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  • Rhomobile vs. Phonegap considerations

    - by NewB
    I'm debating between Phonegap and RhoMobile for cross platform mobile application development. I'm a web developer with experience in Ruby as well as the traditional web technologies (HTML, CSS, and Javascript). The backend of this application will be accessed via a web browser and built with Rails. What are my chief concerns when choosing between these platforms? Which would you recommend I go with and WHY? Thank you

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  • how to set footer image in this video screen?

    - by bala
    hi my problem is how to create footer image in this video screen while playing.... how to create this format. now i am give my description: • 1) Header image, a stretched background image. The location of this external image comes from the application xml; • 2) Footer image, a stretched background image. The location of this external image comes from the application xml; 2.a) the copyright, disclaimer and buy block, this block contains links to popup windows that contain a copyright and or disclaimer. And an option to buy the application for the advertisement less version. The content of this block is fed trough the application XML feed. The color of the text is fed by the application xml plus the popup links and texts itself; • 3) Carousel image, a stretched background image. The location of this external image comes from the application xml; 3.a) the carousel contains objects that can flow from right to left, possibly trough a animation (a soft break of the slide). The first object is centered in the middle of the carousel. This is the first element in the video feed. All the subsequent video object are added to the right of the centered object; 4) Total Video object, this object links to window two with the corresponding video of this object. This object is visually build out of the following sub parts:o 4.a) Thumb object (possible playing video thumb); 4.b) Reflection of the Thumb; 4.c) Textual Explanation of Thumb. 1) Video stream, this is the video stream coming from a external server streamed to the television (maybe up scaled) as 720p stream; 2) Advertisement, the type of advertisement shown overlaid on the video is based on previous settings in the video feed. This could mean that Admob, Adsense or a third party image plus URL could be shown. When the advertisement is selected trough navigation (it will highlight in a different color as a border around the advertisement. The color an thickness can be managed trough the application xml), when clicked a browser will open with the associated site (the application will be pushed to the background process, when the user is finished it will return to the app); 3) A back button, an image and navigational element. The location of the image comes from the application xml. The button is only shown when a cursor is moved (a button is pressed on the remote) it will highlight when selected and when pressed will forward the screen to the main window. When the main window is opened the video will be removed from cache and memory and cannot be start from the point it was exited. please give me your idea....

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  • How to handle null response for json object

    - by user1494754
    I get a JSON response as { "edges": [], "nodes": [] } how to check if the objects has null values and handle the case?? JSONObject jobj = new JSONObject(line); JSONArray jArray = jobj.getJSONArray("edges"); if(jArray.length()!=0) { for(int i=0;i<jArray.length();i++){ JSONObject json_data = jArray.getJSONObject(i); x.add((float) json_data.getInt("x")); y.add((float) json_data.getInt("y")); end This retrurns me : org.json.JSONException: end of input at character 0 of

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  • Database with 5 Tables with Insert and Select

