Search Results

Search found 12934 results on 518 pages for 'magic methods'.

Page 426/518 | < Previous Page | 422 423 424 425 426 427 428 429 430 431 432 433  | Next Page >

  • forward invocation, by hand vs magically?

    - by John Smith
    I have the following two class: //file FruitTree.h @interface FruitTree : NSObject { Fruit * f; Leaf * l; } @end //file FruitTree.m @implementation FruitTree //here I get the number of seeds from the object f @end //file Fruit @interface Fruit : NSObject { int seeds; } -(int) countfruitseeds; @end My question is at the point of how I request the number of seeds from f. I have two choices. Either: Since I know f I can explicitly call it, i.e. I implement the method -(int) countfruitseeds { return [f countfruitseeds]; } Or: I can just use forwardInvocation: - (NSMethodSignature *)methodSignatureForSelector:(SEL)selector { // does the delegate respond to this selector? if ([f respondsToSelector:selector]) return [f methodSignatureForSelector:selector]; else if ([l respondsToSelector:selector]) return [l methodSignatureForSelector:selector]; else return [super methodSignatureForSelector: selector]; } - (void)forwardInvocation:(NSInvocation *)invocation { [invocation invokeWithTarget:f]; } (Note this is only a toy example to ask my question. My real classes have lots of methods, which is why I am asking.) Which is the better/faster method?

    Read the article

  • Need help make these classes use Visitor Pattern and generics

    - by Shervin
    Hi. I need help to generify and implement the visitor pattern. We are using tons of instanceof and it is a pain. I am sure it can be modified, but I am not sure how to do it. Basically we have an interface ProcessData public interface ProcessData { public setDelegate(Object delegate); public Object getDelegate(); //I am sure these delegate methods can use generics somehow } Now we have a class ProcessDataGeneric that implements ProcessData public class ProcessDataGeneric implements ProcessData { private Object delegate; public ProcessDataGeneric(Object delegate) { this.delegate = delegate; } } Now a new interface that retrieves the ProcessData interface ProcessDataWrapper { public ProcessData unwrap(); } Now a common abstract class that implements the wrapper so ProcessData can be retrieved @XmlSeeAlso( { ProcessDataMotorferdsel.class,ProcessDataTilskudd.class }) public abstract class ProcessDataCommon implements ProcessDataWrapper { protected ProcessData unwrapped; public ProcessData unwrap() { return unwrapped; } } Now the implementation public class ProcessDataMotorferdsel extends ProcessDataCommon { public ProcessDataMotorferdsel() { unwrapped = new ProcessDataGeneric(this); } } similarly public class ProcessDataTilskudd extends ProcessDataCommon { public ProcessDataTilskudd() { unwrapped = new ProcessDataGeneric(this); } } Now when I use these classes, I always need to do instanceof ProcessDataCommon pdc = null; if(processData.getDelegate() instanceof ProcessDataMotorferdsel) { pdc = (ProcessDataMotorferdsel) processData.getDelegate(); } else if(processData.getDelegate() instanceof ProcessDataTilskudd) { pdc = (ProcessDataTilskudd) processData.getDelegate(); } I know there is a better way to do this, but I have no idea how I can utilize Generics and the Visitor Pattern. Any help is GREATLY appreciated.

    Read the article

  • Problems with Json Serialize Dictionary<Enum, Int32>

    - by dbemerlin
    Hi, whenever i try to serialize the dictionary i get the exception: System.ArgumentException: Type 'System.Collections.Generic.Dictionary`2[[Foo.DictionarySerializationTest+TestEnum, Foo, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]' is not supported for serialization/deserialization of a dictionary, keys must be strings or object My Testcase is: public class DictionarySerializationTest { private enum TestEnum { A, B, C } public void SerializationTest() { Dictionary<TestEnum, Int32> data = new Dictionary<TestEnum, Int32>(); data.Add(TestEnum.A, 1); data.Add(TestEnum.B, 2); data.Add(TestEnum.C, 3); JavaScriptSerializer serializer = new JavaScriptSerializer(); String result = serializer.Serialize(data); // Throws } public void SerializationStringTest() { Dictionary<String, Int32> data = new Dictionary<String, Int32>(); data.Add(TestEnum.A.ToString(), 1); data.Add(TestEnum.B.ToString(), 2); data.Add(TestEnum.C.ToString(), 3); JavaScriptSerializer serializer = new JavaScriptSerializer(); String result = serializer.Serialize(data); // Succeeds } } Of course i could use .ToString() whenever i enter something into the Dictionary but since it's used quite often in performance relevant methods i would prefer using the enum. My only solution is using .ToString() and converting before entering the performance critical regions but that is clumsy and i would have to change my code structure just to be able to serialize the data. Does anyone have an idea how i could serialize the dictionary as <Enum, Int32>? I use the System.Web.Script.Serialization.JavaScriptSerializer for serialization.

