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  • Return http status ok (200) on request method OPTIONS Apache

    - by jazz
    I have a apache server which uses Reverse Proxy to connect/direct to a tomcat server. Using virtualHost, RequestHeader set X-Forwarded-Proto "http" ServerName image.abc.local DocumentRoot "/var/www/html" ProxyRequests Off ProxyTimeout 600 ProxyPass /abc http://image.abc.local:9001/abc ProxyPass /xyz http://image.abc.local:9001/xyz ProxyPassReverse /abc http://image.abc.local:9001/abc ProxyPassReverse /xyz http://image.abc.local:9001/xyz what i want to achieve here is that, when there is a REQUEST_METHOD OPTIONS i want simply return HTTP status OK (200). I dont want the request to be received by the tomcat server and process it. For performance based concerns i want this request to be handled at apache level. with all the research i was still unable to get this to run; RewriteEngine on RewriteCond %{REQUEST_METHOD} OPTIONS RewriteRule .* - [R=200m] can somebody assist me with what rewrite rule should be there? or is there an alternative to RewriteEngine? Thanks

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  • Allow from referer for HTTP-basic protected SSL apache site

    - by user64204
    I have an apache site protected by HTTP basic authentication. The authentication is working fine. Now I would like to bypass authentication for users that are coming from a particular website by relying on the HTTP Referer header. Here is the configuration: SetEnvIf Referer "^http://.*.example\.org" coming_from_example_org <Directory /var/www/> Options Indexes FollowSymLinks MultiViews AllowOverride None Deny from all Allow from env=coming_from_example_org AuthName "login required" AuthUserFile /opt/http_basic_usernames_and_passwords AuthType Basic Require valid-user Satisfy Any </Directory> This is working fine for HTTP, but failing for HTTPS. My understanding is that in order to inspect the HTTP headers, the SSL handshake must be completed, but apache wants to inspect the <Directory> directives before doing the SSL handshake, even if I place them at the bottom of the configuration file. Q: How could I workaround this issue? PS: I'm not obsessed with the HTTP referer header, I could use other options that would allow users from a known website to bypass authantication.

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  • reverse proxy http to tomcat

    - by John Q
    I've configured an Apache server with SSL and reverse proxy to a tomcat <VirtualHost domain.com:1443> [...] ProxyRequests Off ProxyPreserveHost On ProxyPass / http://local.com:8080/ ProxyPassReverse / http://local.com:8080 SSLEngine on [...] </VirtualHost> Tomcat is listening on 8080. The issue is that the app on tomcat is redirecting the request (HTTP 302 Moved temporairly). For example, if I use the URL https:// domain.com:1443/folder, reverse proxy launch the request http:// local.com:8080/folder, then, the app redirect to "/subfolder", so the final request is: http://domain.com:1443/folder/subfolder. Result is a 400 Bad request error code, as the request is HTTP on my SSL port. Do you know how I can fix this issue ? Thanks in advance.

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  • Tamilnadu HSC (+2) exam results – List of Websites

    - by samsudeen
    Tamilnadu State Board HSC ( +2 ) exam  results is expected to be release around the mid of this month ( probably on May 19). School students can get their marks at the same time from their respective schools. The results are usually published on websites or can availed from  mobile phone service providers through SMS. But it is for sure  most the sites will not be accessed for at least couple hours at the  time of result announcement Below are some of the quality web sites ( includes mirror sites to directly access the results page) that publishes the result links. http://www.tnresults.nic.in/ http://www.squarebrothers.com/ http://results.sify.com/ http://indiaresults.com/ http://www.dge1.tn.nic.in/ http://www.dge2.tn.nic.in/ http://www.dge3.tn.nic.in/ http://www.tngdc.in/ http://www.collegesintamilnadu.com/ http://www.classontheweb.com/ http://www.schools9.com/ http://www.chennaivision.com/ http://www.mygaruda.com/ http://www.tnagar.com/ http://www.indiacollegefinder.com/ http://www.chennaionline.com/ http://www.nakkeeran.com/ http://www.getyourscore.in/ http://www.examresults.net/ http://results.webdunia.com/ http://www.jayanews.in/ http://www.findchennai.com/ Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • HTTP, JSON, JavaScript, Map and Reduce built-in to MySQL

    - by Bertrand Matthelié
    Oracle MySQL Engineer Ulf Wendel delivered yesterday a talk about his Proof of Concept at the International PHP Conference in Berlin entitled: “HTTP, JSON, JavaScript, Map and Reduce built-in to MySQL - make it happen, today.” The presentation has been featured today on the home page of SlideShare, both into the “Hot on Facebook” and “Hot on Twitter” sections. Well done, Ulf! Especially just before the wedding…:) Presentation abstract: See how a MySQL Server plugin can be developed to build all this into MySQL. A new direct wire between MySQL and client-side JavaScript is created. MySQL speaks HTTP, replies JSON and offers server-side JavaScript. Server-side JavaScript gets access to MySQL data and does Map&Reduce of JSON documents stored in MySQL. Fast? 2-4x faster than proxing client-side JavaScript request through PHP/Apache. Reasonable results... Slides available here. And, talking about innovation… today is Oracle’s MySQL Innovation Day, you can still attend the event online. Register Now, it starts at 9.00 am PT.

