true; } //Check for next level request if(kSpace && won) { curLevel++; gotoAndStop(curLevel); won = false; } } The section in question is //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } This was working fine last night, but today I moved it to a new keyframe and now it's not working. I'm not getting any errors (even if I debug). It just won't move the character or even show up in output. I'm still quite new to as3, so I don't really know what to do. Thanks in advance. Edit: After playing with it a bit, I've found out that the reason it's not working is due to the menu. The menu has a single button and two text elements, which are fine. The code that I'm using on the menu is this: import flash.events.MouseEvent; stop(); var format:TextFormat = new TextFormat(); format.size = 26; format.bold = true; playGameButton.setStyle("textFormat", format); stage.addEventListener(MouseEvent.CLICK, playGame); function playGame(e:MouseEvent) { if(e.target.name == "playGameButton") { gotoAndStop(2); } } If I use just gotoAndStop(2); it works fine, but with everything else it just goes to the second frame, and nothing else works after that. Edit #2: I've narrowed it down even farther to the if statement itself. if(e.target == playGameButton) if(e.target.name == "playGameButton") Both of those don't work. If I just remove the if statement all together it works perfectly fine.

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  • Click a button on an MS Access form from C# using Access Interop

    - by Az
    Hi, I can connect to the access database and run functions etc from c#, I can even get a hold of the button I need to click, but I can't make it think it's been clicked. nonManagedDb.DoCmd.OpenForm("frmMaintenance", Access.AcFormView.acNormal, MissingVal, Access.AcFormOpenDataMode.acFormReadOnly, Access.AcWindowMode.acWindowNormal, MissingVal); var RunRep = (CommandButton)nonManagedDb.Forms["frmMaintenance"].Controls["btnDailySheetsReport"]; That's as afar as I've gotten with this, I've tried reflection to grab it's event and invoke it but it's classed as a COM object only so that's out.

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  • MySQL: Question about SELECT WHERE AND/OR

    - by Andrew
    I'm trying to write a query that returns the same result from three different events, but I think I am doing it wrong. I can run my query against one event ID and it works. How can I select all three? Here's what I have so far: SELECT * FROM `Registrations` WHERE `Role` = "Attendee" AND `RegistrationStatus_ID` = "1" AND `DigSignature` IS NULL AND `Event_ID` = "147" OR `Event_ID` = "155" OR `Event_ID` = "160"

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  • Detect changes to user input controls in Silverlight?

    - by code
    I have a childwindow with a number of Textboxes, Comboboxes, and DatePickers. I want to know if a user has changed any value in these (to know if I need to save to db) One way I could think of doing this are in the 'on chg' event handlers and set bool. But if a user changes the value, in say a combobox, then changes back to the original this would still be seen as a change. Are there other alternatives? (note the project is not set up as MVVM) Thanks

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  • Jquery child elements

    - by Anton
    When I add event handler to a some elements using query: $('div').mouseover(function () { }); how can I check inside this function next: Have this "DIV"child elements "DIV"? Have this "DIV" child element "DIV" whith height more than 300?

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  • UITableViewCell with 'ball' like calendar App

    - by Stuart Tevendale
    in the iPhone Calendar app, the view to select the calendar for a particular event has a coloured circle next to the calendar name, drawn with a graduated/3D effect of a ball. Does anyone have any sample code for how this is drawn - I can draw a solid circle in the UITableViewCell, but I'm not sure how to get the 3D effect. Thanks.

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  • Question regarding to value/reference type of events

    - by Petr
    Hi, On the MSDN, I have found following: public event EventHandler<MyEventArgs> SampleEvent; public void DemoEvent(string val) { // Copy to a temporary variable to be thread-safe. EventHandler<MyEventArgs> temp = SampleEvent; if (temp != null) temp(this, new MyEventArgs(val)); } I do not understand, "copy to temporary variable", isnt it reference type?

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  • Blackberry (Java) - Setting scrolling be not focused on objects on the screen

    - by paullb
    I have a mainscreen which currently scrolls (and I have the arrows on the right) but the scrolling seems to be focused on the ButtonField objects that I have on the page. Is there any way to set the scrolling to be non-focused scrolling (moving a few pixels each time). Is there a way to set this? Other ideas I have had (which sound hacky so I want to avoid): - Placing NullFields around to scroll - Manually listening to the trackwheelRoll event and moving appropriately

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  • jquery ui datepicker IE reload

    - by matthewb
    I am noticing this issue in IE 7 + 8 $('#event-start-date').datepicker({dateFormat:'DD MM dd yy',minDate:'-0d'}); When you pick the date in IE 7 or 8 the page goes to # and reloads the root page I am using jquery 1.4.0 and ui 1.7.2

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  • how to .call() on the unnamed function in javascript?

    - by Anonymous
    Let's suppose I have button #click, And suppose I bind the on click event as follows: $('#click').click(function(){ alert('own you'+'whatever'+$(this).attr('href')); }); But I want this to refer to some other element, let's say #ahref. If it was a named function I would simply refer it by name: foo.call('#ahref'); How could I use .call() though, if the function is called inline and does not have a name?

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  • Best way in asp.net to force https for an entire site?

    - by theminesgreg
    About 6 months ago I rolled out a site where every request needed to be over https. The only way at the time I could find to ensure that every request to a page was over https was to check it in the page load event. If the request was not over http I would response.redirect("https://mysite.com") Is there a better way -- ideally some setting in the web.config?

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