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  • Windows Phone 7 Design Template

    Windows Phone 7 Design Template Expression Blend is a wonderful design environment for WP7 (Windows Phone 7) but for quickly visualizing a concept nothing beats Illustrator! I am excited about WP7 and decided that having a solid .ai template would prove invaluable. Some of the details of the WP7 UI Design and Interaction Guide are a bit fuzzy (literally) but I was able to generate some useful layout guides, character styles, and symbols. While the template does not cover every aspect of the guide I think it is a good launching point; if you find it useful and extend it please share your updates (I created the template in CS4, if you have problems in earlier versions let me know).Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • SQLAlchemy unsupported type error - and table design issues?

    - by Az
    Hi there, back again with some more SQLAlchemy shenanigans. Let me step through this. My table is now set up as so: engine = create_engine('sqlite:///:memory:', echo=False) metadata = MetaData() students_table = Table('studs', metadata, Column('sid', Integer, primary_key=True), Column('name', String), Column('preferences', Integer), Column('allocated_rank', Integer), Column('allocated_project', Integer) ) metadata.create_all(engine) mapper(Student, students_table) Fairly simple, and for the most part I've been enjoying the ability to query almost any bit of information I want provided I avoid the error cases below. The class it is mapped from is: class Student(object): def __init__(self, sid, name): self.sid = sid self.name = name self.preferences = collections.defaultdict(set) self.allocated_project = None self.allocated_rank = 0 def __repr__(self): return str(self) def __str__(self): return "%s %s" %(self.sid, self.name) Explanation: preferences is basically a set of all the projects the student would prefer to be assigned. When the allocation algorithm kicks in, a student's allocated_project emerges from this preference set. Now if I try to do this: for student in students.itervalues(): session.add(student) session.commit() It throws two errors, one for the allocated_project column (seen below) and a similar error for the preferences column: sqlalchemy.exc.InterfaceError: (InterfaceError) Error binding parameter 4 - probably unsupported type. u'INSERT INTO studs (sid, name, allocated_rank, allocated_project) VALUES (?, ?, ?, ?, ?, ?, ?)' [1101, 'Muffett,M.', 1, 888 Human-spider relationships (Supervisor id: 123)] If I go back into my code I find that, when I'm copying the preferences from the given text files, it actually refers to the Project class which is mapped to a dictionary, using the unique project id's (pid) as keys. Thus, as I iterate through each student via their rank and to the preferences set, it adds not a project id, but the reference to the project id from the projects dictionary. students[sid].preferences[int(rank)].add(projects[int(pid)]) Now this is very useful to me since I can find out all I want to about a student's preferred projects without having to run another check to pull up information about the project id. The form you see in the error has the object print information passed as: return "%s %s (Supervisor id: %s)" %(self.proj_id, self.proj_name, self.proj_sup) My questions are: I'm trying to store an object in a database field aren't I? Would the correct way then, be copying the project information (project id, name, etc) into its own table, referenced by the unique project id? That way I can just have the project id field for one of the student tables just be an integer id and when I need more information, just join the tables? So and so forth for other tables? If the above makes sense, then how does one maintain the relationship with a column of information in one table which is a key index on another table? Does this boil down into a database design problem? Are there any other elegant ways of accomplishing this? Apologies if this is a very long-winded question. It's rather crucial for me to solve this, so I've tried to explain as much as I can, whilst attempting to show that I'm trying (key word here sadly) to understand what could be going wrong.

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  • How can I avoid a 302 for Fetch as Bot?