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  • How to measure the time HTTP requests spend sitting in the accept-queue?

    - by David Jones
    I am using Apache2 on Ubuntu 9.10, and I am trying to tune my configuration for a web application to reduce latency of responses to HTTP requests. During a moderately heavy load on my small server, there are 24 apache2 processes handling requests. Additional requests get queued. Using "netstat", I see 24 connections are ESTABLISHED and 125 connections are TIME_WAIT. I am trying to figure out if that is considered a reasonable backlog. Most requests get serviced in a fraction of a second, so I am assuming requests move through the accept-queue fairly quickly, probably within 1 or 2 seconds, but I would like to be more certain. Can anyone recommend an easy way to measure the time an HTTP request sits in the accept-queue? The suggestions I have come across so far seem to start the clock after the apache2 worker accepts the connection. I'm trying to quantify the accept-queue delay before that. thanks in advance, David Jones

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  • Webdav -- GET on a directory

    - by Joe Cannatti
    I am beginning to build a tool that uses WebDAV. I am having trouble wrapping my head around something here. I think I am missing something conceptual. I can use PUT's to add files to the server. I can use GET's to read files from the server, but when I try to use GET on a directory I get a 403:Forbidden. I am using basic authentication. My code in MacRuby is as follows Net::HTTP.start('localhost') do |http| res = Net::HTTP::Get.new('http://localhost/webdav/') res.basic_auth 'jcannatti', 'webdav' http.request res end this returns <Net::HTTPForbidden 403 Forbidden readbody=true> however this Net::HTTP.start('localhost') do |http| res = Net::HTTP::Put.new('http://localhost/webdav/gorilla.txt') res.body = "testetsetest" res.basic_auth 'jcannatti', 'webdav' http.request res end returns <Net::HTTPCreated 201 Created readbody=true> What should happen when calling a GET on a WebDAV directory when everything is working correctly? thanks

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  • Should I distinguish OpenIDs based on protocol prefix or not? http vs https

    - by Joannes Vermorel
    I have implemented a straightforward OpenID support for my ASP.NET app with DotNetOpenAuth. Yet I recently realized that the implementation was treating http://johndoe.example.com/ as a distinct user compared to https://johndoe.example.com. This lead to quite a few confused users. I am unsure what to do at this point. Is this a bug or a feature? Indeed, I can consider this behavior as a feature: if the user specifies the HTTPS, the user might not want the system to accept HTTP auth in the first place. On the other hand: if the user specifies HTTPS out of sheer cluelessness (the casual web visitor is clueless concerning the purpose of the "S" part), then rejecting it's authentication attempt is confusing. What is considered as the best practice?

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  • How to make an HTTP request in a separate thread with timeout?

    - by Vitaly
    Hi, I haven't programmed in Delphi for a while and frankly didn't think I'll ever have to but... Here I am, desperately trying to find some information on the matter and it's so scarce nowadays, I can't find anything. So maybe you guys could help me out. Currently my application uses Synapse library to make HTTP calls, but it doesn't allow for setting a timeout. Usually, that's not a big problem, but now I absolutely must to have a timeout to handle any connectivity issues nicely. What I'm looking for, is a library (synchronous or not) that will allow making HTTP requests absolutely transparent for the user with no visible or hidden delays. I can't immediately kill a thread right now, and with possibility of many frequent requests to the server that is not responding, it's no good.

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  • Why do we use HTTP and not remote invocations?

    - by BrokenClockwork
    Hey, first of all this is a conceptional question and I do not know if StackOverflow is the appropriate place - so my apologies if I am wrong. Nowadays the web is not only used for passing raw informations. Many and especially complex web applications are in use. These web application seem to be so complex that it seems irrational to use the HTTP protocol, which is based on so simple data exchange, plus it is stateless. Would it not be more convincing to use remote invocations for this web applications? The big advantage to my mind is a unified GUI by using HTML. But there are applications, which have no need for a graphical interfaces and then it comes to a point where the HTTP protocol is really cumbersome.

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  • Flex 3 - Send a HTTP Get request from Flash and want Firefox to show Open With Box.

    - by Kash
    Hi all, I am a newb developer as far as Flex and Flash is concerned. This is what I'm trying to do: 1) Send a HTTP request to our server (with a custom made URL). The URL basically tells the server to send data in a CSV format. 2) The server sends a 200 OK response, which has Content-Type: application/csv and the payload is pure CSV data. What I wish to do is, when firefox gets this 200 OK response, I want it to show the standard Open with box (the one that shows up when you download some file). I tried doing this with HTTPService. I have a "Export to CSV" button on the flash component. Upon clicking that, the flash component is able to succesfully send the HTTP request. I however don't want Flash component to handle the response, so I don't have the 's "result" tag defined. But nothing happens. Any suggestions on how to do this.

