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  • Adapting Map Iterators Using STL/Boost/Lambdas

    - by John Dibling
    Consider the following non-working code: typedef map<int, unsigned> mymap; mymap m; for( int i = 1; i < 5; ++i ) m[i] = i; // 'remove' all elements from map where .second < 3 remove(m.begin(), m.end(), bind2nd(less<int>(), 3)); I'm trying to remove elements from this map where .second < 3. This obviously isn't written correctly. How do I write this correctly using: Standard STL function objects & techniques Boost.Bind C++0x Lambdas I know I'm not eraseing the elements. Don't worry about that; I'm just simplifying the problem to solve.

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  • Game network physics collision

    - by Jonas Byström
    How to simulating two client-controlled vehicles colliding (sensibly) in a typical client/server setup for a network game? I did read this eminent blog post on how to do distributed network physics in general (without traditional client prediction), but this question is specifically on how to handle collisions of owned objects. Example Say client A is 20 ms ahead of server, client B 300 ms ahead of server (counting both latency and maximum jitter). This means that when the two vehicles collide, both clients will see the other as 320 ms behind - in the opposite direction of the velocity of the other vehicle. Head-to-head on a Swedish highway means a difference of 16 meters/17.5 yards! What not to try It is virtually impossible to extrapolate the positions, since I also have very complex vehicles with joints and bodies all over, which in turn have linear and angular positions, velocities and accelerations, not to mention states from user input.

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  • unit testing methods with arrays as argument

    - by Ryan
    I am porting over some C++ assembly to VB that performs demodulation of various waveforms. I decided to go the unit test route instead of building a test app to get a feel for how testing is performed. The original demodulation code accepts an array that is the waveform along with some other arguments. How should one go about performing a test on something that has an array as an argument? Is it acceptable to generate fake data in a file and read it in at the beginning of the test? On a side note - The original C++ code was written because we were performing math that we couldn't do in VB6 so we had to cross boundaries between C++ and VB6 and arrays were used. Is there a "better" way of handling large amounts of data in the .NET world that us VB6 programmers may not yet be privy to? Or if we aren't crossing that managed/un-managed boundary, should we be representing our data as objects instead? Thanks all!

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  • Is base method able to use derived base data members?

    - by iTayb
    Lets assume we have the following code: abstract class Base1 { protected int num; } class Der1:Base1 { protected Color color; protected string name; } class Der2:Base1 { protected DateTime dthen; } and so on. An array of base1 type exists and includes many objects created out of classes that are derived from base1. Is it possible to define the toString() method in the base class only? something like: public override string toString() { if (this is Der1) return "num = " + this.num + "color = " + this.color.toString() + " name = " this.name; if (this is Der2) return "num = " + this.num + "dthen = " + this.dthen.toString(); // and so on ... } Thank you very much :) P.S. This is not an homework question. I've just wondered about.

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  • What configure options were used when building gcc / libstdc++?

    - by OK
    After reading about the problem of passing empty std::string objects between DLLs and EXEs, I am concerned about the configure options used to build my gcc / libstdc++. More specific I want to know if --enable-fully-dynamic-string was used during ./configure. I'm using MinGW 4.4.0 on Windows XP. Does anybody know the configuration used to build this release? Is there a general way to find this information for any installation of GNU gcc? The gcc manual gives me no hint on this topic. Thanks for your input!

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  • What table is affected by delete when form based on query?

    - by webworm
    In MS Access 2003 I have a form whose record source is equal to a query that involves an INNER JOIN. The join is between a location table and a container table. Containers are objects that are stored in specific locations each location and container are specified by ID values. SELECT DISTINCTROW Container.Container_ID, Location.Location_ID FROM Location INNER JOIN Container ON Location.[Location_ID] = Container.[Location_ID] What I am trying to figure out is this …. When I delete a record (using the form navigation controls) in the form based on the above query which tables are affected? Are records in the Container and Location tables deleted or is it just in the location table? Thanks!

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  • why assert_equal() in Ruby on Rails sometimes seem to compare by Identity and sometimes by value?

    - by Jian Lin
    it was very weird that yesterday, I was do an integration test in Rails and assert_equal array_of_obj1, array_of_obj2 # obj1 from db, obj2 created in test and it failed. The values shown inside the array and objects were identical. If I change the test to assert array_of_obj1 == array_of_obj2 Then it will pass. But today, the first test actually passed. What reason could it be? Is assert_equal always using == or .equal? in Rails 2.2 or 2.3.5?

