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  • c# How to find if two objects are equal

    - by Simon G
    Hi, I'm needing to know the best way to compare two objects and to find out if there equal. I'm overriding both GethashCode and Equals. So a basic class looks like: public class Test { public int Value { get; set; } public string String1 { get; set; } public string String2 { get; set; } public override int GetHashCode() { return Value ^ String1.GetHashCode() ^ String2.GetHashCode(); } public override bool Equals( object obj ) { return GetHashCode() == obj.GetHashCode(); } } So for testing purposes I created two objects: Test t = new Test() { Value = 1, String1 ="One", String2 = "One" }; Test t2 = new Test() { Value = 1, String1 = "Two", String2 = "Two" }; bool areEqual = t.Equals( t2 ); In testing this areEqual returns true event though both objects are different. I realise this is because String1 and String2 are the same value in each object and thus cancels each other out when hashing. Is there a better way off hashing object that the method I have that will resolve my issue?

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  • Mysterious HttpSession and session-config dependency

    - by OneMoreVladimir
    Good day. I'm developing a Java web app with Servlets\JSP using Tomcat 7.0. During request from client I put and object into the session and use forward. After the forward processing the same request the object can be retreived if the secure parameter is false otherwise it is not stored in session. <session-config> <session-timeout>15</session-timeout> <cookie-config> <http-only>true</http-only> <secure>true</secure> </cookie-config> <tracking-mode>COOKIE</tracking-mode> </session-config> I've figured out that "...cookies can be created with the 'secure' flag, which ensures that the browser will never transmit the specified cookie over non-SSL...". I've configured Tomcat to use SSL, but that haven't helped. Changing the tracking mode to SSL haven't helped as well. How do session-config and HttpSession object correlate in this case? What could be the problem?

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  • VB.net/Excel- "Backwards" tab index For Each iteration with textboxes.

    - by MSD
    Hi there, I have a form with 3 textboxes and 1 button. textbox1 has tab index 0, and it's text = 1 textbox2 has tab index 1, and it's text = 2 textbox3 has tab index 2, and it's text = 3 I want to iterate thru the textboxes and place their values into cells so that... range("A1").value = txtbox1.text (ie: A1 = "1") range("A2").value = txtbox2.text (ie: A2 = "2") range("A3").value = txtbox3.text (ie: A3 = "3") but what I am getting is... range("A1").value = txtbox1.text (ie: A1 = "3") range("A2").value = txtbox2.text (ie: A2 = "2") range("A3").value = txtbox3.text (ie: A3 = "1") I have tried reversing the tab index for the text boxes, but it doesn't change the "backwards iteration". Is there something I can do to change this so that the loop runs from lowest tab index to highest? Thanks! Public Class Form1 Private Sub Button1_Click_1(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim objExcel As New Microsoft.Office.Interop.Excel.Application 'Declaring the object. objExcel.Visible = True 'Setting Excel to visible. Dim cntrl As Control With objExcel .Workbooks.Add() 'Adding a workbook. .Range("A1").Select() 'Selecting cell A1. End With 'Form contains 3 text boxes, with one number in each (1,2,3), and one button to fire the code in this sub. For Each cntrl In Me.Controls 'For every control on the form... If TypeOf (cntrl) Is TextBox Then 'If the control is a textbox, then... With objExcel .ActiveCell.Value = cntrl.Text 'place the control's text in the active cell and... .ActiveCell.Offset(1, 0).Activate() 'offset down one row. End With End If 'If the control is not a textbox (if it's the button), do nothing. Next 'Go to the next control. objExcel = Nothing 'Release the object. GC.Collect() 'Clean up. End Sub End Class

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  • dynamic inheritance without touching classes

