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  • Asking browsers to cache as aggressively as possible

    - by balpha
    This is about a web app that serves images. Since the same request will always return the same image, I want the accessing browsers to cache the images as aggressively as possible. I pretty much want to tell the browser Here's your image. Go ahead and keep it; it's really not going to change for the next couple of days. No need to come back. Really. I promise. I do, so far, set Cache-Control: public, max-age=86400 Last-Modified: (some time ago) Expires: (two days from now) and of course return a 304 not modified if the request has the appropriate If-Modified-Since header. Is there anything else I can do (or anything I should do differently) to get my message across to the browsers? The app is hosted on the Google App Engine, in case that matters.

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  • C# GDI - How to check if a Pixel is opaque or not?

    - by rkawano
    I am using a method to get a pixel of the image to check if this point is transparent or not. I am using GetPixel that returns a System.Drawing.Color with a 32bit color info. This struct have the "A" property where I can get the alpha value of pixel, according to this MSDN topic. Code: using (Bitmap bmp = new Bitmap(path)) { Color pixel = bmp.GetPixel(0, 0); if (pixel.A == 0) // This is a fully transparent pixel else // This is not a fully transparent pixel } When I use this method with a fully transparent PNG images it returns 0. When I run with a white semi-transparent images, it will give me other values starting on 1 and up to 86, where 86 are given for images with a 100% alfa (full opaque). But with opaque JPEG images, the "A" property are giving me all sort of values like 56, 71, 86, 129, and others, depending on image. But these pixels are fully opaques! How are the correct way to check if a pixel is opaque or not?

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  • Django - how to make ImageField/FileField optional?

    - by ilya
    class Product(models.Model): ... image = models.ImageField(upload_to = generate_filename, blank = True) When I use ImageField (blank=True) and do not select image into admin form, exception occures. In django code you can see this: class FieldFile(File): .... def _require_file(self): if not self: raise ValueError("The '%s' attribute has no file associated with it." % self.field.name) def _get_file(self): self._require_file() ... Django trac has ticket #13327 about this problem, but seems it can't be fixed soon. How to make these field optional?

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  • How to check if aspect ratio auto adjustment is enabled in monitor

    - by kFk
    Game application is written in C++ and uses DirectX 8. I am getting a maximum monitor resolution to calculate it's aspect ratio. Then I use this value to fix game rendering (scale and set clipping to receive normal 4:3 image with black borders on wide screen monitors). How can I check if monitor is using aspect ratio auto adjustment now? Because my scaling plus monitor scaling makes resulting image overscaled. Thanks EDIT: I saw correct different monitor resolution handling with or without aspect ratio auto adjustment in "Royal Envoy" casual game. But don't know how do they do this.

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  • How to scale thumbnail to fit depending on tall or wide photo - Attachment_fu

    - by adamwstl
    I'm using attachment_fu and Rmagick to create thumbnails after upload. The thumbnail is a fixed 135 x 135 px and I'm currently forcing the width to 135px on all photos. The problem is that if it's a wide and fat photo is has to stretch the height awkwardly. Current Attachment_fu setup class PhotoImage < Image belongs_to :photo has_attachment :content_type => :image, :size => 0..5.megabytes, :storage => :s3, :resize_to => '650x>', :thumbnails => { :thumbnail => '135x>' }#:geometry => 'x50' } validates_as_attachment end Here's what I'm trying to do: Thanks

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  • tiny mce pop ups blank in smarty

    - by ashishbhatt
    I am using tiny mce with smarty but it shows blank pop ups such as in image,anchor,preview buttons. The code i have used in my tpl file is `{literal} tinyMCE.init({ // General options mode : "textareas", theme : "advanced", plugins : "safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,emotions,iespell,inlinepopups,insertdatetime,preview,media,searchreplace,print,contextmenu,paste,directionality,fullscreen,noneditable,visualchars,nonbreaking,xhtmlxtras,template", // Theme options theme_advanced_buttons1 : "save,newdocument,|,bold,italic,underline,strikethrough,|,justifyleft,justifycenter,justifyright,justifyfull,styleselect,formatselect,fontselect,fontsizeselect", theme_advanced_toolbar_location : "top", theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : "bottom", theme_advanced_resizing : true, // Example content CSS (should be your site CSS) content_css : "css/content.css", // Drop lists for link/image/media/template dialogs template_external_list_url : "lists/template_list.js", external_link_list_url : "lists/link_list.js", external_image_list_url : "lists/image_list.js", media_external_list_url : "lists/media_list.js", // Replace values for the template plugin template_replace_values : { username : "Some User", staffid : "991234" } }); {/literal}`

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  • How to add jquery lightbox to content added to page via ajax?

