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  • ADF Hands on Training &ndash; Prerequisites for 22nd March 2011

    - by Grant Ronald
    For those of you coming to the ADF Hands on training on the 22nd March in London, there was a link to the prerequisites.  Unfortunately, in a reshuffle of content on OTN, this page was removed.  So, over the next day or so I’m hoping to the pull together the relevant information into this blog post.  So keep checking back! Firstly, you need to being your laptop with you to do the hands on exercises.  No laptop, no hands on. Recommended 2GB RAM running Microsoft Windows XP SP2, 2003 Server SP2, Vista (32 bit only), Windows 7 or Linux or Mac 2GHz Processor (less will be acceptable but slower) Mozilla Firefox 2.0 or higher, Internet Explorer 7 or higher, Safari 3.0 and higher, Google Chrome 1.0 or higher Winzip or other extracting software Adobe Acrobat reader Flash (if you want to see dynamic graphs in your application) As for software, you will need have installed JDeveloper 11g.  The hands on instructions are based on 11.1.1.2 (or is it 11.1.1.3)! anyway, either of those or 11.1.1.4 would be required. You also need an Oracle database on your machine and access to the HR schema (which should be unlocked).  Don’t expect to have access to a network and VPN to a database. A simple test, unplug your laptop from your corporate network, run up JDev  and select File –> New –> Database connection and make sure you can connect to HR database and see the Emp/Dept etc tables.  If you can do that, you should be good to go. I would strongly recommend ensuring you have this in place before you arrive on Tuesday. Look forward to seeing you there.

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  • Best approach for tracking dependent state

    - by Pace
    Let's pretend I work on a project tracking application. The application is a database backed, server hosted, web application. In this application there are Projects which have many Activities which have many Tasks. A Task has two date fields an originalDueDate and a projectedDueDate. In addition, there are dynamic fields on the Activities and the Projects which indicate whether the Activity or Project is behind schedule based on the projected due dates of the child tasks and various other variables such as remaining buffer time, etc. There are a number of things that can cause the projectedDueDate to change. For example, an employee working on the project may (via a server request) enter in a shipping delay. Alternatively, a site may (via a server request) enter in an unexpected closure. When any of these things occur I need to not only update the projectedDueDate of the Task but also trigger the corresponding Project and Activity to update as well. What is the best way to do this? I've thought of the observer pattern but I don't keep a single copy of all these objects in memory. When a request comes in, I query the Task in from the database, at that point there is no associated Activity in memory that would be a listener. I could remove the ability to query for Tasks and force the application to query first by Project, then by Activity (in context of Project), then by task (in context of Activity) adding the observer relationships at each step but I'm not sure if that is the best way. I could setup a database event listening system so when a Task modified event is dispatched I have a handler which queries for the Activity at that point. I could simply setup a two-way relationship between Task and Activity so that the Task knows about the parent Activity and when the Task updates his state the Task grabs his parent and updates state. Right now I'm stuck considering all the options and am wondering if any single approach (doesn't have to be a listed approach) is jumping out at others as the best approach.

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  • Farseer circle hangs where it's spawned

    - by necrosmash
    I'm currently trying to simply spawn a circle in Farseer. However, it's stuck wherever I spawn it! The game is updating fine, as I can see the circle spinning in place when I spawn it because of how I currently have gravity set up (following code from Game1.cs): // Initialise the screen center for use with // the Level class screenCenter = new Vector2(graphics.GraphicsDevice.Viewport.Width / 2f, graphics.GraphicsDevice.Viewport.Height / 2f); world = new World(new Vector2(20, 20)); currentLevel = new Level1(screenCenter, circleSprite, groundSprite, ref world); Level1 constructor: public Level1(Vector2 screenCenter, Texture2D circleSprite, Texture2D groundSprite, ref World world) { player = new Player(ref world, screenCenter, circleSprite); ground = new Ground(ref world, screenCenter, groundSprite); listLevelItems = new List<LevelItem>(); listLevelItems.Add(player); listLevelItems.Add(ground); } Player constructor: public Player(ref World world, Vector2 screenCenter, Texture2D sprite) { setSprite(sprite); setPosition((screenCenter / MeterInPixels) + new Vector2(0f, 0f)); playerBody = BodyFactory.CreateCircle(world, 96f / (2f * MeterInPixels), 1f, playerPosition); getBody().BodyType = BodyType.Dynamic; // Ball bounce and friction getBody().Restitution = 0.3f; getBody().Friction = 0.5f; } If I use a breakpoint and change the playerBody position while the game is halted, the ball does move, but stays fixed in its new location. Any help would be greatly appreciated.

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  • Rectangular Raycasting?

    - by igrad
    If you've ever played The Swapper, you'll have a good idea of what I'm asking about. I need to check for, and isolate, areas of a rectangle that may intersect with either a circle or another rectangle. These selected areas will receive special properties, and the areas will be non-static, since the intersecting shapes themselves will also be dynamic. My first thought was to use raycasting detection, though I've only seen that in use with circles, or even ellipses. I'm curious if there's a method of using raycasting with a more rectangular approach, or if there's a totally different method already in use to accomplish this task. I would like something more exact than checking in large chunks, and since I'm using SDL2 with a logical renderer size of 1920x1080, checking if each pixel is intersecting is out of the question, as it would slow things down past a playable speed. I already have a multi-shape collision function-template in place, and I could use that, though it only checks if sides or corners are intersecting; it does not compute the overlapping area, or even find the circle's secant line, though I can't imagine it would be overly complex to implement. TL;DR: I need to find and isolate areas of a rectangle that may intersect with a circle or another rectangle without checking every single pixel on-screen.

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  • I need a decent alternative to c++ [closed]

    - by wxiiir
    I've learned php and c++, i will list the things i liked and didn't liked on each of them, how i decided to learn them in the first place and why i feel the need to learn a decent alternative to c++, i'm not a professional programmer and only do projects for myself. PHP - Decided to learn because i wanted to build a dynamic website, that i did and turned out very good, i even coded a 'not so basic' search engine for it that would display the results 'google style' and really fast, pretty cool stuff. PROS - Pretty consistent syntax for all stuff (minor caveats), great functionality, a joy for me to code in it (it seems to 'know' what i want it to do and just does it) CONS - Painfully slow for number crunching (which takes me to c++ that i only learned because i wanted to do some number crunching and it had to be screaming fast) C++ - Learned because number crunching was so slow in php and manipulating large amounts of data was very difficult, i thought, it's popular programming language and all, and tests show that it's fast, the basic stuff resemble php so it shouldn't be hard to pick up PROS - It can be used to virtually anything, very very fast CONS - Although fun to code at the start, if i need to do something out of the ordinary, memory allocation routines, pointer stuff, stack sizes etc... will get me tired really quick, syntax is a bit inconsistent some times (more caveats) I guess that from what i wrote you guys will understand what i'm looking for, there are thousands of languages out there, it's likely that one of them will suit my needs, i've been seeing stuff today and a friend of mine that is a professional programmer tried OCaml and Fortran and said that both are fast for numerical stuff, i've been inclined to test Fortran, but i need some more input because i want to have some other good 'candidates' to choose from, for example the python syntax seemed great to me, but then i found out from some tests that it was a lot slower than c++ and i simply don't want to twiddle my thumbs all day.

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  • How do I generate and post XML in c# [migrated]

    - by user2922687
    I am a new to c# and faced with a similar problem. I need to generate and post XML to a URL but the parameter in the XML fields should dynamic getting inputs from a frontend app. This layout of the XML <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" xmlns:ret="http://xxx.xxx.com"> <soapenv:Header/> <soapenv:Body> <ret:Vend> <DestAccount >?</DestAccount> <Amount>?</Amount> <Msg>?</Msg> <SequenceNo>?</SequenceNo> <DealerNo>?</DealerNo> <Password>?</Password> </ret:Vend> </soapenv:Body> </soapenv:Envelope> Can anyone assist on how I can generate this in c#?

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  • Minimizing use of paper

    - by Abody97
    I've recently faced this problem in a dynamic programming curriculum, and I honestly have no idea about how to determine the appropriate state. You're given N (1 <= N <= 70) paragraphs and M (1 <= M <= N) figures. Each paragraph i requires PL_i (1 <= PL_i <= 100) lines and references at most one figure. Each figure is referenced exactly once (i.e., no two paragraphs can reference the same figure, and for each figure there's a paragraph that references it.) Each figure requires PF_i (1 <= PF_i <= 100) lines. The task is to distribute those figures and paragraphs on paper in the order they're given, where one paper fits for L lines at most. No paragraph or figure is too large to fit on one paper. If a paragraph x placed on paper x_p references a figure y then y must be placed on either the paper x_p - 1 or x_p or x_p + 1. We have to find the minimum number of lines (and thus pages) to allocate in order to distribute all the figures and paragraphs. Any help would be extremely appreciated. Thanks in advance!

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  • Series On Embedded Development (Part 1)

    - by user12612705
    This is the first in a series of entries on developing applications for the embedded environment. Most of this information is relevant to any type of embedded development (and even for desktop and server too), not just Java. This information is based on a talk Hinkmond Wong and I gave at JavaOne 2012 entitled Reducing Dynamic Memory in Java Embedded Applications. One thing to remember when developing embeddded applications is that memory matters. Yes, memory matters in desktop and server environments as well, but there's just plain less of it in embedded devices. So I'm going to be talking about saving this precious resource as well as another precious resource, CPU cycles...and a bit about power too. CPU matters too, and again, in embedded devices, there's just plain less of it. What you'll find, no surprise, is that there's a trade-off between performance and memory. To get better performance, you need to use more memory, and to save more memory, you need to need to use more CPU cycles. I'll be discussing three Memory Reduction Categories: - Optionality, both build-time and runtime. Optionality is about providing options so you can get rid of the stuff you don't need and include the stuff you do need. - Tunability, which is about providing options so you can tune your application by trading performance for size, and vice-versa. - Efficiency, which is about balancing size savings with performance.

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  • Model View Controller² [closed]

    - by user694971
    I am working on a quite complex web application in Go and I tried to stay in an MVC pattern. However, I ended up having a structure isomorphic to this: /boilerplate The usual boilerplate an application needs to survive in the wilderness /db Layer talking to an SQL DB /helpers Helpers /logic Backend logic, not directly affiliated with any routes, sessions etc. /templates View /web Glue between /logic and /templates. In more dynamic languages the size of /web would be next to zero. But Go doesn't exactly have a RoR integrated so I need a lot of helper structures to feed the templates with data, to process GET/POST parameters and session information. I remember once reading about patterns similar to MVC with one extra letter but Wiki-searching I couldn't find it right now. (BTW currently /logic also contains data retrieval from API services to fill some hash maps; this is no simple task, but that probably belongs into the model, right?) So question: is this structure considered sane? Or does it need some bending to be tagged MVC app?