    - by Jasper
    I feel like the answer to this question is really simple, but I really am having trouble finding it. So here goes: Suppose you have the following classes: class Base; class Child : public Base; class Displayer { public: Displayer(Base* element); Displayer(Child* element); } Additionally, I have a Base* object which might point to either an instance of the class Base or an instance of the class Child. Now I want to create a Displayer based on the element pointed to by object, however, I want to pick the right version of the constructor. As I currently have it, this would accomplish just that (I am being a bit fuzzy with my C++ here, but I think this the clearest way) object->createDisplayer(); virtual void Base::createDisplayer() { new Displayer(this); } virtual void Child::createDisplayer() { new Displayer(this); } This works, however, there is a problem with this: Base and Child are part of the application system, while Displayer is part of the GUI system. I want to build the GUI system independently of the Application system, so that it is easy to replace the GUI. This means that Base and Child should not know about Displayer. However, I do not know how I can achieve this without letting the Application classes know about the GUI. Am I missing something very obvious or am I trying something that is not possible?

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  • Django Getting RequestContext in custom tag

    - by greggory.hz
    I'm trying to create a custom tag. Inside this custom tag, I want to be able to have some logic that checks if the user is logged in, and then have the tag rendered accordingly. This is what I have: class UserActionNode(template.Node): def __init__(self): pass def render(self, context): if context.user.is_authenticated(): return render_to_string('layout_elements/sign_in_register.html'); else: return render_to_string('layout_elements/logout_settings.html'); def user_actions(parser, test): return UserActionNode() register.tag('user_actions', user_actions) When I run this, I get this error: Caught AttributeError while rendering: 'Context' object has no attribute 'user' The view that renders this looks like this: return render_to_response('start/home.html', {}, context_instance=RequestContext(request)) Why doesn't the tag get a RequestContext object instead of the Context object? How can I get the tag to receive the RequestContext instead of the Context? EDIT: Whether or not it's possible to get a RequestContext inside a custom tag, I'd still be interested to know the "correct" or best way to determine a user's authentication state from within the custom tag. If that's not possible, then perhaps that kind of logic belongs elsewhere? Where?

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  • How do I format a Uri when binding an Image in Silverlight?

    - by Scott
    I haven't been able to find an answer to this. I have a database that has image paths in it ("images/myimage.jpg"). These images exist on my asp.net site which is also where I host the SL. I want to bind these images to my ListBox control so that the image displays. I have read that since I have a string value, "images/myimage.jpg", that I need to convert it to a BitMap image. I have done this: the xaml: <Image Source="{Binding ImageFile, Converter={StaticResource ImageConverter}}"/> the ImageConverter class: public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { try { Uri source= new Uri(value.ToString()); return new BitmapImage(source); } catch(Exception ex) { return new BitmapImage(); } } I get an error when creating the Uri, "The Format of the URI could not be determined". What am I doing wrong? If I create a Uri that looks like this: http://localhost:49723/images/myimage.jpg, it works just fine. Why doesn't just "images/myimage.jpg" work?

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  • Which options do I have for Java process communication?

    - by Dmitriy Matveev
    We have a place in a code of such form: void processParam(Object param) { wrapperForComplexNativeObject result = jniCallWhichMayCrash(param); processResult(result); } processParam - method which is called with many different arguments. jniCallWhichMayCrash - a native method which is intended to do some complex processing of it's parameter and to create some complex object. It can crash in some cases. wrapperForComplexNativeObject - wrapper type generated by SWIG processResult - a method written in pure Java which processes it's parameter by creation of several kinds (by the kinds I'm not meaning classes, maybe some like hierarchies) of objects: 1 - Some non-unique objects which are referencing each other (from the same hierarchy), these objects can have duplicates created from the invocations of processParam() method with different parameter values. Since it's costly to keep all the duplicates it's necessary to cache them. 2 - Some unique objects which are referencing each other (from the same hierarchy) and some of the objects of 1st kind. After processParam is executed for each of the arguments from some set the data created in processResult will be processed together. The problem is in fact that jniCallWhichMayCrash method may crash the entire JVM and this will be very bad. The reason of crash may be such that it can happen for one argument value and not for the other. We've decided that it's better to ignore crashes inside of JVM and just skip some chunks of data when such crashes occur. In order to do this we should run processParam function inside of separate process and pass the result somehow (HOW? HOW?! This is a question) to the main process and in case of any crashes we will only lose some part of data (It's ok) without lose of everything else. So for now the main problem is implementation of transport between different processes. Which options do I have? I can think about serialization and transmitting of binary data by the streams, but serialization may be not very fast due to object complexity. Maybe I have some other options of implementing this?

