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  • Inventory management system design problem

    - by Steve F
    What are the conventions for item batch identifiers in inventory management systems? For example: A retail supermarket can order 'Item X' from either 'Supplier A' or 'Supplier B'. When it completes an order for the item from either supplier, it needs to store the record of the receipt. Inventory quantity for the item is increased upon receipt of the order. However it is also required to store some record of the supplier. Thus some sort of batch identifier is required. This batch identifier will uniquely identify the item received and the supplier from whom it is received. A new batch is created each time items are received in stock (for example, after an order). Hence, for purposes of accounting / auditing, information available to identify an item after it was sold comprises of ITEM_CODE, ITEM_NAME, BATCH_CODE. The BATCH_CODE is unique and is associated with DATE_RECEIVED, SUPPLIER_CODE, QTY_RECEIVED. Is this a complete system specification for the above scenario or has anything significant been left out?

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  • HP DL360 G4 screen resolution problem

    - by dogmatic69
    I just bought an old blade server to mess about with at home and cant get the thing to work. I have run the installer 11.10 x64 server and that was fine. After installing and rebooting, POST is fine but when grub kicks in the screen shows a popup type box complaining that it cant use the resolution. I have tried different screens and its always the same. I can reboot and go back into the installer and the screen is fine. I tried to follow some guides on-line about changing the resolution but I cant get a terminal. I found one in the installer but that is using the ram as /. the installer says 'the drive is mounted as "/target"' but I don't see that, nor /mnt/target. Could anyone help me configure this and get it running. Thanks.

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  • problem connecting to wifi at long range

    - by user171849
    I am using a compaq 8510p with internal wifi. The campground supplies an open wifi hotspot, to which I can connect at close range (30 ft) but not at longer range (300 ft). Connecting a usb dongle just confuses things. The dongle tries to lock on to all the wifi networks in my vicinity. They are password protected, but my laptop still tries to connect. I connected a cantenna via usb port and got a signal which said I was connected, but all web pages returned error 'unable to connect to server', despite having three bars showing on the wifi icon. I believe it because the installed wifi card interacts with the usb dongle. If so what can I do about it? I am using Ubuntu 12.04.

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  • Rsyslog problem after ubuntu upgrade 10.4 to 12.4

    - by Oxymoron
    I was using Ubuntu 10.4 until last week for storing the log informations of a external device with rsyslog. After upgrading to ubuntu 12.4 the logging of TCP doesn't works anymore. (There are just no pakets visible - not even with tcpdump - aold ubuntu machine still sees the pakets.) UDP works with the identical configuration on the ubuntu machine and a "use UDP" on the external device. Are there any changes in rsyslog, that could explain this? My rsyslog.conf file looks like this (with more comments): $ModLoad imuxsock # provides support for local system logging $ModLoad imklog # provides kernel logging support (previously done by rklogd) #$ModLoad immark # provides --MARK-- message capability $KLogPath /proc/kmsg # provides UDP syslog reception $ModLoad imudp $UDPServerRun 514 # provides TCP syslog reception $ModLoad imtcp $InputTCPServerRun 514 ########################### #### GLOBAL DIRECTIVES #### ########################### $ActionFileDefaultTemplate RSYSLOG_TraditionalFileFormat # Set the default permissions for all log files. # $FileOwner syslog $FileGroup adm $FileCreateMode 0640 $DirCreateMode 0755 $Umask 0022 $PrivDropToUser syslog $PrivDropToGroup syslog if $fromhost-ip startswith '192.168.0.10' then /var/log/caliDevice.log & ~ # local/regular rules, like '.' /var/log/syslog.log $IncludeConfig /etc/rsyslog.d/*.conf

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  • Problem Implementing Texture on Libgdx Mesh of Randomized Terrain

