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  • Is Assert.Fail() considered bad practice?

    - by Mendelt
    I use Assert.Fail a lot when doing TDD. I'm usually working on one test at a time but when I get ideas for things I want to implement later I quickly write an empty test where the name of the test method indicates what I want to implement as sort of a todo-list. To make sure I don't forget I put an Assert.Fail() in the body. When trying out xUnit.Net I found they hadn't implemented Assert.Fail. Of course you can always Assert.IsTrue(false) but this doesn't communicate my intention as well. I got the impression Assert.Fail wasn't implemented on purpose. Is this considered bad practice? If so why? @Martin Meredith That's not exactly what I do. I do write a test first and then implement code to make it work. Usually I think of several tests at once. Or I think about a test to write when I'm working on something else. That's when I write an empty failing test to remember. By the time I get to writing the test I neatly work test-first. @Jimmeh That looks like a good idea. Ignored tests don't fail but they still show up in a separate list. Have to try that out. @Matt Howells Great Idea. NotImplementedException communicates intention better than assert.Fail() in this case @Mitch Wheat That's what I was looking for. It seems it was left out to prevent it being abused in another way I abuse it.

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  • CSS selectors : should I minimise my use of the class attribute in the HTML or optimise the speed

    - by Laurent Bourgault-Roy
    As I was working on a small website, I decided to use the PageSpeed extension to check if their was some improvement I could do to make the site load faster. However I was quite surprise when it told me that my use of CSS selector was "inefficient". I was always told that you should keep the usage of the class attribute in the HTML to a minimum, but if I understand correctly what PageSpeed tell me, it's much more efficient for the browser to match directly against a class name. It make sense to me, but it also mean that I need to put more CSS classes in my HTML. It also make my .css file a little harder to read. I usually tend to mark my CSS like this : #mainContent p.productDescription em.priceTag { ... } Which make it easy to read : I know this will affect the main content and that it affect something in a paragraph tag (so I wont start to put all sort of layout code in it) that describe a product and its something that need emphasis. However it seem I should rewrite it as .priceTag { ... } Which remove all context information about the style. And if I want to use differently formatted price tag (for example, one in a list on the sidebar and one in a paragraph), I need to use something like that .paragraphPriceTag { ... } .listPriceTag { ... } Which really annoy me since I seem to duplicate the semantic of the HTML in my classes. And that mean I can't put common style in an unqualified .priceTag { ... } and thus I need to replicate the style in both CSS rule, making it harder to make change. (Altough for that I could use multiple class selector, but IE6 dont support them) I believe making code harder to read for the sake of speed has never been really considered a very good practice . Except where it is critical, of course. This is why people use PHP/Ruby/C# etc. instead of C/assembly to code their site. It's easier to write and debug. So I was wondering if I should stick with few CSS classes and complex selector or if I should go the optimisation route and remove my fancy CSS selectors for the sake of speed? Does PageSpeed make over the top recommandation? On most modern computer, will it even make a difference?

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  • jQuery: Stopping a periodic ajax call?

    - by Legend
    I am writing a small jQuery plugin to update a set of Divs with content obtained using Ajax calls. Initially, let's assume we have 4 divs. I am doing something like this: (function($) { .... .... //main function $.fn.jDIV = { init: function() { ... ... for(var i = 0; i < numDivs; i++) { this.query(i); } this.handlers(); }, query: function(divNum) { //Makes the relevant ajax call }, handlers: function() { for(var i = 0; i < numDivs; i++) { setInterval("$.fn.jDIV.query(" + i + ")", 5000); } } }; })(jQuery); I would like to be able to enable and disable a particular ajax query. I was thinking of adding a "start" and "stop" instead of the "handlers" function and subsequently storing the setInterval handler like this: start: function(divNum) { divs[divNum] = setInterval("$.fn.jDIV.query(" + i + ")", 5000); }, stop: function(divNum) { clearInterval(divs[divNum]); } I did not use jQuery to setup and destroy the event handlers. Is there a better approach (perhaps using more of jQuery) to achieve this?

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  • How does the verbosity of identifiers affect the performance of a programmer?