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  • Getting Http Status code number (200, 301, 404, etc.) from HttpWebRequest and HttpWebResponse

    - by James Lawruk
    I am trying to get the HTTP status code number from the HttpWebResponse object returned from a HttpWebRequest. I was hoping to get the actual numbers (200, 301,302, 404, etc.) rather than the text description. ("Ok", "MovedPermanently", etc.) Is the number buried in a property somewhere in the response object? Any ideas other than creating a big switch function? Thanks. HttpWebRequest webRequest = (HttpWebRequest)WebRequest.Create("http://www.gooogle.com/"); webRequest.AllowAutoRedirect = false; HttpWebResponse response = (HttpWebResponse)webRequest.GetResponse(); //Returns "MovedPermanently", not 301 which is what I want. Console.Write(response.StatusCode.ToString());

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  • How to specify HTTP expiration header? (ASP.NET MVC+IIS)

    - by Marek
    I am already using output caching in my ASP.NET MVC application. Page speed tells me to specify HTTP cache expiration for css and images in the response header. I know that the Response object contains some properties that control cache expiration. I know that these properties can be used to control HTTP caching for response that I am serving from my code: Response.Expires Response.ExpiresAbsolute Response.CacheControl or alternatively Response.AddHeader("Expires", "Thu, 01 Dec 1994 16:00:00 GMT"); The question is how do I set the Expires header for resources that are served automatically, e.g. images, css and such?

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  • Should I aim for fewer HTTP requests or more cacheable CSS files?

    - by Jonathan Hanson
    We're being told that fewer HTTP requests per page load is a Good Thing. The extreme form of that for CSS would be to have a single, unique CSS file per page, with any shared site-wide styles duplicated in each file. But there's a trade off there. If you have separate shared global CSS files, they can be cached once when the front page is loaded and then re-used on multiple pages, thereby reducing the necessary size of the page-specific CSS files. So which is better in real-world practice? Shorter CSS files through multiple discrete CSS files that are cacheable, or fewer HTTP requests through fewer-but-larger CSS files?

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  • Is there a way to attach Ruby Net::HTTP request to a specific IP address / network interface?

    - by Dan Sosedoff
    Hello, Im looking a way to use different IP addresses for each GET request with standard Net::HTTP library. Server has 5 ip addresses and assuming that some API`s are blocking access when request limit per IP is reached. So, only way to do it - use another server. I cant find anything about it in ruby docs. For example, curl allows you to attach it to specific ip address (in PHP): $req = curl_init($url) curl_setopt($req, CURLOPT_INTERFACE, 'ip.address.goes.here'; $result = curl_exec($req); Is there any way to do it with Net::HTTP library? As alternative - CURB (ruby curl binding). But it will be the latest thing i`ll try. Suggestions / Ideas?

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  • How to get ISA 2006 Web Proxy to work with the Single Network Adapter template

    - by tronda
    I need to test an issue with running our application behind a proxy server with different type of configurations, so I installed ISA 2006 Enterprise on a desktop computer. Since this computer only has a single network card and I want to start out easy, I chose the "Single Network Adapter" template. We have a internal NAT'ed network which is in the 10 range. I have defined the internal network on the ISA server to be 10.XXX.YY.1 - 10.XXX.YY.255 I also have the Default rule which denies all traffic, but I've added the following Rule: Policy - Protocols - From - To Accept HTTP Internal External HTTPS Local Host Internal HTTS Server Localhost Then I configured Internet Explorer on a virutal machine running XP within virtualbox with Brigded network (gets same network address range as regular computers on our network) similar to this Instead of the server name I used the IP address. When I try to access a web page, this doesn't go through and I get the following log messages on the proxy server: Original Client IP Client Agent Authenticated Client Service Referring Server Destination Host Name Transport HTTP Method MIME Type Object Source Source Proxy Destination Proxy Bidirectional Client Host Name Filter Information Network Interface Raw IP Header Raw Payload GMT Log Time Source Port Processing Time Bytes Sent Bytes Received Cache Information Error Information Authentication Server Log Time Client IP Destination IP Destination Port Protocol Action Rule Result Code HTTP Status Code Client Username Source Network Destination Network URL Server Name Log Record Type 10.XXX.YY.174 - TCP - - - 24.08.2010 13:25:24 1080 0 0 0 0x0 0x0 - 24.08.2010 06:25:24 10.XXX.YY.174 10.XXX.YY.175 80 HTTP Initiated Connection MyHTTPAccess 0x0 ERROR_SUCCESS Internal Local Host - PROXYTEST Firewall 10.XXX.YY.175 - TCP - - - 24.08.2010 13:25:24 2275 0 0 0 0x0 0x0 - 24.08.2010 06:25:24 10.XXX.YY.175 10.XXX.YY.175 80 HTTP Initiated Connection 0x0 ERROR_SUCCESS Local Host Local Host - PROXYTEST Firewall 10.XXX.YY.175 - TCP - - - 24.08.2010 13:25:25 2275 0 0 0 0x0 0x0 - 24.08.2010 06:25:25 10.XXX.YY.175 10.XXX.YY.175 80 HTTP Closed Connection 0x80074e20 FWX_E_GRACEFUL_SHUTDOWN Local Host Local Host - PROXYTEST Firewall 10.XXX.YY.175 - TCP - - - 24.08.2010 13:25:25 2276 0 0 0 0x0 0x0 - 24.08.2010 06:25:25 10.XXX.YY.175 10.XXX.YY.175 80 HTTP Initiated Connection 0x0 ERROR_SUCCESS Local Host Local Host - PROXYTEST Firewall 10.XXX.YY.175 - TCP - - - 24.08.2010 13:25:26 2276 0 0 0 0x0 0x0 - 24.08.2010 06:25:26 10.XXX.YY.175 10.XXX.YY.175 80 HTTP Closed Connection 0x80074e20 FWX_E_GRACEFUL_SHUTDOWN Local Host Local Host - PROXYTEST Firewall 10.XXX.YY.175 - TCP - - - 24.08.2010 13:25:26 2277 0 0 0 0x0 0x0 - 24.08.2010 06:25:26 10.XXX.YY.175 10.XXX.YY.175 80 HTTP Initiated Connection 0x0 ERROR_SUCCESS Local Host Local Host - PROXYTEST Firewall 10.XXX.YY.159 - UDP - - - 24.08.2010 13:25:26 68 0 0 0 0x0 0x0 - 24.08.2010 06:25:26 10.XXX.YY.159 255.255.255.255 67 DHCP (request) Denied Connection [Enterprise] Default rule 0xc004000d FWX_E_POLICY_RULES_DENIED Internal Local Host - PROXYTEST Firewall 10.XXX.YY.166 - UDP - - - 24.08.2010 13:25:26 68 0 0 0 0x0 0x0 - 24.08.2010 06:25:26 10.XXX.YY.166 255.255.255.255 67 DHCP (request) Denied Connection [Enterprise] Default rule 0xc004000d FWX_E_POLICY_RULES_DENIED Internal Local Host - PROXYTEST Firewall 0.0.0.0 Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; .NET CLR 2.0.50727; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729) Yes Proxy 10.XXX.YY.175 TCP GET Internet - - - Req ID: 096c76ae; Compression: client=No, server=No, compress rate=0% decompress rate=0% - - - 24.08.2010 13:25:27 0 2945 2581 446 0x0 0x40 24.08.2010 06:25:27 10.XXX.YY.174 10.XXX.YY.175 80 http Failed Connection Attempt MyHTTPAccess 10061 anonymous Internal Local Host http://www.vg.no/ PROXYTEST Web Proxy Filter 10.XXX.YY.175 - TCP - - - 24.08.2010 13:25:27 2277 0 0 0 0x0 0x0 - 24.08.2010 06:25:27 10.XXX.YY.175 10.XXX.YY.175 80 HTTP Closed Connection 0x80074e20 FWX_E_GRACEFUL_SHUTDOWN Local Host Local Host - PROXYTEST Firewall