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  • How to configure a NSPopupButton for displaying multiple values in a TableView?

    - by jekmac
    Hi there! I'm using two entities A and B with to-many-to-many relationship. Lets say I got an entity A with attribute aAttrib and a to-many relationship aRelat to another entity B with attribute bAttrib and a to-many relationship bRelat with entity A. Now I am building an interface with two tables one for entity A and another for entity B. The table for entity B has two columns one for bAttrib and one for the relationship aRelat. The aRelat-column should be a NSPopupButtonCell to display multiple aAttrib values. I'd like to set all the bindings in InterfaceBuilder in Table Column Bindings: -- I have two NSArrayController each for one entity: Object Controller Mode:Entity Array Controller Bindings: Parameters Managed Object Context bind to File's Owner -- One Table Cloumn with a PopUpButtonCell: TableCloumnBindings Content bind to Entity A with ControllerKey arrangedObjects; Content Values bind to Entity A with ModelKeyPath aAttrib Selected Object bind to Entity B with ModelKeyPath bRelat I know that this configuration doesn't allow multiple value setting. But I don't know how to do the right one. Getting the following message: HIToolbox: ignoring exception 'Unacceptable type of value for to-many relationship: property = "bRelat"; desired type = NSSet; given type = NSCFString; value = testValue.' that raised inside Carbon event dispatch... Does anyone have any idea?

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  • How to: StructureMap and configuration based on runtime parameters?

    - by user981375
    In a nutshell - I want to be able to instantiate object based on runtime parameters. In this particular case there are only two parameters but the problem is that I'm facing different permutations of these parameters and it gets messy. Here is the situation: I want to get an instance of an object specific to, say, given country and then, say, specific state/province. So, considering the US, there are 50 possible combinations. In reality it's less than that but that's the max. Think of it this way, I want to find out what's the penalty for smoking pot in a given country/state, I pass this information in and I get instantiated object telling me what it is. To the code (for reference only): interface IState { string Penalty { get; } } interface ICountry { IState State { get; set; } string Name { get; } } class BasePenalty : IState { virtual public string Penalty { get { return "Slap on a wrist"; } } } class USA : ICountry { public USA(IState state) { State = state; } public IState State { get; set; } public string Name { get { return "USA"; } } } class Florida: BasePenalty { public override string Penalty { get { return "Public beheading"; } } } // and so on ... I defined other states // which have penalties other than the "Slap on a wrist" How do I configure my container that when given country and state combination it will return the penalty? I tried combinations of profile and contextual binding but that configuration was directly proportional to the number of classes I've created. I have already gone thru trouble of defining different combinations. I'd like to avoid having to do the same during container configuration. I want to inject State into the Country. Also, I'd like to return UsaBasePenalty value in case state is not specified. Is that possible? Perhaps these is something wrong with the design.

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  • Spring MessageSource not being used during validation

    - by Jeremy
    I can't get my messages in messages.properties to be used during Spring validation of my form backing objects. app-config.xml: <bean id="messageSource" class="org.springframework.context.support.ResourceBundleMessageSource"> <property name="basename" value="messages" /> </bean> WEB-INF/classes/messages.properties: NotEmpty=This field should not be empty. Form Backing Object: ... @NotEmpty @Size(min=6, max=25) private String password; ... When I loop through all errors in the BindingResult and output the ObjectError's toString I get this: Field error in object 'settingsForm' on field 'password': rejected value []; codes [NotEmpty.settingsForm.password,NotEmpty.password,NotEmpty.java.lang.String,NotEmpty]; arguments [org.springframework.context.support.DefaultMessageSourceResolvable: codes [settingsForm.password,password]; arguments []; default message [password]]; default message [may not be empty] As you can see the default message is "may not be empty" instead of my message "This field should not be empty". I do get my correct message if I inject the messageSource into a controller and output this: messageSource.getMessage("NotEmpty", new Object [] {"password"}, "default empty message", null); So why isn't the validation using my messages.properties? I'm running Spring 3.1.1. Thanks!