    - by kirbby
    hi guys, my problem is that i have 5 tables and need inserts and selects. what i did is for every table a class and there i wrote the SQL Statements like this public class Contact private static String IDCont = "id_contact"; private static String NameCont = "name_contact"; private static String StreetCont = "street_contact"; private static String Street2Cont = "street2_contact"; private static String Street3Cont = "street3_contact"; private static String ZipCont = "zip_contact"; private static String CityCont = "city_contact"; private static String CountryCont = "country_contact"; private static String Iso2Cont = "iso2_contact"; private static String PhoneCont = "phone_contact"; private static String Phone2Cont = "phone2_contact"; private static String FaxCont = "fax_contact"; private static String MailCont = "mail_contact"; private static String Mail2Cont = "mail2_contact"; private static String InternetCont = "internet_contact"; private static String DrivemapCont = "drivemap_contact"; private static String PictureCont = "picture_contact"; private static String LatitudeCont = "latitude_contact"; private static String LongitudeCont = "longitude_contact"; public static final String TABLE_NAME = "contact"; public static final String SQL_CREATE = "CREATE TABLE IF NOT EXISTS " + TABLE_NAME + "(" + IDCont + "INTEGER not NULL," + NameCont + " TEXT not NULL," + StreetCont + " TEXT," + Street2Cont + " TEXT," + Street3Cont + " TEXT," + ZipCont + " TEXT," + CityCont + " TEXT," + CountryCont + " TEXT," + Iso2Cont + " TEXT," + PhoneCont + " TEXT," + Phone2Cont + " TEXT," + FaxCont + " TEXT," + MailCont + " TEXT," + Mail2Cont + " TEXT," + InternetCont + " TEXT," + //website of the contact DrivemapCont + " TEXT," + //a link to a drivemap to the contact PictureCont + " TEXT," + //a photo of the contact building (contact is not a person) LatitudeCont + " TEXT," + LongitudeCont + " TEXT," + "primary key(id_contact)" + "foreign key(iso2)"; and my insert looks like this public boolean SQL_INSERT_CONTACT(int IDContIns, String NameContIns, String StreetContIns, String Street2ContIns, String Street3ContIns, String ZipContIns, String CityContIns, String CountryContIns, String Iso2ContIns, String PhoneContIns, String Phone2ContIns, String FaxContIns, String MailContIns, String Mail2ContIns, String InternetContIns, String DrivemapContIns, String PictureContIns, String LatitudeContIns, String LongitudeContIns) { try{ db.execSQL("INSERT INTO " + "contact" + "(" + IDCont + ", " + NameCont + ", " + StreetCont + ", " + Street2Cont + ", " + Street3Cont + ", " + ZipCont + ", " + CityCont + ", " + CountryCont + ", " + Iso2Cont + ", " + PhoneCont + ", " + Phone2Cont + ", " + FaxCont + ", " + MailCont + ", " + Mail2Cont + ", " + InternetCont + ", " + DrivemapCont + ", " + PictureCont + ", " + LatitudeCont + ", " + LongitudeCont + ") " + "VALUES (" + IDContIns + ", " + NameContIns +", " + StreetContIns + ", " + Street2ContIns + ", " + Street3ContIns + ", " + ZipContIns + ", " + CityContIns + ", " + CountryContIns + ", " + Iso2ContIns + ", " + PhoneContIns + ", " + Phone2ContIns + ", " + FaxContIns + ", " + MailContIns + ", " + Mail2ContIns + ", " + InternetContIns + ", " + DrivemapContIns + ", " + PictureContIns + ", " + LatitudeContIns + ", " + LongitudeContIns +")"); return true; } catch (SQLException e) { return false; } } i have a DBAdapter class there i created the database public class DBAdapter { public static final String DB_NAME = "mol.db"; private static final int DB_VERSION = 1; private static final String TAG = "DBAdapter"; //to log private final Context context; private SQLiteDatabase db; public DBAdapter(Context context) { this.context = context; OpenHelper openHelper = new OpenHelper(this.context); this.db = openHelper.getWritableDatabase(); } public static class OpenHelper extends SQLiteOpenHelper { public OpenHelper(Context context) { super(context, DB_NAME, null, DB_VERSION); } @Override public void onCreate(SQLiteDatabase db) { // TODO Auto-generated method stub db.execSQL(Contact.SQL_CREATE); db.execSQL(Country.SQL_CREATE); db.execSQL(Picture.SQL_CREATE); db.execSQL(Product.SQL_CREATE); db.execSQL(Project.SQL_CREATE); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { // TODO Auto-generated method stub Log.w(TAG, "Upgrading database from version " + oldVersion + " to " + newVersion + ", which will destroy all old data"); db.execSQL(Contact.SQL_DROP); db.execSQL(Country.SQL_DROP); db.execSQL(Picture.SQL_DROP); db.execSQL(Product.SQL_DROP); db.execSQL(Project.SQL_DROP); onCreate(db); } i found so many different things and tried them but i didn't get anything to work... i need to know how can i access the database in my activity and how i can get the insert to work and is there sth wrong in my code? thanks for your help thats how i tried to get it into my activity public class MainTabActivity extends TabActivity { private Context context; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.maintabactivity); TabHost mTabHost = getTabHost(); Intent intent1 = new Intent().setClass(this,MapOfLight.class); //Intent intent2 = new Intent().setClass(this,Test.class); //Testactivity //Intent intent2 = new Intent().setClass(this,DetailView.class); //DetailView Intent intent2 = new Intent().setClass(this,ObjectList.class); //ObjectList //Intent intent2 = new Intent().setClass(this,Gallery.class); //Gallery Intent intent3 = new Intent().setClass(this,ContactDetail.class); mTabHost.addTab(mTabHost.newTabSpec("tab_mol").setIndicator(this.getText(R.string.mol), getResources().getDrawable(R.drawable.ic_tab_mol)).setContent(intent1)); mTabHost.addTab(mTabHost.newTabSpec("tab_highlights").setIndicator(this.getText(R.string.highlights),getResources().getDrawable(R.drawable.ic_tab_highlights)).setContent(intent2)); mTabHost.addTab(mTabHost.newTabSpec("tab_contacts").setIndicator(this.getText(R.string.contact),getResources().getDrawable(R.drawable.ic_tab_contact)).setContent(intent3)); mTabHost.setCurrentTab(1); SQLiteDatabase db; DBAdapter dh = null; OpenHelper openHelper = new OpenHelper(this.context); dh = new DBAdapter(this); db = openHelper.getWritableDatabase(); dh.SQL_INSERT_COUNTRY("AT", "Austria", "AUT"); } } i tried it with my country table because it has only 3 columns public class Country { private static String Iso2Count = "iso2_country"; private static String NameCount = "name_country"; private static String FlagCount = "flag_image_url_country"; public static final String TABLE_NAME = "country"; public static final String SQL_CREATE = "CREATE TABLE IF NOT EXISTS " + TABLE_NAME + "(" + Iso2Count + " TEXT not NULL," + NameCount + " TEXT not NULL," + FlagCount + " TEXT not NULL," + "primary key(iso2_country)"; public boolean SQL_INSERT_COUNTRY(String Iso2CountIns, String NameCountIns, String FlagCountIns) { try{ db.execSQL("INSERT INTO " + "country" + "(" + Iso2Count + ", " + NameCount + ", " + FlagCount + ") " + "VALUES ( " + Iso2CountIns + ", " + NameCountIns +", " + FlagCountIns + " )"); return true; } catch (SQLException e) { return false; } } another question is it better to put the insert and select from each table into a separate class, so i have 1 class for each table or put them all into the DBAdapter class?

