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  • Adding Related Entities without using navigation properties

    - by Barisa Puter
    I have the following classes, set for testing: public class Company { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public string Name { get; set; } } public class Employee { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public string Name { get; set; } public int CompanyId { get; set; } public virtual Company Company { get; set; } } public class EFTestDbContext : DbContext { public DbSet<Employee> Employees { get; set; } public DbSet<Company> Companies { get; set; } } For the sake of testing, I wanted to insert one company and one employee for that company with single SaveChanges call, like this: Company company = new Company { Name = "Sample company" }; context.Companies.Add(company); // ** UNCOMMENTED FOR TEST 2 //Company company2 = new Company //{ // Name = "Some other company" //}; //context.Companies.Add(company2); Employee employee = new Employee { Name = "Hans", CompanyId = company.Id }; context.Employees.Add(employee); context.SaveChanges(); Even though I am not using navigational properties, but instead I've made relation over Id, this somehow mysteriously worked - employee was saved with proper foreign key to company which got updated from 0 to real value, which made me go ?!?! Some hidden C# feature? Then I've decided to add more code, which is commented in the snippet above, making it to be inserting of 2 x Company entity and 1 x Employee entity, and then I got exception: Unable to determine the principal end of the 'CodeLab.EFTest.Employee_Company' relationship. Multiple added entities may have the same primary key. Does this mean that in cases where foreign key is 0, and there is a single matching entity being inserted in same SaveChanges transaction, Entity Framework will assume that foreign key should be for that matching entity? In second test, when there are two entities matching the relation type, Entity Framework throws an exception as it is not able to figure out to which of the Companies Employee should be related to.

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  • reading root element in xml not the child

    - by Umesha MS
    Hi I am working on an application which reads XML file. Here I am trying to read the node under the not under the node . When I tried to read the I get both. Please help me to solve the problem. Bellow is the sample. "a" "x"..."/X" "b" "name" 123 "/name" "/b" "name" main "/name" "c".."/c" "/a" QDomDocument mDocument; QDomElement mDocumentElement; if (!mDocument.setContent(file.readAll())) { return ; } mDocumentElement = mDocument.documentElement(); QDomNodeList list = mDocumentElement.elementsByTagName("a").at(0).toElement().elementsByTagName("name"); int count = list.count(); for (int i = 0; i < count; i++) { QString str = list.at(i).nodeValue(); QMessageBox::information(this, "text", str, QMessageBox::Yes, 0); }

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  • How can I optimize this code?

    - by loop0
    Hi, I'm developing a logger daemon to squid to grab the logs on a mongodb database. But I'm experiencing too much cpu utilization. How can I optimize this code? from sys import stdin from pymongo import Connection connection = Connection() db = connection.squid logs = db.logs buffer = [] a = 'timestamp' b = 'resp_time' c = 'src_ip' d = 'cache_status' e = 'reply_size' f = 'req_method' g = 'req_url' h = 'username' i = 'dst_ip' j = 'mime_type' L = 'L' while True: l = stdin.readline() if l[0] == L: l = l[1:].split() buffer.append({ a: float(l[0]), b: int(l[1]), c: l[2], d: l[3], e: int(l[4]), f: l[5], g: l[6], h: l[7], i: l[8], j: l[9] } ) if len(buffer) == 1000: logs.insert(buffer) buffer = [] if not l: break connection.disconnect()

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  • How to address thread-safety of service data used for maintaining static local variables in C++?

    - by sharptooth
    Consider the following scenario. We have a C++ function with a static local variable: void function() { static int variable = obtain(); //blahblablah } the function needs to be called from multiple threads concurrently, so we add a critical section to avoid concurrent access to the static local: void functionThreadSafe() { CriticalSectionLockClass lock( criticalSection ); static int variable = obtain(); //blahblablah } but will this be enough? I mean there's some magic that makes the variable being initialized no more than once. So there's some service data maintained by the runtime that indicates whether each static local has already been initialized. Will the critical section in the above code protect that service data as well? Is any extra protection required for this scenario?

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  • What is the complexity of this c function

    - by Bunny Rabbit
    what is the complexity of the following c Function ? double foo (int n) { int i; double sum; if (n==0) return 1.0; else { sum = 0.0; for (i =0; i<n; i++) sum +=foo(i); return sum; } } Please don't just post the complexity can you help me in understanding how to go about it . EDIT: It was an objective question asked in an exam and the Options provided were 1.O(1) 2.O(n) 3.O(n!) 4.O(n^n)

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  • Key that yields multiple Results

    - by SgtStud
    I'm pretty new to programming so I'm sorry if this is a stupid question. I was wondering if there was a type of data that returns (possibly) more than one answer per key. For example: TestType<int,String> test = new TestType<int,String>(); So if you typed, test.getKey(1), you could get {"hello","this","is","a","test"}. Basically, is there a type of data that can return multiple answers, sort of like a HashMap and List combined?