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  • Enum.TryParse with Flags attribute

    - by Sunny
    I have written code to TryParse enum either by value or by its name as shown below. How can I extend this code to include parsing enums with Flags attribute? public static bool TryParse<T>(this T enum_type, object value, out T result) where T : struct { return enum_type.TryParse<T>(value, true, out result); } public static bool TryParse<T>(this T enum_type, object value, bool ignoreCase, out T result) where T : struct { result = default(T); var is_converted = false; var is_valid_value_for_conversion = new Func<T, object, bool, bool>[]{ (e, v, i) => e.GetType().IsEnum, (e, v, i) => value != null, (e, v, i) => Enum.GetNames(e.GetType()).Any(n => String.Compare(n, v.ToString(), i) == 0) || Enum.IsDefined(e.GetType(), v) }; if(is_valid_value_for_conversion.All(rule => rule(enum_type, value, ignoreCase))){ result = (T)Enum.Parse(typeof(T), value.ToString(), ignoreCase); is_converted = true; } return is_converted; } Currently this code works for the following enums: enum SomeEnum{ A, B, C } // can parse either by 'A' or 'a' enum SomeEnum1 : int { A = 1, B = 2, C = 3 } // can parse either by 'A' or 'a' or 1 or "1" Does not work for: [Flags] enum SomeEnum2 { A = 1, B = 2, C = 4 } // can parse either by 'A' or 'a' // cannot parse for A|B Thanks!

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  • Updating Pointer using signals and slots

    - by Umesha MS
    Hi, I am very new to the QT; please help me to solve the problem. I am using thread to perform intensive operation in back ground. Meanwhile I want to update the UI, so I am using SIGNALS and SLOTS. To update UI I emit a signal and update UI. Let us consider bellow sample code, struct sample { QString name; QString address; }; void Update(sample *); void sampleFunction() { sample a; a.name = "Sachin Tendulkar"; a.address = "India" emit Update(&a); } In the above code we are creating a local object and passing the address of local object. In the QT document, it says that when we emit a signal it will be placed in the queue and late it will be delivered to the windows. Since my object is in local scope it will be delete once it goes out of the scope. Please tell me a way to send a pointer in a signal.

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  • no longer an issue

    - by MrTemp
    I am still new to c# and wpf This program is a clock with different view and I would like to use the context menu to change between view, but the error says that there is no definition or extension method for the events. Right now I have the event I'm working on popping up a MessageBox just so I know it has run, but I cannot get it to compile. public partial class MainWindow : NavigationWindow { public MainWindow() { //InitializeComponent(); } public void AnalogMenu_Click(object sender, RoutedEventArgs e) { /*AnalogClock analog = new AnalogClock(); this.NavigationService.Navigate(analog);*/ } public void DigitalMenu_Click(object sender, RoutedEventArgs e) { MessageBox.Show("Digital Clicked"); /*DigitalClock digital = new DigitalClock(); this.NavigationService.Navigate(digital);*/ } public void BinaryMenu_Click(object sender, RoutedEventArgs e) { /*BinaryClock binary = new BinaryClock(); this.NavigationService.Navigate(binary);*/ } } and the xaml call if you want it <NavigationWindow.ContextMenu> <ContextMenu Name="ClockMenu" > <MenuItem Name="ToAnalog" Header="To Analog" ToolTip="Changes to an analog clock"/> <MenuItem Name="ToDigital" Header="To Digital" ToolTip="Changes to a digital clock" Click="DigitalMenu_Click" /> <MenuItem Name="ToBinary" Header="To Binary" ToolTip="Changes to a binary clock"/> </ContextMenu> </NavigationWindow.ContextMenu>