    - by CookieMonster
    I originally posted this on Stackoverflow, but I believe here is a better place to ask. My web application is very similar to notepad.cc which redirects to a randomly generated URL upon access, e.g. http://myapp.com/roTr94h4Gd. (Please note that notepad.cc is not my site.) Probably because of this redirect feature, when I do "fetch as Google" or "fetch as Bingbot", I get a 302 and no html content. Not even a <html></html> tag. HTTP/1.1 302 Moved Temporarily Server: nginx/1.4.1 Date: Tue, 01 Oct 2013 04:37:37 GMT Content-Type: text/html Transfer-Encoding: chunked Connection: keep-alive X-Powered-By: PHP/5.4.17-1~dotdeb.1 Set-Cookie: PHPSESSID=vp99q5e5t5810e3bnnnvi6sfo2; expires=Thu, 03-Oct-2013 04:37:37 GMT; path=/ Expires: Thu, 19 Nov 1981 08:52:00 GMT Cache-Control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0 Pragma: no-cache Location: /roTr94h4Gd How should I avoid 302 in this case? I suppose I could modify my site to prevent the redirect, but it is a necessary feature of my web app to generate a random URL on each access. I added <meta name="fragment" content="!"> tag into my index page and set it to return a static snapshot of my page when the flag is set. But this still returns a 302. I also added a header to return 200 before redirecting, but this had no effect, either. Could someone tell me a good suggestion to solve this problem?

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  • 3D Modeling Software for Programmer [closed]

    - by Pathachiever11
    I've recently learned how to make games for Unity3d, and now I want to start making games! I can't wait to start! However, before I can make 3D games, I need to learn 3D modeling for character design, level design, and some animation. What is the easiest 3D modeling software, compatible with Unity3d? I do not want to spend too much time learning the software. From what I've heard, Blender is a bit complicated to use. Maya and 3dsMax seem very powerful. Could someone point me in the right direction? I don't want to spend a lot of time learning. I know its not that easy, but you guys have experience, you guys probably know out of all which one is easier and powerful. Could you recommend a software? Many Thanks!

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  • Functions returning pointers

    - by fg nu
    C++ noob here. I have a very basic question about a construct I found in the C++ book I am reading. // class declaration class CStr { char sData[256]; public: char* get(void); }; // implementation of the function char* CStr::get(void) { return sData; } So the Cstr::get function is obviously meant to return a character pointer, but the function is passing what looks like the value (return sData). Does C++ know to return the address of the returned object? My guess would have been that the function definition would be return &sData.

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  • Configure Unity Lenses and what they search

    - by Sindre
    I'm using Ubuntu 12.10. I've read about a lense (ppa:pydave/unity-lenses) that you can replace with the original files and folders lense, so you can search all your files. Instead of the current which only search used/recently used files and programs. I couldn't get this to work with 12.10, got a bunch of errors when I tried adding the ppa. I would like to set up a lens that can search all my files and folders (from all of my 3 hdd's), one that search through my videos (ability to specify which folders) and the same for music. So basically I would like to set up three specific lenses that each get a set of specified folders that they search through. If this is not possible, is there atleast a way to configure the current Files and Folders lense to ignore certain folders? I don't like when my dash shows files that I don't want to be shown. I should add that I'm completely new to Ubuntu and I apologize beforehand if this information could easily be found. But I wasn't able to find something like this. Edit: I found out how I can use the Privacy application to ignore what I want, so that's sorted now. Sorry for not researching it more. But my question regarding the lenses still stand. All help is greatly appreciated.

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  • XML Schema for a .NET type that inherits and implements

    - by John Ruiz
    Hi, Please consider the following three .NET types: I have an interface, an abstract class, and a concrete class. My question is how to write the XML Schema to include the properties from the interface and from the abstract class. public interface IStartable { bool RequiresKey { get; set; } void Start(object key); } public abstract class Vehicle { uint WheelCount { get; set; } } public class Car : Vehicle, IStartable { public bool RequiresKey { get; set; } public string Make { get; set; } publilc string Model { get; set; } public Car() {} public void Start(object key) { // start car with key } } I don't know how to complete this schema: <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" targetNamespace="cars" xmlns="cars" xmlns:c="cars"> <!-- How do I get car to have vehicle's wheelcount AND IStartable's RequiresKey? --> <xs:element name="Car" type="c:Car" /> <xs:complexType name="Car"> <xs:complexContent> <xs:extension base="c:Vehicle"> <xs:group ref=c:CarGroup" /> </xs:extension> </xs:complexContent> </xs:complexType> <xs:group name="CarGroup"> <xs:sequence> <xs:element name="Make" type="xs:token" /> <xs:element name="Model" type="xs:token" /> </xs:sequence> </xs:group> <xs:complexType name="Vehicle"> <xs:sequence> <xs:element name="WheelCount" type="xs:unsignedInt" /> </xs:sequence> </xs:complexType> <xs:complexType name="IStartable"> <xs:sequence> <xs:element name="RequiresKey" type="xs:boolean" /> </xs:sequence> </xs:complexType> </xs:schema>