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  • How do I get any number of links to space evenly? [migrated]

    - by Aerodynamo
    Alright, so here is the situation... Say I have a navbar for a site, and I allow users to change the number of links they want on this navbar. This means they could have 3, 5, 10, etc. What I want to do is make it so that if one link is up, it only takes up, say, 1/5th of the space on the navbar. If I weren't using borders, I might do something like: width: 18%; padding: 0 1%; However, I have two problems with this: 1) For 4 buttons, that's fine that it doesn't fill up the whole row. It would look ugly if the links were too wide... but when I have 6 or 7 buttons, it's got huge overflow! 2) Since I have borders, I can't use a percentage value for the borders or the widths, because I can't properly estimate how much of the percentage it will be. Now, I know I don't have to use percentage values, but what I would ideally prefer is that the first button is the smallest possible size necessary for all the other buttons to fit properly, meaning that if I have 950px and 6 links, the first link can be about 150px while the others are 160px... that's fine. I want all the other buttons on the navbar to be equally sized, regardless of how many links there are. I also need for it to accept a border... I figure the way to do this is to put a border in the nested div, so that way it doesn't effect the overall width of the button? This is all well and good, but I'm still plagued by the issue of not being able to design a dynamic site using the style I want if I can't get all the nav buttons to fit the width properly. Are there some js tricks I could use? I don't even know... Thanks

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  • APEX(Oracle Application Express)????~??????????????????????

    - by Yuichi.Hayashi
    APEX??? Oracle APEX??Oracle Database????Web???????????????? Web?????????????????????????????????????????????? Oracle Database???????????APEX????????? ???? ??????????????????????????????????????????????????????????????????????????? Oracle APEX???????JavaScript?AJAX?????????????????????????????????????????????????? ?? Oracle Application Express 4.0??????????? Oracle Database 10.2.0.3???????? Oracle Text???Oracle XML DB????????????? ?????? ??????????????????? ?????? ?????????????????????????????????????? ???????????????????????? ??????(???????) (2011?2??????????) ??????·?? ??????? ??????·??? ??????????? ?????????· ?????????????????????? ??????·??? ???????????????? ??????? (Dynamic Actions) Web???·??????????? ???????· ???????????

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  • How can I build pyv8 from source on FreeBSD against the v8 port?

    - by Utkonos
    I am unable to build pyv8 from source on FreeBSD. I have installed the /usr/ports/lang/v8 port, and I'm running into the following error. It seems that pyv8 wants to build v8 itself even though v8 is already built and installed. How can I point pyv8 to the already installed location of v8? # python setup.py build Found Google v8 base on V8_HOME , update it to the latest SVN trunk at running build ==================== INFO: Installing or updating GYP... -------------------- INFO: Check out GYP from SVN ... DEBUG: make dependencies ERROR: Check out GYP from SVN failed: code=2 DEBUG: "Makefile", line 43: Missing dependency operator "Makefile", line 45: Need an operator "Makefile", line 46: Need an operator "Makefile", line 48: Need an operator "Makefile", line 50: Need an operator "Makefile", line 52: Need an operator "Makefile", line 54: Missing dependency operator "Makefile", line 56: Need an operator "Makefile", line 58: Missing dependency operator "Makefile", line 60: Need an operator "Makefile", line 62: Missing dependency operator "Makefile", line 64: Need an operator "Makefile", line 66: Missing dependency operator "Makefile", line 68: Need an operator "Makefile", line 70: Missing dependency operator "Makefile", line 72: Need an operator "Makefile", line 73: Missing dependency operator "Makefile", line 75: Need an operator "Makefile", line 77: Missing dependency operator "Makefile", line 79: Need an operator "Makefile", line 81: Missing dependency operator "Makefile", line 83: Need an operator "Makefile", line 85: Missing dependency operator "Makefile", line 87: Need an operator "Makefile", line 89: Need an operator "Makefile", line 91: Missing dependency operator "Makefile", line 93: Need an operator "Makefile", line 95: Need an operator "Makefile", line 97: Need an operator "Makefile", line 99: Missing dependency operator "Makefile", line 101: Need an operator "Makefile", line 103: Missing dependency operator "Makefile", line 105: Need an operator "Makefile", line 107: Missing dependency operator "Makefile", line 109: Need an operator "Makefile", line 111: Missing dependency operator "Makefile", line 113: Need an operator "Makefile", line 115: Missing dependency operator "Makefile", line 117: Need an operator Error expanding embedded variable. ==================== INFO: Patching the GYP scripts INFO: patch the Google v8 build/standalone.gypi file to enable RTTI and C++ Exceptions ==================== INFO: building Google v8 with GYP for x64 platform with release mode -------------------- INFO: build v8 from SVN ... DEBUG: make verifyheap=off component=shared_library visibility=on gdbjit=off liveobjectlist=off regexp=native disassembler=off objectprint=off debuggersupport=on extrachecks=off snapshot=on werror=on x64.release ERROR: build v8 from SVN failed: code=2 DEBUG: "Makefile", line 43: Missing dependency operator "Makefile", line 45: Need an operator "Makefile", line 46: Need an operator "Makefile", line 48: Need an operator "Makefile", line 50: Need an operator "Makefile", line 52: Need an operator "Makefile", line 54: Missing dependency operator "Makefile", line 56: Need an operator "Makefile", line 58: Missing dependency operator "Makefile", line 60: Need an operator "Makefile", line 62: Missing dependency operator "Makefile", line 64: Need an operator "Makefile", line 66: Missing dependency operator "Makefile", line 68: Need an operator "Makefile", line 70: Missing dependency operator "Makefile", line 72: Need an operator "Makefile", line 73: Missing dependency operator "Makefile", line 75: Need an operator "Makefile", line 77: Missing dependency operator "Makefile", line 79: Need an operator "Makefile", line 81: Missing dependency operator "Makefile", line 83: Need an operator "Makefile", line 85: Missing dependency operator "Makefile", line 87: Need an operator "Makefile", line 89: Need an operator "Makefile", line 91: Missing dependency operator "Makefile", line 93: Need an operator "Makefile", line 95: Need an operator "Makefile", line 97: Need an operator "Makefile", line 99: Missing dependency operator "Makefile", line 101: Need an operator "Makefile", line 103: Missing dependency operator "Makefile", line 105: Need an operator "Makefile", line 107: Missing dependency operator "Makefile", line 109: Need an operator "Makefile", line 111: Missing dependency operator "Makefile", line 113: Need an operator "Makefile", line 115: Missing dependency operator "Makefile", line 117: Need an operator Error expanding embedded variable. The files that are installed by the v8 port are the following (in /usr/local): bin/d8 include/v8.h include/v8-debug.h include/v8-preparser.h include/v8-profiler.h include/v8-testing.h include/v8stdint.h lib/libv8.so lib/libv8.so.1

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  • nginx: How can I set proxy_* directives only for matching URIs?

    - by Artem Russakovskii
    I've been at this for hours and I can't figure out a clean solution. Basically, I have an nginx proxy setup, which works really well, but I'd like to handle a few urls more manually. Specifically, there are 2-3 locations for which I'd like to set proxy_ignore_headers to Set-Cookie to force nginx to cache them (nginx doesn't cache responses with Set-Cookie as per http://wiki.nginx.org/HttpProxyModule#proxy_ignore_headers). So for these locations, all I'd like to do is set proxy_ignore_headers Set-Cookie; I've tried everything I could think of outside of setting up and duplicating every config value, but nothing works. I tried: Nesting location directives, hoping the inner location which matches on my files would just set this value and inherit the rest, but that wasn't the case - it seemed to ignore anything set in the outer location, most notably proxy_pass and I end up with a 404). Specifying the proxy_cache_valid directive in an if block that matches on $request_uri, but nginx complains that it's not allowed ("proxy_cache_valid" directive is not allowed here). Specifying a variable equal to "Set-Cookie" in an if block, and then trying to set proxy_cache_valid to that variable later, but nginx isn't allowing variables for this case and throws up. It should be so simple - modifying/appending a single directive for some requests, and yet I haven't been able to make nginx do that. What am I missing here? Is there at least a way to wrap common directives in a reusable block and have multiple location blocks refer to it, after adding their own unique bits? Thank you. Just for reference, the main location / block is included below, together with my failed proxy_ignore_headers directive for a specific URI. location / { # Setup var defaults set $no_cache ""; # If non GET/HEAD, don't cache & mark user as uncacheable for 1 second via cookie if ($request_method !~ ^(GET|HEAD)$) { set $no_cache "1"; } if ($http_user_agent ~* '(iphone|ipod|ipad|aspen|incognito|webmate|android|dream|cupcake|froyo|blackberry|webos|s8000|bada)') { set $mobile_request '1'; set $no_cache "1"; } # feed crawlers, don't want these to get stuck with a cached version, especially if it caches a 302 back to themselves (infinite loop) if ($http_user_agent ~* '(FeedBurner|FeedValidator|MediafedMetrics)') { set $no_cache "1"; } # Drop no cache cookie if need be # (for some reason, add_header fails if included in prior if-block) if ($no_cache = "1") { add_header Set-Cookie "_mcnc=1; Max-Age=17; Path=/"; add_header X-Microcachable "0"; } # Bypass cache if no-cache cookie is set, these are absolutely critical for Wordpress installations that don't use JS comments if ($http_cookie ~* "(_mcnc|comment_author_|wordpress_(?!test_cookie)|wp-postpass_)") { set $no_cache "1"; } if ($request_uri ~* wpsf-(img|js)\.php) { proxy_ignore_headers Set-Cookie; } # Bypass cache if flag is set proxy_no_cache $no_cache; proxy_cache_bypass $no_cache; # under no circumstances should there ever be a retry of a POST request, or any other request for that matter proxy_next_upstream off; proxy_read_timeout 86400s; # Point nginx to the real app/web server proxy_pass http://localhost; # Set cache zone proxy_cache microcache; # Set cache key to include identifying components proxy_cache_key $scheme$host$request_method$request_uri$mobile_request; # Only cache valid HTTP 200 responses for this long proxy_cache_valid 200 15s; #proxy_cache_min_uses 3; # Serve from cache if currently refreshing proxy_cache_use_stale updating timeout; # Send appropriate headers through proxy_set_header Host $host; # no need for this proxy_set_header X-Real-IP $remote_addr; # no need for this proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; # Set files larger than 1M to stream rather than cache proxy_max_temp_file_size 1M; access_log /var/log/nginx/androidpolice-microcache.log custom; }

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  • Python in command line runs the wrong version?