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  • Maven: Unresolved references to [org.osgi.service.http]

    - by Simone Vellei
    I'm trying to create a bundle using HttpService for register Servlet using maven-bundle-plugin. The pom.xml of the project is: <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>felix-tutorial</groupId> <artifactId>example-1</artifactId> <version>1.0</version> <packaging>bundle</packaging> <name>Apache Felix Tutorial Example 1</name> <description>Apache Felix Tutorial Example 1</description> <!-- Build Configuration --> <build> <plugins> <plugin> <groupId>org.apache.felix</groupId> <artifactId>maven-bundle-plugin</artifactId> <extensions>true</extensions> <configuration> <instructions> <Bundle-SymbolicName>${pom.groupId}.${pom.artifactId}</Bundle-SymbolicName> <Bundle-Name>Service listener example</Bundle-Name> <Bundle-Description>A bundle that displays messages at startup and when service events occur</Bundle-Description> <Bundle-Vendor>Apache Felix</Bundle-Vendor> <Bundle-Version>1.0.0</Bundle-Version> <Bundle-Activator>tutorial.example1.Activator</Bundle-Activator> <Import-Package>org.osgi.framework;version="1.0.0", javax.servlet, javax.servlet.http</Import-Package> </instructions> </configuration> </plugin> </plugins> </build> <!-- Dependecies Management --> <dependencies> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.framework</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>junit</groupId> <artifactId>junit</artifactId> <version>4.8.1</version> <scope>test</scope> </dependency> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.http.api</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.http.base</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.http.bridge</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.http.bundle</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.http.proxy</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.http.whiteboard</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>org.osgi</groupId> <artifactId>osgi_R4_compendium</artifactId> <version>1.0</version> </dependency> </dependencies> </project> "mvn install" command returns the following error: [INFO] Scanning for projects... [INFO] ------------------------------------------------------------------------ [INFO] Building Apache Felix Tutorial Example 1 [INFO] task-segment: [install] [INFO] ------------------------------------------------------------------------ Downloading: http://repo1.maven.org/maven2/org/apache/maven/plugins/maven-resources-plugin/2.3/maven-resources-plugin-2.3.pom Downloading: http://repo1.maven.org/maven2/org/apache/maven/plugins/maven-resources-plugin/2.3/maven-resources-plugin-2.3.jar Downloading: http://repo1.maven.org/maven2/org/apache/maven/plugins/maven-install-plugin/2.2/maven-install-plugin-2.2.pom Downloading: http://repo1.maven.org/maven2/org/apache/maven/plugins/maven-install-plugin/2.2/maven-install-plugin-2.2.jar Downloading: http://repo1.maven.org/maven2/org/apache/maven/shared/maven-filtering/1.0-beta-2/maven-filtering-1.0-beta-2.pom Downloading: http://repo1.maven.org/maven2/org/codehaus/plexus/plexus-interpolation/1.6/plexus-interpolation-1.6.pom Downloading: http://repo1.maven.org/maven2/org/codehaus/plexus/plexus-interpolation/1.6/plexus-interpolation-1.6.jar Downloading: http://repo1.maven.org/maven2/org/apache/maven/shared/maven-filtering/1.0-beta-2/maven-filtering-1.0-beta-2.jar [INFO] [resources:resources {execution: default-resources}] [WARNING] Using platform encoding (Cp1252 actually) to copy filtered resources, i.e. build is platform dependent! [INFO] skip non existing resourceDirectory C:\eclipse\ws\stripes-bundle\src\main\resources [INFO] [compiler:compile {execution: default-compile}] [INFO] Nothing to compile - all classes are up to date [INFO] [resources:testResources {execution: default-testResources}] [WARNING] Using platform encoding (Cp1252 actually) to copy filtered resources, i.e. build is platform dependent! [INFO] skip non existing resourceDirectory C:\eclipse\ws\stripes-bundle\src\test\resources [INFO] [compiler:testCompile {execution: default-testCompile}] [INFO] Nothing to compile - all classes are up to date [INFO] [surefire:test {execution: default-test}] [INFO] Surefire report directory: C:\eclipse\ws\stripes-bundle\target\surefire-reports ------------------------------------------------------- T E S T S ------------------------------------------------------- Running com.beanopoly.stripes.AppTest Tests run: 1, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 0.031 sec Results : Tests run: 1, Failures: 0, Errors: 0, Skipped: 0 [INFO] [bundle:bundle {execution: default-bundle}] [ERROR] Error building bundle felix-tutorial:example-1:bundle:1.0 : Unresolved references to [org.osgi.service.http] by class(es) on the Bundle-Classpath[Jar:do [ERROR] Error(s) found in bundle configuration [INFO] ------------------------------------------------------------------------ [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Error(s) found in bundle configuration [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: 12 seconds [INFO] Finished at: Sat Mar 27 13:11:47 CET 2010 [INFO] Final Memory: 12M/21M [INFO] ------------------------------------------------------------------------

