Search Results

Search found 33227 results on 1330 pages for 'open stackoverflow'.

Page 414/1330 | < Previous Page | 410 411 412 413 414 415 416 417 418 419 420 421  | Next Page >

  • Where or what are the instructions for installing FMOD Ex for Linux to use in g++?

    - by Andrey
    I'm looking for the instructions on how to install FMOD. I want to do extra credit for my computer graphics assignment - sound effects. A teammate wants me to go with something simple, and he suggested that I use FMOD Ex. (If you guys can think of something better, do suggest it, but so far FMOD looks more promising compared to SDL, OpenAL, etc.) Right now I'm having a really hard time finding the instructions for installing the latest version of FMOD (audio content creation tool) on Linux Ubuntu 12.04 LTS (32-bit) so that I can use it in g++ with OpenGL. I checked out this YouTube video: http://www.youtube.com/watch?v=avGxNkiAS9g, but it's for Windows. Then, there is a Ubuntu Forums thread which redirected me to this page: https://wiki.debian.org/FMOD, and it has some dated instructions. I've downloaded FMOD Ex v. 4.44.24, which I believe is the latest version. Now I'm looking at eight files: libfmodex.so; libfmodex64.so; libfmodex64-4.44.24.so; libfmodex-4.44.24.so; libfmodexL.so; libfmodexL64.so; libfmodexL64-4.44.24.so; libfmodexL-4.44.24.so ... not knowing what to do. I've looked everywhere I could think of: StackOverflow, here, YouTube, Google, ... and came up with zilch. Please help. Thanks in advance.

    Read the article

  • Recovering a lost website with no backup?

    - by Jeff Atwood
    Unfortunately, our hosting provider experienced 100% data loss, so I've lost all content for two hosted blog websites: http://blog.stackoverflow.com http://www.codinghorror.com (Yes, yes, I absolutely should have done complete offsite backups. Unfortunately, all my backups were on the server itself. So save the lecture; you're 100% absolutely right, but that doesn't help me at the moment. Let's stay focused on the question here!) I am beginning the slow, painful process of recovering the website from web crawler caches. There are a few automated tools for recovering a website from internet web spider (Yahoo, Bing, Google, etc.) caches, like Warrick, but I had some bad results using this: My IP address was quickly banned from Google for using it I get lots of 500 and 503 errors and "waiting 5 minutes…" Ultimately, I can recover the text content faster by hand I've had much better luck by using a list of all blog posts, clicking through to the Google cache and saving each individual file as HTML. While there are a lot of blog posts, there aren't that many, and I figure I deserve some self-flagellation for not having a better backup strategy. Anyway, the important thing is that I've had good luck getting the blog post text this way, and I am definitely able to get the text of the web pages out of the Internet caches. Based on what I've done so far, I am confident I can recover all the lost blog post text and comments. However, the images that go with each blog post are proving…more difficult. Any general tips for recovering website pages from Internet caches, and in particular, places to recover archived images from website pages? (And, again, please, no backup lectures. You're totally, completely, utterly right! But being right isn't solving my immediate problem… Unless you have a time machine…)

    Read the article

  • Experience of Python's “PEP-302 New Import Hooks”

    - by Koichi Sasada
    I'm one of the developers of Ruby (CRuby). We are working on Ruby 2.0 release (planned to release 2012/Feb). Python has "PEP302: New Import Hooks" (2003): This PEP proposes to add a new set of import hooks that offer better customization of the Python import mechanism. Contrary to the current import hook, a new-style hook can be injected into the existing scheme, allowing for a finer grained control of how modules are found and how they are loaded. We are considering introducing a feature similar to PEP302 into Ruby 2.0 (CRuby 2.0). I want to make a proposal which can persuade Matz. Currently, CRuby can load scripts from only file systems in a standard way. If you have any experience or consideration about PEP 302, please share. Example: It's a great spec. No need to change it. It is almost good, but it has this problem... If I could go back to 2003, then I would change the spec to... I'm sorry if such a question is not suitable for here. I posted here because I'm not sure that I can ask this question at python-dev (of course, the list is not for cruby development). This post is moved from http://stackoverflow.com/questions/11188229/experience-of-pythons-pep-302-new-import-hooks.