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  • ASP.net MVC Linq-To-SQL Extended Class Field Binding

    - by user336858
    Hi there, The short version of this question is "Is there a way to get automatic View Object binding for fields defined in a partial class for a Linq-To-SQL generated class?" Apologies if it's been asked before. Example Suppose I have a typical MVC setup with the tables: Posts {PostID, ...} Categories {CategoryID, ...} A post can have more than one category, and a category can identify more than one post. Thus suppose further that I need an extra table: PostCategories {PostID, CategoryID, ...} This handles the many-to-many relationship between posts and categories. As far as I know, there's no way to do this in Linq-to-SQL right now so I have to shoehorn it in by adding a partial Postclass to the project to add that functionality. Something like: public partial class Post { public IEnumerable<Category> Categories{ get { ... } set { ... } } } So here's my question: If a user is accessing my MVC application front-end and begins editing a Post object, they might enter an invalid category. When the server recognizes the invalid input, the usual practice is to return the faulty object to the original view for re-editing along with some error messages. The fields in the edit page are re-populated with the provided values. However I don't know how to get this mechanism to work with the properties I created with the partial class as shown above. Any terminology, links, or tips you can provide would be tremendously helpful!

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  • View isn't scrolling back down after I dismiss the keyboard

    - by fmi
    I have a Tab Bar app. One of the views has a UITextView that is hidden by the keyboard when touched. I've set the view to scroll to account for the keyboard but it the view doesn't always return to it's original position after I dismiss the keyboard. Here is my code: //Scroll the view for keyboard - (void)viewWillAppear:(BOOL)animated { void (^keyBoardWillShow) (NSNotification *)= ^(NSNotification * notif) { NSDictionary* info = [notif userInfo]; NSValue* aValue = [info objectForKey:UIKeyboardFrameEndUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; float bottomPoint = (additionalView.frame.origin.y + additionalView.frame.size.height + 10); scrollAmount = keyboardSize.height - (self.view.frame.size.height - bottomPoint); if (scrollAmount > 0) { moveViewUp =YES; [self scrollTheView:YES]; } else moveViewUp = NO; }; [[NSNotificationCenter defaultCenter] addObserverForName:UIKeyboardWillShowNotification object:self.view.window queue:nil usingBlock:keyBoardWillShow]; void (^keyBoardWillHide) (NSNotification *)= ^(NSNotification * notif) { if (moveViewUp) [self scrollTheView:NO]; }; [[NSNotificationCenter defaultCenter] addObserverForName:UIKeyboardWillHideNotification object:self.view.window queue:nil usingBlock:keyBoardWillHide]; [super viewWillAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil]; [super viewWillDisappear:animated]; } (void)scrollTheView:(BOOL)movedUp { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.3]; CGRect rect = self.view.frame; if (movedUp){ rect.origin.y -= scrollAmount; } else { rect.origin.y += scrollAmount; } self.view.frame = rect; [UIView commitAnimations]; }

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  • powershell missing member methods in array

    - by Andrew
    Hi Guys I have (yet another) powershell query. I have an array in powershell which i need to use the remove() and split commands on. Normally you set an array (or variable) and the above methods exist. On the below $csv2 array both methods are missing, i have checked using the get-member cmd. How can i go about using remove to get rid of lines with nan. Also how do i split the columns into two different variables. at the moment each element of the array displays one line, for each line i need to convert it into two variables, one for each column. timestamp Utilization --------- ----------- 1276505880 2.0763250000e+00 1276505890 1.7487730000e+00 1276505900 1.6906890000e+00 1276505910 1.7972880000e+00 1276505920 1.8141900000e+00 1276505930 nan 1276505940 nan 1276505950 0.0000000000e+00 $SystemStats = (Get-F5.iControl).SystemStatistics $report = "c:\snmp\data" + $gObj + ".csv" ### Allocate a new Query Object and add the inputs needed $Query = New-Object -TypeName iControl.SystemStatisticsPerformanceStatisticQuery $Query.object_name = $i $Query.start_time = $startTime $Query.end_time = 0 $Query.interval = $interval $Query.maximum_rows = 0 ### Make method call passing in an array of size one with the specified query $ReportData = $SystemStats.get_performance_graph_csv_statistics( (,$Query) ) ### Allocate a new encoder and turn the byte array into a string $ASCII = New-Object -TypeName System.Text.ASCIIEncoding $csvdata = $ASCII.GetString($ReportData[0].statistic_data) $csv2 = convertFrom-CSV $csvdata $csv2