    Read the article

  • ASMX schema varies when using WCF Service

    - by Lijo
    Hi, I have a client (created using ASMX "Add Web Reference"). The service is WCF. The signature of the methods varies for the client and the Service. I get some unwanted parameteres to the method. Note: I have used IsRequired = true for DataMember. Service: [OperationContract] int GetInt(); Client: proxy.GetInt(out requiredResult, out resultBool); Could you please help me to make the schame non-varying in both WCF clinet and non-WCF cliet? Do we have any best practices for that? using System.ServiceModel; using System.Runtime.Serialization; namespace SimpleLibraryService { [ServiceContract(Namespace = "http://Lijo.Samples")] public interface IElementaryService { [OperationContract] int GetInt(); [OperationContract] int SecondTestInt(); } public class NameDecorator : IElementaryService { [DataMember(IsRequired=true)] int resultIntVal = 1; int firstVal = 1; public int GetInt() { return firstVal; } public int SecondTestInt() { return resultIntVal; } } } Binding = "basicHttpBinding" using NonWCFClient.WebServiceTEST; namespace NonWCFClient { class Program { static void Main(string[] args) { NonWCFClient.WebServiceTEST.NameDecorator proxy = new NameDecorator(); int requiredResult =0; bool resultBool = false; proxy.GetInt(out requiredResult, out resultBool); Console.WriteLine("GetInt___"+requiredResult.ToString() +"__" + resultBool.ToString()); int secondResult =0; bool secondBool = false; proxy.SecondTestInt(out secondResult, out secondBool); Console.WriteLine("SecondTestInt___" + secondResult.ToString() + "__" + secondBool.ToString()); Console.ReadLine(); } } } Please help.. Thanks Lijo

    Read the article

  • Lookup table size reduction

    - by Ryan
    Hello: I have an application in which I have to store a couple of millions of integers, I have to store them in a Look up table, obviously I cannot store such amount of data in memory and in my requirements I am very limited I have to store the data in an embebedded system so I am very limited in the space, so I would like to ask you about recommended methods that I can use for the reduction of the look up table. I cannot use function approximation such as neural networks, the values needs to be in a table. The range of the integers is not known at the moment. When I say integers I mean a 32 bit value. Basically the idea is use some copmpression method to reduce the amount of memory but without losing many precision. This thing needs to run in hardware so the computation overhead cannot be very high. In my algorithm I have to access to one value of the table do some operations with it and after update the value. In the end what I should have is a function which I pass an index to it and then I get a value, and after I have to use another function to write a value in the table. I found one called tile coding http://www.cs.ualberta.ca/~sutton/book/8/node6.html, this one is based on several look up tables, does anyone know any other method?. Thanks.

    Read the article

  • php error reporting - having trouble matching local & web server settings

    - by Andrew Heath
    I'm trying to add a custom error handler to my site, but in doing so have discovered that my webhost's PHP error reporting settings and those of my localhost (default XAMPP) vary considerably. While I thought I was programming to E_STRICT like a good little boy, adding the error handler to my webhost revealed craploads of Runtime Notices. Example: Runtime notice strtotime() [function.strtotime]: It is not safe to rely on the system's timezone settings. Please use the date.timezone setting, the TZ environment variable or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Chicago' for 'CST/-6.0/no DST' instead In /home/... Clearly this isn't a red-alert, showstopping error. But what bothers me is that it doesn't show up on my localhost. I'd certainly like to improve my code by addressing these sorts of issues if I could see them! I've looked through both php.ini files, and my webhost's setting is error_reporting = E_ALL & ~E_NOTICE whereas mine was error_reporting = E_STRICT, which I had thought was better. However, changing mine to match and rebooting the server doesn't seem to have accomplished anything. Could someone please point me in the right direction?