    Read the article

  • KeyRef &ndash; A Keyboard Shortcut Reference Site

    - by Liam McLennan
    The mouse is like computer training wheels. It makes using a computer easier – but it slows you down. Like many of my peers I am making a effort to learn keyboard shortcuts to reduce my dependence on the mouse. So I have started accumulating browser bookmarks to websites listing keyboard shortcuts for vim and resharper etc. Based on the assumption that I am not the only person who finds this untenable I am considering building the ultimate keyboard shortcut reference site. This is an opportunity for me to improve my rails skills and hopefully contribute something useful to the anti-mouse community. Mockups Shortcuts will be grouped by application, so the first thing a user needs to do is find their application. They do this by typing the application name into a textbox and then selecting from a reducing list of applications. This interface will work like the stackoverflow tags page. Selecting an application will take the user to a page that lists the shortcuts for that application. This page will have a permalink for bookmarking. Shortcuts can be searched by keyword or by using the shortcut.

    Read the article

  • Should Professional Development occur on company time?

    - by jshu
    As a first-time part-time software developer at a small consulting company, I'm struggling to organise time to further my own software development knowledge - whether that's reading a book, keeping up with the popular questions on StackOverflow, researching a technology we're using in-depth, or following the front page of Hacker News. I can see results borne from my self-allocated study time, but listing and demonstrating the skills and knowledge gained through Professional Development is difficult. The company does not have any defined PD policy, and there's a lot of pressure to get something deliverable done now! when working for consultants. I've checked what my coworkers do, and they don't appear to allocate any time to self-improvement; they just work at the problems they're given, looking up specific MSDN references, code samples, and the like as they need them. I realise that PD policy is going to vary across companies of different size and culture, and a company like my own is probably a bit of an edge case. I'd love to hear views and experiences from more seasoned developers; especially those who have to make the PD policy choices in their team or company. I'd also like to learn about the more radical approaches to PD, even if they're completely out there; it's always interesting to see what other people are trying. Not quite a summary, but what I'm trying to ask: Is it common or recommended for companies to allocate PD time? Whose responsibility is it to ensure a developer's knowledge and skills are up to date? Should a part-time work schedule inspire a lower ratio of PD time : work? How can a developer show non-developer coworkers that reading blogs and books is net productive? Is reading blogs and books actually net productive? (references welcomed) Is writing blogs effective as a way of PD? (a recent theme on Hacker News) This is sort of a broad question because I don't know exactly which questions I need to ask here, so any thoughts on relevant issues I haven't addressed are very welcome.

    Read the article

  • Why are we as an industry not more technically critical of our peers? [closed]

    - by Jarrod Roberson
    For example: I still see people in 2011 writing blog posts and tutorials that promote setting the Java CLASSPATH at the OS environment level. I see people writing C and C++ tutorials dated 2009 and newer and the first lines of code are void main(). These are examples, I am not looking for specific answers to the above questions, but to why the culture of accepting sub-par knowledge in the industry is so rampant. I see people posting these same type of empirically wrong suggestions as answers on www.stackoverflow.com and they get lots of up votes and practically no down votes! The ones that get lots of down votes are usually from answering a question that wasn't asked because of lack of reading for comprehension skills, and not incorrect answers per se. Is our industry that ignorant as a whole, I can understand the internet in general being lazy, apathetic and un-informed but our industry should be more on top of things like this and way more critical of people that are promoting bad habits and out-dated techniques and information. If we are really an engineering discipline, why aren't people held to a higher standard as they are in other engineering disciplines? I want to know why people accept bad advice, poor practices as the norm and are not more critical of their peers in the software industry.?

    Read the article

  • What is the Best way to learn c# programming and capability to do anything with C#?