    - by BrotherJack
    I'm having problems understanding how to apply a texture to a non-rectangular object. The following code creates textures such as this: from the debug renderer I think I've got the physical shape of the "earth" correct. However, I don't know how to apply a texture to it. I have a 50x50 pixel image (in the environment constructor as "dirt.png"), that I want to apply to the hills. I have a vague idea that this seems to involve the mesh class and possibly a ShapeRenderer, but the little i'm finding online is just confusing me. Bellow is code from the class that makes and regulates the terrain and the code in a separate file that is supposed to render it (but crashes on the mesh.render() call). Any pointers would be appreciated. public class Environment extends Actor{ Pixmap sky; public Texture groundTexture; Texture skyTexture; double tankypos; //TODO delete, temp public Tank etank; //TODO delete, temp int destructionRes; // how wide is a static pixel private final float viewWidth; private final float viewHeight; private ChainShape terrain; public Texture dirtTexture; private World world; public Mesh terrainMesh; private static final String LOG = Environment.class.getSimpleName(); // Constructor public Environment(Tank tank, FileHandle sfileHandle, float w, float h, int destructionRes) { world = new World(new Vector2(0, -10), true); this.destructionRes = destructionRes; sky = new Pixmap(sfileHandle); viewWidth = w; viewHeight = h; skyTexture = new Texture(sky); terrain = new ChainShape(); genTerrain((int)w, (int)h, 6); Texture tankSprite = new Texture(Gdx.files.internal("TankSpriteBase.png")); Texture turretSprite = new Texture(Gdx.files.internal("TankSpriteTurret.png")); tank = new Tank(0, true, tankSprite, turretSprite); Rectangle tankrect = new Rectangle(300, (int)tankypos, 44, 45); tank.setRect(tankrect); BodyDef terrainDef = new BodyDef(); terrainDef.type = BodyType.StaticBody; terrainDef.position.set(0, 0); Body terrainBody = world.createBody(terrainDef); FixtureDef fixtureDef = new FixtureDef(); fixtureDef.shape = terrain; terrainBody.createFixture(fixtureDef); BodyDef tankDef = new BodyDef(); Rectangle rect = tank.getRect(); tankDef.type = BodyType.DynamicBody; tankDef.position.set(0,0); tankDef.position.x = rect.x; tankDef.position.y = rect.y; Body tankBody = world.createBody(tankDef); FixtureDef tankFixture = new FixtureDef(); PolygonShape shape = new PolygonShape(); shape.setAsBox(rect.width*WORLD_TO_BOX, rect.height*WORLD_TO_BOX); fixtureDef.shape = shape; dirtTexture = new Texture(Gdx.files.internal("dirt.png")); etank = tank; } private void genTerrain(int w, int h, int hillnessFactor){ int width = w; int height = h; Random rand = new Random(); //min and max bracket the freq's of the sin/cos series //The higher the max the hillier the environment int min = 1; //allocating horizon for screen width Vector2[] horizon = new Vector2[width+2]; horizon[0] = new Vector2(0,0); double[] skyline = new double[width]; //TODO skyline necessary as an array? //ratio of amplitude of screen height to landscape variation double r = (int) 2.0/5.0; //number of terms to be used in sine/cosine series int n = 4; int[] f = new int[n*2]; //calculating omegas for sine series for(int i = 0; i < n*2 ; i ++){ f[i] = rand.nextInt(hillnessFactor - min + 1) + min; } //amp is the amplitude of the series int amp = (int) (r*height); double lastPoint = 0.0; for(int i = 0 ; i < width; i ++){ skyline[i] = 0; for(int j = 0; j < n; j++){ skyline[i] += ( Math.sin( (f[j]*Math.PI*i/height) ) + Math.cos(f[j+n]*Math.PI*i/height) ); } skyline[i] *= amp/(n*2); skyline[i] += (height/2); skyline[i] = (int)skyline[i]; //TODO Possible un-necessary float to int to float conversions tankypos = skyline[i]; horizon[i+1] = new Vector2((float)i, (float)skyline[i]); if(i == width) lastPoint = skyline[i]; } horizon[width+1] = new Vector2(800, (float)lastPoint); terrain.createChain(horizon); terrain.createLoop(horizon); //I have no idea if the following does anything useful :( terrainMesh = new Mesh(true, (width+2)*2, (width+2)*2, new VertexAttribute(Usage.Position, (width+2)*2, "a_position")); float[] vertices = new float[(width+2)*2]; short[] indices = new short[(width+2)*2]; for(int i=0; i < (width+2); i+=2){ vertices[i] = horizon[i].x; vertices[i+1] = horizon[i].y; indices[i] = (short)i; indices[i+1] = (short)(i+1); } terrainMesh.setVertices(vertices); terrainMesh.setIndices(indices); } Here is the code that is (supposed to) render the terrain. @Override public void render(float delta) { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); // tell the camera to update its matrices. camera.update(); // tell the SpriteBatch to render in the // coordinate system specified by the camera. backgroundStage.draw(); backgroundStage.act(delta); uistage.draw(); uistage.act(delta); batch.begin(); debugRenderer.render(this.ground.getWorld(), camera.combined); batch.end(); //Gdx.graphics.getGL10().glEnable(GL10.GL_TEXTURE_2D); ground.dirtTexture.bind(); ground.terrainMesh.render(GL10.GL_TRIANGLE_FAN); //I'm particularly lost on this ground.step(); }