    Read the article

  • How to learn how to program?

    - by twinbornJoint
    I would like to know the best methods for learning to program. I've been directed towards the Python language because I was told it is good for beginners. I ultimately want to make games for OS X/iPhone. My problem is that I understand what I read but I can't apply my knowledge to anything. I am a programming noob. Should I stick with Python? (is there a better language I should be learning?) Where can I learn programming theory? I get very hyper when reading my book sometimes, any tips on staying calm and focusing? What are effective ways to learn how to program? Are there standard exercises for programming? (I feel solving problems helps my understanding immensely) Ultimately I feel like I am in a never ending tunnel that leads me no where. It feels like I am just completely unable to pursue anything in the world of programming, yet it is something I want to do very much. Thanks.

    Read the article

  • Using memcache together with conventional cache

    - by Industrial
    Hi! Here's the deal. We would have taken the complete static html road to solve performance issues, but since the site will be partially dynamic, this won't work out for us. What we have thought of instead is using memcache + eAccelerator to speed up PHP and take care of caching for the most used data. Here's our two approaches that we have thought of right now: Using memcache on all<< major queries and leaving it alone to do what it does best. Usinc memcache for most commonly retrieved data, and combining with a standard harddrive-stored cache for further usage. The major advantage of only using memcache is of course the performance, but as users increases, the memory usage gets heavy. Combining the two sounds like a more natural approach to us, even though the theoretical compromize in performance. Memcached appears to have some replication features available as well, which may come handy when it's time to increase the nodes. What approach should we use? - Is it stupid to compromize and combine the two methods? Should we insted be focusing on utilizing memcache and instead focusing on upgrading the memory as the load increases with the number of users? Thanks a lot!

    Read the article

  • With this generics code why am I getting "Argument 1: cannot convert from 'ToplogyLibrary.Relationsh

    - by Greg
    Hi, Any see why I'm getting a "Argument 1: cannot convert from 'ToplogyLibrary.RelationshipBase' to 'TRelationship'" in the code below, in CreateRelationship() ? public class TopologyBase<TKey, TNode, TRelationship> where TNode : NodeBase<TKey>, new() where TRelationship : RelationshipBase<TKey>, new() { // Properties public Dictionary<TKey, TNode> Nodes { get; private set; } public List<TRelationship> Relationships { get; private set; } // Constructors protected TopologyBase() { Nodes = new Dictionary<TKey, TNode>(); Relationships = new List<TRelationship>(); } // Methods public TNode CreateNode(TKey key) { var node = new TNode {Key = key}; Nodes.Add(node.Key, node); return node; } public void CreateRelationship(TNode parent, TNode child) { // Validation if (!Nodes.ContainsKey(parent.Key) || !Nodes.ContainsKey(child.Key)) { throw new ApplicationException("Can not create relationship as either parent or child was not in the graph: Parent:" + parent.Key + ", Child:" + child.Key); } // Add Relationship var r = new RelationshipBase<TNode>(); r.Parent = parent; r.Child = child; Relationships.Add(r); // *** HERE *** "Argument 1: cannot convert from 'ToplogyLibrary.RelationshipBase<TNode>' to 'TRelationship'" } } public class RelationshipBase<TNode> { public TNode Parent { get; set; } public TNode Child { get; set; } } public class NodeBase<T> { public T Key { get; set; } public NodeBase() { } public NodeBase(T key) { Key = key; } }