    - by Deflect
    I have several versions of Python installed on a Windows 7 computer. I want to run Python 2.7 by default, but for whatever reason, typing python in the command line runs Python version 2.4.5. I've tried adding C:\Python27 to my system path variable as per this question, and manually combed my path variable it to make sure Python 2.4.5 wasn't tossed in there by mistake, but that didn't fix the issue. I have to type in C:\Python27\python.exe every time I want to access the correct version of python I want. What other places can I check? How can I make the command line use the correct version of python? I also found this but it's not for windows. [EDIT] My path (separated by semicolons): C:\Program Files\Common Files\Microsoft Shared\Windows Live; C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live; C:\Windows\system32; C:\Windows; C:\Windows\System32\Wbem; C:\Windows\System32\WindowsPowerShell\v1.0\; C:\Program Files\Dell\DW WLAN Card\Driver; C:\Program Files (x86)\Common Files\Roxio Shared\DLLShared\; C:\Program Files (x86)\Windows Live\Shared; c:\Program Files (x86)\Microsoft SQL Server\100\Tools\Binn\; c:\Program Files\Microsoft SQL Server\100\Tools\Binn\; c:\Program Files\Microsoft SQL Server\100\DTS\Binn\; C:\Program Files\TortoiseGit\bin; C:\Program Files\Java\jdk1.6.0_26\bin; C:\Program Files\Java\jdk1.6.0_21 ; C:\Program Files\IVI Foundation\VISA\Win64\Bin\; C:\Program Files (x86)\IVI Foundation\VISA\WinNT\Bin\; C:\Program Files (x86)\IVI Foundation\VISA\WinNT\Bin; C:\Program Files\WPIJavaCV\OpenCV_2.2.0\bin; C:\Program Files (x86)\LilyPond\usr\bin; C:\Program Files\TortoiseSVN\bin; C:\Program Files (x86)\doxygen\bin; C:\Program Files (x86)\Graphviz 2.28\bin; C:\Users\Michael\bin\Misc\cppcheck\; C:\Program Files (x86)\Git\cmd; C:\Python27\python.exe; C:\Ruby192\bin; C:\Users\Michael\AppData\Roaming\cabal\bin; C:\Python27\; [EDIT 2] Running python spews this out: 'import site' failed; used -v for traceback Python 2.4.5 (#1, Jul 22 2011, 02:01:04) [GCC 4.1.1] on mingw32 Type "help", "copyright", "credits" or "license" for more information. >>> ...and running python --version (as suggested below) seems to be an unrecognized option. (I also tried running python -v, and it appears that Python 2.4 is trying to import libraries from C:\Python27\Lib, and failed due to a syntax error when it encountered a with statement, which was added in later version, I think) Also, I'm not sure if it's significant or not, but the above python version says something about GCC and mingw32, while running C:\python27\python.exe shows this: Python 2.7.2 (default, Jun 12 2011, 15:08:59) [MSC v.1500 32 bit (Intel)] on win32 Type "help", "copyright", "credits" or "license" for more information. >>>>

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  • Hide subdomain AND subdirectory using mod_rewrite?

    - by Jeremy
    I am trying to hide a subdomain and subdirectory from users. I know it may be easier to use a virtual host but will that not change direct links pointing at our site? The site currently resides at http://mail.ctrc.sk.ca/cms/ I want www.ctrc.sk.ca and ctrc.sk.ca to access this folder but still display www.ctrc.sk.ca. If that makes any sense. Here is what our current .htaccess file looks like, we are using Joomla so there already a few rules set up. Help is appreciated. # Helicon ISAPI_Rewrite configuration file # Version 3.1.0.78 ## # @version $Id: htaccess.txt 14401 2010-01-26 14:10:00Z louis $ # @package Joomla # @copyright Copyright (C) 2005 - 2010 Open Source Matters. All rights reserved. # @license http://www.gnu.org/copyleft/gpl.html GNU/GPL # Joomla! is Free Software ## ##################################################### # READ THIS COMPLETELY IF YOU CHOOSE TO USE THIS FILE # # The line just below this section: 'Options +FollowSymLinks' may cause problems # with some server configurations. It is required for use of mod_rewrite, but may already # be set by your server administrator in a way that dissallows changing it in # your .htaccess file. If using it causes your server to error out, comment it out (add # to # beginning of line), reload your site in your browser and test your sef url's. If they work, # it has been set by your server administrator and you do not need it set here. # ##################################################### ## Can be commented out if causes errors, see notes above. #Options +FollowSymLinks # # mod_rewrite in use RewriteEngine On ########## Begin - Rewrite rules to block out some common exploits ## If you experience problems on your site block out the operations listed below ## This attempts to block the most common type of exploit `attempts` to Joomla! # ## Deny access to extension xml files (uncomment out to activate) #<Files ~ "\.xml$"> #Order allow,deny #Deny from all #Satisfy all #</Files> ## End of deny access to extension xml files RewriteCond %{QUERY_STRING} mosConfig_[a-zA-Z_]{1,21}(=|\%3D) [OR] # Block out any script trying to base64_encode crap to send via URL RewriteCond %{QUERY_STRING} base64_encode.*\(.*\) [OR] # Block out any script that includes a <script> tag in URL RewriteCond %{QUERY_STRING} (\<|%3C).*script.*(\>|%3E) [NC,OR] # Block out any script trying to set a PHP GLOBALS variable via URL RewriteCond %{QUERY_STRING} GLOBALS(=|\[|\%[0-9A-Z]{0,2}) [OR] # Block out any script trying to modify a _REQUEST variable via URL RewriteCond %{QUERY_STRING} _REQUEST(=|\[|\%[0-9A-Z]{0,2}) # Send all blocked request to homepage with 403 Forbidden error! RewriteRule ^(.*)$ index.php [F,L] # ########## End - Rewrite rules to block out some common exploits # Uncomment following line if your webserver's URL # is not directly related to physical file paths. # Update Your Joomla! Directory (just / for root) #RewriteBase / ########## Begin - Joomla! core SEF Section # RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !^/index.php RewriteCond %{REQUEST_URI} (/|\.php|\.html|\.htm|\.feed|\.pdf|\.raw|/[^.]*)$ [NC] RewriteRule (.*) index.php RewriteRule .* - [E=HTTP_AUTHORIZATION:%{HTTP:Authorization},L] # ########## End - Joomla! core SEF Section EDIT Yes, mail.ctrc.sk.ca/cms/ is the root directory. Currently the DNS redirects from ctrc.sk.ca and www.ctrc.sk.ca to mail.ctrc.sk.ca/cms. However when it redirects the user still sees the mail.ctrc.sk.ca/cms/ url and I want them to only see www.ctrc.sk.ca.

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  • Apache config that uses two document roots based on whether the requested resource exists in the first

    - by mattalexx
    Background I have a client site that consists of a CakePHP installation and a Magento installation: /web/example.com/ /web/example.com/app/ <== CakePHP /web/example.com/app/webroot/ <== DocumentRoot /web/example.com/app/webroot/store/ <== Magento /web/example.com/config/ <== Site-wide config /web/example.com/vendors/ <== Site-wide libraries The server runs Apache 2.2.3. The problem The whole company has FTP access and got used to clogging up the /web/example.com/, /web/example.com/app/webroot/, and /web/example.com/app/webroot/store/ directories with their own files. Sometimes these files need HTTP access and sometimes they don't. In any case, this mess makes my job harder when it comes to maintaining the site. Code merges, tarring the live code, etc, is very complicated and usually requires a bunch of filters. Abandoned solution At first, I thought I would set up a new subdomain on the same server, move all of their files there, and change their FTP chroot. But that wouldn't work for these reasons: Firstly, I have no idea (and neither do they remember) what marketing materials they've sent out that contain URLs to certain resources they've uploaded to the server, using the main domain, and also using abstract subdomains that use the main virtual host because it has ServerAlias *.example.com. So suddenly having them only use static.example.com isn't feasible. Secondly, The PHP scripts in their projects are potentially very non-portable. I want their files to stay in as similar an environment as they were built as I can. Also, I do not want to debug their code to make it portable. Half-baked solution After some thought, I decided to find a way to section off the actual website files into another directory that they would not touch. The company's uploaded files would stay where they were. This would ensure that I didn't break any of their projects that needed HTTP access. It would look something like this: /web/example.com/ <== A bunch of their files are in here /web/example.com/app/webroot/ <== 1st DocumentRoot; A bunch of their files are in here /web/example.com/app/webroot/store/ <== Some more are in here /web/example.com/site/ <== New dir; Contains only site files /web/example.com/site/app/ <== CakePHP /web/example.com/site/app/webroot/ <== 2nd DocumentRoot /web/example.com/site/app/webroot/store/ <== Magento /web/example.com/site/config/ <== Site-wide config /web/example.com/site/vendors/ <== Site-wide libraries After I made this change, I would not need to pay attention to anything except for the stuff within /web/example.com/site/ and my job would be a lot easier. I would be the only one changing stuff in there. So here's where the Apache magic would happen: I need an HTTP request to http://www.example.com/ to first use /web/example.com/app/webroot/ as the document root. If nothing is found (no miscellaneous uploaded company projects are found), try finding something within /web/example.com/site/app/webroot/. Another thing to keep in mind is, the site might have some problems if the $_SERVER['DOCUMENT_ROOT'] variable reads /web/example.com/app/webroot/ but the actual files are within /web/example.com/site/app/webroot/. It would be better if the DOCUMENT_ROOT environment variable could be /web/example.com/site/app/webroot/ for anything within the /web/example.com/site/app/webroot/ directory. Conclusion Is my half-baked solution possible with Apache 2.2.3? Is there a better way to solve this problem?