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  • Make Interactive Story more Variable [on hold]

    - by Guest0343
    I'm creating an interactive story that allows users to make choices based on a story. However, it doesn't give users room to do much creatively on their own. They are bound by the script at the moment. I'm wondering if anyone can suggest any element I can add that might give users some personalization. I was thinking about maybe character editing, but that doesn't add too much. I also thought about a stats system where they can have certain attributes and stats they might earn, but I'm not sure how they might use those stats. Anything is helpful!

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  • Why is Cocoa using an old version of Unicode? [closed]

    - by Randy Marsh
    While I was searching for something in the Apple docs, I stumble on this: illegalCharacterSet Returns a character set containing values in the category of Non-Characters or that have not yet been defined in version 3.2 of the Unicode standard. On the Unicode website, I find that the latest version is 6.1.0. That's a lot of major versions higher than what Cocoa supports. Does somebody know why Apple doesn't upgrade their framework? My more important question is: Are there problems for not doing having support for Unicode 3.2+? Will I have problems reading Unicode files created on other systems with a more recent version of Unicode?

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  • MvcReportViewer v.0.4.0 is available!

    - by Ilya Verbitskiy
    Originally posted on: http://geekswithblogs.net/ilich/archive/2014/06/04/mvcreportviewer-v.0.4.0-is-available.aspxToday I released new version of MvcReportViewer. This release contains mostly bug fixes reported by library users. I am glad to see that Open Source model works and people try to contribute to the project! Thank you everybody for your bug repots and help with the project. Version 0.4.0 Added support for ASP.NET MVC 5 Removed jQuery dependency. I have not tested it on IE8 or earlier versions. Any help with testing is welcome! Fixed problem with SSRS keep-alive cookies. Keep-alive cookies are issued every time a report is opened during a browser session. Many people don't restart their browsers and in my case, Chrome doesn't get rid of the cookie session data on close - had to manually delete them for the reports to start working again. I added KeepSessionAlive control settings to manage SSRS keep-alive behavior. It is set to false by default to fix Bad Request 400: Request Too Long issue. You can find usage example in Fluent.cshtml. Fixed the bug when ReportViewer Control parameters was not parsed when ShowParameterPrompts parameter had not been set. Changed public static MvcReportViewerIframe MvcReportViewer method to use IEnumerable<KeyValuePair<string, object>> reportParameters instead of simple object. The reason is users reported that they mostly use multiple report parameters’ values. Added support for SSRS hosted on Windows Azure. Users should set MvcReportViewer.IsAzureSSRS property to true in Web.config to use Windows Azure authentication. I do not have Windows Azure SSRS and build the code using http://msdn.microsoft.com/en-us/library/gg552871.aspx#Authentication article. It would be nice if somebody from community tested the change or provided me a test report on Windows Azure for testing purposes.

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  • How to use OpenGL functions from multiples thread?

    - by Robert
    I'm writing a small game using OpenGL. I'm implementing basic networking in this game and I'm facing a problem. I have a thread in my client socket class that check for available data, when there are data I raise an event like this : immutable int len = this.m_socket.receive(data); if(len > 0) { this.m_onDataEvent(data); } Then on my game class, I have a function that handle and parse data like this : switch(msgId) { case ProtocolID.CharacterData: // Load terrain with opengl, character model.... Im not able to call opengl functions because my opengl context is created from a different thread. But I really don't know how I can solve this problem, I tried Google but it's really hard to find a solution. I'm using D programming language if it can help.

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  • Desktop Fun: Moonlit Nights Wallpaper Collection

    - by Asian Angel
    Whether it is our own moon or ones featured in fiction and fantasy artwork, moons can be romantic, mysterious, and inspirational. Now you can add a unique touch of style and flair to your desktop with our Moonlit Nights Wallpaper collection. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. HTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear MonitorsMacs Don’t Make You Creative! So Why Do Artists Really Love Apple?