    - by MSU
    I browsed all the answers given in Stackoverflow,i couldn't find my answer that's why i am writing this, so please don't mark this a duplicate. My case i want to get the capability of doing anything in C# from building applications to solving problems. I searched for and tried to read books. Then one of the experts said, reading books will not make any good for you, for learning you have to solve problems i.e. real world problems in C#, he gave me some sample problems, which i previously did in C++, i started doing, but the thing is that i know the internal logic of solving the problem or the algorithm to solve. But i don't know how to imepelement them using C# efficiently. so, the gap is, i can't think in C#, I know the message to passed but don't the exact way to pass it. I did a program to solve a problem, then find out there are much easier ways of doing it wherever i was doing it in tougher way. So, can you guys(C# experts) please enlighten me, what i need to get hold of the language and get the ability to code in C# proficiently?

    Read the article

  • Architectural Composition Languages

    - by C. Lawrence Wenham
    Recently stumbled upon this paper (PDF) talking about ACLs, or Architectural Composition Languages. They're a fusion of two earlier lines of research: Architectural Definition Languages (such as UML) and Object Composition Languages (such as XAML, WWF, or scripting languages). The goal of an ACL is to have a high-level description of a program's architecture which can also be compiled into a runnable program. The high-level description assists automated analysis, while the 'executability' means changes can be tested immediately. You would still author the components of the program in a conventional programming language (C, Java, Python, etc), but they would be composed into a complete program by the ACL. One of the expected benefits is that a program can be ported to a different platform by swapping in "similar but different" components. I've been hankering for something like this for a long time (see this answer I gave on a StackOverflow question a few years ago). The paper mentions that the researchers were working on a language called ACL/1 that initially targeted Java, but would be ported to support .Net as well. However, I can't find any more mention of ACL/1 anywhere. Has there been any more work done on this? Are there any other implementations of the ACL concept that are available for use or experimentation?

    Read the article

  • Installing both lxml 3.1.2 and lxml2 on ubuntu 12.04

    - by wgw
    I asked this on SO: http://stackoverflow.com/questions/19852911/lxml-3-1-2-and-lxml2-both-on-ubuntu/19856674#19856674 But it is perhaps more appropriate for AskUbuntu. So here it is again, reformulated. On the lxml site they suggest that it is possible to have both lxml2 and the newest version of lxml on ubuntu: Using lxml with python-libxml2 If you want to use lxml together with the official libxml2 Python bindings (maybe because one of your dependencies uses it), you must build lxml statically. Otherwise, the two packages will interfere in places where the libxml2 library requires global configuration, which can have any kind of effect from disappearing functionality to crashes in either of the two. To get a static build, either pass the --static-deps option to the setup.py script, or run pip with the STATIC_DEPS or STATICBUILD environment variable set to true, i.e. STATIC_DEPS=true pip install lxml The STATICBUILD environment variable is handled equivalently to the STATIC_DEPS variable, but is used by some other extension packages, too. I am generally confused about how pip packages and ubuntu packages get along, so I hesitate to run STATIC_DEPS=true pip install lxml. Will it damage/confuse my installed lxml2 package? The suggestion on SO was to install the new lxml in a virtualenv. That looks like the best way to go, but the lxml site is suggesting that a dual installation will work also. In general: what happens if I use pip (to get a newer install) for a package that is already installed by apt-get?

    Read the article

  • if/else statements or exceptions

    - by Thaven
    I don't know, that this question fit better on this board, or stackoverflow, but because my question is connected rather to practices, that some specified problem. So, consider an object that does something. And this something can (but should not!) can go wrong. So, this situation can be resolved in two way: first, with exceptions: DoSomethingClass exampleObject = new DoSomethingClass(); try { exampleObject.DoSomething(); } catch (ThisCanGoWrongException ex) { [...] } And second, with if statement: DoSomethingClass exampleObject = new DoSomethingClass(); if(!exampleObject.DoSomething()) { [...] } Second case in more sophisticated way: DoSomethingClass exampleObject = new DoSomethingClass(); ErrorHandler error = exampleObject.DoSomething(); if (error.HasError) { if(error.ErrorType == ErrorType.DivideByPotato) { [...] } } which way is better? In one hand, I heard that exception should be used only for real unexpected situations, and if programist know, that something may happen, he should used if/else. In second hand, Robert C. Martin in his book Clean Code Wrote, that exception are far more object oriented, and more simple to keep clean.

