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  • Finding patterns in Puzzle games.

    - by José Joel.
    I was wondering, which are the most commonly used algorithms applied to finding patterns in puzzle games conformed by grids of cells. I know that depends of many factors, like the kind of patterns You want to detect, or the rules of the game...but I wanted to know which are the most commonly used algorithms in that kind of problems... For example, games like columns, bejeweled, even tetris. I also want to know if detecting patterns by "brute force" ( like , scanning all the grid trying to find three adyacent cells of the same color ) is significantly worst that using particular algorithms in very small grids, like 4 X 4 for example ( and again, I know that depends of the kind of game and rules ...) Which structures are commonly used in this kind of games ?

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  • A reliable, Australia-based ASP.NET Web Hosting

    - by Leonardo
    In the excellent Secret Geek’s Building a Micro-ISV series, Leon Bambrick admits that he prefers to host his sites in the US because of the prices and proximity to his target market. For Australian companies and start-ups, what’s the best ASP.NET web hosting in the country? Should a company consider hosting its website overseas even if the potential market is in here?

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  • What legal disclaimer do you use?

    - by Egwor
    I'm working on some code at the moment, but I was wondering what legal disclaimers you have? This is for some work that I'm providing to a friend for free. This isn't open source since there's competitive advantage in the internal workings of the program. I was thinking of something like: Copyright 2008 Egwor.com All rights reserved. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. What do you use?

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  • Should I learn to code?

    - by saltcod
    Hi All, This is more of a philosophical question than a technical one, but I’d like some opinions on it, and I think that there are many others in my position that would benefit. My issue is that I don’t really have time to learn how to code. I know, I know… no one has time anymore, but please hear me out. Since learning to use Drupal about 2 years ago I’ve been involved with several projects wherein I’ve become the default quasi-developer, front-end designer, site manager, and system administrator. What I’ve found is that I can produce fairly nice, feature rich Drupal sites with the wealth of contrib. modules out there (Views, CCK, image handling, etc….). BUT! I can’t code. I know enough PHP to insert something into a block, or re-word a string, but that’s about it. I still don’t really even know how arrays work. My question Succinctly, my question is: Given the time that I have available for all of this stuff – in addition to a full-time job and regular life – am I better off trying to become more expert at the front-end stuff, or should I just learn PHP already? Pros 1. If a project doesn’t use Drupal, I’ll know enough PHP to be able to participate. 2. Learning PHP would help my Drupal development too 3. Learning PHP would make front-end theming easier 4. Learning PHP should give me that missing background in programming – and should allow me to learn other languages in the future Cons 1. At 28, I know I’m not too old to learn anything. But am I too old to become ‘good’? 2. Am I better off getting better and better at front-end UX work? 3. Am I better off farming out the PHP work? Suggestions from coders welcome! Thanks Terry

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  • Tired of Exploring

    - by Abhi
    Dear All I am tired of my work. I am exploring all day and at the end of the day i feel that i have not gain anything. Its been 1 year & 3 month working in Wince 6.0 r3 but i feel that i have gained nothing. I feel like that i have wasted these month without doing anything. At fast i worked in GUI application in which i was gaining confidence but then i was shifted from that domain to something for which lot of knowledge is required i.e writing or adjusting BSP. Now at present i have shifted to work on silverlight which is again a new domain for me. My day starts from 10am and ends at 7pm @ office by doing nothing. I am tired completely. Can anyone help me what shall i do in this situation? How shall i start to achieve the target? Where should i stick "deadline" or "learning the target first" as deadline is also important? I am completely depressed.

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  • What real life bad habits has programming given you? [closed]

    - by Jacob T. Nielsen
    Programming has given me a lot of bad habits and it continues to give me more everyday. But I have also gotten some bad habits from the mindset that I have put myself in. There simply are some things that are deeply rooted in my nature, though some of them I wish I could get rid of. A few: Looking for polymorphism, inheritance and patterns in all of God's creations. Explaining the size of something in pixels and colors in hex code. Using code related abstract terms in everyday conversations. How have you been damaged?

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  • Better language or checking tool?

    - by rwallace
    This is primarily aimed at programmers who use unmanaged languages like C and C++ in preference to managed languages, forgoing some forms of error checking to obtain benefits like the ability to work in extremely resource constrained systems or the last increment of performance, though I would also be interested in answers from those who use managed languages. Which of the following would be of most value? A language that would optionally compile to CLR byte code or to machine code via C, and would provide things like optional array bounds checking, more support for memory management in environments where you can't use garbage collection, and faster compile times than typical C++ projects. (Think e.g. Ada or Eiffel with Python syntax.) A tool that would take existing C code and perform static analysis to look for things like potential null pointer dereferences and array overflows. (Think e.g. an open source equivalent to Coverity.) Something else I haven't thought of. Or put another way, when you're using C family languages, is the top of your wish list more expressiveness, better error checking or something else? The reason I'm asking is that I have a design and prototype parser for #1, and an outline design for #2, and I'm wondering which would be the better use of resources to work on after my current project is up and running; but I think the answers may be useful for other tools programmers also. (As usual with questions of this nature, if the answer you would give is already there, please upvote it.)