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  • Icon backdrop on Samsung Galaxy S? how to change this?

    - by AKh
    Hi all, I see a backdrop being added to my launch icon on the Samsung Galaxy S devices. I need this backdrop changed to a custom backdrop which we created. I know this can be changed since apps like"Daily Briefing" have their own cloud like backdrop making the launch icon look really rich. If anyone does know how to change this backdrop please let me know. I am talking about the background image set behind the icons. Eg: in the below image on the 1st row can you notice the yellow backdrop for Memo app, Green backdrop for Mini Diary app, similarily in the 3rd row notice the green backdrop behind the MAIL app.... I need to change these backdrops. Thanks in advance. Appreciate your help.

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  • Fragments keep going back to the default position when MapView is Zoomed In/Out

    - by hectichavana
    I have an activity with 3 fragments displayed, a MapActivity, a ListActivity, and a (normal) DetailsActivity. The ListActivity and DetailsActivity is placed over the MapActivity. There's a function to hide both ListActivity and DetailsActivity with an Animation, and onAnimationEnd() I set a new layout for the hidden Activity. The problem I'm facing is, everytime one of the ListActivity or DetailsActivity hidden (picture State 2), and then I pinch the screen on the MapActivity to zoom the map, it always goes back to the default view (picture State 1). The closed Activities are automatically opened again. Does anybody know how to prevent the hidden fragments from going to the first state again when I pinch the MapActivity? this is an example of the function how I hide the DetailsActivity(): public void hideDetailview() { final Animation close = AnimationUtils.loadAnimation(this, R.anim.close); close.setFillEnabled(true); close.setAnimationListener(closeDetailAnimationListener); fragment_detail.startAnimation(close); Toast.makeText(MainFragmentActivity.this,WWHApplication.getDrawer(), Toast.LENGTH_SHORT).show(); } private AnimationListener closeDetailAnimationListener = new AnimationListener() { @Override public void onAnimationStart(Animation animation) { } @Override public void onAnimationRepeat(Animation animation) { } @Override public void onAnimationEnd(Animation animation) { int newLeft = -330; fragment_detail.layout(newLeft, fragment_detail.getTop(), newLeft + fragment_detail.getMeasuredWidth(), fragment_detail.getTop() + fragment_detail.getMeasuredHeight()); } };