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  • NLog Exception Details Renderer

    - by jtimperley
    Originally posted on: http://geekswithblogs.net/jtimperley/archive/2013/07/28/nlog-exception-details-renderer.aspxI recently switch from Microsoft's Enterprise Library Logging block to NLog.  In my opinion, NLog offers a simpler and much cleaner configuration section with better use of placeholders, complemented by custom variables. Despite this, I found one deficiency in my migration; I had lost the ability to simply render all details of an exception into our logs and notification emails. This is easily remedied by implementing a custom layout renderer. Start by extending 'NLog.LayoutRenderers.LayoutRenderer' and overriding the 'Append' method. using System.Text; using NLog; using NLog.Config; using NLog.LayoutRenderers;   [ThreadAgnostic] [LayoutRenderer(Name)] public class ExceptionDetailsRenderer : LayoutRenderer { public const string Name = "exceptiondetails";   protected override void Append(StringBuilder builder, LogEventInfo logEvent) { // Todo: Append details to StringBuilder } }   Now that we have a base layout renderer, we simply need to add the formatting logic to add exception details as well as inner exception details. This is done using reflection with some simple filtering for the properties that are already being rendered. I have added an additional 'Register' method, allowing the definition to be registered in code, rather than in configuration files. This complements by 'LogWrapper' class which standardizes writing log entries throughout my applications. using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using NLog; using NLog.Config; using NLog.LayoutRenderers;   [ThreadAgnostic] [LayoutRenderer(Name)] public sealed class ExceptionDetailsRenderer : LayoutRenderer { public const string Name = "exceptiondetails"; private const string _Spacer = "======================================"; private List<string> _FilteredProperties;   private List<string> FilteredProperties { get { if (_FilteredProperties == null) { _FilteredProperties = new List<string> { "StackTrace", "HResult", "InnerException", "Data" }; }   return _FilteredProperties; } }   public bool LogNulls { get; set; }   protected override void Append(StringBuilder builder, LogEventInfo logEvent) { Append(builder, logEvent.Exception, false); }   private void Append(StringBuilder builder, Exception exception, bool isInnerException) { if (exception == null) { return; }   builder.AppendLine();   var type = exception.GetType(); if (isInnerException) { builder.Append("Inner "); }   builder.AppendLine("Exception Details:") .AppendLine(_Spacer) .Append("Exception Type: ") .AppendLine(type.ToString());   var bindingFlags = BindingFlags.Instance | BindingFlags.Public; var properties = type.GetProperties(bindingFlags); foreach (var property in properties) { var propertyName = property.Name; var isFiltered = FilteredProperties.Any(filter => String.Equals(propertyName, filter, StringComparison.InvariantCultureIgnoreCase)); if (isFiltered) { continue; }   var propertyValue = property.GetValue(exception, bindingFlags, null, null, null); if (propertyValue == null && !LogNulls) { continue; }   var valueText = propertyValue != null ? propertyValue.ToString() : "NULL"; builder.Append(propertyName) .Append(": ") .AppendLine(valueText); }   AppendStackTrace(builder, exception.StackTrace, isInnerException); Append(builder, exception.InnerException, true); }   private void AppendStackTrace(StringBuilder builder, string stackTrace, bool isInnerException) { if (String.IsNullOrEmpty(stackTrace)) { return; }   builder.AppendLine();   if (isInnerException) { builder.Append("Inner "); }   builder.AppendLine("Exception StackTrace:") .AppendLine(_Spacer) .AppendLine(stackTrace); }   public static void Register() { Type definitionType; var layoutRenderers = ConfigurationItemFactory.Default.LayoutRenderers; if (layoutRenderers.TryGetDefinition(Name, out definitionType)) { return; }   layoutRenderers.RegisterDefinition(Name, typeof(ExceptionDetailsRenderer)); LogManager.ReconfigExistingLoggers(); } } For brevity I have removed the Trace, Debug, Warn, and Fatal methods. They are modelled after the Info methods. As mentioned above, note how the log wrapper automatically registers our custom layout renderer reducing the amount of application configuration required. using System; using NLog;   public static class LogWrapper { static LogWrapper() { ExceptionDetailsRenderer.Register(); }   #region Log Methods   public static void Info(object toLog) { Log(toLog, LogLevel.Info); }   public static void Info(string messageFormat, params object[] parameters) { Log(messageFormat, parameters, LogLevel.Info); }   public static void Error(object toLog) { Log(toLog, LogLevel.Error); }   public static void Error(string message, Exception exception) { Log(message, exception, LogLevel.Error); }   private static void Log(string messageFormat, object[] parameters, LogLevel logLevel) { string message = parameters.Length == 0 ? messageFormat : string.Format(messageFormat, parameters); Log(message, (Exception)null, logLevel); }   private static void Log(object toLog, LogLevel logLevel, LogType logType = LogType.General) { if (toLog == null) { throw new ArgumentNullException("toLog"); }   if (toLog is Exception) { var exception = toLog as Exception; Log(exception.Message, exception, logLevel, logType); } else { var message = toLog.ToString(); Log(message, null, logLevel, logType); } }   private static void Log(string message, Exception exception, LogLevel logLevel, LogType logType = LogType.General) { if (exception == null && String.IsNullOrEmpty(message)) { return; }   var logger = GetLogger(logType); // Note: Using the default constructor doesn't set the current date/time var logInfo = new LogEventInfo(logLevel, logger.Name, message); logInfo.Exception = exception; logger.Log(logInfo); }   private static Logger GetLogger(LogType logType) { var loggerName = logType.ToString(); return LogManager.GetLogger(loggerName); }   #endregion   #region LogType private enum LogType { General } #endregion } The following configuration is similar to what is provided for each of my applications. The 'application' variable is all that differentiates the various applications in all of my environments, the rest has been standardized. Depending on your needs to tweak this configuration while developing and debugging, this section could easily be pushed back into code similar to the registering of our custom layout renderer.   <?xml version="1.0"?>   <configuration> <configSections> <section name="nlog" type="NLog.Config.ConfigSectionHandler, NLog"/> </configSections> <nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <variable name="application" value="Example"/> <targets> <target type="EventLog" name="EventLog" source="${application}" log="${application}" layout="${message}${onexception: ${newline}${exceptiondetails}}"/> <target type="Mail" name="Email" smtpServer="smtp.example.local" from="[email protected]" to="[email protected]" subject="(${machinename}) ${application}: ${level}" body="Machine: ${machinename}${newline}Timestamp: ${longdate}${newline}Level: ${level}${newline}Message: ${message}${onexception: ${newline}${exceptiondetails}}"/> </targets> <rules> <logger name="*" minlevel="Debug" writeTo="EventLog" /> <logger name="*" minlevel="Error" writeTo="Email" /> </rules> </nlog> </configuration>   Now go forward, create your custom exceptions without concern for including their custom properties in your exception logs and notifications.

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  • Parallelism in .NET – Part 6, Declarative Data Parallelism

    - by Reed
    When working with a problem that can be decomposed by data, we have a collection, and some operation being performed upon the collection.  I’ve demonstrated how this can be parallelized using the Task Parallel Library and imperative programming using imperative data parallelism via the Parallel class.  While this provides a huge step forward in terms of power and capabilities, in many cases, special care must still be given for relative common scenarios. C# 3.0 and Visual Basic 9.0 introduced a new, declarative programming model to .NET via the LINQ Project.  When working with collections, we can now write software that describes what we want to occur without having to explicitly state how the program should accomplish the task.  By taking advantage of LINQ, many operations become much shorter, more elegant, and easier to understand and maintain.  Version 4.0 of the .NET framework extends this concept into the parallel computation space by introducing Parallel LINQ. Before we delve into PLINQ, let’s begin with a short discussion of LINQ.  LINQ, the extensions to the .NET Framework which implement language integrated query, set, and transform operations, is implemented in many flavors.  For our purposes, we are interested in LINQ to Objects.  When dealing with parallelizing a routine, we typically are dealing with in-memory data storage.  More data-access oriented LINQ variants, such as LINQ to SQL and LINQ to Entities in the Entity Framework fall outside of our concern, since the parallelism there is the concern of the data base engine processing the query itself. LINQ (LINQ to Objects in particular) works by implementing a series of extension methods, most of which work on IEnumerable<T>.  The language enhancements use these extension methods to create a very concise, readable alternative to using traditional foreach statement.  For example, let’s revisit our minimum aggregation routine we wrote in Part 4: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re doing a very simple computation, but writing this in an imperative style.  This can be loosely translated to English as: Create a very large number, and save it in min Loop through each item in the collection. For every item: Perform some computation, and save the result If the computation is less than min, set min to the computation Although this is fairly easy to follow, it’s quite a few lines of code, and it requires us to read through the code, step by step, line by line, in order to understand the intention of the developer. We can rework this same statement, using LINQ: double min = collection.Min(item => item.PerformComputation()); Here, we’re after the same information.  However, this is written using a declarative programming style.  When we see this code, we’d naturally translate this to English as: Save the Min value of collection, determined via calling item.PerformComputation() That’s it – instead of multiple logical steps, we have one single, declarative request.  This makes the developer’s intentions very clear, and very easy to follow.  The system is free to implement this using whatever method required. Parallel LINQ (PLINQ) extends LINQ to Objects to support parallel operations.  This is a perfect fit in many cases when you have a problem that can be decomposed by data.  To show this, let’s again refer to our minimum aggregation routine from Part 4, but this time, let’s review our final, parallelized version: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Here, we’re doing the same computation as above, but fully parallelized.  Describing this in English becomes quite a feat: Create a very large number, and save it in min Create a temporary object we can use for locking Call Parallel.ForEach, specifying three delegates For the first delegate: Initialize a local variable to hold the local state to a very large number For the second delegate: For each item in the collection, perform some computation, save the result If the result is less than our local state, save the result in local state For the final delegate: Take a lock on our temporary object to protect our min variable Save the min of our min and local state variables Although this solves our problem, and does it in a very efficient way, we’ve created a set of code that is quite a bit more difficult to understand and maintain. PLINQ provides us with a very nice alternative.  In order to use PLINQ, we need to learn one new extension method that works on IEnumerable<T> – ParallelEnumerable.AsParallel(). That’s all we need to learn in order to use PLINQ: one single method.  We can write our minimum aggregation in PLINQ very simply: double min = collection.AsParallel().Min(item => item.PerformComputation()); By simply adding “.AsParallel()” to our LINQ to Objects query, we converted this to using PLINQ and running this computation in parallel!  This can be loosely translated into English easily, as well: Process the collection in parallel Get the Minimum value, determined by calling PerformComputation on each item Here, our intention is very clear and easy to understand.  We just want to perform the same operation we did in serial, but run it “as parallel”.  PLINQ completely extends LINQ to Objects: the entire functionality of LINQ to Objects is available.  By simply adding a call to AsParallel(), we can specify that a collection should be processed in parallel.  This is simple, safe, and incredibly useful.