    Read the article

  • Problem: writing parameter values to data driven MSTEST output

    - by Shubh
    Hi, I am trying to extract some information about the parameter variants used in an MSTEST data driven test case from trx file. Currently, For data driven tests, I get the output of same testcase with different inputs as a sequence of tags , but there is no info about the value of the variants. Example: Suppose we have a [data driven]TestMethod1() and the data rows contain variations a and b. There are two variations a=1,b=2 for which the test passes and a=3,b=4 for which the test fails. If we can output the info that it was a=1,b=2 which passed and a=3 b=4 which failed in the trx file; the output will be meaningful. Better information about test case runs from the output file alone(without any dependencies). Investigating the test failure without rerunning the whole set If the data rows change in data source(now a=1,b=2 pass and a=5,b=6 fail) , easy to decipher that the errors are different; although the fail sequence is still the same(row 0 pass row 1 fail but now row1 is different) Has any of you gone through a similar problem? What did you follow? I tried to put the parameter value information in the Description attribute of TestMethod, it didnt work. Any other methods you think can work too? thanks, Shubhankar

    Read the article

  • Applying fine-grained security to an existing application

    - by Mark
    I've inherited a reasonably large and complex ASP.NET MVC3 web application using EF Code First on SQL Server. It uses ASP.NET Membership roles with database authentication. The controller actions are secured with attributes derived from AuthorizeAttribute that map roles to actions. There are extension methods for the finer points, such as showing a particular widget to particular roles. This is works great and I have a good understanding of the current security model. I've been asked to provide finer grained security at the data level. For example a 'Customer' user can only see data (throughout the database) associated with themselves and not other Customers. The problem is that 'Customer' is only 1 of 5 different types with their own specific restrictions (each of the 9 roles is one of these 5 types). The best thing I can think of is to go through all the data repositories and extend each and every LINQ statements/query with a filter for every user type. Even if I had time for that it doesn't seem like the most elegant way. Any suggestions? I really don't know where to start with this so anything could be helpful. Many thanks.

    Read the article

  • eclipse show errors but compiles when external makefile

    - by Anthony
    I have some c++ code using CImg and Eigen libraries. At the c++ code I define a plugin like this #define cimg_plugin1 "my_plugin.h" #include "CImg.h" The plugin contains many method definitions that are used at the c++ code. I also have a makefile that when called from the command line (./make), allows me to compile everything, and generates an executable. I want to import this code into a new Eclipse project, and I do it so: NewProjectC++ projectmakefile projectempty project unmark "Use default location", and select the folder containing my code at the filesystem ProjectpropertiesC/C++ Buildunmark "Use default build command" and set it to use my makefile Also in project propertiesC/C++ GeneralPaths and SymbolsAdd paths to folders containing Eigen and CImg Rebuild index Clean project Restart eclipse When I build the project, eclipse tells me I have more than 1000 errors in "my_plugin.h", but it is capable to generate the executable. Even though, I would like to get rid of this errors, because they are annoying. Also, if I want to open the declaration of CImg methods used at the plugin, I can't. I know it has been asked before, but any of the solutions I found were satisfactory for me (most of them enumerated at the previous list). The sources I visited are the following, and I would be really happy if you find and tell me others I didn't see. Eclipse shows errors but project compile fine eclipse C project shows errors (Symbol could not be resolved) but it compiles Eclipse CDT shows some errors, but the project is successfully built http://www.eclipse.org/forums/index.php/t/247954/

    Read the article

  • jquery post and get request different on local intranet and live server

    - by nccsbim071
    Hi, I have been developing an asp.net mvc application where i need to make large amounts of jquery post and get request to call controller methods and get back json result. Everything is working fine. The problem is i had to write different jquery post and get request url on local intranet(deployed by making virtual directory) and live server. the current jquery request url is given as below: $.post("/ProjectsChat/GetMessages", { roomId: 24 },.......... now this format of url for jquery request works fine for live server but not for local intranet. Since on local intranet i have made a virtual directory. It only works when i append the name of the virtual directory like this "$.post("MyProjectVirutalDirName/ProjectsChat..................." I am sure most of you must have come across same problem. now i have made a full project, there are large number of jquery requests made, i want to test the application by deploying on local intranet and fix the bugs. Changing all the jquery requests for local intranet doesn't seem feasible solution to me, i am really in a big problem, i can't deploy the same project on live server just like that and test it there, client will kill me. I need some expert advice. Please help Thanks