    Read the article

  • What is wrong with my specular phong shading

    - by Thijser
    I'm sorry if this should be placed on stackoverflow instead however seeing as this is graphics related I was hoping you guys could help me: I'm attempting to write a phong shader and currently working on the specular. I came acros the following formula: base*pow(dot(V,R),shininess) and attempted to implement it (V is the posion of the viewer and R the reflective vector). This gave the following result and code: Vec3Df phongSpecular(const Vec3Df & vertexPos, Vec3Df & normal, const Vec3Df & lightPos, const Vec3Df & cameraPos, unsigned int index) { Vec3Df relativeLightPos=(lightPos-vertexPos); relativeLightPos.normalize(); Vec3Df relativeCameraPos= (cameraPos-vertexPos); relativeCameraPos.normalize(); int DotOfNormalAndLight = Vec3Df::dotProduct(normal,relativeLightPos); Vec3Df reflective =(relativeLightPos-(2*DotOfNormalAndLight*normal))*-1; reflective.normalize(); float phongyness= Vec3Df::dotProduct(reflective,relativeCameraPos); if (phongyness<0){ phongyness=0; } float shininess= Shininess[index]; float speculair = powf(phongyness,shininess); return Ks[index]*speculair; } I'm looking for something more like this:

    Read the article

  • Which shopping cart / ecommerce platform to choose?

    - by fabien7474
    I need to build an ecommerce website within a tight budget and schedule. Of course, I have never done that before, so I have googled out what my solutions are and I have concluded that the following were not valid candidates anymore : Magento : Steep learning curve osCommerce : old, bad design, buggy and not user-friendly Zencart, CRE Loaded, CubeCart : based on osCommerce Virtuemart, uberCart, eCart : based on CMS (Joomal, Drupal, WordPress) that is not necessary for my use-case So I finally narrowed down my choices to these solutions : PrestaShop : easy-to-use, great templating engine (smarty) but many modules are not free buy yet indispensable OpenCart : security issues and not a great support from the main developer. See here and here. So, as you can see, I am a little bit confused and if you can help me choosing an easy-to-use, lightweight and cheap (not-necessarily free) ecommerce solution, I would really appreciate. By the way, I am a Java/Grails programmer but I am also familiar with PHP and .NET. (not with Python or Ruby/Rails) EDIT: It seems that this question is more appropriate for the Webmaster StackExchange site. So please move this question to where it belongs (I cannot do that) instead of downvoting it. BTW, I have found out a question quite similar on SO (http://stackoverflow.com/questions/3315638/php-ecommerce-system-which-one-is-easiest-to-modify) which is quite popular.

    Read the article

  • Adding complexity by generalising: how far should you go?

    - by marcog
    Reference question: http://stackoverflow.com/questions/4303813/help-with-interview-question The above question asked to solve a problem for an NxN matrix. While there was an easy solution, I gave a more general solution to solve the more general problem for an NxM matrix. A handful of people commented that this generalisation was bad because it made the solution more complex. One such comment is voted +8. Putting aside the hard-to-explain voting effects on SO, there are two types of complexity to be considered here: Runtime complexity, i.e. how fast does the code run Code complexity, i.e. how difficult is the code to read and understand The question of runtime complexity is something that requires a better understanding of the input data today and what it might look like in the future, taking the various growth factors into account where necessary. The question of code complexity is the one I'm interested in here. By generalising the solution, we avoid having to rewrite it in the event that the constraints change. However, at the same time it can often result in complicating the code. In the reference question, the code for NxN is easy to understand for any competent programmer, but the NxM case (unless documented well) could easily confuse someone coming across the code for the first time. So, my question is this: Where should you draw the line between generalising and keeping the code easy to understand?

