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  • Default values - are they good or evil?

    - by Andrew
    The question about default values in general - default return function values, default parameter values, default logic for when something is missing, default logic for handling exceptions, default logic for handling the edge conditions etc. For a long time I considered default values to be a "pure evil" thing, something that "cloaks the catastrophe" and results in a very hard do find bugs. But recently I started to think about default values as some sort of a technical debt ... which is not a straight bad thing but something that could provide some "short term financing" get us to survive the project (how many of us could afford to buy a house without taking out the mortgage?). When I say a "short term" - I don't mean - "do something quickly first and do refactor it out later before it hits the production". No - I am talking about relying on a hardcoded default values in a production software. Granted - it could cause some issues, but what if it only going to cause a single trouble in a whole year. Again - I am talking about the "average" mainstream software here (not a software for a nuclear power station) - the average web site or a UI application for the accounting software, meaning that people lives are not at stake, nor millions of dollars. Again, from my experience, business users would rather live with the software which "works somehow", rather then wait for a perfect one. And the use of default values helps a lot if you develop a software in a RAD style. But again - the longest debug sessions I have spent were because of the bugs introduced by a default value which either stopped being "a default" along the way or because a small subsystem has recently been upgraded and as a result of this upgrade it does not handle the default correctly (e.g. empty list vs null, or null string vs empty string). So my question is - are the default values good or evil. And if they are a technical debt - how do measure up how much you can borrow so you can afford the repayments? Would really appreciate any input. Cheers. EDIT: If I am using the default values as a way to cut the corners during the development - and if the corners cutting results in a bugs and issues - what is the methodology to recover from these issues?

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  • Choosing a subject to create a site for

    - by Daniel
    For 6 years I'm working as web developer and I would like to finally create my own site. I thought I have everything needed: programming and administration skills, found a good designer, own servers and understanding how to operate site. But I've missed very important (or the most important) point: how do I find a subject for my site? My hobby and my work are the same: IT, but I don't want to create just another tech blog or news aggregator, I want something different. First I thought things like Google Trends or Google top 1000 could help, but I've got lost in thousands of options I can't see them all (I actually can, but it'll take at least a couple of month). So my question is: how did you start? Where did you get the idea?

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  • Naming: objectAction or actionObject?

    - by DocSalvage
    The question, Stored procedure Naming conventions?, and Joel's excellent Making Wrong Code Look Wrong article come closest to addressing my question, but I'm looking for a more general set of criteria to use in deciding how to name modules containing code (classes, objects, methods, functions, widgets, or whatever). English (my only human language) is structured as action-object (i.e closeFile, openFile, saveFile) and since almost all computer languages are based on English, this is the most common convention. However, in trying to keep related code close together and still be able to find things, I've found object-action (i.e. fileClose, fileOpen, fileSave) to be very attractive. Quite a number of non-English human languages follow this structure as well. I doubt that one form is universally superior, but when should each be used in the pursuit of helping to make sure bad code looks bad?

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  • Oracle Enterprise Manager 12c Anniversary at Open World General Session and Twitter Chat using #em12c on October 2nd

    - by Anand Akela
    As most of you will remember, Oracle Enterprise Manager 12c was announced last year at Open World. We are celebrating first anniversary of Oracle Enterprise Manager 12c next week at Open world. During the last year, Oracle customers have seen the benefits of federated self-service access to complete application stacks, elastic scalability, automated metering, and charge-back from capabilities of Oracle Enterprise manager 12c. In this session you will learn how customers are leveraging Oracle Enterprise Manager 12c to build and operate their enterprise cloud. You will also hear about Oracle’s IT management strategy and some new capabilities inside the Oracle Enterprise Manager product family. In this anniversary general session of Oracle Enterprise Manager 12c, you will also watch an interactive role play ( similar to what some of you may have seen at "Zero to Cloud" sessions at the Oracle Cloud Builder Summit ) depicting a fictional company in the throes of deploying a private cloud. Watch as the CIO and his key cloud architects battle with misconceptions about enterprise cloud computing and watch how Oracle Enterprise Manager helps them address the key challenges of planning, deploying and managing an enterprise private cloud. The session will be led by Sushil Kumar, Vice President, Product Strategy and Business Development, Oracle Enterprise Manager. Jeff Budge, Director, Global Oracle Technology Practice, CSC Consulting, Inc. will join Sushil for the general session as well. Following the general session, Sushil Kumar ( Twitter user name @sxkumar ) will join us for a Twitter Chat on Tuesday at 1:00 PM to 2:00 PM.  Sushil will answer any follow-up questions from the general session or any question related to Oracle Enterprise Manager and Oracle Private Cloud . You can participate in the chat using hash tag #em12c on Twitter.com or by going to  tweetchat.com/room/em12c (Needs Twitter credential for participating).  You could pre-submit your questions for Sushil using any of the social media channels mentioned below. Stay Connected: Twitter |  Face book |  You Tube |  Linked in |  Newsletter