    - by DR
    I always wondered: Are there any hard facts which would indicate that either shorter or longer identifiers are better? Example: clrscr() opposed to ClearScreen() Short identifiers should be faster to read because there are fewer characters but longer identifiers often better resemble natural language and therefore also should be faster to read. Are there other aspects which suggest either a short or a verbose style? EDIT: Just to clarify: I didn't ask: "What would you do in this case?". I asked for reasons to prefer one over the other, i.e. this is not a poll question. Please, if you can, add some reason on why one would prefer one style over the other.

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  • What are the 'big' advantages to have Poco with ORM?

    - by bonefisher
    One advantage that comes to my mind is, if you use Poco classes for Orm mapping, you can easily switch from one ORM to another, if both support Poco. Having an ORM with no Poco support, e.g. mappings are done with attributes like the DataObjects.Net Orm, is not an issue for me, as also with Poco-supported Orms and theirs generated proxy entities, you have to be aware that entities are actually DAO objects bound to some context/session, e.g. serializing is a problem, etc..

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  • Is there a more correct type for passing in the file path and file name to a method

    - by Rihan Meij
    Hi What I mean by this question is, when you need to store or pass a URL around, using a string is probably a bad practice, and a better approach would be to use a URI type. However it is so easy to make complex things more complex and bloated. So if I am going to be writing to a file on disk, do I pass it a string, as the file name and file path, or is there a better type that will be better suited to the requirement? This code seems to be clunky, and error prone? I would also need to do a whole bit of checking if it is a valid file name, if the string contains data and the list goes on. private void SaveFile(string fileNameAndPath) { //The normal stuff to save the file }

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  • Is code clearness killing application performance?

    - by Jorge Córdoba
    As today's code is getting more complex by the minute, code needs to be designed to be maintainable - meaning easy to read, and easy to understand. That being said, I can't help but remember the programs that ran a couple of years ago such as Winamp or some games in which you needed a high performance program because your 486 100 Mhz wouldn't play mp3s with that beautiful mp3 player which consumed all of your CPU cycles. Now I run Media Player (or whatever), start playing an mp3 and it eats up a 25-30% of one of my four cores. Come on!! If a 486 can do it, how can the playback take up so much processor to do the same? I'm a developer myself, and I always used to advise: keep your code simple, don't prematurely optimize for performance. It seems that we've gone from "trying to get it to use the least amount of CPU as possible" to "if it doesn't take too much CPU is all right". So, do you think we are killing performance by ignoring optimizations?

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  • must have tools for better quality code

    - by leon
    I just started my real development career and I want to know what set of tools/strategy that the community is using to write better quality code. To start, I use astyle to format my code doxygen to document my code gcc -Wall -Wextra -pedantic and clang -Wall -Wextra -pedantic to check all warnings What tools/strategy do you use to write better code? This question is open to all language and all platform.

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  • Is it Bad Practice to use C++ only for the STL containers?

    - by gmatt
    First a little background ... In what follows, I use C,C++ and Java for coding (general) algorithms, not gui's and fancy program's with interfaces, but simple command line algorithms and libraries. I started out learning about programming in Java. I got pretty good with Java and I learned to use the Java containers a lot as they tend to reduce complexity of book keeping while guaranteeing great performance. I intermittently used C++, but I was definitely not as good with it as with Java and it felt cumbersome. I did not know C++ enough to work in it without having to look up every single function and so I quickly reverted back to sticking to Java as much as possible. I then made a sudden transition into cracking and hacking in assembly language, because I felt I was concentrated too much attention on a much too high level language and I needed more experience with how a CPU interacts with memory and whats really going on with the 1's and 0's. I have to admit this was one of the most educational and fun experiences I've had with computers to date. For obviously reasons, I could not use assembly language to code on a daily basis, it was mostly reserved for fun diversions. After learning more about the computer through this experience I then realized that C++ is so much closer to the "level of 1's and 0's" than Java was, but I still felt it to be incredibly obtuse, like a swiss army knife with far too many gizmos to do any one task with elegance. I decided to give plain vanilla C a try, and I quickly fell in love. It was a happy medium between simplicity and enough "micromanagent" to not abstract what is really going on. However, I did miss one thing about Java: the containers. In particular, a simple container (like the stl vector) that expands dynamically in size is incredibly useful, but quite a pain to have to implement in C every time. Hence my code currently looks like almost entirely C with containers from C++ thrown in, the only feature I use from C++. I'd like to know if its consider okay in practice to use just one feature of C++, and ignore the rest in favor of C type code?