    Read the article

  • Workaround for an Xcode/iOS SDK Issue...

    - by Joe Huang
    Hi, everyone: When you are doing ADF Mobile development, and you need to deploy the application to an iOS device, you would need to compile/deploy the app with iOS App Certificates and Provisioning Profile. This means you would need to "Deploy to Package" or "Deploy to iTunes" during deployment, and configure JDeveloper with the proper certificates/profiles. In some instances (exact combination is still not clear), deploy and signing the application to generate the ipa file may fail with similar error message at the end of the deployment log: [01:04:45 PM] Deployment failed due to one or more errors returned by '/usr/bin/xcrun'. The following is a summary of the returned error(s): Command-line execution failed (Return code: 1) error: /usr/bin/codesign --force --preserve-metadata=identifier,entitlements,resource-rules --sign iPhone Distribution: Oracle Corporation --resource-rules=/var/folders/x7/21sjrpx13qj9tq20z14s3j_w0000gn/T/tkROhP11qU/Payload/HelloWorld.app/ResourceRules.plist --entitlements /var/folders/x7/21sjrpx13qj9tq20z14s3j_w0000gn/T/tkROhP11qU/entitlements_plistEINPBkIG /var/folders/x7/21sjrpx13qj9tq20z14s3j_w0000gn/T/tkROhP11qU/Payload/HelloWorld.app failed with error 1. Output: /var/folders/x7/21sjrpx13qj9tq20z14s3j_w0000gn/T/tkROhP11qU/Payload/HelloWorld.app: replacing existing signature Program /usr/bin/codesign returned 1 : [/var/folders/x7/21sjrpx13qj9tq20z14s3j_w0000gn/T/tkROhP11qU/Payload/HelloWorld.app: replacing existing signature This issue is a known issue and is not related to ADF Mobile. The workaround is discussed in this article from StackOverflow. This article refers to the old location of Xcode, so you would need to adjust the paths accordingly. The path for Xcode 4.3 and above would be like: /Applications/Xcode.app/Contents//Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/PackageApplication to this script file. To modify it, you probably can’t use Text Editor. I end up opening a terminal session, changed the file permission, and used vi to update it. Thanks, Oracle ADF Mobile Product Management Team

    Read the article

  • Is micro-optimisation important when coding?

    - by BozKay
    I recently asked a question on stackoverflow.com to find out why isset() was faster than strlen() in php. This raised questions around the importance of readable code and whether performance improvements of micro-seconds in code were worth even considering. My father is a retired programmer, I showed him the responses and he was absolutely certain that if a coder does not consider performance in their code even at the micro level, they are not good programmers. I'm not so sure - perhaps the increase in computing power means we no longer have to consider these kind of micro-performance improvements? Perhaps this kind of considering is up to the people who write the actual language code? (of php in the above case). The environmental factors could be important - the internet consumes 10% of the worlds energy, I wonder how wasteful a few micro-seconds of code is when replicated trillions of times on millions of websites? I'd like to know answers preferably based on facts about programming. Is micro-optimisation important when coding? EDIT : My personal summary of 25 answers, thanks to all. Sometimes we need to really worry about micro-optimisations, but only in very rare circumstances. Reliability and readability are far more important in the majority of cases. However, considering micro-optimisation from time to time doesn't hurt. A basic understanding can help us not to make obvious bad choices when coding such as if (expensiveFunction() && counter < X) Should be if (counter < X && expensiveFunction()) (example from @zidarsk8) This could be an inexpensive function and therefore changing the code would be micro-optimisation. But, with a basic understanding, you would not have to because you would write it correctly in the first place.