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  • How do I animate View.setVisibility(GONE)

    - by MrSnowflake
    I want to make an Animation for when a View gets it's visibility set to GONE. Instead of just dissapearing, the View should 'collapse'. I tried this with a ScaleAnimation but then the View is collapse, but the layout will only resize it's space after (or before) the Animation stops (or starts). How can I make the Animation so that, while animating, the lower Views will stay directly below the content, instead of having a blank space?

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  • AnimationDrawable, when does it end?

    - by Syb
    I know there have been several people with the same question. Which is: How do i know when a frame by frame animation has ended? I have not had any useful answer on fora i visited. So i thought, let's see if they know at stackoverflow. But I could not sit still in the mean time, so i made a work around of this, but it does not really work the way i would like it to. here is the code: public class Main extends Activity { AnimationDrawable sybAnimation; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ImageView imageView = (ImageView)findViewById(R.id.ImageView01); imageView.setBackgroundResource(R.anim.testanimation); sybAnimation = (AnimationDrawable) imageView.getBackground(); imageView.post(new Starter()); } class Starter implements Runnable { public void run() { sybAnimation.start(); long totalDuration = 0; for(int i = 0; i< sybAnimation.getNumberOfFrames();i++){ totalDuration += sybAnimation.getDuration(i); } Timer timer = new Timer(); timer.schedule(new AnimationFollowUpTimerTask(R.id.ImageView01, R.anim.testanimation_reverse),totalDuration); } } class AnimationFollowUpTimerTask extends TimerTask { private int id; private int animationToRunId; public AnimationFollowUpTimerTask(int idOfImageView, int animationXML){ id = idOfImageView; animationToRunId = animationXML; } @Override public void run() { ImageView imageView = (ImageView)findViewById(id); imageView.setBackgroundResource(animationToRunId); AnimationDrawable anim = (AnimationDrawable) imageView.getBackground(); anim.start(); } } basically I make a timertask which is scheduled with the same time as the animation to take. In that run() I want to load a new animation into the imageView and start that animation, this however does not work. Does anyone know how to get this to work, or even better, have a better way to find out when an AnimationDrawable has ended its animation?

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  • How does LocationManager work

    - by user2511882
    I have been going through the google docs for the locationManager API and specifically over the method locationManager.requestLocationUpdates(LocationManager.NETWORK_PROVIDER, 60000, 10, this); In the above line, the manager will check for location updates after each minute and distance of 10 meters. My question is does it actually take both the parameters into consideration? For example if you are driving along how will the method work? Will it start looking for updated locations since you are over the minimum distance between the two updates or will it wait for a minute irrespective? If someone can tell me its behavior, it would be great. Thanks.!!

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  • Child view adds itself to another view every time when I show dialog

    - by user565447
    A child view had joined the main view. I don't want it to be so. Look at the screenshot. But I want that the dialog has appeared and it disappeared, and the view of the dialog didn't join itself to main view. After I called dialog, the view of the it joined every time and it looked like this: _http://s014.radikal.ru/i329/1101/cc/4ce75c9e8ae2.jpg _http://i075.radikal.ru/1101/00/f1b132b07e25.jpg But the normal view must look like this: _http://i016.radikal.ru/1101/64/0b2a4718cd0e.jpg Why it happens?

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  • How to get the time on the point that you click on the clock?

    - by Jeff
    For instance, when you click the clock on the screen, there will pop up a notification/dialog which displays the exact time point. Anyone can tell me how to achieve this function? Thanks in advance! Maybe I should explain the "exact time point" . For example, there is a big analog clock on the screen. When you click around the dial, it will pop up a dialog box to display the exact time.

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  • Changing dalvik/libcore causes rebuilding the whole framework

    - by ZelluX
    I'm adding some interception routines to Dalvik libcore methods (e.g. file open method in libcore/luni/src/main/java/org/apache/harmony/luni/platform/OSFileSystem.java), which I think only changes basic sharing libraries. But to my surprise, every time I run make after modifications, it rebuilds nearly everything of the framework, such as Calculator application, W3C DOM parser, etc. It really takes time to build the framework after a small modification. I'm wondering if it is possible to reduce number of rebuilt components after modifying dalvik libcore? Thanks.