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  • assigning a string to another string

    - by user1509676
    Why this code is not running? Why str1 is not assigned to str2 ?? I know i have an option of using strcpy but i wish to know the reason why this is not working?? #include<stdio.h> int main() { char str1[]="hello"; char str2[10]; str2=str1; printf("%s",str2); return 0; } Whereas if I use pointers than it works like here.. #include<stdio.h> int main() ( char *s="good morning"; char *q; q=s; while(*q!='\0') { printf("%c",*q); q++; } return 0; } This works. Now the string has been copied via pointers so why such difference??

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  • C++ Function Calling Itself

    - by Ben
    Suppose I wish to have a function that fills an array either in pattern x,y,x,y,x,ywhere x and y are variables defined by some algorithm and x,y,z,x,y,z where x, y and z are variables defined by the same algorithm. This should continue for all number of variables. Is this a viable way to implement it. int recurse_n(int n) { while(n > 0) { --n; recurse_n(n); n = 0; // Use algorithm here } }

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  • "An access violation (Segmentation Fault) raised in your program."

    - by Mark
    My C++ program compiles and works up until I call this function from main(): int uword(){fstream infile("numbers.txt"); fstream exfile("wordlist.txt"); string numb[numoflines]; string lines[numoflines]; number = 1; line = 1; for(int i=0;!infile.eof();++i) { getline (infile,number); numb[i] = number; getline (exfile,line); lines[i] = line; } infile.close(); exfile.close(); string yourword; Something here causes it to crash, in the debug it pops up with "An access violation (Segmentation Fault) raised in your program."

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  • C++ destructor issue with std::vector of class objects

    - by Nigel
    I am confused about how to use destructors when I have a std::vector of my class. So if I create a simple class as follows: class Test { private: int *big; public: Test () { big = new int[10000]; } ~Test () { delete [] big; } }; Then in my main function I do the following: Test tObj = Test(); vector<Test> tVec; tVec.push_back(tObj); I get a runtime crash in the destructor of Test when I go out of scope. Why is this and how can I safely free my memory?

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  • How to convert a void pointer to array of classes

    - by user99545
    I am trying to convert a void pointer to an array of classes in a callback function that only supports a void pointer as a means of passing paramaters to the callback. class person { std::string name, age; }; void callback (void *val) { for (int i = 0; i < 9; i++) { std::cout << (person [])val[i].name; } } int main() { person p[10]; callback((void*)p); } My goal is to be able to pass an array of the class person to the callback which then prints out the data such as their name and age. However, the compile does not like what I am doing and complains that error: request for member 'name' in 'val', which is of non-class type 'void*' How can I go about doing this?

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  • float addition 2.5 + 2.5 = 4.0? RPN

    - by AJ Clou
    The code below is my subprogram to do reverse polish notation calculations... basically +, -, *, and /. Everything works in the program except when I try to add 2.5 and 2.5 the program gives me 4.0... I think I have an idea why, but I'm not sure how to fix it... Right now I am reading all the numbers and operators in from command line as required by this assignment, then taking that string and using sscanf to get the numbers out of it... I am thinking that somehow the array that contains the three characters '2', '.', and '5', is not being totally converted to a float... instead i think just the '2' is. Could someone please take a look at my code and either confirm or deny this, and possibly tell me how to fix it so that i get the proper answer? Thank you in advance for any help! float fsm (char mystring[]) { int i = -1, j, k = 0, state = 0; float num1, num2, ans; char temp[10]; c_stack top; c_init_stack (&top); while (1) { switch (state) { case 0: i++; if ((mystring[i]) == ' ') { state = 0; } else if ((isdigit (mystring[i])) || (mystring[i] == '.')) { state = 1; } else if ((mystring[i]) == '\0') { state = 3; } else { state = 4; } break; case 1: temp[k] = mystring[i]; k++; i++; if ((isdigit (mystring[i])) || (mystring[i] == '.')) { state = 1; } else { state = 2; } break; case 2: temp[k] = '\0'; sscanf (temp, "%f", &num1); c_push (&top, num1); i--; k = 0; state = 0; break; case 3: ans = c_pop (&top); if (c_is_empty (top)) return ans; else { printf ("There are still items on the stack\n"); exit (0); case 4: num2 = c_pop (&top); num1 = c_pop (&top); if (mystring[i] == '+'){ ans = num1 + num2; return ans; } else if (mystring[i] == '-'){ ans = num1 - num2; return ans; } else if (mystring[i] == '*'){ ans = num1 * num2; return ans; } else if (mystring[i] == '/'){ if (num2){ ans = num1 / num2; return ans; } else{ printf ("Error: cannot divide by 0\n"); exit (0); } } c_push (&top, ans); state = 0; break; } } } } Here is my main program: #include <stdio.h> #include <stdlib.h> #include "boolean.h" #include "c_stack.h" #include <string.h> int main(int argc, char *argv[]) { char mystring[100]; int i; sscanf("", "%s", mystring); for (i=1; i<argc; i++){ strcat(mystring, argv[i]); strcat(mystring, " "); } printf("%.2f\n", fsm(mystring)); } and here is the header file with prototypes and the definition for c_stack: #include "boolean.h" #ifndef CSTACK_H #define CSTACK_H typedef struct c_stacknode{ char data; struct c_stacknode *next; } *c_stack; #endif void c_init_stack(c_stack *); boolean c_is_full(void); boolean c_is_empty(c_stack); void c_push(c_stack *,char); char c_pop(c_stack *); void print_c_stack(c_stack); boolean is_open(char); boolean is_brother(char, char); float fsm(char[]);