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  • Problem with wake after suspend using USB remote.

    - by Bod
    Hi, I'm a linux newbie looking for some help. I'm currently setting up an XBMC HTPC using a laptop and 10.10 and all works great except for waking from resume using the power button on the remote. The suspend works from remote works fine as does the resume using the power button on the laptop. I've checked /proc/acpi/wakeup which initially showed the following. Device S-state Status Sysfs node C096 S5 *disabled pci:0000:00:1e.0 C0F1 S3 *disabled pci:0000:00:1d.0 C0F8 S3 *disabled pci:0000:00:1d.1 C0F9 S3 *disabled pci:0000:00:1d.2 C0FA S3 *disabled pci:0000:00:1d.3 C0FB S3 *disabled pci:0000:00:1d.7 C102 S5 *disabled pci:0000:00:1c.0 C22B S5 *disabled pci:0000:08:00.0 C115 S5 *disabled pci:0000:00:1c.2 C22C S5 *disabled C118 S5 *disabled pci:0000:00:1c.3 C22C S5 *disabled I've since configured the above so that the S3 devices above are enabled. I've confirmed that they are the correct devices using lspci 00:1d.0 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #1 (rev 01) 00:1d.1 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #2 (rev 01) 00:1d.2 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #3 (rev 01) 00:1d.3 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #4 (rev 01) 00:1d.7 USB Controller: Intel Corporation N10/ICH 7 Family USB2 EHCI Controller (rev 01) None of this has worked unfortunately and I'm now stuck. It simply refuses to wakeup from the remote. The USB receiver shows no activity LED while suspended. Suspend/resume from the remote works fine from Windows 7 so I know the laptop is ok with it. Any ideas? I need to get this sorted to gain Wife Approval for this system. Thanks, Bod.

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  • Microphone problem in Ubuntu 11.10

    - by Teja
    I am using both Windows 7 and Ubuntu 11.10 on a single system with the same hardware. While I'm making call through Gmail or Skype my voice is audible to others while I'm on Windows 7, but while I'm on Ubuntu 11.10 it's not audible to others, but I am able to hear their voice. But while I'm playing music on Ubuntu along with a call, the others are able to hear the music, but my voice is not audible for them. Please give me a solution for this and tell me where I can change the microphone settings on Ubuntu 11.10.