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  • Changing pointer of self

    - by rob5408
    I have an object that I alloc/init like normal just to get a instance. Later in my application I want to load state from disk for that object. I figure I could unarchive my class (which conforms to NSCoding) and just swap where my instance points to. To this end I use this code... NSString* pathForDataFile = [self pathForDataFile]; if([[NSFileManager defaultManager] fileExistsAtPath:pathForDataFile] == YES) { NSLog(@"Save file exists"); NSData *data = [[NSMutableData alloc] initWithContentsOfFile:pathForDataFile]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; [data release]; Person *tempPerson = [unarchiver decodeObjectForKey:@"Person"]; [unarchiver finishDecoding]; [unarchiver release]; if (tempPerson) { [self release]; self = [tempPerson retain]; } } Now when I sprinkled some NSLogs throughout my application I noticed self.person: <Person: 0x3d01a10> (After I create the object with alloc/init) self: <Person: 0x3d01a10> (At the start of this method) tempPerson: <Person: 0x3b1b880> (When I create the tempPerson) self: <Person: 0x3b1b880> (after i point self to the location of the tempPerson) self.person: <Person: 0x3d01a10> (After the method back in the main program) What am I missing?

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  • Another php array looping question

    - by Dan
    Been battling with this one for what seems, like forever. I have an array: $url_array It contains this info: Array ( [ppp] => Array ( [0] => stdClass Object ( [id] => 46660 [entity_id] => 0 [redirect_url] => http://www.google.com [type] => Image ) [1] => stdClass Object ( [id] => 52662 [entity_id] => 0 [pixel_redirect_url] => http://www.yahoo.com [type] => Image ) [2] => stdClass Object ( [id] => 53877 [entity_id] => 0 [redirect_url] => http://www.msn.com [pixel_type] => Image ) ) [total_count] => 3 ) I need to loop through it, and do things to each variable. I can get this to work: foreach ($piggies_array as $key => $value) { $id = $value[0]->id; $redirect_url = $value[0]->redirect_url; } Not unsurprisingly, it's only echoing the first value of those variables, but no matter what I try I cannot get it to loop through: $value->redirect_url; $value=>redirect_url; I would appreciate any help.

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  • A Null Reference Exception

    - by Alex
    "Object reference not set to an instance of an object." using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace XNAdev { class Sprite { //The size of the Sprite public Rectangle Size; //Used to size the Sprite up or down from the original image public float Scale = 1.0f; //The current position of the Sprite public Vector2 Position = new Vector2(115, 0); //The texture object used when drawing the sprite private Texture2D mSpriteTexture; //Load the texture for the sprite using the Content Pipeline public void LoadContent(ContentManager theContentManager, string theAssetName) { mSpriteTexture = theContentManager.Load<Texture2D>(theAssetName); Size = new Rectangle(0, 0, (int)(mSpriteTexture.Width * Scale), (int)(mSpriteTexture.Height * Scale)); } //Draw the sprite to the screen public void Draw(SpriteBatch theSpriteBatch) { theSpriteBatch.Draw(mSpriteTexture, Position, new Rectangle(0, 0, mSpriteTexture.Width, mSpriteTexture.Height), Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0); } } } I am very new at this C# so any help would be great. I have no idea what my error is.

