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  • Best format for backing up data in Blu Ray

    - by Arrieta
    We are in the process of backing up our hard drives to Blu Rays. I am creating tar.gz files and burning them to Blu Ray. Is it possible to use a simple (preferably Python-based) solution for creating images of those tar.gz files, of a predetermined size (to fit in the Blu Ray), and simply burn this images to the disc? Do you have any other approach for creating physical back-up of your hard drives?

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  • How can I share a Windows 7 library with anonymous access without using a Homegroup?

    - by Triynko
    The "homegroup" feature is useless, because it requires a password, and therefore doesn't support anonymous, no-hassle access to shares from devices such as my Sony Bravia TV and non-Windows7 machines. So I turned off homegroup and reverted to the standard shared folders protocol. I'd like to share my Music "Library", so I can play files from my TV through the Surround Sound System, but there seems to be no option to share a library folder other than through a homegroup. I don't want to have to individually share the folders that belong to the library, because that would defeat the purposes of the library, which is to manage which folders are included in the library while also providing an easily accessible view of them all at once. Does anyone know how to share a Windows 7 library without that useless homegroup feature?

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  • How to make a bootable USB drive out of a bootable DVD or CD

    - by Svish
    Is there a "universal" way of how you can make a bootable USB drive out of a bootable dvd or cd? What makes a USB drive bootable? What makes a dvd and cd bootable? For example there is a program called UNetBootin which can make bootable USB drives, but seems like it only works with various linux distributions. (Tried it with a Win7 image and the SystemRescueCD, which didn't work so well...). Main reason I ask is that I have a Support DVD which came with an Asus EEE, and it of course doesn't have an external dvd drive. So I am curious if I can sort of move that dvd over to a USB drive so that I can use it without buying one. Not asking just specifically about this one case though, I am curious to know a bit more about this in general. So, if you have a general bootable DVD or CD (Or a DVD or CD image for that matter), could be linux distro, windows install disk, support disks, etc., is it possible to "move" it over to a USB drive and make that work like the DVD or CD did? (Being bootable and all).

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  • Python/Lesta.A worm

    - by Hanks
    My Nod32 have been catching something that is apparently identified as Python/Lesta.A worm. No matter how many times I tell Nod32 to delete and quarantine the file, it always re-appear, the situation will repeat about 3-4 times a day. This thing has been creating a folder called "pamela" in one of my drives, it sometimes also creates a "xxx.folder" file, which Nod32 identifies as "Exploit/CodeBase virus". I have Googled, and done pretty much everything related to this: a full scan in safe mode with no networking turned on, and also ran Ad-Aware, SpyBot, SpyHunter, ComboFix and cleaned the registry. Any idea how I can completely get rid of this annoying virus/worm?

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  • How to boot XBMC 10.1 ISO on USB via grub?

    - by Shi
    I am trying to boot the XBMC Live image (http://xbmc.org/download/) as ISO from USB via grub 1.98. I have a Kubuntu 11.04 image there as well already and it works using the following configuration: menuentry "Kubuntu 11.04 64bit" { loopback loop /boot/iso/kubuntu-11.04-desktop-amd64.iso linux (loop)/casper/vmlinuz boot=casper iso-scan/filename=/boot/iso/kubuntu-11.04-desktop-amd64.iso noeject noprompt initrd (loop)/casper/initrd.gz } However, if I try to boot XBMC in an analogue way, I always get an error "Unable to find a medium containing a live file system". I found different approaches to install XBMC, but they all are about installing the distribution on USB, or using grub4dos, or unetbootin. I already found out that XBMC 10.1 is based on Ubuntu 10.04.2 LTS, so I tried those settings - even though they are quite similar to Kubuntu 11.04. Finally, the ISO contains a grub configuration as well in boot/grub/grub.cfg, but even with those parameters, I get the error above. My current configuration is the following one: menuentry "xbmc 10.1" { loopback loop /boot/iso/xbmc-10.1-live.iso linux (loop)/live/vmlinuz video=vesafb boot=live iso-scan/filename=/boot/iso/xbmc-10.1-live.iso xbmc=autostart,nodiskmount splash quiet loglevel=0 persistent quickreboot quickusbmodules notimezone noaccessibility noapparmor noaptcdrom noautologin noxautologin noconsolekeyboard nofastboot nognomepanel nohosts nokpersonalizer nolanguageselector nolocales nonetworking nopowermanagement noprogramcrashes nojockey nosudo noupdatenotifier nouser nopolkitconf noxautoconfig noxscreensaver nopreseed union=aufs initrd (loop)/live/initrd.img } Any more ideas or any more information I should supply?