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  • small scale web site - global javascript file style/format/pattern - improving maintainability

    - by yaya3
    I frequently create (and inherit) small to medium websites where I have the following sort of code in a single file (normally named global.js or application.js or projectname.js). If functions get big, I normally put them in a seperate file, and call them at the bottom of the file below in the $(document).ready() section. If I have a few functions that are unique to certain pages, I normally have another switch statement for the body class inside the $(document).ready() section. How could I restructure this code to make it more maintainable? Note: I am less interested in the functions innards, more so the structure, and how different types of functions should be dealt with. I've also posted the code here - http://pastie.org/999932 in case it makes it any easier var ProjectNameEnvironment = {}; function someFunctionUniqueToTheHomepageNotWorthMakingConfigurable () { $('.foo').hide(); $('.bar').click(function(){ $('.foo').show(); }); } function functionThatIsWorthMakingConfigurable(config) { var foo = config.foo || 700; var bar = 200; return foo * bar; } function globallyRequiredJqueryPluginTrigger (tooltip_string) { var tooltipTrigger = $(tooltip_string); tooltipTrigger.tooltip({ showURL: false ... }); } function minorUtilityOneLiner (selector) { $(selector).find('li:even').not('li ul li').addClass('even'); } var Lightbox = {}; Lightbox.setup = function(){ $('li#foo a').attr('href','#alpha'); $('li#bar a').attr('href','#beta'); } Lightbox.init = function (config){ if (typeof $.fn.fancybox =='function') { Lightbox.setup(); var fade_in_speed = config.fade_in_speed || 1000; var frame_height = config.frame_height || 1700; $(config.selector).fancybox({ frameHeight : frame_height, callbackOnShow: function() { var content_to_load = config.content_to_load; ... }, callbackOnClose : function(){ $('body').height($('body').height()); } }); } else { if (ProjectNameEnvironment.debug) { alert('the fancybox plugin has not been loaded'); } } } // ---------- order of execution ----------- $(document).ready(function () { urls = urlConfig(); (function globalFunctions() { $('.tooltip-trigger').each(function(){ globallyRequiredJqueryPluginTrigger(this); }); minorUtilityOneLiner('ul.foo') Lightbox.init({ selector : 'a#a-lightbox-trigger-js', ... }); Lightbox.init({ selector : 'a#another-lightbox-trigger-js', ... }); })(); if ( $('body').attr('id') == 'home-page' ) { (function homeFunctions() { someFunctionUniqueToTheHomepageNotWorthMakingConfigurable (); })(); } });

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  • Get absolute (base) url in sinatra.

    - by berkes
    Right now, I do a get '/' do set :base_url, "#{request.env['rack.url_scheme']}://#{request.env['HTTP_HOST']}" # ... haml :index end to be able to use options.base_url in the HAML index.haml. But I am sure there is a far better, DRY, way of doing this. Yet I cannot see, nor find it. (I am new to Sinatra :)) Somehow, outside of get, I don't have request.env available, or so it seems. So putting it in an include did not work. How do you get your base url?

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  • What are some good usability guidelines an average developer should follow?

    - by Allain Lalonde
    I'm not a usability specialist, and I really don't care to be one. I just want a small set of rules of thumb that I can follow while coding my User Interfaces so that my product has decent usability. At first I thought that this question would be easy to answer "Use your common sense", but if it's so common among us developers we wouldn't, as a group, have a reputation for our horrible interfaces. Any Suggestions?