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  • What are the main reasons against the Windows Registry?

    - by dbemerlin
    If i want to develop a registry-like System for Linux, which Windows Registry design failures should i avoid? Which features would be absolutely necessary? What are the main concerns (security, ease-of-configuration, ...)? I think the Windows Registry was not a bad idea, just the implementation didn't fullfill the promises. A common place for configurations including for example apache config, database config or mail server config wouldn't be a bad idea and might improve maintainability, especially if it has options for (protected) remote access. I once worked on a kernel based solution but stopped because others said that registries are useless (because the windows registry is)... what do you think?

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  • What's ideal debugging setup? window placement etc.

    - by Padmarag
    I am interested in knowing Debugging setup that'll allow me to be most productive. I am mainly interested in knowing how and where you place different windows like the variables window, code window, the stack. Also possibly the relative size of different windows. I'd prefer if there are screenshots attached and a description of why the setup works for you. I mainly use Eclipse and Netbeans. PS: I am open to making this community wiki if needed.

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  • blackberry versus iphone development

    - by Blankman
    For those of you who know/experienced both blackberry and iphone development, which platform did you prefer and why? I'm looking for things like debugging ability, api stability, UI development, deployment, IDE, documentations etc.

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  • What potential do you see in Silverlight?

    - by Cyril Gupta
    Silverlight has been available since quite some time, and Silverlight 2 allows .Net programming on the front-end. I've been thinking about the apps that I can make using Silverlight, but I can't decide if I should go for development in Silverlight because i am still concerned about accessibility and acceptance. What potential do you see in Silverlight judging from the current trends, and what do you think Silverlight will be used for in the coming years?

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  • What do you think of WinDev?

    - by vIceBerg
    I have a job opportunity. They use WinDev. I did some research about it and, although it seams pretty prometting, the website claims that it's used by only 100,000 developpers. Have you worked with this language? What's your thoughts?

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  • Should a developer write their own test plan for Q/A?

    - by Mat Nadrofsky
    Who writes the test plans in your shop? Who should write them? I realize developers (like me) regularly do their own unit testing whilst developing and in some cases even their own Q/A depending on the size of the shop and the nature of the business, but in a big software shop with a full development team and Q/A team, who should be writing those official "my changes are done now" test plans? Soon, we'll be bringing on another Q/A member to our development team. My question is, going forward, is it a good practice to get your developers to write their own test plans? Something tells me that part of that might make sense but another part might not... What I like about that: Developer is very familiar with the changes made, thus it's easy to produce a document... What I don't like about that: Developer knows how it's supposed to work and might write a test plan that caters to this without knowing it. So, with the above in mind, what is the general stance on this topic? I'm of course already reading books like the Mythical Man-Month, Code Complete and a few others which really do help, but I'd like to get some input from the group as well.

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  • Best programming based games

    - by Matt Sheppard
    Back when I was at school, I remember tinkering with a Mac game where you programmed little robots in a sort of pseudo-assembler language which could then battle each other. They could move themselves around the arena, look for opponents in different directions, and fire some sort of weapon. Pretty basic stuff, but I remember it quite fondly, even if I can't remember the name. Are there any good modern day equivalents?

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  • How much one can trust the information published in the wikipedia? [closed]

    - by AKN
    Wikipedia has answers for many question almost in all categories. Let it be Technical Sports Personalities Important events (this day, that day) Scientific terms etc... I know the source of contents are from volunteers (Please correct me if I'm wrong here). But what measures they have to ensure that contents are properly written. Even if they have admin/moderator and all that, they may not be experts in all areas. So how do they validate the appropriateness of the content?

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  • Very difficult question !

    - by cibercitizen1
    I'm absolutely impressed by how fast the questions are answered. Some guys seems to be spending all day long waiting for questions: congratulations ! Your help is very appreciated, really. but ... I guess you don't work, don't have friends, or family, even you don't sleep at all? Do you? Or how do you manage to be so fast?

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  • Why do we have so many programming-languages?

    - by ntsbjctve
    Most people would probably answer with "You won't build a house using only a hammer", but my argument against this is: There is also only one real mathematical language used for everything from chemical to architectural calculations, and as programming-languages are in many ways similar to maths, why should it be so different with them?

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