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  • Backup those keys, citizen

    - by BuckWoody
    Periodically I back up the keys within my servers and databases, and when I do, I blog a reminder here. This should be part of your standard backup rotation – the keys should be backed up often enough to have at hand and again when they change. The first key you need to back up is the Service Master Key, which each Instance already has built-in. You do that with the BACKUP SERVICE MASTER KEY command, which you can read more about here. The second set of keys are the Database Master Keys, stored per database, if you’ve created one. You can back those up with the BACKUP MASTER KEY command, which you can read more about here. Finally, you can use the keys to create certificates and other keys – those should also be backed up. Read more about those here. Anyway, the important part here is the backup. Make sure you keep those keys safe! Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Maintainability of Boolean logic - Is nesting if statements needed?

    - by Vaccano
    Which of these is better for maintainability? if (byteArrayVariable != null) if (byteArrayVariable .Length != 0) //Do something with byteArrayVariable OR if ((byteArrayVariable != null) && (byteArrayVariable.Length != 0)) //Do something with byteArrayVariable I prefer reading and writing the second, but I recall reading in code complete that doing things like that is bad for maintainability. This is because you are relying on the language to not evaluate the second part of the if if the first part is false and not all languages do that. (The second part will throw an exception if evaluated with a null byteArrayVariable.) I don't know if that is really something to worry about or not, and I would like general feedback on the question. Thanks.

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  • HTML5 article tag application for the iPad/iPhone

    - by dspencer
    I've used article tags on websites. My understanding and practice is to use the article tag for publication content. I always use HTML/HTML5 tags as their intended purposes and not at will. Recently, I've seen an HTML template that uses the article tag for the non-publication page content such as the content of an About Us page or any other generic page. I asked the why it was used this way and the (vague) explanation was that it had to do with the way the iPad read the tag. Is this true?

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  • Grading an algorithm: Readability vs. Compactness

    - by amiregelz
    Consider the following question in a test \ interview: Implement the strcpy() function in C: void strcpy(char *destination, char *source); The strcpy function copies the C string pointed by source into the array pointed by destination, including the terminating null character. Assume that the size of the array pointed by destination is long enough to contain the same C string as source, and does not overlap in memory with source. Say you were the tester, how would you grade the following answers to this question? 1) void strcpy(char *destination, char *source) { while (*source != '\0') { *destination = *source; source++; destionation++; } *destionation = *source; } 2) void strcpy(char *destination, char *source) { while (*(destination++) = *(source++)) ; } The first implementation is straightforward - it is readable and programmer-friendly. The second implementation is shorter (one line of code) but less programmer-friendly; it's not so easy to understand the way this code is working, and if you're not familiar with the priorities in this code then it's a problem. I'm wondering if the first answer would show more complexity and more advanced thinking, in the tester's eyes, even though both algorithms behave the same, and although code readability is considered to be more important than code compactness. It seems to me that since making an algorithm this compact is more difficult to implement, it will show a higher level of thinking as an answer in a test. However, it is also possible that a tester would consider the first answer not good because it's not readable. I would also like to mention that this is not specific to this example, but general for code readability vs. compactness when implementing an algorithm, specifically in tests \ interviews.

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  • How do you author code

    - by garbagecollector
    This is something I was never taught. I have seen alot of different types of authoring styles. I code primarily in Java and Python. I was wondering if there was a standard authoring style or if everything is freestyle. Also if you answer would you mind attaching the style you use to author files that your create at home or at work. I usually just go @author garbagecollector @company garbage inc.

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  • Is writing software in the absence of requirements a skill to possess or a situation I should avoid?