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  • Django: ordering numerical value with order_by

    - by h3
    I'm in a situation where I must output a quite large list of objects by a CharField used to store street addresses. My problem is, that obviously the data is ordered by ASCII codes since it's a Charfield, with the predictable results .. it sort the numbers like this; 1, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 2, 20, 21.... Now the obvious step would be to change the Charfield the proper field type (IntegerField let's say), however it cannot work since some address might have apartments .. like "128A". I really don't know how I can order this properly ..

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  • in_array() - help on what specifically would return true

    - by Kerri
    I am using in_array, and I'm trying to use it in a way where it will only return true if it's an exact match of one of the objects in the array, not just if it's "in" the array. e.g. 1. $sample_array = array('123', '234', '345'); 2. $sample_array = array('23', '34', '45'); in_array('23', $sample_array); In the above example, I would only want version 2 to return true, because it has the exact string, '23'. Version 1 returns true as well though, because the array contains instances of the string '23'. How would I get this to work so that only version 2 returns true? Am I even using the right function?

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  • IB z-order on simulator 6.0

    - by Stanley
    Consider the above's IB objects listing. Siblings further down the list should be on top of the siblings listed further up when rendered on the screen. Under Xcode 4.5.2, everything is ok if iphone simulator 5.1 is used. But for simulator 6.0 the map just covers everything. The same if using actual devices (phones) for testing. Hope that somebody knowledgeable could help. Please also add comments if you do not find such a problem on simulator 6.0. Because chances are the problem is related to how my project is setup. Update : Have setup a test project with the iOS 6 map view. There seems to be no problem with the z-order. So the problem should relate to my code.

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  • deleting dynamically allocated object that contains vector in C++ STL

    - by kobac
    I have a class class ChartLine{ protected: vector<Point> line; // points connecting the line CString name; //line name for legend CPen pen; //color, size and style properties of the line }; where Point is a structure struct Point{ CString x; double y; }; In main() I dynamically allocate objects of type ChartLine with new operator. If I use delete afterwards, will default destructor ~ChartLine() properly dealocate (or clear) member ChartLine::line(which is vector btw) or I would have to clear that vector in ~ChartLine() manually? Thanks in advance. Cheers.

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  • Android SurfaceView/Canvas flickering after trying to clear it

    - by Mark D
    So I am trying to clear the Canvas using canvas.drawColor(Color.BLACK) but if I just call this once, the display flickers and displays the old drawing which should have been covered up by the drawColor. Here is the important bits of my code - public void update() { //This method is called by a Thread Canvas canvas = holder.lockCanvas(null); if (canvas != null) { onDraw(canvas); } holder.unlockCanvasAndPost(canvas); } @Override protected void onDraw(Canvas canvas) { if (toClear) { canvas.drawColor(Color.BLACK); //if this is not set to change back to false, it does not flicker toClear = false; } //Draw some objects that are moving around } public void clearScreen() { //This method is called when the user pressed a button toClear = true; } After Googling around a litte, I heard about double buffering but came to the understanding that lockCanvas() and unlockCanvasAndPost() should handle this for me. What is going wrong here?

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  • Serialze an Object to a String

    - by Vaccano
    I have the following method to save an Object to a file: // Save an object out to the disk public static void SerializeObject<T>(this T toSerialize, String filename) { XmlSerializer xmlSerializer = new XmlSerializer(toSerialize.GetType()); TextWriter textWriter = new StreamWriter(filename); xmlSerializer.Serialize(textWriter, toSerialize); textWriter.Close(); } I confess I did not write it (I only converted it to a extension method that took a type parameter). Now I need it to give the xml back to me as a string (rather than save it to a file). I am looking into it, but I have not figured it out yet. I thought this might be really easy for someone familiar with these objects. If not I will figure it out eventually.

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  • Java ME Runnable object takes up memory although not made an instance yet

    - by user1646684
    I am facing a strange problem with memory in Java ME. here is a part of my code: int variable=1; while (true) { if (variable==2) { display = Display.getDisplay(this); MyCanvas mc = new MyCanvas(this); // MyCanvas is a runnable object mcT = new Thread(mc); // new thread for MyCanvas mc.repaint(); display.setCurrent(mc); mcT.start(); // run thread } if (variable==1) { // Do some other stuff } } The problem is that although still the variable is set to 1, so it does not come through the if (variable==2) condition the program consumes 300kB more memory than when I delete the code after condition if (variable==2). As far as I know the code should by executed and the objects shall be created only when I set variable to value 2. But it consumes the memory also when the code after condition "if (variable==2)" is not executed. Why does this happen?