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  • Methodology behind fetching large XML data sets in pieces

    - by Jerry Dodge
    I am working on an HTTP Server in Delphi which simply sends back a custom XML dataset. I am not following any type of standard formatting, such as SOAP. I have the system working seamlessly, except one small flaw: When I have a very large dataset to send back to the client, it might take up to 2 minutes for all the data to be transferred. The HTTP Server I'm building is essentially an XML Data based API around a database, implementing the common business rule - therefore, the requests are specific to the data behind the system. When, for example, I fetch a large set of product data, I would like to break this down and send it back piece by piece. However, a single HTTP request calls for a single response. I can't necessarily keep feeding the client with multiple different XML packets unless the client explicitly requests it. I don't have any session management, but rather an API Key. I know if I had sessions, I could keep-alive a dataset temporarily for a client, and they could request bits and pieces of it. However, without session management, I would have to execute the SQL query multiple times (for each chunk of data), and in the mean-time, if that data changes, the "pages" might get messed up, therefore causing items to show on the wrong pages, after navigating to a different page. So how is this commonly handled? What's the methodology behind breaking down a large XML dataset into chunks to save the load?

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  • socket operation on nonsocket or bad file descriptor

    - by Magn3s1um
    I'm writing a pthread server which takes requests from clients and sends them back a bunch of .ppm files. Everything seems to go well, but sometimes when I have just 1 client connected, when trying to read from the file descriptor (for the file), it says Bad file Descriptor. This doesn't make sense, since my int fd isn't -1, and the file most certainly exists. Other times, I get this "Socket operation on nonsocket" error. This is weird because other times, it doesn't give me this error and everything works fine. When trying to connect multiple clients, for some reason, it will only send correctly to one, and then the other client gets the bad file descriptor or "nonsocket" error, even though both threads are processing the same messages and do the same routines. Anyone have an idea why? Here's the code that is giving me that error: while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); The messages for both threads are the same, being of the form ./path/imageXX.ppm where XX is the number that should go to the client. The file size of each image is 58368 bytes. Sometimes, this code hangs on the read, and stops execution. I don't know this would be either, because the file descriptor comes back as valid. Thanks in advanced. Edit: Here's some sample output: Sending to client a: ./support/images/sw90.ppm This is fd 4 Error: : Socket operation on non-socket Sending to client a: ./support/images/sw91.ppm This is fd 4 Error: : Socket operation on non-socket Sending ./support/images/sw92.ppm This is fd 4 I am hhere2 Error: : Socket operation on non-socket My dispatcher has defeated evil Sample with 2 clients (client b was serviced first) Sending to client b: ./support/images/sw87.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw88.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw89.ppm This is fd 6 Error: : Success This is fd 6 Error: : Bad file descriptor Sending to client a: ./support/images/sw85.ppm This is fd 6 Error: As you can see, who ever is serviced first in this instance can open the files, but not the 2nd person. Edit2: Full code. Sorry, its pretty long and terribly formatted. #include <netinet/in.h> #include <netinet/in.h> #include <netdb.h> #include <arpa/inet.h> #include <sys/types.h> #include <sys/socket.h> #include <errno.h> #include <stdio.h> #include <unistd.h> #include <pthread.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include "ring.h" /* Version 1 Here is what is implemented so far: The threads are created from the arguments specified (number of threads that is) The server will lock and update variables based on how many clients are in the system and such. The socket that is opened when a new client connects, must be passed to the threads. To do this, we need some sort of global array. I did this by specifying an int client and main_pool_busy, and two pointers poolsockets and nonpoolsockets. My thinking on this was that when a new client enters the system, the server thread increments the variable client. When a thread is finished with this client (after it sends it the data), the thread will decrement client and close the socket. HTTP servers act this way sometimes (they terminate the socket as soon as one transmission is sent). *Note down at bottom After the server portion increments the client counter, we must open up a new socket (denoted by new_sd) and get this value to the appropriate thread. To do this, I created global array poolsockets, which will hold all the socket