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  • How to view/mount other partitions on your hard drive

    - by Preston Zacharias
    Recently I have installed Ubuntu 12.04 Beta 2 on a USB flash drive and decided to install it on an old external HDD which I have taken out of the casing and succesfully mounted in my desktop computer. There is no other operating system besides the newly install Ubuntu. However, there is about 500gb of data on the drive. This is why i used a partitioning software on my windows 7 netbook to partition the hard drive to set aside 1tb for files, 350gb of space for linux and the remaining 650gb for Vista which i plan on installing soon. But this is where the problem sets in...when installing Ubuntu it does not recognize that the drive is partitioned at all, it's just one big open block of space...so I used the installers built in partitioning feature to set aside 300gb for main Ubuntu install and 50gb for swap space. I set both of these partitions to be created at the "end" so that it wouldn't delete or write over my data. And this is where i am really lost; when booting into Ubuntu i am able to use it perfectly fine, got on internet, etc...but i have NO CLUE as to how i can view files that were previously on the drive (all of my data that i had prior to install). How can I mount/be able to view the other partition so that i can have access to my data? Thank you ahead of time! I REALLY appreciate any help or advice! ~Preston

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  • Web Services and code lists

    - by 0x0me
    Our team heavily discuss the issues how to handle code list in a web service definition. The design goal is to describe a provider API to query a system using various values. Some of them are catalogs resp. code lists. A catalog or code list is a set of key value pairs. There are different systems (at least 3) maintaining possibly different code lists. Each system should implement the provider API, whereas each system might have different code list for the same business entity eg. think of colors. One system know [(1,'red'),(2,'green')] and another one knows [(1,'lightgreen'),(2,'darkgreen'),(3,'red')] etc. The access to the different provider API implementations will be encapsulated by a query service, but there is already one candidate which might use at least one provider API directly. The current options to design the API discussed are: use an abstract code list in the interface definition: the web service interface defines a well known set of code list which are expected to be used for querying and returning data. Each API provider implementation has to mapped the request and response values from those abstract codelist to the system specific one. let the query component handle the code list: the encapsulating query service knows the code list set of each provider API implementation and takes care of mapping the input and output to the system specific code lists of the queried system. do not use code lists in the query definition at all: Just query code lists by a plain string and let the provider API implementation figure out the right value. This might lead to a loose of information and possibly many false positives, due to the fact that the input string could not be canonical mapped to a code list value (eg. green - lightgreen or green - darkgreen or both) What are your experiences resp. solutions to such a problem? Could you give any recommendation?

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  • How should I load level data in java?

    - by Matthew G.
    I'm setting up my engine for a certain action/arcade game to have a set of commands that would look something like this. Set landscape to grass Create rocks at ... Create player at X, Y Set goal to "Get to point X Y" Spawn enemy at X, Y I'd then have each object knowing what it has to do, and acting on its own. I've been thinking about how to store this data. External data files could be parsed by a level class, and certain objects can be spawned through that. I could also create a base level class and extend it for each level, but that'd create a large amount of classes. Another idea is to have one level parser class, but have a case for each level. This would be extremely silly and bulky, but I mention it because I found that I did this at 2 AM last night. I'm finally getting why I have to plan out my inheritances, though. RIP project. I might be completely missing another option.

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  • Working with Reporting Services Filters–Part 5: OR Logic