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  • ASP.NET MVC 3: Implicit and Explicit code nuggets with Razor

    - by ScottGu
    This is another in a series of posts I’m doing that cover some of the new ASP.NET MVC 3 features: New @model keyword in Razor (Oct 19th) Layouts with Razor (Oct 22nd) Server-Side Comments with Razor (Nov 12th) Razor’s @: and <text> syntax (Dec 15th) Implicit and Explicit code nuggets with Razor (today) In today’s post I’m going to discuss how Razor enables you to both implicitly and explicitly define code nuggets within your view templates, and walkthrough some code examples of each of them.  Fluid Coding with Razor ASP.NET MVC 3 ships with a new view-engine option called “Razor” (in addition to the existing .aspx view engine).  You can learn more about Razor, why we are introducing it, and the syntax it supports from my Introducing Razor blog post. Razor minimizes the number of characters and keystrokes required when writing a view template, and enables a fast, fluid coding workflow. Unlike most template syntaxes, you do not need to interrupt your coding to explicitly denote the start and end of server blocks within your HTML. The Razor parser is smart enough to infer this from your code. This enables a compact and expressive syntax which is clean, fast and fun to type. For example, the Razor snippet below can be used to iterate a collection of products and output a <ul> list of product names that link to their corresponding product pages: When run, the above code generates output like below: Notice above how we were able to embed two code nuggets within the content of the foreach loop.  One of them outputs the name of the Product, and the other embeds the ProductID within a hyperlink.  Notice that we didn’t have to explicitly wrap these code-nuggets - Razor was instead smart enough to implicitly identify where the code began and ended in both of these situations.  How Razor Enables Implicit Code Nuggets Razor does not define its own language.  Instead, the code you write within Razor code nuggets is standard C# or VB.  This allows you to re-use your existing language skills, and avoid having to learn a customized language grammar. The Razor parser has smarts built into it so that whenever possible you do not need to explicitly mark the end of C#/VB code nuggets you write.  This makes coding more fluid and productive, and enables a nice, clean, concise template syntax.  Below are a few scenarios that Razor supports where you can avoid having to explicitly mark the beginning/end of a code nugget, and instead have Razor implicitly identify the code nugget scope for you: Property Access Razor allows you to output a variable value, or a sub-property on a variable that is referenced via “dot” notation: You can also use “dot” notation to access sub-properties multiple levels deep: Array/Collection Indexing: Razor allows you to index into collections or arrays: Calling Methods: Razor also allows you to invoke methods: Notice how for all of the scenarios above how we did not have to explicitly end the code nugget.  Razor was able to implicitly identify the end of the code block for us. Razor’s Parsing Algorithm for Code Nuggets The below algorithm captures the core parsing logic we use to support “@” expressions within Razor, and to enable the implicit code nugget scenarios above: Parse an identifier - As soon as we see a character that isn't valid in a C# or VB identifier, we stop and move to step 2 Check for brackets - If we see "(" or "[", go to step 2.1., otherwise, go to step 3  Parse until the matching ")" or "]" (we track nested "()" and "[]" pairs and ignore "()[]" we see in strings or comments) Go back to step 2 Check for a "." - If we see one, go to step 3.1, otherwise, DO NOT ACCEPT THE "." as code, and go to step 4 If the character AFTER the "." is a valid identifier, accept the "." and go back to step 1, otherwise, go to step 4 Done! Differentiating between code and content Step 3.1 is a particularly interesting part of the above algorithm, and enables Razor to differentiate between scenarios where an identifier is being used as part of the code statement, and when it should instead be treated as static content: Notice how in the snippet above we have ? and ! characters at the end of our code nuggets.  These are both legal C# identifiers – but Razor is able to implicitly identify that they should be treated as static string content as opposed to being part of the code expression because there is whitespace after them.  This is pretty cool and saves us keystrokes. Explicit Code Nuggets in Razor Razor is smart enough to implicitly identify a lot of code nugget scenarios.  But there are still times when you want/need to be more explicit in how you scope the code nugget expression.  The @(expression) syntax allows you to do this: You can write any C#/VB code statement you want within the @() syntax.  Razor will treat the wrapping () characters as the explicit scope of the code nugget statement.  Below are a few scenarios where we could use the explicit code nugget feature: Perform Arithmetic Calculation/Modification: You can perform arithmetic calculations within an explicit code nugget: Appending Text to a Code Expression Result: You can use the explicit expression syntax to append static text at the end of a code nugget without having to worry about it being incorrectly parsed as code: Above we have embedded a code nugget within an <img> element’s src attribute.  It allows us to link to images with URLs like “/Images/Beverages.jpg”.  Without the explicit parenthesis, Razor would have looked for a “.jpg” property on the CategoryName (and raised an error).  By being explicit we can clearly denote where the code ends and the text begins. Using Generics and Lambdas Explicit expressions also allow us to use generic types and generic methods within code expressions – and enable us to avoid the <> characters in generics from being ambiguous with tag elements. One More Thing….Intellisense within Attributes We have used code nuggets within HTML attributes in several of the examples above.  One nice feature supported by the Razor code editor within Visual Studio is the ability to still get VB/C# intellisense when doing this. Below is an example of C# code intellisense when using an implicit code nugget within an <a> href=”” attribute: Below is an example of C# code intellisense when using an explicit code nugget embedded in the middle of a <img> src=”” attribute: Notice how we are getting full code intellisense for both scenarios – despite the fact that the code expression is embedded within an HTML attribute (something the existing .aspx code editor doesn’t support).  This makes writing code even easier, and ensures that you can take advantage of intellisense everywhere. Summary Razor enables a clean and concise templating syntax that enables a very fluid coding workflow.  Razor’s ability to implicitly scope code nuggets reduces the amount of typing you need to perform, and leaves you with really clean code. When necessary, you can also explicitly scope code expressions using a @(expression) syntax to provide greater clarity around your intent, as well as to disambiguate code statements from static markup. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Creating A SharePoint Parent/Child List Relationship&ndash; SharePoint 2010 Edition

    - by Mark Rackley
    Hey blog readers… It has been almost 2 years since I posted my most read blog on creating a Parent/Child list relationship in SharePoint 2007: Creating a SharePoint List Parent / Child Relationship - Out of the Box And then a year ago I improved on my method and redid the blog post… still for SharePoint 2007: Creating a SharePoint List Parent/Child Relationship – VIDEO REMIX Since then many of you have been asking me how to get this to work in SharePoint 2010, and frankly I have just not had time to look into it. I wish I could have jumped into this sooner, but have just recently began to look at it. Well.. after all this time I have actually come up with two solutions that work, neither of them are as clean as I’d like them to be, but I wanted to get something in your hands that you can start using today. Hopefully in the coming weeks and months I’ll be able to improve upon this further and give you guys some better options. For the most part, the process is identical to the 2007 process, but you have probably found out that the list view web parts in 2010 behave differently, and getting the Parent ID to your new child form can be a pain in the rear (at least that’s what I’ve discovered). Anyway, like I said, I have found a couple of solutions that work. If you know of a better one, please let us know as it bugs me that this not as eloquent as my 2007 implementation. Getting on the same page First thing I’d recommend is recreating this blog: Creating a SharePoint List Parent/Child Relationship – VIDEO REMIX in SharePoint 2010… There are some vague differences, but it’s basically the same…  Here’s a quick video of me doing this in SP 2010: Creating Lists necessary for this blog post Now that you have the lists created, lets set up the New Time form to use a QueryString variable to populate the Parent ID field: Creating parameters in Child’s new item form to set parent ID Did I talk fast enough through both of those videos? Hopefully by now that stuff is old hat to you, but I wanted to make sure everyone could get on the same page.  Okay… let’s get started. Solution 1 – XSLTListView with Javascript This solution is the more elegant of the two, however it does require the use of a little javascript.  The other solution does not use javascript, but it also doesn’t use the pretty new SP 2010 pop-ups.  I’ll let you decide which you like better. The basic steps of this solution are: Inserted a Related Item View Insert a ContentEditorWebPart Insert script in ContentEditorWebPart that pulls the ID from the Query string and calls the method to insert a new item on the child entry form Hide the toolbar from data view to remove “add new item” link. Again, you don’t HAVE to use a CEWP, you could just put the javascript directly in the page using SPD.  Anyway, here is how I did it: Using Related Item View / JavaScript Here’s the JavaScript I used in my Content Editor Web Part: <script type="text/javascript"> function NewTime() { // Get the Query String values and split them out into the vals array var vals = new Object(); var qs = location.search.substring(1, location.search.length); var args = qs.split("&"); for (var i=0; i < args.length; i++) { var nameVal = args[i].split("="); var temp = unescape(nameVal[1]).split('+'); nameVal[1] = temp.join(' '); vals[nameVal[0]] = nameVal[1]; } var issueID = vals["ID"]; //use this to bring up the pretty pop up NewItem2(event,"http://sp2010dev:1234/Lists/Time/NewForm.aspx?IssueID=" + issueID); //use this to open a new window //window.location="http://sp2010dev:1234/Lists/Time/NewForm.aspx?IssueID=" + issueID; } </script> Solution 2 – DataFormWebPart and exact same 2007 Process This solution is a little more of a hack, but it also MUCH more close to the process we did in SP 2007. So, if you don’t mind not having the pretty pop-up and prefer the comforts of what you are used to, you can give this one a try.  The basics steps are: Insert a DataFormWebPart instead of the List Data View Create a Parameter on DataFormWebPart to store “ID” Query String Variable Filter DataFormWebPart using Parameter Insert a link at bottom of DataForm Web part that points to the Child’s new item form and passes in the Parent Id using the Parameter. See.. like I told you, exact same process as in 2007 (except using the DataFormWeb Part). The DataFormWebPart also requires a lot more work to make it look “pretty” but it’s just table rows and cells, and can be configured pretty painlessly.  Here is that video: Using DataForm Web Part One quick update… if you change the link in this solution from: <tr> <td><a href="http://sp2010dev:1234/Lists/Time/NewForm.aspx?IssueID={$IssueIDParam}">Click here to create new item...</a> </td> </tr> to: <tr> <td> <a href="javascript:NewItem2(event,'http://sp2010dev:1234/Lists/Time/NewForm.aspx?IssueID={$IssueIDParam}');">Click here to create new item...</a> </td> </tr> It will open up in the pretty pop up and act the same as solution one… So… both Solutions will now behave the same to the end user. Just depends on which you want to implement. That’s all for now… Remember in both solutions when you have them working, you can make the “IssueID” invisible to users by using the “ms-hidden” class (it’s my previous blog post on the subject up there). That’s basically all there is to it! No pithy or witty closing this time… I am sorry it took me so long to dive into this and I hope your questions are answered. As I become more polished myself I will try to come up with a cleaner solution that will make everyone happy… As always, thanks for taking the time to stop by.