    - by laurenmichell
    I am loading a gallery onto a page using the Instagram API. The AJAX looks something like this $.ajax ({ type: 'GET', dataType: 'jsonp', cache: false, url: 'https://api.instagram.com/v1/tags/food/media/recent?client_id='+instagramCID, success: function(data) { for (i in data.data) { $('.instagram').append('<div class="instagram-placeholder"><a href="' + data.data[i].images.standard_resolution.url + '" title="Photo via '+ data.data[i].user.username +' on Instagram" rel="lightbox[gallery]"><img class="instagram-image" src="' + data.data[i].images.thumbnail.url +'"/></a></div>'); } } }); The HTML renders something like this after the AJAX has loaded the content to the page: <a href="http://distilleryimage1.instagram.com/5184cfc4754211e181bd12313817987b_7.jpg" title="Photo via washingtonwoman on Instagram" rel="lightbox[gallery]"><img class="instagram-image" src="http://distilleryimage1.instagram.com/5184cfc4754211e181bd12313817987b_5.jpg"></a> I know I need to load lightbox after the dynamic content is added to the page, but can't seem to figure out how to do that. All the other advice I've tried from stackoverflow has created crazy recursiveness that has crashed my browser. Using this jquery lightbox plugin: http://leandrovieira.com/projects/jquery/lightbox/

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  • CSS: How the backgrounds can extend the border and overlap?

    - by AlexStack
    I'm designing a navigation bar as shown in image below (a) with the following code: <ul> <li class="unselected">Step 1</li> <li class="selected">Step 2</li> <li class="unselected">Step 3</li> <li class="unselected">Step 4</li> <li class="unselected">Step 5</li> </ul> I want to have one background image for unselected steps (d) and one for the selected step (c). For simplicity let's assume Step 1 and Step 5 use the same background as well. I want to adjust the button background in HTML only with a class name. The question is how can I achieve the result with CSS? I just want to know how background of two neighbor elements can overlap each other?

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  • Adding fields to a proxied class in Clojure

    - by mikera
    I'm using "proxy" to extend various Swing classes in a Clojure GUI application, generally with code that looks something like: (def ^JPanel mypanel (proxy [JPanel] [] (paintComponent [#^Graphics g] (.drawImage g background-image 0 0 nil)))) This works well but I can't figure out how to add additional fields to the newly extended class, for example making the background-image a field that could be subsequently updated. This would be pretty easy and common practice in Java. Is there a good way to do this in Clojure? Or is there another preferred method to achieve the same effect?

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  • function file_exists not working in php

    - by Rakesh R Nair
    I have been trying to find if a file_exist in the directory. If not i want to use a different image. But as i am using the file_exists function it always returns false. The code i used is while($r=mysql_fetch_row($res)) { if(!file_exists('http://localhost/dropbox/lib/admin/'.$r[5])) { $file='http://localhost/dropbox/lib/admin/images/noimage.gif'; } else $file='http://localhost/dropbox/lib/admin/'.$r[5];} But the function always return false even if the file exits. I checked that by using <img src="<?php echo 'http://localhost/dropbox/lib/admin/'.$r[5]; ?>" /> This displayed the image correctly. Please Someone Help Me

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  • Not sure what happens to my apps objects when using NSURLSession in background - what state is my app in?