    - by smisner
    When you combine multiple filters, Reporting Services uses AND logic. Once upon a time, there was actually a drop-down list for selecting AND or OR between filters which was very confusing to people because often it was grayed out. Now that selection is gone, but no matter. It wouldn’t help us solve the problem that I want to describe today. As with many problems, Reporting Services gives us more than one way to apply OR logic in a filter. If I want a filter to include this value OR that value for the same field, one approach is to set up the filter is to use the IN operator as I explained in Part 1 of this series. But what if I want to base the filter on two different fields? I  need a different solution. Using the AdventureWorksDW2008R2 database, I have a report that lists product sales: Let’s say that I want to filter this report to show only products that are Bikes (a category) OR products for which sales were greater than $1,000 in a year. If I set up the filter like this: Expression Data Type Operator Value [Category] Text = Bikes [SalesAmount]   > 1000 Then AND logic is used which means that both conditions must be true. That’s not the result I want. Instead, I need to set up the filter like this: Expression Data Type Operator Value =Fields!EnglishProductCategoryName.Value = "Bikes" OR Fields!SalesAmount.Value > 1000 Boolean = =True The OR logic needs to be part of the expression so that it can return a Boolean value that we test against the Value. Notice that I have used =True rather than True for the value. The filtered report appears below. Any non-bike product appears only if the total sales exceed $1,000, whereas Bikes appear regardless of sales. (You can’t see it in this screenshot, but Mountain-400-W Silver, 38 has sales of $923 in 2007 but gets included because it is in the Bikes category.)

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  • Two seperate tm structs mirroring each other

    - by BSchlinker
    Here is my current situation: I have two tm structs, both set to the current time I make a change to the hour in one of the structs The change is occurring in the other struct magically.... How do I prevent this from occurring? I need to be able to compare and know the number of seconds between two different times -- the current time and a time in the future. I've been using difftime and mktime to determine this. I recognize that I don't technically need two tm structs (the other struct could just be a time_t loaded with raw time) but I'm still interested in understanding why this occurs. void Tracker::monitor(char* buffer){ // time handling time_t systemtime, scheduletime, currenttime; struct tm * dispatchtime; struct tm * uiuctime; double remainingtime; // let's get two structs operating with current time dispatchtime = dispatchtime_tm(); uiuctime = uiuctime_tm(); // set the scheduled parameters dispatchtime->tm_hour = 5; dispatchtime->tm_min = 05; dispatchtime->tm_sec = 14; uiuctime->tm_hour = 0; // both of these will now print the same time! (0:05:14) // what's linking them?? // print the scheduled time printf ("Current Time : %2d:%02d:%02d\n", uiuctime->tm_hour, uiuctime->tm_min, uiuctime->tm_sec); printf ("Scheduled Time : %2d:%02d:%02d\n", dispatchtime->tm_hour, dispatchtime->tm_min, dispatchtime->tm_sec); } struct tm* Tracker::uiuctime_tm(){ time_t uiucTime; struct tm *ts_uiuc; // give currentTime the current time time(&uiucTime); // change the time zone to UIUC putenv("TZ=CST6CDT"); tzset(); // get the localtime for the tz selected ts_uiuc = localtime(&uiucTime); // set back the current timezone unsetenv("TZ"); tzset(); // set back our results return ts_uiuc; } struct tm* Tracker::dispatchtime_tm(){ time_t currentTime; struct tm *ts_dispatch; // give currentTime the current time time(&currentTime); // get the localtime for the tz selected ts_dispatch = localtime(&currentTime); // set back our results return ts_dispatch; }

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  • How can a load and play an .x model using vertex animation in XNA?

    - by Christian
    From a game I developed years ago, I still have character models that my former 3D engine designer created and that I'd like to reuse in a Windows Phone project now. However, the files are in DirectX format (.x) containing keyframe animation only. No bones. No skeleton. There are a lot of animation keys defined on several frames to animate the characters. I don't quite understand how that works, to be frankly. However, I did a lot of research regarding a possible way of getting the characters animated via XNA on Windows Phone and all I found are hints that it is generally possible but not supported. Possibly by implementing own Content Importers and Processors. I didn't find anyone who successfully did something like that yet. How should I go about loading and displaying these models in XNA?

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  • protobuf-net NOT faster than binary serialization?