    Read the article

  • How to solve my big communication issue and take care in future

    - by Rahul Mehta
    My company had a POC which was done by me,my senior ,my boss and our channel partner team 4 people and our company team done most of coding and first installation of the softwares of the POC was done by channel partner team, and documented the same thing, i had installed on our server, Our comapny team worked very hard. Now we are about to start second stage of POC. But today my boss told me that my senior and channel partner team have issue with me ,regarding my communication. So before considering me on this project they want to resolve this issue or not considered me . I agree i have less communications skills. and I don't ask any question till i need to any one , i prefer to ask on stackoverflow. But i don't know, how this issue is being arise ,i had done all the things they asked , replied to all email and talk on phone. I always obeyed them. I always told them what they asked. what should i do that these type of issue doesn't arrive in future. And now boss told me to prepare a script to talk with my senior to resolve the issue. what should i talk to my senior? I want to work on this project , but i don't want to do so much request to work on this project. How should and what should (Code Documentation , Research Material I done etc . what are docs neccessary for communication with team member )i communication with my team member in future so these kind of issue not arise.

    Read the article

  • Concurrency with listeners and upload: is this solution sound?

    - by cbrulak
    I'm working on an Android app. We have listeners for position data and camera capture which is timed on a background thread (not a service). The timer thread dictates when the image is captured and also when the data is cached in a local sqlite db. So, my question is how to properly store the location data as it comes in based on the listeners and pull that data so that the database can be updated as the camera capture is executed. I can't put the location data into the database as it arrives because it is processed more frequently than the camera images and the camera images are what dominates the architecture at the moment. (Location data is supplement). However I need the location data to get a rough location of the where the image is captured. My first thought was to have singleton store the location data. And have a semaphore on the getInstance method so if the database update is happening (after an image is captured) we don't have an error. The location data can wait for the database update or it can be lost for that particular event it doesn't really matter. What are you thoughts? Am I on the right track? (And is this the right sub-site or would this be better on stackoverflow?)

    Read the article

  • How can I call a URL as a cron job in Webmin?

    - by EmmyS
    (Possibly this belongs on stackoverflow, although it's not really a programming issue since the code works when run directly. If it needs to be moved, though, no problem.) I have a PHP file (which consumers a National Weather Service web service via SOAP, if it matters) that I need to run on a scheduled basis. I'm trying to set up a cron job in Webmin. If I use an absolute path to the file in the Command field, when I run it I get some strange errors: /var/www/html/mysite.com/test/ndfdXMLclient.php: line 1: ?php: No such file or directory /var/www/html/mysite.com/test/ndfdXMLclient.php: line 2: //: is a directory /var/www/html/mysite.com/test/ndfdXMLclient.php: line 3: //DOCUMENTATION: No such file or directory /var/www/html/mysite.com/test/ndfdXMLclient.php: line 4: //: is a directory /var/www/html/mysite.com/test/ndfdXMLclient.php: line 5: syntax error near unexpected token `"running client code",' /var/www/html/mysite.com/test/ndfdXMLclient.php: line 5: `error_log("running client code", 1, "[email protected]");' The actual code in my file for those 5 lines looks like this: <?php // *************************************************************************** //DOCUMENTATION FROM WEATHER.GOV ALL STORED IN xmlClientComments.txt // *************************************************************************** error_log("running client code", 1, "[email protected]"); The code runs perfectly fine when I run it directly in my browser, so why doesn't webmin recognize it as code? (The same thing happens if I enter the actual URL in the command field - http://mysite.com/test/ndfdXMLclient.php.) I've never worked with webmin before; most of our hosts' cron control panels allow cron jobs to run PHP files like this with no issue. Is there some trick to getting webmin to read php as actual php?