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  • PHP : flatten array - fastest way?

    - by Industrial
    Is there any fast way to flatten an array and select subkeys ('key'&'value' in this case) without running a foreach loop, or is the foreach always the fastest way? Array ( [0] => Array ( [key] => string [value] => a simple string [cas] => 0 ) [1] => Array ( [key] => int [value] => 99 [cas] => 0 ) [2] => Array ( [key] => array [value] => Array ( [0] => 11 [1] => 12 ) [cas] => 0 ) ) To: Array ( [int] => 99 [string] => a simple string [array] => Array ( [0] => 11 [1] => 12 ) )

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  • Why do you sometimes need to write <typename T> instead of just <T> ?

    - by StackedCrooked
    I was reading the Wikipedia article on SFINAE and encountered following code sample: struct Test { typedef int Type; }; template < typename T > void f( typename T::Type ) {} // definition #1 template < typename T > void f( T ) {} // definition #2 void foo() { f< Test > ( 10 ); //call #1 f< int > ( 10 ); //call #2 without error thanks to SFINAE } Now I've actually written code like this before, and somehow intuitively I knew that I needed to type "typename T" instead of just "T". However, it would be nice to know the actual logic behind it. Anyone care to explain?

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  • Mysql with innodb and serializable transaction does not (always) lock rows

    - by Tobias G.
    Hello, I have a transaction with a SELECT and possible INSERT. For concurrency reasons, I added FOR UPDATE to the SELECT. To prevent phantom rows, I'm using the SERIALIZABLE transaction isolation level. This all works fine when there are any rows in the table, but not if the table is empty. When the table is empty, the SELECT FOR UPDATE does not do any (exclusive) locking and a concurrent thread/process can issue the same SELECT FOR UPDATE without being locked. CREATE TABLE t ( id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, display_order INT ) ENGINE = InnoDB; SET TRANSACTION ISOLATION LEVEL SERIALIZABLE; START TRANSACTION; SELECT COALESCE(MAX(display_order), 0) + 1 from t FOR UPDATE; .. This concept works as expected with SQL Server, but not with MySQL. Any ideas on what I'm doing wrong? EDIT Adding an index on display_order does not change the behavior.

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  • In C++, I want to implement a ring iterator for a deque that contains a personally defined class.

    - by George
    I have a function of a "Table" class that should add a player to the table. I decided that if the seat is taken, the function should try and go through all the seats and add the player to the next available seat. How do I implement this in my addPlayer function? int Table::addPlayer(Player player, int position) { deque<Player>::iterator it; if(playerList[position] != "(empty seat)") { //What goes here? } playerList.put(player,it); cout >> "Player " >> player.toString >> " sits at position " >> position >> endl; }

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  • xcode 4 creating a 2d grid (range and domain)

    - by user1706978
    I'm learning how to program c and i'm trying to make a program the finds the range (using an equation with x as the domain) of a 2d grid...ive already attempted it, but it's giving me all these errors on Xcode, any help?(As you can see, I'm quite stuck!) #include <stdio.h> #include <stdlib.h> float domain; float domain = 2.0; float domainsol(float x ) { domain = x; float func = 1.25 * x + 5.0; return func; } int main(int argc, const char * argv[]) { }

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  • How do I provide a string with a list of values to an "IN" statement

    - by Degan
    I am creating a string that is a list of comma-delimitted values by looping through the selections in a CheckBoxList. I am able to display this value, so I know that it is creating what I expect. I am attempting to pass this list to an IN statment in a SELECT query: SelectCommand="SELECT ThisDate, DATEPART(dw, ThisDate) AS Expr1 FROM fbCalendar WHERE (ThisDate &gt;= @ThisDate) AND (ThisDate &lt;= @ThisDate2) AND (DATEPART(dw, ThisDate) IN (@TheseDays))" <asp:ControlParameter ControlID="Label1" Name="TheseDays" PropertyName="Text" Type="String" /> This works fine as long as there is only a single item selected, but selecting a second item fails with the message: Conversion failed when converting the nvarchar value '4,5' to data type int. However, I do not understand when this would be converted to an INT. I have tried many different formatting attempts (such as encapsulating the string in parenthesis (e.g. "(4,5)" ) for the SELECT query, but I have yet to find the right one to make this work. It seems like formatting is the problem, but perhaps I am missing something else.

