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  • OCR Web Service

    - by sdfx
    I am searching for an OCR web service (eventually open source, preferably free) that simply receives an image and returns the text of the image in writing. I've looked at tesseract, OCRopus and GOCR but the only open server I could find is WeOCR. Unfortunately the detection rates (at least during my tests) are sub-par and the speed is not much better. Does anyone have any experience with OCR web services? I guess the license of tesseract allows the operation of such a service, are there any out there?

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  • animate rotation

    - by Mike
    I'm trying to animate a rotation using CATransform3DMakeRotation, but the problem is once the animation is finished, the image goes back to its initial position, i.e back to zero. But I'd like to keep it where it finished rotating. How would I do that? edit What I'm trying to do is to create the same compass which comes with the new iPhone. Basically the locationmanager gives me new headings every few seconds (or several per second). Using the new heading and the timestamp, I was trying to get a smooth animation of the image but not getting anywhere. The only thing which seems to work is applying the transform directly, e.g. compassimage.layer.transform = CATransform3DMakeRotation(newHeading.trueHeading *M_PI/180,0,0,1.0): but that's not animated...

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  • Show javascript execution progress

    - by Midhat
    I have some javascript functions that take about 1 to 3 seconds. (some loops or mooML templating code.) During this time, the browser is just frozen. I tried showing a "loading" animation (gif image) before starting the operation and hiding it afterwords. but it just doesnt work. The browser freezes before it could render the image and hides it immediately when the function ends. Is there anything I can do to tell the browser to update the screen before going into javascript execution., Something like Application.DoEvents or background worker threads. So any comments/suggestions about how to show javascript execution progress. My primary target browser is IE6, but should also work on all latest browsers

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  • Iphone UIButton not working in nested UIViews

    - by Charles Peterson
    This is so damn simple im sure! Im missing something and im exhausted from trying to fix it. hopefully someone can help. The Button in CharacterView.m works but the button nested down in CharacterMale.m does not. I'm not using IB everything is done progmatically. What would cause one button to work and other not? ///////////////////////////////////////////////////////////////////////////////// CharacterController.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterController.h" #import "CharacterView.h" @implementation CharacterController - (id)init { NSLog(@"CharacterController init"); self = [ super init ]; if (self != nil) { } return self; } - (void)loadView { [ super loadView ]; characterView = [ [ CharacterView alloc ] init]; self.view = characterView; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)dealloc { [super dealloc]; } @end ///////////////////////////////////////////////////////////////////////////////// CharacterView.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterView.h" #import "CharacterMale.h" @implementation CharacterView - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { characterMale = [ [ CharacterMale alloc ] init]; [self addSubview: characterMale]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 200, 200, 100); [button setImage:[UIImage imageNamed:@"btnCharSelect.png"] forState:UIControlStateNormal]; [button addTarget:self action:@selector(ApplyImage:) forControlEvents:UIControlEventTouchUpInside]; [ self addSubview: button ]; } return self; } - (void)drawRect:(CGRect)rect { } -(void)ApplyImage:(id)sender { NSLog(@"CharacterView button works"); } - (void)dealloc { [super dealloc]; } @end ///////////////////////////////////////////////////////////////////////////////// CharacterMale.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterMale.h" #import "CharacterController.h" @implementation CharacterMale - (id)init { self = [ super init]; if (self != nil) { UIImage *image = [UIImage imageNamed:@"charMale.png"]; imageView = [[ UIImageView alloc] initWithImage:image]; [image release]; [ self addSubview: imageView ]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 0, 200, 100); [button setImage:[UIImage imageNamed:@"btnCharSelect.png"] forState:UIControlStateNormal]; [button addTarget:self action:@selector(ApplyImage:) forControlEvents:UIControlEventTouchUpInside]; [ self addSubview: button ]; } return self; } -(void)ApplyImage:(id)sender { NSLog(@"CharacterMal button works"); } - (void)dealloc { [super dealloc]; } @end

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  • Can Fluent nhibernate's automapper be configured to handle private readonly backing fields?

    - by Mark Rogers
    I like private readonly backing fields because some objects are mostly read-only after creation, and for collections, which rarely need to be set wholesale (instead using collection methods to modify the collection). For example: public class BuildingType : DomainEntity { /* rest of class */ public IEnumerable<ActionType> ActionsGranted { get { return _actionsGranted; } } private readonly IList<ActionType> _actionsGranted = new List<ActionType>(); private readonly Image _buildingTile; public virtual Image BuildingTile { get { return _buildingTile; } } } But as far as I remember fluent-nhibernate's automapper never had a solution for private readonly backing fields, I'm wondering if that's changed in the last few months. So here's my question: How do I configure automapper or create an automapping convention to map private readonly backing fields?

