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  • Java EE and JDK

    - by user269799
    I want to move from Java SE to Java EE. I will be using some of the sample projects that come with the Java EE. I have uninstalled the JDK but I think this may have been a mistake? When I download the latest Java EE (6), upon installation it asks me for the location of the JDK (which is uninstalled). I was under the impression that the JDK was specific to each version of Java i.e. SE or EE. Am I wrong here? I would have thought that when I download Java EE 6 that it was actually the EE JDK? Can anybody please clarify this for me? GF

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  • How can I create an http response from scratch?

    - by ispiro
    I have code that returns an http response, but it also includes the content of the page. How can I create a response from scratch so it won't include anything except what I put in it? My code now: GCheckout.AutoGen.NotificationAcknowledgment response = new GCheckout.AutoGen.NotificationAcknowledgment(); response.serialnumber = serialNumber; HttpContext.Current.Response.Clear(); HttpContext.Current.Response.BinaryWrite(GCheckout.Util.EncodeHelper.Serialize(response)); HttpContext.Current.Response.StatusCode = 200;

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  • Android game goes blank after pressing home and restarting

    - by sirconnorstack
    I am making an Android game with an Activity called Game, a SurfaceView called GameView and a Thread called GameThread. The Game's onCreate(), I make a new GameView, which makes a new GameThread, where all the game logic and canvas drawing is carried out. However, I'm having some lifecycle difficulties. When I press back and restart it, it works fine, but when I press home and restart it, all I see is a blank screen. Here are the GameView's onSurfaceCreated() and onSurfaceDestroyed(): @Override public void surfaceCreated(SurfaceHolder holder) { mThread.mRunning = true; mThread.mWidth = getWidth(); if(mThread.mWidth > 550) mThread.mWidth = 550; mThread.mHeight = getHeight(); try { mThread.start(); } catch(IllegalThreadStateException e) { } } @Override public void surfaceDestroyed(SurfaceHolder holder) { // Wait for the secondary thread to end before finishing boolean retry = true; mThread.mRunning = false; while (retry) { try { mThread.join(); retry = false; } catch (InterruptedException e) { } } }

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  • Expose jar resources over web

    - by Heavy Bytes
    I have a web-service (with Spring-WS). I have a jar with several schemas (schema1.xsd, schema2.xsd and schema3.xsd) which I include in my web service. Is there a way to expose the schemas from the jar through a servlet somehow in my web-service wep app? My Spring MessageDispatcherServlet is mapped to /ws/ I would like my schemas to be exposed to /schemas/schema1.xsd /schemas/schema2.xsd and so on. I have an idea how to do it with a servlet, but it's too verbose and there has to be a nicer way. The way I am thinking is have a servlet filter and everything that hits /schemas/ check if it is in my list of allowed resources and display it. This has to be a server agnostic solution. (For instance http://tuckey.org/urlrewrite/ will not work). Thanks.

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  • HTML img scaling

    - by rwallace
    I'm trying to display some large images with HTML img tags. At the moment they go off the edge of the screen; how can I scale them to stay within the browser window? Or in the likely event that this is not possible, is it possible to at least say "display this image at 50% of its normal width and height"? The width and height attributes distort the image -- as far as I can tell, this is because they refer to whatever attributes the container may end up with, which will be unrelated to the image. I can't specify pixels because I have to deal with a large collection of images each with a different pixel size. Max-width doesn't work.

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  • SkillsBank Module

    - by ferronrsmith
    I am working in Joomla trying to build a skillsbank. I am wondering if there exists any open-source module on the net that supports this operation. Can anyone help me please

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  • Fetching only the first record in the table (via the view) without changing controller?