    - by Ashish Gupta
    I wrote a program to serialize a 'Person' class using XMLSerializer, BinaryFormatter and ProtoBuf. I thought protobuf-net should be faster than the other two. Protobuf serialization was faster than XMLSerialization but much slower than the binary serialization. Is my understanding incorrect? Please make me understand this. Thank you for the help. Following is the output:- Person got created using protocol buffer in 347 milliseconds Person got created using XML in 1462 milliseconds Person got created using binary in 2 milliseconds Code below using System; using System.Collections.Generic; using System.Linq; using System.Text; using ProtoBuf; using System.IO; using System.Diagnostics; using System.Runtime.Serialization.Formatters.Binary; namespace ProtocolBuffers { class Program { static void Main(string[] args) { string XMLSerializedFileName = "PersonXMLSerialized.xml"; string ProtocolBufferFileName = "PersonProtocalBuffer.bin"; string BinarySerializedFileName = "PersonBinary.bin"; var person = new Person { Id = 12345, Name = "Fred", Address = new Address { Line1 = "Flat 1", Line2 = "The Meadows" } }; Stopwatch watch = Stopwatch.StartNew(); watch.Start(); using (var file = File.Create(ProtocolBufferFileName)) { Serializer.Serialize(file, person); } watch.Stop(); Console.WriteLine(watch.ElapsedMilliseconds.ToString()); Console.WriteLine("Person got created using protocol buffer in " + watch.ElapsedMilliseconds.ToString() + " milliseconds " ); watch.Reset(); watch.Start(); System.Xml.Serialization.XmlSerializer x = new System.Xml.Serialization.XmlSerializer(person.GetType()); using (TextWriter w = new StreamWriter(XMLSerializedFileName)) { x.Serialize(w, person); } watch.Stop(); Console.WriteLine(watch.ElapsedMilliseconds.ToString()); Console.WriteLine("Person got created using XML in " + watch.ElapsedMilliseconds.ToString() + " milliseconds"); watch.Reset(); watch.Start(); using (Stream stream = File.Open(BinarySerializedFileName, FileMode.Create)) { BinaryFormatter bformatter = new BinaryFormatter(); //Console.WriteLine("Writing Employee Information"); bformatter.Serialize(stream, person); } watch.Stop(); Console.WriteLine(watch.ElapsedMilliseconds.ToString()); Console.WriteLine("Person got created using binary in " + watch.ElapsedMilliseconds.ToString() + " milliseconds"); Console.ReadLine(); } } [ProtoContract] [Serializable] public class Person { [ProtoMember(1)] public int Id {get;set;} [ProtoMember(2)] public string Name { get; set; } [ProtoMember(3)] public Address Address {get;set;} } [ProtoContract] [Serializable] public class Address { [ProtoMember(1)] public string Line1 {get;set;} [ProtoMember(2)] public string Line2 {get;set;} } }

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  • Can i store a Queue in viewstate? only will store the first item i add to queue

    - by Mausimo
    Hey, as the question states i am trying to store a Queue in a viewstate (to track postbacks and refreshes to stop a form from resubmitting). Here is just the viewstate code: private Queue<string> p_tempQue { set { ViewState["sTemp"] = value; } get { return (Queue<string>)ViewState["sTemp"]; } } //BasePage constructor public BasePage() { //create a Queue of string //sTemp = new Queue(); this.Load += new EventHandler(this.Page_Load); this.Init += new EventHandler(this.Page_Init); } //In the 'page_Init' event we have created a simple hidden field by name 'hdnGuid' which is attached to the page on the first hit itself. protected void Page_Init(object sender, EventArgs e) { //initializing the hidden field //create a hidden field with a ID HiddenField hdnGuid = new HiddenField(); hdnGuid.ID = "hdnGuid"; //if it is the first time the page is loaded, create a new guid and assign it as the hidden field value if (!Page.IsPostBack) hdnGuid.Value = Guid.NewGuid().ToString(); //add the hidden field to the page Page.Form.Controls.Add(hdnGuid); } //In the 'page_Load' event we check if the hidden field value is same as the old value. In case the value is not same that means it's a 'postback' //and if the value is same then its 'refresh'. As per situation we set the 'httpContent.Items["Refresh"]' value. protected void Page_Load(object sender, EventArgs e) { if(p_tempQue != null) sTemp = p_tempQue; else sTemp = new Queue<string>(); //The hdnGuid will be set the first time page is loaded, else the hdnGuid //will be set after each time the form is submitted using javascript. //assign the hidden field currently on the page for manipulation HiddenField h1 = (HiddenField)(Page.Form.FindControl("hdnGuid")); //create an instance of the GuidClass GuidClass currentGuid = new GuidClass(); //set the GuidClass Guid property to the value of the hidden field currentGuid.Guid = h1.Value; //check to see if the Queue of strings contains the string which is the current Guid property of the GuidClass //if the are equal, then the page was refreshed if (sTemp.Contains<string>(currentGuid.Guid)) { //adds item as key/value pair to share data between an System.Web.IHttpModule interface and an System.Web.IHttpHandler interface during an HTTP request. System.Web.HttpContext.Current.Items.Add("IsRefresh", true); } //if they are not requal, the page is not refreshed else { //if the current Guid property in the GuidClass is not null or not an empty string //add the new Guid to the Queue if (!(currentGuid.Guid.Equals(null) || currentGuid.Guid.Equals(""))) sTemp.Enqueue(currentGuid.Guid); System.Web.HttpContext.Current.Items.Add("IsRefresh", false); } p_tempQue = sTemp; }