    - by Brian Reindel
    I find that some software developers are very adept at this, and often times are praised for their ability to deliver a working concept with abstract requirements. Frankly, this drives me crazy, and I don't like "making it up" as I go. I used to think this was problematic, but I've started to sense a shift, and I'm wondering if I need to adjust my thought (and programming) process when given very little direction. Should I begin to acquire this ability as a skill, or stick to the idea that requirement's gathering and business rules are the first priority?

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  • What are some reasonable stylistic limits on type inference?

    - by Jon Purdy
    C++0x adds pretty darn comprehensive type inference support. I'm sorely tempted to use it everywhere possible to avoid undue repetition, but I'm wondering if removing explicit type information all over the place is such a good idea. Consider this rather contrived example: Foo.h: #include <set> class Foo { private: static std::set<Foo*> instances; public: Foo(); ~Foo(); // What does it return? Who cares! Just forward it! static decltype(instances.begin()) begin() { return instances.begin(); } static decltype(instances.end()) end() { return instances.end(); } }; Foo.cpp: #include <Foo.h> #include <Bar.h> // The type need only be specified in one location! // But I do have to open the header to find out what it actually is. decltype(Foo::instances) Foo::instances; Foo() { // What is the type of x? auto x = Bar::get_something(); // What does do_something() return? auto y = x.do_something(*this); // Well, it's convertible to bool somehow... if (!y) throw "a constant, old school"; instances.insert(this); } ~Foo() { instances.erase(this); } Would you say this is reasonable, or is it completely ridiculous? After all, especially if you're used to developing in a dynamic language, you don't really need to care all that much about the types of things, and can trust that the compiler will catch any egregious abuses of the type system. But for those of you that rely on editor support for method signatures, you're out of luck, so using this style in a library interface is probably really bad practice. I find that writing things with all possible types implicit actually makes my code a lot easier for me to follow, because it removes nearly all of the usual clutter of C++. Your mileage may, of course, vary, and that's what I'm interested in hearing about. What are the specific advantages and disadvantages to radical use of type inference?

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  • Making dummy applications while not involved in LIVE work [closed]

    - by Ratan Sharma
    I know this is subjective but I am looking for some real time helpful points/advice here, which will be helpful for some to get motivated. In our company so many people are on bench(not assigned with real time work) and they do not want to experiment things by their own. What would be a good motivation for them to keep their learning spirit? I personally feel that one can learn and give more effort in live client work than regular practicing things and making dummies. Am I right here or it is just my thinking only?

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  • Is it good practice to use functions just to centralize common code?

    - by EpsilonVector
    I run across this problem a lot. For example, I currently write a read function and a write function, and they both check if buf is a NULL pointer and that the mode variable is within certain boundaries. This is code duplication. This can be solved by moving it into its own function. But should I? This will be a pretty anemic function (doesn't do much), rather localized (so not general purpose), and doesn't stand well on its own (can't figure out what you need it for unless you see where it is used). Another option is to use a macro, but I want to talk about functions in this post. So, should you use a function for something like this? What are the pros and cons?

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  • How to handle compensation issue

    - by Ali
    I consider myself an expert Software Developer. Recently, I noticed my current company posted a new job through a recruting firm requiring half experience than I have and even lesser set of skills. However, they are offering the same salary as my current salary. When I joined my current company a year ago, they declined to pay my asking salary. My evaluations are good and there are critical projects in the pipeline where my involvement is crucial for their success. I'm little confused on how to handle this situation. I don't want to come across threatning or any thing like that.

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  • Programming Interview Question [duplicate]

    - by user136494
    This question already has an answer here: How to prepare yourself for programming interview questions? [duplicate] 6 answers I have an upcoming interview in a couple of days and had a question for you guys. I've heard that programming interviews have whiteboard problems where you solve a simple problem on a whiteboard. My question to you is? How many whiteboard problems do you have to solve? Is there more than 1? What are examples of whiteboard problems? Is FizzBuzz one of them? Where can I find practice problems for them? Anyone know of any good web sites?