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  • Using the HTML5 &lt;input type=&quot;file&quot; multiple=&quot;multiple&quot;&gt; Tag in ASP.NET

    - by Rick Strahl
    Per HTML5 spec the <input type="file" /> tag allows for multiple files to be picked from a single File upload button. This is actually a very subtle change that's very useful as it makes it much easier to send multiple files to the server without using complex uploader controls. Please understand though, that even though you can send multiple files using the <input type="file" /> tag, the process of how those files are sent hasn't really changed - there's still no progress information or other hooks that allow you to automatically make for a nicer upload experience without additional libraries or code. For that you will still need some sort of library (I'll post an example in my next blog post using plUpload). All the new features allow for is to make it easier to select multiple images from disk in one operation. Where you might have required many file upload controls before to upload several files, one File control can potentially do the job. How it works To create a file input box that allows with multiple file support you can simply do:<form method="post" enctype="multipart/form-data"> <label>Upload Images:</label> <input type="file" multiple="multiple" name="File1" id="File1" accept="image/*" /> <hr /> <input type="submit" id="btnUpload" value="Upload Images" /> </form> Now when the file open dialog pops up - depending on the browser and whether the browser supports it - you can pick multiple files. Here I'm using Firefox using the thumbnail preview I can easily pick images to upload on a form: Note that I can select multiple images in the dialog all of which get stored in the file textbox. The UI for this can be different in some browsers. For example Chrome displays 3 files selected as text next to the Browse… button when I choose three rather than showing any files in the textbox. Most other browsers display the standard file input box and display the multiple filenames as a comma delimited list in the textbox. Note that you can also specify the accept attribute in the <input> tag, which specifies a mime-type to specify what type of content to allow.Here I'm only allowing images (image/*) and the browser complies by just showing me image files to display. Likewise I could use text/* for all text formats registered on the machine or text/xml to only show XML files (which would include xml,xst,xsd etc.). Capturing Files on the Server with ASP.NET When you upload files to an ASP.NET server there are a couple of things to be aware of. When multiple files are uploaded from a single file control, they are assigned the same name. In other words if I select 3 files to upload on the File1 control shown above I get three file form variables named File1. This means I can't easily retrieve files by their name:HttpPostedFileBase file = Request.Files["File1"]; because there will be multiple files for a given name. The above only selects the first file. Instead you can only reliably retrieve files by their index. Below is an example I use in app to capture a number of images uploaded and store them into a database using a business object and EF 4.2.for (int i = 0; i < Request.Files.Count; i++) { HttpPostedFileBase file = Request.Files[i]; if (file.ContentLength == 0) continue; if (file.ContentLength > App.Configuration.MaxImageUploadSize) { ErrorDisplay.ShowError("File " + file.FileName + " is too large. Max upload size is: " + App.Configuration.MaxImageUploadSize); return View("UploadClassic",model); } var image = new ClassifiedsBusiness.Image(); var ms = new MemoryStream(16498); file.InputStream.CopyTo(ms); image.Entered = DateTime.Now; image.EntryId = model.Entry.Id; image.ContentType = "image/jpeg"; image.ImageData = ms.ToArray(); ms.Seek(0, SeekOrigin.Begin); // resize image if necessary and turn into jpeg Bitmap bmp = Imaging.ResizeImage(ms.ToArray(), App.Configuration.MaxImageWidth, App.Configuration.MaxImageHeight); ms.Close(); ms = new MemoryStream(); bmp.Save(ms,ImageFormat.Jpeg); image.ImageData = ms.ToArray(); bmp.Dispose(); ms.Close(); model.Entry.Images.Add(image); } This works great and also allows you to capture input from multiple input controls if you are dealing with browsers that don't support multiple file selections in the file upload control. The important thing here is that I iterate over the files by index, rather than using a foreach loop over the Request.Files collection. The files collection returns key name strings, rather than the actual files (who thought that was good idea at Microsoft?), and so that isn't going to work since you end up getting multiple keys with the same name. Instead a plain for loop has to be used to loop over all files. Another Option in ASP.NET MVC If you're using ASP.NET MVC you can use the code above as well, but you have yet another option to capture multiple uploaded files by using a parameter for your post action method.public ActionResult Save(HttpPostedFileBase[] file1) { foreach (var file in file1) { if (file.ContentLength < 0) continue; // do something with the file }} Note that in order for this to work you have to specify each posted file variable individually in the parameter list. This works great if you have a single file upload to deal with. You can also pass this in addition to your main model to separate out a ViewModel and a set of uploaded files:public ActionResult Edit(EntryViewModel model,HttpPostedFileBase[] uploadedFile) You can also make the uploaded files part of the ViewModel itself - just make sure you use the appropriate naming for the variable name in the HTML document (since there's Html.FileFor() extension). Browser Support You knew this was coming, right? The feature is really nice, but unfortunately not supported universally yet. Once again Internet Explorer is the problem: No shipping version of Internet Explorer supports multiple file uploads. IE10 supposedly will, but even IE9 does not. All other major browsers - Chrome, Firefox, Safari and Opera - support multi-file uploads in their latest versions. So how can you handle this? If you need to provide multiple file uploads you can simply add multiple file selection boxes and let people either select multiple files with a single upload file box or use multiples. Alternately you can do some browser detection and if IE is used simply show the extra file upload boxes. It's not ideal, but either one of these approaches makes life easier for folks that use a decent browser and leaves you with a functional interface for those that don't. Here's a UI I recently built as an alternate uploader with multiple file upload buttons: I say this is my 'alternate' uploader - for my primary uploader I continue to use an add-in solution. Specifically I use plUpload and I'll discuss how that's implemented in my next post. Although I think that plUpload (and many of the other packaged JavaScript upload solutions) are a better choice especially for large uploads, for simple one file uploads input boxes work well enough. The advantage of this solution is that it's very easy to handle on the server side. Any of the JavaScript controls require special handling for uploads which I'll also discuss in my next post.© Rick Strahl, West Wind Technologies, 2005-2012Posted in HTML5  ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • LightDM will not start after stopping it

    - by Sweeters
    I am running Ubuntu 11.10 "Oneiric Ocelot", and in trying to install the nvidia CUDA developer drivers I switched to a virtual terminal (Ctrl-Alt-F5) and stopped lightdm (installation required that no X server instance be running) through sudo service lightdm stop. Re-starting lightdm with sudo service lightdm start did not work: A couple of * Starting [...] lines where displayed, but the process hanged. (I do not remember at which point, but I think it was * Starting System V runlevel compatibility. I manually rebooted my laptop, and ever since booting seems to hang, usually around the * Starting anac(h)ronistic cron [OK] log line (not consistently at that point, though). From that point on, I seem to be able to interact with my system only through a tty session (Ctrl-Alt-F1). I've tried purging and reinstalling both lightdm and gdm, as well as selecting both as the default display managers (through sudo dpkg-reconfigure [lightdm / gdm] or by manually editing /etc/X11/default-display-manager) through both apt-get and aptitude (that shouldn't make a difference anyway) after updating the packages, but the problem persists. Some of the responses I'm getting are the following: After running sudo dpkg-reconfigure lightdm (but not ... gdm) I get the following message: dpkg-maintscript-helper:warning: environment variable DPKG_MATINSCRIPT_NAME missing dpkg-maintscript-helper:warning: environment variable DPKG_MATINSCRIPT_PACKAGE missing After trying sudo service lightdm start or sudo start lightdm I get to see the boot loading screen again but nothing changes. If I go back to the tty shell I see lightdm start/running, process <num> but ps -e | grep lightdm gives no output. After trying sudo service gdm start or sudo starg gdm I get the gdm start/running, process <num> message, and gdm-binary is supposedly an active process, but all that happens is that the screen blinks a couple of times and nothing else. Other candidate solutions that I'd found on the web included running startx but when I try that I get an error output [...] Fatal server error: no screens found [...]. Moreover, I made sure that lightdm-gtk-greeter is installed but that did not help either. Please excuse my not including complete outputs/logs; I am writing this post from another computer and it's hard to manually copy the complete logs. Also, I've seen several posts that had to do with similar problems, but either there was no fix, or the one suggested did not work for me. In closing: Please help! I very much hope to avoid re-installing Ubuntu from scratch! :) Alex @mosi I did not manage to fix the NVIDIA kernel driver as per your instructions. I should perhaps mention that I'm on a Dell XPS15 laptop with an NVIDIA Optimus graphics card, and that I have bumblebee installed (which installs nvidia drivers during its installation, I believe). Issuing the mentioned commands I get the following: ~$uname -r 3.0.0-12-generic ~$lsmod | grep -i nvidia nvidia 11713772 0 ~$dmesg | grep -i nvidia [ 8.980041] nvidia: module license 'NVIDIA' taints kernel. [ 9.354860] nvidia 0000:01:00.0: power state changed by ACPI to D0 [ 9.354864] nvidia 0000:01:00.0: power state changed by ACPI to D0 [ 9.354868] nvidia 0000:01:00.0: enabling device (0006 -> 0007) [ 9.354873] nvidia 0000:01:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 9.354879] nvidia 0000:01:00.0: setting latency timer to 64 [ 9.355052] NVRM: loading NVIDIA UNIX x86_64 Kernel Module 280.13 Wed Jul 27 16:53:56 PDT 2011 Also, running aptitude search nvidia gives me the following: p nvidia-173 - NVIDIA binary Xorg driver, kernel module a p nvidia-173-dev - NVIDIA binary Xorg driver development file p nvidia-173-updates - NVIDIA binary Xorg driver, kernel module a p nvidia-173-updates-dev - NVIDIA binary Xorg driver development file p nvidia-96 - NVIDIA binary Xorg driver, kernel module a p nvidia-96-dev - NVIDIA binary Xorg driver development file p nvidia-96-updates - NVIDIA binary Xorg driver, kernel module a p nvidia-96-updates-dev - NVIDIA binary Xorg driver development file p nvidia-cg-toolkit - Cg Toolkit - GPU Shader Authoring Language p nvidia-common - Find obsolete NVIDIA drivers i nvidia-current - NVIDIA binary Xorg driver, kernel module a p nvidia-current-dev - NVIDIA binary Xorg driver development file c nvidia-current-updates - NVIDIA binary Xorg driver, kernel module a p nvidia-current-updates-dev - NVIDIA binary Xorg driver development file i nvidia-settings - Tool of configuring the NVIDIA graphics dr p nvidia-settings-updates - Tool of configuring the NVIDIA graphics dr v nvidia-va-driver - v nvidia-va-driver - I've tried manually installing (sudo aptitude install <package>) packages nvidia-common and nvidia-settings-updates but to no avail. For example, sudo aptitude install nvidia-settings-updates returns the following log: Reading package lists... Building dependency tree... Reading state information... Reading extended state information... Initializing package states... Writing extended state information... No packages will be installed, upgraded, or removed. 0 packages upgraded, 0 newly installed, 0 to remove and 83 not upgraded. Need to get 0 B of archives. After unpacking 0 B will be used. Writing extended state information... Reading package lists... Building dependency tree... Reading state information... Reading extended state information... Initializing package states... Writing extended state information... The same happens with the Linux headers (i.e. I cannot seem to be able to install linux-headers-3.0.0-12-generic). The output of aptitude search linux-headers is as follows: v linux-headers - v linux-headers - v linux-headers-2.6 - i linux-headers-2.6.38-11 - Header files related to Linux kernel versi i linux-headers-2.6.38-11-generic - Linux kernel headers for version 2.6.38 on i A linux-headers-2.6.38-8 - Header files related to Linux kernel versi i A linux-headers-2.6.38-8-generic - Linux kernel headers for version 2.6.38 on v linux-headers-3 - v linux-headers-3.0 - v linux-headers-3.0 - i A linux-headers-3.0.0-12 - Header files related to Linux kernel versi p linux-headers-3.0.0-12-generic - Linux kernel headers for version 3.0.0 on p linux-headers-3.0.0-12-generic- - Linux kernel headers for version 3.0.0 on p linux-headers-3.0.0-12-server - Linux kernel headers for version 3.0.0 on p linux-headers-3.0.0-12-virtual - Linux kernel headers for version 3.0.0 on p linux-headers-generic - Generic Linux kernel headers p linux-headers-generic-pae - Generic Linux kernel headers v linux-headers-lbm - v linux-headers-lbm - v linux-headers-lbm-2.6 - v linux-headers-lbm-2.6 - p linux-headers-lbm-3.0.0-12-gene - Header files related to linux-backports-mo p linux-headers-lbm-3.0.0-12-gene - Header files related to linux-backports-mo p linux-headers-lbm-3.0.0-12-serv - Header files related to linux-backports-mo p linux-headers-server - Linux kernel headers on Server Equipment. p linux-headers-virtual - Linux kernel headers for virtual machines @heartsmagic I did try purging and reinstalling any nvidia driver packages, but it did not seem to make a difference, My xorg.conf file contains the following: # nvidia-xconfig: X configuration file generated by nvidia-xconfig # nvidia-xconfig: version 280.13 ([email protected]) Wed Jul 27 17:15:58 PDT 2011 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Unknown" HorizSync 28.0 - 33.0 VertRefresh 43.0 - 72.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection

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  • Controlar Autentificaci&oacute;n Crystal Reports

    - by Jason Ulloa
    Para todos los que hemos trabajamos con Crystal Reports, no es un secreto que cuando tratamos de conectar nuestro reporte directamente a la base de datos, se nos viene encima el problema de autenticación. Es decir nuestro reporte al momento de iniciar la carga nos solicita autentificarnos en el servidor y sino lo hacemos, simplemente no veremos el reporte. Esto, además de ser tedioso para los usuarios se convierte en un problema de seguridad bastante grande, de ahí que en la mayoría de los casos se recomienda utilizar dataset. Sin embargo, para todos los que aún sabiendo esto no desean utilizar datasets, sino que, quieren conectar su crystal directamente veremos como implementar una pequeña clase que nos ayudará con esa tarea. Generalmente, cuando trabajamos con una aplicación web, nuestra cadena de conexión esta incluida en el web.config y también en muchas ocasiones contiene los datos como el usuario y password para acceder a la base de datos.  De esta cadena de conexión y estos datos es de los que nos ayudaremos para implementar la autentificación en el reporte. Generalmente, la cadena de conexión se vería así <connectionStrings> <remove name="LocalSqlServer"/> <add name="xxx" connectionString="Data Source=.\SqlExpress;Integrated Security=False;Initial Catalog=xxx;user id=myuser;password=mypass" providerName="System.Data.SqlClient"/> </connectionStrings>   Para nuestro ejemplo, nombraremos a nuestra clase CrystalRules (es solo algo que pensé de momento) 1. Primer Paso Creamos una variable de tipo SqlConnectionStringBuilder, a la cual le asignaremos la cadena de conexión que definimos en el web.config, y que luego utilizaremos para obtener los datos del usuario y el password para el crystal report. SqlConnectionStringBuilder builder = new SqlConnectionStringBuilder(ConfigurationManager.ConnectionStrings["xxx"].ConnectionString); 2. Implementación de propiedad Para ser más ordenados crearemos varias propiedad de tipo Privado, que se encargarán de recibir los datos de:   La Base de datos, el password, el usuario y el servidor private string _dbName; private string _serverName; private string _userID; private string _passWord;   private string dataBase { get { return _dbName; } set { _dbName = value; } }   private string serverName { get { return _serverName; } set { _serverName = value; } }   private string userName { get { return _userID; } set { _userID = value; } }   private string dataBasePassword { get { return _passWord; } set { _passWord = value; } } 3. Creación del Método para aplicar los datos de conexión Una vez que ya tenemos las propiedades, asignaremos a las variables los valores que se han recogido en el SqlConnectionStringBuilder. Y crearemos una variable de tipo ConnectionInfo para aplicar los datos de conexión. internal void ApplyInfo(ReportDocument _oRpt) { dataBase = builder.InitialCatalog; serverName = builder.DataSource; userName = builder.UserID; dataBasePassword = builder.Password;   Database oCRDb = _oRpt.Database; Tables oCRTables = oCRDb.Tables; //Table oCRTable = default(Table); TableLogOnInfo oCRTableLogonInfo = default(TableLogOnInfo); ConnectionInfo oCRConnectionInfo = new ConnectionInfo();   oCRConnectionInfo.DatabaseName = _dbName; oCRConnectionInfo.ServerName = _serverName; oCRConnectionInfo.UserID = _userID; oCRConnectionInfo.Password = _passWord;   foreach (Table oCRTable in oCRTables) { oCRTableLogonInfo = oCRTable.LogOnInfo; oCRTableLogonInfo.ConnectionInfo = oCRConnectionInfo; oCRTable.ApplyLogOnInfo(oCRTableLogonInfo);     }   }   4. Creación del report document y aplicación de la seguridad Una vez recogidos los datos y asignados, crearemos un elemento report document al cual le asignaremos el CrystalReportViewer y le aplicaremos los datos de acceso que obtuvimos anteriormente public void loadReport(string repName, CrystalReportViewer viewer) {   // attached our report to viewer and set database login. ReportDocument report = new ReportDocument(); report.Load(HttpContext.Current.Server.MapPath("~/Reports/" + repName)); ApplyInfo(report); viewer.ReportSource = report; } Al final, nuestra clase completa ser vería así public class CrystalRules { SqlConnectionStringBuilder builder = new SqlConnectionStringBuilder(ConfigurationManager.ConnectionStrings["Fatchoy.Data.Properties.Settings.FatchoyConnectionString"].ConnectionString);   private string _dbName; private string _serverName; private string _userID; private string _passWord;   private string dataBase { get { return _dbName; } set { _dbName = value; } }   private string serverName { get { return _serverName; } set { _serverName = value; } }   private string userName { get { return _userID; } set { _userID = value; } }   private string dataBasePassword { get { return _passWord; } set { _passWord = value; } }   internal void ApplyInfo(ReportDocument _oRpt) { dataBase = builder.InitialCatalog; serverName = builder.DataSource; userName = builder.UserID; dataBasePassword = builder.Password;   Database oCRDb = _oRpt.Database; Tables oCRTables = oCRDb.Tables; //Table oCRTable = default(Table); TableLogOnInfo oCRTableLogonInfo = default(TableLogOnInfo); ConnectionInfo oCRConnectionInfo = new ConnectionInfo();   oCRConnectionInfo.DatabaseName = _dbName; oCRConnectionInfo.ServerName = _serverName; oCRConnectionInfo.UserID = _userID; oCRConnectionInfo.Password = _passWord;   foreach (Table oCRTable in oCRTables) { oCRTableLogonInfo = oCRTable.LogOnInfo; oCRTableLogonInfo.ConnectionInfo = oCRConnectionInfo; oCRTable.ApplyLogOnInfo(oCRTableLogonInfo);     }   }   public void loadReport(string repName, CrystalReportViewer viewer) {   // attached our report to viewer and set database login. ReportDocument report = new ReportDocument(); report.Load(HttpContext.Current.Server.MapPath("~/Reports/" + repName)); ApplyInfo(report); viewer.ReportSource = report; }       #region instance   private static CrystalRules m_instance;   // Properties public static CrystalRules Instance { get { if (m_instance == null) { m_instance = new CrystalRules(); } return m_instance; } }   public DataDataContext m_DataContext { get { return DataDataContext.Instance; } }     #endregion instance   }   Si bien, la solución no es robusta y no es la mas segura. En casos de uso como una intranet y cuando estamos contra tiempo, podría ser de gran ayuda.