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  • How to do a multishot in xna?

    - by DeVonte
    I am trying to simulate a gun in which shoots multiple bullets at the same time(similar to a spread out shot). I am thinking I have to create another bullet array then do the same as I have below but in a different direction. Here is what I have so far: foreach (GameObject bullet in bullets) { // Find a bullet that isn't alive if (!bullet.alive) { //And set it to alive bullet.alive = true; if (flip == SpriteEffects.FlipHorizontally) //Facing right { float armCos = (float)Math.Cos(arm.rotation - MathHelper.PiOver2); float armSin = (float)Math.Sin(arm.rotation - MathHelper.PiOver2); // Set the initial position of our bullets at the end of our gun arm // 42 is obtained by taking the width of the Arm_Gun texture / 2 // and subtracting the width of the Bullet texture / 2. ((96/2)=(12/2)) bullet.position = new Vector2( arm.position.X + 42 * armCos, arm.position.Y + 42 * armSin); // And give it a velocity of the direction we're aiming. // Increae/decrease speed by changeing 15.0f bullet.Velocity = new Vector2( (float)Math.Cos(arm.rotation - MathHelper.PiOver4 + MathHelper.Pi + MathHelper.PiOver2), (float)Math.Sin(arm.rotation - MathHelper.PiOver4 + MathHelper.Pi + MathHelper.PiOver2)) * 15.0f; } else //Facing left { float armCos = (float)Math.Cos(arm.rotation + MathHelper.PiOver2); float armSin = (float)Math.Sin(arm.rotation + MathHelper.PiOver2); //Set the initial position of our bullet at the end of our gun arm //42 is obtained be taking the width of the Arm_Gun texture / 2 //and subtracting the width of the Bullet texture / 2. ((96/2)-(12/2)) bullet.position = new Vector2( arm.position.X - 42 * armCos, arm.position.Y - 42 * armSin); //And give it a velocity of the direction we're aiming. //Increase/decrease speed by changing 15.0f bullet.Velocity = new Vector2( -armCos, -armSin) * 15.0f; } return; }// End if }// End foreach

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  • How to install Ubuntu 12.04.1 in EFI mode with Encrypted LVM?

