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  • Android RandomAccessFile usage from resource

    - by lacas
    my code is String fileIn = resources.getResourceName(resourceID); Log.e("fileIn", fileIn); //BufferedReader buffer = new BufferedReader(new InputStreamReader(fileIn)); RandomAccessFile buffer = null; try { buffer = new RandomAccessFile(fileIn, "r"); } catch (FileNotFoundException e) { Log.e("err", ""+e); } /fileIn(6062): ls3d.gold.paper:raw/wwe_obj i get 11-26 15:06:35.027: ERROR/err(6062): java.io.FileNotFoundException: /ls3d.gold.paper:raw/wwe_obj (No such file or directory) How can I access a file using randomaccessfile in java? How can I load from a resource? (R.raw.wwe_obj)

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  • How to get this printer working in Windows 7 over a network?

    - by George Edison
    Here is the setup: Router Windows XP 32-bit Windows 7 64-bit The XP machine has a Lexmark printer physically attached. I have installed the x64 drivers for the printer installed in Windows 7. When I try to print to the printer on the Windows 7 machine, it doesn't work - I get an error: Windows cannot connect to the printer. Error 0x0000000d I have made sure UDP/TCP ports 135-139 are unblocked on the Windows 7 machine.

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  • Does DB2 have an "insert or update" statement?

    - by Mikael Eriksson
    From my code (Java) I want to ensure that a row exists in the database (DB2) after my code is executed. My code now does a select and if no result is returned it does an insert. I really don't like this code since it exposes me to concurrency issuses when running in a multi-threaded environment. What I would like to do is to put this logic in DB2 instead of in my Java code. Does DB2 have an "insert-or-update" statement? Or anything like it that I can use? For example: insertupdate into mytable values ('myid') Another way of doing it would probably be to allways do the insert and catch "SQL-code -803 primary key already exists", but I would like to avoid that if possible.

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  • Piping Mail with Exim: Only Works Locally

    - by John
    Whenever I send an email to my catchall alias via SSH (i.e., locally), Exim successfully pipes the e-mail to a PHP script, as I told it to do. However, when I try to send an e-mail to my catchall alias via my e-mail client (i.e., remotely), Exim won't pipe the e-mail. Any ideas?

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  • I can't get the Samsung PC Studio to work on Vista or Windows 7

    - by Mike Farrington
    Has anyone got a solution to this problem have asked Samsung but no reply yet! The software installs OK and the drivers, it sees the Tocco Lite when connected but will not actually connect! error message can't change mode or can't connect as "no response from the device because it is in the initializing stage. Try again after the initialization has completed" but it never does. Please Help!!! Mike

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  • How do I get HTML Markup for createRange() in Firefox

    - by OneNerd
    I am currently using code similar to this: try { // IE ONLY var theElement = "myElementName"; window.frames[theElement].focus(); var selection = window.frames[theElement].document.selection.createRange(); alert ( selection.htmlText ); } catch(e) { var selection = window.frames[theElement].document.getSelection(); alert ( selection ); } As you can see, I am accessing a node from an iframe (no fun already). I am definitely in new territory here, so am sure there are more issues to arise, but right now, I am trying to get Firefox to give me the same result as IE. In IE, I can access the HTML code of the selection by using the (apparently IE-only) htmlText property of the object returned by createRange(). What I am looking for is the Firefox equivalent to that (or a function that I can use to give me the same result). Anyone know how to do this?

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  • Sql Server SMO connection timeout not working

    - by Uros Calakovic
    I have the following PowerShell code: function Get-SmoConnection { param ([string] $serverName = "", [int] $connectionTimeout = 0) if($serverName.Length -eq 0) { $serverConnection = New-Object ` Microsoft.SqlServer.Management.Common.ServerConnection } else { $serverConnection = New-Object ` Microsoft.SqlServer.Management.Common.ServerConnection($serverName) } if($connectionTimeout -ne 0) { $serverConnection.ConnectTimeout = $connectionTimeout } try { $serverConnection.Connect() $serverConnection } catch [system.Management.Automation.MethodInvocationException] { $null } } $connection = get-smoconnection "ServerName" 2 if($connection -ne $null) { Write-Host $connection.ServerInstance Write-Host $connection.ConnectTimeout } else { Write-Host "Connection could not be established" } It seems to work, except for the part that attempts to set the SMO connection timeout. If the connection is successful, I can verify that ServerConnection.ConnectTimeout is set to 2 (seconds), but when I supply a bogus name for the SQL Server instance, it still attempts to connect to it for ~ 15 seconds (which is I believe the default timeout value). Does anyone have experience with setting SMO connection timeout? Thank you in advance.