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  • What techniques can I employ to create a series of UI Elements from a collection of objects using WP

    - by elggarc
    I'm new to WPF and before I dive in solving a problem in completely the wrong way I was wondering if WPF is clever enough to handle something for me. Imagine I have a collection containing objects. Each object is of the same known type and has two parameters. Name (a string) and Picked (a boolean). The collection will be populated at run time. I would like to build up a UI element at run time that will represent this collection as a series of checkboxes. I want the Picked parameter of any given object in the collection updated if the user changes the selected state of the checkbox. To me, the answer is simple. I iterate accross the collection and create a new checkbox for each object, dynamically wiring up a ValueChanged event to capture when Picked should be changed. It has occured to me, however, that I may be able to harness some unknown feature of WPF to do this better (or "properly"). For example, could data binding be employed here? I would be very interested in anyone's thoughts. Thanks, E FootNote: The structure of the collection can be changed completely to better fit any chosen solution but ultimately I will always start from, and end with, some list of string and boolean pairs.

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  • TreeView Control Problem

    - by ProgNet
    Hi all, I have a public folder on the server that contains recursively nested sub folders. In the various Leaf folders contains Images. I wanted to create a server side file browser that will display the Images to the user. I am using the ASP.NET TreeView Control. I create the tree nodes using PopulateOnDemand. If the user click on a leaf directory I want the images in that folder to be displayed in a DataList Control. The problem is that when I click on a sub tree node (after I expanded it parent node) All the expanded sub tree disappears and only the parent node is showed with no + sign next to it !! ( I have set the TreeView's PopulateNodesFromClient property to true ) Can someone tell me what is the problem ?? Thanks Here is the code : <asp:TreeView ID="TreeView1" runat="server" AutoGenerateDataBindings="False" onselectednodechanged="TreeView1_SelectedNodeChanged" ontreenodepopulate="TreeView1_TreeNodePopulate"> </asp:TreeView> protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { string path = Server.MapPath("."); PopulateTopNodes(path); } } private void PopulateTopNodes(string pathToRootFolder) { DirectoryInfo dirInfo = new DirectoryInfo(pathToRootFolder); DirectoryInfo[] dirs = dirInfo.GetDirectories(); foreach (DirectoryInfo dir in dirs) { TreeNode folderNode = new TreeNode(dir.Name,dir.FullName); if (dir.GetDirectories().Length > 0) { folderNode.PopulateOnDemand = true; folderNode.Collapse(); } TreeView1.Nodes.Add(folderNode); } } protected void TreeView1_TreeNodePopulate(object sender, TreeNodeEventArgs e) { if (IsCallback == true) { if (e.Node.ChildNodes.Count == 0) { LoadChildNode(e.Node); } } } private void LoadChildNode(TreeNode treeNode) { DirectoryInfo dirInfo = new DirectoryInfo(treeNode.Value); DirectoryInfo[] dirs = dirInfo.GetDirectories(); foreach (DirectoryInfo dir in dirs) { TreeNode folderNode = new TreeNode(dir.Name, dir.FullName); if(dir.GetDirectories().Length>0){ folderNode.PopulateOnDemand = true; folderNode.Collapse(); } treeNode.ChildNodes.Add(folderNode); } } protected void TreeView1_SelectedNodeChanged(object sender, EventArgs e) { // Retrieve the images here }

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  • Concurrent connections in C# socket

    - by Chu Mai
    There are three apps run at the same time, 2 clients and 1 server. The whole system should function as following: The client sends an serialized object to server then server receives that object as a stream, finally the another client get that stream from server and deserialize it. This is the sender: TcpClient tcpClient = new TcpClient(); tcpClient.Connect("127.0.0.1", 8888); Stream stream = tcpClient.GetStream(); BinaryFormatter binaryFormatter = new BinaryFormatter(); binaryFormatter.Serialize(stream, event); // Event is the sending object tcpClient.Close(); Server code: TcpListener listener = new TcpListener(IPAddress.Parse("127.0.0.1"), 8888); listener.Start(); Console.WriteLine("Server is running at localhost port 8888 "); while (true) { Socket socket = listener.AcceptSocket(); try { Stream stream = new NetworkStream(socket); // Typically there should be something to write the stream // But I don't knwo exactly what should the stream write } catch (Exception e) { Console.WriteLine("Exception: " + e.Message); Console.WriteLine("Disconnected: {0}", socket.RemoteEndPoint); } } The receiver: TcpClient client = new TcpClient(); // Connect the client to the localhost with port 8888 client.Connect("127.0.0.1", 8888); Stream stream = client.GetStream(); Console.WriteLine(stream); when I run only the sender and server, and check the server, server receives correctly the data. The problem is when I run the receiver, everything is just disconnected. So where is my problem ? Could anyone point me out ? Thanks