    Read the article

  • Storing data for use on Android and Windows Applications

    - by Andy Mepham
    I posted this last night on StackOverflow and was advised to move it over to StackExchange, thank you for taking a moment to look at my question. I'm developing a project proposal for my final year project at University and as I aim to use programming languages I am currently not too familiar with I'm looking for some guidance - I can't include details of my project but hopefully you will understand what I'm after. I'm going to be creating an Android application (in Java) and a Windows Application (in C#) that will ideally access, query and update a remotely hosted Database or set of XML files (this would most likely be over the Internet). I've done some looking around the internet and SQLite seems like a safe-bet for cross-platform manipulation of the database; however I would like to keep the system as lightweight as possible and I'm wondering whether XML files may provide a better alternative? Anyone out there that has experience using SQLite and/or remotely hosted XML for the purposes of Android and/or C# development that could point me in the right direction? If there is an alternative solution other than those I have mentioned I would be interested to hear about them too. Thank you for taking the time to read my question. Edit: The purpose of this application is for a small scale business, the data source would not need to be updated by more than one source but may be view from multiple sources (i.e. through multiple phones and a desktop PC). The database wouldn't be updating masses of data at a time (most likely single rows of a few tables at the most).

    Read the article

  • Best industry to work for as a developer.

    - by The Elite Gentleman
    Hi guys, Hmmm, StackOverflow now warns me of: "The question you're asking appears subjective and is likely to be closed." I've been an avid java (J2SE, JEE) developer for over 5 years now (and I'm not complaining, even though I want to go back to Delphi & C++). My contract has just ended and I'm wondering of possible job to further tackle. I've done banking and insurance industry for all my career (with 1 year on a Fortuner 500 company) and pretty much, banking is the slowest (and boring) industry to work for (IMHO) since they're strict in their business practices (fair enough). The upside is that they pay. My question is: What is the best industry for a developer, who tends to get bored relatively quickly, to work for? Is it also worthwhile for me to do consultancy (and if so, what type of consultancy)? PS There's no gaming industry in South Africa, so suggesting it requires that I have to travel to a country where gaming is alive! I don't see the Community Wiki checkbox, so I don't know how to make this a wiki.

    Read the article

  • Evolution of mainstream programming languages: simplicity versus complexity.

    - by Giorgio
    I had posted this question on http://stackoverflow.com but I was suggested that it may be more appropriate to post it on this forum. I did a quick search on this site and it seems to me that this question has not been asked yet. Please give me a hint if the topic has been raised already by someone else. Update I have rephrased this question, removed personal opinions and made it shorter. I hope in this way it is better suited for this forum. By looking at the recent development of Java (Java 7) and C++ (C++0x) I see that new features are added to these languages. For sure this makes it easier to use certain programming idioms, adding to the productivity of developers. On the other hand, there might be the following risks A language becomes too big, complex, and difficult to understand. It lacks coherence in the design, e.g. if it mixes different paradigms like object-orientation and functional programming, which might not fit well together. Questions: what is more important to you as a developer: to have a rich language that captures a large collection of programming idioms or to have a small language that aims at coherence and simplicity (of course, with a good deal of libraries and tools accompanying it)? Or is it possible to have both? With respect to these issues: How do you judge the current evolutions of main-stream programming languages like Java or C++? Are they becoming too complex, less intuitive? Do they have enough features? Do they need more? Are they still easy enough to understand and use?

    Read the article

  • Unrealscript splitting a string

    - by burntsugar
    Note, this is repost from stackoverflow - I have only just discovered this site :) I need to split a string in Unrealscript, in the same way that Java's split function works. For instance - return the string "foo" as an array of char. I have tried to use the SplitString function: array SplitString( string Source, optional string Delimiter=",", optional bool bCullEmpty ) Wrapper for splitting a string into an array of strings using a single expression. as found at http://udn.epicgames.com/Three/UnrealScriptFunctions.html but it returns the entire String. simulated function wordDraw() { local String inputString; inputString = "trolls"; local string whatwillitbe; local int b; local int x; local array<String> letterArray; letterArray = SplitString(inputString,, false); for (x = 0; x < letterArray.Length; x++) { whatwillitbe = letterArray[x]; `log('it will be '@whatwillitbe); b = letterarray.Length; `log('letterarray length is '@b); `log('letter number '@x); } } Output is: b returns: 1 whatwillitbe returns: trolls However I would like b to return 6 and whatwillitbe to return each character individually. I have had a few answers proposed, however, I would still like to properly understand how the SplitString function works. For instance, if the Delimiter parameter is optional, what does the function use as a delimiter by default?