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  • Rotating images makes ui slow

    - by 5w4rley
    i'm trying to implement kind of speedometer. i'm getting informations about rounds per minute, boost and load of an engine over bluetooth and i try to display them on the screen witch 3 arrows witch should point in the right direktion. i tried to use a rotate animation evry time i get data(10-100ms) to setup the arrows. but that makes my ui extremly slow. 500ms to react on a buttonclick. Doese someone know how to make it work better? source code: public void setTacho() { //rotate Tachonadel Rpmcurrentdegree=Rpmcurrentdegree+Rpmdegree; Rpmdegree=((rpms-lastrpm)*RPMtoDegree); RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2); RpmAnim.setFillEnabled(true); RpmAnim.setFillAfter(true); ivNadel.setAnimation(RpmAnim); RpmAnim.start(); //rotate Boostbalken currentBoostDegree=currentBoostDegree+BoostDegree; BoostDegree=(boost-lastBoost)*BOOSTtoDegree; //rotate Loadbalken currentLoadDegree=currentLoadDegree+LoadDegree; LoadDegree=(load-lastLoad)*LOADtoDegree; BoostAnim=new RotateAnimation((float)-currentBoostDegree, (float)-BoostDegree, ivBoost.getWidth()/2, ivBoost.getHeight()/2); BoostAnim.setFillEnabled(true); BoostAnim.setFillAfter(true); ivBoost.setAnimation(BoostAnim); BoostAnim.start(); LoadAnim=new RotateAnimation((float)currentLoadDegree, (float)LoadDegree, ivLoad.getWidth()/2, ivLoad.getHeight()/2); LoadAnim.setFillEnabled(true); LoadAnim.setFillAfter(true); ivLoad.setAnimation(LoadAnim); LoadAnim.start(); } when i try to make the rotation only if the values have changed then it works only while they are changing but if they aren't the arrows jump back to the zero position. isnt setfillafter to tell the image that it should hold the new position? code: public void setTacho() { //rotate Tachonadel Rpmcurrentdegree=Rpmcurrentdegree+Rpmdegree; Rpmdegree=((rpms-lastrpm)*RPMtoDegree); if(Rpmdegree!=0) { RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2); RpmAnim.setFillEnabled(true); RpmAnim.setFillAfter(true); ivNadel.setAnimation(RpmAnim); RpmAnim.start(); } //rotate Boostbalken currentBoostDegree=currentBoostDegree+BoostDegree; BoostDegree=(boost-lastBoost)*BOOSTtoDegree; //rotate Loadbalken currentLoadDegree=currentLoadDegree+LoadDegree; LoadDegree=(load-lastLoad)*LOADtoDegree; if(BoostDegree!=0) { BoostAnim=new RotateAnimation((float)-currentBoostDegree, (float)-BoostDegree, ivBoost.getWidth()/2, ivBoost.getHeight()/2); BoostAnim.setFillEnabled(true); BoostAnim.setFillAfter(true); ivBoost.setAnimation(BoostAnim); BoostAnim.start(); } if(LoadDegree!=0) { LoadAnim=new RotateAnimation((float)currentLoadDegree, (float)LoadDegree, ivLoad.getWidth()/2, ivLoad.getHeight()/2); LoadAnim.setFillEnabled(true); LoadAnim.setFillAfter(true); ivLoad.setAnimation(LoadAnim); LoadAnim.start(); } } i don't get it =( thx 4 help EDIT: part of the bluetooth Thread that calls the callback while (run) { try { bytes = mmInStream.read(buffer); if (connection.btCallback != null) { connection.btCallback.getData(buffer,bytes); } } catch (IOException e) { break; } the callback methode of the bluetooth thread: public void getData(byte[] bytes, int len) { setTacho(); }

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  • How to create an ARGB_8888 pixel value?