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  • Segfault when iterating over a map<string, string> and drawing its contents using SDL_TTF

    - by Michael Stahre
    I'm not entirely sure this question belongs on gamedev.stackexchange, but I'm technically working on a game and working with SDL, so it might not be entirely offtopic. I've written a class called DebugText. The point of the class is to have a nice way of printing values of variables to the game screen. The idea is to call SetDebugText() with the variables in question every time they change or, as is currently the case, every time the game's Update() is called. The issue is that when iterating over the map that contains my variables and their latest updated values, I get segfaults. See the comments in DrawDebugText() below, it specifies where the error happens. I've tried splitting the calls to it-first and it-second into separate lines and found that the problem doesn't always happen when calling it-first. It alters between it-first and it-second. I can't find a pattern. It doesn't fail on every call to DrawDebugText() either. It might fail on the third time DrawDebugText() is called, or it might fail on the fourth. Class header: #ifndef CLIENT_DEBUGTEXT_H #define CLIENT_DEBUGTEXT_H #include <Map> #include <Math.h> #include <sstream> #include <SDL.h> #include <SDL_ttf.h> #include "vector2.h" using std::string; using std::stringstream; using std::map; using std::pair; using game::Vector2; namespace game { class DebugText { private: TTF_Font* debug_text_font; map<string, string>* debug_text_list; public: void SetDebugText(string var, bool value); void SetDebugText(string var, float value); void SetDebugText(string var, int value); void SetDebugText(string var, Vector2 value); void SetDebugText(string var, string value); int DrawDebugText(SDL_Surface*, SDL_Rect*); void InitDebugText(); void Clear(); }; } #endif Class source file: #include "debugtext.h" namespace game { // Copypasta function for handling the toString conversion template <class T> inline string to_string (const T& t) { stringstream ss (stringstream::in | stringstream::out); ss << t; return ss.str(); } // Initializes SDL_TTF and sets its font void DebugText::InitDebugText() { if(TTF_WasInit()) TTF_Quit(); TTF_Init(); debug_text_font = TTF_OpenFont("LiberationSans-Regular.ttf", 16); TTF_SetFontStyle(debug_text_font, TTF_STYLE_NORMAL); } // Iterates over the current debug_text_list and draws every element on the screen. // After drawing with SDL you need to get a rect specifying the area on the screen that was changed and tell SDL that this part of the screen needs to be updated. this is done in the game's Draw() function // This function sets rects_to_update to the new list of rects provided by all of the surfaces and returns the number of rects in the list. These two parameters are used in Draw() when calling on SDL_UpdateRects(), which takes an SDL_Rect* and a list length int DebugText::DrawDebugText(SDL_Surface* screen, SDL_Rect* rects_to_update) { if(debug_text_list == NULL) return 0; if(!TTF_WasInit()) InitDebugText(); rects_to_update = NULL; // Specifying the font color SDL_Color font_color = {0xff, 0x00, 0x00, 0x00}; // r, g, b, unused int row_count = 0; string line; // The iterator variable map<string, string>::iterator it; // Gets the iterator and iterates over it for(it = debug_text_list->begin(); it != debug_text_list->end(); it++) { // Takes the first value (the name of the variable) and the second value (the value of the parameter in string form) //---------THIS LINE GIVES ME SEGFAULTS----- line = it->first + ": " + it->second; //------------------------------------------ // Creates a surface with the text on it that in turn can be rendered to the screen itself later SDL_Surface* debug_surface = TTF_RenderText_Solid(debug_text_font, line.c_str(), font_color); if(debug_surface == NULL) { // A standard check for errors fprintf(stderr, "Error: %s", TTF_GetError()); return NULL; } else { // If SDL_TTF did its job right, then we now set a destination rect row_count++; SDL_Rect dstrect = {5, 5, 0, 0}; // x, y, w, h dstrect.x = 20; dstrect.y = 20*row_count; // Draws the surface with the text on it to the screen int res = SDL_BlitSurface(debug_surface,NULL,screen,&dstrect); if(res != 0) { //Just an error check fprintf(stderr, "Error: %s", SDL_GetError()); return NULL; } // Creates a new rect to specify the area that needs to be updated with SDL_Rect* new_rect_to_update = (SDL_Rect*) malloc(sizeof(SDL_Rect)); new_rect_to_update->h = debug_surface->h; new_rect_to_update->w = debug_surface->w; new_rect_to_update->x = dstrect.x; new_rect_to_update->y = dstrect.y; // Just freeing the surface since it isn't necessary anymore SDL_FreeSurface(debug_surface); // Creates a new list of rects with room for the new rect SDL_Rect* newtemp = (SDL_Rect*) malloc(row_count*sizeof(SDL_Rect)); // Copies the data from the old list of rects to the new one memcpy(newtemp, rects_to_update, (row_count-1)*sizeof(SDL_Rect)); // Adds the new rect to the new list newtemp[row_count-1] = *new_rect_to_update; // Frees the memory used by the old list free(rects_to_update); // And finally redirects the pointer to the old list to the new list rects_to_update = newtemp; newtemp = NULL; } } // When the entire map has been iterated over, return the number of lines that were drawn, ie. the number of rects in the returned rect list return row_count; } // The SetDebugText used by all the SetDebugText overloads // Takes two strings, inserts them into the map as a pair void DebugText::SetDebugText(string var, string value) { if (debug_text_list == NULL) { debug_text_list = new map<string, string>(); } debug_text_list->erase(var); debug_text_list->insert(pair<string, string>(var, value)); } // Writes the bool to a string and calls SetDebugText(string, string) void DebugText::SetDebugText(string var, bool value) { string result; if (value) result = "True"; else result = "False"; SetDebugText(var, result); } // Does the same thing, but uses to_string() to convert the float void DebugText::SetDebugText(string var, float value) { SetDebugText(var, to_string(value)); } // Same as above, but int void DebugText::SetDebugText(string var, int value) { SetDebugText(var, to_string(value)); } // Vector2 is a struct of my own making. It contains the two float vars x and y void DebugText::SetDebugText(string var, Vector2 value) { SetDebugText(var + ".x", to_string(value.x)); SetDebugText(var + ".y", to_string(value.y)); } // Empties the list. I don't actually use this in my code. Shame on me for writing something I don't use. void DebugText::Clear() { if(debug_text_list != NULL) debug_text_list->clear(); } }

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  • What's up with LDoms: Part 2 - Creating a first, simple guest

    - by Stefan Hinker
    Welcome back! In the first part, we discussed the basic concepts of LDoms and how to configure a simple control domain.  We saw how resources were put aside for guest systems and what infrastructure we need for them.  With that, we are now ready to create a first, very simple guest domain.  In this first example, we'll keep things very simple.  Later on, we'll have a detailed look at things like sizing, IO redundancy, other types of IO as well as security. For now,let's start with this very simple guest.  It'll have one core's worth of CPU, one crypto unit, 8GB of RAM, a single boot disk and one network port.  CPU and RAM are easy.  The network port we'll create by attaching a virtual network port to the vswitch we created in the primary domain.  This is very much like plugging a cable into a computer system on one end and a network switch on the other.  For the boot disk, we'll need two things: A physical piece of storage to hold the data - this is called the backend device in LDoms speak.  And then a mapping between that storage and the guest domain, giving it access to that virtual disk.  For this example, we'll use a ZFS volume for the backend.  We'll discuss what other options there are for this and how to chose the right one in a later article.  Here we go: root@sun # ldm create mars root@sun # ldm set-vcpu 8 mars root@sun # ldm set-mau 1 mars root@sun # ldm set-memory 8g mars root@sun # zfs create rpool/guests root@sun # zfs create -V 32g rpool/guests/mars.bootdisk root@sun # ldm add-vdsdev /dev/zvol/dsk/rpool/guests/mars.bootdisk \ mars.root@primary-vds root@sun # ldm add-vdisk root mars.root@primary-vds mars root@sun # ldm add-vnet net0 switch-primary mars That's all, mars is now ready to power on.  There are just three commands between us and the OK prompt of mars:  We have to "bind" the domain, start it and connect to its console.  Binding is the process where the hypervisor actually puts all the pieces that we've configured together.  If we made a mistake, binding is where we'll be told (starting in version 2.1, a lot of sanity checking has been put into the config commands themselves, but binding will catch everything else).  Once bound, we can start (and of course later stop) the domain, which will trigger the boot process of OBP.  By default, the domain will then try to boot right away.  If we don't want that, we can set "auto-boot?" to false.  Finally, we'll use telnet to connect to the console of our newly created guest.  The output of "ldm list" shows us what port has been assigned to mars.  By default, the console service only listens on the loopback interface, so using telnet is not a large security concern here. root@sun # ldm set-variable auto-boot\?=false mars root@sun # ldm bind mars root@sun # ldm start mars root@sun # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- UART 8 7680M 0.5% 1d 4h 30m mars active -t---- 5000 8 8G 12% 1s root@sun # telnet localhost 5000 Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. ~Connecting to console "mars" in group "mars" .... Press ~? for control options .. {0} ok banner SPARC T3-4, No Keyboard Copyright (c) 1998, 2011, Oracle and/or its affiliates. All rights reserved. OpenBoot 4.33.1, 8192 MB memory available, Serial # 87203131. Ethernet address 0:21:28:24:1b:50, Host ID: 85241b50. {0} ok We're done, mars is ready to install Solaris, preferably using AI, of course ;-)  But before we do that, let's have a little look at the OBP environment to see how our virtual devices show up here: {0} ok printenv auto-boot? auto-boot? = false {0} ok printenv boot-device boot-device = disk net {0} ok devalias root /virtual-devices@100/channel-devices@200/disk@0 net0 /virtual-devices@100/channel-devices@200/network@0 net /virtual-devices@100/channel-devices@200/network@0 disk /virtual-devices@100/channel-devices@200/disk@0 virtual-console /virtual-devices/console@1 name aliases We can see that setting the OBP variable "auto-boot?" to false with the ldm command worked.  Of course, we'd normally set this to "true" to allow Solaris to boot right away once the LDom guest is started.  The setting for "boot-device" is the default "disk net", which means OBP would try to boot off the devices pointed to by the aliases "disk" and "net" in that order, which usually means "disk" once Solaris is installed on the disk image.  The actual devices these aliases point to are shown with the command "devalias".  Here, we have one line for both "disk" and "net".  The device paths speak for themselves.  Note that each of these devices has a second alias: "net0" for the network device and "root" for the disk device.  These are the very same names we've given these devices in the control domain with the commands "ldm add-vnet" and "ldm add-vdisk".  Remember this, as it is very useful once you have several dozen disk devices... To wrap this up, in this part we've created a simple guest domain, complete with CPU, memory, boot disk and network connectivity.  This should be enough to get you going.  I will cover all the more advanced features and a little more theoretical background in several follow-on articles.  For some background reading, I'd recommend the following links: LDoms 2.2 Admin Guide: Setting up Guest Domains Virtual Console Server: vntsd manpage - This includes the control sequences and commands available to control the console session. OpenBoot 4.x command reference - All the things you can do at the ok prompt

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