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  • Creating an Objective-C++ Static Library in Xcode

    - by helixed
    So I've developed an engine for the iPhone with which I'd like to build a couple different games. Rather than copy and paste the files for the engine inside of each game's project directory, I'd a way to link to the engine from each game, so if I need to make a change to it I only have to do so once. After reeding around a little bit, it seems like static libraries are the best way to do this on the iPhone. I created a new project called Skeleton and copied all of my engine files over to it. I used this guide to create a static library, and I imported the library into a project called Chooser. However, when I tried to compile the project, Xcode started complaining about some C++ data structures I included in a file called ControlScene.mm. Here's my build errors: "operator delete(void*)", referenced from: -[ControlScene dealloc] in libSkeleton.a(ControlScene.o) -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::deallocate(operation_t*, unsigned long)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::deallocate(operation_t**, unsigned long)in libSkeleton.a(ControlScene.o) "operator new(unsigned long)", referenced from: -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "std::__throw_bad_alloc()", referenced from: __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "___cxa_rethrow", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___cxa_end_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___gxx_personality_v0", referenced from: ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(ControlScene.o) ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(MenuLayer.o) "___cxa_begin_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) ld: symbol(s) not found collect2: ld returned 1 exit status If anybody could offer some insight as to why these problems are occuring, I'd appreciate it. Thanks, helixed

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  • Mismatch between the program and library build versions detected

    - by Alex Farber
    I built wxWidgets on Linux using this command: ../configure --enable-shared --disable-debug It see results of this build: /usr/local/lib/wx/config/gtk2-ansi-release-2.8 /usr/local/lib/wx/include/gtk2-ansi-release-2.8/wx/setup.h wx-config output: alex@alex-linux:~$ wx-config --list Default config is gtk2-ansi-release-2.8 Default config will be used for output Alternate matches: gtk2-ansi-debug-2.8 gtk2-ansi-debug-static-2.8 gtk2-ansi-release-static-2.8 alex@alex-linux:~$ wx-config --cppflags --release 2.8 -I/usr/local/lib/wx/include/gtk2-ansi-release-2.8 -I/usr/local/include/wx-2.8 -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES -D__WXGTK__ alex@alex-linux:~$ wx-config --libs --release 2.8 -L/usr/local/lib -pthread -lwx_gtk2_richtext-2.8 -lwx_gtk2_aui-2.8 -lwx_gtk2_xrc-2.8 -lwx_gtk2_qa-2.8 -lwx_gtk2_html-2.8 -lwx_gtk2_adv-2.8 -lwx_gtk2_core-2.8 -lwx_base_xml-2.8 -lwx_base_net-2.8 -lwx_base-2.8 Now I am trying to build Hello wxWidgets program with Release version: g++ -I/usr/local/lib/wx/include/gtk2-ansi-release-2.8 -I/usr/local/include/wx-2.8 -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES -D__WXGTK__ hello.cpp -o hello -L/usr/local/lib -pthread -lwx_gtk2_richtext-2.8 -lwx_gtk2_aui-2.8 -lwx_gtk2_xrc-2.8 -lwx_gtk2_qa-2.8 -lwx_gtk2_html-2.8 -lwx_gtk2_adv-2.8 -lwx_gtk2_core-2.8 -lwx_base_xml-2.8 -lwx_base_net-2.8 -lwx_base-2.8 It compiles and runs successfully on my computer. Program dependencies: ldd hello linux-gate.so.1 = (0x006ef000) libwx_gtk2_richtext-2.8.so.0 = /usr/local/lib/libwx_gtk2_richtext-2.8.so.0 (0x00253000) libwx_gtk2_aui-2.8.so.0 = /usr/local/lib/libwx_gtk2_aui-2.8.so.0 (0x005ff000) libwx_gtk2_xrc-2.8.so.0 = /usr/local/lib/libwx_gtk2_xrc-2.8.so.0 (0x00110000) libwx_gtk2_qa-2.8.so.0 = /usr/local/lib/libwx_gtk2_qa-2.8.so.0 (0x00a3c000) libwx_gtk2_html-2.8.so.0 = /usr/local/lib/libwx_gtk2_html-2.8.so.0 (0x0019d000) libwx_gtk2_adv-2.8.so.0 = /usr/local/lib/libwx_gtk2_adv-2.8.so.0 (0x00c18000) libwx_gtk2_core-2.8.so.0 = /usr/local/lib/libwx_gtk2_core-2.8.so.0 (0x00ef8000) libwx_base_xml-2.8.so.0 = /usr/local/lib/libwx_base_xml-2.8.so.0 (0x0047e000) libwx_base_net-2.8.so.0 = /usr/local/lib/libwx_base_net-2.8.so.0 (0x00353000) libwx_base-2.8.so.0 = /usr/local/lib/libwx_base-2.8.so.0 (0x006f0000) ... Now I want to execute this program on another computer without wxWidgets installed. I copy the program and all shared libraries to another computer: hello libwx_gtk2_core-2.8.so libwx_base-2.8.so libwx_gtk2_core-2.8.so.0 libwx_base-2.8.so.0 libwx_gtk2_core-2.8.so.0.6.0 libwx_base-2.8.so.0.6.0 libwx_gtk2_html-2.8.so libwx_base_net-2.8.so libwx_gtk2_html-2.8.so.0 libwx_base_net-2.8.so.0 libwx_gtk2_html-2.8.so.0.6.0 libwx_base_net-2.8.so.0.6.0 libwx_gtk2_qa-2.8.so libwx_base_xml-2.8.so libwx_gtk2_qa-2.8.so.0 libwx_base_xml-2.8.so.0 libwx_gtk2_qa-2.8.so.0.6.0 libwx_base_xml-2.8.so.0.6.0 libwx_gtk2_richtext-2.8.so libwx_gtk2_adv-2.8.so libwx_gtk2_richtext-2.8.so.0 libwx_gtk2_adv-2.8.so.0 libwx_gtk2_richtext-2.8.so.0.6.0 libwx_gtk2_adv-2.8.so.0.6.0 libwx_gtk2_xrc-2.8.so libwx_gtk2_aui-2.8.so libwx_gtk2_xrc-2.8.so.0 libwx_gtk2_aui-2.8.so.0 libwx_gtk2_xrc-2.8.so.0.6.0 libwx_gtk2_aui-2.8.so.0.6.0 And run it: LD_LIBRARY_PATH=. ./hello Result: Fatal Error: Mismatch between the program and library build versions detected. The library used 2.8 (debug,ANSI,compiler with C++ ABI 1002,wx containers,compatible with 2.6), and your program used 2.8 (no debug,ANSI,compiler with C++ ABI 1002,wx containers,compatible with 2.6). ./run.sh: line 1: 1810 Aborted LD_LIBRARY_PATH=. ./hello What is wrong?