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  • I want to make my own Malloc

    - by Unknown
    I want to make my own malloc/free so I can make a precise copying allocator. Any gurus have any tips and suggestions? I have a few questions for now: Should I just malloc large chunks of memory, and then distribute from that so I don't have to call the system calls? How are copying collectors usually done? I would imagine that this part is a bit complicated to do efficiently. My naive implementation would just malloc a block the size of the remaining objects which would require 2x the space.

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  • How to create a 2D map of room by a few images/movie frames ?

    - by Nils
    I'd like to create a simple 2D map of a room by getting pictures (ceiling) of all directions (360° - e.g. movie frames), recognize the walls by edge detection, delete other unwanted objects, concat the images at the right position (cf. walls, panorama) and finally create the approximate 2D map (looking on it from above). Getting the scale would be another parameter, which might be useful. I have some own ideas at the moment, by using e.g. the Sobel algorithm, but it would be interesting if somebody out there knows some project or software (GPL,freeware prefered) doing this already, as I'm still looking for some examples, which might help me. Thanks.

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  • Java swing doesn't show changes to source

    - by out_sider
    I'm using Java Swing graphical editor with netbeans to make my project...but using it brings some limitations like I can't add to a jpanel an image,using java swing options. So i'll need to code it, implementing a new jPanel. My problem is that the code generated by the java swing graphical editor can't be edited so instead of adding the new JPanel code in the initComponents() section I'm doing it after this function is called in the constructor of my main JPanel. But any code I add is not recognized by the "Designer" which means that after making my coded objects I can't use them in the "Designer" and everything must be coded, which is a pain considering how much easier is previewing and moving elements in the "Designer" tool. How can I code what I want but steel appear in the "DEsigner"? Thx in advance

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  • Struts2 scriptlet

    - by Bret
    Using struts2 with jsp with standard struts tag libraries. I'm trying to dynamically hide a DIV on page load, but still send it to the browser. This is so I can show it later via javascript. The request objects one and two are not easily referenced via a jsp:usebean tag. (They are enums and cannot be instantiated) I tried using a combination of s:if tags or c:if tags and it just looks ugly. <% String displayStr = "display: none;"; if(request.getAttribute("one") != null || request.getAttribute("two") != null ) { displayStr = "display: block;"; } %> <div id="next" style="<%=displayStr %>"> Any suggestions for a better way to do this?

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  • Own params to PeriodicTask run() method in Celery

    - by Alex Isayko
    Hello to all! I am writing a small Django application and I should be able to create for each model object its periodical task which will be executed with a certain interval. I'm use for this a Celery application, but i can't understand one thing: class ProcessQueryTask(PeriodicTask): run_every = timedelta(minutes=1) def run(self, query_task_pk, **kwargs): logging.info('Process celery task for QueryTask %d' % query_task_pk) task = QueryTask.objects.get(pk=query_task_pk) task.exec_task() return True Then i'm do following: >>> from tasks.tasks import ProcessQueryTask >>> result1 = ProcessQueryTask.delay(query_task_pk=1) >>> result2 = ProcessQueryTask.delay(query_task_pk=2) First call is success, but other periodical calls returning the error - TypeError: run() takes exactly 2 non-keyword arguments (1 given) in celeryd server. So, can i pass own params to PeriodicTask run() ? Thanks!

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  • C# - LINQ Including headache...

    - by ebb
    Case can have many Replies and one User, Replies can have one Case and one User, One User can have many Replies and many Cases. ObjectSet <= Case Object (IDbSet) ObjectSet.Include(x => x.User).Include(x => x.Replies).FirstOrDefault(x => x.Id == caseId); But the User Object for each Reply are not included? Only the User object for Case is Included? How would I include the User objects for the Replies too? Thanks in advance!

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  • How to delete object with a mouse click ?

