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  • how to selfhost wcf without iis

    - by dotnetcoder
    Reading up on WCF we have self hosting option available , one limitation here is we have to manage the host process lifecycle ourselves. What I am exploring here is to run the service without IIS and do a self hosting. Few things come to mind - How will request management work here. In case of IIS it manages the request and give control to dotnet on a particular thread. In absence of IIS do we need to write code ourselves to manage incoming requests ( say on a tcp port ) or WCF provides some classes to manage request and spawn threads to process each thread. I am aware that in case of self hosting this needs to be a windows service. In case of self hosting how can me tap on the number of simultaneous requests on the sever , it can be managed by limiting the thread pool ? or we can configure this via wcf ? Thanks dc

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  • What Use are Threads Outside of Parallel Problems on MultiCore Systesm?

    - by Robert S. Barnes
    Threads make the design, implementation and debugging of a program significantly more difficult. Yet many people seem to think that every task in a program that can be threaded should be threaded, even on a single core system. I can understand threading something like an MPEG2 decoder that's going to run on a multicore cpu ( which I've done ), but what can justify the significant development costs threading entails when you're talking about a single core system or even a multicore system if your task doesn't gain significant performance from a parallel implementation? Or more succinctly, what kinds of non-performance related problems justify threading? Edit Well I just ran across one instance that's not CPU limited but threads make a big difference: TCP, HTTP and the Multi-Threading Sweet Spot Multiple threads are pretty useful when trying to max out your bandwidth to another peer over a high latency network connection. Non-blocking I/O would use significantly less local CPU resources, but would be much more difficult to design and implement.

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  • I have to make a simple app that connects devices in a network, but I have no idea of how to this

    - by Gabriel Casado
    I want to write an App for android that has only one ListView. The App will constantly search for anything (mobile devices, desktops, etc.) that is connected in the wifi network. The problem is, I have no idea how to do this. What do I need to study? I comprehend I'd need to use a Thread or a Runnable to constantly search for those devices. Also I know very little about TCP, UDP or any internet protocols. So, can someone give me a basis of what I need to learn to develop this App?

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  • Unix Sockets in Go

    - by marketer
    I'm trying to make a simple echo client and server that uses Unix sockets. In this example, the server can receive data from the client, but it can't send the data back. If I use tcp connections instead, it works great: Server package main import "net" import "fmt" func echoServer(c net.Conn) { for { buf := make([]byte, 512) nr, err := c.Read(buf) if err != nil { return } data := buf[0:nr] fmt.Printf("Received: %v", string(data)) _, err = c.Write(data) if err != nil { panic("Write: " + err.String()) } } } func main() { l, err := net.Listen("unix", "/tmp/echo.sock") if err != nil { println("listen error", err.String()) return } for { fd, err := l.Accept() if err != nil { println("accept error", err.String()) return } go echoServer(fd) } } Client package main import "net" import "time" func main() { c,err := net.Dial("unix","", "/tmp/echo.sock") if err != nil { panic(err.String()) } for { _,err := c.Write([]byte("hi\n")) if err != nil { println(err.String()) } time.Sleep(1e9) } }

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  • c++ networking issue- retrnsmittion without ccongestion

    - by gln
    I wrote an application in c++ which send data over tcp connection to several machines.as part of the protocol I use in my application, the other side sends hearbeat messages from time to time, then I know that the connection is still alive. now, I want this application to work on 100 machines or more at the same time. but, I see that sometimes I don't get these heartbeat messages although they sent: I see in wireshark that the packet arrived, then my OS doesn't ack on this message, so there are some retransmit without any ack from my OS. if I look in the window size property - I saw that there is no issue in this part. what can be the root cause for this behavior? it is something in my code that I should change? this is my select code: int res = select(fdCount, &readFds, NULL, NULL, NULL ); I'm using server 2008 r2. Please help me! thanks

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  • c windows connect() fails. error 10049