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  • Partial class or "chained inheritance"

    - by Charlie boy
    Hi From my understanding partial classes are a bit frowned upon by professional developers, but I've come over a bit of an issue; I have made an implementation of the RichTextBox control that uses user32.dll calls for faster editing of large texts. That results in quite a bit of code. Then I added spellchecking capabilities to the control, this was made in another class inheriting RichTextBox control as well. That also makes up a bit of code. These two functionalities are quite separate but I would like them to be merged so that I can drop one control on my form that has both fast editing capabilities and spellchecking built in. I feel that simply adding the code form one class to the other would result in a too large code file, especially since there are two very distinct areas of functionality, so I seem to need another approach. Now to my question; To merge these two classes should I make the spellchecking RichTextBox inherit from the fast edit one, that in turn inherits RichTextBox? Or should I make the two classes partials of a single class and thus making them more “equal” so to speak? This is more of a question of OO principles and exercise on my part than me trying to reinvent the wheel, I know there are plenty of good text editing controls out there. But this is just a hobby for me and I just want to know how this kind of solution would be managed by a professional. Thanks!

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  • Representing xml through a single class

    - by Charles
    I am trying to abstract away the difficulties of configuring an application that we use. This application takes a xml configuration file and it can be a bit bothersome to manually edit this file, especially when we are trying to setup some automatic testing scenarios. I am finding that reading xml is nice, pretty easy, you get a network of element nodes that you can just go through and build your structures quite nicely. However I am slowly finding that the reverse is not quite so nice. I want to be able to build a xml configuration file through a single easy to use interface and because xml is composed of a system of nodes I am having a lot of struggle trying to maintain the 'easy' part. Does anyone know of any examples or samples that easily and intuitively build xml files without declaring a bunch of element type classes and expect the user to build the network themselves? For example if my desired xml output is like so <cook version="1.1"> <recipe name="chocolate chip cookie"> <ingredients> <ingredient name="flour" amount="2" units="cups"/> <ingredient name="eggs" amount="2" units="" /> <ingredient name="cooking chocolate" amount="5" units="cups" /> </ingredients> <directions> <direction name="step 1">Preheat oven</direction> <direction name="step 2">Mix flour, egg, and chocolate</direction> <direction name="step 2">bake</direction> </directions> </recipe> <recipe name="hot dog"> ... How would I go about designing a class to build that network of elements and make one easy to use interface for creating recipes? Right now I have a recipe object, an ingredient object, and a direction object. The user must make each one, set the attributes in the class and attach them to the root object which assembles the xml elements and outputs the formatted xml. Its not very pretty and I just know there has to be a better way. I am using python so bonus points for pythonic solutions

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  • Multiple asserts in single test?

    - by Gern Blandston
    Let's say I want to write a function that validates an email address with a regex. I write a little test to check my function and write the actual function. Make it pass. However, I can come up with a bunch of different ways to test the same function ([email protected]; [email protected]; test.test.com, etc). Do I put all the incantations that I need to check in the same, single test with several ASSERTS or do I write a new test for every single thing I can think of? Thanks!

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  • Javascript clarity of purpose

    - by JesDaw
    Javascript usage has gotten remarkably more sophisticated and powerful in the past five years. One aspect of this sort of functional programming I struggle with, esp with Javascript’s peculiarities, is how to make clear either through comments or code just what is happening. Often this sort of code takes a while to decipher, even if you understand the prototypal, first-class functional Javascript way. Any thoughts or techniques for making perfectly clear what your code does and how in Javascript? I've asked this question elsewhere, but haven't gotten much response.

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  • How to solve the "Growing If Statement" problem?

    - by Achilles
    I've been doing some reading about design patterns and wanted some perspective. Consider the following: Dim objGruntWorker as IGruntWorker if SomeCriteria then objGruntWorker = new GoFor() else if SomeOtherCriteria then objGruntWorker = new Newb() else if SomeCriteriaAndTheKitchenSink then objGruntWorker = new CubeRat() end if objGruntWorker.GetBreakfast() system.threading.thread.sleep(GetMilliSecondsFromHours(4)) objGruntWorker.GetLunch() The above code grows each time a new Criteria arises. I've seen code like this all over the place and in ignorance wrote some of it myself. How should this be solved? Does this kind of anti-pattern have a more "formal" name? Thanks for your help!

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  • Are regexes really maintainable?