    Read the article

  • How to Inject code in c# method calls from a separate app

    - by Fusspawn
    I was curious if anyone knew of a way of monitoring a .Net application's runtime info (what method is being called and such) and injecting extra code to be run on certain methods from a separate running process. say i have two applications: app1.exe that for simplicity's sake could be class Program { static void Main(string[] args) { while(true){ Somefunc(); } } static void Somefunc() { Console.WriteLine("Hello World"); } } and I have a second application that I wish to be able to detect when Somefunc() from application 1 is running and inject its own code, class Program { static void Main(string[] args) { while(true){ if(App1.SomeFuncIsCalled) InjectCode(); } } static void InjectCode() { App1.Console.WriteLine("Hello World Injected"); } } So The result would be Application one would show Hello World Hello World Injected I understand its not going to be this simple ( By a long shot ) but I have no idea if it's even possible and if it is where to even start. Any suggestions ? I've seen similar done in java, But never in c#. EDIT: To clarify, the usage of this would be to add a plugin system to a .Net based game that I do not have access to the source code of.

    Read the article

  • How can I get the main thread to sleep while waiting for a delgate to be called?

    - by Erik B
    Consider a class with these methods: - (id) initWithFrame: (CGRect) frame { if (!(self = [super init])) return nil; webView = [[UIWebView alloc] initWithFrame:frame]; [webView setDelegate:self]; lock = [[NSConditionLock alloc] initWithCondition:LOCK_WAIT]; return self; } - (void) setHTML: (NSString *) html { [lock lockWhenCondition:LOCK_WAIT]; [webView loadHTMLString:html baseURL:nil]; [lock unlock]; } - (void)webViewDidFinishLoad:(UIWebView *)aWebView { [lock lockWhenCondition:LOCK_WAIT]; // Locking to be able to unlock and change the condition. [lock unlockWithCondition:LOCK_GO]; } - (NSString *) stringByEvaluatingJavaScriptFromString: (NSString *) jsCommand { [lock lockWhenCondition:LOCK_GO]; return [webView stringByEvaluatingJavaScriptFromString:jsCommand]; [lock unlock]; } Let's call this class SynchronousUIWebView. From the main thread I execute: webView = [[SynchronousUIWebView alloc] initWithFrame:frame]; [webView setHTML:html]; [webView stringByEvaluatingJavaScriptFromString:jsCommand]; The problem seems to be that the delegate is not called until I leave the current call stack, which I don't since I'm waiting for the delegate call to happen, aka deadlock. To me it seems like the delegate call is pushed to a queue that is called when the current call is done. So the question is can I modify this behavior? Note: The reason this is needed is that I can't execute the JavaScript until the HTML has loaded.

    Read the article

  • How do you pass a generic delegate argument to a method in .NET 2.0 - UPDATED

    - by Seth Spearman
    Hello, I have a class with a delegate declaration as follows... Public Class MyClass Public Delegate Function Getter(Of TResult)() As TResult ''#the following code works. Public Shared Sub MyMethod(ByVal g As Getter(Of Boolean)) ''#do stuff End Sub End Class However, I do not want to explicitly type the Getter delegate in the Method call. Why can I not declare the parameter as follows... ... (ByVal g As Getter(Of TResult)) Is there a way to do it? My end goal was to be able to set a delegate for property setters and getters in the called class. But my reading indicates you can't do that. So I put setter and getter methods in that class and then I want the calling class to set the delegate argument and then invoke. Is there a best practice for doing this. I realize in the above example that I can set set the delegate variable from the calling class...but I am trying to create a singleton with tight encapsulation. For the record, I can't use any of the new delegate types declared in .net35. Answers in C# are welcome. Any thoughts? Seth

    Read the article

  • Rails Tableless Model

    - by mplacona
    I'm creating a tableless Rails model, and am a bit stuck on how I should use it. Basically I'm trying to create a little application using Feedzirra that scans a RSS feed every X seconds, and then sends me an email with only the updates. I'm actually trying to use it as an activerecord model, and although I can get it to work, it doesn't seem to "hold" data as expected. As an example, I have an initializer method that parses the feed for the first time. On the next requests, I would like to simply call the get_updates method, which according to feedzirra, is the existing object (created during the initialize) that gets updated with only the differences. I'm finding it really hard to understand how this all works, as the object created on the initialize method doesn't seem to persist across all the methods on the model. My code looks something like: def initialize feed parse here end def get_updates feedzirra update passing the feed object here end Not sure if this is the right way of doing it, but it all seems a bit confusing and not very clear. I could be over or under-doing here, but I'd like your opinion about this approach. Thanks in advance