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  • My Last "Catch-Up" Post for 2010 Content

    - by KKline
    I did a lot of writing in 2010. Unfortunately, I didn't do a good job of keeping all of that writing equally distributed throughout all of the channels where I'm active. So here are a few more posts from my blog, put on-line during the months of November and December 2010, that I didn't get posted here on SQLBlog.com: 1. It's Time to Upgrade! So many of my customers and many of you, dear readers, are still on SQL Server 2005. Join Kevin Kline , SQL Server MVP and SQL Server Technology Strategist...(read more)

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  • Knowing so much but application is a problem?

    - by Moaz ELdeen
    In my work, my friends always tell me, you know so much about computer science, electronics engineering,..etc. But I have difficulty in applying them and my code is crap. How to solve that problem? Will I be better or programming isn't my career? For example, yes I know OCTree that is used for space partitioning in games and it is used for optimization, did I implement it? No, but I know about it in principle.. Do I know algorithms like Sorting, Searching,..etc? Yes, and I know them pretty well, but didn't implement them.. When I get a task, I struggle in applying the things that I know...

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  • Getting solutions off the internet. Bad or Good? [closed]

    - by Prometheus87
    I was looking on the internet for common interview questions. I came upon one that was about finding the occurrences of certain characters in an array. The solution written right below it was in my opinion very elegant. But then another thought came to my mind that, this solution is way better than what came to my mind. So even though I know the solution (that most probably someone with a better IQ had provided) my IQ was still the same. So that means that even though i may know the answer, it still wasn't mine. hence if that question was asked and i was hired upon my answer to that question i couldn't reproduce that same elegance in my other ventures within the organization My question is what do you guys think about such "borrowed intelligence"? Is it good? Do you feel that if solutions are found off the internet, it makes you think in that same more elegant way?

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  • Database Maintenance Scripting Done Right

    - by KKline
    I first wrote about useful database maintenance scripts on my SQLBlog account way back in 2008. Hmmm - now that I think about it, I first wrote about my own useful database maintenance scripts in a journal called SQL Server Professional back in the mid-1990's on SQL Server v6.5 or some such. But I digress... Anyway, I pointed out a couple useful sites where you could get some good scripts that would take care of preventative maintenance on your SQL Server, such as index defragmentation, updating...(read more)

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  • How can a solo programmer become a good team player?

    - by Nick
    I've been programming (obsessively) since I was 12. I am fairly knowledgeable across the spectrum of languages out there, from assembly, to C++, to Javascript, to Haskell, Lisp, and Qi. But all of my projects have been by myself. I got my degree in chemical engineering, not CS or computer engineering, but for the first time this fall I'll be working on a large programming project with other people, and I have no clue how to prepare. I've been using Windows all of my life, but this project is going to be very unix-y, so I purchased a Mac recently in the hopes of familiarizing myself with the environment. I was fortunate to participate in a hackathon with some friends this past year -- both CS majors -- and excitingly enough, we won. But I realized as I worked with them that their workflow was very different from mine. They used Git for version control. I had never used it at the time, but I've since learned all that I can about it. They also used a lot of frameworks and libraries. I had to learn what Rails was pretty much overnight for the hackathon (on the other hand, they didn't know what lexical scoping or closures were). All of our code worked well, but they didn't understand mine, and I didn't understand theirs. I hear references to things that real programmers do on a daily basis -- unit testing, code reviews, but I only have the vaguest sense of what these are. I normally don't have many bugs in my little projects, so I have never needed a bug tracking system or tests for them. And the last thing is that it takes me a long time to understand other people's code. Variable naming conventions (that vary with each new language) are difficult (__mzkwpSomRidicAbbrev), and I find the loose coupling difficult. That's not to say I don't loosely couple things -- I think I'm quite good at it for my own work, but when I download something like the Linux kernel or the Chromium source code to look at it, I spend hours trying to figure out how all of these oddly named directories and files connect. It's a programming sin to reinvent the wheel, but I often find it's just quicker to write up the functionality myself than to spend hours dissecting some library. Obviously, people who do this for a living don't have these problems, and I'll need to get to that point myself. Question: What are some steps that I can take to begin "integrating" with everyone else? Thanks!

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  • Should I modify an entity with many parameters or with the entity itself?