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  • Large Switch statements: Bad OOP?

    - by Mystere Man
    I've always been of the opinion that large switch statements are a symptom of bad OOP design. In the past, I've read articles that discuss this topic and they have provided altnerative OOP based approaches, typically based on polymorphism to instantiate the right object to handle the case. I'm now in a situation that has a monsterous switch statement based on a stream of data from a TCP socket in which the protocol consists of basically newline terminated command, followed by lines of data, followed by an end marker. The command can be one of 100 different commands, so I'd like to find a way to reduce this monster switch statement to something more manageable. I've done some googling to find the solutions I recall, but sadly, Google has become a wasteland of irrelevant results for many kinds of queries these days. Are there any patterns for this sort of problem? Any suggestions on possible implementations? One thought I had was to use a dictionary lookup, matching the command text to the object type to instantiate. This has the nice advantage of merely creating a new object and inserting a new command/type in the table for any new commands. However, this also has the problem of type explosion. I now need 100 new classes, plus I have to find a way to interface them cleanly to the data model. Is the "one true switch statement" really the way to go? I'd appreciate your thoughts, opinions, or comments.

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  • Resetting Globals With Importing

    - by what
    I have this code (Reset.py) that works how I want it to unless I import it. class Res(object): defaults={} class NoKey: pass def __init__(self): for key, values in defaults.items(): globals()[key]=values def add_defaults(key, values): Res.defaults[key]=value def remove_defaults(key=NoKey, remove_all=False): if remove_all: defaults={} else: del defaults[key] Without importing: >>> a=54 >>> Res.add_default('a', 3) >>> Res() <__main__.Res object at 0x> >>> a 3 >>> #great! :D With importing: >>> a=54 >>> Res.add_default('a', 3) >>> Res() <Reset.Res object at 0x> >>> a 54 This must mean when it is imported it changes the globals() under Reset and not __main__. How can I fix this?

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  • page loads twice due to js code

    - by Cristian Boariu
    Hi, I have this div inside a repeater, where i set the class, onmouseover and onmouseout properties from code behind: <div id="Div1" runat="server" class="<%# getClassProduct(Container.ItemIndex) %>" onmouseover="<%# getClassProductOver(Container.ItemIndex) %>" onmouseout="<%# getClassProductOut(Container.ItemIndex) %>"> codebehind: public String getClassProduct(Object index) { int indexItem = Int32.Parse(index.ToString()); if (indexItem == 3) return "produs_box produs_box_wrap overitem lastbox"; else return "produs_box produs_box_wrap overitem"; } public String getClassProductOver(Object index) { int indexItem = Int32.Parse(index.ToString()); if (indexItem == 3) return "this.className='produs_box produs_box_wrap overitem_ lastbox'"; else return "this.className='produs_box produs_box_wrap overitem_'"; } public String getClassProductOut(Object index) { int indexItem = Int32.Parse(index.ToString()); if (indexItem == 3) return "this.className='produs_box produs_box_wrap overitem lastbox'"; else return "this.className='produs_box produs_box_wrap overitem'"; } Well, the problem is that, my Page_Load is fired twice, and there i have some code which i want to execute only ONCE: if (!Page.IsPostBack) { ..code to execute once } This code is fired initially, and after the page is rendered, it is called again, and executed again due to that js... Anyone can recommend a workaround? Thanks in advance.

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