    Read the article

  • Correct Delphi compiler switches to stop in the user's code, not my component's

    - by Jeremy Mullin
    I'm modifying our VCL components so the end user's application links to our dcu files, instead of building our source code each time. We have everything working, but I want the debugger to stop on the user's code when an exception is raised. At first it would stop in our dcu and open the CPU window. I was able to prevent that by removing debug info from the dcu files. But now it still doesn't stop in the users code (like DevExpress libraries and others do). The following screencast is a short example. The first time I cause an exception in the DevExpress code, and the debugger correctly stops in my button event. The second time I cause an exception in my components, but the debugger doesn't have my button event on the call stack, and doesn't show me where the problem was. Any ideas why? http://screencast.com/t/NjhlOTRk Currently building the DCU's with these options: -$W+ -$D- -h -w -q Update: The TDataSet methods in between my component and the button event seem to cause this behavior. If I instead call a direct method of my table, I get the expected behavior. I'm guessing there isn't anything I can do about this, but I'm still curious why it happens.

    Read the article

  • Do COM Dll References Require Manual Disposal? If so, How?

    - by Drew
    I have written some code in VB that verifies that a particular port in the Windows Firewall is open, and opens one otherwise. The code uses references to three COM DLLs. I wrote a WindowsFirewall class, which Imports the primary namespace defined by the DLLs. Within members of the WindowsFirewall class I construct some of the types defined by the DLLs referenced. The following code isn't the entire class, but demonstrates what I am doing. Imports NetFwTypeLib Public Class WindowsFirewall Public Shared Function IsFirewallEnabled as Boolean Dim icfMgr As INetFwMgr icfMgr = CType(System.Activator.CreateInstance(Type.GetTypeFromProgID("HNetCfg.FwMgr")), INetFwMgr) Dim profile As INetFwProfile profile = icfMgr.LocalPolicy.CurrentProfile Dim fIsFirewallEnabled as Boolean fIsFirewallEnabled = profile.FirewallEnabled return fIsFirewallEnabled End Function End Class I do not reference COM DLLs very often. I have read that unmanaged code may not be cleaned up by the garbage collector and I would like to know how to make sure that I have not introduced any memory leaks. Please tell me (a) if I have introduced a memory leak, and (b) how I may clean it up. (My theory is that the icfMgr and profile objects do allocate memory that remains unreleased until after the application closes. I am hopeful that setting their references equal to nothing will mark them for garbage collection, since I can find no other way to dispose of them. Neither one implements IDisposable, and neither contains a Finalize method. I suspect they may not even be relevant here, and that both of those methods of releasing memory only apply to .Net types.)

    Read the article

  • What does the windbg command "kd" do?

    - by Oskar
    I ran kd by mistake and got some output that inteerested me, a reference to a line of code in my module that I can't see on the call stack of any thread. The lines weren't the beginnning of the method so I don't think the reference is to a function pointer, but possibly the result of an exception being stored in memory??? Of course, that happens to be what I'm looking for... Update: The stack trace of the exception is: 0:000> kb *** Stack trace for last set context - .thread/.cxr resets it ChildEBP RetAddr Args to Child 0174f168 734ea84f 2cb9e950 00000000 2cb9e950 kernel32!LoadTimeZoneInformation+0x2b 0174f1c4 734ead92 00000022 00000001 000685d0 msvbvm60! RUN_INSTMGR::ExecuteInitTerm+0x178 0174f1f8 734ea9ee 00000000 0000002f 2dbc2abc msvbvm60! RUN_INSTMGR::CreateObjInstanceWithParts+0x1e4 0174f278 7350414e 2cb9e96c 00000000 0174f2f0 msvbvm60! RUN_INSTMGR::CreateObjInstance+0x14d 0174f2e4 734fa071 00000000 2cb9e96c 0174f2fc msvbvm60!RcmConstructObjectInstance+0x75 0174f31c 00976ef1 2cb9e950 00591bc0 0174fddc msvbvm60!__vbaNew+0x21 and into our code (create a new Form derived class) the dds output: 0:000> dds esp-0x40 esp+0x100 0174f05c 00000000 0174f060 00000000 0174f064 00000000 0174f068 00000000 0174f06c 00000000 0174f070 00000000 0174f074 00000000 0174f078 00000000 0174f07c 00000000 0174f080 00000000 0174f084 00000000 0174f088 00000000 0174f08c 00000000 0174f090 00000000 0174f094 00000000 0174f098 00000000 0174f09c 007f4f9b ourDll!formDerivedClass::Form_Initialize+0x10b [C:\Buildbox\formDerivedClass.frm @ 1452] etc which seems to indicate that Initialize is being called even though it isn't on the stack trace of either this exception or any of the threads. As suggested, it might all be a mismatch between pdbs and dlls, but it seems a coincidence that we end up in the right classes and methods