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  • Ubuntu 12.04 LTS - Apple iPad 3 (iOS 7 non-jailbroken) USB connection problem

    - by Eldian
    I've bought an Apple iPad 3 (iOS 7 non-jailbroken), and I'm trying to connect it to my PC running Ubuntu 12.04 through the original USB cable. After I plugged in the cable, I got this message on the PC: The device 'iPad' is locked. Enter the passcode on the device and click 'Try again'. Slide to unlock on iPad, it's OK, I got this message on the PC again: The device 'iPad' is locked. Enter the passcode on the device and click 'Try again'. iPad: Trust this computer? TRUST/DON'T TRUST I've selected TRUST. PC: Unable to mount - DBus error org.freedesktop.DBus.Error.NoReply: Message did not receive a reply (timeout by message bus) OK, I've read some forums, everywhere there was this solution: "Install: ifuse, libimobiledevice-utils, Rhythmbox OK, I've installed them through terminal, and used the idevicepair unpair && idevicepair pair command also in the terminal. Then I got this message: Device is not paired with this host. I don't know what to do. Please help!

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  • Problem connecting to Webmin

    - by railguage48
    I have installed Webmin with the view to try an understand what is all running. Yesterday I had it setup with login and password, but today when I try to get access to the server with: https://ubuntu:10000/ in order to login, I get unable to connect, the page does not load. Seems like there is no connection. I tried http://localhost:10000 and https://localhost:10000 They both returned the same unable to connect response. I am not sure of what it means to turn https on. ... the https and http is not showing. Am I going about this the wrong way?

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  • wierd keyboard problem

    - by Sebastian
    just installed ubuntu on a acer extensa 5620 laptop. The keyboard works fine except when i want to type things that require me to use ctrl+alt+(any key), i can't use ctrl+alt+(any key) in any program, I can open terminal with ctrl+alt+t tho... and ctrl+(any key) and alt+(any key) seems to work. Also I just installed the game Heroes of Newerth and neither alt or ctrl key seems to work in the game. Any answer would be appreciated!

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  • Problem Loading a DLL (4 replies)

    I'm having some issues now that I can't see what I'm doing wrong. I'm Pinvoking a non WindowsAPI DLL (I mean, not a dll provided on windows). Pinvoking LoadLibrary, I can get a IntPtr to any WindowsAPI DLL, but never I can get a pointer to my DLL. The code I'm using is very simple, like this one: [DllImport(&quot;kernel32.dll&quot;, SetLastError true)] public static extern IntPtr LoadLibrary(); static void ...

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  • Internet slow on one router only [the problem only in Ubuntu] [on hold]

    - by mrSuperEvening
    Internet works perfectly on every other router, but browsing sucks at home (slow browsing and slow loading times). I changed DNS servers to 8.8.0.0, still doesn't help. And funnily, download speed is extremely high on this network (meaning torrents for example), but using browsers and loading websites is extremely slow (only on this network). Do I need to change something in router settings or what can I try? By the way, I use wired connection to router. EDIT: There's no problems when using Windows. EDIT: ifconfig: eth0 Link encap:Ethernet HWaddr f2:4d:a0:c0:3f:4c inet addr:192.168.11.8 Bcast:192.168.11.255 Mask:255.255.255.0 inet6 addr: fe80::f24d:a2ff:fec6:3f4c/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:206798 errors:0 dropped:0 overruns:0 frame:0 TX packets:219570 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:76680734 (76.6 MB) TX bytes:21738160 (21.7 MB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:160 errors:0 dropped:0 overruns:0 frame:0 TX packets:160 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:11094 (11.0 KB) TX bytes:11094 (11.0 KB)` ping -c 2 4.2.2.2 PING 4.2.2.2 (4.2.2.2) 56(84) bytes of data. --- 4.2.2.2 ping statistics --- 2 packets transmitted, 0 received, 100% packet loss, time 1007ms ping -c 2 google.com PING google.com (213.159.32.147) 56(84) bytes of data. 64 bytes from lan-213-159-32-147.kns.skynet.lv (213.159.32.147): icmp_seq=1 ttl=61 time=0.936 ms 64 bytes from lan-213-159-32-147.kns.skynet.lv (213.159.32.147): icmp_seq=2 ttl=61 time=0.937 ms --- google.com ping statistics --- 2 packets transmitted, 2 received, 0% packet loss, time 1001ms rtt min/avg/max/mdev = 0.936/0.936/0.937/0.030 ms