descriptors for our pooled threads. The server portion gets the new socket descriptor, and places the value in the first spot of the array that has a 0. We only place a value in this array IF: 1. The variable main_pool_busy < worknum (If we have more clients in the system than in our pool, it doesn't mean we should always create a new thread. At the end of this, the server signals on the condition variable clientin that a new client has arrived. In our pooled thread, we then must walk this array and check the array until we hit our first non-zero value. This is the socket we will give to that thread. The thread then changes the array to have a zero here. What if our all threads in our pool our busy? If this is the case, then we will know it because our threads in this pool will increment main_pool_busy by one when they are working on a request and decrement it when they are done. If main_pool_busy >= worknum, then we must dynamically create a new thread. Then, we must realloc the size of our nonpoolsockets array by 1 int. We then add the new socket descriptor to our pool. Here's what we need to figure out: NOTE* Each worker should generate 100 messages which specify the worker thread ID, client socket descriptor and a copy of the client message. Additionally, each message should include a message number, starting from 0 and incrementing for each subsequent message sent to the same client. I don't know how to keep track of how many messages were to the same client. Maybe we shouldn't close the socket descriptor, but rather keep an array of structs for each socket that includes how many messages they have been sent. Then, the server adds the struct, the threads remove it, then the threads add it back once they've serviced one request (unless the count is 100). ------------------------------------------------------------- CHANGES Version 1 ---------- NONE: this is the first version. */ #define MAXSLOTS 30 #define dis_m 15 //problems with dis_m ==1 //Function prototypes void inc_clients(); void init_mutex_stuff(pthread_t*, pthread_t*); void *threadpool(void *); void server(int); void add_to_socket_pool(int); void inc_busy(); void dec_busy(); void *dispatcher(); void create_message(long, int, int, char *, char *); void init_ring(); void add_to_ring(char *, char *, int, int, int); int socket_from_string(char *); void add_to_head(char *); void add_to_tail(char *); struct message * reorder(struct message *, struct message *, int); int get_threadid(char *); void delete_socket_messages(int); struct message * merge(struct message *, struct message *, int); int get_request(char *, char *, char*); ///////////////////// //Global mutexes and condition variables pthread_mutex_t startservice; pthread_mutex_t numclients; pthread_mutex_t pool_sockets; pthread_mutex_t nonpool_sockets; pthread_mutex_t m_pool_busy; pthread_mutex_t slots; pthread_mutex_t numm; pthread_mutex_t circ; pthread_cond_t clientin; pthread_cond_t m; /////////////////////////////////////// //Global variables int clients; int main_pool_busy; int * poolsockets, nonpoolsockets; int worknum; struct ring mqueue; /////////////////////////////////////// int main(int argc, char ** argv){ //error handling if not enough arguments to program if(argc != 3){ printf("Not enough arguments to server: ./server portnum NumThreadsinPool\n"); _exit(-1); } //Convert arguments from strings to integer values int port = atoi(argv[1]); worknum = atoi(argv[2]); //Start server portion server(port); } /////////////////////////////////////////////////////////////////////////////////////////////// //The listen server thread///////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////// void server(int port){ int sd, new_sd; struct sockaddr_in name, cli_name; int sock_opt_val = 1; int cli_len; pthread_t threads[worknum]; //create our pthread id array pthread_t dis[1]; //create our dispatcher array (necessary to create thread) init_mutex_stuff(threads, dis); //initialize mutexes and stuff //Server setup /////////////////////////////////////////////////////// if ((sd = socket (AF_INET, SOCK_STREAM, 0)) < 0) { perror("(servConn): socket() error"); _exit (-1); } if (setsockopt (sd, SOL_SOCKET, SO_REUSEADDR, (char *) &sock_opt_val, sizeof(sock_opt_val)) < 0) { perror ("(servConn): Failed to set SO_REUSEADDR on INET socket"); _exit (-1); } name.sin_family = AF_INET; name.sin_port = htons (port); name.sin_addr.s_addr = htonl(INADDR_ANY); if (bind (sd, (struct sockaddr *)&name, sizeof(name)) < 0) { perror ("(servConn): bind() error"); _exit (-1); } listen (sd, 5); //End of server Setup ////////////////////////////////////////////////// for (;;) { cli_len = sizeof (cli_name); new_sd = accept (sd, (struct sockaddr *) &cli_name, &cli_len); printf ("Assigning new socket descriptor: %d\n", new_sd); inc_clients(); //New client has come in, increment clients add_to_socket_pool(new_sd); //Add client to the pool of sockets if (new_sd < 0) { perror ("(servConn): accept() error"); _exit (-1); } } pthread_exit(NULL); //Quit } //Adds the new socket to the array designated for pthreads in the pool void add_to_socket_pool(int socket){ pthread_mutex_lock(&m_pool_busy); //Lock so that we can check