    Read the article

  • Release/Change management - best aproach

    - by Bob Rivers
    I asked this question an year ago in StackOverflow and never got a good answer. Since Programmers seems to be a better place to ask it, I'll give it a try... What is the better way to work with release management? More specifically what would be the best way to release packages? For example, assuming that you have a relatively stable system, a good quality assurance process (QA), etc. How do you prefer to release new versions? Let's assume that we are talking about a mid to large "centralized" web system (no clients), in-house development. This system can be considered "vital" for a corporate operations. I have a tendency to prefer to do this by releasing packets at regular intervals, not greater than 1 to 3 months. During this period, I will include into the package,fixes and improvements and make the implementation in production environment only once. But I've seen some people who prefer to place small changes in production, but with a greater frequency. The claim of these people is that by doing so, it is easier to identify bugs that have gone through the process of QA: in a package with 10 changes and another with only 1, it is much easier to know what caused the problem in the package with just one change... What is the opinion came from you?

    Read the article

  • Office design and layout for agile development

    - by Adam Eberbach
    (moved from stackoverflow) I have found lot of discussions here on about which keyboard, desk, light or colored background is best - but I can't find one addressing the layout of the whole office. We are a company with about 20 employees moving to a new place, something larger. There are two main development practices going on here with regular combination, the back end people often needing to work with the mobile people to arrange web services. There are about twice as many back end people as mobile people. About half of the back end developers are working on-site at any time and while they are almost never all in the office at once at least 5-10 spaces need to be provided - so most of the time the two groups are about equal. We have the chance to arrange desks, partitions and possibly even walls to make the space good. There won't be cash for dot-com frills like catering or massages but now's the time to be planning to avoid ending up with a bunch of desks in a long line. Joel on Software's Bionic Office is an article I've remembered from way back and it has some good ideas but I* (and more importantly the company's owners) are not completely sold on the privacy idea in an environment where we are supposed to be collaborating. This is another great link - The Ultimate Software Development Office Layout - I hadn't even remembered enclosed meeting rooms until reading this. Does the private office stand in the way of agile development? Is the scrum enough forced contact and if you need to bug someone you should need to get up and knock on their door? What design layouts can you point to and why would you recommend them? *I'm not against closed offices at all but would be happy if some other solution can do just as well. If it can't... well, that's what this question is all about.

    Read the article

  • Google sitemap HrefLang tag without the main site url

    - by Rashmi Pandit
    We have websites with multilingual content. e.g. http://www.example.com/about-us/ http://www.example.com/en-HK/about-us/ http://www.example.com/en-GB/about-us/ http://www.example.com/zn-CH/about-us/ We need to configure the hreflang tags in sitemap for Google to know that there are alternate links for the same pages in different languages. I know for the above example that my sitemap url tag would look like this: <url> <loc>http://www.example.com/about-us</loc> <xhtml:link rel="alternate" hreflang="en-GB" href="http://www.example.com/en-GB/about-us"/> <xhtml:link rel="alternate" hreflang="en-HK" href="http://www.example.com/en-HK/about-us"/> <xhtml:link rel="alternate" hreflang="zn-CH" href="http://www.example.com/zn-CH/about-us"/> <changefreq>daily</changefreq> <priority>0.8</priority> </url> However, if I don't have the main url but just the last three ones with en-HK, en-GB and zn-CH, then how should my url tag look? Should I just skip the loc tag and keep the three xhtml:link tags? Or can I specify any url in the loc tag and put the remaining two in xhtml:link tags? I am new to Google sitemaps. Any help is greatly appreciated. Thanks, Rashmi Edit: From the answer posted on http://stackoverflow.com/questions/18423624/sitemap-for-domain-with-multilanguage-site/18423803#18423803, for my example with sites in en-HK, en-GB and zn-CH, should there be three url tags, with each of them assigned to loc with the other two in xhtml:link?

    Read the article

< Previous Page | 410 411 412 413 414 415 416 417 418 419 420 421  | Next Page >