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  • RTMPDUMPTV problem

    - by ranavita
    (Reading database ... 459988 files and directories currently installed.) Unpacking librtmp-dev (from .../librtmp-dev_2.4~20110711.gitc28f1bab-1_amd64.deb) ... dpkg: error processing /var/cache/apt/archives/librtmp-dev_2.4~20110711.gitc28f1bab-1_amd64.deb (--unpack): trying to overwrite '/usr/include/librtmp/amf.h', which is also in package rtmpdump 2.5-0ubuntu2~precise Errors were encountered while processing: /var/cache/apt/archives/librtmp-dev_2.4~20110711.gitc28f1bab-1_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) above error code results after running sudo apt-get install -f A I am trying to fix the broken package of rtmptv

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  • problem booting wubi. Panic occuerd

    - by Scott
    This is the first time I tried Ubuntu. I downloaded the Wubi so I can try it and still have the Windows XP Pro. I ran the install after that it said to rebot so I did. Then I was asked if I wanted to run windows or ubuntu I selected ubuntu. Some code flashed by it went to the ubuntu logo screen. Then some more code and it stops with the code. 73.928015 Panic occured, switching back to text console I have tried it three times and it stops in the same place and won't go any further. Anybody no wants wrong with it?

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  • Problem in SQL Server 2005

    - by megala
    I Know how to create table in SQL server 2005.But due to system problem i reinstalled SQL SErver 2005.After that I select the option like that start - programs - microsoft sql server 2005 - sql server management studio express My problem is in that sql server management studio express is not exits.How to solve the above problem Thanks in advance

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  • Problem in my terminal related clamav

    - by Hejar Hejar
    Recently I decided to use Avast Antivirus. I uninstalled clamav and installed Avast. Now whenever I use my terminal I get the following errors.: 5 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. Need to get 0 B/1,250 kB of archives. After this operation, 5,120 B of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... dpkg: warning: files list file for package `clamav-daemon' missing, assuming package has no files currently installed. dpkg: warning: files list file for package `python-pyclamav' missing, assuming package has no files currently installed. dpkg: warning: files list file for package `clamav-base' missing, assuming package has no files currently installed. dpkg: warning: files list file for package `clamav-freshclam' missing, assuming package has no files currently installed. dpkg: warning: files list file for package `libclamav6' missing, assuming package has no files currently installed. dpkg: warning: files list file for package `python-clamav' missing, assuming package has no files currently installed. (Reading database ... 554940 files and directories currently installed.) Please help. Thank you

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  • 12.04 Install on a HP dv9000 screen problem

    - by Tim Kounadis
    Installed 12.04 on a HP dv9000 laptop. First tried to install with a Windows partition; then tried to install and move files from windows but not have a dual boot; then tried to install and have 12.04 have the system all to itself. The install was done off a burned CD... All went well. On reboot - it takes a while to come up the user ID and password challenge. After providing input screen renders and then turns black... First time Ubuntu user/installer - not technical :-)... Thanks for any help... I'll keepon digging in parallel.

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  • XNA- Texturing problem, exporting model

    - by user1806687
    How,can I disable coloring when texture is applied, because right now the texture is being colored over. foreach (BasicEffect effect in mesh.Effects) { effect.TextureEnabled = textureApplied; if(textureApplied) effect.Texture = Texture2D.FromStream(GraphicsDevice,System.IO.File.OpenRead(texturePath)); else { effect.DiffuseColor = ti.DiffuseColor; effect.EmissiveColor = ti.EmissiveColor; } ... } mesh.Draw(); Also, is there any easy way for xna to export models? Or do I have to write my own?