main_pool_busy int i; //If not all our main pool is busy, then allocate to one of them if(main_pool_busy < worknum){ pthread_mutex_unlock(&m_pool_busy); //unlock busy, we no longer need to hold it pthread_mutex_lock(&pool_sockets); //Lock the socket pool array so that we can edit it without worry for(i = 0; i < worknum; i++){ //Find a poolsocket that is -1; then we should put the real socket there. This value will be changed back to -1 when the thread grabs the sockfd if(poolsockets[i] == -1){ poolsockets[i] = socket; pthread_mutex_unlock(&pool_sockets); //unlock our pool array, we don't need it anymore inc_busy(); //Incrememnt busy (locks the mutex itself) pthread_cond_signal(&clientin); //Signal first thread waiting on a client that a client needs to be serviced break; } } } else{ //Dynamic thread creation goes here pthread_mutex_unlock(&m_pool_busy); } } //Increments the client number. If client number goes over worknum, we must dynamically create new pthreads void inc_clients(){ pthread_mutex_lock(&numclients); clients++; pthread_mutex_unlock(&numclients); } //Increments busy void inc_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy++; pthread_mutex_unlock(&m_pool_busy); } //Initialize all of our mutexes at the beginning and create our pthreads void init_mutex_stuff(pthread_t * threads, pthread_t * dis){ pthread_mutex_init(&startservice, NULL); pthread_mutex_init(&numclients, NULL); pthread_mutex_init(&pool_sockets, NULL); pthread_mutex_init(&nonpool_sockets, NULL); pthread_mutex_init(&m_pool_busy, NULL); pthread_mutex_init(&circ, NULL); pthread_cond_init (&clientin, NULL); main_pool_busy = 0; poolsockets = malloc(sizeof(int)*worknum); int threadreturn; //error checking variables long i = 0; //Loop and create pthreads for(i; i < worknum; i++){ threadreturn = pthread_create(&threads[i], NULL, threadpool, (void *) i); poolsockets[i] = -1; if(threadreturn){ perror("Thread pool created unsuccessfully"); _exit(-1); } } pthread_create(&dis[0], NULL, dispatcher, NULL); } ////////////////////////////////////////////////////////////////////////////////////////// /////////Main pool routines ///////////////////////////////////////////////////////////////////////////////////////// void dec_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy--; pthread_mutex_unlock(&m_pool_busy); } void dec_clients(){ pthread_mutex_lock(&numclients); clients--; pthread_mutex_unlock(&numclients); } //This is what our threadpool pthreads will be running. void *threadpool(void * threadid){ long id = (long) threadid; //Id of this thread int i; int socket; int counter = 0; //Try and gain access to the next client that comes in and wait until server signals that a client as arrived while(1){ pthread_mutex_lock(&startservice); //lock start service (required for cond wait) pthread_cond_wait(&clientin, &startservice); //wait for signal from server that client exists pthread_mutex_unlock(&startservice); //unlock mutex. pthread_mutex_lock(&pool_sockets); //Lock the pool socket so we can get the socket fd unhindered/interrupted for(i = 0; i < worknum; i++){ if(poolsockets[i] != -1){ socket = poolsockets[i]; poolsockets[i] = -1; pthread_mutex_unlock(&pool_sockets); } } printf("Thread #%d is past getting the socket\n", id); int incoming = 1; while(counter < 100 && incoming != 0){ char buffer[512]; bzero(buffer,512); int startcounter = 0; incoming = read(socket, buffer, 512); if(buffer[0] != 0){ //client ID:priority:request:arguments char id[100]; long prior; char request[100]; char arg1[100]; char message[100]; char arg2[100]; char * point; point = strtok(buffer, ":"); strcpy(id, point); point = strtok(NULL, ":"); prior = atoi(point); point = strtok(NULL, ":"); strcpy(request, point); point = strtok(NULL, ":"); strcpy(arg1, point); point = strtok(NULL, ":"); if(point != NULL){ strcpy(arg2, point); } int fd; if(strcmp(request, "start_movie") == 0){ int count = 1; while(count <= 100){ char temp[10]; snprintf(temp, 50, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s to %s\n", message, id); count++; add_to_ring(message, id, prior, counter, socket); //Adds our created message to the ring counter++; } printf("I'm out of the loop\n"); } else if(strcmp(request, "seek_movie") == 0){ int count = atoi(arg2); while(count <= 100){ char temp[10]; snprintf(temp, 10, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s\n", message); count++; } } //create_message(id, socket, counter, buffer, message); //Creates our message from the input from the client. Stores it in buffer } else{ delete_socket_messages(socket); break; } } counter = 0; close(socket);//Zero out counter again } dec_clients(); //client serviced, decrement clients dec_busy(); //thread finished, decrement busy } //Creates a message void create_message(long threadid, int socket, int counter, char * buffer, char * message){ snprintf(message, strlen(buffer)+15, "%d:%d:%d:%s", threadid, socket, counter, buffer); } //Gets the socket from the message string (maybe I should just pass in the socket to another method) int socket_from_string(char * message){ char * substr1 = strstr(message, ":"); char * substr2 = substr1; substr2++; int occurance = strcspn(substr2, ":"); char