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  • Returned JSON is seemingly mixed up when using jQuery Ajax

    - by Niall Paterson
    I've a php script that has the following line: echo json_encode(array('success'=>'true','userid'=>$userid, 'data' => $array)); It returns the following: { "success": "true", "userid": "1", "data": [ { "id": "1", "name": "Trigger", "image": "", "subtitle": "", "description": "", "range1": null, "range2": null, "range3": null }, { "id": "2", "name": "DWS", "image": "", "subtitle": "", "description": "", "range1": null, "range2": null, "range3": null } ] } But when I call a jQuery ajax as below: $.ajax({ type: 'POST', url: 'url', crossDomain: true, data: {name: name}, success: function(success, userid, data) { if (success = true) { document.write(userid); document.write(success); } } }); The userid is 'success'. The actual success one works, its true. Is this malformed data being returned? Or is it simply my code? Thanks in advance, Niall

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  • Rmagick Fails To Manipulate PNG

    - by Tyler DeWitt
    Following the Railscast episode on CarrierWave: I installed ImageMagick on Mountain Lion via homebrew, exported the following path: export PKG_CONFIG_PATH="/opt/local/lib/pkgconfig:$PKG_CONFIG_PATH" Symlinked the following: ln -s /usr/local/include/ImageMagick/wand /usr/local/include/wand ln -s /usr/local/include/ImageMagick/magick /usr/local/include/magick And installed rmagick via bundler. In my uploader I have the following: include CarrierWave::RMagick version :thumb do process :resize_to_limit => [85, 85] end Which creates thumbnails just fine, but not for png files. I've tried a handful of png images and it always fails with this error: Failed to manipulate with rmagick, maybe it is not an image? Original Error: no decode delegate for this image format `<path>/public/uploads/tmp/20121022-2133-9885-3333/thumb_cat_vs_internet.png' @ error/constitute.c/ReadImage/544 jpeg images work just fine. EDIT identify -list format | grep -i png returns nothing, indicating the png decode delegate is probably missing. Now what?

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  • Amazon S3 collisions with heroku and paperclip

    - by poseid
    I have an app on my localhost for development and an app for testing on heroku. Image upload with localhost and paperclip always works. However, doing the same experiment with image upload on my heroku app, the app hangs... and the upload seems to be going on forever. I suspect that there is a collision going on. What is needed to get but uploads working? Or do I need to use different buckets for each environment?

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  • jquery hover propagation

    - by Chris
    I'm using this on an hover image : $('.img-style').hover (function(e) { var prixPlus = $(this).closest('a').attr('data-prix'); prixPlus = parseFloat(prixPlus); var prixNew = prix + prixPlus; $('#chgePrix').html(prixNew.toFixed(2)); $('#txtapart').fadeTo('fast', 0.1); }, function(e) { $('#chgePrix').html(prix.toFixed(2)); $('#txtapart').fadeTo('fast', 1); }); But if I pass quickly the mouse 2 or more times over the image, $('#txtapart') fade in and out 2 or more times ! How can I stop the fade propagation ? Thanks for your help...

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  • I am trying to move a rectangle in Pygame using coordinates but won't work

    - by user1821449
    this is my code import pygame from pygame.locals import * import sys pygame.init() pygame.display.set_caption("*no current mission*") size = (1280, 750) screen = pygame.display.set_mode(size) clock = pygame.time.Clock() bg = pygame.image.load("bg1.png") guy = pygame.image.load("hero_stand.png") rect = guy.get_rect() x = 10 y = 10 while True: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() if event.type == KEYDOWN: _if event.key == K_RIGHT: x += 5 rect.move(x,y)_ rect.move(x,y) screen.blit(bg,(0,0)) screen.blit(guy, rect) pygame.display.flip() it is just a simple test to see if i can get a rectangle to move. Everything seems to work except the code I put in italic.