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  • Problem with sprite direction and rotation

    - by user2236165
    I have a sprite called Tool that moves with a speed represented as a float and in a direction represented as a Vector2. When I click the mouse on the screen the sprite change its direction and starts to move towards the mouseclick. In addition to that I rotate the sprite so that it is facing in the direction it is heading. However, when I add a camera that is suppose to follow the sprite so that the sprite is always centered on the screen, the sprite won't move in the given direction and the rotation isn't accurate anymore. This only happens when I add the Camera.View in the spriteBatch.Begin(). I was hoping anyone could maybe shed a light on what I am missing in my code, that would be highly appreciated. Here is the camera class i use: public class Camera { private const float zoomUpperLimit = 1.5f; private const float zoomLowerLimit = 0.1f; private float _zoom; private Vector2 _pos; private int ViewportWidth, ViewportHeight; #region Properties public float Zoom { get { return _zoom; } set { _zoom = value; if (_zoom < zoomLowerLimit) _zoom = zoomLowerLimit; if (_zoom > zoomUpperLimit) _zoom = zoomUpperLimit; } } public Rectangle Viewport { get { int width = (int)((ViewportWidth / _zoom)); int height = (int)((ViewportHeight / _zoom)); return new Rectangle((int)(_pos.X - width / 2), (int)(_pos.Y - height / 2), width, height); } } public void Move(Vector2 amount) { _pos += amount; } public Vector2 Position { get { return _pos; } set { _pos = value; } } public Matrix View { get { return Matrix.CreateTranslation(new Vector3(-_pos.X, -_pos.Y, 0)) * Matrix.CreateScale(new Vector3(Zoom, Zoom, 1)) * Matrix.CreateTranslation(new Vector3(ViewportWidth * 0.5f, ViewportHeight * 0.5f, 0)); } } #endregion public Camera(Viewport viewport, float initialZoom) { _zoom = initialZoom; _pos = Vector2.Zero; ViewportWidth = viewport.Width; ViewportHeight = viewport.Height; } } And here is my Update and Draw-method: protected override void Update (GameTime gameTime) { float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; TouchCollection touchCollection = TouchPanel.GetState (); foreach (TouchLocation tl in touchCollection) { if (tl.State == TouchLocationState.Pressed || tl.State == TouchLocationState.Moved) { //direction the tool shall move towards direction = touchCollection [0].Position - toolPos; if (direction != Vector2.Zero) { direction.Normalize (); } //change the direction the tool is moving and find the rotationangle the texture must rotate to point in given direction toolPos += (direction * speed * elapsed); RotationAngle = (float)Math.Atan2 (direction.Y, direction.X); } } if (direction != Vector2.Zero) { direction.Normalize (); } //move tool in given direction toolPos += (direction * speed * elapsed); //change cameracentre to the tools position Camera.Position = toolPos; base.Update (gameTime); } protected override void Draw (GameTime gameTime) { graphics.GraphicsDevice.Clear (Color.Blue); spriteBatch.Begin (SpriteSortMode.BackToFront, BlendState.AlphaBlend, null, null, null, null, Camera.View); spriteBatch.Draw (tool, new Vector2 (toolPos.X, toolPos.Y), null, Color.White, RotationAngle, originOfToolTexture, 1, SpriteEffects.None, 1); spriteBatch.End (); base.Draw (gameTime); }

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  • Grub problem - Command prompt

    - by RhZ
    Update: Thanks to all who helped. I gave up and am going to re-install. Not the end of the world, no files will be lost :-) This time will be backing up grub haha. Thanks again, I really appreciate the community's help on this. I was going along fine when the new pae kernel came down, and it had some bug where the sound was all messed up. So I used startup manager to choose the older pae kernel and rebooted. But startupmanager must have fuXXored my grub. When I re-booted, I get thrown directly into memtest and thats it. I tried to re-install grub using the live disc method that I found in many places. That changed something so I get a prompt and the message: "GNU grub version 1.99 ubuntu. Minimal BASH-like editing is supported. Type help for complete list." But then I tried the live CD fix again and now am back at the memtest... What can I do to get my system running again? UPDATE: Just to be clear,when I start up I get a blinking cursor in the top left, and the word 'ON' in the middle of the screen. Then, after a good minute or two, the memtest starts.