sock[10]; strncpy(sock, substr2, occurance); return atoi(sock); } //Adds message to our ring buffer's head void add_to_head(char * message){ printf("Adding to head of ring\n"); mqueue.head->message = malloc(strlen(message)+1); //Allocate space for message strcpy(mqueue.head->message, message); //copy bytes into allocated space } //Adds our message to our ring buffer's tail void add_to_tail(char * message){ printf("Adding to tail of ring\n"); mqueue.tail->message = malloc(strlen(message)+1); //allocate space for message strcpy(mqueue.tail->message, message); //copy bytes into allocated space mqueue.tail->next = malloc(sizeof(struct message)); //allocate space for the next message struct } //Adds a message to our ring void add_to_ring(char * message, char * id, int prior, int mnum, int socket){ //printf("This is message %s:" , message); pthread_mutex_lock(&circ); //Lock the ring buffer pthread_mutex_lock(&numm); //Lock the message count (will need this to make sure we can't fill the buffer over the max slots) if(mqueue.head->message == NULL){ add_to_head(message); //Adds it to head mqueue.head->socket = socket; //Set message socket mqueue.head->priority = prior; //Set its priority (thread id) mqueue.head->mnum = mnum; //Set its message number (used for sorting) mqueue.head->id = malloc(sizeof(id)); strcpy(mqueue.head->id, id); } else if(mqueue.tail->message == NULL){ //This is the problem for dis_m 1 I'm pretty sure add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } else{ mqueue.tail->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.tail->next; add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } mqueue.mcount++; pthread_mutex_unlock(&circ); if(mqueue.mcount >= dis_m){ pthread_mutex_unlock(&numm); pthread_cond_signal(&m); } else{ pthread_mutex_unlock(&numm); } printf("out of add to ring\n"); fflush(stdout); } ////////////////////////////////// //Dispatcher routines ///////////////////////////////// void *dispatcher(){ init_ring(); while(1){ pthread_mutex_lock(&slots); pthread_cond_wait(&m, &slots); pthread_mutex_lock(&numm); pthread_mutex_lock(&circ); printf("Dispatcher to the rescue!\n"); mqueue.head = reorder(mqueue.head, mqueue.tail, mqueue.mcount); //printf("This is the head %s\n", mqueue.head->message); //printf("This is the tail %s\n", mqueue.head->message); fflush(stdout); struct message * pointer = mqueue.head; int count = 0; while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); printf("My dispatcher has defeated evil\n"); } } void init_ring(){ mqueue.head = malloc(sizeof(struct message)); mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.mcount = 0; } struct message * reorder(struct message * begin, struct message * end, int num){ //printf("I am reordering for size %d\n", num); fflush(stdout); int i; if(num == 1){ //printf("Begin: %s\n", begin->message); begin->next = NULL; return begin; } else{ struct message * left = begin; struct message * right; int middle = num/2; for(i = 1; i < middle; i++){ left = left->next; } right = left -> next; left -> next = NULL; //printf("Begin: %s\nLeft: %s\nright: %s\nend:%s\n", begin->message, left->message, right->message, end->message); left = reorder(begin, left, middle); if(num%2 != 0){ right = reorder(right, end, middle+1); } else{ right = reorder(right, end, middle); } return merge(left, right, num); } } struct message * merge(struct message * left, struct message * right, int num){ //printf("I am merginging! left: %s %d, right: %s %dnum: %d\n", left->message,left->priority, right->message, right->priority, num); struct message * start, * point; int lenL= 0; int lenR = 0; int flagL = 0; int flagR = 0; int count = 0; int middle1 = num/2; int middle2; if(num%2 != 0){ middle2 = middle1+1; } else{ middle2 = middle1; } while(lenL < middle1 && lenR < middle2){ count++; //printf("In here for count %d\n", count); if(lenL == 0 && lenR == 0){ if(left->priority < right->priority){ start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ start = right; point = right; right = right->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ ////printf("This is where we are\n"); start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ start = right; point = right; right = right->next; point->next = NULL; lenR++; } } } else{ if(left->priority < right->priority){ point->next = left; left = left->next; //move the left pointer point = point->next; point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ point->next = left; //set our enum; left = left->next; point = point->next;//move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } } } if(lenL == middle1){ flagL = 1; break; } if(lenR == middle2){ flagR = 1; break; } } if(flagL == 1){ point->next = right; point = point->next; for(lenR; lenR< middle2-1; lenR++){ point = point->next; } point->next = NULL; mqueue.tail = point; } else{ point->next = left; point = point->next; for(lenL; lenL< middle1-1; lenL++){ point = point->next; } point->next = NULL; mqueue.tail = point; } //printf("This is the start %s\n", start->message); //printf("This is mqueue.tail %s\n", mqueue.tail->message); return start; } void delete_socket_messages(int a){ }

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