    - by Avner Barr
    More of a general question - I don't understand the workings of NSURLSession when using it in "background session mode". I will supply some simple contrived example code. I have a database which holds objects - such that portions of this data can be uploaded to a remote server. It is important to know which data/objects were uploaded in order to accurately display information to the user. It is also important to be able to upload to the server in a background task because the app can be killed at any point. for instance a simple profile picture object: @interface ProfilePicture : NSObject @property int userId; @property UIImage *profilePicture; @property BOOL successfullyUploaded; // we want to know if the image was uploaded to out server - this could also be a property that is queryable but lets assume this is attached to this object @end Now Lets say I want to upload the profile picture to a remote server - I could do something like: @implementation ProfilePictureUploader -(void)uploadProfilePicture:(ProfilePicture *)profilePicture completion:(void(^)(BOOL successInUploading))completion { NSUrlSession *uploadImageSession = ..... // code to setup uploading the image - and calling the completion handler; [uploadImageSession resume]; } @end Now somewhere else in my code I want to upload the profile picture - and if it was successful update the UI and the database that this action happened: ProfilePicture *aNewProfilePicture = ...; aNewProfilePicture.profilePicture = aImage; aNewProfilePicture.userId = 123; aNewProfilePicture.successfullyUploaded = NO; // write the change to disk [MyDatabase write:aNewProfilePicture]; // upload the image to the server ProfilePictureUploader *uploader = [ProfilePictureUploader ....]; [uploader uploadProfilePicture:aNewProfilePicture completion:^(BOOL successInUploading) { if (successInUploading) { // persist the change to my db. aNewProfilePicture.successfullyUploaded = YES; [Mydase update:aNewProfilePicture]; // persist the change } }]; Now obviously if my app is running then this "ProfilePicture" object is successfully uploaded and all is well - the database object has its own internal workings with data structures/caches and what not. All callbacks that may exist are maintained and the app state is straightforward. But I'm not clear what happens if the app "dies" at some point during the upload. It seems that any callbacks/notifications are dead. According to the API documentation- the uploading is handled by a separate process. Therefor the upload will continue and my app will be awakened at some point in the future to handle completion. But the object "aNewProfilePicture" is non existant at that point and all callbacks/objects are gone. I don't understand what context exists at this point. How am I supposed to ensure consistency in my DB and UI (For instance update the "successfullyUploaded" property for that user)? Do I need to re-work everything touching the DB or UI to correspond with the new API and work in a context free environment?

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  • Determining whether two fast moving objects should be submitted for a collision check

    - by dreta
    I have a basic 2D physics engine running. It's pretty much a particle engine, just uses basic shapes like AABBs and circles, so no rotation is possible. I have CCD implemented that can give accurate TOI for two fast moving objects and everything is working smoothly. My issue now is that i can't figure out how to determine whether two fast moving objects should even be checked against each other in the first place. I'm using a quad tree for spacial partitioning and for each fast moving object, i check it against objects in each cell that it passes. This works fine for determining collision with static geometry, but it means that any other fast moving object that could collide with it, but isn't in any of the cells that are checked, is never considered. The only solution to this i can think of is to either have the cells large enough and cross fingers that this is enough, or to implement some sort of a brute force algorithm. Is there a proper way of dealing with this, maybe somebody solved this issue in an efficient manner. Or maybe there's a better way of partitioning space that accounts for this?

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  • How to disguise a serverside mob as another?

    - by Shaun Wild
    I've been working a Minecraft sever mod and i want to be able to add a new entity to the server, but then make the server send the packets to the client, imitating another mob, for example.. Lets say say i have EntityPlayerNPC.class, what i want to do is have all of the packets that get sent to the client look like they are from that of another player which is on the player, therefore allowing me to add custom NPC's... Thinking about the theory i'm sure this can be done. I've tried looking around for where the packets are being sent from and whatnot, can anyone think up a solution? edit: i tried adding a new constructor to the Packet20NamedEntitySpawn class like so: public Packet20NamedEntitySpawn(String username, EntityLiving e){ this.entityId = 0; this.name = username; this.xPosition = MathHelper.floor_double(e.posX * 32.0D); this.yPosition = MathHelper.floor_double(e.posY * 32.0D); this.zPosition = MathHelper.floor_double(e.posZ * 32.0D); this.rotation = (byte)((int)(e.rotationYaw * 256.0F / 360.0F)); this.pitch = (byte)((int)(e.rotationPitch * 256.0F / 360.0F)); this.metadata = e.getDataWatcher(); } unfortunatley, that didn't work :(

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  • photo and video sharing on facebook in asp.net