    - by bgadoci
    I am trying to only fetch the first record in my table for display. I am creating a site where a user can upload multiple images and attach to a post but I only want to display the first image view for each post. For further clarification posts belong_to projects. So when you are on the projects show page you see multiple posts. In this view I only want to display the first image for each post. Is there a way to do this in the view without affecting the controller (as later I want to allow users to browse all photos through the addition of a lightbox). Here is my /views/posts/_post.html.erb code: <% div_for post do %> <% post.photos.each do | photo | %> <%= image_tag(photo.data.url(:large), :alt => '') %> <%= photo.description %> <% end unless post.photos.first.new_record? rescue nil %> <%= link_to h(post.link_title), post.link %> <%= h(post.description) %> <%= link_to 'Manage this post', edit_post_path(post) %> <% end %> UPDATE: I am using a photos model to attach multiple photos to each post and using paperclip here.

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  • Quick to develop web app in Java

    - by Mike Q
    Hi all, I need to develop a basic web app very quickly (1 week) for a demo. My requirements are Java (I need to make use of existing Java libraries to access the relevant data) 2 screens One for static data view, maybe some search parameters Other for basic form entry No fancy AJAX required Ideally easy for a web designer to come in and tart it up as necessary, without having to rewrite everything My first stop was going to be to checkout Wicket as I've heard good things about it. I don't have the time right now to dive into anything heavy, which probably writes off JSF in my mind (I played with JSF1, steep learning curve which I've now slid back down). I'm happy to treat the result as throwaway so if there's a framework which starts of well but then doesn't scale up to bigger projects, that would be ok. Any suggestions appreciated on frameworks/approach.

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  • jquery asp.net button visibility

    - by Pratik
    There is some code like this : if ( bValid ) { $( this ).dialog( "close" ); $("#btnExcel_Click").show(); } and .aspx look like : <form id="form1" runat="server"> <input id="inpHide" type="hidden" runat="server" /> <asp:Button ID="btnExcel" runat="server" Text="Excel" AccessKey="E" BorderWidth="0px" OnClick="btnExcel_Click" ToolTip="Excel" Visible="false" /> </form> `bValid` is some part of code Why this doesnt work ? What can be done to work it out. To make button visisble ?

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  • ApplicationContext ctx = new FileSystemXmlApplicationContext error

    - by GigaPr
    Hi I am completely new to Java, so sorry if my question may sound a bit stupid. I am following a tutorial on hibernate and i am trying to get the context definition files from the file system. ApplicationContext ctx = new FileSystemXmlApplicationContext( new String[] { "conf/rssWebApplication-services.xml", "conf/rssWebApplication-data-hibernate.xml" }); But i get the following error: found : org.springframework.context.support.FileSystemXmlApplicationContext required: org.jboss.weld.context.ApplicationContext ApplicationContext ctx = new FileSystemXmlApplicationContext( new String[] { "conf/rssWebApplication-services.xml", Any idea what is the problem? Thanks

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  • Rendering field data as a link in Ruby on Rails...

    - by bgadoci
    Ok, I think this is probably an easy question but for the life of my I can't figure it out. I have created a table called ugtags and in that table I have two columns (beyond the basics), 'name' and 'link'. I am trying to allow a user to add a link to a page. Ideally they would enter the link title (name) and the url (link) and in the view it would display the title as a link to the url that was entered in the link column. I there a way to do it by simply affecting the <%= link_to h(ugtag.name) %> code?

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  • C++: Platform indepentend game lib?

    - by Martijn Courteaux
    Hi, I want to write a serious 2D game, and it would be nice if I have a version for Linux and one for Windows (and eventually OSX). Java is fantastic because of its platform independent. But Java is to slow to write a serious game. So, I thought to write it in C++. But C++ isn't very cross-platform friendly. I can find game libraries for Windows and libraries for Linux, but I'm searching one that I can use for both, by recompiling the source on a Windows platform and on a Linux platform. Are there engines for this or is this idea irrelevant? Isn't it that easy (recompiling)? Any advice and information about C++ libraries would be very very very appreciated!