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  • Jquery Event onChange for Div

    - by David
    I have a page with the following two divs: <div id="searchResults"> </div> <div class="postSearchOptions" style="display: none;"> </div> Is there any way that I can make the "postSearchOptions" div appear when the "searchResults" div is updated by an AJAX call? I don't control the AJAX calls and I want to detect any change in the "searchResults" div. I tried writing the following JQuery code, but then realized that it requires Jquery 1.4 and I only have 1.3: $("#searchResults").live("change", function() { $(".postSearchOptions").css("display", "inline"); }); Is there any way to catch the event of the searchResults div changing using either standard JavaScript or Jquery 1.3? Thanks!

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  • Java - Parsing a Date from a String

    - by Yatendra Goel
    I want to parse a java.util.Date from a String. I tried the following code but got unexpected output: Date getDate() { Date date = null; SimpleDateFormat sdf = new SimpleDateFormat("EEE MMM dd"); try { date = sdf.parse("Sat May 11"); } catch (ParseException ex) { Logger.getLogger(URLExtractor.class.getName()).log(Level.SEVERE, null, ex); return null; } return date; } When I run the above code, I got the following output: Mon May 11 00:00:00 IST 1970

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  • Issues with proftpd on ubuntu server

    - by yummm
    I'm in the process of setting up a new server running Ubuntu 9.10 and I need to be able to access my web directory via FTP. I've installed proftpd, opened up port 21 and made sure it was up and running. Everything seems good, but when I try to connect via FTP from my personal computer to the server it times out each time. I've been stuck on this issue for a while now and I would appreciate any help. Any ideas???

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  • How to put .com at the end of email addressed by regex?

    - by terces907
    Example I received a email-list from my friends but the problem is some people typed an email in full form ([email protected]) and some people typed (xxx@xxx without .com). And i want to improve it into the same format. How can i improve it if i want to edit them on vi? In my emaillist.txt foo@gmail [email protected] bas@gmail [email protected] mike@abc john@email My try: i tried to use an easy regex like this to catch the pattern like xxx@xxx :%s/\(\w*@\w*\)/\0.com/g and :%s/\(\w*@\w*[^.com]\)/\0.com/g But the problem is this regex include [email protected] also And the result become like this after i enter the command above [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] So, My expectation after substitution is should be like this: [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] How to use regex in this situation?

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  • Mount CIFS Credentials File has Special Character

    - by David George
    I'm having trouble mounting a share on my XenServer (5.6 FP1). From the command line I try: mount.cifs //server/share /mnt/share -o credentials=credfile The contents of credfile is: username=Administrator password=What@zR\!p3s When I run the above mount command I get "Access Denied". However if I run the following command it works: mount.cifs //server/share /mnt/share -o username=Administrator,password=What@zR\!p3s Please note the "\" is to escape the bang and I've tried this with and without it in the credentials file. Any suggestions?

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  • Implementing a two-way communication between Microsoft Dynamics CRM and 3rd party app

    - by CxDoo
    I need to implement a bi-directional communication between Microsoft Dynamics CRM and a 3rd party server. The ideal scenario is as follows: User tries to create an entity in CRM In pre-create hook a 3rd party library function is called (or web service or whatever), filled with relevant info, which tries to create the respective entity on the server If the call fails, creation fails in CRM If the call succeeds, the entity is created in the CRM AND additional fields are filled with return values from the call More specifically, I want to do something like this when user tries to create a new entity instance: try { ExternalWebService.CreateTrade(ref TradeInfo info) //this was initialized on the external server myCRM_Trade_Entity.SerialNo = info.SerialNo; CreateNew(myCRM_Trade_Entity); } catch (whatever) { fail; } What would be the suggested way to do this? I am new to Dynamics, have read about Workflows and Plugins but am not sure how should I do this properly.

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  • FAT32: setting a mixed-case volume label on Windows?

    - by BoltClock
    When I try to set the volume label for my FAT32 USB drive the normal way (using Windows Explorer or Disk Management), the filesystem just makes the label uppercase when applying it. Is it possible at all to set a mixed-case volume label on the drive on Windows? I know there may be no real reason for me to do that, but I'd really like to know.