    - by IphoneDeveloper
    i have to share the photo on facebook for which i have written the following code try { labelSteps_1_2.Text = "<a name=\"fb_share\" type=\"button\"></a>" + "<script " + "src=\"http://static.ak.fbcdn.net/connect.php/js/FB.Share\" " + "type=\"text/javascript\"></script>"; HtmlMeta tag = new HtmlMeta(); tag.Name = "title"; tag.Content = "This is the Title"; Page.Header.Controls.Add(tag); HtmlLink link = new HtmlLink(); link.Href = "http://admin.bizofair.com/UploadOffers/O_O11090004_14032012053503_183_183.jpeg"; link.Attributes["rel"] = "image_src"; link.Style.Add("color", "red"); Page.Header.Controls.Add(link); } catch (Exception ex) { // Handle the exception } on page load but it is not showing the image and when i have paste url of my image in facebook debugger on facebook developer it is giving error Errors That Must Be Fixed Can't Download: Could not retrieve data from URL.

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  • Adding on touch event to images inside gridview

    - by Steve
    I have a gridview where each item has a image and a textview (an app), i added the onItemClick to the gridview in order to launch the app, i also removed the orange selection and made selector in xml so when pressed the text would change to grey and on release it would return to white. My problem is that i need the image to apply an alpha value when pressed and restore the previous alpha on release i tested a lot of ways and none did worked correctly. I came close with the updated answer from the autor of the question: How to set alpha value for drawable in a StateListDrawable?, but some how the state pressed never gets called, i don´t know if this is because i am using the onitemClick to launch the app or not. Also i since i can´t define the alpha on imageview xml i don´t know what else to do Any help will be appreciated

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  • Attach GestureRecogniser to multiple imageviews

    - by AppleDeveloper
    Something strange I encountered today while attaching same gesture recogniser to multiple image views. It gets attached to only the last one, in other words, it can be attached to only one view! I had to create multiple gesture recognisers to meet my requirements. Following is what I have done. Am I doing correct? Is that's the only way to attach recognisers to the multiple imageviews? Please note that I don't want to use UITableView or UIVIew and put all imageviews in it and attach gesture recogniser to only UITableView or UIVIew. I have all image scattered and I have to detect which image is being dragged. Thanks. [imgView1 setUserInteractionEnabled:YES]; [imgView1 setMultipleTouchEnabled:YES]; [imgView2 setUserInteractionEnabled:YES]; [imgView2 setMultipleTouchEnabled:YES]; [imgView3 setUserInteractionEnabled:YES]; [imgView3 setMultipleTouchEnabled:YES]; [imgView4 setUserInteractionEnabled:YES]; [imgView4 setMultipleTouchEnabled:YES]; [imgView5 setUserInteractionEnabled:YES]; [imgView5 setMultipleTouchEnabled:YES]; [imgView6 setUserInteractionEnabled:YES]; [imgView6 setMultipleTouchEnabled:YES]; //Attach gesture recognizer to each imagviews gestureRecognizer1 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer1.delegate = self; gestureRecognizer2 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer2.delegate = self; gestureRecognizer3 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer3.delegate = self; gestureRecognizer4 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer4.delegate = self; gestureRecognizer5 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer5.delegate = self; gestureRecognizer6 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer6.delegate = self; [imgView1 addGestureRecognizer:gestureRecognizer1]; [imgView2 addGestureRecognizer:gestureRecognizer2]; [imgView3 addGestureRecognizer:gestureRecognizer3]; [imgView4 addGestureRecognizer:gestureRecognizer4]; [imgView5 addGestureRecognizer:gestureRecognizer5]; [imgView6 addGestureRecognizer:gestureRecognizer6];

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  • website is very slow on IE

    - by Bhupi
    Hi, I need to know what can be the main reasons (apart from the basics like grouping CSS selectors, reducing image size, using image sprite etc.) which makes a website slow on Internet Explorer, because my website works fine on the others like FF, chrome etc. Is it the huge use of Javascript framework (ie. jQuery, extjs, prototype)? Is it because of the use of plugins based on JS framework? Should I use core javascript and remove the use of any js framework? Should I try to avoid using jQuery(document).ready()? in case of jQuery framework? Above some of the questions which I know and please answer the questions which I couldn't ask because of lesser knowledge about these. I need to make my website perform well on IE (6,7,8) also please suggest. Thanks