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  • Different lib directories of JBpss

    - by Serafeim
    There is a number of different lib directories JBoss (5.1.0) uses: I can find jboss/lib, jboss/lib/endorsed, jboss/common/lib, jboss/server/default/lib and of course the jboss/server/default/deploy/myapp/WEB-INF/lib (am I missing something ?). From the above, I know that I need to use the last one (WEB-INF/lib) to put any jars my app needs. What about all the others ? What is their use and what should I put there ? Why put it there and not in the WEB-INF/lib ? Thanks !

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  • Java EE Module Dependencies in web project?

    - by Sled
    Hey guys, I have this webprojec to which I have to add a jar from another EJB project. Normally I'd right-click the webproject and go to properties - Java EE Module Dependencies. I don't know if it is because I upgraded eclipse, or i'm doing something wrong, but I just can't find the "Java EE Module Dependencies" in the properties window. Both projects are linked with the same EAR so the EJB jar file shuld be there! Any ideas what I'm doing wrong or some other way I could attach the EJB's JAR file? I'm only allowed to work with eclipse, so netbeans is not an option. Thanks! EDIT: basically, this is what I want to do, but that specific panel won't show up...

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  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

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  • JQuery: How to perform a "push" slide, not a slide up?

    - by Tedy
    I using the following JQuery: $("#pushSlideDiv").slideDown("fast"); However, this creates a "slide" effect. Meaning, if I do a slidedown, this makes the underlining DIV reveal it's self from a top-to-bottom reveal. I want a "push" effect, where the slidedown instead reveals as though the div is being pushed onto the page ... where you first see the bottom of the div. How can I do this with JQuery? UPDATE: This isn't a great example, but it does show a push effect that I'm trying to accomplish vs a "slide" effect.

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  • Recursion - Ship Battle

    - by rgorrosini
    I'm trying to write a little ship battle game in java. It is 100% academic, I made it to practice recursion, so... I want to use it instead of iteration, even if it's simpler and more efficient in most some cases. Let's get down to business. These are the rules: Ships are 1, 2 or 3 cells wide and are placed horizontally only. Water is represented with 0, non-hit ship cells are 1, hit ship cells are 2 and sunken ships have all it's cells in 3. With those rules set, I'm using the following array for testing: int[][] board = new int[][] { {0, 1, 2, 0, 1, 0}, {0, 0, 1, 1, 1, 0}, {0, 3, 0, 0, 0, 0}, {0, 0, 2, 1, 2, 0}, {0, 0, 0, 1, 1, 1}, }; It works pretty good so far, and to make it more user-friendly I would like to add a couple of reports. these are the methods I need for them: Given the matrix, return the amount of ships in it. Same as a), but separating them by state (amount of non-hit ships, hit and sunken ones). I will need a hand with those reports, and I would like to get some ideas. Remember it must be done using recursion, I want to understand this, and the only way to go is practice! Thanks a lot for your time and patience :).

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  • Is there a way to deserialize an object into "$this"?

    - by Andreas Bonini
    I'm writing a class to handle a memcached object. The idea was to create abstract class Cachable and all the cachable objects (such as User, Post, etc) would be subclasses of said class. The class offers some method such as Load() which calls the abstract function LoadFromDB() if the object is not cached, functions to refresh/invalidate the cache, etc. The main problem is in Load(); I wanted to do something similar: protected function Load($id) { $this->memcacheId = $id; $this->Connect(); $cached = $this->memcache->get(get_class($this) . ':' . $id); if($cached === false) { $this->SetLoaded(LoadFromDB($id)); UpdateCache(); } else { $this = $cached; $this->SetLoaded(true); } } Unfortunately I need $this to become $cached (the cached object); is there any way to do that? Was the "every cachable object derives from the cachable class" a bad design idea?

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  • Overview of mobile browsers and their features?

    - by Janusz
    I'm looking for a comparison of the features of mobile browsers. Most interesting are the default preinstalled browsers. I would love a matrix that shows what device line can do what with their preinstalled browser. There is a list with rendering engines on wikipedia but there should be differences appart from the rendering right?

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