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  • Android SurfaceView/Canvas flickering after trying to clear it

    - by Mark D
    So I am trying to clear the Canvas using canvas.drawColor(Color.BLACK) but if I just call this once, the display flickers and displays the old drawing which should have been covered up by the drawColor. Here is the important bits of my code - public void update() { //This method is called by a Thread Canvas canvas = holder.lockCanvas(null); if (canvas != null) { onDraw(canvas); } holder.unlockCanvasAndPost(canvas); } @Override protected void onDraw(Canvas canvas) { if (toClear) { canvas.drawColor(Color.BLACK); //if this is not set to change back to false, it does not flicker toClear = false; } //Draw some objects that are moving around } public void clearScreen() { //This method is called when the user pressed a button toClear = true; } After Googling around a litte, I heard about double buffering but came to the understanding that lockCanvas() and unlockCanvasAndPost() should handle this for me. What is going wrong here?

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  • Change Text on Landscape mode with Java Code and not XML (Android)

    - by Chowza
    I wrote my layout entirely in java code because it was just more convenient. (I had a lot of textViews and using for statements were more convenient). However, my TextViews require the day of the week and in portrait mode, I would like to cut the day of the week to a short form. For example, I want "Sunday" to show "Sun" for portrait mode, but "Sunday" for landscape mode. I understand how to do this in XML files, but how do I do it in code? I.e. sample code: LinearLayout parent = new LinearLayout(getApplicationContext()); parent.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT,LayoutParams.MATCH_PARENT)); TextView example = new TextView; example.setLayoutParams(mparams); example.setText("Sunday"); //<--make this "Sun" when in portrait but "Sunday" in landscape parent.addView(example);

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  • Problem in creating Temporary File in android?

    - by Rajapandian
    Hi, In my MediaPlayer application for streaming Video i am using the following code File temp = File.createTempFile("mediaplayertmp", "dat"); while running it throws exceptions like Parent directory of file in not writable:/sdcard/ mediaplayertmp43912.dat I dont how to handle this problem,and i want to know that when we execute that code means where the file will be created.any one knows the solution means please help with some code.

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  • Google app engine-php: script handler

    - by Eve
    I try to create php web app using GAE. In the GAE tutorial, "A script handler executes a PHP script to handle the request that matches the URL pattern. The mapping defines a URL pattern to match, and the script to be executed" Now I want to map the url with the file having same name in the folder, e.g. if the url is /hello.* , it will map the file name hello.php in the folder. And if it is /hello1.*, hello1.php in the folder will be responded to the server. I thought this should be done directly by mapping the name of the url with the name in the folder. But if I left empty for the handler in the app.yaml, I got an error. So I want to know how to set up the handler in app.yaml?

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  • Mystery: How does Google do cross-domain iframe communication?

    - by Shraga
    Hi everyone, When you host Googles web search element on a page, a div is created which incorporates an iframe which points to a Google adsense ads page. However, if there are no ads for the specific query, Google somehow changes the class on YOUR domain to render the div (and iframe) invisible. They are NOT using postMessage, as it also works in IE7. They are also not using the fragment identifier method, as no hash appears in the url. So how do they do it? To check what I'm saying just put the following into a regular html page: <!-- Google Custom Search Element --> <div id="cse" style="width:100%;">Loading</div> <script src="http://www.google.com/jsapi" type="text/javascript"></script> <script type="text/javascript"> google.load('search', '1'); google.setOnLoadCallback(function(){ new google.search.CustomSearchControl().draw('cse'); }, true); </script> and then do a search for "cars" (or anything else that will definitely have ads) and then for "wzxv", which has no ads...

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  • How to enforce unique field value in java Google App Engine

    - by supercobra
    Hello there, I am try to find out how to enforce uniqueness in fields other than the unique id. Example: @PersistenceCapable(identityType = IdentityType.APPLICATION) public class User implements IsSerializable { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Long id; @Persistent private String name; @Persistent private String email; // <= I want this to be unique as well } In the example above, how can I enforce uniqueness of the email value across the database? Daniel

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  • Android - How to approach fall detection algorithm

    - by bobby123
    I want to be able to feature a fairly simple fall detection algorithm in my application. At the moment in onSensorChanged(), I am getting the absolute value of the current x,x,z values and subtracting SensorManager.GRAVITY_EARTH (9.8 m/s) from this. The resulting value has to be bigger than a threshold value 10 times in a row to set a flag saying a fall has been detected by the accelerometer, the threshold value is about 8m/s. Also I'm comparing the orientation of the phone as soon as the threshold has been passed and the orienation of it when the threshold is no longer being passed, this sets another flag saying the orientation sensor has detected a fall. When both flags are set, an event occurs to check is user ok, etc etc. My problem is with the threshold, when the phone is held straight up the absolute value of accelerometer is about 9.8 m/s, but when i hold it still at an angle it can be over 15m/s. This is causing other events to trigger the fall detection, and if i increase the threshold to avoid that, it won't detect falls. Can anyone give me some advice here with what possible values i should use or how to even improve my method? Many thanks.

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  • ontouch - Switching positions of two views(images) in Android

    - by idish
    I've been looking for that 2 days long and haven't found anything related to it. I'll give an example for my goal. Let's say I have 2 images positioned side by side horizontally. I want the user to be able to switch their positions onlongtouch listener. so let's say that the first image was on the left and the second was on the right side, after switching positions between them, the first image would be in the right and the second would be on the left side. Basically, it is just like in the launcher where you can switch apps positions. Please, if anything is not clear for you, I would like to know, and I'll try to explain it better, thank you.