    - by Joshua Moore
    The following two pieces of code compile, but I get a connect() failed error on the client side. (compiled with MinGW). Client Code: // thanks to cs.baylor.edu/~donahoo/practical/CSockets/code/TCPEchoClientWS.c #include <stdio.h> #include <winsock.h> #include <stdlib.h> #define RCVBUFSIZE 32 // size of receive buffer void DieWithError(char *errorMessage); int main(int argc, char* argv[]) { int sock; struct sockaddr_in echoServAddr; unsigned short echoServPort; char *servIP; char *echoString; char echoBuffer[RCVBUFSIZE]; int echoStringLen; int bytesRcvd, totalBytesRcvd; WSAData wsaData; if((argc < 3) || (argc > 4)){ fprintf(stderr, "Usage: %s <Sever IP> <Echo Word> [<Echo Port>]\n", argv[0]); exit(1); } if (argc==4) echoServPort = atoi(argv[3]); // use given port if any else echoServPort = 7; // echo is well-known port for echo service if(WSAStartup(MAKEWORD(2, 0), &wsaData) != 0){ // load winsock 2.0 dll fprintf(stderr, "WSAStartup() failed"); exit(1); } // create reliable, stream socket using tcp if((sock=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) DieWithError("socket() failed"); // construct the server address structure memset(&echoServAddr, 0, sizeof(echoServAddr)); echoServAddr.sin_family = AF_INET; echoServAddr.sin_addr.s_addr = inet_addr(servIP); // server IP address echoServAddr.sin_port = htons(echoServPort); // establish connection to the echo server if(connect(sock, (struct sockaddr*)&echoServAddr, sizeof(echoServAddr)) < 0) DieWithError("connect() failed"); echoStringLen = strlen(echoString); // determine input length // send the string, includeing the null terminator to the server if(send(sock, echoString, echoStringLen, 0)!= echoStringLen) DieWithError("send() sent a different number of bytes than expected"); totalBytesRcvd = 0; printf("Received: "); // setup to print the echoed string while(totalBytesRcvd < echoStringLen){ // receive up to the buffer size (minus 1 to leave space for a null terminator) bytes from the sender if(bytesRcvd = recv(sock, echoBuffer, RCVBUFSIZE-1, 0) <= 0) DieWithError("recv() failed or connection closed prematurely"); totalBytesRcvd += bytesRcvd; // keep tally of total bytes echoBuffer[bytesRcvd] = '\0'; printf("%s", echoBuffer); // print the echo buffer } printf("\n"); closesocket(sock); WSACleanup(); exit(0); } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); } Server Code: // thanks cs.baylor.edu/~donahoo/practical/CSockets/code/TCPEchoServerWS.c #include <stdio.h> #include <winsock.h> #include <stdlib.h> #define MAXPENDING 5 // maximum outstanding connection requests #define RCVBUFSIZE 1000 void DieWithError(char *errorMessage); void HandleTCPClient(int clntSocket); // tcp client handling function int main(int argc, char **argv) { int serverSock; int clientSock; struct sockaddr_in echoServerAddr; struct sockaddr_in echoClientAddr; unsigned short echoServerPort; int clientLen; // length of client address data structure WSAData wsaData; if (argc!=2){ fprintf(stderr, "Usage: %s <Server Port>\n", argv[0]); exit(1); } echoServerPort = atoi(argv[1]); if(WSAStartup(MAKEWORD(2, 0), &wsaData)!=0){ fprintf(stderr, "WSAStartup() failed"); exit(1); } // create socket for incoming connections if((serverSock=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP))<0) DieWithError("socket() failed"); // construct local address structure memset(&echoServerAddr, 0, sizeof(echoServerAddr)); echoServerAddr.sin_family = AF_INET; echoServerAddr.sin_addr.s_addr = htonl(INADDR_ANY); // any incoming interface echoServerAddr.sin_port = htons(echoServerPort); // local port // bind to the local address if(bind(serverSock, (struct sockaddr*)&echoServerAddr, sizeof(echoServerAddr) )<0) DieWithError("bind() failed"); // mark the socket so it will listen for incoming connections if(listen(serverSock, MAXPENDING)<0) DieWithError("listen() failed"); for (;;){ // run forever // set the size of the in-out parameter clientLen = sizeof(echoClientAddr); // wait for a client to connect if((clientSock = accept(serverSock, (struct sockaddr*)&echoClientAddr, &clientLen)) < 0) DieWithError("accept() failed"); // clientSock is connected to a client printf("Handling client %s\n", inet_ntoa(echoClientAddr.sin_addr)); HandleTCPClient(clientSock); } // NOT REACHED } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); } void HandleTCPClient(int clientSocket) { char echoBuffer[RCVBUFSIZE]; // buffer for echostring int recvMsgSize; // size of received message // receive message from client if((recvMsgSize = recv(clientSocket, echoBuffer, RCVBUFSIZE, 0) <0)) DieWithError("recv() failed"); // send received string and receive again until end of transmission while(recvMsgSize > 0){ // echo message back to client if(send(clientSocket, echoBuffer, recvMsgSize, 0)!=recvMsgSize) DieWithError("send() failed"); // see if there's more data to receive if((recvMsgSize = recv(clientSocket, echoBuffer, RCVBUFSIZE, 0)) <0) DieWithError("recv() failed"); } closesocket(clientSocket); // close client socket } How can I fix this?