    - by vidstige
    Say I want to create an array of pixel values to pass into the createBitmap method described here. I have three int values r, g, b in the range 0 - 0xff. How do I transform those into a opaque pixel p? Does the alpha channel go in the high byte or the low byte? I googled up the documentation but it only states that: Each pixel is stored on 4 bytes. Each channel (RGB and alpha for translucency) is stored with 8 bits of precision (256 possible values.) This configuration is very flexible and offers the best quality. It should be used whenever possible. So, how to write this method? int createPixel(int r, int g, int b) { retrurn ? }

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  • updating an activity from an asynchronous service

    - by Dave.B
    I've implemented a service that does an asynchronous sync to between my application and google docs. I want to update the top level activity of my application when the sync is complete. However because of the service it's possible that the app could be be in a unknown state. Is there a way to make the top level activity, whatever that may be, recreate itself from an asynchtask in a service.

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  • i want to display this listview on scrolling

    - by Sasil
    I'm completely stumped on this one. I have three different lists that need to be displayed on the screen. I've tried using a ScrollView with a LinearLayout child, and putting my ListViews in the LinearView, but all of the ListViews lock to a fixed height with scroll bars. Using other kinds of Layouts means no scrolling.

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  • how to hook key event.

    - by backspace7
    I'd like to limit the text length of EditText widget, And if user type more charactes than the limited length, I want to show a kind of warning popup, however I can't show popup. The problem is that we can't show popup while typing, Probably, many people think a way of utilizing OnKeyListener or OnKeyDown. But, when the word is composing, nothing come into OnKeyListener or OnKeyDown, So, we can't show popup when we want to. Is there anyone who have smart idea to solve this problem?

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  • ListView created programmatically - emptyView doesn't show

    - by Yorick
    I've created custom ListView programmatically, and set view to show when ListAdapter is empty but nothing shows on the screen in that case, what can be wrong? public PlayerList(Context context, Activity activity) { super(context); mParent = activity; setOnItemClickListener( new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { ... } }; List<PlayerInfo> players; players = getPlayerList(); // here size of players == 0 setAdapter(new PlayersAdapter(this.getContext(), R.id.player_name, players)); LayoutInflater vi = (LayoutInflater)mParent.getSystemService(Context.LAYOUT_INFLATER_SERVICE); emptyView = vi.inflate(R.layout.empty_view, null); // emptyView is View, and member of PlayerList this.setEmptyView(emptyView); }

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  • Java - 'continue' loop iteration after certain timeout period

    - by Matt
    Is there a way to exit ('continue;') a loop iteration after a certain timeout period? I have a loop that will run gathering data from the web and then use this data to make a calculation. The data become obsolete after about 1 to 2 seconds so if the loop iteration takes longer than 1 second then i want it to 'continue' to the next iteration. Sometimes gathering the data can take time but sometimes the calculation can take longer than 1 second so a HTTP timeout won't work for what i need. Also, while doing the calculation the thread i am using is blocked so i cannot check System.currentTimeMillis(); Is there a way to use another Thread to check the time and force the original for loop to continue.

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  • EditText and Button on the same line with Textiew underneath?

    - by Kevin
    Hi, I am trying to have an EditText widget next to a button with a text view underneath. The EditText should resize and fill the screen accordingly, while the button's width is always only what it needs to be by setting the width to wrap_content. The layout should not be relative. Below is the code I have so far some of which was found here on StackOverflow. Removing the text view gives the desired appearance for the EditText and button, but when the TextView is added the view goes to ... well. Not sure why the code is not showing? I put it into a < code< pre block without success. http://pastebin.com/WgH6qrTm

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  • Texture repeats even with GL_CLAMP_TO_EDGE set [FIXED]

    - by Lliane
    Hi, i'm trying to put a translucing texture on a face which uses points 1 to 4 (don't mind the numbers) on the following screenshot Sadly as you can see the texture repeats herself in both dimensions, I tried to switch the TEXTURE_WRAP_S from REPEAT to CLAMP_to_EDGE but it doesn't change anything. Texture loading code is here : gl.glBindTexture(gl.GL_TEXTURE_2D, mTexture.get(4)); gl.glActiveTexture(4); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_LINEAR); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGBA, shadowbmp.width, shadowbmp.height, 0, gl.GL_RGBA, gl.GL_UNSIGNED_SHORT_4_4_4_4, shadowbmp.buffer); Texture coordinates are the following : float shadow_bot_text[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; Thanks

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