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  • Many-to-Many Relationship (with properties) in Google App Engine for Java

    - by rvandervort
    I understand from the official documentation on unowned relationships that the app must use sets of Key objects on either side of the relationship. This makes perfect sense. Coming from many years of RDBM-style programming, though, I'm pretty confused about how I can model properties of that relationship itself. For example, if I have entities Category and Entry in my many-to-many relationship and would like to persist a dateAdded property, or some other data that are only relevant when both sides of the relationship are known. I suppose it would be possible to create a third class : CategoryEntry that links the two, but this seems like a kludge. What is the proposed way to model this kind of situation ?

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  • Push Notifications in Android Platform

    - by Vinod
    I am looking to write an app which received pushed alerts from a server. I found a couple of methods to do this. 1) SMS - Intercept the incoming SMS and initiate a pull from the server 2) Poll the server periodically Each has its own limitations. SMS- no guarantee on arrival time. Poll may drain the battery. Do you have a better suggestion please?. Thanks much.

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  • when would you use PendingIntent?

    - by Moshik
    Hi, I tried to understand from the api the porpese of PendingIntent, coz sometimes some method i use requires this, i still didnt get the idea right, anyone could exaplin? why cant i juse use context? thanks, moshik

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  • Android setContentView operation

    - by stormin986
    I've read that it's important to call setContentView() early in an activity since it builds the view objects that may be manipulated by subsequent code in onCreate(). In terms of lifecycle, does the view get drawn to screen as soon as setContentView() is called, or does it allow the onCreate() function to build/populate the information in the view objects, and wait to actually draw it after onCreate() completes? Thanks!

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  • Android java assigning 2d array to 3d array

    - by semajhan
    I'm running into problems trying to assign a 2d array to a 3d array, so I thought i'd ask a question about 3d and 2d arrays. Say I have a masterArray[][][] and wanted to put childArray1[][] and childArray2[][] into it. This is how I have done it and was wondering if that is the correct way of applying it: private int[][][] masterArray; private int[][] childArray1 = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 0, 0, 1, 0, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 0, 1, 1, 1, 1, 1, 1, 0, 1}, {1, 0, 1, 1, 1, 1, 0, 1, 0, 1}, {1, 0, 1, 1, 0, 1, 0, 1, 0, 1}, {1, 0, 1, 1, 0, 1, 1, 1, 0, 1}, {1, 0, 1, 1, 1, 1, 1, 1, 0, 1}, {1, 0, 1, 1, 0, 1, 1, 1, 0, 1}, {1, 0, 1, 1, 0, 1, 8, 1, 0, 1}, {1, 0, 7, 1, 1, 1, 0, 1, 0, 1}, {1, 0, 1, 1, 1, 1, 0, 1, 0, 1}, {1, 0, 1, 1, 1, 1, 1, 1, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 9, 0, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1} }; private int[][] childArray2 = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, {1, 1, 1, 1, 7, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 0, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 0, 0, 0, 1, 1, 1}, {1, 1, 1, 9, 1, 1, 8, 0, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, }; Ok, so in my init method I use these some methods to set the child arrays into the master array. What I was curious about was how this exactly works. I assumed the following: masterLevel = new int[MAX_LEVELS][MAP_WIDTH][MAP_HEIGHT]; for (int x = 0; x < MAP_WIDTH; x++) { for (int y = 0; y < MAP_HEIGHT; y++) { masterArray[currentLevel][x][y] = childArray1[x][y]; } } Would that work? In my application things aren't working so I picking out code that I am not 100% sure on.

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  • Android move data between activities

    - by Parhs
    Example I have 4 activities. A B C D A is a list of objects. B C D are used to add a new object. So A calls B then C then D . However C or D have button to 'add the object' When going up from B or C or D to activity A , A should have a List with these objects. Even if user tap back items should be 'saved' However I dont want to start a new Intent at C or D because i dont want user to go back to A and then click again add new item. I have been adviced to keep these data at application object. Is there any other suggestion ?

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  • How does Google manage to serve results so fast?

    - by Quintin Par
    I am building an autocomplete functionality for my site and the Google instant results are my benchmark. When I look at Google, the 50-60 ms response time baffle me. They look insane. In comparison here’s how mine looks like. To give you an idea my results are cached on the load balancer and served from a machine that has httpd slowstart and initcwnd fixed. My site is also behind cloudflare From a server side perspective I don’t think I can do anything more. Can someone help me take this 500 ms response time to 60ms? What more should I be doing to achieve Google level performance?

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  • Android: transparent videos

    - by Danail
    Hi guys, I was wondering if it is possible to run transparent video? (the background should be something else, like a picture, or view, shown from the camera, etc.)? Any idea if this is possible and how it's done? (should I use openGL, or smthn else)? 10x in advance, Danail

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  • Load image blurred Android

    - by Mira
    I'm trying to create a map for a game through an image, where each black pixel is equivalent to a wall, and yellow to flowers(1) and green grass(0) so far i had this image (50x50): http://i.imgur.com/Ydj9Cp2.png the problem here seems to be that, when i read the image on my code, it get's scaled up to 100x100, even tough i have it on the raw folder. I can't let it scale up or down because that will put noise and blur on the image and then the map won't be readable. here i have my code: (...) Bitmap tab=BitmapFactory.decodeResource(resources, com.example.lolitos2.R.raw.mappixel); //tab=Bitmap.createScaledBitmap(tab, 50, 50, false); Log.e("w", tab.getWidth()+"."+tab.getHeight()); for (int i = 0; i < tab.getWidth(); i++) { for (int j = 0; j < tab.getHeight(); j++) { int x = j; int y = i; switch (tab.getPixel(x, y)) { // se o é uma parede case Color.BLACK: getParedes()[x][y] = new Parede(x, y); break; case Color.GREEN: fundo.add(new Passivo(x,y,0)); break; default: fundo.add(new Passivo(x,y,1)); } } } How can i read my image Map without rescaling it?

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