    - by g0lem
    I'm trying to properly install Ubuntu 12.04.1 LTS 64-bit PC (AMD64) with the alternate install CD ".iso" on a lenovo Thinkpad X220. Default Hard Disk (with a pre-installed version of Windows 7) has been replaced with a brand new SSD. The UEFI BIOS of the lenovo Thinkpad X220 is set to "UEFI Boot only" & "USB UEFI BIOS Support" is enabled (I'm using an external USB DVD reader to perform Ubuntu installation). The BIOS is a Phoenix SecureCore Tiano, BIOS version is 8DET56WW (1.26). The attempts below are made with the UEFI BIOS settings described above. Here's what I've tried so far: Boot on a live GParted CD Create a GPT partition table Create a FAT32 partition for UEFI System, set the partition to "EF00" type ("boot" flag) Leave remaining space unformated Boot on Ubuntu 12.04.1 LTS 64-bit PC (AMD64) with alternate CD: Perform the install with network updates enabled Use manual partitioning FAT32 partition created with GParted is used as "EFI System partition" Remaining space is set to be used as "Physical volume for LVM" Then "Configure encrypted volumes" using the previous "Physical volume for LVM" as the encrypted container, passphrase is setup. "Configure the Logical Volume Manager" creating a volume Group using the encrypted container /dev/mapper/sda2_crypt Creation of the Logical Volumes "Create logical volume", choosing the previously created volume Group Assign a mount point and file system to the Logical volumes : LV-root for / LV-var for /var LV-usr for /usr LV-usr-local for /usr/local LV-swap for swap LV-home for /home NOTE: /tmp would be in RAM only using TMPFS Bootloader step: neither my ESP partition (/dev/sda1, /dev/sda or MBR) seems to be the right place for GRUB, I get the following message (X suffix is for demonstration only): unable to install grub in /dev/sdaX Executing 'grub-install /dev/sdaX' failed This is a fatal error. Finish installation without the Bootloader & Reboot The system doesn't start, there's no EFI/GRUB menu at startup. What are the steps to perform a clean and working installation of Ubuntu 12.04.1 Precise Pangolin, 64bit version in U(EFI) mode using the encrypted LUKS + LVM scheme described above?

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  • The Enterprise Side of JavaFX: Part Two

    - by Janice J. Heiss
    A new article, part of a three-part series, now up on the front page of otn/java, by Java Champion Adam Bien, titled “The Enterprise Side of JavaFX,” shows developers how to implement the LightView UI dashboard with JavaFX 2. Bien explains that “the RESTful back end of the LightView application comes with a rudimentary HTML page that is used to start/stop the monitoring service, set the snapshot interval, and activate/deactivate the GlassFish monitoring capabilities.”He explains that “the configuration view implemented in the org.lightview.view.Browser component is needed only to start or stop the monitoring process or set the monitoring interval.”Bien concludes his article with a general summary of the principles applied:“JavaFX encourages encapsulation without forcing you to build models for each visual component. With the availability of bindable properties, the boundary between the view and the model can be reduced to an expressive set of bindable properties. Wrapping JavaFX components with ordinary Java classes further reduces the complexity. Instead of dealing with low-level JavaFX mechanics all the time, you can build simple components and break down the complexity of the presentation logic into understandable pieces. CSS skinning further helps with the separation of the code that is needed for the implementation of the presentation logic and the visual appearance of the application on the screen. You can adjust significant portions of an application's look and feel directly in CSS files without touching the actual source code.”Check out the article here.

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  • Microsoft Access 2010: How to Modify Tables

    As you work with Microsoft Access 2010, it is highly likely that you will run in to times where you need to modify the fields contained within your tables. Luckily, this is a task that is not hard to accomplish, and this tutorial will teach you how to do so. Before you begin modifying tables, you should be aware that there are basically three different ways in which you can affect or control the type of data that enters your fields, which are data types, character limits, and validation rules. We will be taking a look at them today, so let's begin, shall we? Keep in mind that for this tutor...

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  • Virtual Pageview Goal Funnel Not Tracking Correctly

    - by cphill
    I have an AJAX form that has three stages: 1. The landing page where a user fills out a form and selects between three question sets and clicks begin assessment 2. The assessment page, where users fill out questions relating to the question set that they selected on the landing page. 3.The results page, which shows whether they are at High Risk or Low Risk. Since this is an AJAX form that does not open a new page for each step of the process, I implemented a virtual pageview that would fire on the pageload of each step of the form process. The following is my virtual pageview setup for each stage: /form/begin-assessment /form/assessment/* (* = Three different virtual pageviews depending on the users selection of the three sets of questions: /one, /two, /three) 3./form/finished-assessment I have set up three separate goals to track user progress through each step of the form assessment. Here is my Goal setup: Goal Description: -Goal Type: Destination Goal Details: -Destination: /form/finished-assessment -Funnel: On Step 1: /form/begin-assessment (Required: Yes) Step 2: /form/assessment/one (Step 2: replace /one with /two or /three and you have my two other goals setup) Now my goals are recording the correct data in the first step and show the completions in the destination, but the second step does not show any drop offs. They show the same data as the destination. Any ideas of how I set up the goals wrong?

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