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  • AtomicInteger for limited sequnce generation

    - by satish
    How can we use AtomicInteger for limited sequence generation say the sequence number has to be between 1 to 60. Once the sequece reaches 60 it has to start again from 1. I wrote this code though not quite sure wether this is thread safe or not? public int getNextValue() { int v; do { v = val.get(); if ( v == 60) { val.set(1); } } while (!val.compareAndSet(v , v + 1)); return v + 1; }

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  • Calling a method on an object a bunch of times versus constructing an object a bunch of times

    - by Ami
    I have a List called myData and I want to apply a particular method (someFunction) to every element in the List. Is calling a method through an object's constructor slower than calling the same method many times for one particular object instantiation? In other words, is this: for(int i = 0; i < myData.Count; i++) myClass someObject = new myClass(myData[i]); slower than this: myClass someObject = new myClass(); for(int i = 0; i < myData.Count; i++) someObject.someFunction(myData[i]); ? If so, how much slower?

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  • Convert the code into lambda/LINQ(C#3.0)

    - by Newbie
    How to convert the below code into lambda if (ds != null && ds.Tables.Count > 0) { dtAsset = ds.Tables["AssetData"]; dtCharecteristics = ds.Tables["CharacteristicsData"]; for (int i = 0; i < dtAsset.Rows.Count; i++) { for (int j = 0; j < dtCharecteristics.Rows.Count; j++) { if (dtAsset.Rows[i]["AssetId"].Equals(dtCharecteristics.Rows[j]["AssetId"])) { objAttributesCollection.Add(new Attributes { AttributeCode = Convert.ToString(dtCharecteristics.Rows[j]["AttributeCode"]), TimeSeriesData = fn(Convert.ToDateTime(dtCharecteristics.Rows[j]["StartDate"]), Convert.ToString(dtCharecteristics.Rows[j]["Value"])) }); } } objAssetCollection.Add(new Asset { AssetId = Convert.ToInt32(dtAsset.Rows[i]["AssetId"]), AssetType = Convert.ToString(dtAsset.Rows[i]["AssetCode"]), AttributeCollection = objAttributesCollection }); objAttributesCollection = new List<Attributes>(); } } I am using C#3.0 There is nothing wrong in the code but for the sake of learning I want to do this. Thanks

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  • [C++] Run codes for only 60 times each second.

    - by djzmo
    Hello there, I'm creating a directx application that relies on the system time (because it must be accurate), and I need to run lines of code for 60 times each second in the background (in a thread created by boost::thread). that's equal to 60 FPS (frame per second), but without depending on the main application frame rate. //................. void frameThread() { // I want to run codes inside this loop for *exactly* 60 times in a second. // In other words, every 16.67 (1000/60) milliseconds for(;;) { DoWork(); //......... } } int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) { initialize(); //.....stuffs boost::thread framethread(frameThread); //...... } Is there a way to do this? Any kind of help would be appreciated :)

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  • How to remove row which has one or more empty or null cell ?

    - by Harikrishna
    I have datagridview on my winform. I am displaying records in the datagridview. Now after displaying the records on the datagridview, I want to remove the row from datagridview which has one or more empy cells that is no value in the cell for that row. So for that I am checking each cell for every row if there is any cell empty or null then I remove that rows using RemoveAt() function. My code is : for (int i = 0; i < dataGridView1.Rows.Count - 1; i++) { for (int j = 0; j < dataGridView1.Columns.Count; j++) { if (string.IsNullOrEmpty(dataGridView1.Rows[i].Cells[j].Value.ToString())) { dataGridView1.Rows.RemoveAt(i); break; } } }

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  • Strange iterator's behaviour;

    - by A-ha
    #include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { string s = "Haven't got an idea why."; auto beg = s.begin(); auto end = s.end(); while (beg < end) { cout << *beg << '\n'; if (*beg == 'a') {//whithout if construct it works perfectly beg = s.erase(beg); } ++beg; } return 0; } Why if I erase one or more chars from this string this code breaks? I suppose it has something to do with returned iterator after erase operation being created at higher address than end iterator but I'm not sure and it surely isn't right behaviour. Or is it?

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