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  • Console-like control that allows full control over individual text formatting

    - by Rich.Carpenter
    I'm tinkering with writing a simple text-based role-playing game. I would like to use WinForms, and utilize WinForm controls for the UI and simple text for the output. The catch is, I would like to have complete control over the formatting of the individual text - some words being different colors, etc. A simple console control would suffice, as that would provide control over text colors, but it would be nice to also be able to change style, font and size. Less important: it would be nice to have complete control over where text appears in the control through a coordinate system, as with DOS windows of old. I'd appreciate suggestions on the best method of implementing this. Perhaps there is a better method I had not considered for rendering the output of a text-based game.

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  • Dell E6400 Display issue - "doubling up" intermittently

    - by alex
    I've got a Dell E6400 It's suddenly developed an intermittent fault with the display Every now and again, it seems to boot up with "double vision" By that I mean, its split horizontally, with each half showing the same thing, but with low resolution, and looks grainy - if that makes sense (I will try to get a couple of pictures if I can) I haven't changed any hardware or anything. I have re-built windows, to see if that fixed the problem, it didn't. I've upgraded the BIOS to see if that would help, still same problem. I'm out of ideas :-(

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  • Make a Phone ring from BASH through a HUAWEI e220

    - by microspino
    Hello, I have a Debian Linux system with a HUAWEI e220 on /dev/ttyUSB0. I'd like to make It ring a generic GSM phone for just one time. I'm doing this because I'd like to build an embedded system that fires some special behavior by a single GSM phone ring. How can I do It? I've tried wvdial but I receive always a "NO CARRIER" answer when I try to send It an "ATDT XXX-phone-number-to-dial-XXX" command.

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  • Make a steady automata in javascript

    - by RobertWHurst
    I'm working on a javascript game and I've got an automata system controlling game time and sprite animation as well as giving a hand to the path finding system for timing and such. My problem is on slow browsers the javascript loop I'm using for counting the time is not very accurate. It tends to jump around a lot. I there a way to force the loop to run consistantly at 30 fps? The automata can drop frames if it needs to catch up so if the solution requires droping frames thats ok.

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  • Rsync --backup-dir seems to be ignored

    - by Patrik
    I want to use rsync to backup a directory from a local location to a remote location, and store changed files in another remote location. I did use: rsync -rcvhL --progress --backup [email protected]:/home/user/Changes/`date +%Y.%m.%d` . [email protected]:/home/user/Files/ The --backup-dir stays empty, while it should be filled. Is it possible what I try to accomplish, and am I doing something wrong? Thanks

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  • Catching Oracle Errors in Django

    - by Dashdrum
    My Django app runs on an Oracle database. A few times a year, the database is unavailable because of a scheduled process or unplanned downtime. However, I can't see how to catch the error a give a useful message back to the requester. Instead, a 500 error is triggered, and I get an email (or hundreds) showing the exception. One example is: File "/opt/UDO/env/events/lib/python2.6/site-packages/django/db/backends/oracle/base.py", line 447, in _cursor self.connection = Database.connect(conn_string, **conn_params) DatabaseError: ORA-01035: ORACLE only available to users with RESTRICTED SESSION privilege I see a similar error with a different ORA number when the DB is down. Because the exception is thrown deep within the Django libraries, and can be triggered by any of my views or the built in admin views, I don't know where any exception trapping code would go. Any suggestions?

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  • Problem with bash scripting

    - by eple
    Hi. I terrible with bash scripting, and need some help with the following: #!/bin/bash if [ -e Pretty* ];then ncftpput -R -DD -v -u xbmc -p xbmc 192.168.1.100 /home/xbmc/TV/Pretty_Little_Liars/ Pretty* else echo "No new folders" fi find -depth -type d -empty -exec rmdir {} \; Problem here is the ncftpput line.. if I just do a simple [ echo "working" ] instead, everything is OK, but when I try the ncftpput-line it just gives me [ line 5: [: too many arguments ] the ncftpput command alone works fine.. Any ideas?

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  • Security System Preference won't open on Macos 10.6 Snow Leopard

    - by adambox
    When I try to open the Security preference pane on my iMac running Mac OS 10.6.6, it says "loading..." and it never opens. I get this in the console: 3/5/11 4:16:56 PM System Preferences[724] Could not connect the action resetLocationWarningsSheetOk: to target of class AppleSecurity_Pref 3/5/11 4:16:56 PM System Preferences[724] Could not connect the action resetLocationWarningsSheetCancel: to target of class AppleSecurity_Pref 3/5/11 4:16:56 PM System Preferences[724] *** -[NSCFDictionary initWithObjects:forKeys:count:]: attempt to insert nil value at objects[0] (key: NSFont)

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  • .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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