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  • Library to work with date expressions in C#?

    - by ObligatoryMoniker
    What library can I use to calculate dates based on date expressions? A date expression would be something like: "+3D" (plus three days) "-1W" (minus one week) "-2Y+2D+1M" (minus 2 years, plus one day, plus one month) Example: DateTime EstimatedArrivalDate = CalcDate("+3D", DateTime.Now); Where estimated arrival date would equal the current date plus 3 days. I have heard about JodaTime and NodaTime but I have not seen anything in them yet that does this. What should I be using to get this functionality in C#?

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  • C# LZO Library and Experience

    - by Hounshell
    Anyone have experience with a C# LZO compression/decompression library? LZO.NET (at http://lzo-net.sourceforge.net/ ) looks pretty alpha QuickLZ (at http://www.quicklz.com/ ) isn't stream-based and I need to compress files as they're generated and don't want to buffer the whole file in memory MiniLZO (at http://www.codeproject.com/KB/recipes/managedlzo.aspx ) is on CodeProject and I don't have a good track record with code from there working

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  • c++ FFT Beat detection library?

    - by mokaschitta
    Hi, I am currently looking around for a good allround beat detection library / source code in C++ since I found it really hard to achieve satisfying results with the beat detection code I wrote myself using this tutorial: http://www.gamedev.net/reference/programming/features/beatdetection/ It's especially really hard if you want to make it work with any kind of music so I was wondering if there is something usable out there allready? Thanks!

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  • UUID library for C?

    - by ptomato
    I'm looking for a UUID library for programming in C, that has a reasonable probability of being installed (or at least installable by package manager) on most modern Linux desktops, and works with pkg-config. The following two possibilities seem most obvious: OSSP UUID Libuuid from e2fsprogs Does anybody have experience with these two and can recommend one over the other, or a third possiblity?

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  • erlang AMQP client library

    - by jldupont
    Is there an Erlang AMQP client library that isn't tied to the hip with RabbitMQ ? I know about http://hg.rabbitmq.com/rabbitmq-erlang-client/ but I would like something more decoupled... pain when it comes to packaging this stuff for a Debian repository, installation etc...

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  • JSOn.Net library JsonConvert

    - by ozsenegal
    I'm using http://json.codeplex.com library.Im trying to convert XML to JSON and vice-versa. However they have an example,using "JsonConvert" class XmlDocument doc = new XmlDocument(); doc.LoadXml(xml); string jsonText = JsonConvert.SerializeXmlNode(doc); I cant find "JsonConvert" in namespace "Newtonsoft.Json".Only class i've found is "JavaScriptConvert". Any ideas?

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  • .Net Library for parsing source code files?

    - by Jörg Battermann
    Does anyone know of a good .NET library that allows me to parse source code files, but not only .NET source code files (like java, perl, ruby, etc)? I need programmatic access to the contents of various source code files (e.g. class/method /parameter names, types, etc.). Has anyone come across something like this? I know within .NET it is reasonably possible and there are some libraries out there, but I need that to be abstracted to more types of programming languages.

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  • flowchart library for business process visualization

    - by jonny
    I need to generate flowchart from business process specification (tasks, their input, output points, roles applicable for each task... ) stored in a database. What I need is javacript (preferably, open-sourced) library which can generate a shiny flowchart with swimlines. Ideally I should be able to edit workflow connections and send changes back to database. Any recommendations? UPDATE By flowchart I mean something like this:

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  • STUN, TURN, ICE library for Java.

    - by Hemeroc
    I need to establish a P2P UDP and TCP Connection between two Users. Both of them are behind a NAT. A little research leads me to STUN, TURN and ICE. Is there any Java solution (library) except jSTUN which seems to work only on UDP. And TURN, ICE is much better for the symmetric NAT Problem.

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