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  • PHP convert latin1 to utf8 Persian txt

    - by root
    I now work on a web-base PHP app to work with a MySQL Server database . database is with Latin1 Character set and all Persian texts don't show properly . database is used with a windows software Show and Save Persian texts good . I don't want to change the charset because windows software work with that charset . Question: how can convert latin1 to utf8 to show and utf8 to latin1 for saving from my web-base PHP app , or using Persian/Arabic language on a latin1 charset database without problem ? note: one of my texts is ???? ?????? when save from my windows-based software save as ÇÍãÏ ÑÍãÇäí and still show with ???? ?????? in my old windows-based software image : image of database , charsets,collation and windows-based software

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  • Core Animation performance on iphone

    - by nico
    I'm trying to do some animations using Core Animation on the iphone. I'm using CABasicAnimation on CALayer. It's a straight forward animation from a random place at the top of the screen to the bottom of the screen at random speed, I have 30 elements that doing the same animation continuously until another action happens. But the performance on the iPhone 3G is very sluggish when the animations start. The image is only 8k. Is this the right approach? How should I change so it performs better. // image cached somewhere else. CGImageRef imageRef = [[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:name ofType:@"png"]] CGImage]; - (void)animate:(NSTimer *)timer { int startX = round(radom() % 320); float speed = 1 / round(random() % 100 + 2); CALayer *layer = [CALayer layer]; layer.name = @"layer"; layer.contents = imageRef; // cached image layer.frame = CGRectMake(0, 0, CGImageGetWidth(imageRef), CGImageGetHeight(imageRef)); int width = layer.frame.size.width; int height = layer.frame.size.height; layer.frame = CGRectMake(startX, self.view.frame.origin.y, width, height); [effectLayer addSublayer:layer]; CGPoint start = CGPointMake(startX, 0); CGPoint end = CGPointMake(startX, self.view.frame.size.height); float repeatCount = 1e100; CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"position"]; animation.delegate = self; animation.fromValue = [NSValue valueWithCGPoint:start]; animation.toValue = [NSValue valueWithCGPoint:end]; animation.duration = speed; animation.repeatCount = repeatCount; animation.autoreverses = NO; animation.removedOnCompletion = YES; animation.fillMode = kCAFillModeForwards; [layer addAnimation:animation forKey:@"position"]; } The animations are fired off using a NSTimer. animationTimer = [NSTimer timerWithTimeInterval:0.2 target:self selector:@selector(animate:) userInfo:nil repeats:YES]; [[NSRunLoop currentRunLoop] addTimer:animationTimer forMode:NSDefaultRunLoopMode];

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  • jQuery show/hide does not work on IE

    - by user1720534
    I have made simple jQuery script that should show div element when hovering mouse over another div (image). Here is my code: jQuery(document).ready(function(){ jQuery("#slider").hover(function(){ jQuery("#slider .hovercontent").fadeTo('fast', 1); },function(){ jQuery('#slider .hovercontent').fadeTo('slow', 0); }); }); Here is url for page: http://asiakas.henripylvas.com/henripylvas/ This works flawless on FF, Chrome, Safari and Opera but when using IE8 or 9 image in #slider div disappear. What is wrong? Tried to search answer for this but no luck. Thanks.

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  • argv[1] loadImage problem xcode 3.2 and snow leopard

    - by ignacionieto
    Hi Im on mac snow leopard and test these code on xcode3.2 of the Learning OpenCV everything works fine but the image doesnt appear and in the windows. I had try to understand searching for two days what does argv[1] means, but Im still no clear. Im a newbie en C++. I had the image in the same directory where the main.cpp is #include <OpenCV/cv.h> #include <OpenCV/highgui.h> int main(int argc, char** argv) { IplImage* interest_img; CvRect interest_rect; if( argc == 7 && ((interest_img= cvLoadImage( argv[1],1) ) != 0 )) { A more easy example is here: http://books.google.cl/books?id=seAgiOfu2EIC&pg=PA17&lpg=PA17&dq=cvLoadImage%28argv[1]&source=bl&ots=hRJ5bhkAOf&sig=gyYAqZBnS6lCCXJz9Fz7vzOsF-U&hl=es&ei=dvdvS-fWG8eWtgePy_WCBg&sa=X&oi=book_result&ct=result&resnum=6&ved=0CBwQ6AEwBTgK#v=onepage&q=cvLoadImage%28argv[1]&f=false both I have test it but they dont work. Please help me

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  • OpenCV to use in memory buffers or file pointers

    - by The Unknown
    The two functions in openCV cvLoadImage and cvSaveImage accept file path's as arguments. For example, when saving a image it's cvSaveImage("/tmp/output.jpg", dstIpl) and it writes on the disk. Is there any way to feed this a buffer already in memory? So instead of a disk write, the output image will be in memory. I would also like to know this for both cvSaveImage and cvLoadImage (read and write to memory buffers). Thanks! My goal is to store the Encoded (jpeg) version of the file in Memory. Same goes to cvLoadImage, I want to load a jpeg that's in memory in to the IplImage format.