    - by Meko
    Hi all. I made a simple FlowChat Editor that creates rectangles and triangles and connects them to each other and shows the way from up to down. I can move this elements on screen too. I am now trying to create a button to delete the element which I clicked. There is problem that I can delete MyTriangle objects, but I can't delete MyRectangle objects. It deletes but not object which I clicked. I delete from first object to last. Here is my code: if (deleteObj) { if (rectsList.size() != 0) { for (int i = 0; i < rectsList.size(); i++) { MyRect rect = (MyRect) rectsList.get(i); if (e.getX() <= rect.c.x + 50 && e.getX() >= rect.c.x - 50 && e.getY() <= rect.c.y + 15 && e.getY() >= rect.c.y - 15) { rectsList.remove(rect); System.out.println("This is REctangle DELETED\n"); } } } if (triangleList.size() != 0) { for (int j = 0; j < triangleList.size(); j++) { MyTriangle trian = (MyTriangle) triangleList.get(j); if (e.getX() <= trian.c.x + 20 && e.getX() >= trian.c.x - 20 && e.getY() <= trian.c.y + 20 && e.getY() >= trian.c.y - 20) { triangleList.remove(trian); System.out.println("This is Triangle Deleted\n"); } } } Edit Here MyRectangle and MyTriangle classes public class MyRect extends Ellipse2D.Double { Point c; Point in; Point out; int posX; int posY; int width = 100; int height = 30; int count; public MyRect(Point center, Point input, Point output,int counter) { c = center; in = input; out = output; count=counter; } void drawMe(Graphics g) { // in.x=c.x+20; int posX = c.x; int posY = c.y; int posInX = in.x; int posInY = in.y; int posOutX = out.x; int posOutY = out.y; g.setColor(Color.MAGENTA); g.drawString(" S "+count ,posX-5, posY+5); g.setColor(Color.black); g.drawRect(posX-50, posY-15, width, height); g.setColor(Color.green); g.drawRect(posInX-3, posInY-9, 6, 6); g.setColor(Color.blue); g.drawRect(posOutX-3, posOutY+3, 6, 6); } } public class MyTriangle { Point c; Point in ; Point outYES ; Point outNO ; int posX; int posY; int count; public MyTriangle(Point center,Point input,Point outputYES,Point outputNO,int counter) { c = center; in = input; outYES = outputYES; outNO = outputNO; count=counter; } void drawMe(Graphics g) { int posX = c.x; int posY = c.y; int posInX=in.x; int posInY=in.y; int posOutYESX=outYES.x; int posOutYESY=outYES.y; int posOutNOX=outNO.x; int posOutNOY=outNO.y; int[] xPoints = {posX - 50, posX, posX + 50, posX}; int[] yPoints = {posY, posY - 30, posY, posY + 30}; g.setColor(Color.MAGENTA); g.drawString(" T "+count,posX-5, posY+5); g.setColor(Color.black); g.drawPolygon(xPoints, yPoints, 4); // draw input g.setColor(Color.green); g.drawRect(posInX-3,posInY-9, 6, 6); g.setColor(Color.blue); g.drawRect(posOutYESX-9,posOutYESY-3 , 6, 6); g.setColor(Color.red); g.drawRect(posOutNOX-3,posOutNOY+3 , 6, 6); } }

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  • (conditional) Multiple Event Handlers C#

    - by gjk
    A portion of my program requires a "flag" retrieval, that is I am fetching a value that is either True or False, and based on this return value two things could follow. 1) The flag is true, aka "go ahead", and I retrieve data from a database. 2) The flag is false, and I want to prevent the data from being retrieved. Now, this check has to be performed before any function that would call upon the database in question. I decided to implement this check in the form of an event handler attached to GUI objects that would trigger this data inquiry. This check event handler is called first upon necessary events, and my question is: How do I stop subsequent event handlers from firing if the FIRST event handler (my flag checker) comes up FALSE? Thanks

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  • Choose between multiple options with defined probability

    - by Sijin
    I have a scenario where I need to show a different page to a user for the same url based on a probability distribution, so for e.g. for 3 pages the distribution might be page 1 - 30% of all users page 2 - 50% of all users page 3 - 20% of all users When deciding what page to load for a given user, what technique can I use to ensure that the overall distribution matches the above? I am thinking I need a way to choose an object at "random" from a set X { x1, x2....xn } except that instead of all objects being equally likely the probability of an object being selected is defined beforehand.

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  • adding a mail contact into AD

    - by Grant Collins
    Hi, I am looking for a bit of guidence on how to create mail contacts in AD. This is a follow on question from SO Q#1861336. What I am trying to do is add a load of contact objects into an OU in Active Directory. I've been using the examples on CodeProject, however they only show how to make new user etc. How do I create a contact using c#? Is it similar to creating a new user but with different LDAP type attributes? My plan is to then run the enable-mailcontact cmdlet powershell script to enable Exchange 2010 to see the contact in the GAL. As you can see by my questions I don't usually deal with c# or Active Directory so any help/pointers would be really useful before I start playing with this loaded gun. Thanks, Grant

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  • In-memory data structure that supports boolean querying

    - by sanity
    I need to store data in memory where I map one or more key strings to an object, as follows: "green", "blue" -> object1 "red", "yellow" -> object2 I need to be able to efficiently receive a list of objects, where the strings match some boolean criteria, such as: ("red" OR "green") AND NOT "blue" I'm working in Java, so the ideal solution would be an off-the-shelf Java library. I am, however, willing to implement something from scratch if necessary. Anyone have any ideas? I'd rather avoid the overhead of an in-memory database if possible, I'm hoping for something comparable in speed to a HashMap (or at least the same order of magnitude).

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