    Read the article

  • How to write Java-like enums in C++ ?

    - by Rahul G
    Coming from Java background, I find C++'s enums very lame. I wanted to know how to write Java-like enums (the ones in which the enum values are objects, and can have attributes and methods) in C++. As an example, translate the following Java code (a part of it, sufficient to demonstrate the technique) to C++ : public enum Planet { MERCURY (3.303e+23, 2.4397e6), VENUS (4.869e+24, 6.0518e6), EARTH (5.976e+24, 6.37814e6), MARS (6.421e+23, 3.3972e6), JUPITER (1.9e+27, 7.1492e7), SATURN (5.688e+26, 6.0268e7), URANUS (8.686e+25, 2.5559e7), NEPTUNE (1.024e+26, 2.4746e7); private final double mass; // in kilograms private final double radius; // in meters Planet(double mass, double radius) { this.mass = mass; this.radius = radius; } private double mass() { return mass; } private double radius() { return radius; } // universal gravitational constant (m3 kg-1 s-2) public static final double G = 6.67300E-11; double surfaceGravity() { return G * mass / (radius * radius); } double surfaceWeight(double otherMass) { return otherMass * surfaceGravity(); } public static void main(String[] args) { if (args.length != 1) { System.err.println("Usage: java Planet <earth_weight>"); System.exit(-1); } double earthWeight = Double.parseDouble(args[0]); double mass = earthWeight/EARTH.surfaceGravity(); for (Planet p : Planet.values()) System.out.printf("Your weight on %s is %f%n", p, p.surfaceWeight(mass)); } } Any hep would be greatly appreciated! Thanks!

    Read the article

  • How can I tell whether a webpart that has been deployed to a site is a native webpart that ships wit

    - by program247365
    I have a SharePoint 2007 MOSS instance, and I'm on a fact-finding mission. There have been multiple developers, developing multiple webparts and deploying them (using VS2005/2008 SharePoint Extensions). I thought maybe I could look at the fields in the "Web Part Gallery" list in my site, and look by "Modified by", but it looks like a developer's name is on some of the out-of-the-box webparts somehow, and on ones I know are custom developed, they say "System Account" - so looking at that field in this list is a no go. I thought then maybe I could look at the "Group" to which each webpart was assigned but it looks like they were arbitrarily assigned to many different groups inconsistently - so using that piece of information is a no go. Here is my code I have for just looping through and getting the names of all the webparts. Is there any property I can access on the list items of webparts that would tell me whether it's a custom developed webpart? Any way to distinguish the custom webparts from the out-of-the-box ones? Is there another way to do this? #region Misc Site Collection Methods public static List<string> GetAllWebParts(string connectedSPInstanceUrl) { List<string> lstWebParts = new List<string>(); try { using (SPSite site = new SPSite(connectedSPInstanceUrl)) { using (SPWeb web = site.OpenWeb()) { SPList list = web.Lists["Web Part Gallery"]; foreach (SPListItem item in list.Items) { lstWebParts.Add(item.Name); } } } } catch (Exception ex) { lstWebParts.Add("Error"); lstWebParts.Add("Message: " + ex.Message); lstWebParts.Add("Inner Exception: " + ex.InnerException.ToString()); lstWebParts.Add("Stack Trace: " + ex.StackTrace); } return lstWebParts; } #endregion