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  • Memory Management iOS dev app doesn't work after a few detail items

    - by user1434846
    I am working on a project with a tableView controller and the detail views contains CMMotionManager.When i open 5 or 6 detailViews all goes well,but after a while the app goes slow and finally crashes.On instruments the only leak is on main.m , also i must say that I'm using ARC and i can't dealloc or realese the instances. Here is the code: First the table view: - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. self.title = @"Movement";//Master View Controller title bar UIImage *image = [UIImage imageNamed:@"jg_navibar.png"]; [self.navigationController.navigationBar setBackgroundImage:image forBarMetrics:UIBarMetricsDefault]; //Init the array with data bodypartsMutableArray = [NSMutableArray arrayWithCapacity:26]; BodypartData *part1 = [[BodypartData alloc] init]; part1.bodypartname = @"Shoulder"; part1.movementname = @"Flexion"; part1.fullimageStartingPosition=[UIImage imageNamed:@"2_shoulder_flexion_end_position.jpg"]; part1.fullimageEndedPosition=[UIImage imageNamed:@"2_shoulder_flexion_end_position.jpg"]; part1.thumbimage=[UIImage imageNamed:@"1_shoulder_flexion_landmarks_thumb.jpg"]; [bodypartsMutableArray addObject:part1]; ......... } then the cell: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"MyBasicCell"]; BodypartData *part = [self.bodypartsMutableArray objectAtIndex:indexPath.row]; cell.textLabel.text =[NSString stringWithFormat:part.movementname]; cell.detailTextLabel.text =[NSString stringWithFormat:part.bodypartname]; cell.imageView.image =part.thumbimage; return cell; } and the the detailViewdid load: - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. // Init motionManager object and set the Update Interval _motionManager = [[CMMotionManager alloc]init]; _motionManager.deviceMotionUpdateInterval=1/60; //60 Hz [_motionManager startGyroUpdates]; if (_motionManager.gyroAvailable) { _motionManager.gyroUpdateInterval = 1.0/60.0; [_motionManager startDeviceMotionUpdatesToQueue:[NSOperationQueue currentQueue] withHandler: ^(CMDeviceMotion *motion, NSError *error) { CMAttitude *attitude = motion.attitude; //Calculation with rotationMatrix m11 = [NSString stringWithFormat:@"%.02f", attitude.rotationMatrix.m11]; m12 = [NSString stringWithFormat:@"%.02f", attitude.rotationMatrix.m12]; m13 = [NSString stringWithFormat:@"%.02f", attitude.rotationMatrix.m13]; ......... }

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  • Custom marker changed to a black rectangle after clicking the marker few times on Google Map v2

    - by RajeevSahu
    Hi, How to avoid displaying black rectangles over the Custom marker. Actually Custom markers changed to a black image rectangle after clicking the marker few times on Google Map. I am using API V2. I am using Nokia N97 to display my google map with Custom markers. I am not sure, but I guess because of wi-fi connectivity, some times the connection lost, so at that moment when I click the Markers, they turned to black image rectangles. Any idea, how to avoid this thing. Thanks...

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  • How SQLite on Android handles long stings?

    - by Levara
    Hi! I'm wondering how Android's implementation of SQLite handles long Strings. Reading from online documentation on sqlite, it said that strings in sqlite are limited to 1 million characters. My strings are definitely smaller. I'm creating a simple RSS application, and after parsing a html document, and extracting text, I'm having problem saving it to a database. I have 2 tables in database, feeds and articles. RSS feeds are correctly saved and retrieved from feeds table, but when saving to the articles table, logcat is saying that it cannot save extracted text to it's column. I don't know if other columns are making problems too, no mention of them in logcat. I'm wondering, since text is from an article on web, are signs like (",',;) creating problems? Is Android automaticaly escaping them, or I have to do that. I'm using a technique for inserting similar to one in notepad tutorial: public long insertArticle(long feedid, String title, String link, String description, String h1, String h2, String h3, String p, String image, long date) { ContentValues initialValues = new ContentValues(); initialValues.put(KEY_FEEDID, feedid); initialValues.put(KEY_TITLE, title); initialValues.put(KEY_LINK, link); initialValues.put(KEY_DESCRIPTION, description ); initialValues.put(KEY_H1, h1 ); initialValues.put(KEY_H2, h2); initialValues.put(KEY_H3, h3); initialValues.put(KEY_P, p); initialValues.put(KEY_IMAGE, image); initialValues.put(KEY_DATE, date); return mDb.insert(DATABASE_TABLE_ARTICLES,null, initialValues); } Column P is for extracted text, h1, h2 and h3 are for headers from a page. Logcat reports only column p to be the problem. The table is created with following statement: private static final String DATABASE_CREATE_ARTICLES = "create table articles( _id integer primary key autoincrement, feedid integer, title text, link text not null, description text," + "h1 text, h2 text, h3 text, p text, image text, date integer);"; Thanks!