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  • Jquery: how make div slide in and out

    - by Jeddizero
    Hi, I am currently learning jQuery. I'd like to know how to make an image slide in when you click on its edge, then click again and it slides away. Similar to this: http://www.karenmillen.com/ If you see the right hand side and click, there is the effect that i'm looking for. I assume this will involve making a div and giving it a background image then using some jquery to make the div slide into view. Of course the div could have other content such as html. Any ideas? Would the .slideDown() method work?

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  • how to get the camera data

    - by beof
    Hello ,guys, My app needs to get the camera data from Iphone. In my ImagePickerController, there is overlayView drawing realtime indications. I use UIGetScreenImage() to get the screenshot, and I also dump overlayview to image, then I can restore the original Image based on these two images. if the overlayView is still, it works quite well, but if the overlayView keeps changing, UIGetScreenImage() can not keep up with it. For example,if the overlayView changes from a rectangle to a circle, then calling UIGetScreenImage() returns with a rectangle on top of it. Is there a way to get the realtime camera data? I really appreciate if someone could help.

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  • How to order the images in a mysql database?

    - by user305270
    Hy! Here is my problem: i have a profile and this profile has for example 100 images. When someone visit this profile the first image will be the first result of my query that sorts by updated_at. But if the user would want to put the image with the (id = 8) to be the first, then (id = 22) then (id = 88) and so on? I need to put another field or is really necessary a new table to make a custom sort on images? and maybe someone explain this to me how to do? thanks, i appreciate your help ;)

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  • Put an object in Handler message

    - by Tsimmi
    Hi! I need to download an image from the internet, in a different thread, and then send that image object in the handler message, to the UI thread. I already have this: ... Message msg = Message.obtain(); Bundle b = new Bundle(); b.putParcelable("MyObject", (Parcelable) object); msg.setData(b); handler.sendMessage(msg); And when I receive this message, I want to extract the object: ... public void handleMessage(Message msg) { super.handleMessage(msg); MyObject objectRcvd = (MyObject) msg.getData().getParcelable("IpTile"); addToCache(ipTile); mapView.invalidate(); } But this is giving me: ...java.lang.ClassCastException... Can anyone help? And by the way, is this the most efficient way to pass an object to the UI Thread? Thank you all!

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  • Why must "stride" in the System.Drawing.Bitmap constructor be a multiple of 4?

    - by Gorchestopher H
    I am writing an application that requires me to take a proprietary bitmap format (an MVTec Halcon HImage) and convert it into a System.Drawing.Bitmap in C#. The only proprietary functions given to me to help me do this involve me writing to file, except for the use of a "get pointer" function. This function is great, it gives me a pointer to the pixel data, the width, the height, and the type of the image. My issue is that when I create my System.Drawing.Bitmap using the constructor: new System.Drawing.Bitmap(width, height, stride, format, scan) I need to specify a "stride" that is a multiple of 4. This may be a problem as I am unsure what size bitmap my function will be hit with. Supposing I end up with a bitmap that is 111x111 pixels, I have no way to run this function other than adding a bogus column to my image or subtracting 3 columns. Is there a way I can sneak around this limitation?

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  • Call glutinit in a PHP extension

    - by Yijinsei
    Hi guys, I am developing a php extension that require the use of opengl. I tried to initialize the library with glutinit; it works in CLI environment but when I tried on browser it doesn't seem to execute the code. The code is actually executed on the server side. It is part of a process to extract features from an image, and the server will return a list of closest image to the user. I very new to opengl, so I'm not sure what kind of error is this, does anybody have any knowledge with this?

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  • iPhoneOS SDK - Remove Corner Rounding from views (iPad problem)

    - by norskben
    Hi Guys This might be a little bit picky, but in the iPad SplitViewController setup, there are 2 views. Each of the views has a very small black corner rounding. (This is probably the same with iPhone apps too). This rounding is visible in the image below. What I would like to do is remove the black rounding, so the UI doesnt get these two little bumps along the bottom. Has anyone done this, or know how to? -Its surely possible. Hopefully some one has seen this before. Thanks Image Link Mirror

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