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  • Trace Routing for a Certain port

    - by Mubashar Ahmad
    Dear Network Gurus Before saying anything let me tell you that i am not well educated int networks related subjects. I am a software developer and I have written and exposed a Service on HTTPS at port 8000. Now i want to know that if there is any kind of software that can help me to trace if there is any kind of port blocking from one site to my service location with information of blocker host. I have tried couple of Tracerout software like wintrace but all these uses ICMP protocols and there is no option to provide port number in them. And moreover i like to ad an exception in Firewall for incoming ICMP protocal in windows server 2003 windows firewall but i can't see anyoption to ad protocol in exception instead there are only options to ad a program or ad a port of udp or tcp. Please help Regards

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  • Ruby TCPSocket doesn't notice it when server is killed

    - by user303308
    I've this ruby code that connects to a TCP server (namely, netcat). It loops 20 times, and sends "ABCD ". If I kill netcat, it takes TWO iterations of the loop for an exception to be triggered. On the first loop after netcat is killed, no exception is triggered, and "send" reports that 5 bytes have been correctly written... Which in the end is not true, since of course the server never received them. Is there a way to work around this issue ? Right now I'm losing data : since I think it's been correctly transfered, I'm not replaying it. #!/usr/bin/env ruby require 'rubygems' require 'socket' sock = TCPSocket.new('192.168.0.10', 5443) sock.sync = true 20.times do sleep 2 begin count = sock.write("ABCD ") puts "Wrote #{count} bytes" rescue Exception => myException puts "Exception rescued : #{myException}" end end

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  • Available options for hosting FTP server in .NET application

    - by duane
    I need to implement an FTP service inside my .NET application (running as a Windows Service) and have not had much luck finding good/current source code or vendors. Ideally it needs to be able to respond to the basic FTP Protocol and accept the data stream from an upload via a stream, enabling me to process the data as it is being received (think on the fly hashing). I need to be able to integrate it into my service because it will stack on top of our current code base with an existing custom TCP/IP communication protocol. I don't want to write (and then spend time debugging and performance testing) my own protocol, or implementation. I have already found plenty of ftp client implementations, I just need an acceptable server solution.

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  • c# GUI changing a listbox from another class

    - by SlowForce
    I've written a multithreaded server that uses tcplistener and a client handler class that controls input and output. I also have a GUI chat client. The chat client works fine and the console version of the server also works well. I have a start() method in the partial(?) Form class, which I run from a new thread when I click a button, that starts the TCP Listener and loops through and accepts socket requests. For every request a new ClientHandler object is created and the socket is passed to this object before being used in a new handler thread. The ClientHandler is a different class to the form and I'm having real problems writing data to the Listbox in the Form class from within the ClientHandler class. I've tried a few different ways of doing this but none of them work as they involve creating a new form class within the ClientHandler. Any help or advice on what I should be reading to help me would be really appreciated.

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  • Downloading HTTP URLs asynchronously in C++

    - by Joey Adams
    What's a good way to download HTTP URLs (e.g. such as http://0.0.0.0/foo.htm ) in C++ on Linux ? I strongly prefer something asynchronous. My program will have an event loop that repeatedly initiates multiple (very small) downloads and acts on them when they finish (either by polling or being notified somehow). I would rather not have to spawn multiple threads/processes to accomplish this. That shouldn't be necessary. Should I look into libraries like libcurl? I suppose I could implement it manually with non-blocking TCP sockets and select() calls, but that would likely be less convenient.

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  • Is it ok to Swallow SocketExceptions in some situations?