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  • Where should common static resources (images, js, css, etc) go in DotNetNuke?

    - by Joosh21
    Is there a recommended location to store static resources (images, css, js, etc) in a DotNetNuke 5.x installation? There are /images and /js folders as well as a /Resources folder that contains resources. There appears to be some overlap as MicrosoftAjax.js is in multiple locations (but might be different versions?). I also could put resources in a /DesktopModule/ModuleX location. Does anyone know if there is a difference in using any of these folders? I kinda like the idea of all static resources being under a common folder (/Resources) so I could set caching rule headers, permissions, etc on them in one place. Has anyone used a separate image server to serve DotNetNuke static content? http://stackoverflow.com/questions/913208/pros-and-cons-of-a-separate-image-server-e-g-images-mydomain-com

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  • why is link generated in YUI javascript failing to render in rails?

    - by pmneve
    Using YAHOO.widget.treeview to generate a table with three levels of data: module, submodule, and detail. If there is an image associated with a detail row the javascript generates a link: "<td><a href=\"/screenshot/show/" + rowData.id + "\">Screenshot</a></td>" that is appended to the html for the row. The url is generated correctly and the link appears. When clicked nothing happens except the word 'Done' appears in the browser status bar. Am calling the very same url from another page that does not use javascript and the screenshot page appears as expected. Here is the controller. class ScreenshotController < ApplicationController def show if @detail.screen_path.length 1 @imagePath = "#{RAILS_ROOT}" + "/private/#{Company.find(@detail.company_id).subdir}/" + "#{Project.find(@detail.project_id).subdir}/screenshot/" + "#{@detail.screen_path}" send_file ( @imagePath, :type = 'image/jpeg', :disposition = 'inline') end end end A sample url: http://localhost:3004/screenshot/show/20854 This code from show.html.erb belonging to the detail model works: <%= link_to 'View', :controller = 'screenshot', :id = @detail.id, :action = 'show' % Any ideas???

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  • using html text in as3

    - by vincent
    Hello, i'm having a bit of a question, I have some newspost from my database. But there are tags in it and some tags aswell. My questiion is how i should go about it to get the newspost showing as it should be. The images should get shown instead of the tags etc. I know i'll have to work with a loader to use the images but how would as3 recognize them? Is there anyway i could use htmltext or something so as3 knows automaticly where the imagetags are? Also, if i add the image would it be possible to wrap the text around it? So i dont have an empty space next to the image?

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  • How to set this if isset function

    - by Danny Florian
    I have the following code that sets a background if user has uploaded to database. If user has NOT uploaded an image then the result is a blank img src='' I need to set this as an if isset function so I can plug in an alternate image if user has not uploaded anything. Here is the current code: <div id="background"><?php echo isset($background_image) && file_exists(ROOT.$background_image)?"<img src='$background_image' alt='' />":'';?></div>

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  • Live() keyword not working on load with dynamic html images

    - by Sara Chipps
    I have images being dynamically added to a page, I don't seem to be able to get the 'load' event working dynamically with live(). This is the code I currently have: $('#largeImg' + nextUniqueItemID).hide(); $('#largeImg' + nextUniqueItemID).live('load' , function() { $('#loader' + nextUniqueItemID).hide(); $('#largeImg' + nextUniqueItemID).show(); }); with '#largeImg' + nextUniqueItemID being an image that was added to the page earlier in the function and '#largeImg' + nextUniqueItemID being a loading image. I feel as if I may be misusing "live" as it doesn't really need a listener but to trigger the event immediately.

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