    - by Rich Bradshaw
    Any code I've seen that uses Regexes tends to use them as a black box: Put in string Magic Regex Get out string This doesn't seem a particularly good idea to use in production code, as even a small change can often result in a completely different regex. Apart from cases where the standard is permanent and unchanging, are regexes the way to do things, or is it better to try different methods?

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  • how to minimize application downtime when updating database and application ORM

    - by yamspog
    We currently run an ecommerce solution for a leisure and travel company. Everytime we have a release, we must bring the ecommerce site down as we update database schema and the data access code. We are using a custom built ORM where each data entity is responsible for their own CRUD operations. This is accomplished by dynamically generating the SQL based on attributes in the data entity. For example, the data entity for an address would be... [tableName="address"] public class address : dataEntity { [column="address1"] public string address1; [column="city"] public string city; } So, if we add a new column to the database, we must update the schema of the database and also update the data entity. As you can expect, the business people are not too happy about this outage as it puts a crimp in their cash-flow. The operations people are not happy as they have to deal with a high-pressure time when database and applications are upgraded. The programmers are upset as they are constantly getting in trouble for the legacy system that they inherited. Do any of you smart people out there have some suggestions?

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  • Is this 2D array initialization a bad idea?

    - by Brendan Long
    I have something I need a 2D array for, but for better cache performance, I'd rather have it actually be a normal array. Here's the idea I had but I don't know if it's a terrible idea: const int XWIDTH = 10, YWIDTH = 10; int main(){ int * tempInts = new int[XWIDTH * YWIDTH]; int ** ints = new int*[XWIDTH]; for(int i=0; i<XWIDTH; i++){ ints[i] = &tempInts[i*YWIDTH]; } // do things with ints delete[] ints[0]; delete[] ints; return 0; } So the idea is that instead of newing a bunch of arrays (and having them placed in different places in memory), I just point to an array I made all at once. The reason for the delete[] (int*) ints; is because I'm actually doing this in a class and it would save [trivial amounts of] memory to not save the original pointer. Just wondering if there's any reasons this is a horrible idea. Or if there's an easier/better way. The goal is to be able to access the array as ints[x][y] rather than ints[x*YWIDTH+y].

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  • I don't like Python functions that take two or more iterables. Is it a good idea?

    - by Xavier Ho
    This question came from looking at this question on Stackoverflow. def fringe8((px, py), (x1, y1, x2, y2)): Personally, it's been one of my pet peeves to see a function that takes two arguments with fixed-number iterables (like a tuple) or two or more dictionaries (Like in the Shotgun API). It's just hard to use, because of all the verbosity and double-bracketed enclosures. Wouldn't this be better: >>> class Point(object): ... def __init__(self, x, y): ... self.x = x ... self.y = y ... >>> class Rect(object): ... def __init__(self, x1, y1, x2, y2): ... self.x1 = x1 ... self.y1 = y1 ... self.x2 = x2 ... self.y2 = y2 ... >>> def fringe8(point, rect): ... # ... ... >>> >>> point = Point(2, 2) >>> rect = Rect(1, 1, 3, 3) >>> >>> fringe8(point, rect) Is there a situation where taking two or more iterable arguments is justified? Obviously the standard itertools Python library needs that, but I can't see it being pretty in maintainable, flexible code design.

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  • How should my team decide between 3-tier and 2-tier architectures?

    - by j0rd4n
    My team is discussing the future direction we take our projects. Half the team believes in a pure 3-tier architecture while the other half favors a 2-tier architecture. Project Assumptions: Enterprise business applications Business logic needed between user and database Data validation necessary Service-oriented (prefer RESTful services) Multi-year maintenance plan Support hundreds of users 3-tier Team Favors: Persistant layer <== Domain layer <== UI layer Service boundary between at least persistant layer and domain layer. Domain layer might have service boundary between it. Translations between each layer (clean DTO separation) Hand roll persistance unless we can find creative yet elegant automation 2-tier Team Favors: Entity Framework + WCF Data Service layer <== UI layer Business logic kept in WCF Data Service interceptors Minimal translation between layers - favor faster coding So that's the high-level argument. What considerations should we take into account? What experiences have you had with either approach?

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