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  • Adobe AIR install problem, Ubuntu x64 14.04

    - by Den Rimus
    Haven't seen this kind of error on askubuntu yet. Did everything as it says here: How can I install Adobe AIR? After sudo ./AdobeAIRInstaller.bin shows this image: dropbox.com/s/wg6cv03h5n1tqgr/adobe_air.png Meanwhile terminal shows a bunch of such messages: (setup:2579): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine", Nothing is installed. Those murrine - it showed another code before ( another than setup:2579) - I googled it, installed something, it showed another code - I googled it, installed something, etc. Doesn't seem to affect installation anyhow.

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  • Network configuration problem with ubuntu

    - by Musti
    I am a new Ubuntu user. In my dorm there is a bit strange connection way for internet, I have to configure given "IP address, Subnetmask, Default gateway, Preferred DNS server, and Alternate DNS server" to have an internet connection, otherwise it is imposible. Actually it is very easy in windows, I am just opening Network and Sharing Center and then setting up TCP/IPv4. I had some attempt in Ubuntu, but just failed :/ Can anyone tell me how to configure? Thanks in advance... Musti

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  • Problem with SAT collision detection overlap checking code

    - by handyface
    I'm trying to implement a script that detects whether two rotated rectangles collide for my game, using SAT (Separating Axis Theorem). I used the method explained in the following article for my implementation in Google Dart. 2D Rotated Rectangle Collision I tried to implement this code into my game. Basically from what I understood was that I have two rectangles, these two rectangles can produce four axis (two per rectangle) by subtracting adjacent corner coordinates. Then all the corners from both rectangles need to be projected onto each axis, then multiplying the coordinates of the projection by the axis coordinates (point.x*axis.x+point.y*axis.y) to make a scalar value and checking whether the range of both the rectangle's projections overlap. When all the axis have overlapping projections, there's a collision. First of all, I'm wondering whether my comprehension about this algorithm is correct. If so I'd like to get some pointers in where my implementation (written in Dart, which is very readable for people comfortable with C-syntax) goes wrong. Thanks! EDIT: The question has been solved. For those interested in the working implementation: Click here

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  • problem with grafics on ubuntu 12.10

    - by kargeo
    please help I just install 12.10 x86_64 to my new computer amd fx8120 cpu ati hd 7770 msi 990 fxa and I'm facing the following error: 2012-11-17 18:19:04,393 WARNING: /sys/module/fglrx/drivers does not exist, cannot rebind fglrx driver From :additional drivers" can not install the ati drivers From "system settings" "software sources" only the x.org server is working but with problems Compiz works continuously and if I open for example a video the fun is running like crazy The mouse pointer goes slow The windows act strange (flashing, don't open, open slowly etc) What should I do? Thanks

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  • Printing Problem on Shared Printer

    - by paulus_almighty
    I'm using Ubuntu 11.10 on two machines. One has a USB printer connected. I want to share this printer with the other over the wireless network. Under Printing > Server > Settings: I have Publish shared printers connected to this system and Allow printing from the internet enabled. All other checkboxes are disabled. When I right click on the printer icon, I can see enabled and shared are ticked. On my other machine, I can now click on add network printer. It finds the machine name of the server and correctly identifies the printer. However, print test page fails. Under printer properties the printer state says: Processing - Unable to connect to printer; will retry in 30 seconds... What's gone wrong?

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