    Read the article

  • I need help understanding how this jQuery filter function works, line-by-line, if possible

    - by user717236
    Here is the HTML: <div> <h3>text</h3> </div> <div> <h3>moretext</h3> </div> <div> <h3>123</h3> </div>?????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? Here is the JS: var rv1_wlength = $("div").filter(function() { return $(this).find("h3").filter(function () { return $(this).text() != "123"; }).length; }); var rv1_wolength = $("div").filter(function() { return $(this).find("h3").filter(function () { return $(this).text() != "123"; }); }); var rv2 = $("div").find("h3").filter(function() { return $(this).text() != "123"; }); alert(rv1_wlength.text()); // text // moretext alert(rv1_wolength.text()); // text // moretext // 123 alert(rv2.text());? // textmoretext I don't understand why the first two methods print the elements on each line, whereas the second method concatenates them. "rv2" is a jQuery object. Then, what are the first two (rv1_wlength and rv1_wolength)? Furthermore, I don't understand why the inclusion of the length property makes all the difference in filtering the elements. The second method does nothing, since it returns all the elements. The first method, with the only change being the addition of the length property, correctly filters the elements. I would very much like a line-by-line explanation. I would sincerely appreciate any feedback. Thank you.

    Read the article

  • Having some fun - what is a good way to include a secret key functionality and fire the KeyDown event?

    - by Sisyphus
    To keep myself interested, I try to put little Easter Eggs in my projects (mostly to amuse myself). I've seen some websites where you can type a series of letters "aswzaswz" and you get a "secret function" - how would I achieve this in C#? I've assigned a "secret function" in the past by using modifier keys bool showFunThing = (Control.ModifierKeys & Keys.Control) == Keys.Control; but wanted to get a bit more secretive (without the modifier keys) I just wanted the form to detect a certain word typed without any input ... I've built a method that I think should do it: private StringBuilder _pressedKeys = new StringBuilder(); protected override void OnKeyDown(KeyEventArgs e) { const string kWord = "fun"; char letter = (char)e.KeyValue; if (!char.IsLetterOrDigit(letter)) { return; } _pressedKeys.Append(letter); if (_pressedKeys.Length == kWord.Length) { if (_pressedKeys.ToString().ToLower() == kWord) { MessageBox.Show("Fun"); _pressedKeys.Clear(); } } base.OnKeyDown(e); } Now I need to wire it up but I can't figure out how I'm supposed to raise the event in the form designer ... I've tried this: this.KeyDown +=new System.Windows.Forms.KeyEventHandler(OnKeyDown); and a couple of variations on this but I'm missing something because it won't fire (or compile). It tells me that the OnKeyDown method is expecting a certain signature but I've got other methods like this where I haven't specified arguments. I fear that I may have got myself confused so I am turning to SO for help ... anyone?

    Read the article

  • iPhone NSTimer OpenGL problem

    - by Toby Wilson
    I've got a problem that only seems to occur on the device, not in the simulator. My app's animation is started and stopped using these methods: NSTimer* animationTimer; -(void)startAnimation { if(animationTimer = nil) animationTimer = [NSTimer scheduledTimerWithTimeInterval:1.0f/60.0f target:self selector:@selector(drawView) userInfo:nil repeats:YES]; } -(void)stopAnimation { [animationTimer invalidate]; animationTimer = nil; } In the simulator this works fine and drawView starts being called at 60fps. On the device (testing on iPod Touch), the scheduleTimerWithTimeInterval method doesn't seem to work. Furthermore, [animationTimer invalidate] causes EXC_BAD_ACCESS. I've spotted an obvious but minor flaw; adding if(animationTimer != nil) to the stopAnimation method will prevent the crash, but doesn't solve the problem of the animation timer not being properly initialised. Edit: The above doesn't prevent a crash. animationTimer != nil yet calling invalidate causes EXC_BAD_ACCESS. Should also add, this problem doesn't occur all the time on the device. Maybe 40% of the time.

    Read the article

< Previous Page | 422 423 424 425 426 427 428 429 430 431 432 433  | Next Page >