    - by NoPyGod
    Let's say I've programmed an application which connects to a server using the Socket Class (TCP). If I encounter a SocketException while reading or writing, then obviously I have to do go ahead and run a disconnection routine to change the application's state to Disconnected. But what if I've started to Disconnect, and while I'm cleaning up, a SocketException occurs? The SocketException doesn't really mean anything to me, as I was going to shutdown the socket myself anyway.. so is it ok to swallow it? I really want to know what the best practice for this situation is.

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  • Deciphering Encoding: Packet Analyzation Tools

    - by Zombies
    I am looking for better tools than wireshark for this. The problem with wireshark is that it does not format the data layer (which is the only part I am looking at) cleanly for me to compare the different packets and attempt to understand the third party encoding (which is closed source). Specifically, what are some good tools for viewing data, and not tcp/udp header information? Particularly, a tool that formats the data for comparison. To be very specific: I would like a program that compares multiple (not just 2) files in hex.

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  • How to tell the parent that the thread is done in C++ using pthreads ?

    - by milleroff
    Hi. I have a TCP Server application that serves each client in a new thread using POSIX Threads and C++. The server calls "listen" on its socket and when a client connects, it makes a new object of class Client. The new object runs in its own thread and processes the client's requests. When a client disconnects, i want some way to tell my main() thread that this thread is done, and main() can delete this object and log something like "Client disconnected". My question is, how do i tell to the main thread, that a thread is done ?

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  • SQL server connection trouble in network but not in local

    - by user1517139
    for the first time that I would work with SQL SERVER 2005, the jdbc connection doesn't work in the network I searched and have done thousand of things that doesn't work, i also want to precise that i already had worked with other DBMS, so here is the problem: when i try to connect by jdbc from the machine where sql server is installed everything work just fine, but when i try from a different machine, the jdbc is unable to create the connection, i already checked that TCP/IP communication is enabled that the port (not dynamically assigned) is 1433 and i even tried with different ports, i also tried with the same driver and different driver, i checked that i was able to communicate with the http server (who is installed in the machine where SQL server is installed) and it works but that jdbc connection can't, i tried thousand of things until i forgot some of them, someone please help

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  • Cache an FTP connection via session variables for use via AJAX?

    - by Chad Johnson
    I'm working on a Ruby web Application that uses the Net::FTP library. One part of it allows users to interact with an FTP site via AJAX. When the user does something, and AJAX call is made, and then Ruby reconnects to the FTP server, performs an action, and outputs information. Every time the AJAX call is made, Ruby has to reconnect to the FTP server, and that's slow. Is there a way I could cache this FTP connection? I've tried caching in the session hash, but "We're sorry, but something went wrong" is displayed, and a TCP dump is outputted in my logs whenever I attempt to store it in the session hash. I haven't tried memcache yet. Any suggestions?

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  • How to transfer large files from desktop to server ( .NET)

    - by rahulchandran
    I am writing a .NET 2.0 based desktop client that will send large files ( well largish under 2GB) to a server. Need to develop the server as well. Server can be on any technology It should be secure so an underlying SSL stream is needed What are my options. Any obvious caveats etc I should be aware of To my mind the simplest solution is to open a tcp\ip connection over SSL to the server and send n packets each of size M bytes and then have the server append the chunks to the file and finally send an EOF packet as well IS this horrible. Will the perf suck on the server with all these disk writes What are any other clever options. I am limited to .NET 2.0 on the client if I did move to a WCF client will it buy be something magical and cool for this scenario Thanks

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  • Allowing AsyncTask to Manipulate Values in Different Activity Classes

    - by Matt
    Hi guys, This title may seem strange, so let me try to explain what I'm trying to do. I have several activity classes, each representing a different view in my application. My initial activity class gets loaded when the application launches. The user enters values and eventually a TCP socket is opened, and I then use AsyncTask to listen for and respond to messages from the server. I'd like for this AsyncTask class to essentially listen until the app is closed/error condition reached, and be able to update values in other activity classes after they are started. Does this make sense (it's been a long, frustrating night)? I know that static activity class references are bad practice, and touching the UI thread from other activities is bad as well, but I'm having trouble finding a clean solution to this problem. Maybe using AsyncTask is not the best approach here? Should I be using a service instead or something else entirely? Thanks in advance.