    - by Saeed Neamati
    We have a SOA-based system. The service methods are like: UpdateEntity(Entity entity) For small entities, it's all fine. However, when entities get bigger and bigger, to update one property we should follow this pattern in UI: Get parameters from UI (user) Create an instance of the Entity, using those parameters Get the entity from service Write code to fill the unchanged properties Give the result entity to the service Another option that I've experienced in previous experiences is to create semantic update methods for each update scenario. In other words instead of having one global all-encompasing update method, we had many ad-hoc parametric methods. For example, for the User entity, instead of having UpdateUser (User user) method, we had these methods: ChangeUserPassword(int userId, string newPassword) AddEmailToUserAccount(int userId, string email) ChangeProfilePicture(int userId, Image image) ... Now, I don't know which method is truly better, and for each approach, we encounter problems. I mean, I'm going to design the infrastructure for a new system, and I don't have enough reasons to pick any of these approaches. I couldn't find good resources on the Internet, because of the lack of keywords I could provide. What approach is better? What pitfalls each has? What benefits can we get from each one?

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  • How to tell your boss that his programming style is really bad?

    - by Roflcoptr
    I'm a student and in my spare time I'm working for a big enterprise as Java developer. The job is good, but the problem is, my boss is writing very strange code. I don't want to complain, but some issues are in my opinion really strange. For example: he doesn't know any booleans. All boolean conditions are Strings called "YesOrNo" and then in the condition he uses if (YesOrNo == "Yes") there are a lot of very strange characters in method names and variables like é õ ô or è all loops are infinite loops in the style of for(;;). Then at the end of the loop the condition is tested and if the conditions is fulfilled break; is called. I don't now if I should tell him that I think this isn't a good practice, since he is my boss and decides how and what to do. On the other hand some of this examples are really very weird. Any hints how to cope with? And is this only me who thinks that's bad style?

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  • Several domains using 302 redirect to our domain

    - by Yamaha32088
    I am wondering what implications we can run into if one of our dealers is redirecting several of their domains using a 302 to our domain. The reason they are doing this is because they want to have time to build on their current sites but still want some content on the domains they own. Currently our domain is under a Manual Penalty for back links that we are working on removing. I do not like the idea of them linking back to our site but I need logical reasons other than "because I don't want you to".

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  • Refactor or Concentrate on Completing App

    - by Jiew Meng
    Would you refactor your app as you go or focus on completing app first? Refactoring will mean progress of app app will slow down. Completing app will mean you get a possibly very hard to maintain app later on? The app is a personal project. I don't really know how to answer "What drives the functionality and design", but I guess it's to solve inefficiencies in current software out there. I like minimal easy to use software too. So I am removing some features and add some that I feel will help.

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  • How to export 3D models that consist of several parts (eg. turret on a tank)?

    - by Will
    What are the standard alternatives for the mechanics of attaching turrets and such to 3D models for use in-game? I don't mean the logic, but rather the graphics aspects. My naive approach is to extend the MD2-like format that I'm using (blender-exported using a script) to include a new set of properties for a mesh that: is anchored in another 'parent' mesh. The anchor is a point and normal in the parent mesh and a point and normal in the child mesh; these will always be colinear, giving the child rotation but not translation relative to the parent point. has a normal that is aligned with a 'target'. Classically this target is the enemy that is being engaged, but it might be some other vector e.g. 'the wind' (for sails and flags (and smoke, which is a particle system but the same principle applies)) or 'upwards' (e.g. so bodies of riders bend properly when riding a horse up an incline etc). that the anchor and target alignments have maximum and minimum and a speed coeff. there is game logic for multiple turrets and on a model and deciding which engages which enemy. 'primary' and 'secondary' or 'target0' ... 'targetN' or some such annotation will be there. So to illustrate, a classic tank would be made from three meshes; a main body mesh, a turret mesh that is anchored to the top of the main body so it can spin only horizontally and a barrel mesh that is anchored to the front of the turret and can only move vertically within some bounds. And there might be a forth flag mesh on top of the turret that is aligned with 'wind' where wind is a function the engine solves that merges environment's wind angle with angle the vehicle is travelling in an velocity, or something fancy. This gives each mesh one degree of freedom relative to its parent. Things with multiple degrees of freedom can be modelled by zero-vertex connecting meshes perhaps? This is where I think the approach I outlined begins to feel inelegant, yet perhaps its still a workable system? This is why I want to know how it is done in professional games ;) Are there better approaches? Are there formats that already include this information? Is this routine?

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