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  • C socket programming: recv / select not seeing sent messages

    - by Fantastic Fourier
    Hey guys, I had some questions, about socket programming for client-server using TCP/IP. I am using select() to recv(), which works fine when client send() messages to server, but not the other way around. The send() returns positive (and reasonable) numbers of bytes sent by server but I know that the nubmer of bytes "sent" really means "sent out of the socket", not "sent and was received by the client." The select() function seems to work fine. So given that, my guess is that it's the send() function that is giving me the problem. Probably the address of client in send() is not correct. But when I compared address.sin_addr.s_addrmember (it's an unsigned long int) of struct sockaddr_in from recv() and send() of server, they are identical. So I am kind of lost as to what could be wrong?

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  • How to create a voldemort store?

    - by Pankaj
    I am trying to understand the Voldemort java API. I am new to non relational databases, so as I understand, Voldemort's store can be compared to a table in relational model. I saw the following code in the documentation. String bootstrapUrl = "tcp://localhost:6666"; StoreClientFactory factory = new SocketStoreClientFactory(new ClientConfig().setBootstrapUrls(bootstrapUrl)); // create a client that executes operations on a single store StoreClient client = factory.getStoreClient("test"); Here, we got a Store client based on the an existing store (test). How can I actually create a store for Voldemort through java?

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  • How to communicate with Telecom infrastructure using .NET

    - by Raiford
    I am currently writing some pretty gnarly C#/C++/Cli code to interface with Telecommunication equipement and GSM Mobile Networks for a couple of the major telecom here and abroad. GSM networks primarily use SS7 Signaling using a protocol called TCAP to send messages back and forth to Signaling Points within the network. The laws of Tcp/ip do not apply here :) I am very interested in hearing from others in this space specifically individuals using the .NET framework most likely using C# / C++. I have not come across any .NET libraries or tools to assist in this sort of development. Most of the software in this industry is "C" / Java based, as a result I have written tons of infrastructure .NET code using C# where possible and C++ / CLI to interface with hardware. Is anyone aware of any .NET language tools for this niche industry?

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  • Writing a filter for incoming connections

    - by Kornel Kisielewicz
    I'm using C++/boost::asio under Win7. I'm trying to "sniff" trafic over a given TCP/IP port. Hence, I'd like to listen on that port, receive messages, analyze them, but also immidately allow them to flow further, as if I never intercepted them. I want them to sink into the program that normally listens and connects on that port. Imagine a transparent proxy, but not for HTTP. I'd rather find a code-based solution, but barring that, maybe you would suggest a tool?

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  • write() in sys/uio.h returns -1

    - by fredrik
    I'm using Ubuntu Server 9.10 AMD Phenom 2 cpu g++ (Ubuntu 4.4.1-4ubuntu9) 4.4.1 trying to run the application pftp-shit v 1.11. The following code in tcp.cc is executed successfully: int outfile_fd = open(name, O_CREAT | O_TRUNC | O_RDWR | O_BINARY)) which returns a file descriptor int (in my case 6) - name is a char array containing a valid path to my file which successfully i created. and successfully running: fchmod(outfile_fd, S_IRUSR | S_IWUSR); and access(name, W_OK) The issue occurs during running the function (from sys/uio.h) write(outfile_fd, this-control_buffer, read_length) which returns -1. -1 is of returned if nothing was written and otherwise a non-negative integer is returned which is equal to the number of bytes written. Anyone having a clue how I can get the write function to work?

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  • StreamWriter does throw exception underlying connection is broken?

    - by Jane
    I am using StreamWriter instantiated over a Tcpstream like this streamWriter = new StreamWriter(tcpClient.GetStream()); I am confused about the behaviour of following calls with regards to Exceptions. The following two functions are expected to raise IOException , Surprisingly they do not raise the IOException when the server is to which the tcpClient is connected is disconnected and therefore the underlying TCP client connection is broken.. These two lines execute without raising any Exception. Why ? streamWriter.WriteLine(strBuffer); streamWriter.Flush();

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  • Linux script to kill process listening on a particular port

    - by Evgeny
    I have a process that listens on a TCP port (?0003). From time to time it crashes - badly. It stops working, but continues hogging the port for some time, so I can't even restart it. I'm looking to automate this. What I do right now is: netstat -ntlp |grep -P "\*\:\d0003" To see what the PID is and then: kill -9 <pid> Does anyone have a script (or EXE for that matter) that would link the two steps together, ie. parse the PID from the first command and pass it to the second?

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